mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2025-01-13 07:03:40 +01:00
Update src/data/battle_moves.h
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
This commit is contained in:
parent
9896f20eb8
commit
9984a9e096
@ -12761,7 +12761,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
|
||||
.effect = EFFECT_TRIPLE_ARROWS,
|
||||
.type = TYPE_FIGHTING,
|
||||
.accuracy = 100,
|
||||
.secondaryEffectChance = 100,
|
||||
.secondaryEffectChance = 100, // 50% Defense down, 30% Flinch. Can be modified in 'SetMoveEffect'
|
||||
.target = MOVE_TARGET_SELECTED,
|
||||
.priority = 0,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_HIGH_CRIT,
|
||||
|
Loading…
x
Reference in New Issue
Block a user