3.5 asm left

This commit is contained in:
DizzyEggg 2018-12-17 23:00:08 +01:00
parent aae36b5653
commit 9ffd0c7382
65 changed files with 1321 additions and 2738 deletions

View File

@ -2996,10 +2996,10 @@ sub_8171D60: @ 8171D60
cmp r0, r1
bne _08171D86
adds r0, r4, 0
bl LoadCompressedObjectPicUsingHeap
bl LoadCompressedSpriteSheetUsingHeap
ldr r0, =gUnknown_085E50F4
adds r0, r5, r0
bl LoadCompressedObjectPaletteUsingHeap
bl LoadCompressedSpritePaletteUsingHeap
_08171D86:
pop {r4,r5}
pop {r0}
@ -5135,9 +5135,9 @@ _08172F4E:
cmp r0, r7
bne _08172F6E
ldr r0, =gBattleAnimPicTable + 0x748
bl LoadCompressedObjectPicUsingHeap
bl LoadCompressedSpriteSheetUsingHeap
ldr r0, =gBattleAnimPaletteTable + 0x748
bl LoadCompressedObjectPaletteUsingHeap
bl LoadCompressedSpritePaletteUsingHeap
_08172F6E:
ldr r5, =sub_8172FEC
adds r0, r5, 0
@ -5534,9 +5534,9 @@ sub_81732B0: @ 81732B0
lsls r4, 24
lsrs r4, 24
ldr r0, =gBattleAnimPicTable + 0x868
bl LoadCompressedObjectPicUsingHeap
bl LoadCompressedSpriteSheetUsingHeap
ldr r0, =gBattleAnimPaletteTable + 0x868
bl LoadCompressedObjectPaletteUsingHeap
bl LoadCompressedSpritePaletteUsingHeap
ldr r0, =0x0000281d
bl IndexOfSpritePaletteTag
adds r0, r4, 0

View File

@ -234,7 +234,7 @@ _0814FE90:
_0814FE96:
lsls r0, r4, 3
adds r0, r6
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
adds r0, r4, 0x1
lsls r0, 24
lsrs r4, r0, 24

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@ -1657,7 +1657,7 @@ _080DC506:
lsls r0, r5, 3
ldr r1, =gUnknown_08587AE8
adds r0, r1
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
ldr r0, =gSpriteTemplate_8587B18
adds r0, r6, r0
ldr r2, =gUnknown_08587A70
@ -1713,7 +1713,7 @@ _080DC506:
sub_80DC594: @ 80DC594
push {lr}
ldr r0, =gUnknown_08587BB0
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
ldr r0, =gUnknown_08587BB8
bl LoadSpritePalette
ldr r0, =gSpriteTemplate_8587BC8
@ -2286,7 +2286,7 @@ sub_80DC9EC: @ 80DC9EC
lsls r4, r1, 3
ldr r0, =gUnknown_08589904
adds r0, r4, r0
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
ldr r0, =gUnknown_08589924
adds r4, r0
adds r0, r4, 0

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@ -1417,7 +1417,7 @@ _080F64F2:
adds r2, r4, 0
bl GetMonSpritePalStructFromOtIdPersonality
adds r4, r0, 0
bl LoadCompressedObjectPalette
bl LoadCompressedSpritePalette
adds r0, r6, 0
movs r1, 0x1
bl SetMultiuseSpriteTemplateToPokemon
@ -1451,9 +1451,9 @@ _080F64F2:
ldr r1, [r1]
strb r0, [r1, 0x8]
ldr r0, =gUnknown_0858D878
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
ldr r0, =gUnknown_0858D880
bl LoadCompressedObjectPalette
bl LoadCompressedSpritePalette
ldr r0, =sub_80F7670
movs r1, 0xA
bl CreateTask

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@ -6455,7 +6455,7 @@ sub_811DE90: @ 811DE90
ldr r4, =gUnknown_08597CE8
_0811DEA2:
adds r0, r4, 0
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
adds r4, 0x8
adds r5, 0x1
cmp r5, 0x3

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@ -11361,11 +11361,11 @@ _081B602C:
sub_81B6040: @ 81B6040
push {lr}
ldr r0, =gUnknown_08615EF8
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
ldr r0, =gUnknown_08615F70
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
ldr r0, =gUnknown_08615F00
bl LoadCompressedObjectPalette
bl LoadCompressedSpritePalette
pop {r0}
bx r0
.pool
@ -11506,9 +11506,9 @@ _081B6152:
sub_81B6160: @ 81B6160
push {lr}
ldr r0, =gUnknown_08615FF8
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
ldr r0, =gUnknown_08616000
bl LoadCompressedObjectPalette
bl LoadCompressedSpritePalette
pop {r0}
bx r0
.pool

File diff suppressed because it is too large Load Diff

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@ -1524,7 +1524,7 @@ sub_81C7C28: @ 81C7C28
ldr r4, =gUnknown_0861FA4C
_081C7C36:
adds r0, r4, 0
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
adds r4, 0x8
adds r5, 0x1
cmp r5, 0
@ -1648,7 +1648,7 @@ sub_81C7D28: @ 81C7D28
bl sub_81C763C
adds r6, r0, 0
ldr r0, =gUnknown_0861FA64
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
movs r0, 0x1
bl AllocSpritePalette
movs r0, 0x2
@ -3924,7 +3924,7 @@ sub_81C8ED0: @ 81C8ED0
ldr r4, =gUnknown_0861FBFC
_081C8ED6:
adds r0, r4, 0
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
adds r4, 0x8
adds r5, 0x1
cmp r5, 0
@ -6086,7 +6086,7 @@ sub_81C9FC4: @ 81C9FC4
ldr r4, =gUnknown_086201C4
_081C9FCA:
adds r0, r4, 0
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
adds r4, 0x8
adds r5, 0x1
cmp r5, 0x1
@ -10537,7 +10537,7 @@ sub_81CC214: @ 81CC214
ldr r4, =gUnknown_08622810
_081CC224:
adds r0, r4, 0
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
adds r4, 0x8
adds r5, 0x1
cmp r5, 0
@ -11509,7 +11509,7 @@ sub_81CC9C0: @ 81CC9C0
ldr r4, =gUnknown_086230F8
_081CC9C6:
adds r0, r4, 0
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
adds r4, 0x8
adds r5, 0x1
cmp r5, 0
@ -20756,7 +20756,7 @@ sub_81D13FC: @ 81D13FC
push {r4,lr}
adds r4, r0, 0
ldr r0, =gUnknown_08624C78
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
ldr r0, =gUnknown_08624C80
bl sub_81C795C
ldr r0, =gUnknown_08624D04

