Document some more of pokedex.c

This commit is contained in:
Slawter666 2018-12-05 00:15:22 +00:00
parent 1b33ad6c26
commit 9cfed81789

View File

@ -108,7 +108,7 @@ struct PokedexView
u16 unk628;
u16 unk62A;
u8 unk62C;
u8 unk62D;
u8 initialVOffset;
u8 unk62E;
u8 unk62F;
s16 unk630;
@ -157,18 +157,18 @@ void sub_80BBDE8(u8);
void sub_80BBE70(u8);
void sub_80BBEB8(u8);
void sub_80BC0A8(u8);
void sub_80BC0F8(u8);
static void HandleButtonPress_StartMenu(u8);
void sub_80BC2D4(u8);
void sub_80BC360(u8);
void sub_80BC3DC(u8);
void sub_80BC47C(u8);
bool8 sub_80BC514(u8);
void sub_80BC844(u8);
static void LoadPokedexBgPalette(u8);
void sub_80BC890(void);
void sub_80BC8D4(u8, u8);
void sub_80BD154(u16, u8, u8, u16);
void sub_80BD1F4(u16, u8, u8, u16);
u8 sub_80BD23C(u16, u8, u8);
static void CreateMonDexNum(u16, u8, u8, u16);
static void CreateCaughtBall(u16, u8, u8, u16);
static u8 CreateMonName(u16, u8, u8);
void sub_80BD28C(u8, u8, u16);
static void CreateInitialPokemonSprites(u16, u16);
bool8 sub_80BD404(u8, u8, u8);
@ -180,7 +180,7 @@ u16 sub_80BDA8C(u16);
u32 sub_80BDACC(u16, s16, s16);
static void CreateInterfaceSprites(u8);
void sub_80BE470(struct Sprite *sprite);
void sub_80BE604(struct Sprite *sprite);
static void SpriteCB_Scrollbar(struct Sprite *sprite);
void sub_80BE658(struct Sprite *sprite);
void sub_80BE758(struct Sprite *sprite);
void sub_80BE780(struct Sprite *sprite);
@ -621,7 +621,7 @@ static const struct SpriteTemplate sScrollBarSpriteTemplate =
.anims = sSpriteAnimTable_855D114,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_80BE604,
.callback = SpriteCB_Scrollbar,
};
static const struct SpriteTemplate sArrowSpriteTemplate =
@ -1275,7 +1275,7 @@ static void ResetPokedexView(struct PokedexView *pokedexView)
pokedexView->unk628 = 0;
pokedexView->unk62A = 0;
pokedexView->unk62C = 0;
pokedexView->unk62D = 0;
pokedexView->initialVOffset = 0;
pokedexView->unk62E = 0;
pokedexView->unk62F = 0;
pokedexView->unk630 = 0;
@ -1346,7 +1346,7 @@ void CB2_Pokedex(void)
sPokedexView->seenCount = GetNationalPokedexCount(0);
sPokedexView->ownCount = GetNationalPokedexCount(1);
}
sPokedexView->unk62D = 8;
sPokedexView->initialVOffset = 8;
gMain.state++;
break;
case 3:
@ -1599,7 +1599,7 @@ void sub_80BBEB8(u8 taskId)
sPokedexView->menuY = 0;
sPokedexView->menuIsOpen = 1;
sPokedexView->menuCursorPos = 0;
gTasks[taskId].func = sub_80BC0F8;
gTasks[taskId].func = HandleButtonPress_StartMenu;
PlaySE(SE_SELECT);
}
else if (gMain.newKeys & SELECT_BUTTON)
@ -1633,7 +1633,7 @@ void sub_80BC0A8(u8 taskId)
gTasks[taskId].func = sub_80BBEB8;
}
void sub_80BC0F8(u8 taskId)
static void HandleButtonPress_StartMenu(u8 taskId)
{
SetGpuReg(REG_OFFSET_BG0VOFS, sPokedexView->menuY);
@ -1763,7 +1763,7 @@ bool8 sub_80BC514(u8 a)
SetVBlankCallback(NULL);
sPokedexView->unk64A = a;
sub_80C09B0(0);
SetGpuReg(REG_OFFSET_BG2VOFS, sPokedexView->unk62D);
