mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
Up to sub_81a443c
This commit is contained in:
parent
e850517123
commit
98d8dbfd8a
File diff suppressed because it is too large
Load Diff
@ -85,7 +85,7 @@ gUnknown_08611C18:: @ 8611C18
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.4byte sub_81A1B1C
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.4byte sub_81A1B28
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.4byte sub_81A1B38
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.4byte sub_81A1B98
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.4byte sub_81A1B98 @ x7
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.4byte sub_81A31FC
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.4byte sub_81A35EC
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.4byte sub_81A3B00
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@ -447,9 +447,8 @@ struct BattleFrontier
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/*0xE6C*/ u16 field_E6C;
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/*0xE6E*/ u16 field_E6E;
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/*0xE70*/ struct Struct_field_E70 field_E70[6];
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/*0xEB8*/ u16 frontierBattlePoints;
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/*0xEBA*/ u8 field_EBA;
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/*0xEBB*/ u8 field_EBB;
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/*0xEB8*/ u16 battlePoints;
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/*0xEBA*/ u16 field_EBA;
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/*0xEBC*/ u32 battlesCount;
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/*0xEC0*/ u16 field_EC0[16];
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/*0xEE0*/ u8 field_EE0;
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@ -19,9 +19,13 @@
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#include "link.h"
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#include "tv.h"
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#include "apprentice.h"
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#include "pokedex.h"
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#include "recorded_battle.h"
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#include "data2.h"
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#include "constants/battle_frontier.h"
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#include "constants/trainers.h"
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#include "constants/species.h"
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#include "constants/game_stat.h"
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extern u8 gUnknown_0203CEF8[];
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@ -1124,3 +1128,369 @@ u32 GetCurrentFacilityWinStreak(void)
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return 0;
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}
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}
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void sub_81A3ACC(void)
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{
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s32 i;
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for (i = 0; i < 20; i++)
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gSaveBlock2Ptr->frontier.field_CB4[i] |= 0xFFFF;
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}
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void sub_81A3B00(void)
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{
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if (gTrainerBattleOpponent_A == TRAINER_FRONTIER_BRAIN)
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gSpecialVar_Result = TRUE;
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else
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gSpecialVar_Result = FALSE;
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}
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u8 sub_81A3B30(u8 facility)
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{
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return FlagGet(FLAG_SYS_TOWER_SILVER + facility * 2)
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+ FlagGet(FLAG_SYS_TOWER_GOLD + facility * 2);
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}
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extern const u8 gUnknown_086118B4[29][7][4];
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void sub_81A3B64(void)
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{
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s32 challengeNum = 0;
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s32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
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s32 facility = VarGet(VAR_FRONTIER_FACILITY);
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s32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
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s32 points;
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switch (facility)
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{
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case FRONTIER_FACILITY_TOWER:
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challengeNum = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] / 7;
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break;
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case FRONTIER_FACILITY_DOME:
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challengeNum = gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode];
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break;
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case FRONTIER_FACILITY_PALACE:
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challengeNum = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] / 7;
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break;
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case FRONTIER_FACILITY_ARENA:
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challengeNum = gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] / 7;
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break;
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case FRONTIER_FACILITY_FACTORY:
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challengeNum = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] / 7;
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break;
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case FRONTIER_FACILITY_PIKE:
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challengeNum = gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode] / 14;
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break;
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case FRONTIER_FACILITY_PYRAMID:
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challengeNum = gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] / 7;
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break;
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}
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if (challengeNum != 0)
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challengeNum--;
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if (challengeNum > ARRAY_COUNT(gUnknown_086118B4))
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challengeNum = ARRAY_COUNT(gUnknown_086118B4);
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points = gUnknown_086118B4[challengeNum][facility][battleMode];
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if (gTrainerBattleOpponent_A == TRAINER_FRONTIER_BRAIN)
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points += 10;
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gSaveBlock2Ptr->frontier.battlePoints += points;
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ConvertIntToDecimalStringN(gStringVar1, points, STR_CONV_MODE_LEFT_ALIGN, 2);
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if (gSaveBlock2Ptr->frontier.battlePoints > 9999)
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gSaveBlock2Ptr->frontier.battlePoints = 9999;
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points = gSaveBlock2Ptr->frontier.field_EBA;
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points += gUnknown_086118B4[challengeNum][facility][battleMode];
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sub_80EED60(gUnknown_086118B4[challengeNum][facility][battleMode]);
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if (gTrainerBattleOpponent_A == TRAINER_FRONTIER_BRAIN)
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{
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points += 10;
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sub_80EED60(10);
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}
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if (points > 0xFFFF)
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points = 0xFFFF;
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gSaveBlock2Ptr->frontier.field_EBA = points;
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}
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void sub_81A3D30(void)
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{
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s32 facility = VarGet(VAR_FRONTIER_FACILITY);
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gSpecialVar_Result = sub_81A3B30(facility);
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}
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void sub_81A3D58(void)
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{
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s32 facility = VarGet(VAR_FRONTIER_FACILITY);