View File

@ -11006,7 +11006,7 @@ _0801C52C:
cmp r0, 0x1
bne _0801C5EE
ldr r0, =gUnknown_082F1D00
bl LoadCompressedObjectPicUsingHeap
bl LoadCompressedSpriteSheetUsingHeap
ldr r0, [r4]
movs r2, 0xB8
lsls r2, 1
@ -19425,7 +19425,7 @@ sub_8020890: @ 8020890
ldr r4, =gUnknown_082F3134
_08020896:
adds r0, r4, 0
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
adds r4, 0x8
adds r5, 0x1
cmp r5, 0x4
@ -23100,7 +23100,7 @@ sub_8022730: @ 8022730
_08022746:
lsls r0, r5, 3
adds r0, r4
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
adds r0, r5, 0x1
lsls r0, 24
lsrs r5, r0, 24
@ -43324,7 +43324,7 @@ sub_802C974: @ 802C974
ldr r5, =gUnknown_082FBE08
_0802C97C:
adds r0, r5, 0
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
adds r5, 0x8
adds r4, 0x1
cmp r4, 0x4
@ -43447,7 +43447,7 @@ _0802CA32:
ands r1, r5
orrs r1, r4
str r1, [r0, 0x4]
bl LoadCompressedObjectPalette
bl LoadCompressedSpritePalette
mov r0, r8
bl Free
mov r0, r10
@ -47113,7 +47113,7 @@ sub_802E75C: @ 802E75C
lsls r0, 3
ldr r1, =gUnknown_082FE6C8
adds r0, r1
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
movs r2, 0x8
ldrsh r0, [r4, r2]
lsls r0, 3
@ -48126,7 +48126,7 @@ sub_802EF50: @ 802EF50
orrs r0, r1
str r0, [r4, 0x4]
mov r0, sp
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
adds r0, r4, 0
bl LoadSpritePalette
add sp, 0x10

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@ -4865,11 +4865,11 @@ sub_8142C0C: @ 8142C0C
ldr r0, =gUnknown_085B7384
bl LoadSpritePalettes
ldr r0, =gUnknown_085B7864
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
ldr r0, =gUnknown_085B7978
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
ldr r0, =gUnknown_085B7A40
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
b _08142C5A
.pool
_08142C44:

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@ -7156,7 +7156,7 @@ _0807AD94:
_0807ADB2:
mov r0, r8
bl GetMonSpritePalStruct
bl LoadCompressedObjectPalette
bl LoadCompressedSpritePalette
ldr r0, =gUnknown_020322A0
ldr r1, [r0]
adds r0, r1, 0

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@ -6952,10 +6952,10 @@ sub_80C62DC: @ 80C62DC
bl LoadSpritePalettes
ldr r4, =gUnknown_085714BC
adds r0, r4, 0
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
adds r4, 0x10
adds r0, r4, 0
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
ldr r0, =gUnknown_085715B4
ldr r1, =gUnknown_02039CEC
ldr r2, [r1]
@ -7706,7 +7706,7 @@ sub_80C6974: @ 80C6974
bl LoadSpritePalettes
ldr r6, =gUnknown_085714BC
adds r0, r6, 0
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
ldr r0, =gUnknown_085715B4
mov r8, r0
ldr r4, =gUnknown_02039CF4
@ -7747,7 +7747,7 @@ sub_80C6974: @ 80C6974
bl StartSpriteAnim
adds r6, 0x8
adds r0, r6, 0
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
movs r3, 0x18
add r8, r3
ldr r6, =gUnknown_08571650
@ -7875,7 +7875,7 @@ _080C6AEE:
lsrs r4, r0, 16
_080C6AF2:
ldr r0, =gUnknown_085714D4
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
mov r1, sp
ldr r0, =gUnknown_085715FC
ldm r0!, {r2,r3,r6}

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@ -3273,7 +3273,7 @@ sub_8168248: @ 8168248
orrs r0, r1
str r0, [sp, 0x4]
mov r0, sp
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
add r0, sp, 0x8
bl LoadSpritePalette
add sp, 0x10

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@ -4,62 +4,6 @@
.section .rodata
.align 2
gUnknown_0857BB1C:: @ 857BB1C
window_template 0x00, 0x0a, 0x03, 0x14, 0x12, 0x09, 0x000a
.align 2
gUnknown_0857BB24:: @ 857BB24
.incbin "graphics/pokemon_storage/unknown_frame.4bpp"
.align 2
gOamData_857BBA4:: @ 857BBA4
.2byte 0x0100, 0x8000, 0x0400, 0x0000
.align 2
gSpriteAffineAnim_857BBAC:: @ 857BBAC
.2byte 0x0080, 0x0080, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000
.align 2
gSpriteAffineAnim_857BBBC:: @ 857BBBC
.2byte 0x0058, 0x0058, 0x0000, 0x0000, 0x0005, 0x0005, 0x0800, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000
.align 2
gSpriteAffineAnim_857BBD4:: @ 857BBD4
.2byte 0x0080, 0x0080, 0x0000, 0x0000, 0xfffb, 0xfffb, 0x0800, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000
.align 2
gSpriteAffineAnim_857BBEC:: @ 857BBEC
.2byte 0x0080, 0x0080, 0x0000, 0x0000, 0x000a, 0x000a, 0x0c00, 0x0000, 0x0100, 0x0100, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000
.align 2
gSpriteAffineAnim_857BC0C:: @ 857BC0C
.2byte 0x0100, 0x0100, 0x0000, 0x0000, 0xfff6, 0xfff6, 0x0c00, 0x0000, 0x0080, 0x0080, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000
.align 2
gSpriteAffineAnim_857BC2C:: @ 857BC2C
.2byte 0x0100, 0x0100, 0x0000, 0x0000, 0xfffb, 0xfffb, 0x1000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000
.align 2
gSpriteAffineAnim_857BC44:: @ 857BC44
.2byte 0x0100, 0x0100, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000
.align 2
gSpriteAffineAnimTable_857BC54:: @ 857BC54
.4byte gSpriteAffineAnim_857BBAC
.4byte gSpriteAffineAnim_857BBBC
.4byte gSpriteAffineAnim_857BBD4
.4byte gSpriteAffineAnim_857BBEC
.4byte gSpriteAffineAnim_857BC0C
.4byte gSpriteAffineAnim_857BC2C
.4byte gSpriteAffineAnim_857BC44
.align 2
gSpriteTemplate_857BC70:: @ 857BC70
spr_template 0x0007, 0xdacb, gOamData_857BBA4, gDummySpriteAnimTable, NULL, gSpriteAffineAnimTable_857BC54, SpriteCallbackDummy
gSpriteTemplate_857BC88:: @ 857BC88
.2byte 0x0100, 0x0100, 0x0200, 0x0100, 0x0100, 0x0200, 0x0200, 0x0200, 0x0080, 0x0080, 0x0100, 0x0100, 0x0200, 0x0200, 0x0400, 0x0400

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@ -56,11 +56,11 @@ void ShowBg(u8 bg);
void HideBg(u8 bg);
void SetBgAttribute(u8 bg, u8 attributeId, u8 value);
u16 GetBgAttribute(u8 bg, u8 attributeId);
u32 ChangeBgX(u8 bg, u32 value, u8 op);
u32 GetBgX(u8 bg);
u32 ChangeBgY(u8 bg, u32 value, u8 op);
u32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op);
u32 GetBgY(u8 bg);
s32 ChangeBgX(u8 bg, s32 value, u8 op);
s32 GetBgX(u8 bg);
s32 ChangeBgY(u8 bg, s32 value, u8 op);
s32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op);
s32 GetBgY(u8 bg);
void SetBgAffine(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle);
u8 Unused_AdjustBgMosaic(u8 a1, u8 a2);
void SetBgTilemapBuffer(u8 bg, void *tilemap);

