From 9951094e81feb58c6d0705ae0c802addf7a75fe5 Mon Sep 17 00:00:00 2001 From: Ninjdai Date: Sun, 12 Nov 2023 02:44:17 +0100 Subject: [PATCH] Updated README for more context on why this exists --- README.md | 18 +++++++++++++++++- 1 file changed, 17 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 5a0942713..cef2a6adf 100644 --- a/README.md +++ b/README.md @@ -1,7 +1,16 @@ # pokeemerald (Hack has no name yet) -This is my first hack, so please be kind +This is my first hack, so please be kind :3 +
+ My goal is to create my "dream hack" + + Starting 2021, I started playing a lot of romhacks + Mid-2022, I discovered Pokemon Unbound, which I have found to be the best romhack I ever played. + I tried at the time creating a hack, but it was really bad, and more of a test game than a real hack. + I now have a way better (still bad, but at least I know where to look when changing something lol) understanding of how the C language, GBA, the decomps... work. + The creation of this hack is heavily inspired by Skeli's Pokemon Unbound. Even though I doubt I will ever come close to reach such a level of romhacking, my main goal is learning romhacking and relateds. If people end up enjoying this, that will be more than I ever wished :') +
If you have suggestions, found bugs, or just want to talk, feel free to DM me on discord: @ninjdai or to open an issue/PR ## Features @@ -17,6 +26,7 @@ If you have suggestions, found bugs, or just want to talk, feel free to DM me on * X/Y-style wrapping summary screen ([Zeturic](https://www.pokecommunity.com/showpost.php?p=10060875&postcount=27)) * Options default to fast text speed and set battle type * Day/Night system [by quocmanh94](https://github.com/quocmanh94/pokeemerald/commit/a0fd237009a1bd1f999e3ab25ca07508985b4435) + * Faster text speed ([ellabrella](https://www.pokecommunity.com/showpost.php?p=10400198)) **WIP** - Brand new region of ??????? @@ -29,7 +39,13 @@ If you have suggestions, found bugs, or just want to talk, feel free to DM me on * TM Case, Berry pouch * Later gen-like UI * Sorting +- Battle UI improvements + * Show mon type during battle + * Nicer type text + * Move effectiveness ------ I do not plan on adding new mons or forms, as I believe there is so much unexploited "vanilla" content that I won't ever need to add that kind of content to a game :) + +If you believe there are credits wrong/missing somewhere, contact me ASAP (Discord / Github)