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if (sub_81A3B30(facility) == 0)
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FlagSet(FLAG_SYS_TOWER_SILVER + facility * 2);
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else
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FlagSet(FLAG_SYS_TOWER_GOLD + facility * 2);
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}
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void sub_81A3DA0(void)
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{
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if (gBattleTypeFlags & gSpecialVar_0x8005)
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gSpecialVar_Result = TRUE;
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else
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gSpecialVar_Result = FALSE;
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}
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extern const u8 gText_SpaceAndSpace[];
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extern const u8 gText_CommaSpace[];
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extern const u8 gText_NewLine[];
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extern const u8 gText_ScrollTextUp[];
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extern const u8 gText_Space2[];
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extern const u8 gText_Are[];
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extern const u8 gText_Are2[];
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u8 sub_81A3DD0(u16 species, u8 arg1, s32 arg2)
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{
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if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), FLAG_GET_CAUGHT))
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{
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arg1++;
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switch (arg1)
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{
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case 1:
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case 3:
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case 5:
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case 7:
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case 9:
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case 11:
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if (arg2 == arg1)
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StringAppend(gStringVar1, gText_SpaceAndSpace);
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else if (arg2 > arg1)
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StringAppend(gStringVar1, gText_CommaSpace);
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break;
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case 2:
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if (arg1 == arg2)
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StringAppend(gStringVar1, gText_SpaceAndSpace);
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else
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StringAppend(gStringVar1, gText_CommaSpace);
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StringAppend(gStringVar1, gText_NewLine);
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break;
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default:
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if (arg1 == arg2)
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StringAppend(gStringVar1, gText_SpaceAndSpace);
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else
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StringAppend(gStringVar1, gText_CommaSpace);
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StringAppend(gStringVar1, gText_ScrollTextUp);
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break;
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}
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StringAppend(gStringVar1, gSpeciesNames[species]);
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}
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return arg1;
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}
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extern const u16 gUnknown_08611C9A[];
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void AppendIfValid(u16 species, u16 heldItem, u16 hp, u8 lvlMode, u8 monLevel, u16 *speciesArray, u16 *itemsArray, u8 *count)
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{
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s32 i = 0;
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if (species == SPECIES_EGG || species == SPECIES_NONE)
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return;
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for (i = 0; gUnknown_08611C9A[i] != 0xFFFF && gUnknown_08611C9A[i] != species; i++)
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;
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if (gUnknown_08611C9A[i] != 0xFFFF)
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return;
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if (lvlMode == FRONTIER_LVL_50 && monLevel > 50)
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return;
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for (i = 0; i < *count && speciesArray[i] != species; i++)
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;
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if (i != *count)
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return;
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if (heldItem != 0)
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{
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for (i = 0; i < *count && itemsArray[i] != heldItem; i++)
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;
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if (i != *count)
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return;
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}
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speciesArray[*count] = species;
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itemsArray[*count] = heldItem;
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(*count)++;
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}
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void sub_81A3FD4(void)
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{
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u16 speciesArray[6];
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u16 itemArray[6];
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s32 monId = 0;
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s32 toChoose = 0;
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u8 count = 0;
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s32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
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s32 monIdLooper;
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switch (battleMode)
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{
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case FRONTIER_MODE_SINGLES:
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toChoose = 3;
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break;
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case FRONTIER_MODE_MULTIS:
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case FRONTIER_MODE_LINK_MULTIS:
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toChoose = 2;
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break;
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case FRONTIER_MODE_DOUBLES:
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if (VarGet(VAR_FRONTIER_FACILITY) == FRONTIER_FACILITY_TOWER)
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toChoose = 4;
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else
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toChoose = 3;
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break;
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}
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monIdLooper = 0;
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do
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{
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monId = monIdLooper;
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count = 0;
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do
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{
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u16 species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES2);
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u16 heldItem = GetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM);
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u8 level = GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL);
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u16 hp = GetMonData(&gPlayerParty[monId], MON_DATA_HP);
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if (VarGet(VAR_FRONTIER_FACILITY) == FRONTIER_FACILITY_PYRAMID)
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{
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if (heldItem == 0)
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AppendIfValid(species, heldItem, hp, gSpecialVar_Result, level, speciesArray, itemArray, &count);
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}
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else
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{
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AppendIfValid(species, heldItem, hp, gSpecialVar_Result, level, speciesArray, itemArray, &count);
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}