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@ -3,7 +3,7 @@
struct Bitmap
{
u8* pixels;
const u8 *pixels;
u32 width:16;
u32 height:16;
};

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@ -8,13 +8,13 @@ extern u8 gDecompressionBuffer[0x4000];
void LZDecompressWram(const u32 *src, void *dest);
void LZDecompressVram(const u32 *src, void *dest);
u16 LoadCompressedObjectPic(const struct CompressedSpriteSheet *src);
void LoadCompressedObjectPicOverrideBuffer(const struct CompressedSpriteSheet *src, void *buffer);
bool8 LoadCompressedObjectPicUsingHeap(const struct CompressedSpriteSheet* src);
u16 LoadCompressedSpriteSheet(const struct CompressedSpriteSheet *src);
void LoadCompressedSpriteSheetOverrideBuffer(const struct CompressedSpriteSheet *src, void *buffer);
bool8 LoadCompressedSpriteSheetUsingHeap(const struct CompressedSpriteSheet* src);
void LoadCompressedObjectPalette(const struct CompressedSpritePalette *src);
void LoadCompressedObjectPaletteOverrideBuffer(const struct CompressedSpritePalette *a, void *buffer);
bool8 LoadCompressedObjectPaletteUsingHeap(const struct CompressedSpritePalette *src);
void LoadCompressedSpritePalette(const struct CompressedSpritePalette *src);
void LoadCompressedSpritePaletteOverrideBuffer(const struct CompressedSpritePalette *a, void *buffer);
bool8 LoadCompressedSpritePaletteUsingHeap(const struct CompressedSpritePalette *src);
void DecompressPicFromTable(const struct CompressedSpriteSheet *src, void* buffer, s32 species);
void DecompressPicFromTable_2(const struct CompressedSpriteSheet *src, void* buffer, s32 species);

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@ -4,6 +4,7 @@
extern const u8 gMonIconPaletteIndices[];
const u8 *GetMonIconTiles(u16 species, bool32);
u8 GetValidMonIconPalIndex(u16 species);
const u8 *GetMonIconPtr(u16 speciesId, u32 personality, u32 frameNo);
const u16 *GetValidMonIconPalettePtr(u16 speciesId);
u16 GetIconSpecies(u16 species, u32 personality);

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@ -64,6 +64,16 @@ struct UnkPSSStruct_2002370
u8 unk_0246;
};
struct UnkStorageStruct
{
struct Sprite *sprite;
u8 *tiles;
u16 palIndex;
u8 unk8;
u8 unk9;
u8 unk10;
};
struct PokemonStorageSystemData
{
u8 state;
@ -229,8 +239,8 @@ struct PokemonStorageSystemData
u8 field_21FD;
u8 field_21FE;
u8 inBoxMovingMode;
u8 field_2200;
u8 field_2201[51];
u16 field_2200;
struct UnkStorageStruct field_2204[3];
u16 movingItem;
u8 field_2236;
u8 field_2237;

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@ -61,10 +61,10 @@ void ScrollWindow(u8 windowId, u8 direction, u8 distance, u8 fillValue);
void CallWindowFunction(u8 windowId, void ( *func)(u8, u8, u8, u8, u8, u8));
bool8 SetWindowAttribute(u8 windowId, u8 attributeId, u32 value);
u32 GetWindowAttribute(u8 windowId, u8 attributeId);
u16 AddWindow8Bit(struct WindowTemplate *template);
u16 AddWindow8Bit(struct WindowTemplate *template);
u16 AddWindow8Bit(const struct WindowTemplate *template);
void FillWindowPixelBuffer8Bit(u8 windowId, u8 fillValue);
void FillWindowPixelRect8Bit(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width, u16 height);
void BlitBitmapRectToWindow4BitTo8Bit(u8 windowId, u8 *pixels, u16 srcX, u16 srcY, u16 srcWidth, int srcHeight, u16 destX, u16 destY, u16 rectWidth, u16 rectHeight, u8 paletteNum);
void BlitBitmapRectToWindow4BitTo8Bit(u8 windowId, const u8 *pixels, u16 srcX, u16 srcY, u16 srcWidth, int srcHeight, u16 destX, u16 destY, u16 rectWidth, u16 rectHeight, u8 paletteNum);
void CopyWindowToVram8Bit(u8 windowId, u8 mode);
extern struct Window gWindows[];

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@ -1607,8 +1607,8 @@ static void ScriptCmd_loadspritegfx(void)
sBattleAnimScriptPtr++;
index = T1_READ_16(sBattleAnimScriptPtr);
LoadCompressedObjectPicUsingHeap(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(index)]);
LoadCompressedObjectPaletteUsingHeap(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(index)]);
LoadCompressedSpriteSheetUsingHeap(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(index)]);
LoadCompressedSpritePaletteUsingHeap(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(index)]);
sBattleAnimScriptPtr += 2;
AddSpriteIndex(GET_TRUE_SPRITE_INDEX(index));
gAnimFramesToWait = 1;

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@ -71,8 +71,8 @@ u8 sub_80A9C70(u8 battlerId, bool8 b)
u8 spriteId2;
u8 i;
LoadCompressedObjectPicUsingHeap(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_CIRCLE_IMPACT)]);
LoadCompressedObjectPaletteUsingHeap(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_CIRCLE_IMPACT)]);
LoadCompressedSpriteSheetUsingHeap(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_CIRCLE_IMPACT)]);
LoadCompressedSpritePaletteUsingHeap(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_CIRCLE_IMPACT)]);
gTasks[taskId].data[0] = battlerId;
if (b)
{

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@ -499,7 +499,7 @@ u8 BattleArena_ShowJudgmentWindow(u8 *state)
case 0:
BeginNormalPaletteFade(0x7FFFFF1C, 4, 0, 8, 0);
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR);
LoadCompressedObjectPic(gUnknown_08611F74);
LoadCompressedSpriteSheet(gUnknown_08611F74);
LoadCompressedPalette(gUnknown_08D855E8, 0x1F0, 0x20);
gBattle_WIN0H = 0xFF;
gBattle_WIN0V = 0x70;

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@ -1103,7 +1103,7 @@ void DrawBattleEntryBackground(void)
SetGpuReg(REG_OFFSET_WINOUT, 0x36);
gBattle_BG1_Y = 0xFF5C;
gBattle_BG2_Y = 0xFF5C;
LoadCompressedObjectPicUsingHeap(&gUnknown_0831AA00);
LoadCompressedSpriteSheetUsingHeap(&gUnknown_0831AA00);
}
else if (gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 | BATTLE_TYPE_EREADER_TRAINER))
{

