clean up variables in files

This commit is contained in:
DizzyEggg 2018-11-19 01:03:14 +01:00
parent 963989d760
commit 95d3c180cc
17 changed files with 236 additions and 531 deletions

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@ -0,0 +1 @@
gUnknown_03006298

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@ -0,0 +1 @@
gInGameOpponentsNo

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@ -1,3 +1,6 @@
gBGTilemapBuffers1
gBGTilemapBuffers2
gBGTilemapBuffers3
gUnknown_03005DA8 gUnknown_03005DA8
gFieldCallback gFieldCallback
gFieldCallback2 gFieldCallback2

2
common_syms/pokedex.txt Normal file
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@ -0,0 +1,2 @@
gUnknown_030060B0
gUnknown_030060B4

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@ -0,0 +1 @@
gMenuCallback

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@ -13,8 +13,6 @@
#include "constants/trainers.h" #include "constants/trainers.h"
#include "constants/moves.h" #include "constants/moves.h"
extern u16 gUnknown_03006298[];
extern const struct FacilityMon gBattleFrontierMons[]; extern const struct FacilityMon gBattleFrontierMons[];
extern const struct FacilityMon gSlateportBattleTentMons[]; extern const struct FacilityMon gSlateportBattleTentMons[];
extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; extern const struct BattleFrontierTrainer gBattleFrontierTrainers[];

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@ -17,10 +17,6 @@ extern const struct BattleFrontierTrainer gSlateportBattleTentTrainers[];
extern const struct FacilityMon gSlateportBattleTentMons[]; extern const struct FacilityMon gSlateportBattleTentMons[];
extern const u16 gBattleFrontierHeldItems[]; extern const u16 gBattleFrontierHeldItems[];
extern u16 gUnknown_03006298[];
extern void sub_81A4C30(void);
// This file's functions. // This file's functions.
static void sub_81B99D4(void); static void sub_81B99D4(void);
static void sub_81B9A28(void); static void sub_81B9A28(void);

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@ -28,8 +28,6 @@
#include "constants/moves.h" #include "constants/moves.h"
#include "constants/species.h" #include "constants/species.h"
extern u16 gUnknown_03006298[];
extern void sub_81A4C30(void); extern void sub_81A4C30(void);
extern const u8 *const *const gUnknown_085DD690[]; extern const u8 *const *const gUnknown_085DD690[];
@ -68,6 +66,9 @@ extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224166[];
EWRAM_DATA const struct BattleFrontierTrainer *gFacilityTrainers = NULL; EWRAM_DATA const struct BattleFrontierTrainer *gFacilityTrainers = NULL;
EWRAM_DATA const struct FacilityMon *gFacilityTrainerMons = NULL; EWRAM_DATA const struct FacilityMon *gFacilityTrainerMons = NULL;
// IWRAM common
u16 gUnknown_03006298[4];
// This file's functions. // This file's functions.
static void sub_8161F94(void); static void sub_8161F94(void);
static void sub_8162054(void); static void sub_8162054(void);

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@ -33,6 +33,7 @@
#include "item_menu.h" #include "item_menu.h"
#include "battle_records.h" #include "battle_records.h"
#include "graphics.h" #include "graphics.h"
#include "new_game.h"
#define BLENDER_SCORE_BEST 0 #define BLENDER_SCORE_BEST 0
#define BLENDER_SCORE_GOOD 1 #define BLENDER_SCORE_GOOD 1
@ -132,8 +133,6 @@ struct BerryBlenderData
extern struct MusicPlayerInfo gMPlayInfo_SE2; extern struct MusicPlayerInfo gMPlayInfo_SE2;
extern struct MusicPlayerInfo gMPlayInfo_BGM; extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern u8 gInGameOpponentsNo;
extern u8 gUnknown_020322D5;
// text // text
extern const u8 gText_SavingDontTurnOff2[]; extern const u8 gText_SavingDontTurnOff2[];
@ -195,18 +194,21 @@ static void sub_8083170(u16 a0, u16 a1);
static void Blender_PrintMadePokeblockString(struct Pokeblock *pokeblock, u8 *dst); static void Blender_PrintMadePokeblockString(struct Pokeblock *pokeblock, u8 *dst);
static bool32 TryAddContestLinkTvShow(struct Pokeblock *pokeblock, struct TvBlenderStruct *a1); static bool32 TryAddContestLinkTvShow(struct Pokeblock *pokeblock, struct TvBlenderStruct *a1);
// ewram // EWRAM
EWRAM_DATA static struct BerryBlenderData *sBerryBlenderData = NULL; EWRAM_DATA static struct BerryBlenderData *sBerryBlenderData = NULL;
EWRAM_DATA static s32 sUnknown_020322A8[5] = {0}; EWRAM_DATA static s32 sUnknown_020322A8[5] = {0};
EWRAM_DATA static s32 sUnknown_020322BC[5] = {0}; EWRAM_DATA static s32 sUnknown_020322BC[5] = {0};
EWRAM_DATA static u32 sUnknown_020322D0 = 0; EWRAM_DATA static u32 sUnknown_020322D0 = 0;
// iwram // IWRAM bss
IWRAM_DATA static s16 sUnknown_03000DE8[8]; IWRAM_DATA static s16 sUnknown_03000DE8[8];
IWRAM_DATA static s16 sUnknown_03000DF8[6]; IWRAM_DATA static s16 sUnknown_03000DF8[6];
IWRAM_DATA static s16 sUnknown_03000E04; IWRAM_DATA static s16 sUnknown_03000E04;
IWRAM_DATA static s16 sUnknown_03000E06; IWRAM_DATA static s16 sUnknown_03000E06;
// IWRAM common
u8 gInGameOpponentsNo;
// rom // rom
static const u16 sBlenderCenterPal[] = INCBIN_U16("graphics/berry_blender/center.gbapal"); static const u16 sBlenderCenterPal[] = INCBIN_U16("graphics/berry_blender/center.gbapal");

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@ -17,29 +17,32 @@
#include "task.h" #include "task.h"
#include "window.h" #include "window.h"
#define MIRAGE_TOWER_GFX_LENGTH (sizeof(gUnknown_08617274) + sizeof(gMirageTower_Gfx)) #define MIRAGE_TOWER_GFX_LENGTH (32 + sizeof(gMirageTower_Gfx))
#define MIRAGE_TOWER_PALETTE_LENGTH 0x800 #define MIRAGE_TOWER_PALETTE_LENGTH 0x800
#define ROOT_FOSSIL_GFX_LENGTH sizeof(gRootFossil_Gfx) #define ROOT_FOSSIL_GFX_LENGTH sizeof(gRootFossil_Gfx)
#define ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH 0x100 #define ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH 0x100
//struct struct Struct8617DA4
struct Struct8617DA4 { {
u8 x; u8 x;
u8 y; u8 y;
u16 tileId; u16 tileId;
}; };
struct Struct203CF10 { struct Struct203CF10
{
u8 *buffer; u8 *buffer;
u8 curr_buffer_index; u8 curr_buffer_index;
}; };
struct DynamicSpriteFrameImage{ struct DynamicSpriteFrameImage
{
u8 *data; u8 *data;
u16 size; u16 size;
}; };
struct Struct203CF0C { struct Struct203CF0C
{
u8 *frameImageTiles; u8 *frameImageTiles;
struct DynamicSpriteFrameImage *frameImage; struct DynamicSpriteFrameImage *frameImage;
u8 spriteId; u8 spriteId;
@ -52,10 +55,10 @@ static void sub_81BED50(u8 taskId);
static void sub_81BEBF4(u8 taskId); static void sub_81BEBF4(u8 taskId);
static void sub_81BF028(u8 taskId); static void sub_81BF028(u8 taskId);
static void sub_81BF248(struct Sprite *); static void sub_81BF248(struct Sprite *);
/*static*/ void sub_81BF2B8(u8* a, u16 b, u8 c, u8 d, u8 e); static void sub_81BF2B8(u8* a, u16 b, u8 c, u8 d, u8 e);
// .rodata // .rodata
static const u8 gUnknown_08617274[] = {00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00}; static const u8 gUnknown_08617274[32] = {0};
static const u8 gMirageTower_Gfx[] = INCBIN_U8("graphics/misc/mirage_tower.4bpp"); static const u8 gMirageTower_Gfx[] = INCBIN_U8("graphics/misc/mirage_tower.4bpp");
static const u16 gUnknown_08617B94[] = INCBIN_U16("graphics/misc/mirage_tower.bin"); static const u16 gUnknown_08617B94[] = INCBIN_U16("graphics/misc/mirage_tower.bin");
static const u16 gRootFossil_Pal[] = INCBIN_U16("graphics/misc/fossil.gbapal"); static const u16 gRootFossil_Pal[] = INCBIN_U16("graphics/misc/fossil.gbapal");
@ -64,16 +67,16 @@ static const u8 gMirageTowerCrumbles_Gfx[] = INCBIN_U8("graphics/misc/mirage_tow
static const u16 gMirageTowerCrumbles_Palette[] = INCBIN_U16("graphics/misc/mirage_tower_crumbles.gbapal"); static const u16 gMirageTowerCrumbles_Palette[] = INCBIN_U16("graphics/misc/mirage_tower_crumbles.gbapal");
const s16 gUnknown_08617D64[][3] = const s16 gUnknown_08617D64[][3] =
{ {
{ 0, 10, 65}, { 0, 10, 65},
{ 17, 3, 50}, { 17, 3, 50},
{-12, 0, 75}, {-12, 0, 75},
{ 10, 15, 90}, { 10, 15, 90},
{ 7, 8, 65}, { 7, 8, 65},
{-18, 5, 75}, {-18, 5, 75},
{ 22, -10, 55}, { 22, -10, 55},
{-24, -4, 65}, {-24, -4, 65},
}; };
const struct SpriteSheet gUnknown_08617D94[] = const struct SpriteSheet gUnknown_08617D94[] =
{ {
@ -82,26 +85,26 @@ const struct SpriteSheet gUnknown_08617D94[] =
}; };
static const struct Struct8617DA4 gUnknown_08617DA4[] = static const struct Struct8617DA4 gUnknown_08617DA4[] =
{ {
{0x12, 0x35, 0x251}, {0x12, 0x35, 0x251},
{0x13, 0x35, 0x251}, {0x13, 0x35, 0x251},
{0x14, 0x35, 0x251}, {0x14, 0x35, 0x251},
{0x12, 0x36, 0x251}, {0x12, 0x36, 0x251},
{0x13, 0x36, 0x251}, {0x13, 0x36, 0x251},
{0x14, 0x36, 0x251}, {0x14, 0x36, 0x251},
{0x12, 0x37, 0x251}, {0x12, 0x37, 0x251},
{0x13, 0x37, 0x251}, {0x13, 0x37, 0x251},
{0x14, 0x37, 0x251}, {0x14, 0x37, 0x251},
{0x12, 0x38, 0x251}, {0x12, 0x38, 0x251},
{0x13, 0x38, 0x251}, {0x13, 0x38, 0x251},
{0x14, 0x38, 0x251}, {0x14, 0x38, 0x251},
{0x12, 0x39, 0x259}, {0x12, 0x39, 0x259},
{0x13, 0x39, 0x259}, {0x13, 0x39, 0x259},
{0x14, 0x39, 0x259}, {0x14, 0x39, 0x259},
{0x12, 0x3A, 0x121}, {0x12, 0x3A, 0x121},
{0x13, 0x3A, 0x121}, {0x13, 0x3A, 0x121},
{0x14, 0x3A, 0x121}, {0x14, 0x3A, 0x121},
}; };
static const union AnimCmd gSpriteAnim_8617DEC[] = static const union AnimCmd gSpriteAnim_8617DEC[] =
{ {
@ -131,67 +134,70 @@ static const union AnimCmd *const gSpriteAnimTable_8617DFC[] =
gSpriteAnim_8617DEC, gSpriteAnim_8617DEC,
}; };
static const struct SpriteTemplate gUnknown_08617E00 = { static const struct SpriteTemplate gUnknown_08617E00 =
{
0xFFFF, 0xFFFF, &gOamData_8617DF4, gSpriteAnimTable_8617DFC, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy 0xFFFF, 0xFFFF, &gOamData_8617DF4, gSpriteAnimTable_8617DFC, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
}; };
// ewram // EWRAM
EWRAM_DATA u8* gUnknown_0203CF04 = NULL; EWRAM_DATA static u8* sUnknown_0203CF04 = NULL;
EWRAM_DATA u8* gUnknown_0203CF08 = NULL; EWRAM_DATA static u8* sUnknown_0203CF08 = NULL;
EWRAM_DATA struct Struct203CF0C *gUnknown_0203CF0C = NULL; EWRAM_DATA static struct Struct203CF0C *sUnknown_0203CF0C = NULL;
EWRAM_DATA struct Struct203CF10 *gUnknown_0203CF10 = NULL; EWRAM_DATA static struct Struct203CF10 *sUnknown_0203CF10 = NULL;
EWRAM_DATA u16 *gUnknown_0203CF14 = NULL; EWRAM_DATA static u16 *sUnknown_0203CF14 = NULL;
// iwram // IWRAM bss
IWRAM_DATA u16 gUnknown_030012A8[8] = {0, 0, 0, 0, 0, 0, 0, 0}; IWRAM_DATA u16 gUnknown_030012A8[8];
// text // text
void sub_81BEB24(void) void sub_81BEB24(void)
{ {
u8 i; u8 i;
for(i = 0; i < (sizeof(gUnknown_08617DA4)/sizeof(gUnknown_08617DA4[0])); i++) for (i = 0; i < (sizeof(gUnknown_08617DA4)/sizeof(gUnknown_08617DA4[0])); i++)
MapGridSetMetatileIdAt(gUnknown_08617DA4[i].x + 7, gUnknown_08617DA4[i].y + 7, gUnknown_08617DA4[i].tileId); MapGridSetMetatileIdAt(gUnknown_08617DA4[i].x + 7, gUnknown_08617DA4[i].y + 7, gUnknown_08617DA4[i].tileId);
DrawWholeMapView(); DrawWholeMapView();
} }
void sub_81BEB54(void) void sub_81BEB54(void)
{ {
CreateTask(sub_81BED50, 0x9); CreateTask(sub_81BED50, 9);
} }
void sub_81BEB68(void) void sub_81BEB68(void)
{ {
CreateTask(sub_81BEBF4, 0x9); CreateTask(sub_81BEBF4, 9);
} }
void sub_81BEB7C(void) void sub_81BEB7C(void)
{ {
CreateTask(sub_81BF028, 0x9); CreateTask(sub_81BF028, 9);
} }
void sub_81BEB90(void) void sub_81BEB90(void)
{ {
SetGpuReg(REG_OFFSET_BG0HOFS, gUnknown_0203CF14[0]); SetGpuReg(REG_OFFSET_BG0HOFS, sUnknown_0203CF14[0]);
SetGpuReg(REG_OFFSET_BG0VOFS, gUnknown_0203CF14[1]); SetGpuReg(REG_OFFSET_BG0VOFS, sUnknown_0203CF14[1]);
} }
void sub_81BEBB4(u8 taskId) void sub_81BEBB4(u8 taskId)
{ {
if(!(gTasks[taskId].data[0])) if (!(gTasks[taskId].data[0]))
{ {
gUnknown_0203CF14[0] = -gUnknown_0203CF14[0]; sUnknown_0203CF14[0] = -sUnknown_0203CF14[0];
gTasks[taskId].data[0] = 2; gTasks[taskId].data[0] = 2;
sub_81BEB90(); sub_81BEB90();
} }
else else
{
gTasks[taskId].data[0]--; gTasks[taskId].data[0]--;
}
} }
static void sub_81BEBF4(u8 taskId) static void sub_81BEBF4(u8 taskId)
{ {
u8 zero; u8 zero;
switch(gTasks[taskId].data[0]) switch (gTasks[taskId].data[0])
{ {
case 0: case 0:
FreeAllWindowBuffers(); FreeAllWindowBuffers();
@ -199,19 +205,19 @@ static void sub_81BEBF4(u8 taskId)
gTasks[taskId].data[0]++; gTasks[taskId].data[0]++;
break; break;
case 1: case 1:
gUnknown_0203CF04 = (u8 *)AllocZeroed(MIRAGE_TOWER_GFX_LENGTH); sUnknown_0203CF04 = (u8 *)AllocZeroed(MIRAGE_TOWER_GFX_LENGTH);
gUnknown_0203CF08 = (u8 *)AllocZeroed(MIRAGE_TOWER_PALETTE_LENGTH); sUnknown_0203CF08 = (u8 *)AllocZeroed(MIRAGE_TOWER_PALETTE_LENGTH);
ChangeBgX(0, 0, 0); ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0); ChangeBgY(0, 0, 0);
gTasks[taskId].data[0]++; gTasks[taskId].data[0]++;
break; break;
case 2: case 2:
CpuSet(gUnknown_08617274, gUnknown_0203CF04, MIRAGE_TOWER_GFX_LENGTH / 2); CpuSet(gUnknown_08617274, sUnknown_0203CF04, MIRAGE_TOWER_GFX_LENGTH / 2);
LoadBgTiles(0, gUnknown_0203CF04, MIRAGE_TOWER_GFX_LENGTH, 0); LoadBgTiles(0, sUnknown_0203CF04, MIRAGE_TOWER_GFX_LENGTH, 0);
gTasks[taskId].data[0]++; gTasks[taskId].data[0]++;
break; break;
case 3: case 3:
SetBgTilemapBuffer(0, gUnknown_0203CF08); SetBgTilemapBuffer(0, sUnknown_0203CF08);
CopyToBgTilemapBufferRect_ChangePalette(0, &gUnknown_08617B94, 12, 29, 6, 12, 17); CopyToBgTilemapBufferRect_ChangePalette(0, &gUnknown_08617B94, 12, 29, 6, 12, 17);
CopyBgTilemapBufferToVram(0); CopyBgTilemapBufferToVram(0);
gTasks[taskId].data[0]++; gTasks[taskId].data[0]++;
@ -225,10 +231,10 @@ static void sub_81BEBF4(u8 taskId)
gTasks[taskId].data[0]++; gTasks[taskId].data[0]++;
break; break;
case 6: case 6:
gUnknown_0203CF14 = (u16 *)Alloc(4); sUnknown_0203CF14 = Alloc(4);
zero = 0; zero = 0;
gUnknown_0203CF14[0] = 2; sUnknown_0203CF14[0] = 2;
gUnknown_0203CF14[1] = zero; sUnknown_0203CF14[1] = zero;
CreateTask(sub_81BEBB4, 0xA); CreateTask(sub_81BEBB4, 0xA);
DestroyTask(taskId); DestroyTask(taskId);
EnableBothScriptContexts(); EnableBothScriptContexts();
@ -236,86 +242,76 @@ static void sub_81BEBF4(u8 taskId)
} }
} }
#ifdef NONMATCHING
#define OUTER_BUFFER_LENGTH 0x60 #define OUTER_BUFFER_LENGTH 0x60
#define INNER_BUFFER_LENGTH 0x30 #define INNER_BUFFER_LENGTH 0x30
static void sub_81BED50(u8 taskId) static void sub_81BED50(u8 taskId)
{ {
u8 anotherTaskId, j; u8 anotherTaskId, j;
u16 i;
u8 index;
switch (gTasks[taskId].data[0])
switch(gTasks[taskId].data[0])
{ {
case 1: case 1:
gUnknown_0203CF10 = (struct Struct203CF10 *)AllocZeroed(OUTER_BUFFER_LENGTH * sizeof(struct Struct203CF10)); sUnknown_0203CF10 = AllocZeroed(OUTER_BUFFER_LENGTH * sizeof(struct Struct203CF10));
break; break;
case 3: case 3:
if (gTasks[taskId].data[3] <= (OUTER_BUFFER_LENGTH - 1))
{ {
u16 i; if (gTasks[taskId].data[1] > 1)
u16 left;
u32 index, next;
index = (u16)gTasks[taskId].data[3];
if(gTasks[taskId].data[3] <= (OUTER_BUFFER_LENGTH - 1))
{ {
if(gTasks[taskId].data[1] > 1) index = gTasks[taskId].data[3];
sUnknown_0203CF10[index].buffer = (u8 *)Alloc(INNER_BUFFER_LENGTH);
for (i = 0; i <= (INNER_BUFFER_LENGTH - 1); i++)
sUnknown_0203CF10[index].buffer[i] = i;
for (i = 0; i <= (INNER_BUFFER_LENGTH - 1); i++)
{ {
index = (u8)index; u16 rand1, rand2, temp;
gUnknown_0203CF10[index].buffer = (u8 *)Alloc(INNER_BUFFER_LENGTH);
for(i = 0; i <= (INNER_BUFFER_LENGTH - 1); i++)
gUnknown_0203CF10[index].buffer[i] = i;
for(i = 0; i <= (INNER_BUFFER_LENGTH - 1); i++)
{
u16 rand1, rand2, temp;
rand1 = Random() % 0x30; rand1 = Random() % 0x30;
rand2 = Random() % 0x30; rand2 = Random() % 0x30;
temp = gUnknown_0203CF10[index].buffer[rand2]; SWAP(sUnknown_0203CF10[index].buffer[rand2], sUnknown_0203CF10[index].buffer[rand1], temp);
gUnknown_0203CF10[index].buffer[rand2] = gUnknown_0203CF10[index].buffer[rand1];
gUnknown_0203CF10[index].buffer[rand1] = temp;
}
if(gTasks[taskId].data[3] <= (OUTER_BUFFER_LENGTH - 1))
gTasks[taskId].data[3]++;
gTasks[taskId].data[1] = 0;
} }
gTasks[taskId].data[1]++; if (gTasks[taskId].data[3] <= (OUTER_BUFFER_LENGTH - 1))
gTasks[taskId].data[3]++;
gTasks[taskId].data[1] = 0;
} }
index = (u8)gTasks[taskId].data[3]; gTasks[taskId].data[1]++;
for(left = (u8)gTasks[taskId].data[2]; left < (u16)index; left = next)
{
j = 0;
next = left + 1;
while(!j)
{
sub_81BF2B8(gUnknown_0203CF04, ((((OUTER_BUFFER_LENGTH - 1) - left) * INNER_BUFFER_LENGTH) + gUnknown_0203CF10[left].buffer[(gUnknown_0203CF10[left].curr_buffer_index)++]), 0, INNER_BUFFER_LENGTH, 1);
j++;
}
if(gUnknown_0203CF10[left].curr_buffer_index > (INNER_BUFFER_LENGTH - 1))
{
FREE_AND_SET_NULL(gUnknown_0203CF10[left].buffer);
gTasks[taskId].data[2]++;
if((left % 2) == 1)
gUnknown_0203CF14[1]--;
}
}
LoadBgTiles(0, gUnknown_0203CF04, MIRAGE_TOWER_GFX_LENGTH, 0);
if(gUnknown_0203CF10[OUTER_BUFFER_LENGTH - 1].curr_buffer_index > (INNER_BUFFER_LENGTH - 1))
break;
return;
} }
index = gTasks[taskId].data[3];
for (i = (u8)(gTasks[taskId].data[2]); i < index; i++)
{
for (j = 0; j < 1; j++)
{
sub_81BF2B8(sUnknown_0203CF04,
((((OUTER_BUFFER_LENGTH - 1) - i) * INNER_BUFFER_LENGTH) + sUnknown_0203CF10[i].buffer[(sUnknown_0203CF10[i].curr_buffer_index)++]),
0, INNER_BUFFER_LENGTH, 1);
}
if (sUnknown_0203CF10[i].curr_buffer_index > (INNER_BUFFER_LENGTH - 1))
{
FREE_AND_SET_NULL(sUnknown_0203CF10[i].buffer);
gTasks[taskId].data[2]++;
if ((i % 2) == 1)
sUnknown_0203CF14[1]--;
}
}
LoadBgTiles(0, sUnknown_0203CF04, MIRAGE_TOWER_GFX_LENGTH, 0);
if (sUnknown_0203CF10[OUTER_BUFFER_LENGTH - 1].curr_buffer_index > (INNER_BUFFER_LENGTH - 1))
break;
return;
case 4: case 4:
UnsetBgTilemapBuffer(0); UnsetBgTilemapBuffer(0);
anotherTaskId = FindTaskIdByFunc(sub_81BEBB4); anotherTaskId = FindTaskIdByFunc(sub_81BEBB4);
if(anotherTaskId != 0xFF) if (anotherTaskId != 0xFF)
DestroyTask(anotherTaskId); DestroyTask(anotherTaskId);
gUnknown_0203CF14[1] = gUnknown_0203CF14[0] = 0; sUnknown_0203CF14[1] = sUnknown_0203CF14[0] = 0;
sub_81BEB90(); sub_81BEB90();
break; break;
case 5: case 5:
FREE_AND_SET_NULL(gUnknown_0203CF14); FREE_AND_SET_NULL(sUnknown_0203CF14);
FREE_AND_SET_NULL(gUnknown_0203CF10); FREE_AND_SET_NULL(sUnknown_0203CF10);
FREE_AND_SET_NULL(gUnknown_0203CF04); FREE_AND_SET_NULL(sUnknown_0203CF04);
FREE_AND_SET_NULL(gUnknown_0203CF08); FREE_AND_SET_NULL(sUnknown_0203CF08);
break; break;
case 6: case 6:
SetGpuRegBits(REG_OFFSET_BG2CNT, 0x2); SetGpuRegBits(REG_OFFSET_BG2CNT, 0x2);
@ -334,423 +330,75 @@ static void sub_81BED50(u8 taskId)
gTasks[taskId].data[0]++; gTasks[taskId].data[0]++;
} }
#else
NAKED
static void sub_81BED50(u8 taskId)
{
asm("\n\
.syntax unified\n\
push {r4-r7,lr}\n\
mov r7, r10\n\
mov r6, r9\n\
mov r5, r8\n\
push {r5-r7}\n\
sub sp, 0x10\n\
lsls r0, 24\n\
lsrs r0, 24\n\
mov r10, r0\n\
ldr r1, =gTasks\n\
lsls r0, 2\n\
add r0, r10\n\
lsls r0, 3\n\
adds r0, r1\n\
ldrh r0, [r0, 0x8]\n\
subs r0, 0x1\n\
lsls r0, 16\n\
asrs r0, 16\n\
adds r6, r1, 0\n\
cmp r0, 0x7\n\
bls _081BED7C\n\
b _081BF002\n\
_081BED7C:\n\
lsls r0, 2\n\
ldr r1, =_081BED90\n\
adds r0, r1\n\
ldr r0, [r0]\n\
mov pc, r0\n\
.pool\n\
.align 2, 0\n\
_081BED90:\n\
.4byte _081BEDB0\n\
.4byte _081BF002\n\
.4byte _081BEDC4\n\
.4byte _081BEF64\n\
.4byte _081BEF94\n\
.4byte _081BEFD0\n\
.4byte _081BEFF0\n\
.4byte _081BEFF8\n\
_081BEDB0:\n\
ldr r4, =gUnknown_0203CF10\n\
movs r0, 0xC0\n\
lsls r0, 2\n\
bl AllocZeroed\n\
str r0, [r4]\n\
b _081BF002\n\
.pool\n\
_081BEDC4:\n\
mov r1, r10\n\
lsls r0, r1, 2\n\
adds r1, r0, r1\n\
lsls r1, 3\n\
adds r2, r1, r6\n\
ldrh r3, [r2, 0xE]\n\
movs r4, 0xE\n\
ldrsh r1, [r2, r4]\n\
str r0, [sp, 0x8]\n\
cmp r1, 0x5F\n\
bgt _081BEE8A\n\
movs r1, 0xA\n\
ldrsh r0, [r2, r1]\n\
cmp r0, 0x1\n\
ble _081BEE7C\n\
lsls r0, r3, 24\n\
lsrs r4, r0, 24\n\
movs r0, 0x30\n\
bl Alloc\n\
ldr r3, =gUnknown_0203CF10\n\
ldr r1, [r3]\n\
lsls r2, r4, 3\n\
adds r1, r2, r1\n\
str r0, [r1]\n\
movs r5, 0\n\
adds r4, r2, 0\n\
_081BEDFA:\n\
ldr r0, [r3]\n\
adds r0, r4, r0\n\
ldr r0, [r0]\n\
adds r0, r5\n\
strb r5, [r0]\n\
adds r0, r5, 0x1\n\
lsls r0, 16\n\
lsrs r5, r0, 16\n\
cmp r5, 0x2F\n\
bls _081BEDFA\n\
movs r5, 0\n\
ldr r7, =gUnknown_0203CF10\n\
adds r6, r2, 0\n\
_081BEE14:\n\
bl Random\n\
lsls r0, 16\n\
lsrs r0, 16\n\
movs r1, 0x30\n\
bl __umodsi3\n\
adds r4, r0, 0\n\
lsls r4, 16\n\
lsrs r4, 16\n\
bl Random\n\
lsls r0, 16\n\
lsrs r0, 16\n\
movs r1, 0x30\n\
bl __umodsi3\n\
lsls r0, 16\n\
lsrs r0, 16\n\
ldr r1, [r7]\n\
adds r1, r6, r1\n\
ldr r1, [r1]\n\
adds r0, r1, r0\n\
ldrb r2, [r0]\n\
adds r1, r4 \n\
ldrb r1, [r1]\n\
strb r1, [r0]\n\
ldr r0, [r7]\n\
adds r0, r6, r0\n\
ldr r0, [r0]\n\
adds r0, r4\n\
strb r2, [r0]\n\
adds r0, r5, 0x1\n\
lsls r0, 16\n\
lsrs r5, r0, 16\n\
cmp r5, 0x2F\n\
bls _081BEE14\n\
ldr r0, =gTasks\n\
ldr r1, [sp, 0x8]\n\
add r1, r10\n\
lsls r1, 3\n\
adds r2, r1, r0\n\
ldrh r3, [r2, 0xE]\n\
movs r4, 0xE\n\
ldrsh r1, [r2, r4]\n\
adds r6, r0, 0\n\
cmp r1, 0x5F\n\
bgt _081BEE78\n\
adds r0, r3, 0x1\n\
strh r0, [r2, 0xE]\n\
_081BEE78:\n\
movs r0, 0\n\
strh r0, [r2, 0xA]\n\
_081BEE7C:\n\
ldr r1, [sp, 0x8]\n\
add r1, r10\n\
lsls r1, 3\n\
adds r1, r6\n\
ldrh r0, [r1, 0xA]\n\
adds r0, 0x1\n\
strh r0, [r1, 0xA]\n\
_081BEE8A:\n\
ldr r0, [sp, 0x8]\n\
add r0, r10\n\
lsls r0, 3\n\
adds r0, r6\n\
ldrb r4, [r0, 0xE]\n\
ldrb r5, [r0, 0xC]\n\
lsls r0, r4, 16\n\
cmp r5, r4\n\
bcs _081BEF32\n\
str r0, [sp, 0xC]\n\
_081BEE9E:\n\
movs r6, 0\n\
adds r0, r5, 0x1\n\
str r0, [sp, 0x4]\n\
lsls r4, r5, 3\n\
movs r2, 0x5F\n\
subs r1, r2, r5\n\
lsls r0, r1, 1\n\
adds r0, r1\n\
lsls r0, 4\n\
mov r9, r0\n\
_081BEEB2:\n\
ldr r0, =gUnknown_0203CF04\n\
ldr r0, [r0]\n\
ldr r7, =gUnknown_0203CF10\n\
ldr r3, [r7]\n\
adds r3, r4, r3\n\
ldrb r2, [r3, 0x4]\n\
adds r1, r2, 0x1\n\
strb r1, [r3, 0x4]\n\
lsls r2, 24\n\
lsrs r2, 24\n\
ldr r1, [r3]\n\
adds r1, r2\n\
ldrb r1, [r1]\n\
add r1, r9\n\
lsls r1, 16\n\
lsrs r1, 16\n\
movs r2, 0x1\n\
mov r8, r2\n\
str r2, [sp]\n\
movs r2, 0\n\
movs r3, 0x30\n\
bl sub_81BF2B8\n\
adds r0, r6, 0x1\n\
lsls r0, 24\n\
lsrs r6, r0, 24\n\
cmp r6, 0\n\
beq _081BEEB2\n\
ldr r0, [r7]\n\
adds r1, r4, r0\n\
ldrb r0, [r1, 0x4]\n\
cmp r0, 0x2F\n\
bls _081BEF24\n\
ldr r0, [r1]\n\
bl Free\n\
ldr r0, [r7]\n\
adds r0, r4, r0\n\
movs r1, 0\n\
str r1, [r0]\n\
ldr r1, [sp, 0x8]\n\
add r1, r10\n\
lsls r1, 3\n\
ldr r4, =gTasks\n\
adds r1, r4\n\
ldrh r0, [r1, 0xC]\n\
adds r0, 0x1\n\
strh r0, [r1, 0xC]\n\
mov r0, r8\n\
ands r5, r0\n\
cmp r5, 0x1\n\
bne _081BEF24\n\
ldr r0, =gUnknown_0203CF14\n\
ldr r1, [r0]\n\
ldrh r0, [r1, 0x2]\n\
subs r0, 0x1\n\
strh r0, [r1, 0x2]\n\
_081BEF24:\n\
ldr r1, [sp, 0x4]\n\
lsls r0, r1, 16\n\
lsrs r5, r0, 16\n\
ldr r2, [sp, 0xC]\n\
lsrs r0, r2, 16\n\
cmp r5, r0\n\
bcc _081BEE9E\n\
_081BEF32:\n\
ldr r0, =gUnknown_0203CF04\n\
ldr r1, [r0]\n\
movs r2, 0x92\n\
lsls r2, 4\n\
movs r0, 0\n\
movs r3, 0\n\
bl LoadBgTiles\n\
ldr r0, =gUnknown_0203CF10\n\
ldr r0, [r0]\n\
movs r4, 0xBE\n\
lsls r4, 2\n\
adds r0, r4\n\
ldrb r0, [r0, 0x4]\n\
cmp r0, 0x2F\n\
bhi _081BF002\n\
b _081BF014\n\
.pool\n\
_081BEF64:\n\
movs r0, 0\n\
bl UnsetBgTilemapBuffer\n\
ldr r0, =sub_81BEBB4\n\
bl FindTaskIdByFunc\n\
lsls r0, 24\n\
lsrs r0, 24\n\
cmp r0, 0xFF\n\
beq _081BEF7C\n\
bl DestroyTask\n\
_081BEF7C:\n\
ldr r0, =gUnknown_0203CF14\n\
ldr r1, [r0]\n\
movs r0, 0\n\
strh r0, [r1]\n\
strh r0, [r1, 0x2]\n\
bl sub_81BEB90\n\
b _081BF002\n\
.pool\n\
_081BEF94:\n\
ldr r4, =gUnknown_0203CF14\n\
ldr r0, [r4]\n\
bl Free\n\
movs r5, 0\n\
str r5, [r4]\n\
ldr r4, =gUnknown_0203CF10\n\
ldr r0, [r4]\n\
bl Free\n\
str r5, [r4]\n\
ldr r4, =gUnknown_0203CF04\n\
ldr r0, [r4]\n\
bl Free\n\
str r5, [r4]\n\
ldr r4, =gUnknown_0203CF08\n\
ldr r0, [r4]\n\
bl Free\n\
str r5, [r4]\n\
b _081BF002\n\
.pool\n\
_081BEFD0:\n\
movs r0, 0xC\n\
movs r1, 0x2\n\
bl SetGpuRegBits\n\
movs r0, 0x8\n\
movs r1, 0\n\
bl SetGpuRegBits\n\
movs r0, 0\n\
movs r1, 0x7\n\
movs r2, 0\n\
bl SetBgAttribute\n\
bl sub_81971D0\n\
b _081BF002\n\
_081BEFF0:\n\
movs r0, 0\n\
bl ShowBg\n\
b _081BF002\n\
_081BEFF8:\n\
mov r0, r10\n\
bl DestroyTask\n\
bl EnableBothScriptContexts\n\
_081BF002:\n\
ldr r0, =gTasks\n\
mov r2, r10\n\
lsls r1, r2, 2\n\
add r1, r10\n\
lsls r1, 3\n\
adds r1, r0\n\
ldrh r0, [r1, 0x8]\n\
adds r0, 0x1\n\
strh r0, [r1, 0x8]\n\
_081BF014:\n\
add sp, 0x10\n\
pop {r3-r5}\n\
mov r8, r3\n\
mov r9, r4\n\
mov r10, r5\n\
pop {r4-r7}\n\
pop {r0}\n\
bx r0\n\
.pool\n\
.syntax divided");
}
#endif // NONMATCHING
static void sub_81BF028(u8 taskId) static void sub_81BF028(u8 taskId)
{ {
u16 i; u16 i;
u8 *buffer;
switch(gTasks[taskId].data[0]) switch (gTasks[taskId].data[0])
{ {
case 1: case 1:
gUnknown_0203CF0C = (struct Struct203CF0C *)AllocZeroed(sizeof(struct Struct203CF0C)); sUnknown_0203CF0C = AllocZeroed(sizeof(struct Struct203CF0C));
gUnknown_0203CF0C->frameImageTiles = (u8 *)AllocZeroed(ROOT_FOSSIL_GFX_LENGTH); sUnknown_0203CF0C->frameImageTiles = AllocZeroed(ROOT_FOSSIL_GFX_LENGTH);
gUnknown_0203CF0C->frameImage = (struct DynamicSpriteFrameImage *) AllocZeroed(sizeof(struct DynamicSpriteFrameImage)); sUnknown_0203CF0C->frameImage = AllocZeroed(sizeof(struct DynamicSpriteFrameImage));
gUnknown_0203CF0C->unkC = (u16 *)AllocZeroed(ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH * sizeof(u16)); sUnknown_0203CF0C->unkC = AllocZeroed(ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH * sizeof(u16));
gUnknown_0203CF0C->unk10 = 0; sUnknown_0203CF0C->unk10 = 0;
break; break;
case 2: case 2:
{ buffer = sUnknown_0203CF0C->frameImageTiles;
u8 *buffer; for (i = 0; i < ROOT_FOSSIL_GFX_LENGTH; i++, buffer++)
buffer = gUnknown_0203CF0C->frameImageTiles; *buffer = gRootFossil_Gfx[i];
for(i = 0; i < ROOT_FOSSIL_GFX_LENGTH; i++, buffer++)
*buffer = gRootFossil_Gfx[i];
}
break; break;
case 3: case 3:
gUnknown_0203CF0C->frameImage->data = gUnknown_0203CF0C->frameImageTiles; sUnknown_0203CF0C->frameImage->data = sUnknown_0203CF0C->frameImageTiles;
gUnknown_0203CF0C->frameImage->size = ROOT_FOSSIL_GFX_LENGTH; sUnknown_0203CF0C->frameImage->size = ROOT_FOSSIL_GFX_LENGTH;
break; break;
case 4: case 4:
{ {
u8 spriteId, zero;
struct SpriteTemplate fossilTemplate; struct SpriteTemplate fossilTemplate;
fossilTemplate = gUnknown_08617E00; fossilTemplate = gUnknown_08617E00;
