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c source code for malloc.c
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c/include/global.h
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c/include/global.h
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typedef unsigned char u8;
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typedef unsigned short u16;
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typedef unsigned int u32;
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typedef signed char s8;
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typedef signed short s16;
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typedef signed int s32;
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typedef u8 bool8;
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typedef u16 bool16;
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typedef u32 bool32;
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#define NULL (void *)0
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#define TRUE 1
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#define FALSE 0
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#define CPU_SET_SRC_FIX (1 << 24)
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#define CPU_SET_32BIT (1 << 26)
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extern void CpuSet(void *src, void *dest, u32 controlData);
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201
c/src/malloc.c
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c/src/malloc.c
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#include "global.h"
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extern void *gHeapStart;
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extern u32 gHeapSize;
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#define MALLOC_SYSTEM_ID 0xA3A3
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struct MemBlock {
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u16 flag;
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u16 magic;
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u32 size;
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struct MemBlock *prev;
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struct MemBlock *next;
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};
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void PutMemBlockHeader(void *block, struct MemBlock *prev, struct MemBlock *next, u32 size)
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{
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struct MemBlock *header = (struct MemBlock *)block;
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header->flag = 0;
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header->magic = MALLOC_SYSTEM_ID;
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header->size = size;
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header->prev = prev;
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header->next = next;
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}
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void PutFirstMemBlockHeader(void *block, u32 size)
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{
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PutMemBlockHeader(block, (struct MemBlock *)block, (struct MemBlock *)block, size - 16);
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}
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void *AllocInternal(struct MemBlock *pos, u32 size)
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{
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struct MemBlock *head = pos;
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struct MemBlock *splitBlock;
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u32 foundBlockSize;
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if (size & 3)
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size = 4 * ((size / 4) + 1);
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for (;;) {
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// Loop through the blocks looking for unused block that's big enough.
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if (!pos->flag) {
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foundBlockSize = pos->size;
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if (foundBlockSize >= size) {
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if (foundBlockSize - size <= 31) {
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// The block isn't much bigger than the requested size,
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// so just use it.
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pos->flag = TRUE;
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} else {
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// The block is significantly bigger than the requested
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// size, so split the rest into a separate block.
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foundBlockSize -= sizeof(struct MemBlock);
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foundBlockSize -= size;
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splitBlock = (struct MemBlock *)((u8 *)(&pos[1]) + size);
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pos->flag = TRUE;
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pos->size = size;
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PutMemBlockHeader(splitBlock, pos, pos->next, foundBlockSize);
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pos->next = splitBlock;
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if (splitBlock->next != head)
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splitBlock->next->prev = splitBlock;
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return &pos[1];
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}
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}
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}
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if (pos->next == head)
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return NULL;
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pos = pos->next;
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}
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}
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void FreeInternal(void *heapStart, void *pointer)
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{
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if (pointer) {
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struct MemBlock *head = (struct MemBlock *)heapStart;
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struct MemBlock *block = (struct MemBlock *)((u8 *)pointer - sizeof(struct MemBlock));
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block->flag = FALSE;
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// If the freed block isn't the last one, merge with the next block
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// if it's not in use.
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if (block->next != head) {
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if (!block->next->flag) {
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block->size += sizeof(struct MemBlock) + block->next->size;
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block->next->magic = 0;
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block->next = block->next->next;
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if (block->next != head)
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block->next->prev = block;
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}
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}
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// If the freed block isn't the first one, merge with the previous block
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// if it's not in use.
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if (block != head) {
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if (!block->prev->flag) {
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block->prev->next = block->next;
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if (block->next != head)
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block->next->prev = block->prev;
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block->magic = 0;
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block->prev->size += sizeof(struct MemBlock) + block->size;
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}
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}
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}
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}
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void *AllocZeroedInternal(void *heapStart, u32 size)
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{
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void *mem = AllocInternal((struct MemBlock *)heapStart, size);
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if (mem != NULL) {
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u32 zero;
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u32 sizeInWords;
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if (size & 3)
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size = 4 * ((size / 4) + 1);
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zero = 0;
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sizeInWords = (size << 9) >> 11;
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CpuSet(&zero, mem, CPU_SET_32BIT | CPU_SET_SRC_FIX | sizeInWords);
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}
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return mem;
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}
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bool32 CheckMemBlockInternal(void *heapStart, void *pointer)
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{
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struct MemBlock *head = (struct MemBlock *)heapStart;
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struct MemBlock *block = (struct MemBlock *)((u8 *)pointer - sizeof(struct MemBlock));
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if (block->magic != MALLOC_SYSTEM_ID)
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return FALSE;
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if (block->next->magic != MALLOC_SYSTEM_ID)
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return FALSE;
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if (block->next != head && block->next->prev != block)
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return FALSE;
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if (block->prev->magic != MALLOC_SYSTEM_ID)
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return FALSE;
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if (block->prev != head && block->prev->next != block)
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return FALSE;
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if (block->next != head && block->next != (struct MemBlock *)((u8 *)(&block[1]) + block->size))
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return FALSE;
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return TRUE;
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}
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void InitHeap(void *heapStart, u32 heapSize)
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{
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gHeapStart = heapStart;
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gHeapSize = heapSize;
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PutFirstMemBlockHeader(heapStart, heapSize);
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}
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void *Alloc(u32 size)
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{
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AllocInternal(gHeapStart, size);
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}
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void *AllocZeroed(u32 size)
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{
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AllocZeroedInternal(gHeapStart, size);
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}
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void Free(void *pointer)
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{
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FreeInternal(gHeapStart, pointer);
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}
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bool32 CheckMemBlock(void *pointer)
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{
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return CheckMemBlockInternal(gHeapStart, pointer);
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}
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bool32 CheckHeap()
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{
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struct MemBlock *pos = (struct MemBlock *)gHeapStart;
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do {
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if (!CheckMemBlockInternal(gHeapStart, &pos[1]))
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return FALSE;
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pos = pos->next;
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} while (pos != (struct MemBlock *)gHeapStart);
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return TRUE;
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}
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