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@ -3545,7 +3545,7 @@ static void sub_8190400(u8 taskId)
DecompressAndLoadBgGfxUsingHeap(2, gUnknown_08D83D50, 0x2000, 0, 0);
DecompressAndLoadBgGfxUsingHeap(2, gUnknown_08D84970, 0x2000, 0, 1);
DecompressAndLoadBgGfxUsingHeap(3, gUnknown_08D84F00, 0x800, 0, 1);
LoadCompressedObjectPic(gUnknown_0860CF50);
LoadCompressedSpriteSheet(gUnknown_0860CF50);
LoadCompressedPalette(gUnknown_08D85358, 0, 0x200);
LoadCompressedPalette(gUnknown_08D85444, 0x100, 0x200);
LoadCompressedPalette(gUnknown_08D85600, 0xF0, 0x20);
@ -5716,7 +5716,7 @@ static void sub_8194220(u8 taskId)
gTasks[taskId].data[0]++;
break;
case 3:
LoadCompressedObjectPic(gUnknown_0860CF50);
LoadCompressedSpriteSheet(gUnknown_0860CF50);
if (r10 == 0)
{
for (i = 0; i < (unsigned) 31; i++)

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@ -1165,7 +1165,7 @@ static void CB2_InitSelectScreen(void)
case 4:
LoadSpritePalettes(gUnknown_086103F4);
LoadSpriteSheets(gUnknown_086103BC);
LoadCompressedObjectPic(gUnknown_086103E4);
LoadCompressedSpriteSheet(gUnknown_086103E4);
ShowBg(0);
ShowBg(1);
SetVBlankCallback(Select_VblankCb);
@ -3169,7 +3169,7 @@ static void CB2_InitSwapScreen(void)
case 4:
LoadSpritePalettes(gUnknown_086106B0);
LoadSpriteSheets(gUnknown_08610650);
LoadCompressedObjectPic(gUnknown_086106A0);
LoadCompressedSpriteSheet(gUnknown_086106A0);
SetVBlankCallback(Swap_VblankCb);
gMain.state++;
break;

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@ -643,7 +643,7 @@ void DecompressTrainerFrontPic(u16 frontPicId, u8 battlerId)
DecompressPicFromTable_2(&gTrainerFrontPicTable[frontPicId],
gMonSpritesGfxPtr->sprites[position],
SPECIES_NONE);
LoadCompressedObjectPalette(&gTrainerFrontPicPaletteTable[frontPicId]);
LoadCompressedSpritePalette(&gTrainerFrontPicPaletteTable[frontPicId]);
}
void DecompressTrainerBackPic(u16 backPicId, u8 battlerId)
@ -675,20 +675,20 @@ void BattleLoadAllHealthBoxesGfxAtOnce(void)
LoadSpritePalette(&sSpritePalettes_HealthBoxHealthBar[1]);
if (!IsDoubleBattle())
{
LoadCompressedObjectPic(&sSpriteSheet_SinglesPlayerHealthbox);
LoadCompressedObjectPic(&sSpriteSheet_SinglesOpponentHealthbox);
LoadCompressedSpriteSheet(&sSpriteSheet_SinglesPlayerHealthbox);
LoadCompressedSpriteSheet(&sSpriteSheet_SinglesOpponentHealthbox);
numberOfBattlers = 2;
}
else
{
LoadCompressedObjectPic(&sSpriteSheets_DoublesPlayerHealthbox[0]);
LoadCompressedObjectPic(&sSpriteSheets_DoublesPlayerHealthbox[1]);
LoadCompressedObjectPic(&sSpriteSheets_DoublesOpponentHealthbox[0]);
LoadCompressedObjectPic(&sSpriteSheets_DoublesOpponentHealthbox[1]);
LoadCompressedSpriteSheet(&sSpriteSheets_DoublesPlayerHealthbox[0]);
LoadCompressedSpriteSheet(&sSpriteSheets_DoublesPlayerHealthbox[1]);
LoadCompressedSpriteSheet(&sSpriteSheets_DoublesOpponentHealthbox[0]);
LoadCompressedSpriteSheet(&sSpriteSheets_DoublesOpponentHealthbox[1]);
numberOfBattlers = 4;
}
for (i = 0; i < numberOfBattlers; i++)
LoadCompressedObjectPic(&sSpriteSheets_HealthBar[gBattlerPositions[i]]);
LoadCompressedSpriteSheet(&sSpriteSheets_HealthBar[gBattlerPositions[i]]);
}
bool8 BattleLoadAllHealthBoxesGfx(u8 state)
@ -707,37 +707,37 @@ bool8 BattleLoadAllHealthBoxesGfx(u8 state)
if (state == 2)
{
if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
LoadCompressedObjectPic(&sSpriteSheet_SafariHealthbox);
LoadCompressedSpriteSheet(&sSpriteSheet_SafariHealthbox);
else
LoadCompressedObjectPic(&sSpriteSheet_SinglesPlayerHealthbox);
LoadCompressedSpriteSheet(&sSpriteSheet_SinglesPlayerHealthbox);
}
else if (state == 3)
LoadCompressedObjectPic(&sSpriteSheet_SinglesOpponentHealthbox);
LoadCompressedSpriteSheet(&sSpriteSheet_SinglesOpponentHealthbox);
else if (state == 4)
LoadCompressedObjectPic(&sSpriteSheets_HealthBar[gBattlerPositions[0]]);
LoadCompressedSpriteSheet(&sSpriteSheets_HealthBar[gBattlerPositions[0]]);
else if (state == 5)
LoadCompressedObjectPic(&sSpriteSheets_HealthBar[gBattlerPositions[1]]);
LoadCompressedSpriteSheet(&sSpriteSheets_HealthBar[gBattlerPositions[1]]);
else
retVal = TRUE;
}
else
{
if (state == 2)
LoadCompressedObjectPic(&sSpriteSheets_DoublesPlayerHealthbox[0]);
LoadCompressedSpriteSheet(&sSpriteSheets_DoublesPlayerHealthbox[0]);
else if (state == 3)
LoadCompressedObjectPic(&sSpriteSheets_DoublesPlayerHealthbox[1]);
LoadCompressedSpriteSheet(&sSpriteSheets_DoublesPlayerHealthbox[1]);
else if (state == 4)
LoadCompressedObjectPic(&sSpriteSheets_DoublesOpponentHealthbox[0]);
LoadCompressedSpriteSheet(&sSpriteSheets_DoublesOpponentHealthbox[0]);
else if (state == 5)
LoadCompressedObjectPic(&sSpriteSheets_DoublesOpponentHealthbox[1]);
LoadCompressedSpriteSheet(&sSpriteSheets_DoublesOpponentHealthbox[1]);
else if (state == 6)
LoadCompressedObjectPic(&sSpriteSheets_HealthBar[gBattlerPositions[0]]);
LoadCompressedSpriteSheet(&sSpriteSheets_HealthBar[gBattlerPositions[0]]);
else if (state == 7)
LoadCompressedObjectPic(&sSpriteSheets_HealthBar[gBattlerPositions[1]]);
LoadCompressedSpriteSheet(&sSpriteSheets_HealthBar[gBattlerPositions[1]]);
else if (state == 8)
LoadCompressedObjectPic(&sSpriteSheets_HealthBar[gBattlerPositions[2]]);
LoadCompressedSpriteSheet(&sSpriteSheets_HealthBar[gBattlerPositions[2]]);
else if (state == 9)
LoadCompressedObjectPic(&sSpriteSheets_HealthBar[gBattlerPositions[3]]);
LoadCompressedSpriteSheet(&sSpriteSheets_HealthBar[gBattlerPositions[3]]);
else
retVal = TRUE;
}
@ -1116,7 +1116,7 @@ void LoadAndCreateEnemyShadowSprites(void)
{
u8 battlerId;
LoadCompressedObjectPic(&gSpriteSheet_EnemyShadow);
LoadCompressedSpriteSheet(&gSpriteSheet_EnemyShadow);
battlerId = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
gBattleSpritesDataPtr->healthBoxesData[battlerId].shadowSpriteId = CreateSprite(&gSpriteTemplate_EnemyShadow, GetBattlerSpriteCoord(battlerId, 0), GetBattlerSpriteCoord(battlerId, 1) + 29, 0xC8);

