diff --git a/src/data/text/abilities.h b/src/data/text/abilities.h index 11b6ffaf7..e68df298a 100644 --- a/src/data/text/abilities.h +++ b/src/data/text/abilities.h @@ -109,8 +109,8 @@ static const u8 sAftermathDescription[] = _("Fainting damages the foe."); static const u8 sAnticipationDescription[] = _("Senses dangerous moves."); static const u8 sForewarnDescription[] = _("Determines a foe's move."); static const u8 sUnawareDescription[] = _("Ignores stat changes."); -static const u8 sTintedLensDescription[] = _("Ups “not very effective“."); -static const u8 sFilterDescription[] = _("Weakens “super effective.“."); +static const u8 sTintedLensDescription[] = _("Ups “not very effective”."); +static const u8 sFilterDescription[] = _("Weakens “super effective”."); static const u8 sSlowStartDescription[] = _("Takes a while to get going."); static const u8 sScrappyDescription[] = _("Hits Ghost-type Pokémon."); static const u8 sStormDrainDescription[] = _("Draws in Water moves."); @@ -220,7 +220,7 @@ static const u8 sPsychicSurgeDescription[] = _("Field becomes weird."); static const u8 sMistySurgeDescription[] = _("Field becomes misty."); static const u8 sGrassySurgeDescription[] = _("Field becomes grassy."); static const u8 sFullMetalBodyDescription[] = _("Prevents stat reduction."); -static const u8 sNeuroforceDescription[] = _("Ups “super effective.“."); +static const u8 sNeuroforceDescription[] = _("Ups “super effective”."); const u8 gAbilityNames[ABILITIES_COUNT_GEN7][ABILITY_NAME_LENGTH + 1] = {