Update include/battle.h

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
This commit is contained in:
ghoulslash 2022-07-19 19:03:05 -04:00 committed by GitHub
parent 2b5bb9f6e4
commit 99424e1aaf
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -615,7 +615,7 @@ struct BattleStruct
u8 quickClawBattlerId; u8 quickClawBattlerId;
struct StolenItem itemStolen[PARTY_SIZE]; // Player's team that had items stolen (two bytes per party member) struct StolenItem itemStolen[PARTY_SIZE]; // Player's team that had items stolen (two bytes per party member)
u8 blunderPolicy:1; // should blunder policy activate u8 blunderPolicy:1; // should blunder policy activate
u8 swapDamageCategory:1; u8 swapDamageCategory:1; // Photon Geyser, Shell Side Arm, Light That Burns the Sky
u8 ballSpriteIds[2]; // item gfx, window gfx u8 ballSpriteIds[2]; // item gfx, window gfx
u8 stickyWebUser; u8 stickyWebUser;
u8 appearedInBattle; // Bitfield to track which Pokemon appeared in battle. Used for Burmy's form change u8 appearedInBattle; // Bitfield to track which Pokemon appeared in battle. Used for Burmy's form change