View File

@ -1523,7 +1523,7 @@ u8 CreatePartyStatusSummarySprites(u8 battlerId, struct HpAndStatus *partyInfo,
bar_data0 = 5;
}
LoadCompressedObjectPicUsingHeap(&sStatusSummaryBarSpriteSheet);
LoadCompressedSpriteSheetUsingHeap(&sStatusSummaryBarSpriteSheet);
LoadSpriteSheet(&sStatusSummaryBallsSpriteSheet);
LoadSpritePalette(&sStatusSummaryBarSpritePal);
LoadSpritePalette(&sStatusSummaryBallsSpritePal);

View File

@ -547,7 +547,7 @@ static bool8 sub_81C5238(void)
gPyramidBagResources->state++;
break;
case 3:
LoadCompressedObjectPic(&gUnknown_0861F3CC);
LoadCompressedSpriteSheet(&gUnknown_0861F3CC);
gPyramidBagResources->state++;
break;
case 4:

View File

@ -349,11 +349,11 @@ static bool8 LoadBerryTagGfx(void)
sBerryTag->gfxState++;
break;
case 5:
LoadCompressedObjectPic(&gUnknown_0857FDEC);
LoadCompressedSpriteSheet(&gUnknown_0857FDEC);
sBerryTag->gfxState++;
break;
default:
LoadCompressedObjectPalette(&gUnknown_0857FDF4);
LoadCompressedSpritePalette(&gUnknown_0857FDF4);
return TRUE; // done
}

View File

@ -33,8 +33,8 @@ struct BgConfig2
u32 unk_3:18;
void* tilemap;
u32 bg_x;
u32 bg_y;
s32 bg_x;
s32 bg_y;
};
static IWRAM_DATA struct BgControl sGpuBgConfigs;
@ -524,12 +524,12 @@ u16 GetBgAttribute(u8 bg, u8 attributeId)
case 8:
switch (GetBgType(bg))
{
case 0:
return GetBgMetricTextMode(bg, 0) * 0x800;
case 1:
return GetBgMetricAffineMode(bg, 0) * 0x100;
default:
return 0;
case 0:
return GetBgMetricTextMode(bg, 0) * 0x800;
case 1:
return GetBgMetricAffineMode(bg, 0) * 0x100;
default:
return 0;
}
case 9:
return GetBgType(bg);
@ -540,7 +540,7 @@ u16 GetBgAttribute(u8 bg, u8 attributeId)
}
}
u32 ChangeBgX(u8 bg, u32 value, u8 op)
s32 ChangeBgX(u8 bg, s32 value, u8 op)
{
u8 mode;
u16 temp1;
@ -610,7 +610,7 @@ u32 ChangeBgX(u8 bg, u32 value, u8 op)
return sGpuBgConfigs2[bg].bg_x;
}
u32 GetBgX(u8 bg)
s32 GetBgX(u8 bg)
{
if (IsInvalidBg32(bg) != FALSE)
return -1;
@ -620,7 +620,7 @@ u32 GetBgX(u8 bg)
return sGpuBgConfigs2[bg].bg_x;
}
u32 ChangeBgY(u8 bg, u32 value, u8 op)
s32 ChangeBgY(u8 bg, s32 value, u8 op)
{
u8 mode;
u16 temp1;
@ -690,7 +690,7 @@ u32 ChangeBgY(u8 bg, u32 value, u8 op)
return sGpuBgConfigs2[bg].bg_y;
}
u32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op)
s32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op)
{
u8 mode;
u16 temp1;
@ -761,7 +761,7 @@ u32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op)
return sGpuBgConfigs2[bg].bg_y;
}
u32 GetBgY(u8 bg)
s32 GetBgY(u8 bg)
{
if (IsInvalidBg32(bg) != FALSE)
return -1;
@ -778,14 +778,10 @@ void SetBgAffine(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX, s16 dis
u8 Unused_AdjustBgMosaic(u8 a1, u8 a2)
{
u16 result;
s16 test1;
s16 test2;
u16 result = GetGpuReg(REG_OFFSET_MOSAIC);
s16 test1 = result & 0xF;
s16 test2 = (result >> 4) & 0xF;
result = GetGpuReg(REG_OFFSET_MOSAIC);
test1 = result & 0xF;
test2 = (result >> 4) & 0xF;
result &= 0xFF00;
switch (a2)
@ -1039,47 +1035,43 @@ void WriteSequenceToBgTilemapBuffer(u8 bg, u16 firstTileNum, u8 x, u8 y, u8 widt
u16 mode2;
u16 attribute;
u16 mode3;
u16 x16, y16;
u16 x16;
u16 y16;
if (IsInvalidBg32(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE)
if (!IsInvalidBg32(bg) && !IsTileMapOutsideWram(bg))
{
attribute = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE);
mode = GetBgMetricTextMode(bg, 0x1) * 0x20;
mode2 = GetBgMetricTextMode(bg, 0x2) * 0x20;
switch (GetBgType(bg))
{
case 0:
for (y16 = y; y16 < (y + height); y16++)
case 0:
for (y16 = y; y16 < (y + height); y16++)
{
for (x16 = x; x16 < (x + width); x16++)
{
for (x16 = x; x16 < (x + width); x16++)
{
CopyTileMapEntry(&firstTileNum, &((u16*)sGpuBgConfigs2[bg].tilemap)[(u16)GetTileMapIndexFromCoords(x16, y16, attribute, mode, mode2)], paletteSlot, 0, 0);
firstTileNum = (firstTileNum & 0xFC00) + ((firstTileNum + tileNumDelta) & 0x3FF);
}
CopyTileMapEntry(&firstTileNum, &((u16*)sGpuBgConfigs2[bg].tilemap)[(u16)GetTileMapIndexFromCoords(x16, y16, attribute, mode, mode2)], paletteSlot, 0, 0);
firstTileNum = (firstTileNum & 0xFC00) + ((firstTileNum + tileNumDelta) & 0x3FF);
}
break;
case 1:
mode3 = GetBgMetricAffineMode(bg, 0x1);
for (y16 = y; y16 < (y + height); y16++)
}
break;
case 1:
mode3 = GetBgMetricAffineMode(bg, 0x1);
for (y16 = y; y16 < (y + height); y16++)
{
for (x16 = x; x16 < (x + width); x16++)
{
for (x16 = x; x16 < (x + width); x16++)
{
((u8*)sGpuBgConfigs2[bg].tilemap)[(y16 * mode3) + x16] = firstTileNum;
firstTileNum = (firstTileNum & 0xFC00) + ((firstTileNum + tileNumDelta) & 0x3FF);
}
((u8*)sGpuBgConfigs2[bg].tilemap)[(y16 * mode3) + x16] = firstTileNum;
firstTileNum = (firstTileNum & 0xFC00) + ((firstTileNum + tileNumDelta) & 0x3FF);
}
break;
}
break;
}
}
}
u16 GetBgMetricTextMode(u8 bg, u8 whichMetric)
{
u8 attribute;
attribute = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE);
u8 attribute = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE);
switch (whichMetric)
{
@ -1125,9 +1117,7 @@ u16 GetBgMetricTextMode(u8 bg, u8 whichMetric)
u32 GetBgMetricAffineMode(u8 bg, u8 whichMetric)
{
u8 attribute;
attribute = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE);
u8 attribute = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE);
switch (whichMetric)
{