SetGpuReg(REG_OFFSET_BG2VOFS, sPokedexView->initialVOffset);
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, gBgTemplates_0855D298, 4);
SetBgTilemapBuffer(3, AllocZeroed(0x800));
@ -1782,7 +1782,7 @@ bool8 sub_80BC514(u8 a)
sPokedexView->unk64C_1 = FALSE;
else
sPokedexView->unk64C_1 = TRUE;
sub_80BC844(sPokedexView->unk64C_1);
LoadPokedexBgPalette(sPokedexView->unk64C_1);
InitWindows(sPokemonList_WindowTemplate);
DeactivateAllTextPrinters();
PutWindowTilemap(0);
@ -1846,7 +1846,7 @@ bool8 sub_80BC514(u8 a)
return FALSE;
}
void sub_80BC844(u8 a)
static void LoadPokedexBgPalette(u8 a)
{
if (a == 1)
LoadPalette(gPokedexHoennBg_Pal + 1, 1, 0xBE);
@ -2023,7 +2023,7 @@ void sub_80BC8D4(u8 dexMode, u8 sortMode)
}
}
void sub_80BCE2C(u8 windowId, u8 fontId, const u8* str, u8 left, u8 top)
static void PrintMonDexNumAndName(u8 windowId, u8 fontId, const u8* str, u8 left, u8 top)
{
u8 color[3];
@ -2033,15 +2033,15 @@ void sub_80BCE2C(u8 windowId, u8 fontId, const u8* str, u8 left, u8 top)
AddTextPrinterParameterized4(windowId, fontId, left * 8, (top * 8) + 1, 0, 0, color, -1, str);
}
void sub_80BCE84(u8 a, u16 b, u16 c)
static void CreateMonListEntry(u8 direction, u16 b, u16 c)
{
s16 _b;
u16 i;
u16 r2;
switch (a)
switch (direction)
{
case 0:
case 0: // Initial
default:
_b = b - 5;
for (i = 0; i <= 10; i++)
@ -2055,21 +2055,21 @@ void sub_80BCE84(u8 a, u16 b, u16 c)
sub_80BD28C(0x11, i * 2, c);
if (sPokedexView->pokedexList[_b].seen)
{
sub_80BD154(_b, 0x12, i * 2, c);
sub_80BD1F4(sPokedexView->pokedexList[_b].owned, 0x11, i * 2, c);
sub_80BD23C(sPokedexView->pokedexList[_b].dexNum, 0x16, i * 2);
CreateMonDexNum(_b, 0x12, i * 2, c);
CreateCaughtBall(sPokedexView->pokedexList[_b].owned, 0x11, i * 2, c);
CreateMonName(sPokedexView->pokedexList[_b].dexNum, 0x16, i * 2);
}
else
{
sub_80BD154(_b, 0x12, i * 2, c);
sub_80BD1F4(0, 0x11, i * 2, c);
sub_80BD23C(0, 0x16, i * 2);
CreateMonDexNum(_b, 0x12, i * 2, c);
CreateCaughtBall(0, 0x11, i * 2, c);
CreateMonName(0, 0x16, i * 2);
}
}
_b++;
}
break;
case 1:
case 1: // Up
_b = b - 5;
if (_b < 0 || _b >= NATIONAL_DEX_COUNT || sPokedexView->pokedexList[_b].dexNum == 0xFFFF)
{
@ -2080,19 +2080,19 @@ void sub_80BCE84(u8 a, u16 b, u16 c)
sub_80BD28C(0x11, sPokedexView->unk630 * 2, c);
if (sPokedexView->pokedexList[_b].seen)
{
sub_80BD154(_b, 0x12, sPokedexView->unk630 * 2, c);
sub_80BD1F4(sPokedexView->pokedexList[_b].owned, 0x11, sPokedexView->unk630 * 2, c);
sub_80BD23C(sPokedexView->pokedexList[_b].dexNum, 0x16, sPokedexView->unk630 * 2);
CreateMonDexNum(_b, 0x12, sPokedexView->unk630 * 2, c);
CreateCaughtBall(sPokedexView->pokedexList[_b].owned, 0x11, sPokedexView->unk630 * 2, c);
CreateMonName(sPokedexView->pokedexList[_b].dexNum, 0x16, sPokedexView->unk630 * 2);
}
else
{
sub_80BD154(_b, 0x12, sPokedexView->unk630 * 2, c);
sub_80BD1F4(0, 0x11, sPokedexView->unk630 * 2, c);
