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Document misc contest
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@ -9,9 +9,9 @@ enum
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CONTEST_DEBUG_MODE_OFF,
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// Prints the totalPoints value for each contestant.
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CONTEST_DEBUG_MODE_PRINT_POINT_TOTAL,
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// Prints the ContestResourcesField1C::unk_C value as a bitstring for each contestant.
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// Prints the ContestTV::unk_C value as a bitstring for each contestant.
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CONTEST_DEBUG_MODE_PRINT_UNK_C,
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// Prints the ContestResourcesField1C::unk_D value as a bitstring for each contestant.
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// Prints the ContestTV::unk_D value as a bitstring for each contestant.
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CONTEST_DEBUG_MODE_PRINT_UNK_D
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};
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@ -90,29 +90,29 @@ enum {
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struct ContestPokemon
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{
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/*0x00*/ u16 species;
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/*0x02*/ u8 nickname[POKEMON_NAME_LENGTH + 1];
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/*0x0D*/ u8 trainerName[PLAYER_NAME_LENGTH + 1];
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/*0x15*/ u8 trainerGfxId;
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/*0x18*/ u32 aiChecks;
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/*0x1C*/ u8 whichRank:2; // 0x1 0x2
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u8 aiPool_Cool:1; // 0x4
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u8 aiPool_Beauty:1; // 0x8
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u8 aiPool_Cute:1; // 0x10
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u8 aiPool_Smart:1; // 0x20
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u8 aiPool_Tough:1; // 0x40
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/*0x1E*/ u16 moves[MAX_MON_MOVES]; // moves
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/*0x26*/ u8 cool; // cool
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/*0x27*/ u8 beauty; // beauty
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/*0x28*/ u8 cute; // cute
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/*0x29*/ u8 smart; // smart
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/*0x2A*/ u8 tough; // tough
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/*0x2B*/ u8 sheen; // sheen
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u16 species;
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u8 nickname[POKEMON_NAME_LENGTH + 1];
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u8 trainerName[PLAYER_NAME_LENGTH + 1];
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u8 trainerGfxId;
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u32 aiChecks;
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u8 whichRank:2;
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u8 aiPool_Cool:1;
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u8 aiPool_Beauty:1;
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u8 aiPool_Cute:1;
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u8 aiPool_Smart:1;
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u8 aiPool_Tough:1;
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u16 moves[MAX_MON_MOVES];
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u8 cool;
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u8 beauty;
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u8 cute;
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u8 smart;
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u8 tough;
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u8 sheen;
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u8 highestRank;
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bool8 gameCleared;
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/*0x2C*/ u8 unk2C[10];
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/*0x38*/ u32 personality; // personality
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/*0x3C*/ u32 otId; // otId
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u8 unk2C[10];
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u32 personality;
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u32 otId;
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};
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struct Shared1A004
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@ -210,14 +210,14 @@ struct ContestantStatus
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bool8 judgesAttentionWasRemoved:1;
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bool8 usedComboMove:1;
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bool8 completedCombo;
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u8 unk17;
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u8 comboAppealBonus;
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u8 unk18;
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u8 nextTurnOrder; // turn position
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u8 attentionLevel; // How much the Pokemon "stood out"
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u8 contestantAnimTarget;
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};
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struct UnknownContestStruct7
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struct ContestAppealMoveResults
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{
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u8 turnOrder[CONTESTANT_COUNT];
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s16 jam;
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@ -244,15 +244,15 @@ struct ContestAIInfo
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/*0x41*/ u8 contestantId;
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};
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struct UnknownContestStruct5
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struct ContestExcitement
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{
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s8 moveExcitement;
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u8 excitementFrozen:1;
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u8 excitementFreezer:3;
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s8 unk2;
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u8 frozen:1;
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u8 freezer:3;
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s8 excitementAppealBonus;
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};
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struct UnknownContestStruct4
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struct ContestGraphicsState
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{
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u8 sliderHeartSpriteId;
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u8 nextTurnSpriteId;
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@ -269,7 +269,7 @@ struct ContestFinalStandings
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s32 contestant;
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};
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struct ContestResourcesField1C
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struct ContestTV
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{
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u16 unk0[5];
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s16 unkA;
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@ -279,22 +279,22 @@ struct ContestResourcesField1C
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u8 unkE_2:1;
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};
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struct ContestResourcesField20
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struct ContestUnused
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{
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u8 filler_00[0x0C];
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u8 filler[12];
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};
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struct ContestResources
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{
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struct Contest *contest;
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struct ContestantStatus *status;
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struct UnknownContestStruct7 *field_8;
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struct ContestAppealMoveResults *appealResults;
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struct ContestAIInfo *aiData;
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struct UnknownContestStruct5 *field_10;
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struct UnknownContestStruct4 *field_14;
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struct ContestExcitement *excitement;
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struct ContestGraphicsState *gfxState;
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struct ContestMoveAnimData *moveAnim;
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struct ContestResourcesField1C * field_1c;
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struct ContestResourcesField20 * field_20;
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struct ContestTV *tv;
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struct ContestUnused * unused;
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u8 * contestBgTilemaps[CONTESTANT_COUNT];
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void * boxBlinkTiles1;
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void * boxBlinkTiles2;
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@ -303,10 +303,10 @@ struct ContestResources
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#define eContest (*gContestResources->contest)
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#define eContestantStatus (gContestResources->status)
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#define eContestResources8 (*gContestResources->field_8)
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#define eContestAppealResults (*gContestResources->appealResults)
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#define eContestAI (*gContestResources->aiData)
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#define eContestResources10 (*gContestResources->field_10)
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#define eContestResources14 (*gContestResources->field_14)
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#define eContestExcitement (*gContestResources->excitement)
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#define eContestGfxState (gContestResources->gfxState)
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#define eUnzippedContestAudience_Gfx (gHeap + 0x18000)
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#define eContestAudienceFrame2_Gfx (gHeap + 0x19000)
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#define eContestDebugMode (gHeap[0x1a000])
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@ -1,7 +1,7 @@
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#ifndef GUARD_CONTEST_LINK_H
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#define GUARD_CONTEST_LINK_H
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void sub_80FCC88(u8);
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void Task_LinkContest_CommunicateAppealsState(u8);
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void Task_LinkContest_CommunicateFinalStandings(u8);
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void Task_LinkContest_Init(u8);
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void Task_LinkContest_CommunicateMonsRS(u8);
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260
src/contest.c
260
src/contest.c
@ -1027,10 +1027,10 @@ static void InitContestResources(void)
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eContestantStatus[i].effectStringId = CONTEST_STRING_NONE;
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eContestantStatus[i].effectStringId2 = CONTEST_STRING_NONE;
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}
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eContestResources8 = (struct UnknownContestStruct7){};
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eContestAppealResults = (struct ContestAppealMoveResults){};
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eContestAI = (struct ContestAIInfo){};
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*gContestResources->field_10 = (struct UnknownContestStruct5){};
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memset(gContestResources->field_14, 0, CONTESTANT_COUNT * sizeof(struct UnknownContestStruct4));
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*gContestResources->excitement = (struct ContestExcitement){};
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memset(eContestGfxState, 0, CONTESTANT_COUNT * sizeof(struct ContestGraphicsState));
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if (!(gLinkContestFlags & LINK_CONTEST_FLAG_IS_LINK))
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SortContestants(FALSE);
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@ -1043,7 +1043,7 @@ static void InitContestResources(void)
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// Calling this here while all the nextTurnOrder values are 0xFF will actually
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// just reverse the turn order.
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ApplyNextTurnOrder();
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memset(gContestResources->field_1c, 0, sizeof(*gContestResources->field_1c) * CONTESTANT_COUNT);
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memset(gContestResources->tv, 0, sizeof(*gContestResources->tv) * CONTESTANT_COUNT);
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}
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static void AllocContestResources(void)
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@ -1051,13 +1051,13 @@ static void AllocContestResources(void)
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gContestResources = AllocZeroed(sizeof(struct ContestResources));
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gContestResources->contest = AllocZeroed(sizeof(struct Contest));