fossilTemplate.images = (struct SpriteFrameImage *)(gUnknown_0203CF0C->frameImage); fossilTemplate.images = (struct SpriteFrameImage *)(sUnknown_0203CF0C->frameImage);
spriteId = CreateSprite(&fossilTemplate, 128, -16, 1); sUnknown_0203CF0C->spriteId = CreateSprite(&fossilTemplate, 128, -16, 1);
gUnknown_0203CF0C->spriteId = spriteId; gSprites[sUnknown_0203CF0C->spriteId].centerToCornerVecX = 0;
zero = 0; gSprites[sUnknown_0203CF0C->spriteId].data[0] = gSprites[sUnknown_0203CF0C->spriteId].pos1.x;
gSprites[gUnknown_0203CF0C->spriteId].centerToCornerVecX = zero; gSprites[sUnknown_0203CF0C->spriteId].data[1] = 1;
gSprites[gUnknown_0203CF0C->spriteId].data[0] = gSprites[gUnknown_0203CF0C->spriteId].pos1.x;
gSprites[gUnknown_0203CF0C->spriteId].data[1] = 1;
} }
case 5: case 5:
for(i = 0; i < ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH; i++) for (i = 0; i < ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH; i++)
gUnknown_0203CF0C->unkC[i] = i; sUnknown_0203CF0C->unkC[i] = i;
break; break;
case 6: case 6:
for (i = 0; i < (ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH * sizeof(u16)); i++)
{ {
u16 rand1, rand2, temp, j; u16 rand1, rand2, temp;
j = (ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH * sizeof(u16)) - 1;
for(i = 0; i <= j; i++) rand1 = Random() % 0x100;
{ rand2 = Random() % 0x100;
rand1 = Random() % 0x100; SWAP(sUnknown_0203CF0C->unkC[rand2], sUnknown_0203CF0C->unkC[rand1], temp);
rand2 = Random() % 0x100;
j = (ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH * sizeof(u16)) - 1;
temp = gUnknown_0203CF0C->unkC[rand2];
gUnknown_0203CF0C->unkC[rand2] = gUnknown_0203CF0C->unkC[rand1];
gUnknown_0203CF0C->unkC[rand1] = temp;
}
gSprites[gUnknown_0203CF0C->spriteId].callback = sub_81BF248;
break;
} }
gSprites[sUnknown_0203CF0C->spriteId].callback = sub_81BF248;
break;
case 7: case 7:
if(gSprites[gUnknown_0203CF0C->spriteId].callback != SpriteCallbackDummy) if (gSprites[sUnknown_0203CF0C->spriteId].callback != SpriteCallbackDummy)
return; return;
DestroySprite(&gSprites[gUnknown_0203CF0C->spriteId]); DestroySprite(&gSprites[sUnknown_0203CF0C->spriteId]);
FREE_AND_SET_NULL(gUnknown_0203CF0C->unkC);; FREE_AND_SET_NULL(sUnknown_0203CF0C->unkC);;
FREE_AND_SET_NULL(gUnknown_0203CF0C->frameImage); FREE_AND_SET_NULL(sUnknown_0203CF0C->frameImage);
FREE_AND_SET_NULL(gUnknown_0203CF0C->frameImageTiles); FREE_AND_SET_NULL(sUnknown_0203CF0C->frameImageTiles);
FREE_AND_SET_NULL(gUnknown_0203CF0C); FREE_AND_SET_NULL(sUnknown_0203CF0C);
break; break;
case 8: case 8:
EnableBothScriptContexts(); EnableBothScriptContexts();
break;
} }
++gTasks[taskId].data[0];
gTasks[taskId].data[0]++;
} }
static void sub_81BF248(struct Sprite *sprite) static void sub_81BF248(struct Sprite *sprite)
{ {
if (gUnknown_0203CF0C->unk10 >= (ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH)) if (sUnknown_0203CF0C->unk10 >= (ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH))
{ {
sprite->callback = SpriteCallbackDummy; sprite->callback = SpriteCallbackDummy;
} }
@ -759,7 +407,7 @@ static void sub_81BF248(struct Sprite *sprite)
u8 i; u8 i;
for (i = 0; i < 2; i++) for (i = 0; i < 2; i++)
{ {
sub_81BF2B8(gUnknown_0203CF0C->frameImageTiles, gUnknown_0203CF0C->unkC[gUnknown_0203CF0C->unk10++], 0, 16, 0); sub_81BF2B8(sUnknown_0203CF0C->frameImageTiles, sUnknown_0203CF0C->unkC[sUnknown_0203CF0C->unk10++], 0, 16, 0);
} }
StartSpriteAnim(sprite, 0); StartSpriteAnim(sprite, 0);
} }
@ -768,3 +416,37 @@ static void sub_81BF248(struct Sprite *sprite)
sprite->pos1.y++; sprite->pos1.y++;
} }
} }
static void sub_81BF2B8(u8* a, u16 b, u8 c, u8 d, u8 e)
{
u8 r5, r4, r0, r2, r1;
r5 = b / d;
r4 = r5;
gUnknown_030012A8[0] = r5;
r2 = b % d;
r0 = r2;
gUnknown_030012A8[1] = r2;
r4 &= 7;
r2 &= 7;
gUnknown_030012A8[2] = r4;
gUnknown_030012A8[3] = r2;
r0 /= 8;
r5 /= 8;
gUnknown_030012A8[4] = r0;
gUnknown_030012A8[5] = r5;
d /= 8;
d *= 64;
gUnknown_030012A8[6] = (d * r5) + (r0 * 64);
gUnknown_030012A8[7] = gUnknown_030012A8[6] + 9 * r4;
r1 = (b & 1);
r1 ^= 1;
c = (c << (r1 << 2)) | (15 << ((r1 ^ 1) << 2));
a[(e << 5) + r4] &= c;
}

