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Updated MOVE_EFFECT_DIRE_CLAW
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@ -3656,7 +3656,7 @@ void SetMoveEffect(bool32 primary, u32 certain)
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{
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DIRE_CLAW_STATUS_PICK:
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gBattleScripting.moveEffect = Random() % 6;
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if (gBattleScripting.moveEffect == MOVE_EFFECT_NONE
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if (gBattleScripting.moveEffect == 0
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|| gBattleScripting.moveEffect == MOVE_EFFECT_BURN
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|| gBattleScripting.moveEffect == MOVE_EFFECT_FREEZE)
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goto DIRE_CLAW_STATUS_PICK;
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