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Update include/battle.h
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
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@ -615,7 +615,7 @@ struct BattleStruct
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u8 quickClawBattlerId;
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struct StolenItem itemStolen[PARTY_SIZE]; // Player's team that had items stolen (two bytes per party member)
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u8 blunderPolicy:1; // should blunder policy activate
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u8 swapDamageCategory:1;
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u8 swapDamageCategory:1; // Photon Geyser, Shell Side Arm, Light That Burns the Sky
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u8 ballSpriteIds[2]; // item gfx, window gfx
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u8 stickyWebUser;
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u8 appearedInBattle; // Bitfield to track which Pokemon appeared in battle. Used for Burmy's form change
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