sub_80BD23C(0, 0x16, sPokedexView->unk630 * 2);
CreateMonDexNum(_b, 0x12, sPokedexView->unk630 * 2, c);
CreateCaughtBall(0, 0x11, sPokedexView->unk630 * 2, c);
CreateMonName(0, 0x16, sPokedexView->unk630 * 2);
}
}
break;
case 2:
case 2: // Down
_b = b + 5;
r2 = sPokedexView->unk630 + 10;
if (r2 > 15)
@ -2104,15 +2104,15 @@ void sub_80BCE84(u8 a, u16 b, u16 c)
sub_80BD28C(0x11, r2 * 2, c);
if (sPokedexView->pokedexList[_b].seen)
{
sub_80BD154(_b, 0x12, r2 * 2, c);
sub_80BD1F4(sPokedexView->pokedexList[_b].owned, 0x11, r2 * 2, c);
sub_80BD23C(sPokedexView->pokedexList[_b].dexNum, 0x16, r2 * 2);
CreateMonDexNum(_b, 0x12, r2 * 2, c);
CreateCaughtBall(sPokedexView->pokedexList[_b].owned, 0x11, r2 * 2, c);
CreateMonName(sPokedexView->pokedexList[_b].dexNum, 0x16, r2 * 2);
}
else
{
sub_80BD154(_b, 0x12, r2 * 2, c);
sub_80BD1F4(0, 0x11, r2 * 2, c);
sub_80BD23C(0, 0x16, r2 * 2);
CreateMonDexNum(_b, 0x12, r2 * 2, c);
CreateCaughtBall(0, 0x11, r2 * 2, c);
CreateMonName(0, 0x16, r2 * 2);
}
}
break;
@ -2120,7 +2120,7 @@ void sub_80BCE84(u8 a, u16 b, u16 c)
CopyWindowToVram(0, 2);
}
void sub_80BD154(u16 a, u8 left, u8 top, u16 unused)
static void CreateMonDexNum(u16 a, u8 left, u8 top, u16 unused)
{
u8 text[6];
u16 r6;
@ -2132,10 +2132,10 @@ void sub_80BD154(u16 a, u8 left, u8 top, u16 unused)
text[2] = CHAR_0 + r6 / 100;
text[3] = CHAR_0 + (r6 % 100) / 10;
text[4] = CHAR_0 + (r6 % 100) % 10;
sub_80BCE2C(0, 7, text, left, top);
PrintMonDexNumAndName(0, 7, text, left, top);
}
void sub_80BD1F4(u16 a, u8 x, u8 y, u16 unused)
static void CreateCaughtBall(u16 a, u8 x, u8 y, u16 unused)
{
if (a)
BlitBitmapToWindow(0, gUnknown_0855D2BE, x * 8, y * 8, 8, 16);
@ -2143,7 +2143,7 @@ void sub_80BD1F4(u16 a, u8 x, u8 y, u16 unused)
FillWindowPixelRect(0, 0, x * 8, y * 8, 8, 16);
}
u8 sub_80BD23C(u16 num, u8 left, u8 top)
static u8 CreateMonName(u16 num, u8 left, u8 top)
{
const u8* str;
@ -2152,7 +2152,7 @@ u8 sub_80BD23C(u16 num, u8 left, u8 top)
str = gSpeciesNames[num];
else
str = sText_TenDashes;
sub_80BCE2C(0, 7, str, left, top);
PrintMonDexNumAndName(0, 7, str, left, top);
return StringLength(str);
}
@ -2197,8 +2197,8 @@ static void CreateInitialPokemonSprites(u16 selectedMon, u16 b)
gSprites[spriteId].data[5] = 32;
}
sub_80BCE84(0, selectedMon, b);
SetGpuReg(REG_OFFSET_BG2VOFS, sPokedexView->unk62D);
CreateMonListEntry(0, selectedMon, b);
SetGpuReg(REG_OFFSET_BG2VOFS, sPokedexView->initialVOffset);
sPokedexView->unk630 = 0;
sPokedexView->unk632 = 0;
@ -2223,7 +2223,7 @@ bool8 sub_80BD404(u8 a, u8 b, u8 c)
gSprites[sPokedexView->unk61E[i]].data[5] += b;
}
foo = 16 * (c - sPokedexView->unk62E) / c;
SetGpuReg(REG_OFFSET_BG2VOFS, sPokedexView->unk62D + sPokedexView->unk632 * 16 - foo);
SetGpuReg(REG_OFFSET_BG2VOFS, sPokedexView->initialVOffset + sPokedexView->unk632 * 16 - foo);
sPokedexView->unk62C -= sPokedexView->unk628;