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gContestResources->status = AllocZeroed(sizeof(struct ContestantStatus) * CONTESTANT_COUNT);
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gContestResources->field_8 = AllocZeroed(sizeof(struct UnknownContestStruct7));
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gContestResources->appealResults = AllocZeroed(sizeof(struct ContestAppealMoveResults));
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gContestResources->aiData = AllocZeroed(sizeof(struct ContestAIInfo));
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gContestResources->field_10 = AllocZeroed(sizeof(struct UnknownContestStruct5) * CONTESTANT_COUNT);
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gContestResources->field_14 = AllocZeroed(sizeof(struct UnknownContestStruct4) * CONTESTANT_COUNT);
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gContestResources->excitement = AllocZeroed(sizeof(struct ContestExcitement) * CONTESTANT_COUNT);
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gContestResources->gfxState = AllocZeroed(sizeof(struct ContestGraphicsState) * CONTESTANT_COUNT);
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gContestResources->moveAnim = AllocZeroed(sizeof(struct ContestMoveAnimData));
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gContestResources->field_1c = AllocZeroed(sizeof(struct ContestResourcesField1C) * CONTESTANT_COUNT);
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gContestResources->field_20 = AllocZeroed(sizeof(struct ContestResourcesField20));
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gContestResources->tv = AllocZeroed(sizeof(struct ContestTV) * CONTESTANT_COUNT);
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gContestResources->unused = AllocZeroed(sizeof(struct ContestUnused));
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gContestResources->contestBgTilemaps[0] = AllocZeroed(0x1000);
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gContestResources->contestBgTilemaps[1] = AllocZeroed(0x1000);
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gContestResources->contestBgTilemaps[2] = AllocZeroed(0x1000);
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@ -1073,13 +1073,13 @@ static void FreeContestResources(void)
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{
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FREE_AND_SET_NULL(gContestResources->contest);
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FREE_AND_SET_NULL(gContestResources->status);
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FREE_AND_SET_NULL(gContestResources->field_8);
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FREE_AND_SET_NULL(gContestResources->appealResults);
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FREE_AND_SET_NULL(gContestResources->aiData);
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FREE_AND_SET_NULL(gContestResources->field_10);
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FREE_AND_SET_NULL(gContestResources->field_14);
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FREE_AND_SET_NULL(gContestResources->excitement);
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FREE_AND_SET_NULL(gContestResources->gfxState);
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FREE_AND_SET_NULL(gContestResources->moveAnim);
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FREE_AND_SET_NULL(gContestResources->field_1c);
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FREE_AND_SET_NULL(gContestResources->field_20);
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FREE_AND_SET_NULL(gContestResources->tv);
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FREE_AND_SET_NULL(gContestResources->unused);
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FREE_AND_SET_NULL(gContestResources->contestBgTilemaps[0]);
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FREE_AND_SET_NULL(gContestResources->contestBgTilemaps[1]);
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FREE_AND_SET_NULL(gContestResources->contestBgTilemaps[2]);
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@ -1724,7 +1724,7 @@ static void Task_DoAppeals(u8 taskId)
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{
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case APPEALSTATE_START_TURN:
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ContestDebugDoPrint();
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for (i = 0; eContest.turnNumber != gContestResources->field_8->turnOrder[i]; i++)
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for (i = 0; eContest.turnNumber != eContestAppealResults.turnOrder[i]; i++)
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;
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eContest.currentContestant = i;
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contestant = eContest.currentContestant;
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@ -1735,8 +1735,8 @@ static void Task_DoAppeals(u8 taskId)
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eContest.waitForLink = TRUE;
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if (IsPlayerLinkLeader())
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CalculateAppealMoveImpact(eContest.currentContestant);
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taskId2 = CreateTask(sub_80FCC88, 0);
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SetTaskFuncWithFollowupFunc(taskId2, sub_80FCC88, Task_EndWaitForLink);
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taskId2 = CreateTask(Task_LinkContest_CommunicateAppealsState, 0);
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SetTaskFuncWithFollowupFunc(taskId2, Task_LinkContest_CommunicateAppealsState, Task_EndWaitForLink);
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ContestPrintLinkStandby();
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gTasks[taskId].tState = APPEALSTATE_1;
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}
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@ -1787,7 +1787,7 @@ static void Task_DoAppeals(u8 taskId)
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if (gSprites[spriteId].callback == SpriteCallbackDummy)
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{
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// Once mon has slid in, also wait for box to finish blinking
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if (!gContestResources->field_14[contestant].boxBlinking)
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if (!eContestGfxState[contestant].boxBlinking)
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gTasks[taskId].tState = APPEALSTATE_PRINT_USED_MOVE_MSG;
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}
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return;
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@ -1923,7 +1923,7 @@ static void Task_DoAppeals(u8 taskId)
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gTasks[taskId].tState = APPEALSTATE_WAIT_MOVE_USERS_HEARTS;
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return;
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case APPEALSTATE_WAIT_MOVE_USERS_HEARTS:
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if (!gContestResources->field_14[eContest.currentContestant].updatingAppealHearts)
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if (!eContestGfxState[eContest.currentContestant].updatingAppealHearts)
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gTasks[taskId].tState = APPEALSTATE_TRY_JUDGE_STAR;
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return;
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case APPEALSTATE_TRY_JUDGE_STAR:
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@ -2016,7 +2016,7 @@ static void Task_DoAppeals(u8 taskId)
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case APPEALSTATE_WAIT_OPPONENT_HEARTS:
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for (i = 0; gTasks[taskId].data[1] != gContestantTurnOrder[i]; i++)
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;
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if (!gContestResources->field_14[i].updatingAppealHearts)
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if (!eContestGfxState[i].updatingAppealHearts)
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gTasks[taskId].tState = APPEALSTATE_UPDATE_OPPONENT_STARS;
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return;
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case APPEALSTATE_UPDATE_OPPONENT_STARS:
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@ -2132,16 +2132,16 @@ static void Task_DoAppeals(u8 taskId)
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{
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UpdateAppealHearts(
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eContestantStatus[contestant].appeal2,
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eContestantStatus[contestant].unk17,
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eContestantStatus[contestant].comboAppealBonus,
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contestant);
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eContestantStatus[contestant].appeal2 += eContestantStatus[contestant].unk17;
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eContestantStatus[contestant].appeal2 += eContestantStatus[contestant].comboAppealBonus;
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}
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gTasks[taskId].tState = APPEALSTATE_WAIT_HEARTS_FROM_COMBO;
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}
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}
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return;
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case APPEALSTATE_WAIT_HEARTS_FROM_COMBO:
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if (!gContestResources->field_14[contestant].updatingAppealHearts)
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if (!eContestGfxState[contestant].updatingAppealHearts)
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{
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gTasks[taskId].tCounter = 0;
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gTasks[taskId].tState = APPEALSTATE_CHECK_REPEATED_MOVE;
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@ -2177,7 +2177,7 @@ static void Task_DoAppeals(u8 taskId)
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return;
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case APPEALSTATE_WAIT_HEARTS_FROM_REPEAT:
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ContestDebugDoPrint();
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if (!gContestResources->field_14[contestant].updatingAppealHearts)
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if (!eContestGfxState[contestant].updatingAppealHearts)
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{
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gTasks[taskId].tCounter = 0;
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ContestClearGeneralTextWindow();
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@ -2185,13 +2185,13 @@ static void Task_DoAppeals(u8 taskId)
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}
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return;
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case APPEALSTATE_UPDATE_CROWD:
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if (gContestResources->field_10->excitementFrozen && contestant != gContestResources->field_10->excitementFreezer)
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if (eContestExcitement.frozen && contestant != eContestExcitement.freezer)
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{
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gTasks[taskId].tState = APPEALSTATE_PRINT_CROWD_WATCHES_MSG;
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}
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else
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{
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r3 = gContestResources->field_10->moveExcitement; // Can't get this to use local variable. Should be "moveExcitement"
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r3 = eContestExcitement.moveExcitement; // Can't get this to use local variable. Should be "moveExcitement"
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if (eContestantStatus[contestant].overrideCategoryExcitementMod)
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{
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r3 = 1;
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@ -2293,14 +2293,14 @@ static void Task_DoAppeals(u8 taskId)
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if (gTasks[taskId].data[11]++ > 29)
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{
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gTasks[taskId].data[11] = 0;
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UpdateAppealHearts(eContestantStatus[contestant].appeal2, gContestResources->field_10->unk2, contestant);
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eContestantStatus[contestant].appeal2 += gContestResources->field_10->unk2;
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UpdateAppealHearts(eContestantStatus[contestant].appeal2, eContestExcitement.excitementAppealBonus, contestant);
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eContestantStatus[contestant].appeal2 += eContestExcitement.excitementAppealBonus;
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gTasks[taskId].tCounter++;
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}
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}
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break;
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case 3:
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if (!gContestResources->field_14[contestant].updatingAppealHearts)
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if (!eContestGfxState[contestant].updatingAppealHearts)
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{
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if (!eContest.animatingAudience)
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{
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@ -2320,7 +2320,7 @@ static void Task_DoAppeals(u8 taskId)
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}
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return;
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case APPEALSTATE_WAIT_EXCITEMENT_HEARTS:
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if (!gContestResources->field_14[contestant].updatingAppealHearts)
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if (!eContestGfxState[contestant].updatingAppealHearts)
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{
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ContestClearGeneralTextWindow();
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gTasks[taskId].tState = APPEALSTATE_SLIDE_APPLAUSE_OUT;