View File

@ -18,7 +18,6 @@
#include "pokemon_storage_system.h" #include "pokemon_storage_system.h"
extern void sub_811EFC0(u8); extern void sub_811EFC0(u8);
extern void ValidateEReaderTrainer(void);
extern ScrCmdFunc gMysteryEventScriptCmdTable[]; extern ScrCmdFunc gMysteryEventScriptCmdTable[];
extern ScrCmdFunc gMysteryEventScriptCmdTableEnd[]; extern ScrCmdFunc gMysteryEventScriptCmdTableEnd[];

View File

@ -28,7 +28,6 @@
#include "apprentice.h" #include "apprentice.h"
#include "frontier_util.h" #include "frontier_util.h"
extern u8 gDifferentSaveFile;
extern u16 gSaveFileStatus; extern u16 gSaveFileStatus;
extern u8 gUnknown_030060B0; extern u8 gUnknown_030060B0;
@ -61,6 +60,10 @@ static void ClearFrontierRecord(void);
static void WarpToTruck(void); static void WarpToTruck(void);
static void ResetMiniGamesResults(void); static void ResetMiniGamesResults(void);
// EWRAM vars
EWRAM_DATA bool8 gDifferentSaveFile = FALSE;
EWRAM_DATA bool8 gUnknown_020322D5 = FALSE;
// const rom data // const rom data
static const struct ContestWinner sContestWinnerPicDummy = static const struct ContestWinner sContestWinnerPicDummy =
{ {

View File

@ -88,12 +88,6 @@ extern const struct MapHeader *const *const gMapGroups[];
extern const s32 gMaxFlashLevel; extern const s32 gMaxFlashLevel;
extern const u16 gUnknown_82EC7C4[]; extern const u16 gUnknown_82EC7C4[];
u16 gUnknown_03005DA8;
MainCallback gFieldCallback;
bool8 (*gFieldCallback2)(void);
u8 gUnknown_03005DB4;
u8 gFieldLinkPlayerCount;
// functions // functions
extern void HealPlayerParty(void); extern void HealPlayerParty(void);
extern void move_tilemap_camera_to_upper_left_corner(void); extern void move_tilemap_camera_to_upper_left_corner(void);
@ -256,6 +250,16 @@ IWRAM_DATA static u8 sUnknown_03000E18;
IWRAM_DATA static u8 sUnknown_03000E19; IWRAM_DATA static u8 sUnknown_03000E19;
IWRAM_DATA static u32 sUnusedVar; IWRAM_DATA static u32 sUnusedVar;
// IWRAM common
u16 *gBGTilemapBuffers1;
u16 *gBGTilemapBuffers2;
u16 *gBGTilemapBuffers3;
u16 gUnknown_03005DA8;
void (*gFieldCallback)(void);
bool8 (*gFieldCallback2)(void);
u8 gUnknown_03005DB4;
u8 gFieldLinkPlayerCount;
// EWRAM vars // EWRAM vars
EWRAM_DATA static u8 sUnknown_020322D8 = 0; EWRAM_DATA static u8 sUnknown_020322D8 = 0;
EWRAM_DATA struct WarpData gLastUsedWarp = {0}; EWRAM_DATA struct WarpData gLastUsedWarp = {0};

View File

@ -29,14 +29,17 @@
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/species.h" #include "constants/species.h"
extern u8 gUnknown_030061EC;
// EWRAM
static EWRAM_DATA struct PokedexView *gUnknown_02039B4C = NULL; static EWRAM_DATA struct PokedexView *gUnknown_02039B4C = NULL;
static EWRAM_DATA u16 gUnknown_02039B50 = 0; static EWRAM_DATA u16 gUnknown_02039B50 = 0;
static EWRAM_DATA u8 gUnknown_02039B52 = 0; static EWRAM_DATA u8 gUnknown_02039B52 = 0;
static EWRAM_DATA struct PokedexListItem *gUnknown_02039B54 = NULL; static EWRAM_DATA struct PokedexListItem *gUnknown_02039B54 = NULL;
// IWRAM common
u8 gUnknown_030060B0; u8 gUnknown_030060B0;
MainCallback gUnknown_030060B4; void (*gUnknown_030060B4)(void);
u8 gUnknown_030061EC;
struct PokedexEntry struct PokedexEntry
{ {

View File

@ -94,6 +94,7 @@ u16 gSaveUnusedVar2;
u16 gUnknown_03006294; u16 gUnknown_03006294;
EWRAM_DATA struct SaveSection gSaveDataBuffer = {0}; EWRAM_DATA struct SaveSection gSaveDataBuffer = {0};
EWRAM_DATA static u8 sUnusedVar = 0;
void ClearSaveData(void) void ClearSaveData(void)
{ {

View File

@ -35,6 +35,7 @@
#include "field_player_avatar.h" #include "field_player_avatar.h"
#include "battle_pyramid_bag.h" #include "battle_pyramid_bag.h"
#include "battle_pike.h" #include "battle_pike.h"
#include "new_game.h"
// Menu actions // Menu actions
enum enum
@ -63,6 +64,10 @@ enum
SAVE_ERROR SAVE_ERROR
}; };
// IWRAM common
bool8 (*gMenuCallback)(void);
// EWRAM
EWRAM_DATA static u8 sSafariBallsWindowId = 0; EWRAM_DATA static u8 sSafariBallsWindowId = 0;
EWRAM_DATA static u8 sBattlePyramidFloorWindowId = 0; EWRAM_DATA static u8 sBattlePyramidFloorWindowId = 0;
EWRAM_DATA static u8 sStartMenuCursorPos = 0; EWRAM_DATA static u8 sStartMenuCursorPos = 0;
@ -76,7 +81,6 @@ EWRAM_DATA static bool8 sSavingComplete = FALSE;
EWRAM_DATA static u8 sSaveInfoWindowId = 0; EWRAM_DATA static u8 sSaveInfoWindowId = 0;
// Extern variables. // Extern variables.
extern u8 gDifferentSaveFile;
extern u8 gUnknown_03005DB4; extern u8 gUnknown_03005DB4;
// Extern functions in not decompiled files. // Extern functions in not decompiled files.

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@ -2,7 +2,11 @@
#include "string_util.h" #include "string_util.h"
#include "text.h" #include "text.h"
EWRAM_DATA u8 gUnknownStringVar[16] = {0}; EWRAM_DATA u8 gStringVar1[0x100] = {0};
EWRAM_DATA u8 gStringVar2[0x100] = {0};
EWRAM_DATA u8 gStringVar3[0x100] = {0};
EWRAM_DATA u8 gStringVar4[0x3E8] = {0};
EWRAM_DATA static u8 sUnknownStringVar[16] = {0};
static const u8 sDigits[] = __("0123456789ABCDEF"); static const u8 sDigits[] = __("0123456789ABCDEF");
@ -421,7 +425,7 @@ u8 *StringBraille(u8 *dest, const u8 *src)
static const u8 *ExpandPlaceholder_UnknownStringVar(void) static const u8 *ExpandPlaceholder_UnknownStringVar(void)
{ {
return gUnknownStringVar; return sUnknownStringVar;
} }
static const u8 *ExpandPlaceholder_PlayerName(void) static const u8 *ExpandPlaceholder_PlayerName(void)