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Freed up saveblock space
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commit
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@ -52,13 +52,13 @@
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#define POKEBLOCKS_COUNT 40
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#define POKEBLOCKS_COUNT 40
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#define OBJECT_EVENTS_COUNT 16
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#define OBJECT_EVENTS_COUNT 16
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#define MAIL_COUNT (10 + PARTY_SIZE)
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#define MAIL_COUNT (10 + PARTY_SIZE)
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#define SECRET_BASES_COUNT 20
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#define SECRET_BASES_COUNT 2
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#define POKE_NEWS_COUNT 16
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#define POKE_NEWS_COUNT 16
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#define PC_ITEMS_COUNT 2
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#define PC_ITEMS_COUNT 2
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#define BAG_ITEMS_COUNT 110
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#define BAG_ITEMS_COUNT 110
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#define BAG_KEYITEMS_COUNT 30
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#define BAG_KEYITEMS_COUNT 30
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#define BAG_POKEBALLS_COUNT 16
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#define BAG_POKEBALLS_COUNT 16
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#define BAG_TMHM_COUNT 64
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#define BAG_TMHM_COUNT 108
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#define BAG_BERRIES_COUNT 46
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#define BAG_BERRIES_COUNT 46
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#define OBJECT_EVENT_TEMPLATES_COUNT 64
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#define OBJECT_EVENT_TEMPLATES_COUNT 64
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#define DECOR_MAX_SECRET_BASE 16
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#define DECOR_MAX_SECRET_BASE 16
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@ -3,8 +3,8 @@
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// Each 4 KiB flash sector contains 3968 bytes of actual data followed by a 128 byte footer.
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// Each 4 KiB flash sector contains 3968 bytes of actual data followed by a 128 byte footer.
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// Only 12 bytes of the footer are used.
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// Only 12 bytes of the footer are used.
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#define SECTOR_DATA_SIZE 3968
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#define SECTOR_DATA_SIZE 4084
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#define SECTOR_FOOTER_SIZE 128
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#define SECTOR_FOOTER_SIZE 12
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#define SECTOR_SIZE (SECTOR_DATA_SIZE + SECTOR_FOOTER_SIZE)
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#define SECTOR_SIZE (SECTOR_DATA_SIZE + SECTOR_FOOTER_SIZE)
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#define NUM_SAVE_SLOTS 2
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#define NUM_SAVE_SLOTS 2
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