port BerryCrushCommand_BeginNormalPaletteFade fix

This commit is contained in:
Kurausukun 2020-10-26 00:22:56 -04:00
parent 9ca406b15d
commit 9e033fa554

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@ -1986,29 +1986,29 @@ static u32 BerryCrushCommand_BeginNormalPaletteFade(struct BerryCrushGame *game,
// byte 9: if TRUE, communicate on fade complete
u16 color;
u32 selectedPals;
selectedPals = ({
#ifndef NONMATCHING
register u32 value asm("r2");
register u32 b asm("r3");
#else
u32 value;
u32 b;
#endif //NONMATCHING
value = params[0] << 0;
value |= (b = params[1] << 8);
value |= (b = params[2] << 16);
value |= (b = params[3] << 24);
value;
});
u32 selectedPals[2];
selectedPals[0] = (u32)params[0];
selectedPals[1] = (u32)params[1];
selectedPals[1] <<= 8;
selectedPals[0] |= selectedPals[1];
selectedPals[1] = (u32)params[2];
selectedPals[1] <<= 16;
selectedPals[0] |= selectedPals[1];
selectedPals[1] = (u32)params[3];
selectedPals[1] <<= 24;
selectedPals[0] |= selectedPals[1];
params[0] = params[9];
color = params[8] << 8;
color |= params[7] << 0;
color = params[8];
color <<= 8;
color |= params[7];
gPaletteFade.bufferTransferDisabled = FALSE;
BeginNormalPaletteFade(selectedPals, params[4], params[5], params[6], color);
BeginNormalPaletteFade(selectedPals[0], params[4], params[5], params[6], color);
UpdatePaletteFade();
game->unkE = 2;
return 0;