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@ -2328,7 +2328,7 @@ static void Task_DoAppeals(u8 taskId)
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return;
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case APPEALSTATE_PRINT_CROWD_WATCHES_MSG:
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ContestClearGeneralTextWindow();
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StringCopy(gStringVar3, gContestMons[gContestResources->field_10->excitementFreezer].nickname);
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StringCopy(gStringVar3, gContestMons[eContestExcitement.freezer].nickname);
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StringCopy(gStringVar1, gContestMons[contestant].nickname);
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StringCopy(gStringVar2, gMoveNames[eContestantStatus[contestant].currMove]);
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StringExpandPlaceholders(gStringVar4, gText_CrowdContinuesToWatchMon);
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@ -2479,8 +2479,8 @@ static void Task_FinishRoundOfAppeals(u8 taskId)
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RankContestants();
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SetAttentionLevels();
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}
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taskId2 = CreateTask(sub_80FCC88, 0);
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SetTaskFuncWithFollowupFunc(taskId2, sub_80FCC88, Task_EndWaitForLink);
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taskId2 = CreateTask(Task_LinkContest_CommunicateAppealsState, 0);
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SetTaskFuncWithFollowupFunc(taskId2, Task_LinkContest_CommunicateAppealsState, Task_EndWaitForLink);
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ContestPrintLinkStandby();
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gTasks[taskId].data[0] = 1;
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}
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@ -3526,7 +3526,7 @@ static void ResetContestantStatuses(void)
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eContest.excitementHistory[eContest.appealNumber][i] = Contest_GetMoveExcitement(eContestantStatus[i].currMove);
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eContestantStatus[i].currMove = MOVE_NONE;
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}
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eContestResources10.excitementFrozen = 0;
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eContestExcitement.frozen = FALSE;
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}
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bool8 Contest_IsMonsTurnDisabled(u8 contestant)
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@ -3702,16 +3702,16 @@ static s8 GetNumHeartsFromAppealPoints(s16 appeal)
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#define tContestant data[3]
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#define tDelayTimer data[10]
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|
||||
static u8 UpdateAppealHearts(s16 startAppeal, s16 endAppeal, u8 contestant)
|
||||
static u8 UpdateAppealHearts(s16 startAppeal, s16 appealDelta, u8 contestant)
|
||||
{
|
||||
u8 taskId;
|
||||
s8 startHearts;
|
||||
s8 heartsDelta;
|
||||
|
||||
gContestResources->field_14[contestant].updatingAppealHearts = TRUE;
|
||||
eContestGfxState[contestant].updatingAppealHearts = TRUE;
|
||||
taskId = CreateTask(Task_UpdateAppealHearts, 20);
|
||||
startHearts = GetNumHeartsFromAppealPoints(startAppeal);
|
||||
heartsDelta = GetNumHeartsFromAppealPoints(startAppeal + endAppeal) - startHearts;
|
||||
heartsDelta = GetNumHeartsFromAppealPoints(startAppeal + appealDelta) - startHearts;
|
||||
GetAppealHeartTileOffset(contestant); // unused return value
|
||||
gTasks[taskId].tNumHearts = abs(startHearts);
|
||||
gTasks[taskId].tHeartsDelta = heartsDelta;
|
||||
@ -3741,7 +3741,7 @@ static void Task_UpdateAppealHearts(u8 taskId)
|
||||
{
|
||||
// No more hearts to add/remove, end
|
||||
DestroyTask(taskId);
|
||||
gContestResources->field_14[contestant].updatingAppealHearts = FALSE;
|
||||
eContestGfxState[contestant].updatingAppealHearts = FALSE;
|
||||
return;
|
||||
}
|
||||
else if (startHearts == 0)
|
||||
@ -3834,7 +3834,7 @@ static void CreateSliderHeartSprites(void)
|
||||
{
|
||||
u8 y = sSliderHeartYPositions[gContestantTurnOrder[i]];
|
||||
|
||||
gContestResources->field_14[i].sliderHeartSpriteId = CreateSprite(&sSpriteTemplate_SliderHeart, 180, y, 1);
|
||||
eContestGfxState[i].sliderHeartSpriteId = CreateSprite(&sSpriteTemplate_SliderHeart, 180, y, 1);
|
||||
}
|
||||
}
|
||||
|
||||
@ -3847,8 +3847,8 @@ static void UpdateHeartSlider(u8 contestant)
|
||||
u8 spriteId;
|
||||
s16 slideTarget;
|
||||
|
||||
gContestResources->field_14[contestant].sliderUpdating = TRUE;
|
||||
spriteId = gContestResources->field_14[contestant].sliderHeartSpriteId;
|
||||
eContestGfxState[contestant].sliderUpdating = TRUE;
|
||||
spriteId = eContestGfxState[contestant].sliderHeartSpriteId;
|
||||
slideTarget = eContestantStatus[contestant].pointTotal / 10 * 2;
|
||||
if (slideTarget > 56)
|
||||
slideTarget = 56;
|
||||
@ -3878,7 +3878,7 @@ static bool8 SlidersDoneUpdating(void)
|
||||
|
||||
for (i = 0; i < CONTESTANT_COUNT; i++)
|
||||
{
|
||||
if (gContestResources->field_14[i].sliderUpdating)
|
||||
if (eContestGfxState[i].sliderUpdating)
|
||||
break;
|
||||
}
|
||||
if (i == CONTESTANT_COUNT)
|
||||
@ -3891,7 +3891,7 @@ static void SpriteCB_UpdateHeartSlider(struct Sprite *sprite)
|
||||
{
|
||||
if (sprite->pos2.x == sprite->sTargetX)
|
||||
{
|
||||
gContestResources->field_14[sprite->sContestant].sliderUpdating = FALSE;
|
||||
eContestGfxState[sprite->sContestant].sliderUpdating = FALSE;
|
||||
sprite->callback = SpriteCallbackDummy;
|
||||
}
|
||||
else
|
||||
@ -3910,7 +3910,7 @@ static void UpdateSliderHeartSpriteYPositions(void)
|
||||
s32 i;
|
||||
|
||||
for (i = 0; i < CONTESTANT_COUNT; i++)
|
||||
gSprites[gContestResources->field_14[i].sliderHeartSpriteId].pos1.y = sSliderHeartYPositions[gContestantTurnOrder[i]];
|
||||
gSprites[eContestGfxState[i].sliderHeartSpriteId].pos1.y = sSliderHeartYPositions[gContestantTurnOrder[i]];
|
||||
}
|
||||
|
||||
// Used to hide (or subsequently reshow) the bottom two slider hearts that get hidden by text windows by moving them offscreen
|
||||
@ -3924,9 +3924,9 @@ static void SetBottomSliderHeartsInvisibility(bool8 invisible)
|
||||
if (gContestantTurnOrder[i] > 1)
|
||||
{
|
||||
if (!invisible)
|
||||
gSprites[gContestResources->field_14[i].sliderHeartSpriteId].pos1.x = 180;
|
||||
gSprites[eContestGfxState[i].sliderHeartSpriteId].pos1.x = 180;
|
||||
else
|
||||
gSprites[gContestResources->field_14[i].sliderHeartSpriteId].pos1.x = 256;
|
||||
gSprites[eContestGfxState[i].sliderHeartSpriteId].pos1.x = 256;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -3939,12 +3939,12 @@ static void CreateNextTurnSprites(void)
|
||||
for (i = 0; i < CONTESTANT_COUNT; i++)
|
||||
{
|
||||
LoadCompressedSpriteSheet(&sSpriteSheet_NextTurn[i]);
|
||||
gContestResources->field_14[i].nextTurnSpriteId = CreateSprite(&sSpriteTemplates_NextTurn[i],
|
||||
eContestGfxState[i].nextTurnSpriteId = CreateSprite(&sSpriteTemplates_NextTurn[i],
|
||||
204,
|
||||
sNextTurnSpriteYPositions[gContestantTurnOrder[i]],
|
||||
0);
|
||||
SetSubspriteTables(&gSprites[gContestResources->field_14[i].nextTurnSpriteId], sSubspriteTable_NextTurn);
|
||||
gSprites[gContestResources->field_14[i].nextTurnSpriteId].invisible = TRUE;
|
||||
SetSubspriteTables(&gSprites[eContestGfxState[i].nextTurnSpriteId], sSubspriteTable_NextTurn);
|
||||
gSprites[eContestGfxState[i].nextTurnSpriteId].invisible = TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
@ -4174,7 +4174,7 @@ static void BlinkContestantBox(u8 spriteId, bool8 b)
|
||||
u8 spriteId2;
|
||||
|
||||
SetBlendForContestantBoxBlink();
|
||||
gContestResources->field_14[gSprites[spriteId].data[1]].boxBlinking = TRUE;
|
||||
eContestGfxState[gSprites[spriteId].data[1]].boxBlinking = TRUE;
|
||||
spriteId2 = gSprites[spriteId].data[0];
|
||||
StartSpriteAffineAnim(&gSprites[spriteId], 1);
|
||||
StartSpriteAffineAnim(&gSprites[spriteId2], 1);
|
||||
@ -4203,7 +4203,7 @@ static void SpriteCB_BlinkContestantBox(struct Sprite *sprite)
|
||||
|
||||
static void SpriteCB_EndBlinkContestantBox(struct Sprite *sprite)
|
||||
{
|
||||
gContestResources->field_14[sprite->data[1]].boxBlinking = FALSE;
|
||||
eContestGfxState[sprite->data[1]].boxBlinking = FALSE;
|
||||
DestroyContestantBoxBlinkSprites(sprite->data[0]);
|
||||
ResetBlendForContestantBoxBlink();
|
||||
}
|
||||
@ -4435,14 +4435,14 @@ static void CalculateAppealMoveImpact(u8 contestant)
|
||||
}
|
||||
eContestantStatus[contestant].appeal1 = gContestEffects[effect].appeal;
|
||||
eContestantStatus[contestant].appeal2 = eContestantStatus[contestant].appeal1;
|
||||
eContestResources8.jam = gContestEffects[effect].jam;
|
||||
eContestResources8.jam2 = eContestResources8.jam;
|
||||
eContestAppealResults.jam = gContestEffects[effect].jam;
|
||||
eContestAppealResults.jam2 = eContestAppealResults.jam;
|
||||
|
||||
eContestResources8.contestant = contestant;
|
||||
eContestAppealResults.contestant = contestant;
|
||||
for (i = 0; i < CONTESTANT_COUNT; i++)
|
||||
{
|
||||
eContestantStatus[i].jam = 0;
|
||||
eContestResources8.unnervedPokes[i] = 0;
|
||||
eContestAppealResults.unnervedPokes[i] = 0;
|
||||
}
|
||||
|
||||
if (eContestantStatus[contestant].hasJudgesAttention
|
||||
@ -4469,7 +4469,7 @@ static void CalculateAppealMoveImpact(u8 contestant)
|
||||
eContestantStatus[contestant].completedCombo = completedCombo;
|
||||
eContestantStatus[contestant].usedComboMove = TRUE;
|
||||
eContestantStatus[contestant].hasJudgesAttention = FALSE;
|
||||
eContestantStatus[contestant].unk17 = eContestantStatus[contestant].appeal1 * eContestantStatus[contestant].completedCombo;
|
||||
eContestantStatus[contestant].comboAppealBonus = eContestantStatus[contestant].appeal1 * eContestantStatus[contestant].completedCombo;
|
||||
eContestantStatus[contestant].unk15_3 = TRUE;
|
||||
}
|
||||
else
|
||||
@ -4494,20 +4494,20 @@ static void CalculateAppealMoveImpact(u8 contestant)
|
||||
eContestantStatus[contestant].appeal2 = 0;
|
||||
eContestantStatus[contestant].appeal1 = 0;
|
||||
}
|
||||
eContestResources10.moveExcitement = Contest_GetMoveExcitement(eContestantStatus[contestant].currMove);
|
||||
eContestExcitement.moveExcitement = Contest_GetMoveExcitement(eContestantStatus[contestant].currMove);
|
||||
if (eContestantStatus[contestant].overrideCategoryExcitementMod)
|
||||
eContestResources10.moveExcitement = 1;
|
||||
eContestExcitement.moveExcitement = 1;
|
||||
|
||||
if (eContestResources10.moveExcitement > 0)
|
||||
if (eContestExcitement.moveExcitement > 0)
|
||||
{
|
||||
if (eContest.applauseLevel + eContestResources10.moveExcitement > 4)
|
||||
eContestResources10.unk2 = 60;
|
||||
if (eContest.applauseLevel + eContestExcitement.moveExcitement > 4)
|
||||
eContestExcitement.excitementAppealBonus = 60;
|
||||
else
|
||||
eContestResources10.unk2 = 10;
|
||||
eContestExcitement.excitementAppealBonus = 10;
|
||||
}
|
||||
else
|
||||
{
|
||||
eContestResources10.unk2 = 0;
|
||||
eContestExcitement.excitementAppealBonus = 0;
|
||||
}
|
||||
|
||||
// Transform and Role Play require a visible target mon
|
||||
@ -4554,13 +4554,13 @@ static void PrintAppealMoveResultText(u8 contestant, u8 stringId)
|
||||
{
|
||||
StringCopy(gStringVar1, gContestMons[contestant].nickname);
|
||||
StringCopy(gStringVar2, gMoveNames[eContestantStatus[contestant].currMove]);
|
||||
if (gContestMoves[eContestantStatus[eContestResources8.contestant].currMove].contestCategory == CONTEST_CATEGORY_COOL)
|
||||
if (gContestMoves[eContestantStatus[eContestAppealResults.contestant].currMove].contestCategory == CONTEST_CATEGORY_COOL)
|
||||
StringCopy(gStringVar3, gText_Contest_Shyness);
|
||||
else if (gContestMoves[eContestantStatus[eContestResources8.contestant].currMove].contestCategory == CONTEST_CATEGORY_BEAUTY)
|
||||
else if (gContestMoves[eContestantStatus[eContestAppealResults.contestant].currMove].contestCategory == CONTEST_CATEGORY_BEAUTY)
|
||||
StringCopy(gStringVar3, gText_Contest_Anxiety);
|
||||
else if (gContestMoves[eContestantStatus[eContestResources8.contestant].currMove].contestCategory == CONTEST_CATEGORY_CUTE)
|
||||
else if (gContestMoves[eContestantStatus[eContestAppealResults.contestant].currMove].contestCategory == CONTEST_CATEGORY_CUTE)
|
||||
StringCopy(gStringVar3, gText_Contest_Laziness);
|
||||
else if (gContestMoves[eContestantStatus[eContestResources8.contestant].currMove].contestCategory == CONTEST_CATEGORY_SMART)
|
||||
else if (gContestMoves[eContestantStatus[eContestAppealResults.contestant].currMove].contestCategory == CONTEST_CATEGORY_SMART)
|
||||
StringCopy(gStringVar3, gText_Contest_Hesitancy);
|
||||
else
|
||||
StringCopy(gStringVar3, gText_Contest_Fear);
|
||||
@ -4646,7 +4646,7 @@ static void ApplyNextTurnOrder(void)
|
||||
|
||||
for (i = 0; i < CONTESTANT_COUNT; i++)
|
||||
{
|
||||
eContestResources8.turnOrder[i] = newTurnOrder[i];
|
||||
eContestAppealResults.turnOrder[i] = newTurnOrder[i];
|
||||
eContestantStatus[i].nextTurnOrder = 0xFF;
|
||||
eContestantStatus[i].turnOrderMod = 0;
|
||||
gContestantTurnOrder[i] = newTurnOrder[i];
|
||||
@ -5005,13 +5005,13 @@ static void ShowHideNextTurnGfx(bool8 show)
|
||||
{
|
||||
if (eContestantStatus[i].turnOrderMod != 0 && show)
|
||||
{
|
||||
CpuCopy32(GetTurnOrderNumberGfx(i), (void *)(VRAM + 0x10000 + (gSprites[gContestResources->field_14[i].nextTurnSpriteId].oam.tileNum + 6) * 32), 32);
|
||||
gSprites[gContestResources->field_14[i].nextTurnSpriteId].pos1.y = sNextTurnSpriteYPositions[gContestantTurnOrder[i]];
|
||||
gSprites[gContestResources->field_14[i].nextTurnSpriteId].invisible = FALSE;
|
||||
CpuCopy32(GetTurnOrderNumberGfx(i), (void *)(VRAM + 0x10000 + (gSprites[eContestGfxState[i].nextTurnSpriteId].oam.tileNum + 6) * 32), 32);
|
||||
gSprites[eContestGfxState[i].nextTurnSpriteId].pos1.y = sNextTurnSpriteYPositions[gContestantTurnOrder[i]];
|
||||
gSprites[eContestGfxState[i].nextTurnSpriteId].invisible = FALSE;
|
||||
}
|
||||
else
|
||||
{
|
||||
gSprites[gContestResources->field_14[i].nextTurnSpriteId].invisible = TRUE;
|
||||
gSprites[eContestGfxState[i].nextTurnSpriteId].invisible = TRUE;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -5029,7 +5029,7 @@ static void DrawUnnervedSymbols(void)
|
||||
s32 i = 0;
|
||||
for (i = 0; i < CONTESTANT_COUNT; i++)
|
||||
{
|
||||
if (eContestResources8.unnervedPokes[i] != 0 && !Contest_IsMonsTurnDisabled(i))
|
||||
if (eContestAppealResults.unnervedPokes[i] != 0 && !Contest_IsMonsTurnDisabled(i))
|
||||
{
|
||||
u32 contestantOffset = gContestantTurnOrder[i] * 5 + 2;
|
||||
u16 symbolOffset = GetStatusSymbolTileOffset(STAT_SYMBOL_SWIRL);
|
||||
@ -5083,8 +5083,8 @@ static void SetBgForCurtainDrop(void)
|
||||
|
||||
for (i = 0; i < CONTESTANT_COUNT; i++)
|
||||
{
|
||||
gSprites[gContestResources->field_14[i].sliderHeartSpriteId].oam.priority = 1;
|
||||
gSprites[gContestResources->field_14[i].nextTurnSpriteId].oam.priority = 1;
|
||||
gSprites[eContestGfxState[i].sliderHeartSpriteId].oam.priority = 1;
|
||||
gSprites[eContestGfxState[i].nextTurnSpriteId].oam.priority = 1;
|
||||
}
|
||||
}
|
||||
|
||||
@ -5109,8 +5109,8 @@ static void UpdateContestantBoxOrder(void)
|
||||
|
||||
for (i = 0; i < CONTESTANT_COUNT; i++)
|
||||
{
|
||||
gSprites[gContestResources->field_14[i].sliderHeartSpriteId].oam.priority = 0;
|
||||
gSprites[gContestResources->field_14[i].nextTurnSpriteId].oam.priority = 0;
|
||||
gSprites[eContestGfxState[i].sliderHeartSpriteId].oam.priority = 0;
|
||||
gSprites[eContestGfxState[i].nextTurnSpriteId].oam.priority = 0;
|
||||
}
|
||||
}
|
||||
|
||||
@ -5160,8 +5160,8 @@ static void Task_ResetForNextRound(u8 taskId)
|
||||
eContest.waitForLink = TRUE;
|
||||
if (IsPlayerLinkLeader())
|
||||
ResetContestantStatuses();
|
||||
taskId2 = CreateTask(sub_80FCC88, 0);
|
||||
SetTaskFuncWithFollowupFunc(taskId2, sub_80FCC88, Task_EndWaitForLink);
|
||||
taskId2 = CreateTask(Task_LinkContest_CommunicateAppealsState, 0);
|
||||
SetTaskFuncWithFollowupFunc(taskId2, Task_LinkContest_CommunicateAppealsState, Task_EndWaitForLink);
|
||||
ContestPrintLinkStandby();
|
||||
gTasks[taskId].data[0] = 2;
|
||||
}
|
||||
@ -5244,13 +5244,13 @@ static void AnimateSliderHearts(u8 animId)
|
||||
|
||||
for (i = 0; i < CONTESTANT_COUNT; i++)
|
||||
{
|
||||
gSprites[gContestResources->field_14[i].sliderHeartSpriteId].oam.matrixNum = AllocOamMatrix();
|
||||
gSprites[gContestResources->field_14[i].sliderHeartSpriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
|
||||
StartSpriteAffineAnim(&gSprites[gContestResources->field_14[i].sliderHeartSpriteId], animId);
|
||||
gSprites[eContestGfxState[i].sliderHeartSpriteId].oam.matrixNum = AllocOamMatrix();
|
||||
gSprites[eContestGfxState[i].sliderHeartSpriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
|
||||
StartSpriteAffineAnim(&gSprites[eContestGfxState[i].sliderHeartSpriteId], animId);
|
||||
if (animId == SLIDER_HEART_ANIM_APPEAR)
|
||||
{
|
||||
AnimateSprite(&gSprites[gContestResources->field_14[i].sliderHeartSpriteId]);
|
||||
gSprites[gContestResources->field_14[i].sliderHeartSpriteId].invisible = FALSE;
|
||||
AnimateSprite(&gSprites[eContestGfxState[i].sliderHeartSpriteId]);
|
||||
gSprites[eContestGfxState[i].sliderHeartSpriteId].invisible = FALSE;
|
||||
}
|
||||
}
|
||||
taskId = CreateTask(Task_WaitForSliderHeartAnim, 5);
|
||||
@ -5262,15 +5262,15 @@ static void Task_WaitForSliderHeartAnim(u8 taskId)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
if (gSprites[gContestResources->field_14[0].sliderHeartSpriteId].affineAnimEnded)
|
||||
if (gSprites[eContestGfxState[0].sliderHeartSpriteId].affineAnimEnded)
|
||||
{
|
||||
if ((u8)gTasks[taskId].tAnimId == SLIDER_HEART_ANIM_DISAPPEAR)
|
||||
{
|
||||
for (i = 0; i < CONTESTANT_COUNT; i++)
|
||||
gSprites[gContestResources->field_14[i].sliderHeartSpriteId].invisible = TRUE;
|
||||
gSprites[eContestGfxState[i].sliderHeartSpriteId].invisible = TRUE;
|
||||
}
|
||||
for (i = 0; i < CONTESTANT_COUNT; i++)
|
||||
FreeSpriteOamMatrix(&gSprites[gContestResources->field_14[i].sliderHeartSpriteId]);
|
||||
FreeSpriteOamMatrix(&gSprites[eContestGfxState[i].sliderHeartSpriteId]);
|
||||
eContest.sliderHeartsAnimating = FALSE;
|
||||
DestroyTask(taskId);
|
||||
}
|
||||
@ -5615,59 +5615,59 @@ static void sub_80DF080(u8 contestant)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
if (!gContestResources->field_10->excitementFrozen
|
||||
&& gContestResources->field_10->moveExcitement > 0
|
||||
if (!eContestExcitement.frozen
|
||||
&& eContestExcitement.moveExcitement > 0
|
||||
&& !eContestantStatus[contestant].repeatedMove)
|
||||
{
|
||||
gContestResources->field_1c[contestant].unkC |= 1;
|
||||
gContestResources->field_1c[contestant].unkE_2 = 1;
|
||||
gContestResources->tv[contestant].unkC |= 1;
|
||||
gContestResources->tv[contestant].unkE_2 = 1;
|
||||
}
|
||||
|
||||
if (eContestantStatus[contestant].nervous)
|
||||
gContestResources->field_1c[contestant].unkC |= 2;
|
||||
gContestResources->tv[contestant].unkC |= 2;
|
||||
|
||||
if (!gContestResources->field_10->excitementFrozen
|
||||
&& gContestResources->field_10->moveExcitement != 0
|
||||
&& gContestResources->field_10->unk2 == 60)
|
||||
if (!eContestExcitement.frozen
|
||||
&& eContestExcitement.moveExcitement != 0
|
||||
&& eContestExcitement.excitementAppealBonus == 60)
|
||||
{
|
||||
gContestResources->field_1c[contestant].unkC |= 4;
|
||||
gContestResources->tv[contestant].unkC |= 4;
|
||||
}
|
||||
|
||||
if (eContestantStatus[contestant].usedComboMove
|
||||
&& eContestantStatus[contestant].completedCombo)
|
||||
{
|
||||
gContestResources->field_1c[contestant].unkC |= 8;
|
||||
gContestResources->tv[contestant].unkC |= 8;
|
||||
}
|
||||
|
||||
for (i = 0; i < CONTESTANT_COUNT; i++)
|
||||
{
|
||||
if (i != contestant && eContestantStatus[i].jam != 0)
|
||||
{
|
||||
gContestResources->field_1c[contestant].unkC |= 0x10;
|
||||
gContestResources->field_1c[i].unkC |= 0x40;
|
||||
gContestResources->tv[contestant].unkC |= 0x10;
|
||||
gContestResources->tv[i].unkC |= 0x40;
|
||||
}
|
||||
}
|
||||
|
||||
if (eContestantStatus[contestant].numTurnsSkipped != 0
|
||||
|| eContestantStatus[contestant].noMoreTurns)
|
||||
{
|
||||
gContestResources->field_1c[contestant].unkC |= 0x20;
|
||||
gContestResources->tv[contestant].unkC |= 0x20;
|
||||
}
|
||||
else if (!eContestantStatus[contestant].nervous)
|
||||
{
|
||||
gContestResources->field_1c[contestant].unkC |= 0x80;
|
||||
gContestResources->field_1c[contestant].unkE_1 = 1;
|
||||
gContestResources->field_1c[contestant].unk0[eContest.appealNumber] = eContestantStatus[contestant].currMove;
|
||||
gContestResources->tv[contestant].unkC |= 0x80;
|
||||
gContestResources->tv[contestant].unkE_1 = 1;
|
||||
gContestResources->tv[contestant].unk0[eContest.appealNumber] = eContestantStatus[contestant].currMove;
|
||||
}
|
||||
|
||||
if (eContestantStatus[contestant].repeatedMove)
|
||||
gContestResources->field_1c[contestant].unkD |= 2;
|
||||
gContestResources->tv[contestant].unkD |= 2;
|
||||
|
||||
if (eContest.applauseLevel == 4
|
||||
&& !gContestResources->field_10->excitementFrozen
|
||||
&& gContestResources->field_10->moveExcitement < 0)
|
||||
&& !eContestExcitement.frozen
|
||||
&& eContestExcitement.moveExcitement < 0)
|
||||
{
|
||||
gContestResources->field_1c[contestant].unkD |= 0x20;
|
||||
gContestResources->tv[contestant].unkD |= 0x20;
|
||||
}
|
||||
}
|
||||
|
||||
@ -5694,14 +5694,14 @@ static void sub_80DF250(void)
|
||||
r1 = i;
|
||||
}
|
||||
|
||||
gContestResources->field_1c[r1].unkD |= 1;
|
||||
gContestResources->tv[r1].unkD |= 1;
|
||||
for (i = 0; i < CONTESTANT_COUNT; i++)
|
||||
{
|
||||
if (i != var_38 && gContestMonTotalPoints[var_38] - gContestMonTotalPoints[i] <= 50)
|
||||
gContestResources->field_1c[i].unkD |= 4;
|
||||
gContestResources->tv[i].unkD |= 4;
|
||||
|
||||
if (!gContestResources->field_1c[i].unkE_2)
|
||||
gContestResources->field_1c[i].unkD |= 8;
|
||||
if (!gContestResources->tv[i].unkE_2)
|
||||
gContestResources->tv[i].unkD |= 8;
|
||||
|
||||
for (j = 0; j < CONTESTANT_COUNT; j++)
|
||||
{
|
||||
@ -5709,7 +5709,7 @@ static void sub_80DF250(void)
|
||||
break;
|
||||
}
|
||||
if (j == 4 && gContestFinalStandings[i] != 0)
|
||||
gContestResources->field_1c[i].unkD |= 0x10;
|
||||
gContestResources->tv[i].unkD |= 0x10;
|
||||
|
||||
r12 = FALSE;
|
||||
r8 = FALSE;
|
||||
@ -5721,10 +5721,10 @@ static void sub_80DF250(void)
|
||||
r8 = TRUE;
|
||||
}
|
||||
if (!r12 && !r8)
|
||||
gContestResources->field_1c[i].unkD |= 0x40;
|
||||
gContestResources->tv[i].unkD |= 0x40;
|
||||
|
||||
if (!gContestResources->field_1c[i].unkE_1)
|
||||
gContestResources->field_1c[i].unkD |= 0x80;
|
||||
if (!gContestResources->tv[i].unkE_1)
|
||||
gContestResources->tv[i].unkD |= 0x80;
|
||||
}
|
||||
|
||||
for (i = 0; i < 5; i++)
|
||||
@ -5737,15 +5737,15 @@ static void sub_80DF250(void)
|
||||
|
||||
for (i = 0; i < 5; i++)
|
||||
{
|
||||
if (gContestResources->field_1c[var_38].unk0[i] != 0)
|
||||
if (gContestResources->tv[var_38].unk0[i] != 0)
|
||||
{
|
||||
for (j = 0; j < 5; j++)
|
||||
{
|
||||
if (gContestResources->field_1c[var_38].unk0[i] != sp0[j])
|
||||
if (gContestResources->tv[var_38].unk0[i] != sp0[j])
|
||||
{
|
||||
if (sp0[j] == 0)
|
||||
{
|
||||
sp0[j] = gContestResources->field_1c[var_38].unk0[i];
|
||||
sp0[j] = gContestResources->tv[var_38].unk0[i];
|
||||
spC[j]++;
|
||||
}
|
||||
}
|
||||
@ -5775,7 +5775,7 @@ static void sub_80DF250(void)
|
||||
}
|
||||
}
|
||||
|
||||
gContestResources->field_1c[var_38].unkA = sp14[Random() % count];
|
||||
gContestResources->tv[var_38].unkA = sp14[Random() % count];
|
||||
}
|
||||
|
||||
static void sub_80DF4F8(void)
|
||||
@ -5812,7 +5812,7 @@ static void sub_80DF4F8(void)
|
||||
r10++;
|
||||
}
|
||||
|
||||
bits = gContestResources->field_1c[r7].unkC;
|
||||
bits = gContestResources->tv[r7].unkC;
|
||||
count = 0;
|
||||
for (i = 0; i < 8; bits >>= 1, i++)
|
||||
{
|
||||
@ -5821,7 +5821,7 @@ static void sub_80DF4F8(void)
|
||||
}
|
||||
|
||||
r5 = Random() % count;
|
||||
bits = gContestResources->field_1c[r7].unkC;
|
||||
bits = gContestResources->tv[r7].unkC;
|
||||
count = 0;
|
||||
r2 = 0;
|
||||
for (i = 0; i < 8; bits >>= 1, r2++, i++)
|
||||
@ -5837,13 +5837,13 @@ static void sub_80DF4F8(void)
|
||||
if (r7 == 0)
|
||||
{
|
||||
sp0[0] = 1;
|
||||
r4 = gContestResources->field_1c[1].unkD;
|
||||
r4 = gContestResources->tv[1].unkD;
|
||||
i = 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
sp0[0] = 0;
|
||||
r4 = gContestResources->field_1c[0].unkD;
|
||||
r4 = gContestResources->tv[0].unkD;
|
||||
i = 1;
|
||||
}
|
||||
|
||||
@ -5852,13 +5852,13 @@ static void sub_80DF4F8(void)
|
||||
{
|
||||
if (i != r7)
|
||||
{
|
||||
if (r4 < gContestResources->field_1c[i].unkD)
|
||||
if (r4 < gContestResources->tv[i].unkD)
|
||||
{
|
||||
sp0[0] = i;
|
||||
r4 = gContestResources->field_1c[i].unkD;
|
||||
r4 = gContestResources->tv[i].unkD;
|
||||
r5 = 1;
|
||||
}
|
||||
else if (r4 == gContestResources->field_1c[i].unkD)
|
||||
else if (r4 == gContestResources->tv[i].unkD)
|
||||
{
|
||||
sp0[r5] = i;
|
||||
r5++;
|
||||
@ -5870,7 +5870,7 @@ static void sub_80DF4F8(void)
|
||||
r2 = 0x80;
|
||||
for (i = 0; i < 8; r2 >>= 1, i++)
|
||||
{
|
||||
r4 = gContestResources->field_1c[r6].unkD & r2;
|
||||
r4 = gContestResources->tv[r6].unkD & r2;
|
||||
if (r4)
|
||||
break;
|
||||
}
|
||||
@ -5878,7 +5878,7 @@ static void sub_80DF4F8(void)
|
||||
ContestLiveUpdates_BeforeInterview_1(r9);
|
||||
ContestLiveUpdates_BeforeInterview_2(r10);
|
||||
ContestLiveUpdates_BeforeInterview_3(var);
|
||||
ContestLiveUpdates_BeforeInterview_4(gContestResources->field_1c[r7].unkA);
|
||||
ContestLiveUpdates_BeforeInterview_4(gContestResources->tv[r7].unkA);
|
||||
ContestLiveUpdates_BeforeInterview_5(r4, r6);
|
||||
}
|
||||
|
||||
@ -5932,7 +5932,7 @@ static void ContestDebugPrintBitStrings(void)
|
||||
{
|
||||
txtPtr = StringCopy(text1, gText_CDot);
|
||||
Contest_PrintTextToBg0WindowAt(gContestantTurnOrder[i], text1, 5, 1, 7);
|
||||
bits = gContestResources->field_1c[i].unkC;
|
||||
bits = gContestResources->tv[i].unkC;
|
||||
for (j = 7; j > -1; j--) // Weird loop.
|
||||
{
|
||||
txtPtr = ConvertIntToDecimalStringN(txtPtr, bits & 1, STR_CONV_MODE_LEFT_ALIGN, 1);
|
||||
@ -5952,7 +5952,7 @@ static void ContestDebugPrintBitStrings(void)
|
||||
for (i = 0; i < CONTESTANT_COUNT; i++)
|
||||
{
|
||||
StringCopy(text1, gText_BDot);
|
||||
bits = gContestResources->field_1c[i].unkD;
|
||||
bits = gContestResources->tv[i].unkD;
|
||||
txtPtr = &text1[2];
|
||||
for (j = 7; j > -1; j--) // Weird loop.
|
||||
{
|
||||
|
@ -384,7 +384,7 @@ static u8 GetContestantIdByTurn(u8 turn)
|
||||
int i;
|
||||
|
||||
for (i = 0; i < CONTESTANT_COUNT; i++)
|
||||
if (eContestResources8.turnOrder[i] == turn)
|
||||
if (eContestAppealResults.turnOrder[i] == turn)
|
||||
break;
|
||||
|
||||
return i;
|
||||
@ -498,7 +498,7 @@ static void ContestAICmd_if_excitement_not_eq(void)
|
||||
|
||||
static void ContestAICmd_get_user_order(void)
|
||||
{
|
||||
eContestAI.scriptResult = eContestResources8.turnOrder[eContestAI.contestantId];
|
||||
eContestAI.scriptResult = eContestAppealResults.turnOrder[eContestAI.contestantId];
|
||||
gAIScriptPtr += 1;
|
||||
}
|
||||
|
||||
|
@ -82,98 +82,98 @@ static void ContestEffect_HighlyAppealing(void)
|
||||
// After this move, the user is more easily startled.
|
||||
static void ContestEffect_UserMoreEasilyStartled(void)
|
||||
{
|
||||
eContestantStatus[eContestResources8.contestant].moreEasilyStartled = TRUE;
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_MORE_CONSCIOUS);
|
||||
eContestantStatus[eContestAppealResults.contestant].moreEasilyStartled = TRUE;
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_MORE_CONSCIOUS);
|
||||
}
|
||||
|
||||
// Makes a great appeal, but allows no more to the end.
|
||||
static void ContestEffect_GreatAppealButNoMoreMoves(void)
|
||||
{
|
||||
eContestantStatus[eContestResources8.contestant].exploded = TRUE;
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_NO_APPEAL);
|
||||
eContestantStatus[eContestAppealResults.contestant].exploded = TRUE;
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_NO_APPEAL);
|
||||
}
|
||||
|
||||
// Can be used repeatedly without boring the JUDGE.
|
||||
static void ContestEffect_RepetitionNotBoring(void)
|
||||
{
|
||||
eContestantStatus[eContestResources8.contestant].usedRepeatableMove = TRUE;
|
||||
eContestantStatus[eContestResources8.contestant].repeatedMove = FALSE;
|
||||
eContestantStatus[eContestResources8.contestant].moveRepeatCount = 0;
|
||||
eContestantStatus[eContestAppealResults.contestant].usedRepeatableMove = TRUE;
|
||||
eContestantStatus[eContestAppealResults.contestant].repeatedMove = FALSE;
|
||||
eContestantStatus[eContestAppealResults.contestant].moveRepeatCount = 0;
|
||||
}
|
||||
|
||||
// Can avoid being startled by others once.
|
||||
static void ContestEffect_AvoidStartleOnce(void)
|
||||
{
|
||||
eContestantStatus[eContestResources8.contestant].jamSafetyCount = 1;
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_SETTLE_DOWN);
|
||||
eContestantStatus[eContestAppealResults.contestant].jamSafetyCount = 1;
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_SETTLE_DOWN);
|
||||
}
|
||||
|
||||
// Can avoid being startled by others.
|
||||
static void ContestEffect_AvoidStartle(void)
|
||||
{
|
||||
eContestantStatus[eContestResources8.contestant].immune = TRUE;
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_OBLIVIOUS_TO_OTHERS);
|
||||
eContestantStatus[eContestAppealResults.contestant].immune = TRUE;
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_OBLIVIOUS_TO_OTHERS);
|
||||
}
|
||||
|
||||
// Can avoid being startled by others a little.
|
||||
static void ContestEffect_AvoidStartleSlightly(void)
|
||||
{
|
||||
eContestantStatus[eContestResources8.contestant].jamReduction = 20;
|
||||
SetContestantEffectStringID(eContestResources8.contestant,CONTEST_STRING_LESS_AWARE);
|
||||
eContestantStatus[eContestAppealResults.contestant].jamReduction = 20;
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant,CONTEST_STRING_LESS_AWARE);
|
||||
}
|
||||
|
||||
// After this move, the user is less likely to be startled.
|
||||
static void ContestEffect_UserLessEasilyStartled(void)
|
||||
{
|
||||
eContestantStatus[eContestResources8.contestant].resistant = TRUE;
|
||||
SetContestantEffectStringID(eContestResources8.contestant,CONTEST_STRING_STOPPED_CARING);
|
||||
eContestantStatus[eContestAppealResults.contestant].resistant = TRUE;
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant,CONTEST_STRING_STOPPED_CARING);
|
||||
}
|
||||
|
||||
// Slightly startles the POKéMON in front.
|
||||
static void ContestEffect_StartleFrontMon(void)
|
||||
{
|
||||
u8 idx = 0;
|
||||
u8 a = eContestResources8.contestant;
|
||||
u8 a = eContestAppealResults.contestant;
|
||||
|
||||
if (eContestResources8.turnOrder[a] != 0) {
|
||||
if (eContestAppealResults.turnOrder[a] != 0) {
|
||||
int i;
|
||||
|
||||
for (i = 0; i < CONTESTANT_COUNT; i++)
|
||||
{
|
||||
if (eContestResources8.turnOrder[a] - 1 == eContestResources8.turnOrder[i])
|
||||
if (eContestAppealResults.turnOrder[a] - 1 == eContestAppealResults.turnOrder[i])
|
||||
break;
|
||||
}
|
||||
eContestResources8.jamQueue[0] = i;
|
||||
eContestResources8.jamQueue[1] = 0xFF;
|
||||
eContestAppealResults.jamQueue[0] = i;
|
||||
eContestAppealResults.jamQueue[1] = 0xFF;
|
||||
idx = WasAtLeastOneOpponentJammed();
|
||||
}
|
||||
if (idx == 0)
|
||||
SetContestantEffectStringID2(eContestResources8.contestant, CONTEST_STRING_MESSED_UP2);
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
|
||||
SetContestantEffectStringID2(eContestAppealResults.contestant, CONTEST_STRING_MESSED_UP2);
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
|
||||
}
|
||||
|
||||
// Slightly startles those that have made appeals.
|
||||
static void ContestEffect_StartlePrevMons(void)
|
||||
{
|
||||
u8 idx = 0;
|
||||
u8 contestant = eContestResources8.contestant;
|
||||
u8 contestant = eContestAppealResults.contestant;
|
||||
|
||||
if (eContestResources8.turnOrder[contestant] != 0)
|
||||
if (eContestAppealResults.turnOrder[contestant] != 0)
|
||||
{
|
||||
int i, j;
|
||||
|
||||
for (i = 0, j = 0; i < CONTESTANT_COUNT; i++)
|
||||
{
|
||||
if (eContestResources8.turnOrder[contestant] > eContestResources8.turnOrder[i])
|
||||
eContestResources8.jamQueue[j++] = i;
|
||||
if (eContestAppealResults.turnOrder[contestant] > eContestAppealResults.turnOrder[i])
|
||||
eContestAppealResults.jamQueue[j++] = i;
|
||||
}
|
||||
|
||||
eContestResources8.jamQueue[j] = 0xFF;
|
||||
eContestAppealResults.jamQueue[j] = 0xFF;
|
||||
idx = WasAtLeastOneOpponentJammed();
|
||||
}
|
||||
if (idx == 0)
|
||||
SetContestantEffectStringID2(eContestResources8.contestant, CONTEST_STRING_MESSED_UP2);
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
|
||||
SetContestantEffectStringID2(eContestAppealResults.contestant, CONTEST_STRING_MESSED_UP2);
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
|
||||
}
|
||||
|
||||
// Startles the POKéMON that appealed before the user.
|
||||
@ -189,7 +189,7 @@ static void ContestEffect_StartlePrevMon2(void)
|
||||
else
|
||||
jam = 60;
|
||||
|
||||
eContestResources8.jam = jam;
|
||||
eContestAppealResults.jam = jam;
|
||||
ContestEffect_StartleFrontMon();
|
||||
}
|
||||
|
||||
@ -197,8 +197,8 @@ static void ContestEffect_StartlePrevMon2(void)
|
||||
static void ContestEffect_StartlePrevMons2(void)
|
||||
{
|
||||
u8 numStartled = 0;
|
||||
u8 contestant = eContestResources8.contestant;
|
||||
u8 turnOrder = eContestResources8.turnOrder[contestant];
|
||||
u8 contestant = eContestAppealResults.contestant;
|
||||
u8 turnOrder = eContestAppealResults.turnOrder[contestant];
|
||||
|
||||
if (turnOrder != 0)
|
||||
{
|
||||
@ -206,12 +206,12 @@ static void ContestEffect_StartlePrevMons2(void)
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
if (eContestResources8.turnOrder[contestant] > eContestResources8.turnOrder[i])
|
||||
if (eContestAppealResults.turnOrder[contestant] > eContestAppealResults.turnOrder[i])
|
||||
{
|
||||
u8 rval, jam;
|
||||
|
||||
eContestResources8.jamQueue[0] = i;
|
||||
eContestResources8.jamQueue[1] = 0xFF;
|
||||
eContestAppealResults.jamQueue[0] = i;
|
||||
eContestAppealResults.jamQueue[1] = 0xFF;
|
||||
rval = Random() % 10;
|
||||
|
||||
if (rval == 0)
|
||||
@ -227,31 +227,31 @@ static void ContestEffect_StartlePrevMons2(void)
|
||||
else
|
||||
jam = 60;
|
||||
|
||||
eContestResources8.jam = jam;
|
||||
eContestAppealResults.jam = jam;
|
||||
|
||||
if (WasAtLeastOneOpponentJammed())
|
||||
numStartled++;
|
||||
}
|
||||
}
|
||||
}
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
|
||||
if (numStartled == 0)
|
||||
SetContestantEffectStringID2(eContestResources8.contestant, CONTEST_STRING_MESSED_UP2);
|
||||
SetContestantEffectStringID2(eContestAppealResults.contestant, CONTEST_STRING_MESSED_UP2);
|
||||
}
|
||||
|
||||
// Shifts the JUDGE's attention from others.
|
||||
static void ContestEffect_ShiftJudgeAttention(void)
|
||||
{
|
||||
bool32 hitAny = FALSE;
|
||||
u8 contestant = eContestResources8.contestant;
|
||||
u8 contestant = eContestAppealResults.contestant;
|
||||
|
||||
if (eContestResources8.turnOrder[eContestResources8.contestant] != 0)
|
||||
if (eContestAppealResults.turnOrder[eContestAppealResults.contestant] != 0)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
if (eContestResources8.turnOrder[contestant] > eContestResources8.turnOrder[i] &&
|
||||
if (eContestAppealResults.turnOrder[contestant] > eContestAppealResults.turnOrder[i] &&
|
||||
eContestantStatus[i].hasJudgesAttention &&
|
||||
CanUnnerveContestant(i))
|
||||
{
|
||||
@ -262,10 +262,10 @@ static void ContestEffect_ShiftJudgeAttention(void)
|
||||
}
|
||||
}
|
||||
}
|
||||
SetContestantEffectStringID(eContestResources8.contestant,CONTEST_STRING_DAZZLE_ATTEMPT);
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant,CONTEST_STRING_DAZZLE_ATTEMPT);
|
||||
if (!hitAny)
|
||||
{
|
||||
SetContestantEffectStringID2(eContestResources8.contestant, CONTEST_STRING_MESSED_UP2);
|
||||
SetContestantEffectStringID2(eContestAppealResults.contestant, CONTEST_STRING_MESSED_UP2);
|
||||
}
|
||||
}
|
||||
|
||||
@ -273,81 +273,81 @@ static void ContestEffect_ShiftJudgeAttention(void)
|
||||
static void ContestEffect_StartleMonWithJudgesAttention(void)
|
||||
{
|
||||
u8 numStartled = 0;
|
||||
u8 contestant = eContestResources8.contestant;
|
||||
u8 contestant = eContestAppealResults.contestant;
|
||||
|
||||
if (eContestResources8.turnOrder[eContestResources8.contestant] != 0)
|
||||
if (eContestAppealResults.turnOrder[eContestAppealResults.contestant] != 0)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
if (eContestResources8.turnOrder[contestant] > eContestResources8.turnOrder[i])
|
||||
if (eContestAppealResults.turnOrder[contestant] > eContestAppealResults.turnOrder[i])
|
||||
{
|
||||
if (eContestantStatus[i].hasJudgesAttention)
|
||||
eContestResources8.jam = 50;
|
||||
eContestAppealResults.jam = 50;
|
||||
else
|
||||
eContestResources8.jam = 10;
|
||||
eContestResources8.jamQueue[0] = i;
|
||||
eContestResources8.jamQueue[1] = 0xFF;
|
||||
eContestAppealResults.jam = 10;
|
||||
eContestAppealResults.jamQueue[0] = i;
|
||||
eContestAppealResults.jamQueue[1] = 0xFF;
|
||||
if (WasAtLeastOneOpponentJammed())
|
||||
numStartled++;
|
||||
}
|
||||
}
|
||||
}
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
|
||||
if (numStartled == 0)
|
||||
SetContestantEffectStringID2(eContestResources8.contestant, CONTEST_STRING_MESSED_UP2);
|
||||
SetContestantEffectStringID2(eContestAppealResults.contestant, CONTEST_STRING_MESSED_UP2);
|
||||
}
|
||||
|
||||
// Jams the others, and misses one turn of appeals.
|
||||
static void ContestEffect_JamsOthersButMissOneTurn(void)
|
||||
{
|
||||
eContestantStatus[eContestResources8.contestant].turnSkipped = TRUE;
|
||||
eContestantStatus[eContestAppealResults.contestant].turnSkipped = TRUE;
|
||||
ContestEffect_StartlePrevMons();
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
|
||||
}
|
||||
|
||||
// Startles POKéMON that made a same-type appeal.
|
||||
static void ContestEffect_StartleMonsSameTypeAppeal(void)
|
||||
{
|
||||
u16 move = eContestantStatus[eContestResources8.contestant].currMove;
|
||||
u16 move = eContestantStatus[eContestAppealResults.contestant].currMove;
|
||||
JamByMoveCategory(gContestMoves[move].contestCategory);
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
|
||||
}
|
||||
|
||||
// Badly startles POKéMON that made COOL appeals.
|
||||
static void ContestEffect_StartleMonsCoolAppeal(void)
|
||||
{
|
||||
JamByMoveCategory(CONTEST_CATEGORY_COOL);
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
|
||||
}
|
||||
|
||||
// Badly startles POKéMON that made BEAUTY appeals.
|
||||
static void ContestEffect_StartleMonsBeautyAppeal(void)
|
||||
{
|
||||
JamByMoveCategory(CONTEST_CATEGORY_BEAUTY);
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
|
||||
}
|
||||
|
||||
// Badly startles POKéMON that made CUTE appeals.
|
||||
static void ContestEffect_StartleMonsCuteAppeal(void)
|
||||
{
|
||||
JamByMoveCategory(CONTEST_CATEGORY_CUTE);
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
|
||||
}
|
||||
|
||||
// Badly startles POKéMON that made SMART appeals.
|
||||
static void ContestEffect_StartleMonsSmartAppeal(void)
|
||||
{
|
||||
JamByMoveCategory(CONTEST_CATEGORY_SMART);
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
|
||||
}
|
||||
|
||||
// Badly startles POKéMON that made TOUGH appeals.
|
||||
static void ContestEffect_StartleMonsToughAppeal(void)
|
||||
{
|
||||
JamByMoveCategory(CONTEST_CATEGORY_TOUGH);
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
|
||||
}
|
||||
|
||||
// Makes one POKéMON after the user nervous.
|
||||
@ -355,13 +355,13 @@ static void ContestEffect_MakeFollowingMonNervous(void)
|
||||
{
|
||||
bool32 hitAny = FALSE;
|
||||
|
||||
if (eContestResources8.turnOrder[eContestResources8.contestant] != 3)
|
||||
if (eContestAppealResults.turnOrder[eContestAppealResults.contestant] != 3)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
if (eContestResources8.turnOrder[eContestResources8.contestant] + 1 == eContestResources8.turnOrder[i])
|
||||
if (eContestAppealResults.turnOrder[eContestAppealResults.contestant] + 1 == eContestAppealResults.turnOrder[i])
|
||||
{
|
||||
if (CanUnnerveContestant(i))
|
||||
{
|
||||
@ -377,9 +377,9 @@ static void ContestEffect_MakeFollowingMonNervous(void)
|
||||
}
|
||||
}
|
||||
}
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_UNNERVE_ATTEMPT);
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_UNNERVE_ATTEMPT);
|
||||
if (!hitAny)
|
||||
SetContestantEffectStringID2(eContestResources8.contestant, CONTEST_STRING_MESSED_UP2);
|
||||
SetContestantEffectStringID2(eContestAppealResults.contestant, CONTEST_STRING_MESSED_UP2);
|
||||
}
|
||||
|
||||
// Makes all POKéMON after the user nervous.
|
||||
@ -396,7 +396,7 @@ static void ContestEffect_MakeFollowingMonsNervous(void)
|
||||
memset(contestantIds, 0xFF, ARRAY_COUNT(contestantIds));
|
||||
for (i = 0, numAfter = 0; i < CONTESTANT_COUNT; i++)
|
||||
{
|
||||
if (eContestResources8.turnOrder[eContestResources8.contestant] < eContestResources8.turnOrder[i] &&
|
||||
if (eContestAppealResults.turnOrder[eContestAppealResults.contestant] < eContestAppealResults.turnOrder[i] &&
|
||||
!eContestantStatus[i].nervous && !Contest_IsMonsTurnDisabled(i))
|
||||
contestantIds[numAfter++] = i;
|
||||
}
|
||||
@ -457,12 +457,12 @@ static void ContestEffect_MakeFollowingMonsNervous(void)
|
||||
SetContestantEffectStringID(contestantIds[i], CONTEST_STRING_UNAFFECTED);
|
||||
numUnnerved++;
|
||||
}
|
||||
eContestResources8.unnervedPokes[contestantIds[i]] = 1;
|
||||
eContestAppealResults.unnervedPokes[contestantIds[i]] = 1;
|
||||
}
|
||||
}
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_UNNERVE_WAITING);
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_UNNERVE_WAITING);
|
||||
if (numUnnerved == 0)
|
||||
SetContestantEffectStringID2(eContestResources8.contestant, CONTEST_STRING_MESSED_UP2);
|
||||
SetContestantEffectStringID2(eContestAppealResults.contestant, CONTEST_STRING_MESSED_UP2);
|
||||
}
|
||||
|
||||
// Worsens the condition of those that made appeals.
|
||||
@ -473,7 +473,7 @@ static void ContestEffect_WorsenConditionOfPrevMons(void)
|
||||
|
||||
for (i = 0; i < CONTESTANT_COUNT; i++)
|
||||
{
|
||||
if (eContestResources8.turnOrder[eContestResources8.contestant] > eContestResources8.turnOrder[i] &&
|
||||
if (eContestAppealResults.turnOrder[eContestAppealResults.contestant] > eContestAppealResults.turnOrder[i] &&
|
||||
eContestantStatus[i].condition > 0 &&
|
||||
CanUnnerveContestant(i))
|
||||
{
|
||||
@ -484,9 +484,9 @@ static void ContestEffect_WorsenConditionOfPrevMons(void)
|
||||
}
|
||||
}
|
||||
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_TAUNT_WELL);
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_TAUNT_WELL);
|
||||
if (numHit == 0)
|
||||
SetContestantEffectStringID2(eContestResources8.contestant, CONTEST_STRING_IGNORED);
|
||||
SetContestantEffectStringID2(eContestAppealResults.contestant, CONTEST_STRING_IGNORED);
|
||||
}
|
||||
|
||||
// Badly startles POKéMON in good condition.
|
||||
@ -497,42 +497,42 @@ static void ContestEffect_BadlyStartlesMonsInGoodCondition(void)
|
||||
|
||||
for (i = 0; i < CONTESTANT_COUNT; i++)
|
||||
{
|
||||
if (eContestResources8.turnOrder[eContestResources8.contestant] > eContestResources8.turnOrder[i])
|
||||
if (eContestAppealResults.turnOrder[eContestAppealResults.contestant] > eContestAppealResults.turnOrder[i])
|
||||
{
|
||||
if (eContestantStatus[i].condition > 0)
|
||||
eContestResources8.jam = 40;
|
||||
eContestAppealResults.jam = 40;
|
||||
else
|
||||
eContestResources8.jam = 10;
|
||||
eContestResources8.jamQueue[0] = i;
|
||||
eContestResources8.jamQueue[1] = 0xFF;
|
||||
eContestAppealResults.jam = 10;
|
||||
eContestAppealResults.jamQueue[0] = i;
|
||||
eContestAppealResults.jamQueue[1] = 0xFF;
|
||||
if (WasAtLeastOneOpponentJammed())
|
||||
numHit++;
|
||||
}
|
||||
}
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_JAM_WELL);
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_JAM_WELL);
|
||||
if (numHit == 0)
|
||||
SetContestantEffectStringID2(eContestResources8.contestant, CONTEST_STRING_IGNORED);
|
||||
SetContestantEffectStringID2(eContestAppealResults.contestant, CONTEST_STRING_IGNORED);
|
||||
}
|
||||
|
||||
// The appeal works great if performed first.
|
||||
static void ContestEffect_BetterIfFirst(void)
|
||||
{
|
||||
if (gContestantTurnOrder[eContestResources8.contestant] == 0)
|
||||
if (gContestantTurnOrder[eContestAppealResults.contestant] == 0)
|
||||
{
|
||||
u16 move = eContestantStatus[eContestResources8.contestant].currMove;
|
||||
eContestantStatus[eContestResources8.contestant].appeal2 += 2 * gContestEffects[gContestMoves[move].effect].appeal;
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_HUSTLE_STANDOUT);
|
||||
u16 move = eContestantStatus[eContestAppealResults.contestant].currMove;
|
||||
eContestantStatus[eContestAppealResults.contestant].appeal2 += 2 * gContestEffects[gContestMoves[move].effect].appeal;
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_HUSTLE_STANDOUT);
|
||||
}
|
||||
}
|
||||
|
||||
// The appeal works great if performed last.
|
||||
static void ContestEffect_BetterIfLast(void)
|
||||
{
|
||||
if (gContestantTurnOrder[eContestResources8.contestant] == 3)
|
||||
if (gContestantTurnOrder[eContestAppealResults.contestant] == 3)
|
||||
{
|
||||
u16 move = eContestantStatus[eContestResources8.contestant].currMove;
|
||||
eContestantStatus[eContestResources8.contestant].appeal2 += 2 * gContestEffects[gContestMoves[move].effect].appeal;
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_WORK_HARD_UNNOTICED);
|
||||
u16 move = eContestantStatus[eContestAppealResults.contestant].currMove;
|
||||
eContestantStatus[eContestAppealResults.contestant].appeal2 += 2 * gContestEffects[gContestMoves[move].effect].appeal;
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_WORK_HARD_UNNOTICED);
|
||||
}
|
||||
}
|
||||
|
||||
@ -544,22 +544,22 @@ static void ContestEffect_AppealAsGoodAsPrevOnes(void)
|
||||
|
||||
for (i = 0, appealSum = 0; i < CONTESTANT_COUNT; i++)
|
||||
{
|
||||
if (eContestResources8.turnOrder[eContestResources8.contestant] > eContestResources8.turnOrder[i])
|
||||
if (eContestAppealResults.turnOrder[eContestAppealResults.contestant] > eContestAppealResults.turnOrder[i])
|
||||
appealSum += eContestantStatus[i].appeal2;
|
||||
}
|
||||
if (appealSum < 0)
|
||||
appealSum = 0;
|
||||
|
||||
if (eContestResources8.turnOrder[eContestResources8.contestant] == 0 || appealSum == 0)
|
||||
if (eContestAppealResults.turnOrder[eContestAppealResults.contestant] == 0 || appealSum == 0)
|
||||
{
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_APPEAL_NOT_WELL);
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_APPEAL_NOT_WELL);
|
||||
}
|
||||
else
|
||||
{
|
||||
eContestantStatus[eContestResources8.contestant].appeal2 += appealSum / 2;
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_WORK_BEFORE);
|
||||
eContestantStatus[eContestAppealResults.contestant].appeal2 += appealSum / 2;
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_WORK_BEFORE);
|
||||
}
|
||||
eContestantStatus[eContestResources8.contestant].appeal2 = RoundTowardsZero(eContestantStatus[eContestResources8.contestant].appeal2);
|
||||
eContestantStatus[eContestAppealResults.contestant].appeal2 = RoundTowardsZero(eContestantStatus[eContestAppealResults.contestant].appeal2);
|
||||
}
|
||||
|
||||
// Makes the appeal as good as the one before it.
|
||||
@ -567,42 +567,42 @@ static void ContestEffect_AppealAsGoodAsPrevOne(void)
|
||||
{
|
||||
s16 appeal = 0;
|
||||
|
||||
if (eContestResources8.turnOrder[eContestResources8.contestant] != 0)
|
||||
if (eContestAppealResults.turnOrder[eContestAppealResults.contestant] != 0)
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i < CONTESTANT_COUNT; i++)
|
||||
{
|
||||
if (eContestResources8.turnOrder[eContestResources8.contestant] - 1 == eContestResources8.turnOrder[i])
|
||||
if (eContestAppealResults.turnOrder[eContestAppealResults.contestant] - 1 == eContestAppealResults.turnOrder[i])
|
||||
appeal = eContestantStatus[i].appeal2;
|
||||
}
|
||||
}
|
||||
if (eContestResources8.turnOrder[eContestResources8.contestant] == 0 || appeal <= 0)
|
||||
if (eContestAppealResults.turnOrder[eContestAppealResults.contestant] == 0 || appeal <= 0)
|
||||
{
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_APPEAL_NOT_WELL2);
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_APPEAL_NOT_WELL2);
|
||||
}
|
||||
else
|
||||
{
|
||||
eContestantStatus[eContestResources8.contestant].appeal2 += appeal;
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_WORK_PRECEDING);
|
||||
eContestantStatus[eContestAppealResults.contestant].appeal2 += appeal;
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_WORK_PRECEDING);
|
||||
}
|
||||
}
|
||||
|
||||
// The appeal works better the later it is performed.
|
||||
static void ContestEffect_BetterWhenLater(void)
|
||||
{
|
||||
u8 whichTurn = eContestResources8.turnOrder[eContestResources8.contestant];
|
||||
u8 whichTurn = eContestAppealResults.turnOrder[eContestAppealResults.contestant];
|
||||
if (whichTurn == 0)
|
||||
eContestantStatus[eContestResources8.contestant].appeal2 = 10;
|
||||
eContestantStatus[eContestAppealResults.contestant].appeal2 = 10;
|
||||
else
|
||||
eContestantStatus[eContestResources8.contestant].appeal2 = 20 * whichTurn;
|
||||
eContestantStatus[eContestAppealResults.contestant].appeal2 = 20 * whichTurn;
|
||||
if (whichTurn == 0)
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_APPEAL_NOT_SHOWN_WELL);
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_APPEAL_NOT_SHOWN_WELL);
|
||||
else if (whichTurn == 1)
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_APPEAL_SLIGHTLY_WELL);
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_APPEAL_SLIGHTLY_WELL);
|
||||
else if (whichTurn == 2)
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_APPEAL_PRETTY_WELL);
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_APPEAL_PRETTY_WELL);
|
||||
else
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_APPEAL_EXCELLENTLY);
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_APPEAL_EXCELLENTLY);
|
||||
}
|
||||
|
||||
// The appeal's quality varies depending on its timing.
|
||||
@ -614,31 +614,31 @@ static void ContestEffect_QualityDependsOnTiming(void)
|
||||
if (rval < 3)
|
||||
{
|
||||
appeal = 10;
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_APPEAL_NOT_VERY_WELL);
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_APPEAL_NOT_VERY_WELL);
|
||||
} else if (rval < 6)
|
||||
{
|
||||
appeal = 20;
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_APPEAL_SLIGHTLY_WELL2);
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_APPEAL_SLIGHTLY_WELL2);
|
||||
} else if (rval < 8)
|
||||
{
|
||||
appeal = 40;
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_APPEAL_PRETTY_WELL2);
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_APPEAL_PRETTY_WELL2);
|
||||
} else if (rval < 9)
|
||||
{
|
||||
appeal = 60;
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_APPEAL_VERY_WELL);
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_APPEAL_VERY_WELL);
|
||||
}
|
||||
else
|
||||
{
|
||||
appeal = 80;
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_APPEAL_EXCELLENTLY2);
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_APPEAL_EXCELLENTLY2);
|
||||
}
|
||||
eContestantStatus[eContestResources8.contestant].appeal2 = appeal;
|
||||
eContestantStatus[eContestAppealResults.contestant].appeal2 = appeal;
|
||||
}
|
||||
|
||||
static void ContestEffect_BetterIfSameType(void)
|
||||
{
|
||||
s8 turnOrder = eContestResources8.turnOrder[eContestResources8.contestant];
|
||||
s8 turnOrder = eContestAppealResults.turnOrder[eContestAppealResults.contestant];
|
||||
s8 i = turnOrder - 1, j;
|
||||
u16 move;
|
||||
|
||||
@ -649,7 +649,7 @@ static void ContestEffect_BetterIfSameType(void)
|
||||
{
|
||||
for (j = 0; j < CONTESTANT_COUNT; j++)
|
||||
{
|
||||
if (eContestResources8.turnOrder[j] == i)
|
||||
if (eContestAppealResults.turnOrder[j] == i)
|
||||
break;
|
||||
}
|
||||
if (eContestantStatus[j].noMoreTurns || eContestantStatus[j].nervous || eContestantStatus[j].numTurnsSkipped)
|
||||
@ -663,29 +663,29 @@ static void ContestEffect_BetterIfSameType(void)
|
||||
}
|
||||
}
|
||||
|
||||
move = eContestantStatus[eContestResources8.contestant].currMove;
|
||||
move = eContestantStatus[eContestAppealResults.contestant].currMove;
|
||||
if (gContestMoves[move].contestCategory == gContestMoves[eContestantStatus[j].currMove].contestCategory)
|
||||
{
|
||||
eContestantStatus[eContestResources8.contestant].appeal2 += gContestEffects[gContestMoves[move].effect].appeal * 2;
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_SAME_TYPE_GOOD);
|
||||
eContestantStatus[eContestAppealResults.contestant].appeal2 += gContestEffects[gContestMoves[move].effect].appeal * 2;
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_SAME_TYPE_GOOD);
|
||||
}
|
||||
}
|
||||
|
||||
// Works well if different in type than the one before.
|
||||
static void ContestEffect_BetterIfDiffType(void)
|
||||
{
|
||||
if (eContestResources8.turnOrder[eContestResources8.contestant] != 0)
|
||||
if (eContestAppealResults.turnOrder[eContestAppealResults.contestant] != 0)
|
||||
{
|
||||
u16 move = eContestantStatus[eContestResources8.contestant].currMove;
|
||||
u16 move = eContestantStatus[eContestAppealResults.contestant].currMove;
|
||||
int i;
|
||||
|
||||
for (i = 0; i < CONTESTANT_COUNT; i++)
|
||||
{
|
||||
if (eContestResources8.turnOrder[eContestResources8.contestant] - 1 == eContestResources8.turnOrder[i] &&
|
||||
if (eContestAppealResults.turnOrder[eContestAppealResults.contestant] - 1 == eContestAppealResults.turnOrder[i] &&
|
||||
gContestMoves[move].contestCategory != gContestMoves[eContestantStatus[i].currMove].contestCategory)
|
||||
{
|
||||
eContestantStatus[eContestResources8.contestant].appeal2 += gContestEffects[gContestMoves[move].effect].appeal * 2;
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_DIFF_TYPE_GOOD);
|
||||
eContestantStatus[eContestAppealResults.contestant].appeal2 += gContestEffects[gContestMoves[move].effect].appeal * 2;
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_DIFF_TYPE_GOOD);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -695,23 +695,23 @@ static void ContestEffect_BetterIfDiffType(void)
|
||||
// Affected by how well the appeal in front goes.
|
||||
static void ContestEffect_AffectedByPrevAppeal(void)
|
||||
{
|
||||
if (eContestResources8.turnOrder[eContestResources8.contestant] != 0)
|
||||
if (eContestAppealResults.turnOrder[eContestAppealResults.contestant] != 0)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < CONTESTANT_COUNT; i++)
|
||||
{
|
||||
if (eContestResources8.turnOrder[eContestResources8.contestant] - 1 == eContestResources8.turnOrder[i])
|
||||
if (eContestAppealResults.turnOrder[eContestAppealResults.contestant] - 1 == eContestAppealResults.turnOrder[i])
|
||||
{
|
||||
if (eContestantStatus[eContestResources8.contestant].appeal2 > eContestantStatus[i].appeal2)
|
||||
if (eContestantStatus[eContestAppealResults.contestant].appeal2 > eContestantStatus[i].appeal2)
|
||||
{
|
||||
eContestantStatus[eContestResources8.contestant].appeal2 *= 2;
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_STOOD_OUT_AS_MUCH);
|
||||
eContestantStatus[eContestAppealResults.contestant].appeal2 *= 2;
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_STOOD_OUT_AS_MUCH);
|
||||
}
|
||||
else if (eContestantStatus[eContestResources8.contestant].appeal2 < eContestantStatus[i].appeal2)
|
||||
else if (eContestantStatus[eContestAppealResults.contestant].appeal2 < eContestantStatus[i].appeal2)
|
||||
{
|
||||
eContestantStatus[eContestResources8.contestant].appeal2 = 0;
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_NOT_AS_WELL);
|
||||
eContestantStatus[eContestAppealResults.contestant].appeal2 = 0;
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_NOT_AS_WELL);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -721,26 +721,26 @@ static void ContestEffect_AffectedByPrevAppeal(void)
|
||||
// Ups the user's condition. Helps prevent nervousness.
|
||||
static void ContestEffect_ImproveConditionPreventNervousness(void)
|
||||
{
|
||||
if (eContestantStatus[eContestResources8.contestant].condition < 30)
|
||||
if (eContestantStatus[eContestAppealResults.contestant].condition < 30)
|
||||
{
|
||||
eContestantStatus[eContestResources8.contestant].condition += 10;
|
||||
eContestantStatus[eContestResources8.contestant].conditionMod = 1;
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_CONDITION_ROSE);
|
||||
eContestantStatus[eContestAppealResults.contestant].condition += 10;
|
||||
eContestantStatus[eContestAppealResults.contestant].conditionMod = 1;
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_CONDITION_ROSE);
|
||||
}
|
||||
else
|
||||
{
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_NO_CONDITION_IMPROVE);
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_NO_CONDITION_IMPROVE);
|
||||
}
|
||||
}
|
||||
|
||||
// The appeal works well if the user's condition is good.
|
||||
static void ContestEffect_BetterWithGoodCondition(void)
|
||||
{
|
||||
eContestantStatus[eContestResources8.contestant].appealTripleCondition = TRUE;
|
||||
if (eContestantStatus[eContestResources8.contestant].condition != 0)
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_HOT_STATUS);
|
||||
eContestantStatus[eContestAppealResults.contestant].appealTripleCondition = TRUE;
|
||||
if (eContestantStatus[eContestAppealResults.contestant].condition != 0)
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_HOT_STATUS);
|
||||
else
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_BAD_CONDITION_WEAK_APPEAL);
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_BAD_CONDITION_WEAK_APPEAL);
|
||||
}
|
||||
|
||||
// The next appeal can be made earlier next turn.
|
||||
@ -755,13 +755,13 @@ static void ContestEffect_NextAppealEarlier(void)
|
||||
for (i = 0; i < CONTESTANT_COUNT; i++)
|
||||
turnOrder[i] = eContestantStatus[i].nextTurnOrder;
|
||||
|
||||
turnOrder[eContestResources8.contestant] = 0xFF;
|
||||
turnOrder[eContestAppealResults.contestant] = 0xFF;
|
||||
|
||||
for (i = 0; i < CONTESTANT_COUNT; i++)
|
||||
{
|
||||
for (j = 0; j < CONTESTANT_COUNT; j++)
|
||||
{
|
||||
if (j != eContestResources8.contestant &&
|
||||
if (j != eContestAppealResults.contestant &&
|
||||
i == turnOrder[j] &&
|
||||
turnOrder[j] == eContestantStatus[j].nextTurnOrder)
|
||||
{
|
||||
@ -773,15 +773,15 @@ static void ContestEffect_NextAppealEarlier(void)
|
||||
break;
|
||||
}
|
||||
|
||||
turnOrder[eContestResources8.contestant] = 0;
|
||||
eContestantStatus[eContestResources8.contestant].turnOrderMod = 1;
|
||||
turnOrder[eContestAppealResults.contestant] = 0;
|
||||
eContestantStatus[eContestAppealResults.contestant].turnOrderMod = 1;
|
||||
|
||||
for (i = 0; i < CONTESTANT_COUNT; i++)
|
||||
{
|
||||
eContestantStatus[i].nextTurnOrder = turnOrder[i];
|
||||
}
|
||||
eContestantStatus[eContestResources8.contestant].turnOrderModAction = 1;
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_MOVE_UP_LINE);
|
||||
eContestantStatus[eContestAppealResults.contestant].turnOrderModAction = 1;
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_MOVE_UP_LINE);
|
||||
}
|
||||
}
|
||||
|
||||
@ -797,13 +797,13 @@ static void ContestEffect_NextAppealLater(void)
|
||||
for (i = 0; i < CONTESTANT_COUNT; i++)
|
||||
turnOrder[i] = eContestantStatus[i].nextTurnOrder;
|
||||
|
||||
turnOrder[eContestResources8.contestant] = 0xFF;
|
||||
turnOrder[eContestAppealResults.contestant] = 0xFF;
|
||||
|
||||
for (i = CONTESTANT_COUNT - 1; i > -1; i--)
|
||||
{
|
||||
for (j = 0; j < CONTESTANT_COUNT; j++)
|
||||
{
|
||||
if (j != eContestResources8.contestant &&
|
||||
if (j != eContestAppealResults.contestant &&
|
||||
i == turnOrder[j] &&
|
||||
turnOrder[j] == eContestantStatus[j].nextTurnOrder)
|
||||
{
|
||||
@ -815,15 +815,15 @@ static void ContestEffect_NextAppealLater(void)
|
||||
break;
|
||||
}
|
||||
|
||||
turnOrder[eContestResources8.contestant] = CONTESTANT_COUNT - 1;
|
||||
eContestantStatus[eContestResources8.contestant].turnOrderMod = 1;
|
||||
turnOrder[eContestAppealResults.contestant] = CONTESTANT_COUNT - 1;
|
||||
eContestantStatus[eContestAppealResults.contestant].turnOrderMod = 1;
|
||||
|
||||
for (i = 0; i < CONTESTANT_COUNT; i++)
|
||||
{
|
||||
eContestantStatus[i].nextTurnOrder = turnOrder[i];
|
||||
}
|
||||
eContestantStatus[eContestResources8.contestant].turnOrderModAction = 2;
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_MOVE_BACK_LINE);
|
||||
eContestantStatus[eContestAppealResults.contestant].turnOrderModAction = 2;
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_MOVE_BACK_LINE);
|
||||
}
|
||||
}
|
||||
|
||||
@ -874,17 +874,17 @@ static void ContestEffect_ScrambleNextTurnOrder(void)
|
||||
eContestantStatus[i].nextTurnOrder = turnOrder[i];
|
||||
eContestantStatus[i].turnOrderMod = 2;
|
||||
}
|
||||
eContestantStatus[eContestResources8.contestant].turnOrderModAction = 3;
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_SCRAMBLE_ORDER);
|
||||
eContestantStatus[eContestAppealResults.contestant].turnOrderModAction = 3;
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_SCRAMBLE_ORDER);
|
||||
}
|
||||
}
|
||||
|
||||
// An appeal that excites the audience in any CONTEST.
|
||||
static void ContestEffect_ExciteAudienceInAnyContest(void)
|
||||
{
|
||||
if (gContestMoves[eContestantStatus[eContestResources8.contestant].currMove].contestCategory != gSpecialVar_ContestCategory)
|
||||
if (gContestMoves[eContestantStatus[eContestAppealResults.contestant].currMove].contestCategory != gSpecialVar_ContestCategory)
|
||||
{
|
||||
eContestantStatus[eContestResources8.contestant].overrideCategoryExcitementMod = TRUE;
|
||||
eContestantStatus[eContestAppealResults.contestant].overrideCategoryExcitementMod = TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
@ -896,24 +896,24 @@ static void ContestEffect_BadlyStartleMonsWithGoodAppeals(void)
|
||||
|
||||
for (i = 0; i < CONTESTANT_COUNT; i++)
|
||||
{
|
||||
if (eContestResources8.turnOrder[eContestResources8.contestant] > eContestResources8.turnOrder[i])
|
||||
if (eContestAppealResults.turnOrder[eContestAppealResults.contestant] > eContestAppealResults.turnOrder[i])
|
||||
{
|
||||
if (eContestantStatus[i].appeal2 > 0)
|
||||
{
|
||||
eContestResources8.jam = eContestantStatus[i].appeal2 / 2;
|
||||
eContestResources8.jam = RoundUp(eContestResources8.jam);
|
||||
eContestAppealResults.jam = eContestantStatus[i].appeal2 / 2;
|
||||
eContestAppealResults.jam = RoundUp(eContestAppealResults.jam);
|
||||
}
|
||||
else
|
||||
eContestResources8.jam = 10;
|
||||
eContestResources8.jamQueue[0] = i;
|
||||
eContestResources8.jamQueue[1] = 0xFF;
|
||||
eContestAppealResults.jam = 10;
|
||||
eContestAppealResults.jamQueue[0] = i;
|
||||
eContestAppealResults.jamQueue[1] = 0xFF;
|
||||
if (WasAtLeastOneOpponentJammed())
|
||||
numJammed++;
|
||||
}
|
||||
}
|
||||
if (numJammed == 0)
|
||||
SetContestantEffectStringID2(eContestResources8.contestant, CONTEST_STRING_MESSED_UP2);
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
|
||||
SetContestantEffectStringID2(eContestAppealResults.contestant, CONTEST_STRING_MESSED_UP2);
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
|
||||
}
|
||||
|
||||
// The appeal works best the more the crowd is excited.
|
||||
@ -924,39 +924,39 @@ static void ContestEffect_BetterWhenAudienceExcited(void)
|
||||
if (eContest.applauseLevel == 0)
|
||||
{
|
||||
appeal = 10;
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_APPEAL_NOT_VERY_WELL);
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_APPEAL_NOT_VERY_WELL);
|
||||
}
|
||||
else if (eContest.applauseLevel == 1)
|
||||
{
|
||||
appeal = 20;
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_APPEAL_SLIGHTLY_WELL2);
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_APPEAL_SLIGHTLY_WELL2);
|
||||
}
|
||||
else if (eContest.applauseLevel == 2)
|
||||
{
|
||||
appeal = 30;
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_APPEAL_PRETTY_WELL2);
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_APPEAL_PRETTY_WELL2);
|
||||
}
|
||||
else if (eContest.applauseLevel == 3)
|
||||
{
|
||||
appeal = 50;
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_APPEAL_VERY_WELL);
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_APPEAL_VERY_WELL);
|
||||
}
|
||||
else
|
||||
{
|
||||
appeal = 60;
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_APPEAL_EXCELLENTLY2);
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_APPEAL_EXCELLENTLY2);
|
||||
}
|
||||
eContestantStatus[eContestResources8.contestant].appeal2 = appeal;
|
||||
eContestantStatus[eContestAppealResults.contestant].appeal2 = appeal;
|
||||
}
|
||||
|
||||
// Temporarily stops the crowd from growing excited.
