coord weather fix conflicts

This commit is contained in:
DizzyEggg 2018-01-31 00:02:16 +01:00
commit 9fbedcc41c
69 changed files with 10238 additions and 18190 deletions

View File

@ -30,8 +30,11 @@ LDFLAGS = -Map ../../$(MAP)
OBJCOPY := $(DEVKITARM)/bin/arm-none-eabi-objcopy
LIBGCC := tools/agbcc/lib/libgcc.a
LIBC := tools/agbcc/lib/libc.a
ifeq ($(OS),Windows_NT)
LIB := ../../tools/agbcc/lib/libgcc.a ../../tools/agbcc/lib/libc.a
else
LIB := -L ../../tools/agbcc/lib -lgcc -lc
endif
SHA1 := sha1sum -c
@ -163,7 +166,7 @@ $(OBJ_DIR)/ld_script.ld: ld_script.txt $(OBJ_DIR)/sym_bss.ld $(OBJ_DIR)/sym_comm
cd $(OBJ_DIR) && sed -f ../../ld_script.sed ../../$< | sed "s#tools/#../../tools/#g" > ld_script.ld
$(ELF): $(OBJ_DIR)/ld_script.ld $(OBJS)
cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ld_script.ld -o ../../$@ $(OBJS_REL) ../../$(LIBGCC) ../../$(LIBC)
cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ld_script.ld -o ../../$@ $(OBJS_REL) $(LIB)
$(ROM): $(ELF)
$(OBJCOPY) -O binary --gap-fill 0xFF --pad-to 0x9000000 $< $@

View File

@ -12802,7 +12802,7 @@ _08104EDC:
lsls r0, 16
cmp r2, r0
bgt _08104F1A
ldr r4, =gUnknown_02038C28
ldr r4, =gScanlineEffectRegBuffers
movs r0, 0xF0
lsls r0, 3
adds r6, r4, r0
@ -12839,7 +12839,7 @@ _08104F1A:
ldr r0, [sp]
ldr r1, [sp, 0x4]
ldr r2, [sp, 0x8]
bl sub_80BA038
bl ScanlineEffect_SetParams
ldr r0, =sub_8104F54
str r0, [r5]
add sp, 0xC
@ -12919,7 +12919,7 @@ _08104FCC:
ldrsh r0, [r3, r1]
cmp r0, 0
blt _08104FF0
ldr r2, =gUnknown_02038C28
ldr r2, =gScanlineEffectRegBuffers
lsls r0, 1
adds r0, r2
ldrh r1, [r3, 0x14]
@ -12943,7 +12943,7 @@ _08104FF0:
ldrsh r1, [r3, r2]
cmp r0, r1
blt _0810500E
ldr r1, =gUnknown_02039B28
ldr r1, =gScanlineEffect
movs r0, 0x3
strb r0, [r1, 0x15]
adds r0, r4, 0
@ -18518,7 +18518,7 @@ _08107D8C:
movs r3, 0
movs r2, 0x10
ldrsh r0, [r4, r2]
ldr r1, =gUnknown_02038C28
ldr r1, =gScanlineEffectRegBuffers
mov r12, r1
cmp r3, r0
bge _08107DCA
@ -18555,7 +18555,7 @@ _08107DCA:
ldrsh r0, [r4, r3]
cmp r1, r0
bge _08107E04
ldr r5, =gUnknown_02038C28
ldr r5, =gScanlineEffectRegBuffers
movs r0, 0xF0
lsls r0, 3
adds r6, r5, r0
@ -18584,7 +18584,7 @@ _08107E04:
asrs r0, r2, 16
cmp r0, 0x9F
bgt _08107E3A
ldr r5, =gUnknown_02038C28
ldr r5, =gScanlineEffectRegBuffers
movs r0, 0xF0
lsls r0, 3
adds r6, r5, r0
@ -18652,7 +18652,7 @@ _08107E7A:
ldr r0, [sp]
ldr r1, [sp, 0x4]
ldr r2, [sp, 0x8]
bl sub_80BA038
bl ScanlineEffect_SetParams
ldrh r0, [r4, 0x8]
adds r0, 0x1
strh r0, [r4, 0x8]
@ -18689,8 +18689,8 @@ _08107ED8:
ldrsh r0, [r4, r1]
cmp r3, r0
bge _08107F0C
ldr r6, =gUnknown_02038C28
ldr r5, =gUnknown_02039B28
ldr r6, =gScanlineEffectRegBuffers
ldr r5, =gScanlineEffect
_08107EE6:
lsls r1, r3, 16
asrs r1, 16
@ -18719,8 +18719,8 @@ _08107F0C:
ldrsh r0, [r4, r3]
cmp r1, r0
bge _08107F40
ldr r6, =gUnknown_02038C28
ldr r5, =gUnknown_02039B28
ldr r6, =gScanlineEffectRegBuffers
ldr r5, =gScanlineEffect
_08107F1E:
asrs r3, r2, 16
lsls r2, r3, 1
@ -18745,8 +18745,8 @@ _08107F40:
asrs r0, r1, 16
cmp r0, 0x9F
bgt _08108022
ldr r6, =gUnknown_02038C28
ldr r5, =gUnknown_02039B28
ldr r6, =gScanlineEffectRegBuffers
ldr r5, =gScanlineEffect
_08107F4E:
asrs r3, r1, 16
lsls r2, r3, 1
@ -18771,8 +18771,8 @@ _08107F78:
ldrsh r0, [r4, r1]
cmp r3, r0
bge _08107FAC
ldr r6, =gUnknown_02038C28
ldr r5, =gUnknown_02039B28
ldr r6, =gScanlineEffectRegBuffers
ldr r5, =gScanlineEffect
_08107F86:
lsls r1, r3, 16
asrs r1, 16
@ -18801,8 +18801,8 @@ _08107FAC:
ldrsh r0, [r4, r3]
cmp r1, r0
bge _08107FE0
ldr r6, =gUnknown_02038C28
ldr r5, =gUnknown_02039B28
ldr r6, =gScanlineEffectRegBuffers
ldr r5, =gScanlineEffect
_08107FBE:
asrs r3, r2, 16
lsls r2, r3, 1
@ -18827,8 +18827,8 @@ _08107FE0:
asrs r0, r1, 16
cmp r0, 0x9F
bgt _0810800C
ldr r6, =gUnknown_02038C28
ldr r5, =gUnknown_02039B28
ldr r6, =gScanlineEffectRegBuffers
ldr r5, =gScanlineEffect
_08107FEE:
asrs r3, r1, 16
lsls r2, r3, 1
@ -34618,7 +34618,7 @@ _0810FEC0:
adds r0, 0x40
cmp r1, r0
bgt _0810FEFA
ldr r5, =gUnknown_02038C28
ldr r5, =gScanlineEffectRegBuffers
movs r0, 0xF0
lsls r0, 3
adds r6, r5, r0
@ -34651,7 +34651,7 @@ _0810FEFA:
ldr r0, [sp]
ldr r1, [sp, 0x4]
ldr r2, [sp, 0x8]
bl sub_80BA038
bl ScanlineEffect_SetParams
ldr r0, =sub_810FF34
str r0, [r4]
add sp, 0xC
@ -34700,7 +34700,7 @@ _0810FF66:
ldr r0, =gSineTable
mov r9, r0
movs r7, 0x3
ldr r1, =gUnknown_02038C28
ldr r1, =gScanlineEffectRegBuffers
mov r12, r1
movs r2, 0xF0
lsls r2, 3
@ -34775,7 +34775,7 @@ _0810FFFE:
ble _08110026
b _08110014
_0811000E:
ldr r1, =gUnknown_02039B28
ldr r1, =gScanlineEffect
movs r0, 0x3
strb r0, [r1, 0x15]
_08110014:
@ -38728,7 +38728,7 @@ _08112054:
_0811206C:
movs r2, 0x2
movs r3, 0x6
bl sub_80BA384
bl ScanlineEffect_InitWave
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0x1C]
@ -38884,7 +38884,7 @@ _081121A8:
beq _081121F0
b _08112258
_081121AE:
ldr r1, =gUnknown_02039B28
ldr r1, =gScanlineEffect
movs r0, 0x3
strb r0, [r1, 0x15]
movs r0, 0x1
@ -41152,7 +41152,7 @@ _0811345A:
ldrsh r0, [r4, r1]
cmp r3, r0
bgt _08113488
ldr r5, =gUnknown_02038C28
ldr r5, =gScanlineEffectRegBuffers
movs r0, 0xF0
lsls r0, 3
adds r6, r5, r0
@ -41175,7 +41175,7 @@ _08113488:
ldr r0, [sp]
ldr r1, [sp, 0x4]
ldr r2, [sp, 0x8]
bl sub_80BA038
bl ScanlineEffect_SetParams
ldr r0, =sub_81134B8
str r0, [r4]
add sp, 0xC
@ -41264,7 +41264,7 @@ _0811354E:
bl sub_8113574
b _0811356E
_08113556:
ldr r1, =gUnknown_02039B28
ldr r1, =gScanlineEffect
movs r0, 0x3
strb r0, [r1, 0x15]
ldrh r0, [r2, 0x8]
@ -41292,11 +41292,11 @@ sub_8113574: @ 8113574
ldrsh r0, [r5, r1]
cmp r4, r0
bgt _081135CA
ldr r7, =gUnknown_02038C28
ldr r7, =gScanlineEffectRegBuffers
mov r12, r7
ldr r0, =gSineTable
mov r8, r0
ldr r6, =gUnknown_02039B28
ldr r6, =gScanlineEffect
_08113592:
lsls r2, r4, 1
ldrb r1, [r6, 0x14]
@ -42169,7 +42169,7 @@ _08113CB0:
movs r0, 0x3
bl sub_8114374
movs r3, 0
ldr r4, =gUnknown_02038C28
ldr r4, =gScanlineEffectRegBuffers
movs r0, 0xF0
lsls r0, 3
adds r6, r4, r0
@ -42189,7 +42189,7 @@ _08113CDC:
ldr r0, [sp]
ldr r1, [sp, 0x4]
ldr r2, [sp, 0x8]
bl sub_80BA038
bl ScanlineEffect_SetParams
movs r0, 0x3F
eors r7, r0
movs r1, 0xFC
@ -42344,7 +42344,7 @@ _08113E3E:
b _08113E5E
.pool
_08113E58:
ldr r1, =gUnknown_02039B28
ldr r1, =gScanlineEffect
movs r0, 0x3
strb r0, [r1, 0x15]
_08113E5E:
@ -42534,7 +42534,7 @@ _08114002:
str r0, [sp, 0x10]
movs r3, 0
add r4, sp, 0x10
ldr r6, =gUnknown_02038C28
ldr r6, =gScanlineEffectRegBuffers
movs r0, 0xF0
lsls r0, 3
adds r7, r6, r0
@ -42563,7 +42563,7 @@ _08114010:
strb r2, [r4, 0x9]
ldr r0, [sp, 0x10]
ldr r2, [r4, 0x8]
bl sub_80BA038
bl ScanlineEffect_SetParams
_08114044:
ldrh r0, [r5, 0x8]
adds r0, 0x1
@ -42772,7 +42772,7 @@ _081141DA:
bne _08114232
b _08114204
_081141FE:
ldr r1, =gUnknown_02039B28
ldr r1, =gScanlineEffect
movs r0, 0x3
strb r0, [r1, 0x15]
_08114204:
@ -42827,9 +42827,9 @@ sub_8114244: @ 8114244
movs r4, 0
cmp r0, 0
ble _081142A4
ldr r0, =gUnknown_02038C28
ldr r0, =gScanlineEffectRegBuffers
mov r12, r0
ldr r7, =gUnknown_02039B28
ldr r7, =gScanlineEffect
_08114278:
lsls r2, r4, 16
asrs r2, 16
@ -42861,9 +42861,9 @@ _081142A4:
ldrsh r0, [r6, r2]
cmp r1, r0
bgt _081142EE
ldr r0, =gUnknown_02038C28
ldr r0, =gScanlineEffectRegBuffers
mov r12, r0
ldr r7, =gUnknown_02039B28
ldr r7, =gScanlineEffect
_081142B8:
asrs r4, r3, 16
cmp r4, 0
@ -42904,8 +42904,8 @@ _081142EE:
ldrsh r0, [r6, r3]
cmp r1, r0
bge _08114366
ldr r7, =gUnknown_02038C28
ldr r4, =gUnknown_02039B28
ldr r7, =gScanlineEffectRegBuffers
ldr r4, =gScanlineEffect
_08114306:
asrs r3, r2, 16
cmp r3, 0
@ -42935,7 +42935,7 @@ _08114338:
adds r5, r0, 0
adds r5, 0x9F
movs r4, 0
ldr r3, =gUnknown_02038C28
ldr r3, =gScanlineEffectRegBuffers
movs r2, 0xF0
lsls r2, 3
adds r6, r3, r2
@ -44235,7 +44235,7 @@ _08114E4E:
b _08114E7E
.pool
_08114E78:
ldr r1, =gUnknown_02039B28
ldr r1, =gScanlineEffect
movs r0, 0x3
strb r0, [r1, 0x15]
_08114E7E:
@ -44510,7 +44510,7 @@ _08115094:
ldrsh r0, [r0, r1]
cmp r0, 0
bne _081150DA
ldr r1, =gUnknown_02039B28
ldr r1, =gScanlineEffect
movs r0, 0x3
strb r0, [r1, 0x15]
_081150C2:
@ -44561,7 +44561,7 @@ _08115114:
asrs r4, r0, 16
cmp r2, r0
bge _08115140
ldr r5, =gUnknown_02038C28
ldr r5, =gScanlineEffectRegBuffers
movs r0, 0xF0
lsls r0, 3
adds r6, r5, r0
@ -44584,7 +44584,7 @@ _08115140:
asrs r0, r1, 16
cmp r0, 0x9F
bgt _0811516E
ldr r4, =gUnknown_02038C28
ldr r4, =gScanlineEffectRegBuffers
lsls r0, r3, 16
asrs r0, 16
adds r3, r0, 0
@ -44616,7 +44616,7 @@ _0811516E:
ldr r0, [sp]
ldr r1, [sp, 0x4]
ldr r2, [sp, 0x8]
bl sub_80BA038
bl ScanlineEffect_SetParams
add sp, 0xC
pop {r4-r6}
pop {r0}
@ -50740,9 +50740,9 @@ _08118442:
strh r0, [r1, 0xC]
_0811845A:
movs r3, 0
ldr r5, =gUnknown_02039B28
ldr r5, =gScanlineEffect
mov r9, r5
ldr r7, =gUnknown_02038C28
ldr r7, =gScanlineEffectRegBuffers
mov r6, r9
adds r5, r1, 0
_08118466:
@ -50760,8 +50760,8 @@ _08118466:
ble _08118466
cmp r3, 0x9F
bgt _081184AA
ldr r7, =gUnknown_02038C28
ldr r6, =gUnknown_02039B28
ldr r7, =gScanlineEffectRegBuffers
ldr r6, =gScanlineEffect
ldr r1, =gTasks
mov r2, r12
adds r0, r2, r4
@ -51089,9 +51089,9 @@ _0811873C:
strh r0, [r1, 0xC]
_08118752:
movs r3, 0
ldr r0, =gUnknown_02039B28
ldr r0, =gScanlineEffect
mov r8, r0
ldr r2, =gUnknown_02038C28
ldr r2, =gScanlineEffectRegBuffers
mov r12, r2
mov r7, r8
adds r4, r1, 0
@ -51110,9 +51110,9 @@ _08118760:
ble _08118760
cmp r3, 0x9F
bgt _081187A4
ldr r0, =gUnknown_02038C28
ldr r0, =gScanlineEffectRegBuffers
mov r12, r0
ldr r7, =gUnknown_02039B28
ldr r7, =gScanlineEffect
ldr r1, =gTasks
adds r0, r6, r5
lsls r0, 3
@ -51378,9 +51378,9 @@ _081189BA:
strh r0, [r1, 0xC]
_081189D0:
movs r3, 0
ldr r6, =gUnknown_02039B28
ldr r6, =gScanlineEffect
mov r8, r6
ldr r7, =gUnknown_02038C28
ldr r7, =gScanlineEffectRegBuffers
adds r4, r1, 0
_081189DA:
lsls r2, r3, 1
@ -51397,8 +51397,8 @@ _081189DA:
ble _081189DA
cmp r3, 0x9F
bgt _08118A1E
ldr r7, =gUnknown_02038C28
ldr r6, =gUnknown_02039B28
ldr r7, =gScanlineEffectRegBuffers
ldr r6, =gScanlineEffect
ldr r1, =gTasks
mov r2, r12
adds r0, r2, r5
@ -51707,9 +51707,9 @@ _08118C90:
strh r0, [r1, 0xC]
_08118CA6:
movs r3, 0
ldr r0, =gUnknown_02039B28
ldr r0, =gScanlineEffect
mov r12, r0
ldr r2, =gUnknown_02038C28
ldr r2, =gScanlineEffectRegBuffers
mov r8, r2
mov r7, r12
adds r4, r1, 0
@ -51728,9 +51728,9 @@ _08118CB4:
ble _08118CB4
cmp r3, 0x9F
bgt _08118CF8
ldr r0, =gUnknown_02038C28
ldr r0, =gScanlineEffectRegBuffers
mov r8, r0
ldr r7, =gUnknown_02039B28
ldr r7, =gScanlineEffect
ldr r1, =gTasks
adds r0, r5, r6
lsls r0, 3
@ -52025,7 +52025,7 @@ _08118F28:
lsls r1, 7
movs r0, 0xC
bl SetGpuReg
ldr r1, =gUnknown_02039B28
ldr r1, =gScanlineEffect
movs r0, 0x3
strb r0, [r1, 0x15]
ldr r1, =gTasks

View File

@ -1689,7 +1689,7 @@ _0815AE58:
ldrsh r0, [r5, r6]
cmp r1, r0
bgt _0815AE8E
ldr r4, =gUnknown_02038C28
ldr r4, =gScanlineEffectRegBuffers
movs r0, 0xF0
lsls r0, 3
adds r0, r4
@ -1729,7 +1729,7 @@ _0815AEA2:
ldr r0, [sp]
ldr r1, [sp, 0x4]
ldr r2, [sp, 0x8]
bl sub_80BA038
bl ScanlineEffect_SetParams
ldr r0, =sub_815AED8
str r0, [r5]
add sp, 0xC
@ -1820,7 +1820,7 @@ _0815AF5C:
ldrsh r0, [r4, r2]
cmp r1, r0
bge _0815AF90
ldr r5, =gUnknown_02038C28
ldr r5, =gScanlineEffectRegBuffers
movs r0, 0xF0
lsls r0, 3
adds r6, r5, r0
@ -1848,7 +1848,7 @@ _0815AF90:
ldrsh r0, [r4, r2]
cmp r1, r0
bgt _0815AFC4
ldr r5, =gUnknown_02038C28
ldr r5, =gScanlineEffectRegBuffers
movs r0, 0xF0
lsls r0, 3
adds r6, r5, r0
@ -1877,7 +1877,7 @@ _0815AFC4:
ldrsh r0, [r4, r1]
cmp r0, 0
beq _0815AFDA
ldr r1, =gUnknown_02039B28
ldr r1, =gScanlineEffect
movs r0, 0x3
strb r0, [r1, 0x15]
_0815AFDA:
@ -6151,7 +6151,7 @@ _0815D316:
ldrh r3, [r0]
movs r7, 0
movs r2, 0
ldr r6, =gUnknown_02038C28
ldr r6, =gScanlineEffectRegBuffers
movs r0, 0xF0
lsls r0, 3
adds r0, r6
@ -6192,7 +6192,7 @@ _0815D326:
ldr r0, [sp]
ldr r1, [sp, 0x4]
ldr r2, [sp, 0x8]
bl sub_80BA038
bl ScanlineEffect_SetParams
ldr r0, =sub_815D398
str r0, [r4]
add sp, 0xC
@ -6304,7 +6304,7 @@ _0815D40E:
ldrsh r0, [r6, r3]
cmp r1, r0
ble _0815D52E
ldr r0, =gUnknown_02039B28
ldr r0, =gScanlineEffect
mov r10, r0
ldr r1, [sp, 0x4]
lsls r0, r1, 16
@ -6325,7 +6325,7 @@ _0815D47E:
subs r0, r1
lsls r0, 7
adds r2, r0
ldr r0, =gUnknown_02038C28
ldr r0, =gScanlineEffectRegBuffers
adds r2, r0
lsls r4, 16
asrs r4, 16
@ -6343,7 +6343,7 @@ _0815D47E:
subs r0, r1
lsls r0, 7
adds r3, r0
ldr r1, =gUnknown_02038C28
ldr r1, =gScanlineEffectRegBuffers
adds r3, r1
lsls r1, r7, 16
asrs r1, 16
@ -6407,7 +6407,7 @@ _0815D52E:
lsls r1, r2, 17
cmp r1, 0
blt _0815D55A
ldr r4, =gUnknown_02038C28
ldr r4, =gScanlineEffectRegBuffers
ldr r7, [sp, 0x4]
lsls r0, r7, 16
asrs r0, 16
@ -6487,7 +6487,7 @@ _0815D5CC:
asrs r0, 16
cmp r0, 0xC
ble _0815D63C
ldr r1, =gUnknown_02039B28
ldr r1, =gScanlineEffect
movs r0, 0x3
strb r0, [r1, 0x15]
movs r0, 0

View File

@ -11000,8 +11000,8 @@ _0819486C:
movs r1, 0
strh r1, [r0, 0x8]
_08194878:
bl dp12_8087EA4
ldr r0, =gUnknown_02038C28
bl ScanlineEffect_Clear
ldr r0, =gScanlineEffectRegBuffers
ldr r2, =0x00001f0a
movs r4, 0xF0
lsls r4, 3
@ -11017,7 +11017,7 @@ _08194888:
bge _08194888
movs r5, 0x5B
ldr r3, =gUnknown_0860CF44
ldr r0, =gUnknown_02038C28
ldr r0, =gScanlineEffectRegBuffers
ldr r2, =0x00001f09
ldr r4, =0x00000836
adds r1, r0, r4
@ -11033,7 +11033,7 @@ _081948A4:
ldr r0, [r3]
ldr r1, [r3, 0x4]
ldr r2, [r3, 0x8]
bl sub_80BA038
bl ScanlineEffect_SetParams
mov r0, r8
bl DestroyTask
_081948C2:
@ -11513,7 +11513,7 @@ sub_8194CE4: @ 8194CE4
bl LoadOam
bl ProcessSpriteCopyRequests
bl TransferPlttBuffer
bl sub_80BA0A8
bl ScanlineEffect_InitHBlankDmaTransfer
pop {r0}
bx r0
.pool

View File

@ -1808,7 +1808,7 @@ _080B32E0:
_080B32F8:
movs r0, 0x1
movs r1, 0
bl fade_screen
bl FadeScreen
ldr r1, =gLinkType
ldr r2, =0x00002211
adds r0, r2, 0
@ -1921,7 +1921,7 @@ _080B33E8:
_080B3408:
movs r0, 0x1
movs r1, 0
bl fade_screen
bl FadeScreen
ldr r0, =gLinkType
ldr r2, =0x00002211
adds r1, r2, 0
@ -2399,7 +2399,7 @@ _080B382E:
bl ScriptContext2_Enable
movs r0, 0x1
movs r1, 0
bl fade_screen
bl FadeScreen
bl sub_8009FAC
b _080B3864
_080B3840:
@ -2470,7 +2470,7 @@ _080B38C6:
bl ScriptContext2_Enable
movs r0, 0x1
movs r1, 0
bl fade_screen
bl FadeScreen
bl Rfu_set_zero
b _080B38FC
_080B38D8:

View File

@ -563,7 +563,7 @@ _080D7B4E:
bl sub_80D779C
bl sub_80D77E4
bl sub_80D7678
bl dp12_8087EA4
bl ScanlineEffect_Clear
bl ResetPaletteFade
ldr r2, =gPaletteFade
ldrb r0, [r2, 0x8]
@ -1367,7 +1367,7 @@ vblank_cb_battle: @ 80D827C
bl TransferPlttBuffer
bl LoadOam
bl ProcessSpriteCopyRequests
bl sub_80BA0A8
bl ScanlineEffect_InitHBlankDmaTransfer
pop {r0}
bx r0
.pool

View File

@ -344,7 +344,7 @@ sub_80F5B00: @ 80F5B00
bl SetVBlankCallback
bl sub_80F7DF4
bl sub_80F57C4
bl dp12_8087EA4
bl ScanlineEffect_Clear
bl ResetPaletteFade
bl ResetSpriteData
bl ResetTasks
@ -492,7 +492,7 @@ sub_80F5C24: @ 80F5C24
bl LoadOam
bl ProcessSpriteCopyRequests
bl TransferPlttBuffer
bl sub_80BA0A8
bl ScanlineEffect_InitHBlankDmaTransfer
pop {r0}
bx r0
.pool

View File

@ -652,7 +652,7 @@ sub_811A7E4: @ 811A7E4
_0811A804:
movs r0, 0x1
movs r1, 0
bl fade_screen
bl FadeScreen
b _0811A840
_0811A80E:
ldr r0, =gPaletteFade