break;
case 2:
@ -2233,7 +2233,7 @@ bool8 sub_80BD404(u8 a, u8 b, u8 c)
gSprites[sPokedexView->unk61E[i]].data[5] -= b;
}
foo = 16 * (c - sPokedexView->unk62E) / c;
SetGpuReg(REG_OFFSET_BG2VOFS, sPokedexView->unk62D + sPokedexView->unk632 * 16 + foo);
SetGpuReg(REG_OFFSET_BG2VOFS, sPokedexView->initialVOffset + sPokedexView->unk632 * 16 + foo);
sPokedexView->unk62C += sPokedexView->unk628;
break;
}
@ -2241,7 +2241,7 @@ bool8 sub_80BD404(u8 a, u8 b, u8 c)
}
else
{
SetGpuReg(REG_OFFSET_BG2VOFS, sPokedexView->unk62D + sPokedexView->unk630 * 16);
SetGpuReg(REG_OFFSET_BG2VOFS, sPokedexView->initialVOffset + sPokedexView->unk630 * 16);
return TRUE;
}
}
@ -2296,7 +2296,7 @@ u16 sub_80BD69C(u16 selectedMon, u16 b)
r10 = 1;
selectedMon = sub_80C0E0C(1, selectedMon, 0, sPokedexView->pokemonListCount - 1);
CreateNewPokemonSprite(1, selectedMon);
sub_80BCE84(1, selectedMon, b);
CreateMonListEntry(1, selectedMon, b);
PlaySE(SE_Z_SCROLL);
}
else if ((gMain.heldKeys & DPAD_DOWN) && (selectedMon < sPokedexView->pokemonListCount - 1))
@ -2304,7 +2304,7 @@ u16 sub_80BD69C(u16 selectedMon, u16 b)
r10 = 2;
selectedMon = sub_80C0E0C(0, selectedMon, 0, sPokedexView->pokemonListCount - 1);
CreateNewPokemonSprite(2, selectedMon);
sub_80BCE84(2, selectedMon, b);
CreateMonListEntry(2, selectedMon, b);
PlaySE(SE_Z_SCROLL);
}
else if ((gMain.newKeys & DPAD_LEFT) && (selectedMon > 0))
@ -2740,7 +2740,7 @@ void sub_80BE4E0(struct Sprite *sprite)
}
}
void sub_80BE604(struct Sprite *sprite)
static void SpriteCB_Scrollbar(struct Sprite *sprite)
{
if (sPokedexView->unk64A != 0 && sPokedexView->unk64A != 3)
DestroySprite(sprite);
@ -2925,7 +2925,7 @@ void sub_80BEA24(u8 taskId)
case 2:
sub_80BFCDC(0xD);
sub_80BFD0C(sPokedexView->selectedScreen, 0xD);
sub_80BC844(sPokedexView->unk64C_1);
LoadPokedexBgPalette(sPokedexView->unk64C_1);
gMain.state++;
break;
case 3:
@ -3153,7 +3153,7 @@ void sub_80BF0AC(u8 taskId)
case 1:
sub_80BFCF4(0xD);
sub_80BFD7C(0, 0xD);
sub_80BC844(sPokedexView->unk64C_1);
LoadPokedexBgPalette(sPokedexView->unk64C_1);
SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(0) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(13) | BGCNT_16COLOR | BGCNT_TXT256x256);
gMain.state++;
break;
@ -3219,7 +3219,7 @@ void sub_80BF250(u8 taskId)
case 2:
sub_80BFCF4(0xD);
sub_80BFD7C(1, 0xD);
sub_80BC844(sPokedexView->unk64C_1);
LoadPokedexBgPalette(sPokedexView->unk64C_1);
gMain.state++;
break;
case 3:
@ -3411,7 +3411,7 @@ void sub_80BF82C(u8 taskId)
case 2:
sub_80BFCF4(0xD);
sub_80BFD7C(2, 0xD);
sub_80BC844(sPokedexView->unk64C_1);
LoadPokedexBgPalette(sPokedexView->unk64C_1);
gMain.state++;
break;
case 3:
@ -3757,7 +3757,7 @@ void sub_80BFE38(u8 taskId)
sub_80C0D30(1, gTasks[taskId].data[1]);
CopyWindowToVram(1, 2);
ResetPaletteFade();
sub_80BC844(0);
LoadPokedexBgPalette(0);
gTasks[taskId].data[0]++;
break;
case 2: