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Update src/pokemon.c
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
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@ -8265,10 +8265,10 @@ u16 MonTryLearningNewMoveEvolution(struct Pokemon *mon, bool8 firstMove)
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u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL);
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u8 level = GetMonData(mon, MON_DATA_LEVEL, NULL);
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// since you can learn more than one move per level
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// Since you can learn more than one move per level,
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// the game needs to know whether you decided to
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// learn it or keep the old set to avoid asking
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// you to learn the same move over and over again
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// you to learn the same move over and over again.
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if (firstMove)
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{
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sLearningMoveTableID = 0;
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