View File

@ -1625,8 +1625,8 @@ _080ABCBC:
.pool
thumb_func_end sub_80ABC7C
thumb_func_start fade_screen
fade_screen: @ 80ABCD0
thumb_func_start FadeScreen
FadeScreen: @ 80ABCD0
push {r4,r5,lr}
sub sp, 0x4
lsls r0, 24
@ -1762,7 +1762,7 @@ _080ABDE4:
pop {r0}
bx r0
.pool
thumb_func_end fade_screen
thumb_func_end FadeScreen
thumb_func_start sub_80ABDFC
sub_80ABDFC: @ 80ABDFC
@ -2472,15 +2472,15 @@ _080AC3B6:
bx r0
thumb_func_end play_some_sound
thumb_func_start sub_80AC3BC
sub_80AC3BC: @ 80AC3BC
thumb_func_start IsWeatherChangeComplete
IsWeatherChangeComplete: @ 80AC3BC
ldr r0, =gUnknown_02038454
ldr r1, =0x000006d3
adds r0, r1
ldrb r0, [r0]
bx lr
.pool
thumb_func_end sub_80AC3BC
thumb_func_end IsWeatherChangeComplete
thumb_func_start sub_80AC3D0
sub_80AC3D0: @ 80AC3D0
@ -7537,8 +7537,8 @@ GetSav1Weather: @ 80AEDAC
.pool
thumb_func_end GetSav1Weather
thumb_func_start sub_80AEDBC
sub_80AEDBC: @ 80AEDBC
thumb_func_start SetSav1WeatherFromCurrMapHeader
SetSav1WeatherFromCurrMapHeader: @ 80AEDBC
push {r4,r5,lr}
ldr r4, =gSaveBlock1Ptr
ldr r0, [r4]
@ -7559,7 +7559,7 @@ sub_80AEDBC: @ 80AEDBC
pop {r0}
bx r0
.pool
thumb_func_end sub_80AEDBC
thumb_func_end SetSav1WeatherFromCurrMapHeader
thumb_func_start SetWeather
SetWeather: @ 80AEDF0
@ -7872,13 +7872,13 @@ _080AF06A:
bl palette_bg_faded_fill_black
movs r0, 0
movs r1, 0
bl fade_screen
bl FadeScreen
b _080AF084
_080AF078:
bl palette_bg_faded_fill_white
movs r0, 0x2
movs r1, 0
bl fade_screen
bl FadeScreen
_080AF084:
pop {r4}
pop {r0}
@ -7891,7 +7891,7 @@ sub_80AF08C: @ 80AF08C
bl palette_bg_faded_fill_white
movs r0, 0x2
movs r1, 0x8
bl fade_screen
bl FadeScreen
pop {r0}
bx r0
thumb_func_end sub_80AF08C
@ -7902,7 +7902,7 @@ pal_fill_black: @ 80AF0A0
bl palette_bg_faded_fill_black
movs r0, 0
movs r1, 0
bl fade_screen
bl FadeScreen
pop {r0}
bx r0
thumb_func_end pal_fill_black
@ -7928,12 +7928,12 @@ sub_80AF0B4: @ 80AF0B4
_080AF0DA:
movs r0, 0x1
movs r1, 0
bl fade_screen
bl FadeScreen
b _080AF0EC
_080AF0E4:
movs r0, 0x3
movs r1, 0
bl fade_screen
bl FadeScreen
_080AF0EC:
pop {r4}
pop {r0}
@ -8761,7 +8761,7 @@ sub_80AF79C: @ 80AF79C
bl music_something
movs r0, 0x3
movs r1, 0x8
bl fade_screen
bl FadeScreen
bl play_some_sound
ldr r0, =gFieldCallback
ldr r1, =sub_80AF3B0
@ -8990,7 +8990,7 @@ _080AF99A:
bl sub_8009FAC
movs r0, 0x1
movs r1, 0
bl fade_screen
bl FadeScreen
bl music_something
movs r0, 0x9
bl PlaySE
@ -9572,12 +9572,12 @@ _080AFE30:
beq _080AFEBC
b _080AFEC6
_080AFE36:
ldr r0, =gUnknown_02039B28
ldr r0, =gScanlineEffect
ldrb r1, [r0, 0x14]
lsls r0, r1, 4
subs r0, r1
lsls r0, 7
ldr r1, =gUnknown_02038C28
ldr r1, =gScanlineEffectRegBuffers
adds r0, r1
movs r2, 0x2
ldrsh r1, [r4, r2]
@ -9591,12 +9591,12 @@ _080AFE36:
b _080AFEC6
.pool
_080AFE64:
ldr r0, =gUnknown_02039B28
ldr r0, =gScanlineEffect
ldrb r1, [r0, 0x14]
lsls r0, r1, 4
subs r0, r1
lsls r0, 7
ldr r1, =gUnknown_02038C28
ldr r1, =gScanlineEffectRegBuffers
adds r0, r1
movs r6, 0x2
ldrsh r1, [r4, r6]
@ -9631,7 +9631,7 @@ _080AFEB4:
bl DestroyTask
b _080AFEC6
_080AFEBC:
bl dp12_8087EA4
bl ScanlineEffect_Clear
adds r0, r5, 0
bl DestroyTask
_080AFEC6:
@ -9665,12 +9665,12 @@ _080AFEF4:
beq _080AFF80
b _080AFF8A
_080AFEFA:
ldr r0, =gUnknown_02039B28
ldr r0, =gScanlineEffect
ldrb r1, [r0, 0x14]
lsls r0, r1, 4
subs r0, r1
lsls r0, 7
ldr r1, =gUnknown_02038C28
ldr r1, =gScanlineEffectRegBuffers
adds r0, r1
movs r2, 0x2
ldrsh r1, [r4, r2]
@ -9684,12 +9684,12 @@ _080AFEFA:
b _080AFF8A
.pool
_080AFF28:
ldr r0, =gUnknown_02039B28
ldr r0, =gScanlineEffect
ldrb r1, [r0, 0x14]
lsls r0, r1, 4
subs r0, r1
lsls r0, 7
ldr r1, =gUnknown_02038C28
ldr r1, =gScanlineEffectRegBuffers
adds r0, r1
movs r6, 0x2
ldrsh r1, [r4, r6]
@ -9724,7 +9724,7 @@ _080AFF78:
bl DestroyTask
b _080AFF8A
_080AFF80:
bl dp12_8087EA4
bl ScanlineEffect_Clear
adds r0, r5, 0
bl DestroyTask
_080AFF8A:
@ -9914,7 +9914,7 @@ sub_80B00E8: @ 80B00E8
lsrs r0, 24
cmp r0, 0
beq _080B0116
ldr r4, =gUnknown_02038C28
ldr r4, =gScanlineEffectRegBuffers
ldr r1, =gUnknown_0854FE64
lsls r0, 1
adds r0, r1
@ -9940,7 +9940,7 @@ _080B0116:
thumb_func_start door_upload_tiles
door_upload_tiles: @ 80B0124
push {r4,lr}
ldr r4, =gUnknown_02038C28
ldr r4, =gScanlineEffectRegBuffers
ldr r0, =gSaveBlock2Ptr
ldr r0, [r0]
ldr r1, =0x00000e68
@ -10261,7 +10261,7 @@ _080B0368:
bl sub_8199C30
movs r0, 0
bl schedule_bg_copy_tilemap_to_vram
ldr r4, =gUnknown_02038C28
ldr r4, =gScanlineEffectRegBuffers
movs r2, 0x4
ldrsh r1, [r5, r2]
movs r0, 0x6
@ -10280,7 +10280,7 @@ _080B0368:
ldr r0, [r2]
ldr r1, [r2, 0x4]
ldr r2, [r2, 0x8]
bl sub_80BA038
bl ScanlineEffect_SetParams
movs r0, 0x1
strh r0, [r5]
b _080B052C

View File

@ -11,7 +11,7 @@ sub_816CBE8: @ 816CBE8
bl LoadOam
bl ProcessSpriteCopyRequests
bl TransferPlttBuffer
bl sub_80BA0A8
bl ScanlineEffect_InitHBlankDmaTransfer
pop {r0}
bx r0
thumb_func_end sub_816CBE8
@ -2124,7 +2124,7 @@ task_intro_17: @ 816DEEC
movs r1, 0xA0
movs r2, 0x4
movs r3, 0x4
bl sub_80BA384
bl ScanlineEffect_InitWave
add sp, 0xC
pop {r0}
bx r0
@ -2411,7 +2411,7 @@ _0816E156:
adds r0, r1
ldr r1, =task_intro_19
str r1, [r0]
ldr r1, =gUnknown_02039B28
ldr r1, =gScanlineEffect
movs r0, 0x3
strb r0, [r1, 0x15]
_0816E176:
@ -2623,7 +2623,7 @@ task_intro_19: @ 816E2A0
movs r1, 0xA0
movs r2, 0x4
movs r3, 0x4
bl sub_80BA384
bl ScanlineEffect_InitWave
add sp, 0xC
pop {r4}
pop {r0}
@ -3038,7 +3038,7 @@ _0816E69C:
adds r0, r1
ldr r1, =task_intro_21
str r1, [r0]
ldr r1, =gUnknown_02039B28
ldr r1, =gScanlineEffect
movs r0, 0x3
strb r0, [r1, 0x15]
_0816E6BC:

File diff suppressed because it is too large Load Diff

View File

@ -21684,7 +21684,7 @@ _080148CC:
bne _080149B2
movs r0, 0x1
movs r1, 0
bl fade_screen
bl FadeScreen
movs r0, 0x2
strh r0, [r7]
b _080149B2
@ -39837,7 +39837,7 @@ sub_801DF20: @ 801DF20
bl TransferPlttBuffer
bl LoadOam
bl ProcessSpriteCopyRequests
bl sub_80BA0A8
bl ScanlineEffect_InitHBlankDmaTransfer
pop {r0}
bx r0
thumb_func_end sub_801DF20
@ -42568,7 +42568,7 @@ sub_801F544: @ 801F544
str r0, [r4]
_0801F55A:
bl FreeAllWindowBuffers
ldr r1, =gUnknown_02039B28
ldr r1, =gScanlineEffect
movs r0, 0x3
strb r0, [r1, 0x15]
pop {r4}
@ -44875,13 +44875,13 @@ sub_8020770: @ 8020770
strh r1, [r0, 0x20]
str r1, [sp, 0xC]
add r0, sp, 0xC
ldr r1, =gUnknown_02038C28
ldr r1, =gScanlineEffectRegBuffers
ldr r2, =0x010003c0
bl CpuFastSet
ldr r0, [sp]
ldr r1, [sp, 0x4]
ldr r2, [sp, 0x8]
bl sub_80BA038
bl ScanlineEffect_SetParams
add sp, 0x10
pop {r0}
bx r0
@ -44896,12 +44896,12 @@ sub_80207C0: @ 80207C0
lsrs r0, 16
mov r1, sp
strh r0, [r1]
ldr r5, =gUnknown_02039B28
ldr r5, =gScanlineEffect
ldrb r0, [r5, 0x14]
lsls r1, r0, 4
subs r1, r0
lsls r1, 7
ldr r4, =gUnknown_02038C28
ldr r4, =gScanlineEffectRegBuffers
adds r1, r4
ldr r2, =0x01000090
mov r0, sp
@ -44939,7 +44939,7 @@ sub_8020818: @ 8020818
lsrs r4, 16
mov r0, sp
strh r4, [r0]
ldr r5, =gUnknown_02038C28
ldr r5, =gScanlineEffectRegBuffers
ldr r0, =0x01000090
mov r9, r0
mov r0, sp

View File

@ -1,10 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
.align 2, 0 @ Don't pad with nop.

View File

@ -1383,7 +1383,7 @@ _080850C8:
adds r1, r5, 0
bl TryUpdateRandomTrainerRematches
bl DoTimeBasedEvents
bl sub_80AEDBC
bl SetSav1WeatherFromCurrMapHeader
bl sub_8085B2C
bl update_sav1_flash_used_on_map
bl Overworld_ClearSavedMusic
@ -1483,7 +1483,7 @@ _080851A2:
beq _080851EE
bl DoTimeBasedEvents
_080851EE:
bl sub_80AEDBC
bl SetSav1WeatherFromCurrMapHeader
bl sub_8085B2C
cmp r5, 0
beq _08085200
@ -3637,7 +3637,7 @@ VBlankCB_Field: @ 8086390
push {lr}
bl LoadOam
bl ProcessSpriteCopyRequests
bl sub_80BA0A8
bl ScanlineEffect_InitHBlankDmaTransfer
bl FieldUpdateBgTilemapScroll
bl TransferPlttBuffer
bl TransferTilesetAnimsBuffer
@ -3657,7 +3657,7 @@ sub_80863B0: @ 80863B0
ldr r0, [r2]
ldr r1, [r2, 0x4]
ldr r2, [r2, 0x8]
bl sub_80BA038
bl ScanlineEffect_SetParams
b _080863F0
.pool
_080863D4:
@ -3671,7 +3671,7 @@ _080863D4:
ldr r0, [r2]
ldr r1, [r2, 0x4]
ldr r2, [r2, 0x8]
bl sub_80BA038
bl ScanlineEffect_SetParams
_080863F0:
pop {r0}
bx r0
@ -4294,7 +4294,7 @@ sub_8086988: @ 8086988
bl ResetTasks
bl ResetSpriteData
bl ResetPaletteFade
bl dp12_8087EA4
bl ScanlineEffect_Clear
bl dp13_810BB8C
bl ResetCameraUpdateInfo
bl InstallCameraPanAheadCallback

View File

@ -17171,7 +17171,7 @@ sub_81B9404: @ 81B9404
bl ScriptContext2_Enable
movs r0, 0x1
movs r1, 0
bl fade_screen
bl FadeScreen
ldr r0, =sub_81B9424
movs r1, 0xA
bl CreateTask
@ -17247,7 +17247,7 @@ sub_81B94B0: @ 81B94B0
bl ScriptContext2_Enable
movs r0, 0x1
movs r1, 0
bl fade_screen
bl FadeScreen
ldr r0, =sub_81B94D0
movs r1, 0xA
bl CreateTask
@ -17297,7 +17297,7 @@ sub_81B951C: @ 81B951C
bl ScriptContext2_Enable
movs r0, 0x1
movs r1, 0
bl fade_screen
bl FadeScreen
ldr r0, =sub_81B953C
movs r1, 0xA
bl CreateTask
@ -17418,7 +17418,7 @@ sub_81B9620: @ 81B9620
bl ScriptContext2_Enable
movs r0, 0x1
movs r1, 0
bl fade_screen
bl FadeScreen
ldr r0, =sub_81B9640
movs r1, 0xA
bl CreateTask

View File

@ -552,7 +552,7 @@ sub_816B2C8: @ 816B2C8
str r0, [r1]
movs r0, 0x1
movs r1, 0
bl fade_screen
bl FadeScreen
pop {r0}
bx r0
.pool
@ -1221,7 +1221,7 @@ sub_816B878: @ 816B878
lsrs r4, 24
movs r0, 0x1
movs r1, 0
bl fade_screen
bl FadeScreen
ldr r1, =gTasks
lsls r0, r4, 2
adds r0, r4
@ -1494,7 +1494,7 @@ sub_816BABC: @ 816BABC
_0816BAD4:
movs r0, 0x1
movs r1, 0
bl fade_screen
bl FadeScreen
ldr r0, =gTasks
lsls r1, r4, 2
adds r1, r4

File diff suppressed because it is too large Load Diff

View File

@ -406,7 +406,7 @@ _080C7428:
_080C745C:
movs r0, 0x1
movs r1, 0
bl fade_screen
bl FadeScreen
movs r0, 0x4
strh r0, [r5, 0x8]
b _080C756A

View File

@ -2049,7 +2049,7 @@ sub_81C4F24: @ 81C4F24
bl ScriptContext2_Enable
movs r0, 0x1
movs r1, 0
bl fade_screen
bl FadeScreen
ldr r0, =sub_81C4F44
movs r1, 0xA
bl CreateTask

View File

@ -44,7 +44,7 @@ sub_81C72A4: @ 81C72A4
bl SetMainCallback2
movs r0, 0x1
movs r1, 0
bl fade_screen
bl FadeScreen
pop {r0}
bx r0
.pool
@ -7068,7 +7068,7 @@ sub_81CA914: @ 81CA914
bl TransferPlttBuffer
bl LoadOam
bl ProcessSpriteCopyRequests
bl sub_80BA0A8
bl ScanlineEffect_InitHBlankDmaTransfer
pop {r0}
bx r0
thumb_func_end sub_81CA914
@ -7101,7 +7101,7 @@ titlescreen_0: @ 81CA92C
ldr r0, [r2]
ldr r1, [r2, 0x4]
ldr r2, [r2, 0x8]
bl sub_80BA038
bl ScanlineEffect_SetParams
ldr r0, =sub_81CA914
bl c3args_set_0toR1_1to0
ldr r0, =sub_81CA9EC
@ -7220,7 +7220,7 @@ sub_81CAA3C: @ 81CAA3C
mov r0, sp
movs r6, 0
strh r6, [r0]
ldr r5, =gUnknown_02038C28
ldr r5, =gScanlineEffectRegBuffers
ldr r0, =0x010000a0
mov r8, r0
mov r0, sp
@ -15647,7 +15647,7 @@ sub_81CEE44: @ 81CEE44
bl TransferPlttBuffer
adds r0, r4, 0
bl sub_81D2108
bl sub_80BA0A8
bl ScanlineEffect_InitHBlankDmaTransfer
pop {r4}
pop {r0}
bx r0
@ -22318,7 +22318,7 @@ sub_81D20BC: @ 81D20BC
b _081D20FA
.pool
_081D20D4:
bl dp12_8087EA4
bl ScanlineEffect_Clear
ldrb r0, [r4]
adds r0, 0x1
strb r0, [r4]
@ -22332,7 +22332,7 @@ _081D20E2:
ldr r0, [sp]
ldr r1, [sp, 0x4]
ldr r2, [sp, 0x8]
bl sub_80BA038
bl ScanlineEffect_SetParams
ldrb r0, [r4]
adds r0, 0x1
strb r0, [r4]
@ -22366,7 +22366,7 @@ sub_81D2108: @ 81D2108
adds r0, r6, 0
bl sub_81D2634
movs r7, 0
ldr r5, =gUnknown_02038C28
ldr r5, =gScanlineEffectRegBuffers
mov r12, r5
movs r0, 0xF0
lsls r0, 3

View File

@ -1058,7 +1058,7 @@ _081D6FC8:
sub_81D6FD0: @ 81D6FD0
push {lr}
bl sub_81D67EC
bl sub_80BA0A8
bl ScanlineEffect_InitHBlankDmaTransfer
pop {r0}
bx r0
thumb_func_end sub_81D6FD0
@ -1183,12 +1183,12 @@ sub_81D7134: @ 81D7134
lsls r6, r1, 3
ldr r7, =gTasks + 0x8
adds r5, r6, r7
bl dp12_8087EA4
bl ScanlineEffect_Clear
bl sub_81D6FE0
bl sub_81D706C
movs r4, 0
str r4, [sp, 0x4]
ldr r1, =gUnknown_02038C28
ldr r1, =gScanlineEffectRegBuffers
ldr r2, =0x010003c0
add r0, sp, 0x4
bl CpuFastSet
@ -1196,7 +1196,7 @@ sub_81D7134: @ 81D7134
ldr r0, [r2]
ldr r1, [r2, 0x4]
ldr r2, [r2, 0x8]
bl sub_80BA038
bl ScanlineEffect_SetParams
strh r4, [r5]
ldr r0, =sub_81D7228
movs r1, 0
@ -1278,7 +1278,7 @@ sub_81D7228: @ 81D7228
adds r3, r1, r0
movs r1, 0x18
ldr r7, =gUnknown_0203CF60
ldr r4, =gUnknown_02038C28
ldr r4, =gScanlineEffectRegBuffers
movs r0, 0xF0
lsls r0, 3
adds r5, r4, r0

View File

@ -888,7 +888,7 @@ _0809EFCA:
bl ResetOamRange
bl LoadOam
bl ScanlineEffect_Stop
bl dp12_8087EA4
bl ScanlineEffect_Clear
bl ResetSpriteData
bl ResetTasks
bl ResetPaletteFade

View File

@ -188,7 +188,7 @@ HandleShopMenuBuy: @ 80DFBD0
str r0, [r1]
movs r0, 0x1
movs r1, 0
bl fade_screen
bl FadeScreen
pop {r4}
pop {r0}
bx r0
@ -216,7 +216,7 @@ HandleShopMenuSell: @ 80DFC0C
str r0, [r1]
movs r0, 0x1
movs r1, 0
bl fade_screen
bl FadeScreen
pop {r4}
pop {r0}
bx r0

View File

@ -449,7 +449,7 @@ _0809FB34:
beq _0809FBA0
movs r0, 0x1
movs r1, 0
bl fade_screen
bl FadeScreen
b _0809FBA0
.pool
_0809FB98:
@ -1561,7 +1561,7 @@ _080A0490:
bl ResetSpriteData
bl ResetTasks
bl ResetPaletteFade
bl dp12_8087EA4
bl ScanlineEffect_Clear
b _080A04FC
_080A04A2:
movs r0, 0

View File

@ -1,225 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start GetMirageRnd
GetMirageRnd: @ 8137890
push {r4,lr}
ldr r0, =0x00004024
bl VarGet
adds r4, r0, 0
lsls r4, 16
lsrs r4, 16
ldr r0, =0x00004025
bl VarGet
lsls r0, 16
lsrs r0, 16
lsls r4, 16
orrs r4, r0
adds r0, r4, 0
pop {r4}
pop {r1}
bx r1
.pool
thumb_func_end GetMirageRnd
thumb_func_start SetMirageRnd
SetMirageRnd: @ 81378BC
push {r4,lr}
adds r4, r0, 0
ldr r0, =0x00004024
lsrs r1, r4, 16
bl VarSet
ldr r0, =0x00004025
lsls r4, 16
lsrs r4, 16
adds r1, r4, 0
bl VarSet
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end SetMirageRnd
thumb_func_start InitMirageRnd
InitMirageRnd: @ 81378E4
push {r4,lr}
bl Random
adds r4, r0, 0
bl Random
lsls r4, 16
lsls r0, 16
lsrs r0, 16
orrs r4, r0
adds r0, r4, 0
bl SetMirageRnd
pop {r4}
pop {r0}
bx r0
thumb_func_end InitMirageRnd
thumb_func_start UpdateMirageRnd
UpdateMirageRnd: @ 8137904
push {r4,lr}
lsls r0, 16
lsrs r4, r0, 16
bl GetMirageRnd
adds r1, r0, 0
cmp r4, 0
beq _08137928
ldr r3, =0x41c64e6d
ldr r2, =0x00003039
_08137918:
adds r0, r1, 0
muls r0, r3
adds r1, r0, r2
subs r0, r4, 0x1
lsls r0, 16
lsrs r4, r0, 16
cmp r4, 0
bne _08137918
_08137928:
adds r0, r1, 0
bl SetMirageRnd
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end UpdateMirageRnd
thumb_func_start IsMirageIslandPresent
IsMirageIslandPresent: @ 813793C
push {r4-r6,lr}
bl GetMirageRnd
lsrs r6, r0, 16
movs r5, 0
_08137946:
movs r0, 0x64
adds r1, r5, 0
muls r1, r0
ldr r0, =gPlayerParty
adds r4, r1, r0
adds r0, r4, 0
movs r1, 0xB
bl GetMonData
cmp r0, 0
beq _08137978
adds r0, r4, 0
movs r1, 0
bl GetMonData
ldr r1, =0x0000ffff
ands r1, r0
cmp r1, r6
bne _08137978
movs r0, 0x1
b _08137980
.pool
_08137978:
adds r5, 0x1
cmp r5, 0x5
ble _08137946
movs r0, 0
_08137980:
pop {r4-r6}
pop {r1}
bx r1
thumb_func_end IsMirageIslandPresent
thumb_func_start UpdateShoalTideFlag
UpdateShoalTideFlag: @ 8137988
push {lr}
bl get_map_light_from_warp0
lsls r0, 24
lsrs r0, 24
bl is_light_level_1_2_3_5_or_6
lsls r0, 24
cmp r0, 0
beq _081379CE
bl RtcCalcLocalTime
ldr r1, =gUnknown_085B2B44
ldr r0, =gLocalTime
ldrb r0, [r0, 0x2]
lsls r0, 24
asrs r0, 24
adds r0, r1
ldrb r0, [r0]
cmp r0, 0
beq _081379C8
ldr r0, =0x0000089a
bl FlagSet
b _081379CE
.pool
_081379C8:
ldr r0, =0x0000089a
bl FlagClear
_081379CE:
pop {r0}
bx r0
.pool
thumb_func_end UpdateShoalTideFlag
thumb_func_start Task_WaitWeather
Task_WaitWeather: @ 81379D8
push {r4,lr}
lsls r0, 24
lsrs r4, r0, 24
bl sub_80AC3BC
lsls r0, 24
cmp r0, 0
beq _081379F2
bl EnableBothScriptContexts
adds r0, r4, 0
bl DestroyTask
_081379F2:
pop {r4}
pop {r0}
bx r0
thumb_func_end Task_WaitWeather
thumb_func_start WaitWeather
WaitWeather: @ 81379F8
push {lr}
ldr r0, =Task_WaitWeather
movs r1, 0x50
bl CreateTask
pop {r0}
bx r0
.pool
thumb_func_end WaitWeather
thumb_func_start InitBirchState
InitBirchState: @ 8137A0C
push {lr}
ldr r0, =0x00004049
bl GetVarPointer
movs r1, 0
strh r1, [r0]
pop {r0}
bx r0
.pool
thumb_func_end InitBirchState
thumb_func_start UpdateBirchState
UpdateBirchState: @ 8137A20
push {r4,r5,lr}
adds r4, r0, 0
lsls r4, 16
lsrs r4, 16
ldr r0, =0x00004049
bl GetVarPointer
adds r5, r0, 0
ldrh r0, [r5]
adds r4, r0
strh r4, [r5]
ldrh r0, [r5]
movs r1, 0x7
bl __umodsi3
strh r0, [r5]
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end UpdateBirchState

View File

@ -464,7 +464,7 @@ _080AA766:
@ void title_screen_vblank_callback()
title_screen_vblank_callback: @ 80AA780
push {lr}
bl sub_80BA0A8
bl ScanlineEffect_InitHBlankDmaTransfer
bl LoadOam
bl ProcessSpriteCopyRequests
bl TransferPlttBuffer
@ -779,7 +779,7 @@ _080AAAF0:
movs r1, 0xA0
movs r2, 0x4
movs r3, 0x4
bl sub_80BA384
bl ScanlineEffect_InitWave
ldr r0, =c2_title_screen_2
bl SetMainCallback2
_080AAB1E:

View File

@ -18,7 +18,7 @@ sub_80C2690: @ 80C2690
cmp r0, 0
beq _080C26C0
ldr r1, =0x040000d4
ldr r0, =gUnknown_02038C28
ldr r0, =gScanlineEffectRegBuffers
str r0, [r1]
movs r2, 0xF0
lsls r2, 3
@ -40,7 +40,7 @@ sub_80C26D4: @ 80C26D4
ldrh r3, [r4]
movs r0, 0
strh r0, [r4]
ldr r1, =gUnknown_02038C28
ldr r1, =gScanlineEffectRegBuffers
ldr r0, =0x04000006
ldrh r2, [r0]
movs r0, 0xFF
@ -3977,9 +3977,9 @@ sub_80C4998: @ 80C4998
movs r0, 0x3
bl HideBg
bl ScanlineEffect_Stop
bl dp12_8087EA4
bl ScanlineEffect_Clear
movs r1, 0
ldr r0, =gUnknown_02038C28
ldr r0, =gScanlineEffectRegBuffers
movs r2, 0
movs r3, 0xF0
lsls r3, 3
@ -4066,7 +4066,7 @@ _080C4A0E:
movs r2, 0
cmp r2, r7
bcs _080C4A78
ldr r3, =gUnknown_02038C28
ldr r3, =gScanlineEffectRegBuffers
_080C4A60:
lsls r0, r2, 16
asrs r0, 16
@ -4091,7 +4091,7 @@ _080C4A78:
lsrs r7, r4, 16
cmp r1, r0
bge _080C4AB0
ldr r0, =gUnknown_02038C28
ldr r0, =gScanlineEffectRegBuffers
mov r12, r0
adds r4, r3, 0
_080C4A92:
@ -4116,7 +4116,7 @@ _080C4AB0:
asrs r0, r1, 16
cmp r0, 0x9F
bgt _080C4ACE
ldr r2, =gUnknown_02038C28
ldr r2, =gScanlineEffectRegBuffers
_080C4ABC:
asrs r0, r1, 16
lsls r1, r0, 1
@ -4392,7 +4392,7 @@ _080C4CB6:
movs r2, 0
cmp r2, r7
bcs _080C4D20
ldr r3, =gUnknown_02038C28
ldr r3, =gScanlineEffectRegBuffers
_080C4D08:
lsls r0, r2, 16
asrs r0, 16
@ -4417,7 +4417,7 @@ _080C4D20:
lsrs r7, r4, 16
cmp r1, r0
bge _080C4D56
ldr r0, =gUnknown_02038C28
ldr r0, =gScanlineEffectRegBuffers
mov r12, r0
adds r4, r3, 0
_080C4D3A:
@ -4441,7 +4441,7 @@ _080C4D56:
asrs r0, r1, 16
cmp r0, 0x9F
bgt _080C4D74
ldr r2, =gUnknown_02038C28
ldr r2, =gScanlineEffectRegBuffers
_080C4D62:
asrs r0, r1, 16
lsls r1, r0, 1

View File

@ -1,593 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start ScanlineEffect_Stop
ScanlineEffect_Stop: @ 80B9FB8
push {r4,lr}
ldr r4, =gUnknown_02039B28
movs r0, 0
strb r0, [r4, 0x15]
ldr r1, =0x040000b0
ldrh r2, [r1, 0xA]
ldr r0, =0x0000c5ff
ands r0, r2
strh r0, [r1, 0xA]
ldrh r2, [r1, 0xA]
ldr r0, =0x00007fff
ands r0, r2
strh r0, [r1, 0xA]
ldrh r0, [r1, 0xA]
ldrb r0, [r4, 0x18]
cmp r0, 0xFF
beq _080B9FE2
bl DestroyTask
movs r0, 0xFF
strb r0, [r4, 0x18]
_080B9FE2:
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end ScanlineEffect_Stop
thumb_func_start dp12_8087EA4
dp12_8087EA4: @ 80B9FF8
push {r4,lr}
sub sp, 0x4
mov r0, sp
movs r4, 0
strh r4, [r0]
ldr r1, =gUnknown_02038C28
ldr r2, =0x01000780
bl CpuSet
ldr r0, =gUnknown_02039B28
movs r1, 0
str r1, [r0]
str r1, [r0, 0x4]
str r1, [r0, 0x8]
str r1, [r0, 0xC]
strb r4, [r0, 0x14]
strb r4, [r0, 0x15]
strb r4, [r0, 0x16]
strb r4, [r0, 0x17]
movs r1, 0xFF
strb r1, [r0, 0x18]
add sp, 0x4
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end dp12_8087EA4
thumb_func_start sub_80BA038
sub_80BA038: @ 80BA038
push {lr}
sub sp, 0xC
str r0, [sp]
str r1, [sp, 0x4]
str r2, [sp, 0x8]
ldr r0, =0xa2600001
cmp r1, r0
bne _080BA06C
ldr r0, =gUnknown_02039B28
ldr r1, =gUnknown_02038C2A
str r1, [r0]
movs r2, 0xF0
lsls r2, 3
adds r1, r2
str r1, [r0, 0x4]
ldr r1, =sub_80BA134
b _080BA07C
.pool
_080BA06C:
ldr r0, =gUnknown_02039B28
ldr r1, =gUnknown_02038C2C
str r1, [r0]
movs r2, 0xF0
lsls r2, 3
adds r1, r2
str r1, [r0, 0x4]
ldr r1, =sub_80BA154
_080BA07C:
str r1, [r0, 0x10]
adds r1, r0, 0
ldr r0, [sp, 0x4]
str r0, [r1, 0xC]
ldr r0, [sp]
str r0, [r1, 0x8]
mov r0, sp
ldrb r0, [r0, 0x8]
strb r0, [r1, 0x15]
mov r0, sp
ldrb r0, [r0, 0x9]
strb r0, [r1, 0x16]
strb r0, [r1, 0x17]
add sp, 0xC
pop {r0}
bx r0
.pool
thumb_func_end sub_80BA038
thumb_func_start sub_80BA0A8
sub_80BA0A8: @ 80BA0A8
push {r4,lr}
ldr r4, =gUnknown_02039B28
ldrb r0, [r4, 0x15]
cmp r0, 0
beq _080BA122
cmp r0, 0x3
bne _080BA0EC
movs r0, 0
strb r0, [r4, 0x15]
ldr r1, =0x040000b0
ldrh r2, [r1, 0xA]
ldr r0, =0x0000c5ff
ands r0, r2
strh r0, [r1, 0xA]
ldrh r2, [r1, 0xA]
ldr r0, =0x00007fff
ands r0, r2
strh r0, [r1, 0xA]
ldrh r0, [r1, 0xA]
ldr r1, =gUnknown_02039B44
movs r0, 0x1
strb r0, [r1]
b _080BA122
.pool
_080BA0EC:
ldr r1, =0x040000b0
ldrh r2, [r1, 0xA]
ldr r0, =0x0000c5ff
ands r0, r2
strh r0, [r1, 0xA]
ldrh r2, [r1, 0xA]
ldr r0, =0x00007fff
ands r0, r2
strh r0, [r1, 0xA]
ldrh r0, [r1, 0xA]
ldrb r0, [r4, 0x14]
lsls r0, 2
adds r0, r4
ldr r0, [r0]
str r0, [r1]
ldr r0, [r4, 0x8]
str r0, [r1, 0x4]
ldr r0, [r4, 0xC]
str r0, [r1, 0x8]
ldr r0, [r1, 0x8]
ldr r0, [r4, 0x10]
bl _call_via_r0
ldrb r0, [r4, 0x14]
movs r1, 0x1
eors r0, r1
strb r0, [r4, 0x14]
_080BA122:
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end sub_80BA0A8
thumb_func_start sub_80BA134
sub_80BA134: @ 80BA134
ldr r0, =gUnknown_02039B28
ldr r2, [r0, 0x8]
ldrb r1, [r0, 0x14]
lsls r0, r1, 4
subs r0, r1
lsls r0, 7
ldr r1, =gUnknown_02038C28
adds r0, r1
ldrh r0, [r0]
strh r0, [r2]
bx lr
.pool
thumb_func_end sub_80BA134
thumb_func_start sub_80BA154
sub_80BA154: @ 80BA154
ldr r0, =gUnknown_02039B28
ldr r2, [r0, 0x8]
ldrb r1, [r0, 0x14]
lsls r0, r1, 4
subs r0, r1
lsls r0, 7
ldr r1, =gUnknown_02038C28
adds r0, r1
ldr r0, [r0]
str r0, [r2]
bx lr
.pool
thumb_func_end sub_80BA154
thumb_func_start task00_for_dp12
task00_for_dp12: @ 80BA174
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
lsls r0, 24
lsrs r0, 24
mov r12, r0
movs r6, 0
ldr r0, =gUnknown_02039B44
ldrb r0, [r0]
cmp r0, 0
beq _080BA1A4
mov r0, r12
bl DestroyTask
ldr r1, =gUnknown_02039B28
movs r0, 0xFF
strb r0, [r1, 0x18]
b _080BA324
.pool
_080BA1A4:
ldr r1, =gTasks
mov r0, r12
lsls r2, r0, 2
adds r0, r2, r0
lsls r0, 3
adds r3, r0, r1
movs r4, 0x16
ldrsh r0, [r3, r4]
mov r10, r1
mov r9, r2
cmp r0, 0
beq _080BA250
movs r1, 0x14
ldrsh r0, [r3, r1]
cmp r0, 0xE
bhi _080BA250
lsls r0, 2
ldr r1, =_080BA1D8
adds r0, r1
ldr r0, [r0]
mov pc, r0
.pool
.align 2, 0
_080BA1D8:
.4byte _080BA214
.4byte _080BA250
.4byte _080BA21C
.4byte _080BA250
.4byte _080BA224
.4byte _080BA250
.4byte _080BA22C
.4byte _080BA250
.4byte _080BA234
.4byte _080BA250
.4byte _080BA23C
.4byte _080BA250
.4byte _080BA244
.4byte _080BA250
.4byte _080BA24C
_080BA214:
ldr r0, =gBattle_BG0_X
b _080BA24E
.pool
_080BA21C:
ldr r0, =gBattle_BG0_Y
b _080BA24E
.pool
_080BA224:
ldr r0, =gBattle_BG1_X
b _080BA24E
.pool
_080BA22C:
ldr r0, =gBattle_BG1_Y
b _080BA24E
.pool
_080BA234:
ldr r0, =gBattle_BG2_X
b _080BA24E
.pool
_080BA23C:
ldr r0, =gBattle_BG2_Y
b _080BA24E
.pool
_080BA244:
ldr r0, =gBattle_BG3_X
b _080BA24E
.pool
_080BA24C:
ldr r0, =gBattle_BG3_Y
_080BA24E:
ldrh r6, [r0]
_080BA250:
mov r0, r9
add r0, r12
lsls r0, 3
mov r2, r10
adds r1, r0, r2
ldrh r2, [r1, 0x10]
movs r3, 0x10
ldrsh r0, [r1, r3]
cmp r0, 0
beq _080BA2BC
subs r0, r2, 0x1
strh r0, [r1, 0x10]
movs r4, 0xE
ldrsh r0, [r1, r4]
movs r3, 0xA0
lsls r3, 1
adds r2, r0, r3
movs r4, 0x8
ldrsh r3, [r1, r4]
movs r4, 0xA
ldrsh r0, [r1, r4]
cmp r3, r0
bge _080BA324
ldr r5, =gUnknown_02038C28
ldr r0, =gUnknown_02039B28
mov r8, r0
adds r7, r1, 0
lsls r0, r2, 1
adds r4, r0, r5
_080BA28A:
lsls r2, r3, 1
mov r0, r8
ldrb r1, [r0, 0x14]
lsls r0, r1, 4
subs r0, r1
lsls r0, 7
adds r2, r0
adds r2, r5
ldrh r0, [r4]
adds r0, r6
strh r0, [r2]
adds r4, 0x2
adds r3, 0x1
movs r1, 0xA
ldrsh r0, [r7, r1]
cmp r3, r0
blt _080BA28A
b _080BA324
.pool
_080BA2BC:
ldrh r0, [r1, 0x12]
strh r0, [r1, 0x10]
movs r2, 0xE
ldrsh r0, [r1, r2]
movs r3, 0xA0
lsls r3, 1
adds r2, r0, r3
movs r4, 0x8
ldrsh r3, [r1, r4]
movs r4, 0xA
ldrsh r0, [r1, r4]
cmp r3, r0
bge _080BA304
ldr r5, =gUnknown_02038C28
adds r7, r1, 0
lsls r0, r2, 1
adds r4, r0, r5
ldr r0, =gUnknown_02039B28
mov r8, r0
_080BA2E2:
lsls r2, r3, 1
mov r0, r8
ldrb r1, [r0, 0x14]
lsls r0, r1, 4
subs r0, r1
lsls r0, 7
adds r2, r0
adds r2, r5
ldrh r0, [r4]
adds r0, r6
strh r0, [r2]
adds r4, 0x2
adds r3, 0x1
movs r1, 0xA
ldrsh r0, [r7, r1]
cmp r3, r0
blt _080BA2E2
_080BA304:
mov r0, r9
add r0, r12
lsls r0, 3
mov r3, r10
adds r2, r0, r3
ldrh r0, [r2, 0xE]
adds r0, 0x1
strh r0, [r2, 0xE]
lsls r0, 16
asrs r0, 16
movs r4, 0xC
ldrsh r1, [r2, r4]
cmp r0, r1
bne _080BA324
movs r0, 0
strh r0, [r2, 0xE]
_080BA324:
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end task00_for_dp12
thumb_func_start sub_80BA33C
sub_80BA33C: @ 80BA33C
push {r4-r7,lr}
adds r6, r0, 0
lsls r1, 24
lsrs r5, r1, 24
lsls r2, 24
lsrs r4, r2, 24
movs r1, 0
movs r2, 0
ldr r0, =gSineTable
mov r12, r0
_080BA350:
lsls r0, r1, 1
adds r3, r0, r6
lsls r0, r2, 1
add r0, r12
movs r7, 0
ldrsh r0, [r0, r7]
muls r0, r4
cmp r0, 0
bge _080BA364
adds r0, 0xFF
_080BA364:
asrs r0, 8
strh r0, [r3]
adds r0, r2, r5
lsls r0, 24
lsrs r2, r0, 24
adds r0, r1, 0x1
lsls r0, 16
lsrs r1, r0, 16
cmp r1, 0xFF
bls _080BA350
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end sub_80BA33C
thumb_func_start sub_80BA384
sub_80BA384: @ 80BA384
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x20
adds r5, r0, 0
str r1, [sp, 0x10]
ldr r0, [sp, 0x40]
mov r8, r0
ldr r1, [sp, 0x44]
mov r9, r1
ldr r0, [sp, 0x48]
mov r10, r0
lsls r5, 24
lsrs r5, 24
ldr r1, [sp, 0x10]
lsls r1, 24
str r1, [sp, 0x14]
lsrs r0, r1, 24
str r0, [sp, 0xC]
lsls r1, r2, 24
lsrs r1, 24
str r1, [sp, 0x18]
lsls r2, r3, 24
lsrs r2, 24
str r2, [sp, 0x1C]
mov r1, r8
lsls r1, 24
lsrs r1, 24
mov r8, r1
mov r3, r9
lsls r3, 24
lsrs r3, 24
mov r9, r3
mov r0, r10
lsls r0, 24
lsrs r0, 24
mov r10, r0
bl dp12_8087EA4
ldr r0, =0x04000010
add r0, r9
str r0, [sp]
ldr r0, =0xa2600001
str r0, [sp, 0x4]
mov r1, sp
movs r0, 0x1
strb r0, [r1, 0x8]
mov r0, sp
movs r1, 0
strb r1, [r0, 0x9]
ldr r0, [sp]
ldr r1, [sp, 0x4]
ldr r2, [sp, 0x8]
bl sub_80BA038
ldr r0, =task00_for_dp12
movs r1, 0
bl CreateTask
lsls r0, 24
lsrs r7, r0, 24
ldr r0, =gTasks
lsls r4, r7, 2
adds r4, r7
lsls r4, 3
adds r4, r0
strh r5, [r4, 0x8]
mov r3, sp
ldrh r3, [r3, 0xC]
strh r3, [r4, 0xA]
movs r0, 0x80
lsls r0, 1
ldr r1, [sp, 0x18]
bl __divsi3
strh r0, [r4, 0xC]
movs r0, 0
strh r0, [r4, 0xE]
mov r1, r8
strh r1, [r4, 0x10]
strh r1, [r4, 0x12]
mov r3, r9
strh r3, [r4, 0x14]
mov r0, r10
strh r0, [r4, 0x16]
ldr r0, =gUnknown_02039B28
strb r7, [r0, 0x18]
ldr r0, =gUnknown_02039B44
movs r1, 0
strb r1, [r0]
ldr r4, =gUnknown_02038EA8
ldr r3, [sp, 0xC]
subs r6, r3, r5
lsls r3, r6, 24
lsrs r3, 24
adds r0, r4, 0
ldr r1, [sp, 0x18]
ldr r2, [sp, 0x1C]
bl sub_80BA33C
ldr r0, [sp, 0xC]
cmp r5, r0
bge _080BA47E
ldr r1, =0xfffffd80
adds r2, r4, r1
lsls r1, r5, 1
movs r3, 0xF0
lsls r3, 3
adds r0, r1, r3
adds r3, r0, r2
adds r1, r2
adds r2, r4, 0
adds r5, r6, 0
_080BA46A:
ldrh r0, [r2]
strh r0, [r1]
ldrh r0, [r2]
strh r0, [r3]
adds r2, 0x2
adds r3, 0x2
adds r1, 0x2
subs r5, 0x1
cmp r5, 0
bne _080BA46A
_080BA47E:
adds r0, r7, 0
add sp, 0x20
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r1}
bx r1
.pool
thumb_func_end sub_80BA384
.align 2, 0 @ Don't pad with nop.

View File

@ -732,10 +732,10 @@ _08166C28:
b _08166D18
.pool
_08166C40:
ldr r1, =gUnknown_02039B28
ldr r1, =gScanlineEffect
movs r0, 0x3
strb r0, [r1, 0x15]
bl sub_80BA0A8
bl ScanlineEffect_InitHBlankDmaTransfer
_08166C4A:
ldr r1, [r4]
adds r1, 0x50

View File

@ -1,6 +1,7 @@
#include "constants/rgb.h"
#include "constants/songs.h"
.include "asm/macros/battle_anim_script.inc"
.include "include/constants/battle_anim.h"
.include "include/constants/songs.h"
.section script_data, "aw", %progbits
@ -684,7 +685,7 @@ Move_FLAME_WHEEL:
createsprite gUnknown_0857FE70, 0x2, 0, 24, 0, 0, 6
delay 0x4
createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 8, 1
createvisualtask sub_80A7B98, 0x3, 1, 31, 12, 1, 1
createvisualtask sub_80A7B98, 0x3, 1, RGB_RED, 12, 1, 1
playsewithpan SE_W172B, +63
call AnimScript_82D2D18
delay 0x7
@ -789,7 +790,7 @@ Move_DOUBLE_EDGE:
waitplaysewithpan SE_W207, -64, 0x8
createvisualtask sub_80D5830, 0x2, 0, 18, 6, 2, 4
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 0, 16, 16, 0x7FFF
createsprite gUnknown_08597274, 0x2, 1, 0, 16, 16, RGB_WHITE
createsprite gUnknown_0857FE70, 0x2, 0, 20, 0, 0, 4
delay 0x3
waitforvisualfinish
@ -801,7 +802,7 @@ Move_DOUBLE_EDGE:
createvisualtask sub_80D6134, 0x2, 8, -256, 1, 0
createvisualtask sub_80D5484, 0x2, 0, 4, 0, 12, 1
createvisualtask sub_80D5484, 0x2, 1, 4, 0, 12, 1
createsprite gUnknown_08597274, 0x2, 1, 2, 16, 0, 0x7FFF
createsprite gUnknown_08597274, 0x2, 1, 2, 16, 0, RGB_WHITE
waitforvisualfinish
createvisualtask sub_80D6134, 0x2, 8, -256, 0, 1
createvisualtask sub_80D6134, 0x2, 8, -256, 1, 1
@ -942,7 +943,7 @@ Move_MEGA_PUNCH:
loadspritegfx 0x279F
monbg ANIM_TARGET
delay 0x2
createsprite gUnknown_08597274, 0x2, 1, 0, 0, 16, 0
createsprite gUnknown_08597274, 0x2, 1, 0, 0, 16, RGB_BLACK
setalpha 0x80C
playsewithpan SE_W025, +63
createsprite gUnknown_08595F48, 0x3, 0, 0, 0, 50
@ -990,7 +991,7 @@ Move_MEGA_KICK:
loadspritegfx 0x279F
monbg ANIM_TARGET
delay 0x2
createsprite gUnknown_08597274, 0x2, 1, 0, 0, 16, 0
createsprite gUnknown_08597274, 0x2, 1, 0, 0, 16, RGB_BLACK
setalpha 0x80C
playsewithpan SE_W025, +63
createsprite gUnknown_08595F48, 0x3, 0, 0, 1, 50
@ -1232,7 +1233,7 @@ Move_HIDDEN_POWER:
createvisualtask sub_80D6064, 0x5, -7, -7, 11, 0, 0
waitforvisualfinish
delay 0x1E
createvisualtask sub_80A7B98, 0x5, 0, 20479, 12, 5, 1
createvisualtask sub_80A7B98, 0x5, 0, RGB(31, 31, 19), 12, 5, 1
delay 0x4
createvisualtask sub_80D6064, 0x5, -7, -7, 11, 0, 0
playsewithpan SE_W179, -64
@ -1705,7 +1706,7 @@ Move_PROTECT:
Move_DETECT:
loadspritegfx 0x2757
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 9, 0
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 9, RGB_BLACK
waitforvisualfinish
createvisualtask sub_8116620, 0xA, 2, 1, 0, 9, 0x7FFF
delay 0x12
@ -1713,7 +1714,7 @@ Move_DETECT:
createsprite gUnknown_0853EE84, 0xD, 20, -20
waitforvisualfinish
delay 0xA
createsprite gUnknown_08597274, 0x2, 1, 2, 9, 0, 0
createsprite gUnknown_08597274, 0x2, 1, 2, 9, 0, RGB_BLACK
createvisualtask sub_8116620, 0xA, 2, 2, 9, 0, 0x7FFF
waitforvisualfinish
end
@ -2118,12 +2119,12 @@ Move_MEAN_LOOK:
loadspritegfx 0x27CB
monbg ANIM_DEF_PARTNER
playsewithpan SE_W060, -64
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 16, 0
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 16, RGB_BLACK
loopsewithpan SE_W109, +63, 0xF, 0x4
waitplaysewithpan SE_W043, +63, 0x55
createsprite gUnknown_085CE104, 0x2
delay 0x78
createsprite gUnknown_08597274, 0x2, 1, 2, 16, 0, 0
createsprite gUnknown_08597274, 0x2, 1, 2, 16, 0, RGB_BLACK
delay 0x1E
clearmonbg ANIM_DEF_PARTNER
waitforvisualfinish
@ -2792,7 +2793,7 @@ Move_RAGE:
loadspritegfx 0x2767
monbg ANIM_TARGET
setalpha 0x80C
createvisualtask sub_80A7B98, 0x3, 0, 31, 10, 0, 2
createvisualtask sub_80A7B98, 0x3, 0, RGB_RED, 10, 0, 2
createsprite gUnknown_0859368C, 0x2, 0, -20, -28
playsewithpan SE_W207B, -64
delay 0x14
@ -3068,7 +3069,7 @@ Move_SUPER_FANG:
playsewithpan SE_W082, -64
waitforvisualfinish
createvisualtask sub_80D5484, 0x2, 0, 3, 0, 48, 1
createvisualtask sub_80A7B98, 0x2, 0, 1247, 12, 4, 1
createvisualtask sub_80A7B98, 0x2, 0, RGB(31, 6, 1), 12, 4, 1
waitforvisualfinish
delay 0x14
createsprite gUnknown_0857FE28, 0x2, 4, 4
@ -3137,7 +3138,7 @@ Move_NIGHTMARE:
end
AnimScript_82CD4CF:
createvisualtask sub_80A7B98, 0x2, 0, 0x7FFF, 10, 2, 1
createvisualtask sub_80A7B98, 0x2, 0, RGB_WHITE, 10, 2, 1
createvisualtask sub_80D51AC, 0x2, 0, 3, 0, 32, 1
playsewithpan SE_W171, +63
waitforvisualfinish
@ -3220,7 +3221,7 @@ Move_FORESIGHT:
delay 0x18
playsewithpan SE_W166, +63
delay 0xA
createvisualtask sub_80A7B98, 0x5, 1, 0x7FFF, 12, 2, 1
createvisualtask sub_80A7B98, 0x5, 1, RGB_WHITE, 12, 2, 1
playsewithpan SE_W197, +63
waitforvisualfinish
blendoff
@ -3418,7 +3419,7 @@ Move_MOONLIGHT:
loadspritegfx 0x27D3
loadspritegfx 0x272F
setalpha 0x1000
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 16, 0
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 16, RGB_BLACK
waitforvisualfinish
createsprite gUnknown_08592EBC, 0x2, 120, 56
createvisualtask sub_80A7A74, 0x3, 0, 16, 16, 0, 1
@ -3517,7 +3518,7 @@ Move_UPROAR:
Move_HEAT_WAVE:
loadspritegfx 0x2815
createvisualtask sub_8116848, 0x5, 10261, 0, 6, 6, 31
createvisualtask sub_8116848, 0x5, 10261, 0, 6, 6, RGB_RED
createvisualtask sub_8110BCC, 0x5, 1
createvisualtask sub_810A060, 0x6, 6, 31
panse_1B SE_W257, -64, +63, +2, 0x0
@ -3555,7 +3556,7 @@ Move_TORMENT:
loadspritegfx 0x27E1
createvisualtask sub_815AFF0, 0x2
waitforvisualfinish
createvisualtask sub_80A7B98, 0x2, 1, 31, 10, 1, 1
createvisualtask sub_80A7B98, 0x2, 1, RGB_RED, 10, 1, 1
createsprite gUnknown_0859368C, 0x82, 1, -20, -28
playsewithpan SE_W207B, +63
delay 0x14
@ -3625,7 +3626,7 @@ Move_CHARGE:
loadspritegfx 0x27E5
monbg ANIM_ATTACKER
setalpha 0x80C
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, 0
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, RGB_BLACK
waitforvisualfinish
createvisualtask sub_810AAFC, 0x2, 0, 60, 2, 12
playsewithpan SE_W268, -64
@ -3649,7 +3650,7 @@ Move_CHARGE:
createsprite gUnknown_0859598C, 0x2, 0, -16, -16
playsewithpan SE_W085B, -64
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 4, 4, 0, 0
createsprite gUnknown_08597274, 0x2, 1, 4, 4, 0, RGB_BLACK
clearmonbg ANIM_ATTACKER
blendoff
end
@ -3688,7 +3689,7 @@ Move_HELPING_HAND:
delay 0x14
playsewithpan SE_W227, 0
createvisualtask sub_80D52D0, 0x2, 2, 3, 0, 10, 1
createvisualtask sub_80A7B98, 0x2, 2, 1023, 12, 1, 1
createvisualtask sub_80A7B98, 0x2, 2, RGB_YELLOW, 12, 1, 1
end
Move_ASSIST:
@ -3750,7 +3751,7 @@ Move_RECYCLE:
createsprite gUnknown_085CE9B0, 0x2
loopsewithpan SE_W036, -64, 0x18, 0x3
waitforvisualfinish
createvisualtask sub_80A7B98, 0x5, 0, 0x7FFF, 12, 2, 1
createvisualtask sub_80A7B98, 0x5, 0, RGB_WHITE, 12, 2, 1
playsewithpan SE_W036, -64
waitforvisualfinish
blendoff
@ -3780,13 +3781,13 @@ AnimScript_82CE0A7:
playsewithpan SE_W233, +63
delay 0x14
createvisualtask sub_80D5C50, 0x2, 0, -24, 0, 24, 10, 24, 3
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 6, 0
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 6, RGB_BLACK
delay 0x25
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1
createsprite gUnknown_08595E98, 0x4, 0, 0, 10, 1, 0
playsewithpan SE_W233B, +63
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 2, 6, 0, 0
createsprite gUnknown_08597274, 0x2, 1, 2, 6, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_TARGET
end
@ -3807,7 +3808,7 @@ AnimScript_82CE154:
playsewithpan SE_W233, +63
delay 0x14
createvisualtask sub_80D5C50, 0x2, 0, -24, 0, 24, 10, 24, 3
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 6, 0
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 6, RGB_BLACK
delay 0x25
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1
createsprite gUnknown_08595E98, 0x4, 0, 0, 10, 1, 0
@ -3819,7 +3820,7 @@ AnimScript_82CE154:
createsprite gUnknown_08595FA8, 0x2, 1, 3, 8, 12
playsewithpan SE_W280, +63
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 2, 6, 0, 0
createsprite gUnknown_08597274, 0x2, 1, 2, 6, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_TARGET
end
@ -3845,7 +3846,7 @@ Move_ENDEAVOR:
loadspritegfx 0x2797
createvisualtask sub_815DCA4, 0x2, 0, 2
loopsewithpan SE_W039, -64, 0x18, 0x2
createvisualtask sub_80A7B98, 0x5, 0, 703, 12, 1, 2
createvisualtask sub_80A7B98, 0x5, 0, RGB(31, 21, 0), 12, 1, 2
delay 0x6
createvisualtask sub_80D6388, 0x5, 0, 1, 8, 1, 0
createsprite gUnknown_08597358, 0x82, 12, -12, 1, 2
@ -3858,7 +3859,7 @@ Move_ENDEAVOR:
Move_ERUPTION:
loadspritegfx 0x27D9
createsprite gUnknown_08597274, 0x2, 31, 2, 0, 4, 31
createsprite gUnknown_08597274, 0x2, 31, 2, 0, 4, RGB_RED
waitforvisualfinish
createvisualtask sub_8109460, 0x2
waitplaysewithpan SE_W153, -64, 0x3C
@ -3878,18 +3879,18 @@ Move_ERUPTION:
createvisualtask sub_81152DC, 0x5, 4, 8, 60
loopsewithpan SE_W088, +63, 0x10, 0xC
delay 0x50
createsprite gUnknown_08597274, 0x28, 31, 4, 4, 0, 31
createsprite gUnknown_08597274, 0x28, 31, 4, 4, 0, RGB_RED
end
Move_SKILL_SWAP:
loadspritegfx 0x280B
call AnimScript_82D7CD1
createvisualtask sub_810FBF0, 0x3, 1
createvisualtask sub_80A7B98, 0x5, 1, 0x7FFF, 12, 3, 1
createvisualtask sub_80A7B98, 0x5, 1, RGB_WHITE, 12, 3, 1
loopsewithpan SE_W179, -64, 0x18, 0x3
delay 0x10
createvisualtask sub_810FBF0, 0x3, 0
createvisualtask sub_80A7B98, 0x5, 0, 0x7FFF, 12, 3, 1
createvisualtask sub_80A7B98, 0x5, 0, RGB_WHITE, 12, 3, 1
waitforvisualfinish
call AnimScript_82D7CDD
end
@ -3951,13 +3952,13 @@ Move_TAIL_GLOW:
loadspritegfx 0x27E4
monbg ANIM_ATTACKER
setalpha 0x80C
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, 0
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, RGB_BLACK
waitforvisualfinish
createsprite gUnknown_08596AC8, 0x42, 0
delay 0x12
loopsewithpan SE_W234, -64, 0x10, 0x6
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 4, 4, 0, 0
createsprite gUnknown_08597274, 0x2, 1, 4, 4, 0, RGB_BLACK
clearmonbg ANIM_ATTACKER
blendoff
delay 0x1
@ -4193,7 +4194,7 @@ Move_AROMATHERAPY:
loadspritegfx 0x27AF
loadspritegfx 0x27DB
loadspritegfx 0x2741
createsprite gUnknown_08597274, 0x0, 1, 0, 0, 7, 13293
createsprite gUnknown_08597274, 0x0, 1, 0, 0, 7, RGB(13, 31, 12)
delay 0x1
monbg ANIM_ATTACKER
delay 0x1
@ -4211,7 +4212,7 @@ Move_AROMATHERAPY:
waitforvisualfinish
clearmonbg ANIM_ATTACKER
delay 0x1
createsprite gUnknown_08597274, 0x0, 1, 0, 7, 0, 13293
createsprite gUnknown_08597274, 0x0, 1, 0, 7, 0, RGB(13, 31, 12)
delay 0x1
playsewithpan SE_W287, -64
createvisualtask sub_815DFCC, 0x2, 1
@ -4222,7 +4223,7 @@ Move_AROMATHERAPY:
createsprite gUnknown_08592B94, 0x10, 12, -5, 0, 0, 32, 60, 1
waitforvisualfinish
playsewithpan SE_REAPOKE, -64
createsprite gUnknown_08597274, 0x0, 43, 3, 10, 0, 13293
createsprite gUnknown_08597274, 0x0, 43, 3, 10, 0, RGB(13, 31, 12)
createsprite gUnknown_08593868, 0x10, 0, 0, 0, 1
waitforvisualfinish
end
@ -4231,7 +4232,7 @@ Move_FAKE_TEARS:
loadspritegfx 0x27AB
loadspritegfx 0x27E1
loadspritegfx 0x2758
createvisualtask sub_8116848, 0x5, 10155, 0, 4, 4, 32108
createvisualtask sub_8116848, 0x5, 10155, 0, 4, 4, RGB(12, 11, 31)
waitforvisualfinish
createvisualtask sub_815C478, 0x5, 0, 2, 1
loopsewithpan SE_W039, -64, 0xC, 0x4
@ -4289,7 +4290,7 @@ Move_ODOR_SLEUTH:
Move_GRASS_WHISTLE:
loadspritegfx 0x2758
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, 13298
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, RGB(18, 31, 12)
waitforvisualfinish
createvisualtask sub_8102BE8, 0x2
waitforvisualfinish
@ -4320,19 +4321,19 @@ Move_GRASS_WHISTLE:
delay 0x4
waitforvisualfinish
createvisualtask sub_8102CA0, 0x2
createsprite gUnknown_08597274, 0x2, 1, 4, 4, 0, 13298
createsprite gUnknown_08597274, 0x2, 1, 4, 4, 0, RGB(18, 31, 12)
waitforvisualfinish
end
Move_TICKLE:
loadspritegfx 0x27EA
createsprite gUnknown_08597274, 0x2, 2, 0, 0, 16, 0
createsprite gUnknown_08597274, 0x2, 2, 0, 0, 16, RGB_BLACK
waitforvisualfinish
createsprite gUnknown_08593A84, 0x0, -16, -8
createsprite gUnknown_08593A84, 0x0, 16, -8
playsewithpan SE_W197, -64
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 2, 0, 16, 0, 0
createsprite gUnknown_08597274, 0x2, 2, 0, 16, 0, RGB_BLACK
waitforvisualfinish
delay 0x14
createvisualtask sub_80D5EB8, 0x3, 0, 6, 1280, 3, 0
@ -4384,11 +4385,11 @@ Move_EXTRASENSORY:
call AnimScript_82D7CD1
monbg ANIM_DEF_PARTNER
setalpha 0x80C
createvisualtask sub_80A7B98, 0x5, 0, 891, 12, 1, 1
createvisualtask sub_80A7B98, 0x5, 0, RGB(27, 27, 0), 12, 1, 1
createvisualtask sub_810FE14, 0x5, 0
playsewithpan SE_W020, +63
waitforvisualfinish
createvisualtask sub_80A7B98, 0x5, 0, 891, 12, 1, 1
createvisualtask sub_80A7B98, 0x5, 0, RGB(27, 27, 0), 12, 1, 1
createvisualtask sub_810FE14, 0x5, 1
playsewithpan SE_W020, +63
waitforvisualfinish
@ -4607,7 +4608,7 @@ Move_SHOCK_WAVE:
loadspritegfx 0x2735
monbg ANIM_ATTACKER
setalpha 0x80C
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, 0
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, RGB_BLACK
waitforvisualfinish
createvisualtask sub_810AAFC, 0x2, 0, 20, 0, 2
playsewithpan SE_W268, -64
@ -4725,7 +4726,7 @@ Move_ICE_PUNCH:
loadspritegfx 0x279D
loadspritegfx 0x2797
loadspritegfx 0x279F
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 7, 0
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 7, RGB_BLACK
createvisualtask sub_8116620, 0xA, 4, 2, 0, 9, 32588
delay 0x14
playsewithpan SE_W081, +63
@ -4750,7 +4751,7 @@ Move_ICE_PUNCH:
delay 0x5
createvisualtask sub_8116620, 0xA, 4, 2, 9, 0, 32588
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 0, 7, 0, 0
createsprite gUnknown_08597274, 0x2, 1, 0, 7, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@ -4829,7 +4830,7 @@ Move_THUNDER:
waitbgfadeout
createvisualtask sub_8117660, 0x5, -256, 0, 1, -1
waitbgfadein
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 16, 0
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 16, RGB_BLACK
delay 0x10
createvisualtask sub_8115F10, 0x2, 257, 257, 257
playsewithpan SE_W086, +63
@ -4873,7 +4874,7 @@ Move_THUNDER:
delay 0x2
createvisualtask sub_8115F10, 0x2, 257, 257, 257
delay 0x1
createsprite gUnknown_08597274, 0x82, 1, 2, 16, 0, 0
createsprite gUnknown_08597274, 0x82, 1, 2, 16, 0, RGB_BLACK
waitforvisualfinish
restorebg
waitbgfadeout
@ -4887,7 +4888,7 @@ Move_THUNDER_PUNCH:
loadspritegfx 0x2735
monbg ANIM_TARGET
setalpha 0x80C
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 16, 0
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 16, RGB_BLACK
waitforvisualfinish
playsewithpan SE_W004, +63
createsprite gUnknown_08595E98, 0x84, 0, 0, 8, 1, 0
@ -4907,7 +4908,7 @@ Move_THUNDER_PUNCH:
createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 15, 1
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2
delay 0x1
createsprite gUnknown_08597274, 0x2, 1, 2, 16, 0, 0
createsprite gUnknown_08597274, 0x2, 1, 2, 16, 0, RGB_BLACK
delay 0x14
waitforvisualfinish
clearmonbg ANIM_TARGET
@ -5413,7 +5414,7 @@ Move_ICE_BEAM:
monbgprio_28 ANIM_TARGET
setalpha 0x80C
loadspritegfx 0x279D
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 7, 0
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 7, RGB_BLACK
waitforvisualfinish
createsoundtask sub_8158C58, 183, -64, 63, 4, 4, 0, 10
createsprite gUnknown_08595B2C, 0x2, 20, 12, 0, 12, 20
@ -5422,7 +5423,7 @@ Move_ICE_BEAM:
call AnimScript_82D07C1
call AnimScript_82D07C1
call AnimScript_82D07C1
createsprite gUnknown_08597274, 0x2, 4, -31, 0, 7, 32384
createsprite gUnknown_08597274, 0x2, 4, -31, 0, 7, RGB(0, 20, 31)
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 25, 1
call AnimScript_82D07C1
call AnimScript_82D07C1
@ -5438,9 +5439,9 @@ Move_ICE_BEAM:
waitforvisualfinish
delay 0x14
call AnimScript_82D7720
createsprite gUnknown_08597274, 0x2, 4, 5, 7, 0, 32384
createsprite gUnknown_08597274, 0x2, 4, 5, 7, 0, RGB(0, 20, 31)
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 0, 7, 0, 0
createsprite gUnknown_08597274, 0x2, 1, 0, 7, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
@ -5648,7 +5649,7 @@ AnimScript_82D0CB2:
Move_POWDER_SNOW:
loadspritegfx 0x279D
monbg ANIM_DEF_PARTNER
createsprite gUnknown_08597274, 0x2, 31, 1, 0, 3, 0
createsprite gUnknown_08597274, 0x2, 31, 1, 0, 3, RGB_BLACK
waitforvisualfinish
panse_1B SE_W016, -64, +63, +2, 0x0
call AnimScript_82D0D03
@ -5660,7 +5661,7 @@ Move_POWDER_SNOW:
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
delay 0x14
createsprite gUnknown_08597274, 0x2, 31, 1, 3, 0, 0
createsprite gUnknown_08597274, 0x2, 31, 1, 3, 0, RGB_BLACK
end
AnimScript_82D0D03:
@ -5778,7 +5779,7 @@ Move_ABSORB:
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
setalpha 0x80C
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 4, 13293
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 4, RGB(13, 31, 12)
waitforvisualfinish
playsewithpan SE_W071, +63
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
@ -5791,7 +5792,7 @@ Move_ABSORB:
delay 0xF
call AnimScript_82D79DF
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 1, 4, 0, 13293
createsprite gUnknown_08597274, 0x2, 1, 1, 4, 0, RGB(13, 31, 12)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@ -5831,7 +5832,7 @@ Move_MEGA_DRAIN:
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
setalpha 0x80C
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 8, 13293
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 8, RGB(13, 31, 12)
waitforvisualfinish
playsewithpan SE_W071, +63
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 1
@ -5844,7 +5845,7 @@ Move_MEGA_DRAIN:
delay 0xF
call AnimScript_82D79DF
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 1, 8, 0, 13293
createsprite gUnknown_08597274, 0x2, 1, 1, 8, 0, RGB(13, 31, 12)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@ -5892,7 +5893,7 @@ Move_GIGA_DRAIN:
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
setalpha 0x80C
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 12, 13293
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 12, RGB(13, 31, 12)
waitforvisualfinish
playsewithpan SE_W071, +63
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0
@ -5905,7 +5906,7 @@ Move_GIGA_DRAIN:
delay 0xF
call AnimScript_82D79DF
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 1, 12, 0, 13293
createsprite gUnknown_08597274, 0x2, 1, 1, 12, 0, RGB(13, 31, 12)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@ -6446,14 +6447,14 @@ Move_WHIRLPOOL:
monbgprio_28 ANIM_TARGET
setalpha 0x80C
delay 0x0
createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, 23968
createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, RGB(0, 13, 23)
playsewithpan SE_W250, +63
createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 50, 1
call AnimScript_82D1F5B
call AnimScript_82D1F5B
call AnimScript_82D1F5B
delay 0xC
createsprite gUnknown_08597274, 0x0, 4, 2, 7, 0, 23968
createsprite gUnknown_08597274, 0x0, 4, 2, 7, 0, RGB(0, 13, 23)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
@ -7354,7 +7355,7 @@ Move_POISON_TAIL:
loadspritegfx 0x2797
loadspritegfx 0x27A6
loopsewithpan SE_W231, -64, 0x1C, 0x2
createvisualtask sub_81144F8, 0x5, 1, 1, 23768
createvisualtask sub_81144F8, 0x5, 1, 1, RGB(24, 6, 23)
waitforvisualfinish
monbg ANIM_TARGET
setalpha 0x80C
@ -7783,7 +7784,7 @@ Move_SOFT_BOILED:
delay 0x78
delay 0x7
playsewithpan SE_W030, -64
createsprite gUnknown_08597274, 0x2, 31, 3, 10, 0, 31500
createsprite gUnknown_08597274, 0x2, 31, 3, 10, 0, RGB(12, 24, 30)
createsprite gUnknown_0859381C, 0x3, 31, 16, 0, 1
delay 0x8
createsprite gUnknown_0859381C, 0x3, 31, 16, 0, 1
@ -7855,7 +7856,7 @@ Move_FAKE_OUT:
createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 5, 1
createvisualtask sub_8106020, 0x3
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 3, 16, 0, 0x7FFF
createsprite gUnknown_08597274, 0x2, 1, 3, 16, 0, RGB_WHITE
end
Move_SCARY_FACE:
@ -8270,7 +8271,7 @@ Move_STOCKPILE:
call AnimScript_82D4972
call AnimScript_82D4972
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 2, 0, 12, 0, 0x7FFF
createsprite gUnknown_08597274, 0x2, 2, 0, 12, 0, RGB_WHITE
end
AnimScript_82D4972:
@ -8585,7 +8586,7 @@ Move_REFRESH:
call AnimScript_82D79B4
waitforvisualfinish
playsewithpan SE_REAPOKE, -64
createsprite gUnknown_08597274, 0x2, 31, 3, 10, 0, 31500
createsprite gUnknown_08597274, 0x2, 31, 3, 10, 0, RGB(12, 24, 30)
createsprite gUnknown_0859381C, 0x3, 0, 0, 0, 0
end
@ -8622,7 +8623,7 @@ Move_HYPER_VOICE:
end
AnimScript_82D50FA:
createsprite gUnknown_08597274, 0x2, 31, 3, 8, 0, 1023
createsprite gUnknown_08597274, 0x2, 31, 3, 8, 0, RGB_YELLOW
createvisualtask sub_80D6064, 0x5, -5, -5, 5, 0, 0
createsprite gUnknown_08593880, 0x0, 45, 0, 0, 0, 0, 0, 1
createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 6, 1
@ -8633,14 +8634,14 @@ AnimScript_82D50FA:
Move_SAND_TOMB:
loadspritegfx 0x275A
createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, 563
createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, RGB(19, 17, 0)
createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 43, 1
playsewithpan SE_W328, +63
call AnimScript_82D51B7
call AnimScript_82D51B7
call AnimScript_82D51B7
delay 0x16
createsprite gUnknown_08597274, 0x0, 4, 2, 7, 0, 563
createsprite gUnknown_08597274, 0x0, 4, 2, 7, 0, RGB(19, 17, 0)
waitforvisualfinish
end
@ -9422,7 +9423,7 @@ Move_OVERHEAT:
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
setalpha 0x120C
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 5, 28
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 5, RGB(28, 0, 0)
waitforvisualfinish
createvisualtask sub_8117C44, 0x5
waitforvisualfinish
@ -9433,7 +9434,7 @@ Move_OVERHEAT:
playsewithpan SE_W082, -64
createvisualtask sub_8117CA0, 0x5, 1, 0
delay 0x1
createsprite gUnknown_08597274, 0x2, 2, 1, 0, 13, 28
createsprite gUnknown_08597274, 0x2, 2, 1, 0, 13, RGB(28, 0, 0)
createvisualtask sub_80D51AC, 0x5, 0, 2, 0, 15, 1
waitforvisualfinish
playsewithpan SE_W172B, -64
@ -9479,12 +9480,12 @@ Move_OVERHEAT:
playsewithpan SE_W007, +63
createvisualtask sub_8117DD8, 0x5, 1
delay 0x1
createsprite gUnknown_08597274, 0x2, 2, -1, 0, 13, 19026
createsprite gUnknown_08597274, 0x2, 2, -1, 0, 13, RGB(18, 18, 18)
createvisualtask sub_80D51AC, 0x5, 0, 3, 0, 15, 1
waitforvisualfinish
createvisualtask sub_8117D3C, 0x5, 0, 1
delay 0x1
createsprite gUnknown_08597274, 0x2, 1, 1, 5, 0, 28
createsprite gUnknown_08597274, 0x2, 1, 1, 5, 0, RGB(28, 0, 0)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@ -9492,7 +9493,7 @@ Move_OVERHEAT:
delay 0xF
createvisualtask sub_8117D3C, 0x5, 1, 0
delay 0x1
createsprite gUnknown_08597274, 0x2, 2, 0, 13, 0, 19026
createsprite gUnknown_08597274, 0x2, 2, 0, 13, 0, RGB(18, 18, 18)
waitforvisualfinish
createvisualtask sub_8117C70, 0x5
waitforvisualfinish
@ -9643,7 +9644,7 @@ Move_WATER_PULSE:
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
playsewithpan SE_W145C, -64
createsprite gUnknown_08597274, 0x2, 1, 0, 0, 7, 29472
createsprite gUnknown_08597274, 0x2, 1, 0, 0, 7, RGB(0, 25, 28)
delay 0xA
createsprite gUnknown_085952F8, 0x42, 100, 100, 8, 1, 20, 40, 0
createsprite gUnknown_085952F8, 0x42, 20, 100, 16, 2, 10, 35, 1
@ -9663,7 +9664,7 @@ Move_WATER_PULSE:
delay 0xD
createvisualtask sub_80D51AC, 0x2, 1, 0, 8, 18, 1
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 1, 7, 0, 29472
createsprite gUnknown_08597274, 0x2, 1, 1, 7, 0, RGB(0, 25, 28)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
@ -10560,13 +10561,13 @@ AnimScript_82D800E:
monbgprio_28 ANIM_TARGET
setalpha 0x80C
delay 0x0
createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, 23968
createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, RGB(0, 13, 23)
playsewithpan SE_W250, +63
createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 30, 1
call AnimScript_82D1F5B
call AnimScript_82D1F5B
delay 0xC
createsprite gUnknown_08597274, 0x0, 4, 2, 7, 0, 23968
createsprite gUnknown_08597274, 0x0, 4, 2, 7, 0, RGB(0, 13, 23)
waitforvisualfinish
stopsound
clearmonbg ANIM_DEF_PARTNER
@ -10591,13 +10592,13 @@ AnimScript_82D8062:
AnimScript_82D80BF:
loadspritegfx 0x275A
createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, 563
createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, RGB(19, 17, 0)
createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 30, 1
playsewithpan SE_W328, +63
call AnimScript_82D51B7
call AnimScript_82D51B7
delay 0x16
createsprite gUnknown_08597274, 0x0, 4, 2, 7, 0, 563
createsprite gUnknown_08597274, 0x0, 4, 2, 7, 0, RGB(19, 17, 0)
waitforvisualfinish
stopsound
end
@ -10619,7 +10620,7 @@ Anim_ItemEffect:
call AnimScript_82D79B4
waitforvisualfinish
playsewithpan SE_REAPOKE, -64
createsprite gUnknown_08597274, 0x2, 2, 3, 7, 0, 26609
createsprite gUnknown_08597274, 0x2, 2, 3, 7, 0, RGB(17, 31, 25)
createsprite gUnknown_0859381C, 0x3, 0, 0, 0, 0
waitforvisualfinish
end
@ -10663,11 +10664,11 @@ Anim_SmokeBallEscape:
end
Anim_HangedOn:
createsprite gUnknown_08597274, 0x0, 2, 7, 0, 9, 31
createsprite gUnknown_08597274, 0x0, 2, 7, 0, 9, RGB_RED
playsewithpan SE_W082, -64
createvisualtask sub_815DB90, 0x5, 30, 128, 0, 1, 2, 0, 1
waitforvisualfinish
createsprite gUnknown_08597274, 0x0, 2, 4, 9, 0, 31
createsprite gUnknown_08597274, 0x0, 2, 4, 9, 0, RGB_RED
waitforvisualfinish
delay 0x6
createsprite gUnknown_0857FE58, 0x0, 0, 0, 15
@ -10769,7 +10770,7 @@ Anim_FutureSightHit:
Anim_DoomDesireHit:
createvisualtask sub_8117F10, 0x2
loadspritegfx 0x27D6
createsprite gUnknown_08597274, 0x2, 1, 3, 0, 16, 0x7FFF
createsprite gUnknown_08597274, 0x2, 1, 3, 0, 16, RGB_WHITE
waitforvisualfinish
delay 0xA
createvisualtask sub_815C0A4, 0x5
@ -10796,7 +10797,7 @@ Anim_DoomDesireHit:
playsewithpan SE_W120, +63
createsprite gUnknown_0859371C, 0x3, 16, 16, 1, 1
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 3, 16, 0, 0x7FFF
createsprite gUnknown_08597274, 0x2, 1, 3, 16, 0, RGB_WHITE
waitforvisualfinish
end
@ -10818,7 +10819,7 @@ Status_Ingrain:
loadspritegfx 0x272F
monbg ANIM_DEF_PARTNER
setalpha 0x80C
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 4, 13293
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 4, RGB(13, 31, 12)
waitforvisualfinish
delay 0x3
call AnimScript_82D1009
@ -10826,7 +10827,7 @@ Status_Ingrain:
delay 0xF
call AnimScript_82D79DF
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 1, 4, 0, 13293
createsprite gUnknown_08597274, 0x2, 1, 1, 4, 0, RGB(13, 31, 12)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff

View File

@ -1,240 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
gUnknown_0860A8C8:: @ 860A8C8
.byte 0x00, 0x13, 0x02, 0x08, 0x12, 0x15, 0x17, 0x12, 0x12, 0x19, 0x02, 0x13, 0x11, 0x02, 0x13, 0x01, 0x0f, 0x15, 0x0f, 0x0a, 0x0a, 0x0f, 0x15, 0x0f, 0x09, 0x16, 0x16, 0x12, 0x10, 0x12, 0x15, 0x09
.byte 0x12, 0x15, 0x09, 0x13, 0x13, 0x10, 0x01, 0x13, 0x06, 0x11, 0x09, 0x02, 0x02, 0x14, 0x02, 0x08, 0x0a, 0x11, 0x09, 0x09, 0x10, 0x0f, 0x02, 0x14, 0x10, 0x10, 0x15, 0x15, 0x12, 0x09, 0x0e, 0x14
.byte 0x14, 0x0d, 0x15, 0x09, 0x09, 0x0b, 0x0b, 0x0b, 0x02, 0x02, 0x0e, 0x08, 0x08, 0x17, 0x15, 0x02, 0x13, 0x0f, 0x0f, 0x02, 0x0f, 0x15, 0x13, 0x02, 0x0b, 0x0c, 0x13, 0x0f, 0x01, 0x01, 0x14, 0x09
.byte 0x13, 0x14, 0x0a, 0x09, 0x15, 0x15, 0x02, 0x10, 0x15, 0x10, 0x02, 0x0f, 0x02, 0x06, 0x06, 0x0e, 0x0e, 0x12, 0x0b, 0x12, 0x13, 0x11, 0x11, 0x11, 0x13, 0x19, 0x14, 0x0f, 0x13, 0x16, 0x17, 0x0e
.byte 0x0e, 0x10, 0x09, 0x19, 0x05, 0x12, 0x19, 0x16, 0x17, 0x01, 0x13, 0x13, 0x13, 0x15, 0x15, 0x13, 0x19, 0x16, 0x17, 0x02, 0x0f, 0x09, 0x0d, 0x12, 0x12, 0x02, 0x09, 0x12, 0x15, 0x17, 0x15, 0x15
.byte 0x09, 0x12, 0x10, 0x11, 0x0f, 0x0a, 0x11, 0x0a, 0x02, 0x0f, 0x0b, 0x16, 0x12, 0x13, 0x13, 0x13, 0x11, 0x12, 0x14, 0x12, 0x13, 0x16, 0x11, 0x12, 0x13, 0x02, 0x10, 0x11, 0x11, 0x11, 0x10, 0x13
.byte 0x02, 0x11, 0x0b, 0x02, 0x14, 0x14, 0x12, 0x13, 0x01, 0x14, 0x0b, 0x14, 0x08, 0x09, 0x0f, 0x05, 0x09, 0x15, 0x09, 0x0d, 0x15, 0x13, 0x15, 0x0f, 0x13, 0x09, 0x17, 0x17, 0x0a, 0x08, 0x02, 0x02
.byte 0x05, 0x0f, 0x02, 0x15, 0x09, 0x09, 0x19, 0x15, 0x0e, 0x01, 0x13, 0x02, 0x0f, 0x07, 0x02, 0x08, 0x17, 0x02, 0x13, 0x16, 0x17, 0x19, 0x0e, 0x09, 0x0e, 0x19, 0x17, 0x18, 0x00, 0x00, 0x00, 0x00
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x15, 0x09, 0x12, 0x10, 0x17, 0x02, 0x12, 0x19, 0x12, 0x08
.byte 0x0f, 0x15, 0x0b, 0x08, 0x11, 0x08, 0x0f, 0x02, 0x10, 0x10, 0x13, 0x09, 0x14, 0x0a, 0x01, 0x14, 0x12, 0x15, 0x13, 0x15, 0x07, 0x11, 0x11, 0x03, 0x11, 0x19, 0x19, 0x13, 0x12, 0x01, 0x13, 0x14
.byte 0x0e, 0x17, 0x01, 0x0b, 0x09, 0x04, 0x0f, 0x15, 0x03, 0x19, 0x04, 0x15, 0x13, 0x01, 0x0f, 0x0e, 0x0e, 0x15, 0x09, 0x0e, 0x17, 0x13, 0x09, 0x09, 0x0a, 0x08, 0x0f, 0x0f, 0x13, 0x13, 0x10, 0x10
.byte 0x14, 0x12, 0x12, 0x09, 0x14, 0x14, 0x11, 0x11, 0x12, 0x01, 0x01, 0x18, 0x02, 0x10, 0x08, 0x0b, 0x0b, 0x0e, 0x13, 0x09, 0x0d, 0x13, 0x11, 0x11, 0x14, 0x01, 0x01, 0x0b, 0x15, 0x02, 0x15, 0x09
.byte 0x0e, 0x11, 0x11, 0x11, 0x0c, 0x0b, 0x0f, 0x09, 0x14, 0x14, 0x14, 0x09, 0x09, 0x08, 0x0f, 0x15, 0x09, 0x09, 0x09, 0x09, 0x19, 0x17, 0x0d, 0x01, 0x01, 0x11, 0x14, 0x11
gUnknown_0860AA64:: @ 860AA64
.byte 0x00, 0x05, 0x01, 0x01, 0x00, 0x0f, 0x01, 0x04, 0x00, 0x02, 0x01, 0x02, 0x00, 0x02, 0x01, 0x02, 0x00, 0x02, 0x01, 0x02, 0x00, 0x02, 0x01, 0x02, 0x00, 0x02, 0x00, 0xff
gUnknown_0860AA80:: @ 860AA80
.byte 0x06, 0x1e, 0xfe, 0x0f, 0x06, 0x1e, 0xff, 0x00
.align 2
gUnknown_0860AA88:: @ 860AA88
.4byte pokemonanimfunc_00
.4byte pokemonanimfunc_01
.4byte pokemonanimfunc_02
.4byte pokemonanimfunc_03
.4byte pokemonanimfunc_04
.4byte pokemonanimfunc_05
.4byte pokemonanimfunc_06
.4byte pokemonanimfunc_07
.4byte pokemonanimfunc_08
.4byte pokemonanimfunc_09
.4byte pokemonanimfunc_0A
.4byte pokemonanimfunc_0B
.4byte pokemonanimfunc_0C
.4byte pokemonanimfunc_0D
.4byte pokemonanimfunc_0E
.4byte pokemonanimfunc_0F
.4byte pokemonanimfunc_10
.4byte pokemonanimfunc_11
.4byte pokemonanimfunc_12
.4byte pokemonanimfunc_13
.4byte pokemonanimfunc_14
.4byte pokemonanimfunc_15
.4byte pokemonanimfunc_16
.4byte pokemonanimfunc_17
.4byte pokemonanimfunc_18
.4byte pokemonanimfunc_19
.4byte pokemonanimfunc_1A
.4byte pokemonanimfunc_1B
.4byte pokemonanimfunc_1C
.4byte pokemonanimfunc_1D
.4byte pokemonanimfunc_1E
.4byte pokemonanimfunc_1F
.4byte pokemonanimfunc_20
.4byte pokemonanimfunc_21
.4byte pokemonanimfunc_22
.4byte pokemonanimfunc_23
.4byte pokemonanimfunc_24
.4byte pokemonanimfunc_25
.4byte pokemonanimfunc_26
.4byte pokemonanimfunc_27
.4byte pokemonanimfunc_28
.4byte pokemonanimfunc_29
.4byte pokemonanimfunc_2A
.4byte pokemonanimfunc_2B
.4byte pokemonanimfunc_2C
.4byte pokemonanimfunc_2D
.4byte pokemonanimfunc_2E
.4byte pokemonanimfunc_2F
.4byte pokemonanimfunc_30
.4byte pokemonanimfunc_31
.4byte pokemonanimfunc_32
.4byte pokemonanimfunc_33
.4byte pokemonanimfunc_34
.4byte pokemonanimfunc_35
.4byte pokemonanimfunc_36
.4byte pokemonanimfunc_37
.4byte pokemonanimfunc_38
.4byte pokemonanimfunc_39
.4byte pokemonanimfunc_3A
.4byte pokemonanimfunc_3B
.4byte pokemonanimfunc_3C
.4byte pokemonanimfunc_3D
.4byte pokemonanimfunc_3E
.4byte pokemonanimfunc_3F
.4byte pokemonanimfunc_40
.4byte pokemonanimfunc_41
.4byte pokemonanimfunc_42
.4byte pokemonanimfunc_43
.4byte pokemonanimfunc_44
.4byte pokemonanimfunc_45
.4byte pokemonanimfunc_46
.4byte pokemonanimfunc_47
.4byte pokemonanimfunc_48
.4byte pokemonanimfunc_49
.4byte pokemonanimfunc_4A
.4byte pokemonanimfunc_4B
.4byte pokemonanimfunc_4C
.4byte pokemonanimfunc_4D
.4byte pokemonanimfunc_4E
.4byte pokemonanimfunc_4F
.4byte pokemonanimfunc_50
.4byte pokemonanimfunc_51
.4byte pokemonanimfunc_52
.4byte pokemonanimfunc_53
.4byte pokemonanimfunc_54
.4byte pokemonanimfunc_55
.4byte pokemonanimfunc_56
.4byte pokemonanimfunc_57
.4byte pokemonanimfunc_58
.4byte pokemonanimfunc_59
.4byte pokemonanimfunc_5A
.4byte pokemonanimfunc_5B
.4byte pokemonanimfunc_5C
.4byte pokemonanimfunc_5D
.4byte pokemonanimfunc_5E
.4byte pokemonanimfunc_5F
.4byte pokemonanimfunc_60
.4byte pokemonanimfunc_61
.4byte pokemonanimfunc_62
.4byte pokemonanimfunc_63
.4byte pokemonanimfunc_64
.4byte pokemonanimfunc_65
.4byte pokemonanimfunc_66
.4byte pokemonanimfunc_67
.4byte pokemonanimfunc_68
.4byte pokemonanimfunc_69
.4byte pokemonanimfunc_6A
.4byte pokemonanimfunc_6B
.4byte pokemonanimfunc_6C
.4byte pokemonanimfunc_6D
.4byte pokemonanimfunc_6E
.4byte pokemonanimfunc_6F
.4byte pokemonanimfunc_70
.4byte pokemonanimfunc_71
.4byte pokemonanimfunc_72
.4byte pokemonanimfunc_73
.4byte pokemonanimfunc_74
.4byte pokemonanimfunc_75
.4byte pokemonanimfunc_76
.4byte pokemonanimfunc_77
.4byte pokemonanimfunc_78
.4byte pokemonanimfunc_79
.4byte pokemonanimfunc_7A
.4byte pokemonanimfunc_7B
.4byte pokemonanimfunc_7C
.4byte pokemonanimfunc_7D
.4byte pokemonanimfunc_7E
.4byte pokemonanimfunc_7F
.4byte pokemonanimfunc_80
.4byte pokemonanimfunc_81
.4byte pokemonanimfunc_82
.4byte pokemonanimfunc_83
.4byte pokemonanimfunc_84
.4byte pokemonanimfunc_85
.4byte pokemonanimfunc_86
.4byte pokemonanimfunc_87
.4byte pokemonanimfunc_88
.4byte pokemonanimfunc_89
.4byte pokemonanimfunc_8A
.4byte pokemonanimfunc_8B
.4byte pokemonanimfunc_8C
.4byte pokemonanimfunc_8D
.4byte pokemonanimfunc_8E
.4byte pokemonanimfunc_8F
.4byte pokemonanimfunc_90
.4byte pokemonanimfunc_91
.4byte pokemonanimfunc_92
.4byte pokemonanimfunc_93
.4byte pokemonanimfunc_94
.4byte pokemonanimfunc_95
.4byte pokemonanimfunc_96
gUnknown_0860ACE4:: @ 860ACE4
.byte 0x60, 0x5f, 0x02, 0x5e, 0x03, 0x46, 0x6d, 0x3e, 0x6e, 0x6f, 0x70, 0x3f, 0x71, 0x13, 0x72, 0x6c, 0x6b, 0x3a, 0x64, 0x14, 0x4f, 0x5d, 0x0f, 0x4c, 0x61, 0x57, 0x58, 0x67, 0x66, 0x59, 0x74, 0x73
.byte 0x5a, 0x75, 0x76, 0x5b, 0x77, 0x78, 0x65, 0x63, 0x5c, 0x62, 0x6a, 0x69, 0x68, 0x7b, 0x7a, 0x79, 0x7e, 0x7d, 0x7c, 0x81, 0x80, 0x7f, 0x84, 0x82, 0x83, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b
.byte 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96
gUnknown_0860AD2F:: @ 860AD2F
.byte 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x00, 0x01, 0x02, 0x00, 0x01, 0x00, 0x00, 0x02, 0x02, 0x02, 0x02, 0x01, 0x01, 0x02, 0x01, 0x02, 0x01
.align 2
gSpriteAffineAnim_860AD48:: @ 860AD48
obj_rot_scal_anim_frame 0x100, 0x100, 0, 0
obj_rot_scal_anim_end
.align 2
gSpriteAffineAnim_860AD58:: @ 860AD58
obj_rot_scal_anim_frame -0x100, 0x100, 0, 0
obj_rot_scal_anim_end
.align 2
gSpriteAffineAnimTable_860AD68:: @ 860AD68
.4byte gSpriteAffineAnim_860AD48
.4byte gSpriteAffineAnim_860AD58
gUnknown_0860AD70:: @ 860AD70
.byte 0xff, 0xff, 0x06, 0x02, 0x00, 0x06, 0xfe, 0x02, 0x06, 0x02, 0x00, 0x06, 0xfe, 0xfe, 0x06, 0x02, 0x00, 0x06, 0xfe, 0x02, 0x06, 0x02, 0x00, 0x06, 0xff, 0xff, 0x06, 0x00, 0x00, 0x00
gUnknown_0860AD8E:: @ 860AD8E
.byte 0x00, 0x08, 0x08, 0x08, 0xf8, 0x0c, 0xf8, 0x08, 0x0c, 0x08, 0xf8, 0x0c, 0xf8, 0x08, 0x0c, 0x08, 0xf8, 0x0c, 0xf8, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x08, 0x10, 0x08, 0xf8, 0x18, 0xf8, 0x08
.byte 0x18, 0x08, 0xf8, 0x18, 0xf8, 0x08, 0x18, 0x08, 0xf8, 0x18, 0xf8, 0x00, 0x18, 0x00, 0x00, 0x00
gUnknown_0860ADBE:: @ 860ADBE
.byte 0x01, 0x01, 0x0c, 0xfe, 0x00, 0x0c, 0x01, 0xff, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00
gUnknown_0860ADCC:: @ 860ADCC
.byte 0x00, 0x01, 0x00, 0x00, 0x01, 0x02, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00
.byte 0x00, 0x0f, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00
.byte 0x00, 0x01, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00
.byte 0x00, 0x01, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00
.byte 0x00, 0x01, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00
gUnknown_0860AE1C:: @ 860AE1C
.byte 0x00, 0x05, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x01, 0x04, 0x00, 0x00
.byte 0x00, 0x02, 0x00, 0x00, 0x01, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x01, 0x02, 0x00, 0x00
.byte 0x00, 0x02, 0x00, 0x00, 0x01, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x01, 0x02, 0x00, 0x00
.byte 0x00, 0x02, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00
gUnknown_0860AE54:: @ 860AE54
.byte 0x00, 0x01, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00
.byte 0x00, 0x14, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00
.byte 0x00, 0x01, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00
.align 2
gUnknown_0860AE7C:: @ 860AE7C
.4byte gUnknown_0860ADCC
.4byte gUnknown_0860AE1C
.4byte gUnknown_0860AE54
.align 1
gUnknown_0860AE88:: @ 860AE88
.2byte 0x001f, 0x03e0, 0x7c00, 0x0000

View File

@ -1,7 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
gUnknown_085B2B44:: @ 85B2B44
.byte 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01

View File

@ -1,12 +1,6 @@
#ifndef GUARD_BLEND_PALETTE_H
#define GUARD_BLEND_PALETTE_H
// Exported type declarations
void BlendPalette(u16 palOffset, u16 numEntries, u8 coeff, u16 blendColor);
// Exported RAM declarations
// Exported ROM declarations
void BlendPalette(u16, u16, u8, u16);
#endif //GUARD_BLEND_PALETTE_H
#endif // GUARD_BLEND_PALETTE_H

15
include/constants/rgb.h Normal file
View File

@ -0,0 +1,15 @@
#ifndef GUARD_RGB_H
#define GUARD_RGB_H
#define RGB(r, g, b) ((r) | ((g) << 5) | ((b) << 10))
#define RGB_BLACK RGB(0, 0, 0)
#define RGB_WHITE RGB(31, 31, 31)
#define RGB_RED RGB(31, 0, 0)
#define RGB_GREEN RGB(0, 31, 0)
#define RGB_BLUE RGB(0, 0, 31)
#define RGB_YELLOW RGB(31, 31, 0)
#define RGB_MAGENTA RGB(31, 0, 31)
#define RGB_CYAN RGB(0, 31, 31)
#endif // GUARD_RGB_H

View File

@ -1,13 +1,177 @@
#ifndef GUARD_WEATHER_H
#define GUARD_WEATHER_H
void fade_screen(u8, s8);
#include "sprite.h"
// Controls how the weather should be changing the screen palettes.
enum {
WEATHER_PAL_STATE_CHANGING_WEATHER,
WEATHER_PAL_STATE_SCREEN_FADING_IN,
WEATHER_PAL_STATE_SCREEN_FADING_OUT,
WEATHER_PAL_STATE_IDLE,
};
struct Weather
{
union
{
struct
{
struct Sprite *rainSprites[24];
struct Sprite *snowflakeSprites[101];
struct Sprite *cloudSprites[3];
} s1;
struct
{
u8 filler0[0xA0];
struct Sprite *fog1Sprites[20];
struct Sprite *ashSprites[20];
struct Sprite *fog2Sprites[20];
struct Sprite *sandstormSprites1[20];
struct Sprite *sandstormSprites2[5];
} s2;
} sprites;
u8 gammaShifts[19][32];
u8 altGammaShifts[19][32];
s8 gammaIndex;
s8 gammaTargetIndex;
u8 gammaStepDelay;
u8 gammaStepFrameCounter;
u16 fadeDestColor;
u8 palProcessingState;
u8 fadeScreenCounter;
bool8 readyForInit;
u8 taskId;
u8 unknown_6CA;
u8 unknown_6CB;
u16 initStep;
u16 finishStep;
u8 currWeather;
u8 nextWeather;
u8 weatherGfxLoaded;
bool8 weatherChangeComplete;
u8 weatherPicSpritePalIndex;
u8 altGammaSpritePalIndex;
u16 unknown_6D6;
u8 unknown_6D8;
u8 unknown_6D9;
u8 rainSpriteCount;
u8 unknown_6DB;
u8 unknown_6DC;
u8 rainStrength;
/*0x6DE*/ u8 cloudSpritesCreated;
u8 filler_6DF[1];
u16 unknown_6E0;
u16 unknown_6E2;
u8 snowflakeSpriteCount;
u8 unknown_6E5;
u16 unknown_6E6;
u16 thunderCounter;
u8 unknown_6EA;
u8 unknown_6EB;
u8 unknown_6EC;
u8 unknown_6ED;
u16 fog1ScrollPosX;
u16 unknown_6F0;
u16 unknown_6F2;
u8 lightenedFogSpritePals[6];
u8 lightenedFogSpritePalsCount;
u8 fog1SpritesCreated;
u16 unknown_6FC;
u16 unknown_6FE;
u8 ashSpritesCreated;
u8 filler_701[3];
u32 unknown_704;
u32 unknown_708;
u8 filler_70C[2];
u16 unknown_70E;
u16 unknown_710;
u16 unknown_712;
u16 unknown_714;
u8 sandstormSprites1Created;
u8 sandstormSprites2Created;
u16 unknown_718;
u16 unknown_71A;
u16 unknown_71C;
u16 unknown_71E;
u16 unknown_720;
u16 unknown_722;
u8 fog2SpritesCreated;
u8 filler_725[1];
u16 unknown_726;
u16 unknown_728;
u16 unknown_72A;
u16 unknown_72C;
u8 unknown_72E;
u8 filler_72F;
u16 currBlendEVA;
u16 currBlendEVB;
u16 targetBlendEVA;
u16 targetBlendEVB;
u8 blendUpdateCounter;
u8 blendFrameCounter;
u8 blendDelay;
u8 filler_73B[0x3C-0x3B];
s16 unknown_73C;
s16 unknown_73E;
s16 unknown_740;
s16 unknown_742;
u8 filler_744[0xD-4];
s8 loadDroughtPalsIndex;
u8 loadDroughtPalsOffset;
};
void StartWeather(void);
void ChangeWeather(u8 weather);
void sub_807C988(u8 effect);
void sub_807C9B4(u8 effect);
void Task_WeatherInit(u8);
void Task_WeatherMain(u8);
void sub_807CAE8(void);
void nullsub_38(void);
void SetWeatherScreenFadeOut(void);
enum
{
FADE_FROM_BLACK,
FADE_TO_BLACK,
FADE_FROM_WHITE,
FADE_TO_WHITE,
};
void FadeScreen(u8, s8);
// ...
void UpdateSpritePaletteWithWeather(u8 tag);
void ApplyWeatherGammaShiftToPal(u8);
// ...
void Weather_SetBlendCoeffs(u8, u8);
// ...
void PlayRainSoundEffect(void);
// ...
void SetSav1Weather(u32);
u8 GetSav1Weather(void);
void sub_80AEDBC(void);
void SetWeather(u32);
void SetSav1WeatherFromCurrMapHeader(void);
// ...
void DoCurrentWeather(void);
void sub_8080750();
bool8 IsWeatherNotFadingIn(void);
bool8 IsWeatherChangeComplete(void);
void SetWeather(u32);
void UpdateWeatherPerDay(u16);
void PreservePaletteInWeather(u8 index);
void ResetPreservedPalettesInWeather(void);
extern void ResetDroughtWeatherPaletteLoading(void);
void ResetDroughtWeatherPaletteLoading(void);
bool8 LoadDroughtWeatherPalettes(void);
u8 GetCurrentWeather(void);
void LoadCustomWeatherSpritePalette(const u16 *palette);
extern struct Weather gWeather;
extern struct Weather *const gWeatherPtr;
#endif // GUARD_WEATHER_H

View File

@ -60,11 +60,6 @@
#define TOTAL_OBJ_TILE_COUNT 1024
#define RGB(r, g, b) ((r) | ((g) << 5) | ((b) << 10))
#define RGB_BLACK RGB(0, 0, 0)
#define RGB_WHITE RGB(31, 31, 31)
#define WIN_RANGE(a, b) (((a) << 8) | (b))
#endif // GUARD_GBA_DEFINES

View File

@ -70,6 +70,8 @@ void warp1_set_2(s8 mapGroup, s8 mapNum, s8 warpNum);
void c2_load_new_map(void);
void copy_saved_warp2_bank_and_enter_x_to_warp1(u8 unused);
void mapldr_default(void);
u8 get_map_light_from_warp0(void);
bool8 is_light_level_1_2_3_5_or_6(u8 a1);
void IncrementGameStat(u8);
u32 GetGameStat(u8);

View File

@ -1,7 +1,10 @@
#ifndef GUARD_POKEMON_ANIMATION_H
#define GUARD_POKEMON_ANIMATION_H
void LaunchAnimationTaskForFrontSprite(struct Sprite* sprite, u8 frontAnimId);
void LaunchAnimationTaskForBackSprite(struct Sprite* sprite, u8 backAnimId);
u8 GetSpeciesBackAnimSet(u16 species);
void LaunchAnimationTaskForFrontSprite(struct Sprite *sprite, u8 frontAnimId);
void StartMonSummaryAnimation(struct Sprite *sprite, u8 frontAnimId);
void LaunchAnimationTaskForBackSprite(struct Sprite *sprite, u8 backAnimSet);
void SetSpriteCB_MonAnimDummy(struct Sprite *sprite);
#endif // GUARD_POKEMON_ANIMATION_H

47
include/scanline_effect.h Normal file
View File

@ -0,0 +1,47 @@
#ifndef GUARD_SCANLINE_EFFECT_H
#define GUARD_SCANLINE_EFFECT_H
// DMA control value to ransfer a single 16-bit value at HBlank
#define SCANLINE_EFFECT_DMACNT_16BIT (((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_SRC_INC | DMA_DEST_INC | DMA_16BIT | DMA_DEST_RELOAD) << 16) | 1)
#define SCANLINE_EFFECT_REG_BG0HOFS (REG_ADDR_BG0HOFS - REG_ADDR_BG0HOFS)
#define SCANLINE_EFFECT_REG_BG0VOFS (REG_ADDR_BG0VOFS - REG_ADDR_BG0HOFS)
#define SCANLINE_EFFECT_REG_BG1HOFS (REG_ADDR_BG1HOFS - REG_ADDR_BG0HOFS)
#define SCANLINE_EFFECT_REG_BG1VOFS (REG_ADDR_BG1VOFS - REG_ADDR_BG0HOFS)
#define SCANLINE_EFFECT_REG_BG2HOFS (REG_ADDR_BG2HOFS - REG_ADDR_BG0HOFS)
#define SCANLINE_EFFECT_REG_BG2VOFS (REG_ADDR_BG2VOFS - REG_ADDR_BG0HOFS)
#define SCANLINE_EFFECT_REG_BG3HOFS (REG_ADDR_BG3HOFS - REG_ADDR_BG0HOFS)
#define SCANLINE_EFFECT_REG_BG3VOFS (REG_ADDR_BG3VOFS - REG_ADDR_BG0HOFS)
struct ScanlineEffectParams
{
volatile void *dmaDest;
u32 dmaControl;
u8 initState;
u8 unused9;
};
struct ScanlineEffect
{
void *dmaSrcBuffers[2];
volatile void *dmaDest;
u32 dmaControl;
void (*setFirstScanlineReg)(void);
u8 srcBuffer;
u8 state;
u8 unused16;
u8 unused17;
u8 waveTaskId;
};
extern struct ScanlineEffect gScanlineEffect;
extern u16 gScanlineEffectRegBuffers[][0x3C0];
void ScanlineEffect_Stop(void);
void ScanlineEffect_Clear(void);
void ScanlineEffect_SetParams(struct ScanlineEffectParams);
void ScanlineEffect_InitHBlankDmaTransfer(void);
u8 ScanlineEffect_InitWave(u8 startLine, u8 endLine, u8 frequency, u8 amplitude, u8 delayInterval, u8 regOffset, bool8 a7);
#endif // GUARD_SCANLINE_EFFECT_H

View File

@ -233,6 +233,7 @@ extern s16 gSpriteCoordOffsetX;
extern s16 gSpriteCoordOffsetY;
extern struct Sprite gSprites[];
extern struct OamMatrix gOamMatrices[];
void ResetSpriteData(void);
void AnimateSprites(void);

8
include/time_events.h Normal file
View File

@ -0,0 +1,8 @@
#ifndef GUARD_TIME_EVENTS_H
#define GUARD_TIME_EVENTS_H
void UpdateMirageRnd(u16);
u8 IsMirageIslandPresent(void);
void UpdateBirchState(u16);
#endif // GUARD_TIME_EVENTS_H

View File

@ -1,22 +0,0 @@
#ifndef GUARD_unknown_task_H
#define GUARD_unknown_task_H
// Exported type declarations
struct UnknownTaskStruct
{
volatile void *dest;
u32 control;
u8 unk8;
u8 unk9;
};
extern struct UnknownTaskStruct gUnknown_0831AC70;
// Exported RAM declarations
// Exported ROM declarations
void ScanlineEffect_Stop(void);
void sub_80BA038(struct UnknownTaskStruct arg0);
void sub_80BA0A8(void);
#endif // GUARD_unknown_task_H

View File

@ -126,7 +126,7 @@ SECTIONS {
src/trainer_see.o(.text);
src/wild_encounter.o(.text);
asm/field_effect.o(.text);
asm/unknown_task.o(.text);
src/scanline_effect.o(.text);
src/option_menu.o(.text);
src/pokedex.o(.text);
asm/pokedex.o(.text);
@ -162,7 +162,7 @@ SECTIONS {
asm/rotating_gate.o(.text);
src/safari_zone.o(.text);
asm/contest_link_80FC4F4.o(.text);
asm/item_use.o(.text);
src/item_use.o(.text);
asm/battle_anim_80FE840.o(.text);
src/bike.o(.text);
asm/easy_chat.o(.text);
@ -185,7 +185,7 @@ SECTIONS {
src/pokeblock.o(.text);
asm/fldeff_flash.o(.text);
asm/post_battle_event_funcs.o(.text);
asm/time_events.o(.text);
src/time_events.o(.text);
asm/birch_pc.o(.text);
src/hof_pc.o(.text);
asm/field_specials.o(.text);
@ -240,7 +240,7 @@ SECTIONS {
src/bard_music.o(.text);
src/fldeff_teleport.o(.text);
asm/battle_link_817C95C.o(.text);
asm/pokemon_animation.o(.text);
src/pokemon_animation.o(.text);
src/recorded_battle.o(.text);
src/battle_controller_recorded_opponent.o(.text);
src/battle_controller_recorded_player.o(.text);
@ -472,7 +472,7 @@ SECTIONS {
src/wallclock.o(.rodata);
src/pokeblock.o(.rodata);
data/fldeff_flash.o(.rodata);
data/time_events.o(.rodata);
src/time_events.o(.rodata);
data/field_specials.o(.rodata);
data/battle_records.o(.rodata);
data/pokedex_area_screen.o(.rodata);
@ -514,7 +514,7 @@ SECTIONS {
src/evolution_graphics.o(.rodata);
src/bard_music.o(.rodata);
data/battle_link_817C95C.o(.rodata);
data/pokemon_animation.o(.rodata);
src/pokemon_animation.o(.rodata);
src/battle_controller_recorded_opponent.o(.rodata);
src/battle_controller_recorded_player.o(.rodata);
src/battle_dome_cards.o(.rodata);

View File

@ -4,7 +4,7 @@
#include "main.h"
#include "load_save.h"
#include "gpu_regs.h"
#include "unknown_task.h"
#include "scanline_effect.h"
#include "battle_setup.h"
#include "battle_scripts.h"
#include "pokemon.h"
@ -46,13 +46,6 @@
#include "battle_string_ids.h"
#include "data2.h"
struct UnknownStruct6
{
u16 unk0[0xA0];
u8 fillerA0[0x640];
u16 unk780[0xA0];
};
struct UnknownPokemonStruct2
{
/*0x00*/ u16 species;
@ -90,8 +83,6 @@ extern void (*gBattleMainFunc)(void);
extern void (*gCB2_AfterEvolution)(void);
extern struct UnknownPokemonStruct2 gUnknown_02022FF8[3]; // what is it used for?
extern struct UnknownPokemonStruct2* gUnknown_02023058; // what is it used for?
extern u8 gUnknown_02039B28[]; // possibly a struct?
extern struct UnknownStruct6 gUnknown_02038C28; // todo: identify & document
extern struct MusicPlayerInfo gMPlayInfo_SE1;
extern struct MusicPlayerInfo gMPlayInfo_SE2;
extern u8 gDecompressionBuffer[];
@ -162,6 +153,7 @@ extern const u8 * const gBattlescriptsForBallThrow[];
extern const u8 * const gBattlescriptsForRunningByItem[];
extern const u8 * const gBattlescriptsForUsingItem[];
extern const u8 * const gBattlescriptsForSafariActions[];
extern const struct ScanlineEffectParams gUnknown_0831AC70;
// strings
extern const u8 gText_LinkStandby3[];
@ -180,7 +172,7 @@ extern const u8 gText_Confusion[];
extern const u8 gText_Love[];
// functions
extern void dp12_8087EA4(void);
extern void ScanlineEffect_Clear(void);
extern void sub_80356D0(void);
extern void GetFrontierTrainerName(u8* dst, u16 trainerId); // battle tower
extern void sub_8166188(void); // battle tower, sets link battle mons level but why?
@ -383,24 +375,21 @@ static void CB2_InitBattleInternal(void)
else
{
gBattle_WIN0V = 0x5051;
dp12_8087EA4();
ScanlineEffect_Clear();
for (i = 0; i < 80; i++)
{
gUnknown_02038C28.unk0[i] = 0xF0;
gUnknown_02038C28.unk780[i] = 0xF0;
gScanlineEffectRegBuffers[0][i] = 0xF0;
gScanlineEffectRegBuffers[1][i] = 0xF0;
}
for (i = 80; i < 160; i++)
{
#ifndef NONMATCHING
asm(""::"r"(i)); // needed to match
#endif // NONMATCHING
gUnknown_02038C28.unk0[i] = 0xFF10;
gUnknown_02038C28.unk780[i] = 0xFF10;
asm(""::"r"(i));
gScanlineEffectRegBuffers[0][i] = 0xFF10;
gScanlineEffectRegBuffers[1][i] = 0xFF10;
}
sub_80BA038(gUnknown_0831AC70);
ScanlineEffect_SetParams(gUnknown_0831AC70);
}
ResetPaletteFade();
@ -1596,7 +1585,7 @@ void BattleMainCB2(void)
static void FreeRestoreBattleData(void)
{
gMain.callback1 = gPreBattleCallback1;
gUnknown_02039B28[0x15] = 3;
gScanlineEffect.state = 3;
gMain.inBattle = 0;
ZeroEnemyPartyMons();
m4aSongNumStop(0x5A);
@ -1814,7 +1803,7 @@ void VBlankCB_Battle(void)
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
sub_80BA0A8();
ScanlineEffect_InitHBlankDmaTransfer();
}
void nullsub_17(void)
@ -1952,18 +1941,18 @@ void sub_8038D64(void)
SetGpuReg(REG_OFFSET_WINOUT, 0);
gBattle_WIN0H = 0xF0;
gBattle_WIN0V = 0x5051;
dp12_8087EA4();
ScanlineEffect_Clear();
for (i = 0; i < 80; i++)
{
gUnknown_02038C28.unk0[i] = 0xF0;
gUnknown_02038C28.unk780[i] = 0xF0;
gScanlineEffectRegBuffers[0][i] = 0xF0;
gScanlineEffectRegBuffers[1][i] = 0xF0;
}
for (i = 80; i < 160; i++)
{
asm(""::"r"(i)); // Needed to stop the compiler from optimizing out the loop counter
gUnknown_02038C28.unk0[i] = 0xFF10;
gUnknown_02038C28.unk780[i] = 0xFF10;
gScanlineEffectRegBuffers[0][i] = 0xFF10;
gScanlineEffectRegBuffers[1][i] = 0xFF10;
}
ResetPaletteFade();

View File

@ -20,6 +20,7 @@
#include "international_string_util.h"
#include "safari_zone.h"
#include "battle_anim.h"
#include "constants/rgb.h"
struct TestingBar
{
@ -555,13 +556,13 @@ enum
PAL_STATUS_BRN
};
static const u16 sStatusIconPalettes[] =
static const u16 sStatusIconColors[] =
{
0x6198, // PAL_STATUS_PSN
0xEF7, // PAL_STATUS_PAR
0x4694, // PAL_STATUS_SLP
0x72D1, // PAL_STATUS_FRZ
0x29DC // PAL_STATUS_BRN
RGB(24, 12, 24), // PAL_STATUS_PSN
RGB(23, 23, 3), // PAL_STATUS_PAR
RGB(20, 20, 17), // PAL_STATUS_SLP
RGB(17, 22, 28), // PAL_STATUS_FRZ
RGB(28, 14, 10) // PAL_STATUS_BRN
};
static const struct WindowTemplate sHealthboxWindowTemplate = {0, 0, 0, 8, 2, 0, 0}; // width = 8, height = 2
@ -2071,7 +2072,7 @@ static void UpdateStatusIconInHealthbox(u8 healthboxSpriteId)
pltAdder = gSprites[healthboxSpriteId].oam.paletteNum * 16;
pltAdder += bank + 12;
FillPalette(sStatusIconPalettes[statusPalId], pltAdder + 0x100, 2);
FillPalette(sStatusIconColors[statusPalId], pltAdder + 0x100, 2);
CpuCopy16(gPlttBufferUnfaded + 0x100 + pltAdder, (void*)(OBJ_PLTT + pltAdder * 2), 2);
CpuCopy32(statusGfxPtr, (void*)(OBJ_VRAM0 + (gSprites[healthboxSpriteId].oam.tileNum + tileNumAdder) * 32), 96);
if (IsDoubleBattle() == TRUE || GetBankSide(bank) == SIDE_OPPONENT)

View File

@ -14,7 +14,7 @@
#include "constants/songs.h"
#include "constants/trainers.h"
#include "field_camera.h"
#include "unknown_task.h"
#include "scanline_effect.h"
#include "malloc.h"
#include "gpu_regs.h"
#include "decompress.h"
@ -56,8 +56,6 @@ struct StructRectangularSpiral
typedef bool8 (*TransitionStateFunc)(struct Task *task);
typedef bool8 (*TransitionSpriteCallback)(struct Sprite *sprite);
extern u16 gUnknown_020393A8[];
extern u16 gUnknown_02038C28[][0x3C0];
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
@ -65,7 +63,7 @@ extern const struct OamData gFieldObjectBaseOam_32x32;
extern void c2_exit_to_overworld_2_switch(void);
extern void sub_80AC3D0(void);
extern void dp12_8087EA4(void);
extern void ScanlineEffect_Clear(void);
// this file's functions
static void LaunchBattleTransitionTask(u8 transitionId);
@ -1110,9 +1108,9 @@ static void Phase2Task_Swirl(u8 taskId)
static bool8 Phase2_Swirl_Func1(struct Task *task)
{
sub_8149F08();
dp12_8087EA4();
ScanlineEffect_Clear();
BeginNormalPaletteFade(-1, 4, 0, 0x10, 0);
sub_8149F98(gUnknown_020393A8, sTransitionStructPtr->field_14, 0, 2, 0, 160);
sub_8149F98(gScanlineEffectRegBuffers[1], sTransitionStructPtr->field_14, 0, 2, 0, 160);
SetVBlankCallback(VBlankCB_Phase2_Swirl);
SetHBlankCallback(HBlankCB_Phase2_Swirl);
@ -1129,7 +1127,7 @@ static bool8 Phase2_Swirl_Func2(struct Task *task)
task->tData1 += 4;
task->tData2 += 8;
sub_8149F98(gUnknown_02038C28[0], sTransitionStructPtr->field_14, task->tData1, 2, task->tData2, 160);
sub_8149F98(gScanlineEffectRegBuffers[0], sTransitionStructPtr->field_14, task->tData1, 2, task->tData2, 160);
if (!gPaletteFade.active)
{
@ -1145,12 +1143,12 @@ static void VBlankCB_Phase2_Swirl(void)
{
VBlankCB_BattleTransition();
if (sTransitionStructPtr->VBlank_DMA)
DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 320);
DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320);
}
static void HBlankCB_Phase2_Swirl(void)
{
u16 var = gUnknown_02038C28[1][REG_VCOUNT];
u16 var = gScanlineEffectRegBuffers[1][REG_VCOUNT];
REG_BG1HOFS = var;
REG_BG2HOFS = var;
REG_BG3HOFS = var;
@ -1164,10 +1162,10 @@ static void Phase2Task_Shuffle(u8 taskId)
static bool8 Phase2_Shuffle_Func1(struct Task *task)
{
sub_8149F08();
dp12_8087EA4();
ScanlineEffect_Clear();
BeginNormalPaletteFade(-1, 4, 0, 0x10, 0);
memset(gUnknown_020393A8, sTransitionStructPtr->field_16, 0x140);
memset(gScanlineEffectRegBuffers[1], sTransitionStructPtr->field_16, 0x140);
SetVBlankCallback(VBlankCB_Phase2_Shuffle);
SetHBlankCallback(HBlankCB_Phase2_Shuffle);
@ -1192,7 +1190,7 @@ static bool8 Phase2_Shuffle_Func2(struct Task *task)
for (i = 0; i < 160; i++, r4 += 4224)
{
u16 var = r4 / 256;
gUnknown_02038C28[0][i] = sTransitionStructPtr->field_16 + Sin(var, r3);
gScanlineEffectRegBuffers[0][i] = sTransitionStructPtr->field_16 + Sin(var, r3);
}
if (!gPaletteFade.active)
@ -1206,12 +1204,12 @@ static void VBlankCB_Phase2_Shuffle(void)
{
VBlankCB_BattleTransition();
if (sTransitionStructPtr->VBlank_DMA)
DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 320);
DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320);
}
static void HBlankCB_Phase2_Shuffle(void)
{
u16 var = gUnknown_02038C28[1][REG_VCOUNT];
u16 var = gScanlineEffectRegBuffers[1][REG_VCOUNT];
REG_BG1VOFS = var;
REG_BG2VOFS = var;
REG_BG3VOFS = var;
@ -1257,7 +1255,7 @@ static void sub_814669C(struct Task *task)
s32 i;
sub_8149F08();
dp12_8087EA4();
ScanlineEffect_Clear();
task->tData1 = 16;
task->tData2 = 0;
@ -1272,7 +1270,7 @@ static void sub_814669C(struct Task *task)
for (i = 0; i < 160; i++)
{
gUnknown_02038C28[1][i] = 240;
gScanlineEffectRegBuffers[1][i] = 240;
}
SetVBlankCallback(VBlankCB0_Phase2_BigPokeball);
@ -1351,7 +1349,7 @@ static bool8 Phase2_BigPokeball_Func2(struct Task *task)
dst1[i * 32 + j] = *BigPokeballMap | 0xF000;
}
}
sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 132, task->tData5, 160);
sub_8149F98(gScanlineEffectRegBuffers[0], 0, task->tData4, 132, task->tData5, 160);
task->tState++;
return TRUE;
@ -1363,7 +1361,7 @@ static bool8 Phase2_Aqua_Func2(struct Task *task)
sub_8149F58(&dst1, &dst2);
LZ77UnCompVram(sTeamAqua_Tilemap, dst1);
sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 132, task->tData5, 160);
sub_8149F98(gScanlineEffectRegBuffers[0], 0, task->tData4, 132, task->tData5, 160);
task->tState++;
return FALSE;
@ -1375,7 +1373,7 @@ static bool8 Phase2_Magma_Func2(struct Task *task)
sub_8149F58(&dst1, &dst2);
LZ77UnCompVram(sTeamMagma_Tilemap, dst1);
sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 132, task->tData5, 160);
sub_8149F98(gScanlineEffectRegBuffers[0], 0, task->tData4, 132, task->tData5, 160);
task->tState++;
return FALSE;
@ -1388,7 +1386,7 @@ static bool8 Phase2_Regice_Func2(struct Task *task)
sub_8149F58(&dst1, &dst2);
LoadPalette(gUnknown_085BC2B4, 0xF0, 0x20);
CpuCopy16(gUnknown_085BC314, dst1, 0x500);
sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 132, task->tData5, 160);
sub_8149F98(gScanlineEffectRegBuffers[0], 0, task->tData4, 132, task->tData5, 160);
task->tState++;
return FALSE;
@ -1401,7 +1399,7 @@ static bool8 Phase2_Registeel_Func2(struct Task *task)
sub_8149F58(&dst1, &dst2);
LoadPalette(gUnknown_085BC2D4, 0xF0, 0x20);
CpuCopy16(gUnknown_085BCB14, dst1, 0x500);
sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 132, task->tData5, 160);
sub_8149F98(gScanlineEffectRegBuffers[0], 0, task->tData4, 132, task->tData5, 160);
task->tState++;
return FALSE;
@ -1414,7 +1412,7 @@ static bool8 Phase2_Regirock_Func2(struct Task *task)
sub_8149F58(&dst1, &dst2);
LoadPalette(gUnknown_085BC2F4, 0xF0, 0x20);
CpuCopy16(gUnknown_085BD314, dst1, 0x500);
sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 132, task->tData5, 160);
sub_8149F98(gScanlineEffectRegBuffers[0], 0, task->tData4, 132, task->tData5, 160);
task->tState++;
return FALSE;
@ -1499,7 +1497,7 @@ static bool8 Phase2_BigPokeball_Func3(struct Task *task)
task->tData4 += 8;
task->tData5 -= 256;
sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 132, task->tData5 >> 8, 160);
sub_8149F98(gScanlineEffectRegBuffers[0], 0, task->tData4, 132, task->tData5 >> 8, 160);
sTransitionStructPtr->VBlank_DMA++;
return FALSE;
@ -1519,7 +1517,7 @@ static bool8 Phase2_BigPokeball_Func4(struct Task *task)
task->tData4 += 8;
task->tData5 -= 256;
sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 132, task->tData5 >> 8, 160);
sub_8149F98(gScanlineEffectRegBuffers[0], 0, task->tData4, 132, task->tData5 >> 8, 160);
sTransitionStructPtr->VBlank_DMA++;
return FALSE;
@ -1531,7 +1529,7 @@ static bool8 Phase2_BigPokeball_Func5(struct Task *task)
task->tData4 += 8;
task->tData5 -= 256;
sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 132, task->tData5 >> 8, 160);
sub_8149F98(gScanlineEffectRegBuffers[0], 0, task->tData4, 132, task->tData5 >> 8, 160);
if (task->tData5 <= 0)
{
@ -1577,7 +1575,7 @@ static bool8 Phase2_BigPokeball_Func6(struct Task *task)
if (task->tData1 < 0)
task->tData1 = 0;
}
sub_814A014(gUnknown_02038C28[0], 120, 80, task->tData1);
sub_814A014(gScanlineEffectRegBuffers[0], 120, 80, task->tData1);
if (task->tData1 == 0)
{
SetVBlankCallback(NULL);
@ -1604,7 +1602,7 @@ static void Transition_BigPokeball_Vblank(void)
DmaStop(0);
VBlankCB_BattleTransition();
if (sTransitionStructPtr->VBlank_DMA)
DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 320);
DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320);
REG_WININ = sTransitionStructPtr->WININ;
REG_WINOUT = sTransitionStructPtr->WINOUT;
REG_WIN0V = sTransitionStructPtr->WIN0V;
@ -1615,13 +1613,13 @@ static void Transition_BigPokeball_Vblank(void)
static void VBlankCB0_Phase2_BigPokeball(void)
{
Transition_BigPokeball_Vblank();
DmaSet(0, gUnknown_020393A8, &REG_BG0HOFS, 0xA2400001);
DmaSet(0, gScanlineEffectRegBuffers[1], &REG_BG0HOFS, 0xA2400001);
}
static void VBlankCB1_Phase2_BigPokeball(void)
{
Transition_BigPokeball_Vblank();
DmaSet(0, gUnknown_020393A8, &REG_WIN0H, 0xA2400001);
DmaSet(0, gScanlineEffectRegBuffers[1], &REG_WIN0H, 0xA2400001);
}
static void Phase2Task_PokeballsTrail(u8 taskId)
@ -1741,7 +1739,7 @@ static bool8 Phase2_Clockwise_BlackFade_Func1(struct Task *task)
u16 i;
sub_8149F08();
dp12_8087EA4();
ScanlineEffect_Clear();
sTransitionStructPtr->WININ = 0;
sTransitionStructPtr->WINOUT = 63;
@ -1750,7 +1748,7 @@ static bool8 Phase2_Clockwise_BlackFade_Func1(struct Task *task)
for (i = 0; i < 160; i++)
{
gUnknown_020393A8[i] = 0xF3F4;
gScanlineEffectRegBuffers[1][i] = 0xF3F4;
}
SetVBlankCallback(VBlankCB_Phase2_Clockwise_BlackFade);
@ -1767,7 +1765,7 @@ static bool8 Phase2_Clockwise_BlackFade_Func2(struct Task *task)
sub_814A1AC(sTransitionStructPtr->data, 120, 80, sTransitionStructPtr->data[4], -1, 1, 1);
do
{
gUnknown_02038C28[0][sTransitionStructPtr->data[3]] = (sTransitionStructPtr->data[2] + 1) | 0x7800;
gScanlineEffectRegBuffers[0][sTransitionStructPtr->data[3]] = (sTransitionStructPtr->data[2] + 1) | 0x7800;
} while (!sub_814A228(sTransitionStructPtr->data, 1, 1));
sTransitionStructPtr->data[4] += 16;
@ -1795,7 +1793,7 @@ static bool8 Phase2_Clockwise_BlackFade_Func3(struct Task *task)
r1 = 120, r3 = sTransitionStructPtr->data[2] + 1;
if (sTransitionStructPtr->data[5] >= 80)
r1 = sTransitionStructPtr->data[2], r3 = 240;
gUnknown_02038C28[0][sTransitionStructPtr->data[3]] = (r3) | (r1 << 8);
gScanlineEffectRegBuffers[0][sTransitionStructPtr->data[3]] = (r3) | (r1 << 8);
if (var != 0)
break;
var = sub_814A228(sTransitionStructPtr->data, 1, 1);
@ -1811,7 +1809,7 @@ static bool8 Phase2_Clockwise_BlackFade_Func3(struct Task *task)
{
while (sTransitionStructPtr->data[3] < sTransitionStructPtr->data[5])
{
gUnknown_02038C28[0][++sTransitionStructPtr->data[3]] = (r3) | (r1 << 8);
gScanlineEffectRegBuffers[0][++sTransitionStructPtr->data[3]] = (r3) | (r1 << 8);
}
}
@ -1826,7 +1824,7 @@ static bool8 Phase2_Clockwise_BlackFade_Func4(struct Task *task)
sub_814A1AC(sTransitionStructPtr->data, 120, 80, sTransitionStructPtr->data[4], 160, 1, 1);
do
{
gUnknown_02038C28[0][sTransitionStructPtr->data[3]] = (sTransitionStructPtr->data[2] << 8) | 0xF0;
gScanlineEffectRegBuffers[0][sTransitionStructPtr->data[3]] = (sTransitionStructPtr->data[2] << 8) | 0xF0;
} while (!sub_814A228(sTransitionStructPtr->data, 1, 1));
sTransitionStructPtr->data[4] -= 16;
@ -1851,12 +1849,12 @@ static bool8 Phase2_Clockwise_BlackFade_Func5(struct Task *task)
while (1)
{
r1 = (gUnknown_02038C28[0][sTransitionStructPtr->data[3]]) & 0xFF;
r1 = (gScanlineEffectRegBuffers[0][sTransitionStructPtr->data[3]]) & 0xFF;
r2 = sTransitionStructPtr->data[2];
if (sTransitionStructPtr->data[5] <= 80)
r2 = 120, r1 = sTransitionStructPtr->data[2];
var4 = (r1) | (r2 << 8);
gUnknown_02038C28[0][sTransitionStructPtr->data[3]] = var4;
gScanlineEffectRegBuffers[0][sTransitionStructPtr->data[3]] = var4;
if (var != 0)
break;
var = sub_814A228(sTransitionStructPtr->data, 1, 1);
@ -1872,7 +1870,7 @@ static bool8 Phase2_Clockwise_BlackFade_Func5(struct Task *task)
{
while (sTransitionStructPtr->data[3] > sTransitionStructPtr->data[5])
{
gUnknown_02038C28[0][--sTransitionStructPtr->data[3]] = (r1) | (r2 << 8);
gScanlineEffectRegBuffers[0][--sTransitionStructPtr->data[3]] = (r1) | (r2 << 8);
}
}
@ -1892,7 +1890,7 @@ static bool8 Phase2_Clockwise_BlackFade_Func6(struct Task *task)
r2 = 120, r3 = sTransitionStructPtr->data[2];
if (sTransitionStructPtr->data[2] >= 120)
r2 = 0, r3 = 240;
gUnknown_02038C28[0][sTransitionStructPtr->data[3]] = (r3) | (r2 << 8);
gScanlineEffectRegBuffers[0][sTransitionStructPtr->data[3]] = (r3) | (r2 << 8);
} while (!sub_814A228(sTransitionStructPtr->data, 1, 1));
@ -1917,12 +1915,12 @@ static void VBlankCB_Phase2_Clockwise_BlackFade(void)
DmaStop(0);
VBlankCB_BattleTransition();
if (sTransitionStructPtr->VBlank_DMA != 0)
DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 320);
DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320);
REG_WININ = sTransitionStructPtr->WININ;
REG_WINOUT = sTransitionStructPtr->WINOUT;
REG_WIN0V = sTransitionStructPtr->WIN0V;
REG_WIN0H = gUnknown_02038C28[1][0];
DmaSet(0, gUnknown_02038C28[1], &REG_WIN0H, 0xA2400001);
REG_WIN0H = gScanlineEffectRegBuffers[1][0];
DmaSet(0, gScanlineEffectRegBuffers[1], &REG_WIN0H, 0xA2400001);
}
static void Phase2Task_Ripple(u8 taskId)
@ -1935,11 +1933,11 @@ static bool8 Phase2_Ripple_Func1(struct Task *task)
u8 i;
sub_8149F08();
dp12_8087EA4();
ScanlineEffect_Clear();
for (i = 0; i < 160; i++)
{
gUnknown_020393A8[i] = sTransitionStructPtr->field_16;
gScanlineEffectRegBuffers[1][i] = sTransitionStructPtr->field_16;
}
SetVBlankCallback(VBlankCB_Phase2_Ripple);
@ -1971,7 +1969,7 @@ static bool8 Phase2_Ripple_Func2(struct Task *task)
// todo: fix the asm
s16 var = r4 >> 8;
asm("");
gUnknown_02038C28[0][i] = sTransitionStructPtr->field_16 + Sin(var, r3);
gScanlineEffectRegBuffers[0][i] = sTransitionStructPtr->field_16 + Sin(var, r3);
}
if (++task->tData3 == 81)
@ -1991,12 +1989,12 @@ static void VBlankCB_Phase2_Ripple(void)
{
VBlankCB_BattleTransition();
if (sTransitionStructPtr->VBlank_DMA)
DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 320);
DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320);
}
static void HBlankCB_Phase2_Ripple(void)
{
u16 var = gUnknown_02038C28[1][REG_VCOUNT];
u16 var = gScanlineEffectRegBuffers[1][REG_VCOUNT];
REG_BG1VOFS = var;
REG_BG2VOFS = var;
REG_BG3VOFS = var;
@ -2012,7 +2010,7 @@ static bool8 Phase2_Wave_Func1(struct Task *task)
u8 i;
sub_8149F08();
dp12_8087EA4();
ScanlineEffect_Clear();
sTransitionStructPtr->WININ = 63;
sTransitionStructPtr->WINOUT = 0;
@ -2021,7 +2019,7 @@ static bool8 Phase2_Wave_Func1(struct Task *task)
for (i = 0; i < 160; i++)
{
gUnknown_02038C28[1][i] = 242;
gScanlineEffectRegBuffers[1][i] = 242;
}
SetVBlankCallback(VBlankCB_Phase2_Wave);
@ -2037,7 +2035,7 @@ static bool8 Phase2_Wave_Func2(struct Task *task)
bool8 nextFunc;
sTransitionStructPtr->VBlank_DMA = FALSE;
toStore = gUnknown_02038C28[0];
toStore = gScanlineEffectRegBuffers[0];
r5 = task->tData2;
task->tData2 += 16;
task->tData1 += 8;
@ -2073,11 +2071,11 @@ static void VBlankCB_Phase2_Wave(void)
DmaStop(0);
VBlankCB_BattleTransition();
if (sTransitionStructPtr->VBlank_DMA != 0)
DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 320);
DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320);
REG_WININ = sTransitionStructPtr->WININ;
REG_WINOUT = sTransitionStructPtr->WINOUT;
REG_WIN0V = sTransitionStructPtr->WIN0V;
DmaSet(0, gUnknown_02038C28[1], &REG_WIN0H, 0xA2400001);
DmaSet(0, gScanlineEffectRegBuffers[1], &REG_WIN0H, 0xA2400001);
}
static void Phase2Task_Sydney(u8 taskId)
@ -2120,7 +2118,7 @@ static bool8 Phase2_Mugshot_Func1(struct Task *task)
u8 i;
sub_8149F08();
dp12_8087EA4();
ScanlineEffect_Clear();
Mugshots_CreateOpponentPlayerSprites(task);
task->tData1 = 0;
@ -2132,7 +2130,7 @@ static bool8 Phase2_Mugshot_Func1(struct Task *task)
for (i = 0; i < 160; i++)
{
gUnknown_02038C28[1][i] = 0xF0F1;
gScanlineEffectRegBuffers[1][i] = 0xF0F1;
}
SetVBlankCallback(VBlankCB0_Phase2_Mugshots);
@ -2177,7 +2175,7 @@ static bool8 Phase2_Mugshot_Func3(struct Task *task)
sTransitionStructPtr->VBlank_DMA = FALSE;
toStore = gUnknown_02038C28[0];
toStore = gScanlineEffectRegBuffers[0];
r5 = task->tData1;
task->tData1 += 0x10;
@ -2223,7 +2221,7 @@ static bool8 Phase2_Mugshot_Func4(struct Task *task)
sTransitionStructPtr->VBlank_DMA = FALSE;
for (i = 0, toStore = gUnknown_02038C28[0]; i < 160; i++, toStore++)
for (i = 0, toStore = gScanlineEffectRegBuffers[0]; i < 160; i++, toStore++)
{
*toStore = 0xF0;
}
@ -2266,8 +2264,8 @@ static bool8 Phase2_Mugshot_Func6(struct Task *task)
sTransitionStructPtr->VBlank_DMA = FALSE;
SetVBlankCallback(NULL);
DmaStop(0);
memset(gUnknown_02038C28[0], 0, 0x140);
memset(gUnknown_02038C28[1], 0, 0x140);
memset(gScanlineEffectRegBuffers[0], 0, 0x140);
memset(gScanlineEffectRegBuffers[1], 0, 0x140);
SetGpuReg(REG_OFFSET_WIN0H, 0xF0);
SetGpuReg(REG_OFFSET_BLDY, 0);
task->tState++;
@ -2300,15 +2298,15 @@ static bool8 Phase2_Mugshot_Func7(struct Task *task)
{
s16 index1 = 0x50 - i;
s16 index2 = 0x50 + i;
if (gUnknown_02038C28[0][index1] <= 15)
if (gScanlineEffectRegBuffers[0][index1] <= 15)
{
r6 = TRUE;
gUnknown_02038C28[0][index1]++;
gScanlineEffectRegBuffers[0][index1]++;
}
if (gUnknown_02038C28[0][index2] <= 15)
if (gScanlineEffectRegBuffers[0][index2] <= 15)
{
r6 = TRUE;
gUnknown_02038C28[0][index2]++;
gScanlineEffectRegBuffers[0][index2]++;
}
}
}
@ -2336,7 +2334,7 @@ static bool8 Phase2_Mugshot_Func9(struct Task *task)
sTransitionStructPtr->VBlank_DMA = FALSE;
task->tData3++;
memset(gUnknown_02038C28[0], task->tData3, 0x140);
memset(gScanlineEffectRegBuffers[0], task->tData3, 0x140);
if (task->tData3 > 15)
task->tState++;
@ -2357,12 +2355,12 @@ static void VBlankCB0_Phase2_Mugshots(void)
DmaStop(0);
VBlankCB_BattleTransition();
if (sTransitionStructPtr->VBlank_DMA != 0)
DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 320);
DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320);
REG_BG0VOFS = sTransitionStructPtr->BG0VOFS;
REG_WININ = sTransitionStructPtr->WININ;
REG_WINOUT = sTransitionStructPtr->WINOUT;
REG_WIN0V = sTransitionStructPtr->WIN0V;
DmaSet(0, gUnknown_02038C28[1], &REG_WIN0H, 0xA2400001);
DmaSet(0, gScanlineEffectRegBuffers[1], &REG_WIN0H, 0xA2400001);
}
static void VBlankCB1_Phase2_Mugshots(void)
@ -2370,9 +2368,9 @@ static void VBlankCB1_Phase2_Mugshots(void)
DmaStop(0);
VBlankCB_BattleTransition();
if (sTransitionStructPtr->VBlank_DMA != 0)
DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 320);
DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320);
REG_BLDCNT = sTransitionStructPtr->BLDCNT;
DmaSet(0, gUnknown_02038C28[1], &REG_BLDY, 0xA2400001);
DmaSet(0, gScanlineEffectRegBuffers[1], &REG_BLDY, 0xA2400001);
}
static void HBlankCB_Phase2_Mugshots(void)
@ -2500,7 +2498,7 @@ static bool8 Phase2_Slice_Func1(struct Task *task)
u16 i;
sub_8149F08();
dp12_8087EA4();
ScanlineEffect_Clear();
task->tData2 = 256;
task->tData3 = 1;
@ -2511,8 +2509,8 @@ static bool8 Phase2_Slice_Func1(struct Task *task)
for (i = 0; i < 160; i++)
{
gUnknown_02038C28[1][i] = sTransitionStructPtr->field_14;
gUnknown_02038C28[1][160 + i] = 0xF0;
gScanlineEffectRegBuffers[1][i] = sTransitionStructPtr->field_14;
gScanlineEffectRegBuffers[1][160 + i] = 0xF0;
}
EnableInterrupts(INTR_FLAG_HBLANK);
@ -2541,8 +2539,8 @@ static bool8 Phase2_Slice_Func2(struct Task *task)
for (i = 0; i < 160; i++)
{
u16 *storeLoc1 = &gUnknown_02038C28[0][i];
u16 *storeLoc2 = &gUnknown_02038C28[0][i + 160];
u16 *storeLoc1 = &gScanlineEffectRegBuffers[0][i];
u16 *storeLoc2 = &gScanlineEffectRegBuffers[0][i + 160];
if (i & 1)
{
*storeLoc1 = sTransitionStructPtr->field_14 + task->tData1;
@ -2578,15 +2576,15 @@ static void VBlankCB_Phase2_Slice(void)
REG_WINOUT = sTransitionStructPtr->WINOUT;
REG_WIN0V = sTransitionStructPtr->WIN0V;
if (sTransitionStructPtr->VBlank_DMA)
DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 640);
DmaSet(0, &gUnknown_02038C28[1][160], &REG_WIN0H, 0xA2400001);
DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 640);
DmaSet(0, &gScanlineEffectRegBuffers[1][160], &REG_WIN0H, 0xA2400001);
}
static void HBlankCB_Phase2_Slice(void)
{
if (REG_VCOUNT < 160)
{
u16 var = gUnknown_02038C28[1][REG_VCOUNT];
u16 var = gScanlineEffectRegBuffers[1][REG_VCOUNT];
REG_BG1HOFS = var;
REG_BG2HOFS = var;
REG_BG3HOFS = var;
@ -2603,7 +2601,7 @@ static bool8 Phase2_ShredSplit_Func1(struct Task *task)
u16 i;
sub_8149F08();
dp12_8087EA4();
ScanlineEffect_Clear();
sTransitionStructPtr->WININ = 63;
sTransitionStructPtr->WINOUT = 0;
@ -2611,13 +2609,13 @@ static bool8 Phase2_ShredSplit_Func1(struct Task *task)
for (i = 0; i < 0xA0; i++)
{
gUnknown_02038C28[1][i] = sTransitionStructPtr->field_14;
gUnknown_02038C28[1][0xA0 + i] = 0xF0;
gUnknown_02038C28[0][i] = sTransitionStructPtr->field_14;
gUnknown_02038C28[0][0xA0 + i] = 0xF0;
gUnknown_02038C28[0][0x140 + i] = 0;
gUnknown_02038C28[0][0x1E0 + i] = 0x100;
gUnknown_02038C28[0][0x280 + i] = 1;
gScanlineEffectRegBuffers[1][i] = sTransitionStructPtr->field_14;
gScanlineEffectRegBuffers[1][0xA0 + i] = 0xF0;
gScanlineEffectRegBuffers[0][i] = sTransitionStructPtr->field_14;
gScanlineEffectRegBuffers[0][0xA0 + i] = 0xF0;
gScanlineEffectRegBuffers[0][0x140 + i] = 0;
gScanlineEffectRegBuffers[0][0x1E0 + i] = 0x100;
gScanlineEffectRegBuffers[0][0x280 + i] = 1;
}
task->tData4 = 0;
@ -2657,9 +2655,9 @@ static bool8 Phase2_ShredSplit_Func2(struct Task *task)
unkVar = (arr1[j]) + (arr2[k] * -(i) * 2);
if (unkVar >= 0 && (unkVar != 79 || j != 1))
{
ptr4 = &gUnknown_02038C28[0][unkVar + 320];
ptr3 = &gUnknown_02038C28[0][unkVar + 480];
ptr1 = &gUnknown_02038C28[0][unkVar + 640];
ptr4 = &gScanlineEffectRegBuffers[0][unkVar + 320];
ptr3 = &gScanlineEffectRegBuffers[0][unkVar + 480];
ptr1 = &gScanlineEffectRegBuffers[0][unkVar + 640];
if (*ptr4 > 0xEF)
{
*ptr4 = 0xF0;
@ -2673,8 +2671,8 @@ static bool8 Phase2_ShredSplit_Func2(struct Task *task)
if (*ptr3 <= 0xFFF)
*ptr3 += *ptr1;
}
ptr2 = &gUnknown_02038C28[0][unkVar];
ptr3 = &gUnknown_02038C28[0][unkVar + 160];
ptr2 = &gScanlineEffectRegBuffers[0][unkVar];
ptr3 = &gScanlineEffectRegBuffers[0][unkVar + 160];
*ptr2 = sTransitionStructPtr->field_14 + *ptr4;
*ptr3 = 0xF0 - *ptr4;
@ -2691,9 +2689,9 @@ static bool8 Phase2_ShredSplit_Func2(struct Task *task)
unkVar = (arr1[j] + 1) + (arr2[k] * -(i) * 2);
if (unkVar <= 160 && (unkVar != 80 || j != 1))
{
ptr4 = &gUnknown_02038C28[0][unkVar + 320];
ptr3 = &gUnknown_02038C28[0][unkVar + 480];
ptr1 = &gUnknown_02038C28[0][unkVar + 640];
ptr4 = &gScanlineEffectRegBuffers[0][unkVar + 320];
ptr3 = &gScanlineEffectRegBuffers[0][unkVar + 480];
ptr1 = &gScanlineEffectRegBuffers[0][unkVar + 640];
if (*ptr4 > 0xEF)
{
*ptr4 = 0xF0;
@ -2707,8 +2705,8 @@ static bool8 Phase2_ShredSplit_Func2(struct Task *task)
if (*ptr3 <= 0xFFF)
*ptr3 += *ptr1;
}
ptr2 = &gUnknown_02038C28[0][unkVar];
ptr3 = &gUnknown_02038C28[0][unkVar + 160];
ptr2 = &gScanlineEffectRegBuffers[0][unkVar];
ptr3 = &gScanlineEffectRegBuffers[0][unkVar + 160];
*ptr2 = sTransitionStructPtr->field_14 - *ptr4;
*ptr3 = (*ptr4 << 8) | (0xF1);
@ -2742,7 +2740,7 @@ static bool8 Phase2_ShredSplit_Func3(struct Task *task)
for (i = 0; i < 0xA0; i++)
{
if (gUnknown_02038C28[1][i] != 0xF0 && gUnknown_02038C28[1][i] != checkVar2)
if (gScanlineEffectRegBuffers[1][i] != 0xF0 && gScanlineEffectRegBuffers[1][i] != checkVar2)
done = FALSE; // a break statement should be put here
}
@ -2775,7 +2773,7 @@ static bool8 Phase2_Blackhole_Func1(struct Task *task)
s32 i;
sub_8149F08();
dp12_8087EA4();
ScanlineEffect_Clear();
sTransitionStructPtr->WININ = 0;
sTransitionStructPtr->WINOUT = 63;
@ -2784,7 +2782,7 @@ static bool8 Phase2_Blackhole_Func1(struct Task *task)
for (i = 0; i < 0xA0; i++)
{
gUnknown_02038C28[1][i] = 0;
gScanlineEffectRegBuffers[1][i] = 0;
}
SetVBlankCallback(VBlankCB1_Phase2_BigPokeball);
@ -2814,7 +2812,7 @@ static bool8 Phase2_Blackhole1_Func3(struct Task *task)
task->tData1 += (task->tData2 >> 8);
if (task->tData1 > 0xA0)
task->tData1 = 0xA0;
sub_814A014(gUnknown_02038C28[0], 0x78, 0x50, task->tData1);
sub_814A014(gScanlineEffectRegBuffers[0], 0x78, 0x50, task->tData1);
if (task->tData1 == 0xA0)
{
task->tFuncState = 1;
@ -2840,7 +2838,7 @@ static bool8 Phase2_Blackhole1_Func2(struct Task *task)
}
task->tData1 += gUnknown_085C8C80[task->tData6];
task->tData6 = (task->tData6 + 1) % 2;
sub_814A014(gUnknown_02038C28[0], 0x78, 0x50, task->tData1);
sub_814A014(gScanlineEffectRegBuffers[0], 0x78, 0x50, task->tData1);
if (task->tData1 < 9)
{
task->tState++;
@ -2866,7 +2864,7 @@ static bool8 Phase2_Blackhole2_Func2(struct Task *task)
if (task->tData1 > 0xA0)
task->tData1 = 0xA0;
sub_814A014(gUnknown_02038C28[0], 0x78, 0x50, task->tData1);
sub_814A014(gScanlineEffectRegBuffers[0], 0x78, 0x50, task->tData1);
if (task->tData1 == 0xA0)
{
DmaStop(0);
@ -3113,7 +3111,7 @@ static bool8 Phase2_Rayquaza_Func3(struct Task *task)
u16 i;
sub_8149F08();
dp12_8087EA4();
ScanlineEffect_Clear();
SetGpuReg(REG_OFFSET_BG0CNT, 0x9A08);
sub_8149F58(&dst1, &dst2);
@ -3126,8 +3124,8 @@ static bool8 Phase2_Rayquaza_Func3(struct Task *task)
for (i = 0; i < 160; i++)
{
gUnknown_02038C28[0][i] = 0;
gUnknown_02038C28[1][i] = 0x100;
gScanlineEffectRegBuffers[0][i] = 0;
gScanlineEffectRegBuffers[1][i] = 0x100;
}
SetVBlankCallback(VBlankCB_Phase2_Rayquaza);
@ -3212,7 +3210,7 @@ static bool8 Phase2_Rayquaza_Func9(struct Task *task)
for (i = 0; i < 160; i++)
{
gUnknown_02038C28[1][i] = 0;
gScanlineEffectRegBuffers[1][i] = 0;
}
SetVBlankCallback(VBlankCB1_Phase2_BigPokeball);
@ -3233,11 +3231,11 @@ static void VBlankCB_Phase2_Rayquaza(void)
VBlankCB_BattleTransition();
if (sTransitionStructPtr->field_20 == 0)
dmaSrc = gUnknown_02038C28[0];
dmaSrc = gScanlineEffectRegBuffers[0];
else if (sTransitionStructPtr->field_20 == 1)
dmaSrc = gUnknown_02038C28[1];
dmaSrc = gScanlineEffectRegBuffers[1];
else
dmaSrc = gUnknown_02038C28[0];
dmaSrc = gScanlineEffectRegBuffers[0];
DmaSet(0, dmaSrc, &REG_BG0VOFS, 0xA2400001);
}
@ -3252,7 +3250,7 @@ static bool8 Phase2_WhiteFade_Func1(struct Task *task)
u16 i;
sub_8149F08();
dp12_8087EA4();
ScanlineEffect_Clear();
sTransitionStructPtr->BLDCNT = 0xBF;
sTransitionStructPtr->BLDY = 0;
@ -3262,8 +3260,8 @@ static bool8 Phase2_WhiteFade_Func1(struct Task *task)
for (i = 0; i < 160; i++)
{
gUnknown_02038C28[1][i] = 0;
gUnknown_02038C28[1][i + 160] = 0xF0;
gScanlineEffectRegBuffers[1][i] = 0;
gScanlineEffectRegBuffers[1][i + 160] = 0xF0;
}
EnableInterrupts(INTR_FLAG_HBLANK);
@ -3343,8 +3341,8 @@ static void VBlankCB0_Phase2_WhiteFade(void)
REG_WINOUT = sTransitionStructPtr->WINOUT;
REG_WIN0V = sTransitionStructPtr->WIN0V;
if (sTransitionStructPtr->VBlank_DMA)
DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 640);
DmaSet(0, &gUnknown_02038C28[1][160], &REG_WIN0H, 0xA2400001);
DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 640);
DmaSet(0, &gScanlineEffectRegBuffers[1][160], &REG_WIN0H, 0xA2400001);
}
static void VBlankCB1_Phase2_WhiteFade(void)
@ -3360,7 +3358,7 @@ static void VBlankCB1_Phase2_WhiteFade(void)
static void HBlankCB_Phase2_WhiteFade(void)
{
REG_BLDY = gUnknown_02038C28[1][REG_VCOUNT];
REG_BLDY = gScanlineEffectRegBuffers[1][REG_VCOUNT];
}
static void sub_8149864(struct Sprite *sprite)
@ -3374,8 +3372,8 @@ static void sub_8149864(struct Sprite *sprite)
else
{
u16 i;
u16* ptr1 = &gUnknown_02038C28[0][sprite->pos1.y];
u16* ptr2 = &gUnknown_02038C28[0][sprite->pos1.y + 160];
u16* ptr1 = &gScanlineEffectRegBuffers[0][sprite->pos1.y];
u16* ptr2 = &gScanlineEffectRegBuffers[0][sprite->pos1.y + 160];
for (i = 0; i < 20; i++)
{
ptr1[i] = sprite->data[0] >> 8;
@ -3465,7 +3463,7 @@ static bool8 Phase2_Shards_Func1(struct Task *task)
u16 i;
sub_8149F08();
dp12_8087EA4();
ScanlineEffect_Clear();
sTransitionStructPtr->WININ = 0x3F;
sTransitionStructPtr->WINOUT = 0;
@ -3473,10 +3471,10 @@ static bool8 Phase2_Shards_Func1(struct Task *task)
for (i = 0; i < 160; i++)
{
gUnknown_02038C28[0][i] = 0xF0;
gScanlineEffectRegBuffers[0][i] = 0xF0;
}
CpuSet(gUnknown_02038C28[0], gUnknown_02038C28[1], 0xA0);
CpuSet(gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 0xA0);
SetVBlankCallback(VBlankCB_Phase2_Shards);
task->tState++;
@ -3505,8 +3503,8 @@ static bool8 Phase2_Shards_Func3(struct Task *task)
for (i = 0, nextFunc = FALSE; i < 16; i++)
{
s16 r3 = gUnknown_02038C28[0][sTransitionStructPtr->data[3]] >> 8;
s16 r4 = gUnknown_02038C28[0][sTransitionStructPtr->data[3]] & 0xFF;
s16 r3 = gScanlineEffectRegBuffers[0][sTransitionStructPtr->data[3]] >> 8;
s16 r4 = gScanlineEffectRegBuffers[0][sTransitionStructPtr->data[3]] & 0xFF;
if (task->tData2 == 0)
{
if (r3 < sTransitionStructPtr->data[2])
@ -3521,7 +3519,7 @@ static bool8 Phase2_Shards_Func3(struct Task *task)
if (r4 <= r3)
r4 = r3;
}
gUnknown_02038C28[0][sTransitionStructPtr->data[3]] = (r4) | (r3 << 8);
gScanlineEffectRegBuffers[0][sTransitionStructPtr->data[3]] = (r4) | (r3 << 8);
if (nextFunc)
{
task->tState++;
@ -3568,12 +3566,12 @@ static void VBlankCB_Phase2_Shards(void)
DmaStop(0);
VBlankCB_BattleTransition();
if (sTransitionStructPtr->VBlank_DMA)
DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 320);
DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320);
REG_WININ = sTransitionStructPtr->WININ;
REG_WINOUT = sTransitionStructPtr->WINOUT;
REG_WIN0V = sTransitionStructPtr->WIN0V;
REG_WIN0H = gUnknown_02038C28[1][0];
DmaSet(0, gUnknown_02038C28[1], &REG_WIN0H, 0xA2400001);
REG_WIN0H = gScanlineEffectRegBuffers[1][0];
DmaSet(0, gScanlineEffectRegBuffers[1], &REG_WIN0H, 0xA2400001);
}
// sub-task for phase2
@ -3875,7 +3873,7 @@ static bool8 Phase2_29_Func2(struct Task *task)
sub_8149F58(&dst1, &dst2);
LZ77UnCompVram(gUnknown_085C828C, dst1);
sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 0x84, task->tData5, 160);
sub_8149F98(gScanlineEffectRegBuffers[0], 0, task->tData4, 0x84, task->tData5, 160);
task->tState++;
return TRUE;
@ -3896,7 +3894,7 @@ static bool8 Phase2_30_Func1(struct Task *task)
u16 *dst1, *dst2;
sub_8149F08();
dp12_8087EA4();
ScanlineEffect_Clear();
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON | DISPCNT_WIN1_ON);
task->tData2 = 0x2000;
task->tData1 = 0x7FFF;
@ -3934,7 +3932,7 @@ static bool8 Phase2_30_Func3(struct Task *task)
for (i = 0; i < 160; i++)
{
gUnknown_02038C28[1][i] = sTransitionStructPtr->field_16;
gScanlineEffectRegBuffers[1][i] = sTransitionStructPtr->field_16;
}
SetVBlankCallback(VBlankCB_Phase2_30);
@ -3980,7 +3978,7 @@ static bool8 Phase2_30_Func4(struct Task *task)
{
s16 index = var6 / 256;
asm("");
gUnknown_02038C28[0][i] = sTransitionStructPtr->field_16 + Sin(index, amplitude);
gScanlineEffectRegBuffers[0][i] = sTransitionStructPtr->field_16 + Sin(index, amplitude);
}
if (++task->tData3 == 101)
@ -4004,12 +4002,12 @@ static void VBlankCB_Phase2_30(void)
REG_BLDALPHA = sTransitionStructPtr->BLDALPHA;
if (sTransitionStructPtr->VBlank_DMA)
DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 320);
DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320);
}
static void HBlankCB_Phase2_30(void)
{
u16 var = gUnknown_02038C28[1][REG_VCOUNT];
u16 var = gScanlineEffectRegBuffers[1][REG_VCOUNT];
REG_BG0VOFS = var;
}

View File

@ -6,7 +6,7 @@
#include "main.h"
#include "sprite.h"
#include "task.h"
#include "unknown_task.h"
#include "scanline_effect.h"
#include "window.h"
#include "text.h"
#include "menu.h"

View File

@ -529,7 +529,7 @@ void SecretBasePC_PutAway(u8 taskId)
{
sub_8126A58(0);
sub_8197434(0, 0);
fade_screen(1, 0);
FadeScreen(1, 0);
gTasks[taskId].data[2] = 0;
gTasks[taskId].func = sub_8129ABC;
}
@ -1247,7 +1247,7 @@ void sub_8127F68(u8 taskId)
{
if (sub_8127F38() == TRUE)
{
fade_screen(1, 0);
FadeScreen(1, 0);
gTasks[taskId].data[2] = 0;
gTasks[taskId].func = sub_8128060;
}
@ -1661,7 +1661,7 @@ void sub_8128BA0(u8 taskId)
void sub_8128BBC(u8 taskId)
{
fade_screen(1, 0);
FadeScreen(1, 0);
gTasks[taskId].data[2] = 0;
gTasks[taskId].func = c1_overworld_prev_quest;
}
@ -2635,7 +2635,7 @@ void sub_812A1A0(u8 taskId)
void sub_812A1C0(u8 taskId)
{
fade_screen(1, 0);
FadeScreen(1, 0);
gTasks[taskId].data[2] = 0;
gTasks[taskId].func = sub_81298EC;
}
@ -2654,7 +2654,7 @@ void sub_812A210(u8 taskId)
void sub_812A22C(u8 taskId)
{
fade_screen(1, 0);
FadeScreen(1, 0);
gTasks[taskId].data[2] = 0;
gTasks[taskId].func = sub_812A25C;
}

View File

@ -3,7 +3,7 @@
#include "palette.h"
#include "main.h"
#include "gpu_regs.h"
#include "unknown_task.h"
#include "scanline_effect.h"
#include "task.h"
#include "malloc.h"
#include "decompress.h"

View File

@ -61,7 +61,7 @@ extern u8 sav1_map_get_name(void);
extern s8 ProcessMenuInputNoWrap_(void);
extern void TVShowConvertInternationalString(u8* str1, u8* str2, u8);
extern void sub_806A068(u16, u8);
extern void fade_screen(u8, u8);
extern void FadeScreen(u8, u8);
extern void overworld_free_bg_tilemaps(void);
extern void sub_80AF168(void);
extern void AllocateMonSpritesGfx(void);
@ -465,7 +465,7 @@ void EggHatch(void)
{
ScriptContext2_Enable();
CreateTask(Task_EggHatch, 10);
fade_screen(1, 0);
FadeScreen(1, 0);
}
static void Task_EggHatch(u8 taskID)

View File

@ -11,7 +11,7 @@
#include "pokemon.h"
#include "string_util.h"
#include "battle.h"
#include "unknown_task.h"
#include "scanline_effect.h"
#include "decompress.h"
#include "m4a.h"
#include "menu.h"
@ -1367,7 +1367,7 @@ static void VBlankCB_EvolutionScene(void)
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
sub_80BA0A8();
ScanlineEffect_InitHBlankDmaTransfer();
}
static void VBlankCB_TradeEvolutionScene(void)
@ -1384,7 +1384,7 @@ static void VBlankCB_TradeEvolutionScene(void)
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
sub_80BA0A8();
ScanlineEffect_InitHBlankDmaTransfer();
}
static void sub_813FDEC(u8 taskId)

View File

@ -20,11 +20,12 @@
#include "string_util.h"
#include "m4a.h"
#include "international_string_util.h"
#include "unknown_task.h"
#include "scanline_effect.h"
#include "trig.h"
#include "random.h"
#include "event_data.h"
#include "overworld.h"
#include "new_menu_helpers.h"
struct HallofFameMon
{
@ -53,7 +54,6 @@ static EWRAM_DATA struct HofGfx *sHofGfxPtr = NULL;
extern bool8 gHasHallOfFameRecords;
extern u32 gUnknown_0203BCD4;
extern u8 gDecompressionBuffer[];
extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern MainCallback gGameContinueCallback;
extern u32 gDamagedSaveSectors;
@ -82,7 +82,6 @@ extern const u8 gContestConfetti_Gfx[];
extern const u8 gContestConfetti_Pal[];
extern void sub_81973C4(u8, u8);
extern u16 AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str, u8 speed, void ( *callback)(u16, struct TextPrinter *), u8 fgColor, u8 bgColor, u8 shadowColor);
extern void sub_8175620(void);
extern u8 TrySavingData(u8);
extern u8 sub_818D3E4(u16 species, u32 trainerId, u32 personality, u8 flags, s16 x, s16 y, u8, u16);

1271
src/item_use.c Executable file

File diff suppressed because it is too large Load Diff

View File

@ -4,7 +4,7 @@
#include "main.h"
#include "overworld.h"
#include "task.h"
#include "unknown_task.h"
#include "scanline_effect.h"
#include "palette.h"
#include "text.h"
#include "menu.h"

View File

@ -2,7 +2,7 @@
#include "option_menu.h"
#include "main.h"
#include "menu.h"
#include "unknown_task.h"
#include "scanline_effect.h"
#include "palette.h"
#include "sprite.h"
#include "task.h"

View File

@ -4,6 +4,7 @@
#include "decompress.h"
#include "gpu_regs.h"
#include "task.h"
#include "constants/rgb.h"
enum
{

View File

@ -14,7 +14,7 @@
#include "battle.h"
#include "battle_controllers.h"
#include "palette.h"
#include "unknown_task.h"
#include "scanline_effect.h"
#include "list_menu.h"
#include "gpu_regs.h"
#include "decompress.h"

View File

@ -74,8 +74,6 @@ extern u8 GetFrontierOpponentClass(u16 trainerId);
extern u8 pokemon_order_func(u8 bankPartyId);
extern void GetFrontierTrainerName(u8* dest, u16 trainerId);
extern void sub_81C488C(u8);
extern void sub_817F578(struct Sprite*, u8 frontAnimId);
extern u8 GetSpeciesBackAnimId(u16 species);
static void sub_806E6CC(u8 taskId);
@ -1508,7 +1506,7 @@ static void Task_PokemonSummaryAnimateAfterDelay(u8 taskId)
{
if (--gTasks[taskId].data[3] == 0)
{
sub_817F578(READ_PTR_FROM_TASK(taskId, 0), gTasks[taskId].data[2]);
StartMonSummaryAnimation(READ_PTR_FROM_TASK(taskId, 0), gTasks[taskId].data[2]);
sub_81C488C(0xFF);
DestroyTask(taskId);
}
@ -1523,7 +1521,6 @@ void BattleAnimateFrontSprite(struct Sprite* sprite, u16 species, bool8 noCry, u
}
extern void SpriteCallbackDummy_2(struct Sprite*);
extern void sub_817F60C(struct Sprite*);
void DoMonFrontSpriteAnimation(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3)
{
@ -1580,11 +1577,11 @@ void PokemonSummaryDoMonAnimation(struct Sprite* sprite, u16 species, bool8 oneF
gTasks[taskId].data[2] = gMonFrontAnimIdsTable[species - 1];
gTasks[taskId].data[3] = gMonAnimationDelayTable[species - 1];
sub_81C488C(taskId);
sub_817F60C(sprite);
SetSpriteCB_MonAnimDummy(sprite);
}
else
{
sub_817F578(sprite, gMonFrontAnimIdsTable[species - 1]);
StartMonSummaryAnimation(sprite, gMonFrontAnimIdsTable[species - 1]);
}
}
@ -1603,7 +1600,7 @@ void BattleAnimateBackSprite(struct Sprite* sprite, u16 species)
}
else
{
LaunchAnimationTaskForBackSprite(sprite, GetSpeciesBackAnimId(species));
LaunchAnimationTaskForBackSprite(sprite, GetSpeciesBackAnimSet(species));
sprite->callback = SpriteCallbackDummy_2;
}
}

5658
src/pokemon_animation.c Normal file

File diff suppressed because it is too large Load Diff

View File

@ -3,7 +3,7 @@
#include "battle.h"
#include "palette.h"
#include "main.h"
#include "unknown_task.h"
#include "scanline_effect.h"
#include "text.h"
#include "gpu_regs.h"
#include "bg.h"
@ -34,7 +34,7 @@ extern struct SpriteTemplate gUnknown_0202499C;
extern const union AnimCmd * const * const gMonAnimationsSpriteAnimsPtrTable[];
extern void dp12_8087EA4(void);
extern void ScanlineEffect_Clear(void);
extern void sub_8035658(void);
extern bool8 IsDoubleBattle(void);
extern u8 GetSubstituteSpriteDefault_Y(u8 bank);
@ -72,7 +72,7 @@ static void CB2_ReshowBattleScreenAfterMenu(void)
switch (gBattleScripting.reshowMainState)
{
case 0:
dp12_8087EA4();
ScanlineEffect_Clear();
sub_8035658();
SetBgAttribute(1, BG_CTRL_ATTR_VISIBLE, 0);
SetBgAttribute(2, BG_CTRL_ATTR_VISIBLE, 0);

262
src/scanline_effect.c Normal file
View File

@ -0,0 +1,262 @@
#include "global.h"
#include "data2.h"
#include "task.h"
#include "trig.h"
#include "scanline_effect.h"
static void CopyValue16Bit(void);
static void CopyValue32Bit(void);
extern u16 gBattle_BG0_Y;
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG1_X;
extern u16 gBattle_BG1_Y;
extern u16 gBattle_BG2_X;
extern u16 gBattle_BG2_Y;
extern u16 gBattle_BG3_X;
extern u16 gBattle_BG3_Y;
// EWRAM vars
// Per-scanline register values.
// This is double buffered so that it can be safely written to at any time
// without overwriting the buffer that the DMA is currently reading
EWRAM_DATA u16 gScanlineEffectRegBuffers[2][0x3C0] = {0};
EWRAM_DATA struct ScanlineEffect gScanlineEffect = {0};
EWRAM_DATA static bool8 sShouldStopWaveTask = FALSE;
void ScanlineEffect_Stop(void)
{
gScanlineEffect.state = 0;
DmaStop(0);
if (gScanlineEffect.waveTaskId != 0xFF)
{
DestroyTask(gScanlineEffect.waveTaskId);
gScanlineEffect.waveTaskId = 0xFF;
}
}
void ScanlineEffect_Clear(void)
{
CpuFill16(0, gScanlineEffectRegBuffers, sizeof(gScanlineEffectRegBuffers));
gScanlineEffect.dmaSrcBuffers[0] = NULL;
gScanlineEffect.dmaSrcBuffers[1] = NULL;
gScanlineEffect.dmaDest = NULL;
gScanlineEffect.dmaControl = 0;
gScanlineEffect.srcBuffer = 0;
gScanlineEffect.state = 0;
gScanlineEffect.unused16 = 0;
gScanlineEffect.unused17 = 0;
gScanlineEffect.waveTaskId = 0xFF;
}
void ScanlineEffect_SetParams(struct ScanlineEffectParams params)
{
if (params.dmaControl == SCANLINE_EFFECT_DMACNT_16BIT) // 16-bit
{
// Set the DMA src to the value for the second scanline because the
// first DMA transfer occurs in HBlank *after* the first scanline is drawn
gScanlineEffect.dmaSrcBuffers[0] = (u16 *)gScanlineEffectRegBuffers[0] + 1;
gScanlineEffect.dmaSrcBuffers[1] = (u16 *)gScanlineEffectRegBuffers[1] + 1;
gScanlineEffect.setFirstScanlineReg = CopyValue16Bit;
}
else // assume 32-bit
{
// Set the DMA src to the value for the second scanline because the
// first DMA transfer occurs in HBlank *after* the first scanline is drawn
gScanlineEffect.dmaSrcBuffers[0] = (u32 *)gScanlineEffectRegBuffers[0] + 1;
gScanlineEffect.dmaSrcBuffers[1] = (u32 *)gScanlineEffectRegBuffers[1] + 1;
gScanlineEffect.setFirstScanlineReg = CopyValue32Bit;
}
gScanlineEffect.dmaControl = params.dmaControl;
gScanlineEffect.dmaDest = params.dmaDest;
gScanlineEffect.state = params.initState;
gScanlineEffect.unused16 = params.unused9;
gScanlineEffect.unused17 = params.unused9;
}
void ScanlineEffect_InitHBlankDmaTransfer(void)
{
if (gScanlineEffect.state == 0)
{
return;
}
else if (gScanlineEffect.state == 3)
{
gScanlineEffect.state = 0;
DmaStop(0);
sShouldStopWaveTask = TRUE;
}
else
{
DmaStop(0);
// Set DMA to copy to dest register on each HBlank for the next frame.
// The HBlank DMA transfers do not occurr during VBlank, so the transfer
// will begin on the HBlank after the first scanline
DmaSet(0, gScanlineEffect.dmaSrcBuffers[gScanlineEffect.srcBuffer], gScanlineEffect.dmaDest, gScanlineEffect.dmaControl);
// Manually set the reg for the first scanline
gScanlineEffect.setFirstScanlineReg();
// Swap current buffer
gScanlineEffect.srcBuffer ^= 1;
}
}
// These two functions are used to copy the register for the first scanline,
// depending whether it is a 16-bit register or a 32-bit register.
static void CopyValue16Bit(void)
{
u16 *dest = (u16 *)gScanlineEffect.dmaDest;
u16 *src = (u16 *)&gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer];
*dest = *src;
}
static void CopyValue32Bit(void)
{
u32 *dest = (u32 *)gScanlineEffect.dmaDest;
u32 *src = (u32 *)&gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer];
*dest = *src;
}
#define tStartLine data[0]
#define tEndLine data[1]
#define tWaveLength data[2]
#define tSrcBufferOffset data[3]
#define tFramesUntilMove data[4]
#define tDelayInterval data[5]
#define tRegOffset data[6]
#define tApplyBattleBgOffsets data[7]
static void TaskFunc_UpdateWavePerFrame(u8 taskId)
{
int value = 0;
int i;
int offset;
if (sShouldStopWaveTask)
{
DestroyTask(taskId);
gScanlineEffect.waveTaskId = 0xFF;
}
else
{
if (gTasks[taskId].tApplyBattleBgOffsets)
{
switch (gTasks[taskId].tRegOffset)
{
case SCANLINE_EFFECT_REG_BG0HOFS:
value = gBattle_BG0_X;
break;
case SCANLINE_EFFECT_REG_BG0VOFS:
value = gBattle_BG0_Y;
break;
case SCANLINE_EFFECT_REG_BG1HOFS:
value = gBattle_BG1_X;
break;
case SCANLINE_EFFECT_REG_BG1VOFS:
value = gBattle_BG1_Y;
break;
case SCANLINE_EFFECT_REG_BG2HOFS:
value = gBattle_BG2_X;
break;
case SCANLINE_EFFECT_REG_BG2VOFS:
value = gBattle_BG2_Y;
break;
case SCANLINE_EFFECT_REG_BG3HOFS:
value = gBattle_BG3_X;
break;
case SCANLINE_EFFECT_REG_BG3VOFS:
value = gBattle_BG3_Y;
break;
}
}
if (gTasks[taskId].tFramesUntilMove != 0)
{
gTasks[taskId].tFramesUntilMove--;
offset = gTasks[taskId].tSrcBufferOffset + 320;
for (i = gTasks[taskId].tStartLine; i < gTasks[taskId].tEndLine; i++)
{
gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][i] = gScanlineEffectRegBuffers[0][offset] + value;
offset++;
}
}
else
{
gTasks[taskId].tFramesUntilMove = gTasks[taskId].tDelayInterval;
offset = gTasks[taskId].tSrcBufferOffset + 320;
for (i = gTasks[taskId].tStartLine; i < gTasks[taskId].tEndLine; i++)
{
gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][i] = gScanlineEffectRegBuffers[0][offset] + value;
offset++;
}
// increment src buffer offset
gTasks[taskId].tSrcBufferOffset++;
if (gTasks[taskId].tSrcBufferOffset == gTasks[taskId].tWaveLength)
gTasks[taskId].tSrcBufferOffset = 0;
}
}
}
static void GenerateWave(u16 *buffer, u8 frequency, u8 amplitude, u8 unused)
{
u16 i = 0;
u8 theta = 0;
while (i < 256)
{
buffer[i] = (gSineTable[theta] * amplitude) / 256;
theta += frequency;
i++;
}
}
// Initializes a background "wave" effect that affects scanlines startLine (inclusive) to endLine (exclusive).
// 'frequency' and 'amplitude' control the frequency and amplitude of the wave.
// 'delayInterval' controls how fast the wave travels up the screen. The wave will shift upwards one scanline every 'delayInterval'+1 frames.
// 'regOffset' is the offset of the video register to modify.
u8 ScanlineEffect_InitWave(u8 startLine, u8 endLine, u8 frequency, u8 amplitude, u8 delayInterval, u8 regOffset, bool8 applyBattleBgOffsets)
{
int i;
int offset;
struct ScanlineEffectParams params;
u8 taskId;
ScanlineEffect_Clear();
params.dmaDest = (void *)(REG_ADDR_BG0HOFS + regOffset);
params.dmaControl = SCANLINE_EFFECT_DMACNT_16BIT;
params.initState = 1;
params.unused9 = 0;
ScanlineEffect_SetParams(params);
taskId = CreateTask(TaskFunc_UpdateWavePerFrame, 0);
gTasks[taskId].tStartLine = startLine;
gTasks[taskId].tEndLine = endLine;
gTasks[taskId].tWaveLength = 256 / frequency;
gTasks[taskId].tSrcBufferOffset = 0;
gTasks[taskId].tFramesUntilMove = delayInterval;
gTasks[taskId].tDelayInterval = delayInterval;
gTasks[taskId].tRegOffset = regOffset;
gTasks[taskId].tApplyBattleBgOffsets = applyBattleBgOffsets;
gScanlineEffect.waveTaskId = taskId;
sShouldStopWaveTask = FALSE;
GenerateWave(&gScanlineEffectRegBuffers[0][320], frequency, amplitude, endLine - startLine);
offset = 320;
for (i = startLine; i < endLine; i++)
{
gScanlineEffectRegBuffers[0][i] = gScanlineEffectRegBuffers[0][offset];
gScanlineEffectRegBuffers[1][i] = gScanlineEffectRegBuffers[0][offset];
offset++;
}
return taskId;
}

View File

@ -638,7 +638,7 @@ static bool8 IsPaletteNotActive(void)
bool8 ScrCmd_fadescreen(struct ScriptContext *ctx)
{
fade_screen(ScriptReadByte(ctx), 0);
FadeScreen(ScriptReadByte(ctx), 0);
SetupNativeScript(ctx, IsPaletteNotActive);
return TRUE;
}
@ -648,7 +648,7 @@ bool8 ScrCmd_fadescreenspeed(struct ScriptContext *ctx)
u8 mode = ScriptReadByte(ctx);
u8 speed = ScriptReadByte(ctx);
fade_screen(mode, speed);
FadeScreen(mode, speed);
SetupNativeScript(ctx, IsPaletteNotActive);
return TRUE;
}
@ -662,12 +662,12 @@ bool8 ScrCmd_fadescreenswapbuffers(struct ScriptContext *ctx)
case 1:
default:
CpuCopy32(gPlttBufferUnfaded, gPaletteDecompressionBuffer, PLTT_DECOMP_BUFFER_SIZE);
fade_screen(mode, 0);
FadeScreen(mode, 0);
break;
case 0:
case 2:
CpuCopy32(gPaletteDecompressionBuffer, gPlttBufferUnfaded, PLTT_DECOMP_BUFFER_SIZE);
fade_screen(mode, 0);
FadeScreen(mode, 0);
break;
}
@ -726,7 +726,7 @@ bool8 ScrCmd_setweather(struct ScriptContext *ctx)
bool8 ScrCmd_resetweather(struct ScriptContext *ctx)
{
sub_80AEDBC();
SetSav1WeatherFromCurrMapHeader();
return FALSE;
}

View File

@ -394,7 +394,7 @@ void sub_80E8FD0(u8 taskId)
void sub_80E9068(void)
{
CreateTask(sub_80E8FD0, 0);
fade_screen(1, 0);
FadeScreen(1, 0);
saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
}
@ -451,7 +451,7 @@ void sub_80E916C(u8 taskId)
void sub_80E91F8(void)
{
CreateTask(sub_80E916C, 0);
fade_screen(1, 0);
FadeScreen(1, 0);
}
bool8 CurrentMapIsSecretBase(void)
@ -651,7 +651,7 @@ void sub_80E96A4(u8 taskId)
void sub_80E9728(void)
{
CreateTask(sub_80E96A4, 0);
fade_screen(1, 0);
FadeScreen(1, 0);
}
void sub_80E9744(void)

4110
src/text.c

File diff suppressed because it is too large Load Diff

118
src/time_events.c Normal file
View File

@ -0,0 +1,118 @@
#include "global.h"
#include "time_events.h"
#include "event_data.h"
#include "field_weather.h"
#include "pokemon.h"
#include "random.h"
#include "overworld.h"
#include "rtc.h"
#include "script.h"
#include "task.h"
static u32 GetMirageRnd(void)
{
u32 hi = VarGet(VAR_MIRAGE_RND_H);
u32 lo = VarGet(VAR_MIRAGE_RND_L);
return (hi << 16) | lo;
}
static void SetMirageRnd(u32 rnd)
{
VarSet(VAR_MIRAGE_RND_H, rnd >> 16);
VarSet(VAR_MIRAGE_RND_L, rnd);
}
// unused
void InitMirageRnd(void)
{
SetMirageRnd((Random() << 16) | Random());
}
void UpdateMirageRnd(u16 days)
{
s32 rnd = GetMirageRnd();
while (days)
{
rnd = 1103515245 * rnd + 12345;
days--;
}
SetMirageRnd(rnd);
}
bool8 IsMirageIslandPresent(void)
{
u16 rnd = GetMirageRnd() >> 16;
int i;
for (i = 0; i < PARTY_SIZE; i++)
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) && (GetMonData(&gPlayerParty[i], MON_DATA_PERSONALITY) & 0xFFFF) == rnd)
return TRUE;
return FALSE;
}
void UpdateShoalTideFlag(void)
{
static const u8 tide[] =
{
1, // 00
1, // 01
1, // 02
0, // 03
0, // 04
0, // 05
0, // 06
0, // 07
0, // 08
1, // 09
1, // 10
1, // 11
1, // 12
1, // 13
1, // 14
0, // 15
0, // 16
0, // 17
0, // 18
0, // 19
0, // 20
1, // 21
1, // 22
1, // 23
};
if (is_light_level_1_2_3_5_or_6(get_map_light_from_warp0()))
{
RtcCalcLocalTime();
if (tide[gLocalTime.hours])
FlagSet(FLAG_SYS_SHOAL_TIDE);
else
FlagClear(FLAG_SYS_SHOAL_TIDE);
}
}
static void Task_WaitWeather(u8 taskId)
{
if (IsWeatherChangeComplete())
{
EnableBothScriptContexts();
DestroyTask(taskId);
}
}
void WaitWeather(void)
{
CreateTask(Task_WaitWeather, 80);
}
void InitBirchState(void)
{
*GetVarPointer(VAR_BIRCH_STATE) = 0;
}
void UpdateBirchState(u16 days)
{
u16 *state = GetVarPointer(VAR_BIRCH_STATE);
*state += days;
*state %= 7;
}

View File

@ -4,7 +4,7 @@
#include "malloc.h"
#include "palette.h"
#include "pokenav.h"
#include "unknown_task.h"
#include "scanline_effect.h"
#include "text.h"
#include "bg.h"
#include "window.h"
@ -131,7 +131,7 @@ void sub_8166340(void)
ProcessSpriteCopyRequests();
TransferPlttBuffer();
sub_81D2108(gUnknown_0203BCAC->field_7C58);
sub_80BA0A8();
ScanlineEffect_InitHBlankDmaTransfer();
}
void sub_816636C(void (*func)(void))

View File

@ -12,7 +12,7 @@
#include "window.h"
#include "text_window.h"
#include "menu.h"
#include "unknown_task.h"
#include "scanline_effect.h"
#include "task.h"
#include "strings.h"
#include "sound.h"

View File

@ -74,15 +74,7 @@ gUnknown_03001204: @ 3001204
.space 0x4
.include "src/battle_transition.o"
gUnknown_03001240: @ 3001240
.space 0x30
gUnknown_03001270: @ 3001270
.space 0x4
gUnknown_03001274: @ 3001274
.space 0x4
.include "src/pokemon_animation.o"
gUnknown_03001278: @ 3001278
.space 0x1

View File

@ -713,36 +713,7 @@ gUnknown_02038BC6: @ 2038BC6
gFieldEffectArguments: @ 2038C08
.space 0x20
gUnknown_02038C28: @ 2038C28
.space 0x2
gUnknown_02038C2A: @ 2038C2A
.space 0x2
gUnknown_02038C2C: @ 2038C2C
.space 0x13C
gUnknown_02038D68: @ 2038D68
.space 0x140
gUnknown_02038EA8: @ 2038EA8
.space 0x280
gUnknown_02039128: @ 2039128
.space 0x280
gUnknown_020393A8: @ 20393A8
.space 0x140
gUnknown_020394E8: @ 20394E8
.space 0x640
gUnknown_02039B28: @ 2039B28
.space 0x1C
gUnknown_02039B44: @ 2039B44
.space 0x4
.include "src/scanline_effect.o"
.include "src/option_menu.o"
.align 2