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monId++;
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if (monId >= PARTY_SIZE)
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monId = 0;
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} while (monId != monIdLooper);
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monIdLooper++;
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} while (monIdLooper < PARTY_SIZE && count < toChoose);
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if (count < toChoose)
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{
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s32 i;
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s32 caughtBannedMons = 0;
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s32 species = gUnknown_08611C9A[0];
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for (i = 0; species != 0xFFFF; i++, species = gUnknown_08611C9A[i])
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{
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if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), FLAG_GET_CAUGHT))
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caughtBannedMons++;
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}
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gStringVar1[0] = EOS;
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gSpecialVar_0x8004 = 1;
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count = 0;
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for (i = 0; gUnknown_08611C9A[i] != 0xFFFF; i++)
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count = sub_81A3DD0(gUnknown_08611C9A[i], count, caughtBannedMons);
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if (count == 0)
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{
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StringAppend(gStringVar1, gText_Space2);
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StringAppend(gStringVar1, gText_Are);
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}
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else
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{
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if (count & 1)
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StringAppend(gStringVar1, gText_ScrollTextUp);
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else
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StringAppend(gStringVar1, gText_Space2);
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StringAppend(gStringVar1, gText_Are2);
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}
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}
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else
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{
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gSpecialVar_0x8004 = 0;
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gSaveBlock2Ptr->frontier.lvlMode = gSpecialVar_Result;
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}
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}
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void sub_81A4224(void)
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{
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ValidateEReaderTrainer();
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}
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void sub_81A4230(void)
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{
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s32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
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s32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
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s32 facility = VarGet(VAR_FRONTIER_FACILITY);
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switch (facility)
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{
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case FRONTIER_FACILITY_TOWER:
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if (gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] < 9999)
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{
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gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode]++;
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if (battleMode == FRONTIER_MODE_SINGLES)
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{
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SetGameStat(GAME_STAT_BATTLE_TOWER_BEST_STREAK, gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode]);
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gSaveBlock2Ptr->frontier.field_D02 = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode];
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}
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}
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break;
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case FRONTIER_FACILITY_DOME:
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if (gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode] < 9999)
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gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode]++;
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if (gSaveBlock2Ptr->frontier.domeTotalChampionships[battleMode][lvlMode] < 9999)
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gSaveBlock2Ptr->frontier.domeTotalChampionships[battleMode][lvlMode]++;
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break;
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case FRONTIER_FACILITY_PALACE:
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if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < 9999)
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gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]++;
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break;
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case FRONTIER_FACILITY_ARENA:
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if (gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] < 9999)
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gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode]++;
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break;
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case FRONTIER_FACILITY_FACTORY:
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if (gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] < 9999)
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gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode]++;
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break;
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case FRONTIER_FACILITY_PIKE:
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if (gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode] < 9999)
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gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode]++;
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break;
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case FRONTIER_FACILITY_PYRAMID:
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if (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] < 9999)
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gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode]++;
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break;
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}
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}
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void sub_81A43A8(void)
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{
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u8 i;
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for (i = 0; i < 4; i++)
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{
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if (gSaveBlock2Ptr->frontier.selectedPartyMons[i] != 0)
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{
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u16 item = GetMonData(&gSaveBlock1Ptr->playerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1], MON_DATA_HELD_ITEM, NULL);
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SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &item);
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}
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}
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}
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void sub_81A4410(void)
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{
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gSpecialVar_Result = MoveRecordedBattleToSaveData();
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gSaveBlock2Ptr->frontier.field_CA9_b = 1;
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}
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void sub_81A443C(void)
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{
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switch (gSpecialVar_0x8005)
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{
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case 0:
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GetFrontierTrainerName(gStringVar1, gTrainerBattleOpponent_A);
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break;
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case 1:
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GetFrontierTrainerName(gStringVar2, gTrainerBattleOpponent_A);
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break;
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}
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}
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