View File

@ -2484,7 +2484,7 @@ u8 sub_80DB0C4(void)
{
u8 spriteId;
LoadCompressedObjectPic(&gUnknown_08587C00);
LoadCompressedSpriteSheet(&gUnknown_08587C00);
LoadCompressedPalette(gContest2Pal, 0x110, 32);
spriteId = CreateSprite(&gSpriteTemplate_8587BE8, 112, 36, 30);
gSprites[spriteId].oam.paletteNum = 1;
@ -2496,8 +2496,8 @@ u8 sub_80DB120(void)
{
u8 spriteId;
LoadCompressedObjectPic(&gUnknown_08587C08);
LoadCompressedObjectPalette(&gUnknown_08587C10);
LoadCompressedSpriteSheet(&gUnknown_08587C08);
LoadCompressedSpritePalette(&gUnknown_08587C10);
spriteId = CreateSprite(&gSpriteTemplate_8587C18, 96, 10, 29);
gSprites[spriteId].invisible = TRUE;
gSprites[spriteId].data[0] = gSprites[spriteId].oam.tileNum;

View File

@ -1964,9 +1964,9 @@ static bool8 sub_8176AB0(u8 data, u8 taskIdA)
case 2:
if (gSaveBlock2Ptr->playerGender == MALE)
{
LoadCompressedObjectPic(gUnknown_085F5334);
LoadCompressedObjectPic(gUnknown_085F53BC);
LoadCompressedObjectPic(gUnknown_085F5354);
LoadCompressedSpriteSheet(gUnknown_085F5334);
LoadCompressedSpriteSheet(gUnknown_085F53BC);
LoadCompressedSpriteSheet(gUnknown_085F5354);
LoadSpritePalettes(gUnknown_085F5384);
spriteId = intro_create_brendan_sprite(120, 46);
@ -1981,9 +1981,9 @@ static bool8 sub_8176AB0(u8 data, u8 taskIdA)
}
else
{
LoadCompressedObjectPic(gUnknown_085F5344);
LoadCompressedObjectPic(gUnknown_085F53AC);
LoadCompressedObjectPic(gUnknown_085F5354);
LoadCompressedSpriteSheet(gUnknown_085F5344);
LoadCompressedSpriteSheet(gUnknown_085F53AC);
LoadCompressedSpriteSheet(gUnknown_085F5354);
LoadSpritePalettes(gUnknown_085F5384);
spriteId = intro_create_may_sprite(120, 46);

View File

@ -22,7 +22,7 @@ void LZDecompressVram(const u32 *src, void *dest)
LZ77UnCompVram(src, dest);
}
u16 LoadCompressedObjectPic(const struct CompressedSpriteSheet *src)
u16 LoadCompressedSpriteSheet(const struct CompressedSpriteSheet *src)
{
struct SpriteSheet dest;
@ -33,7 +33,7 @@ u16 LoadCompressedObjectPic(const struct CompressedSpriteSheet *src)
return LoadSpriteSheet(&dest);
}
void LoadCompressedObjectPicOverrideBuffer(const struct CompressedSpriteSheet *src, void *buffer)
void LoadCompressedSpriteSheetOverrideBuffer(const struct CompressedSpriteSheet *src, void *buffer)
{
struct SpriteSheet dest;
@ -44,7 +44,7 @@ void LoadCompressedObjectPicOverrideBuffer(const struct CompressedSpriteSheet *s
LoadSpriteSheet(&dest);
}
void LoadCompressedObjectPalette(const struct CompressedSpritePalette *src)
void LoadCompressedSpritePalette(const struct CompressedSpritePalette *src)
{
struct SpritePalette dest;
@ -54,7 +54,7 @@ void LoadCompressedObjectPalette(const struct CompressedSpritePalette *src)
LoadSpritePalette(&dest);
}
void LoadCompressedObjectPaletteOverrideBuffer(const struct CompressedSpritePalette *a, void *buffer)
void LoadCompressedSpritePaletteOverrideBuffer(const struct CompressedSpritePalette *a, void *buffer)
{
struct SpritePalette dest;
@ -465,7 +465,7 @@ u32 GetDecompressedDataSize(const u32 *ptr)
return (ptr8[3] << 16) | (ptr8[2] << 8) | (ptr8[1]);
}
bool8 LoadCompressedObjectPicUsingHeap(const struct CompressedSpriteSheet* src)
bool8 LoadCompressedSpriteSheetUsingHeap(const struct CompressedSpriteSheet* src)
{
struct SpriteSheet dest;
void* buffer;
@ -482,7 +482,7 @@ bool8 LoadCompressedObjectPicUsingHeap(const struct CompressedSpriteSheet* src)
return FALSE;
}
bool8 LoadCompressedObjectPaletteUsingHeap(const struct CompressedSpritePalette *src)
bool8 LoadCompressedSpritePaletteUsingHeap(const struct CompressedSpritePalette *src)
{
struct SpritePalette dest;
void* buffer;

View File

@ -2065,7 +2065,7 @@ u8 AddDecorationIconObjectFromIconTable(u16 tilesTag, u16 paletteTag, u8 decor)
LoadSpriteSheet(&sheet);
palette.data = GetDecorationIconPicOrPalette(decor, 1);
palette.tag = paletteTag;
LoadCompressedObjectPalette(&palette);
LoadCompressedSpritePalette(&palette);
template = malloc(sizeof(struct SpriteTemplate));
*template = gItemIconSpriteTemplate;
template->tileTag = tilesTag;

View File

@ -442,7 +442,7 @@ static u8 EggHatchCreateMonSprite(u8 a0, u8 switchID, u8 pokeID, u16* speciesLoc
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species],
gMonSpritesGfxPtr->sprites[(a0 * 2) + 1],
species, pid);
LoadCompressedObjectPalette(GetMonSpritePalStruct(mon));
LoadCompressedSpritePalette(GetMonSpritePalStruct(mon));
*speciesLoc = species;
}
break;

View File

@ -251,7 +251,7 @@ static void CreatePostEvoSparkleSet2(u8 arg0)
void LoadEvoSparkleSpriteAndPal(void)
{
LoadCompressedObjectPicUsingHeap(&sEvoSparkleSpriteSheets[0]);
LoadCompressedSpriteSheetUsingHeap(&sEvoSparkleSpriteSheets[0]);
LoadSpritePalettes(sEvoSparkleSpritePals);
}

View File

@ -733,8 +733,8 @@ bool8 FieldEffectActiveListContains(u8 id)
u8 CreateTrainerSprite(u8 trainerSpriteID, s16 x, s16 y, u8 subpriority, u8 *buffer)
{
struct SpriteTemplate spriteTemplate;
LoadCompressedObjectPaletteOverrideBuffer(&gTrainerFrontPicPaletteTable[trainerSpriteID], buffer);
LoadCompressedObjectPicOverrideBuffer(&gTrainerFrontPicTable[trainerSpriteID], buffer);
LoadCompressedSpritePaletteOverrideBuffer(&gTrainerFrontPicPaletteTable[trainerSpriteID], buffer);
LoadCompressedSpriteSheetOverrideBuffer(&gTrainerFrontPicTable[trainerSpriteID], buffer);
spriteTemplate.tileTag = gTrainerFrontPicTable[trainerSpriteID].tag;
spriteTemplate.paletteTag = gTrainerFrontPicPaletteTable[trainerSpriteID].tag;
spriteTemplate.oam = &gNewGameBirchOamAttributes;

View File

@ -1283,8 +1283,8 @@ static void sub_8174F70(void)
ResetAllPicSprites();
FreeAllSpritePalettes();
gReservedSpritePaletteCount = 8;
LoadCompressedObjectPic(sHallOfFame_ConfettiSpriteSheet);
LoadCompressedObjectPalette(sHallOfFame_ConfettiSpritePalette);
LoadCompressedSpriteSheet(sHallOfFame_ConfettiSpriteSheet);
LoadCompressedSpritePalette(sHallOfFame_ConfettiSpritePalette);
}
static void sub_8174FAC(void)
@ -1475,8 +1475,8 @@ static void sub_8175364(u8 taskId)
gSpecialVar_0x8004 = var;
gSpecialVar_0x8005 = 0xFFFF;
}
LoadCompressedObjectPic(sHallOfFame_ConfettiSpriteSheet);
LoadCompressedObjectPalette(sHallOfFame_ConfettiSpritePalette);
LoadCompressedSpriteSheet(sHallOfFame_ConfettiSpriteSheet);
LoadCompressedSpritePalette(sHallOfFame_ConfettiSpritePalette);
data[0]++;
break;
case 1:

View File

@ -1044,10 +1044,10 @@ static void Task_IntroLoadPart1Graphics(u8 taskId)
SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(2) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(20) | BGCNT_16COLOR | BGCNT_TXT256x512);
SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(1) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(18) | BGCNT_16COLOR | BGCNT_TXT256x512);
SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(16) | BGCNT_16COLOR | BGCNT_TXT256x512);
LoadCompressedObjectPic(gUnknown_085E4FDC);
LoadCompressedObjectPic(gUnknown_085E4FEC);
LoadCompressedSpriteSheet(gUnknown_085E4FDC);
LoadCompressedSpriteSheet(gUnknown_085E4FEC);
LoadSpritePalettes(gUnknown_085E4FFC);
LoadCompressedObjectPic(gUnknown_085E4A74);
LoadCompressedSpriteSheet(gUnknown_085E4A74);
LoadSpritePalettes(gUnknown_085E4A84);
CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x1F0, 0x20);
CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x1E1, 0x1E);
@ -1204,16 +1204,16 @@ static void Task_IntroStartBikeRide(u8 taskId)
u8 spriteId;
if (gUnknown_0203BCC8 == 0)
LoadCompressedObjectPic(gIntro2BrendanSpriteSheet);
LoadCompressedSpriteSheet(gIntro2BrendanSpriteSheet);
else
LoadCompressedObjectPic(gIntro2MaySpriteSheet);
LoadCompressedSpriteSheet(gIntro2MaySpriteSheet);
LoadCompressedObjectPic(gIntro2BicycleSpriteSheet);
LoadCompressedObjectPic(gIntro2FlygonSpriteSheet);
LoadCompressedSpriteSheet(gIntro2BicycleSpriteSheet);
LoadCompressedSpriteSheet(gIntro2FlygonSpriteSheet);
for (spriteId = 0; spriteId < 3; spriteId++)
{
LoadCompressedObjectPic(&gUnknown_085E4AE8[spriteId]);
LoadCompressedSpriteSheet(&gUnknown_085E4AE8[spriteId]);
}
LoadSpritePalettes(gUnknown_085F530C);
@ -1542,8 +1542,8 @@ static void Task_IntroLoadPart1Graphics3(u8 taskId)
LZDecompressVram(gIntro3GroudonTilemap, (void *)(VRAM + 0xC000));
LZDecompressVram(gIntro3LegendBgGfx, (void *)(VRAM + 0x4000));
LZDecompressVram(gIntro3GroudonBgTilemap, (void *)(VRAM + 0xE000));
LoadCompressedObjectPicUsingHeap(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_ROCKS)]);
LoadCompressedObjectPaletteUsingHeap(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_ROCKS)]);
LoadCompressedSpriteSheetUsingHeap(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_ROCKS)]);
LoadCompressedSpritePaletteUsingHeap(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_ROCKS)]);
CpuCopy16(gIntro3BgPal, gPlttBufferUnfaded, sizeof(gIntro3BgPal));
gTasks[taskId].func = Task_IntroLoadPart1Graphics4;
}
@ -1764,7 +1764,7 @@ static void Task_IntroLoadPart1Graphics9(u8 taskId)
LZDecompressVram(gIntro3KyogreGfx, (void *)VRAM);
LZDecompressVram(gIntro3KyogreTilemap, (void *)(VRAM + 0xC000));
LZDecompressVram(gIntro3KyogreBgTilemap, (void *)(VRAM + 0xE000));
LoadCompressedObjectPic(gUnknown_085E4C88);
LoadCompressedSpriteSheet(gUnknown_085E4C88);
LoadSpritePalette(gUnknown_085E4C98);
BeginNormalPaletteFade(0xFFFFFFFE, 0, 0x10, 0, RGB_WHITEALPHA);
gTasks[taskId].func = Task_IntroFadeIn0;
@ -2092,7 +2092,7 @@ static void Task_IntroFadeIn5(u8 taskId)
gTasks[taskId].data[0] = 0;
gTasks[taskId].data[6] = 1;
gTasks[taskId].data[7] = 0;
LoadCompressedObjectPicUsingHeap(gUnknown_085E4BF4);
LoadCompressedSpriteSheetUsingHeap(gUnknown_085E4BF4);
LoadSpritePalettes(gUnknown_085E4C04);
}
@ -2169,7 +2169,7 @@ static void Task_IntroFadeIn7(u8 taskId)
{
u8 newTaskId;
LoadCompressedObjectPic(gUnknown_085E5048);
LoadCompressedSpriteSheet(gUnknown_085E5048);
LoadSpritePalettes(gUnknown_085E5058);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0
| DISPCNT_OBJ_1D_MAP