|
||||
static void ContestEffect_DontExciteAudience(void)
|
||||
{
|
||||
if (!eContestResources10.excitementFrozen)
|
||||
if (!eContestExcitement.frozen)
|
||||
{
|
||||
eContestResources10.excitementFrozen = TRUE;
|
||||
eContestResources10.excitementFreezer = eContestResources8.contestant;
|
||||
SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_ATTRACTED_ATTENTION);
|
||||
eContestExcitement.frozen = TRUE;
|
||||
eContestExcitement.freezer = eContestAppealResults.contestant;
|
||||
SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_ATTRACTED_ATTENTION);
|
||||
}
|
||||
}
|
||||
|
||||
@ -967,26 +967,26 @@ static void JamByMoveCategory(u8 category)
|
||||
|
||||
for (i = 0; i < CONTESTANT_COUNT; i++)
|
||||
{
|
||||
if (eContestResources8.turnOrder[eContestResources8.contestant] > eContestResources8.turnOrder[i])
|
||||
if (eContestAppealResults.turnOrder[eContestAppealResults.contestant] > eContestAppealResults.turnOrder[i])
|
||||
{
|
||||
if (category == gContestMoves[eContestantStatus[i].currMove].contestCategory)
|
||||
eContestResources8.jam = 40;
|
||||
eContestAppealResults.jam = 40;
|
||||
else
|
||||
eContestResources8.jam = 10;
|
||||
eContestResources8.jamQueue[0] = i;
|
||||
eContestResources8.jamQueue[1] = 0xFF;
|
||||
eContestAppealResults.jam = 10;
|
||||
eContestAppealResults.jamQueue[0] = i;
|
||||
eContestAppealResults.jamQueue[1] = 0xFF;
|
||||
if (WasAtLeastOneOpponentJammed())
|
||||
numJammed++;
|
||||
}
|
||||
}
|
||||
|
||||
if (numJammed == 0)
|
||||
SetContestantEffectStringID2(eContestResources8.contestant, CONTEST_STRING_MESSED_UP2);
|
||||
SetContestantEffectStringID2(eContestAppealResults.contestant, CONTEST_STRING_MESSED_UP2);
|
||||
}
|
||||
|
||||
static bool8 CanUnnerveContestant(u8 i)
|
||||
{
|
||||
eContestResources8.unnervedPokes[i] = 1;
|
||||
eContestAppealResults.unnervedPokes[i] = 1;
|
||||
if (eContestantStatus[i].immune)
|
||||
{
|
||||
SetContestantEffectStringID(i, CONTEST_STRING_AVOID_SEEING);
|
||||
@ -1013,32 +1013,32 @@ static bool8 WasAtLeastOneOpponentJammed(void)
|
||||
s16 jamBuffer[CONTESTANT_COUNT] = {0};
|
||||
int i;
|
||||
|
||||
for (i = 0; eContestResources8.jamQueue[i] != 0xFF; i++)
|
||||
for (i = 0; eContestAppealResults.jamQueue[i] != 0xFF; i++)
|
||||
{
|
||||
u8 contestant = eContestResources8.jamQueue[i];
|
||||
u8 contestant = eContestAppealResults.jamQueue[i];
|
||||
if (CanUnnerveContestant(contestant))
|
||||
{
|
||||
eContestResources8.jam2 = eContestResources8.jam;
|
||||
eContestAppealResults.jam2 = eContestAppealResults.jam;
|
||||
if (eContestantStatus[contestant].moreEasilyStartled)
|
||||
eContestResources8.jam2 *= 2;
|
||||
eContestAppealResults.jam2 *= 2;
|
||||
if (eContestantStatus[contestant].resistant)
|
||||
{
|
||||
eContestResources8.jam2 = 10;
|
||||
eContestAppealResults.jam2 = 10;
|
||||
SetContestantEffectStringID(contestant, CONTEST_STRING_LITTLE_DISTRACTED);
|
||||
}
|
||||
else
|
||||
{
|
||||
eContestResources8.jam2 -= eContestantStatus[contestant].jamReduction;
|
||||
if (eContestResources8.jam2 <= 0)
|
||||
eContestAppealResults.jam2 -= eContestantStatus[contestant].jamReduction;
|
||||
if (eContestAppealResults.jam2 <= 0)
|
||||
{
|
||||
eContestResources8.jam2 = 0;
|
||||
eContestAppealResults.jam2 = 0;
|
||||
SetContestantEffectStringID(contestant, CONTEST_STRING_NOT_FAZED);
|
||||
}
|
||||
else
|
||||
{
|
||||
JamContestant(contestant, eContestResources8.jam2);
|
||||
SetStartledString(contestant, eContestResources8.jam2);
|
||||
jamBuffer[contestant] = eContestResources8.jam2;
|
||||
JamContestant(contestant, eContestAppealResults.jam2);
|
||||
SetStartledString(contestant, eContestAppealResults.jam2);
|
||||
jamBuffer[contestant] = eContestAppealResults.jam2;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -12,9 +12,13 @@
|
||||
static void Task_LinkContest_StartInitFlags(u8);
|
||||
static void Task_LinkContest_InitFlags(u8);
|
||||
|
||||
#define tState data[0]
|
||||
#define tCategory data[9]
|
||||
#define tTimer data[11]
|
||||
#define tState data[0]
|
||||
#define tDelayTimer data[1]
|
||||
#define tCategories(i) data[(i) + 1]
|
||||
#define tLeaderIds(i) data[(i) + 5]
|
||||
#define tCategory data[9]
|
||||
#define tTimer data[11]
|
||||
#define tStandbyState data[12]
|
||||
|
||||
bool32 LinkContest_SendBlock(void *src, u16 size)
|
||||
{
|
||||
@ -121,7 +125,7 @@ void Task_LinkContest_CommunicateMonsRS(u8 taskId)
|
||||
{
|
||||
int i;
|
||||
|
||||
if (!LinkContest_TryLinkStandby(&gTasks[taskId].data[12]))
|
||||
if (!LinkContest_TryLinkStandby(&gTasks[taskId].tStandbyState))
|
||||
return;
|
||||
|
||||
switch (gTasks[taskId].tState)
|
||||
@ -166,7 +170,7 @@ void Task_LinkContest_CommunicateMonsRS(u8 taskId)
|
||||
default:
|
||||
gTasks[taskId].tState = 0;
|
||||
gTasks[taskId].tTimer = 0;
|
||||
gTasks[taskId].data[12] = 0;
|
||||
gTasks[taskId].tStandbyState = 0;
|
||||
SwitchTaskToFollowupFunc(taskId);
|
||||
break;
|
||||
}
|
||||
@ -206,7 +210,7 @@ void Task_LinkContest_CommunicateCategoryRS(u8 taskId)
|
||||
{
|
||||
int i;
|
||||
|
||||
if (!LinkContest_TryLinkStandby(&gTasks[taskId].data[12]))
|
||||
if (!LinkContest_TryLinkStandby(&gTasks[taskId].tStandbyState))
|
||||
return;
|
||||
|
||||
switch (gTasks[taskId].tState)
|
||||
@ -227,7 +231,7 @@ void Task_LinkContest_CommunicateCategoryRS(u8 taskId)
|
||||
if (LinkContest_GetBlockReceivedFromAllPlayers())
|
||||
{
|
||||
for (i = 0; i < gNumLinkContestPlayers; i++)
|
||||
gTasks[taskId].data[i + 1] = gBlockRecvBuffer[i][0];
|
||||
gTasks[taskId].tCategories(i) = gBlockRecvBuffer[i][0];
|
||||
|
||||
gTasks[taskId].tState++;
|
||||
}
|
||||
@ -242,7 +246,7 @@ void Task_LinkContest_CommunicateCategoryRS(u8 taskId)
|
||||
default:
|
||||
gTasks[taskId].tState = 0;
|
||||
gTasks[taskId].tTimer = 0;
|
||||
gTasks[taskId].data[12] = 0;
|
||||
gTasks[taskId].tStandbyState = 0;
|
||||
SwitchTaskToFollowupFunc(taskId);
|
||||
break;
|
||||
}
|
||||
@ -323,9 +327,9 @@ void Task_LinkContest_CommunicateFinalStandings(u8 taskId)
|
||||
case 5:
|
||||
case 8:
|
||||
case 11:
|
||||
if (gTasks[taskId].data[1]++ > 10)
|
||||
if (gTasks[taskId].tDelayTimer++ > 10)
|
||||
{
|
||||
gTasks[taskId].data[1] = 0;
|
||||
gTasks[taskId].tDelayTimer = 0;
|
||||
gTasks[taskId].tState++;
|
||||
}
|
||||
break;
|
||||
@ -378,7 +382,7 @@ void Task_LinkContest_CommunicateFinalStandings(u8 taskId)
|
||||
}
|
||||
}
|
||||
|
||||
void sub_80FCC88(u8 taskId)
|
||||
void Task_LinkContest_CommunicateAppealsState(u8 taskId)
|
||||
{
|
||||
switch (gTasks[taskId].tState)
|
||||
{
|
||||
@ -400,37 +404,37 @@ void sub_80FCC88(u8 taskId)
|
||||
case 5:
|
||||
case 8:
|
||||
case 11:
|
||||
if (gTasks[taskId].data[1]++ > 10)
|
||||
if (gTasks[taskId].tDelayTimer++ > 10)
|
||||
{
|
||||
gTasks[taskId].data[1] = 0;
|
||||
gTasks[taskId].tDelayTimer = 0;
|
||||
gTasks[taskId].tState++;
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
if (IsLinkTaskFinished())
|
||||
{
|
||||
if (LinkContest_SendBlock(gContestResources->field_8, sizeof(struct UnknownContestStruct7)) == 1)
|
||||
if (LinkContest_SendBlock(gContestResources->appealResults, sizeof(struct ContestAppealMoveResults)) == 1)
|
||||
gTasks[taskId].tState++;
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
if (LinkContest_GetBlockReceivedFromAllPlayers())
|
||||
{
|
||||
memcpy(gContestResources->field_8, gBlockRecvBuffer[gContestLinkLeaderIndex], sizeof(struct UnknownContestStruct7));
|
||||
memcpy(gContestResources->appealResults, gBlockRecvBuffer[gContestLinkLeaderIndex], sizeof(struct ContestAppealMoveResults));
|
||||
gTasks[taskId].tState++;
|
||||
}
|
||||
break;
|
||||
case 6:
|
||||
if (IsLinkTaskFinished())
|
||||
{
|
||||
if (LinkContest_SendBlock(gContestResources->field_10, sizeof(struct UnknownContestStruct5)) == 1)
|
||||
if (LinkContest_SendBlock(gContestResources->excitement, sizeof(struct ContestExcitement)) == 1)
|
||||
gTasks[taskId].tState++;
|
||||
}
|
||||
break;
|
||||
case 7:
|
||||
if (LinkContest_GetBlockReceivedFromAllPlayers())
|
||||
{
|
||||
memcpy(gContestResources->field_10, gBlockRecvBuffer[gContestLinkLeaderIndex], sizeof(struct UnknownContestStruct5));
|
||||
memcpy(gContestResources->excitement, gBlockRecvBuffer[gContestLinkLeaderIndex], sizeof(struct ContestExcitement));
|
||||
gTasks[taskId].tState++;
|
||||
}
|
||||
break;
|
||||
@ -459,7 +463,7 @@ void Task_LinkContest_CommunicateLeaderIdsRS(u8 taskId)
|
||||
{
|
||||
int i;
|
||||
|
||||
if (!LinkContest_TryLinkStandby(&gTasks[taskId].data[12]))
|
||||
if (!LinkContest_TryLinkStandby(&gTasks[taskId].tStandbyState))
|
||||
return;
|
||||
|
||||
switch (gTasks[taskId].tState)
|
||||
@ -480,7 +484,7 @@ void Task_LinkContest_CommunicateLeaderIdsRS(u8 taskId)
|
||||
if (LinkContest_GetBlockReceivedFromAllPlayers())
|
||||
{
|
||||
for (i = 0; i < CONTESTANT_COUNT; i++)
|
||||
gTasks[taskId].data[i + 5] = gBlockRecvBuffer[i][0];
|
||||
gTasks[taskId].tLeaderIds(i) = gBlockRecvBuffer[i][0];
|
||||
|
||||
gTasks[taskId].tState++;
|
||||
}
|
||||
@ -495,7 +499,7 @@ void Task_LinkContest_CommunicateLeaderIdsRS(u8 taskId)
|
||||
default:
|
||||
gTasks[taskId].tState = 0;
|
||||
gTasks[taskId].tTimer = 0;
|
||||
gTasks[taskId].data[12] = 0;
|
||||
gTasks[taskId].tStandbyState = 0;
|
||||
SwitchTaskToFollowupFunc(taskId);
|
||||
break;
|
||||
}
|
||||
@ -503,7 +507,7 @@ void Task_LinkContest_CommunicateLeaderIdsRS(u8 taskId)
|
||||
|
||||
void Task_LinkContest_CommunicateRound1Points(u8 taskId)
|
||||
{
|
||||
if (!LinkContest_TryLinkStandby(&gTasks[taskId].data[12]))
|
||||
if (!LinkContest_TryLinkStandby(&gTasks[taskId].tStandbyState))
|
||||
return;
|
||||
|
||||
switch (gTasks[taskId].tState)
|
||||
@ -524,7 +528,7 @@ void Task_LinkContest_CommunicateRound1Points(u8 taskId)
|
||||
break;
|
||||
default:
|
||||
gTasks[taskId].tState = 0;
|
||||
gTasks[taskId].data[12] = 0;
|
||||
gTasks[taskId].tStandbyState = 0;
|
||||
SwitchTaskToFollowupFunc(taskId);
|
||||
break;
|
||||
}
|
||||
@ -532,7 +536,7 @@ void Task_LinkContest_CommunicateRound1Points(u8 taskId)
|
||||
|
||||
void Task_LinkContest_CommunicateTurnOrder(u8 taskId)
|
||||
{
|
||||
if (!LinkContest_TryLinkStandby(&gTasks[taskId].data[12]))
|
||||
if (!LinkContest_TryLinkStandby(&gTasks[taskId].tStandbyState))
|
||||
return;
|
||||
|
||||
switch (gTasks[taskId].tState)
|
||||
@ -553,7 +557,7 @@ void Task_LinkContest_CommunicateTurnOrder(u8 taskId)
|
||||
break;
|
||||
default:
|
||||
gTasks[taskId].tState = 0;
|
||||
gTasks[taskId].data[12] = 0;
|
||||
gTasks[taskId].tStandbyState = 0;
|
||||
SwitchTaskToFollowupFunc(taskId);
|
||||
break;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user