View File

@ -341,7 +341,7 @@ void load_intro_part2_graphics(u8 a)
LZ77UnCompVram(gUnknown_085F0DBC, (void *)(VRAM));
LZ77UnCompVram(gUnknown_085F1398, (void *)(VRAM + 0x3000));
LoadPalette(&gUnknown_085F0CFC, 0, 96);
LoadCompressedObjectPic(gUnknown_085F5064);
LoadCompressedSpriteSheet(gUnknown_085F5064);
LoadPalette(&gUnknown_085F1668, 256, 32);
sub_817B76C();
break;
@ -349,7 +349,7 @@ void load_intro_part2_graphics(u8 a)
LZ77UnCompVram(gUnknown_085F1824, (void *)(VRAM));
LZ77UnCompVram(gUnknown_085F1EAC, (void *)(VRAM + 0x3000));
LoadPalette(&gUnknown_085F17E4, 0, 32);
LoadCompressedObjectPic(gUnknown_085F50EC);
LoadCompressedSpriteSheet(gUnknown_085F50EC);
LoadPalette(&gUnknown_085F21B0, 256, 32);
sub_817B788();
break;
@ -447,7 +447,7 @@ void sub_817B1C8(u8 a)
LZ77UnCompVram(gUnknown_085F0DBC, (void *)(VRAM));
LZ77UnCompVram(gUnknown_085F1398, (void *)(VRAM + 0x3000));
LoadPalette(&gUnknown_085F0CFC, 0, 96);
LoadCompressedObjectPic(gUnknown_085F5064);
LoadCompressedSpriteSheet(gUnknown_085F5064);
LZ77UnCompVram(gUnknown_085F16A8, (void *)(VRAM + 0x10000));
LoadPalette(&gUnknown_085F1668, 256, 32);
sub_817B76C();
@ -457,7 +457,7 @@ void sub_817B1C8(u8 a)
LZ77UnCompVram(gUnknown_085F0DBC, (void *)(VRAM));
LZ77UnCompVram(gUnknown_085F1398, (void *)(VRAM + 0x3000));
LoadPalette(&gUnknown_085F0D5C, 0, 96);
LoadCompressedObjectPic(gUnknown_085F5064);
LoadCompressedSpriteSheet(gUnknown_085F5064);
LZ77UnCompVram(gUnknown_085F16A8, (void *)(VRAM + 0x10000));
LoadPalette(&gUnknown_085F1688, 256, 32);
sub_817B76C();
@ -468,7 +468,7 @@ void sub_817B1C8(u8 a)
LZ77UnCompVram(gUnknown_085F1824, (void *)(VRAM));
LZ77UnCompVram(gUnknown_085F1EAC, (void *)(VRAM + 0x3000));
LoadPalette(&gUnknown_085F1804, 0, 32);
LoadCompressedObjectPic(gUnknown_085F50EC);
LoadCompressedSpriteSheet(gUnknown_085F50EC);
LoadPalette(&gUnknown_085F1804, 256, 32);
sub_817B788();
break;
@ -477,7 +477,7 @@ void sub_817B1C8(u8 a)
LZ77UnCompVram(gUnknown_085F235C, (void *)(VRAM));
LZ77UnCompVram(gUnknown_085F2568, (void *)(VRAM + 0x3000));
LoadPalette(&gUnknown_085F231C, 0, 64);
LoadCompressedObjectPic(gUnknown_085F5180);
LoadCompressedSpriteSheet(gUnknown_085F5180);
LoadPalette(&gUnknown_085F2548, 256, 32);
sub_817B7A4();
break;

View File

@ -107,7 +107,7 @@ u8 AddItemIconSprite(u16 tilesTag, u16 paletteTag, u16 itemId)
spritePalette.data = GetItemIconPicOrPalette(itemId, 1);
spritePalette.tag = paletteTag;
LoadCompressedObjectPalette(&spritePalette);
LoadCompressedSpritePalette(&spritePalette);
spriteTemplate = Alloc(sizeof(*spriteTemplate));
CpuCopy16(&gItemIconSpriteTemplate, spriteTemplate, sizeof(*spriteTemplate));
@ -144,7 +144,7 @@ u8 AddCustomItemIconSprite(struct SpriteTemplate *customSpriteTemplate, u16 tile
spritePalette.data = GetItemIconPicOrPalette(itemId, 1);
spritePalette.tag = paletteTag;
LoadCompressedObjectPalette(&spritePalette);
LoadCompressedSpritePalette(&spritePalette);
spriteTemplate = Alloc(sizeof(*spriteTemplate));
CpuCopy16(customSpriteTemplate, spriteTemplate, sizeof(*spriteTemplate));

View File

@ -715,13 +715,13 @@ bool8 load_bag_menu_graphics(void)
break;
case 3:
if (IsWallysBag() == TRUE || gSaveBlock2Ptr->playerGender == MALE)
LoadCompressedObjectPic(&gUnknown_0857FB34);
LoadCompressedSpriteSheet(&gUnknown_0857FB34);
else
LoadCompressedObjectPic(&gUnknown_0857FB3C);
LoadCompressedSpriteSheet(&gUnknown_0857FB3C);
gUnknown_0203CE54->unk834++;
break;
case 4:
LoadCompressedObjectPalette(&gUnknown_0857FB44);
LoadCompressedSpritePalette(&gUnknown_0857FB44);
gUnknown_0203CE54->unk834++;
break;
default:

View File

@ -583,7 +583,7 @@ static void sub_80D5070(u8 berryId)
pal.data = gBerryPicTable[berryId].pal;
pal.tag = 0x7544;
LoadCompressedObjectPalette(&pal);
LoadCompressedSpritePalette(&pal);
LZDecompressWram(gBerryPicTable[berryId].tiles, &gDecompressionBuffer[0x1000]);
sub_80D5018(&gDecompressionBuffer[0x1000], &gDecompressionBuffer[0]);
}

View File

@ -2244,7 +2244,7 @@ void sub_800E0E8(void)
{
if (GetSpriteTileStartByTag(sWirelessStatusIndicatorSpriteSheet.tag) == 0xFFFF)
{
LoadCompressedObjectPic(&sWirelessStatusIndicatorSpriteSheet);
LoadCompressedSpriteSheet(&sWirelessStatusIndicatorSpriteSheet);
}
LoadSpritePalette(&sWirelessStatusIndicatorSpritePalette);
gWirelessStatusIndicatorSpriteId = 0xFF;

View File

@ -1074,7 +1074,7 @@ u8 AddScrollIndicatorArrowPair(const struct ScrollArrowsTemplate *arrowInfo, u16
spriteSheet.data = sRedArrowOtherGfx;
spriteSheet.size = 0x100;
spriteSheet.tag = arrowInfo->tileTag;
LoadCompressedObjectPic(&spriteSheet);
LoadCompressedSpriteSheet(&spriteSheet);
if (arrowInfo->palTag == SPRITE_INVALID_TAG)
{
@ -1320,7 +1320,7 @@ static u8 ListMenuAddRedOutlineCursorObject(struct CursorStruct *cursor)
spriteSheet.data = sSelectorOutlineGfx;
spriteSheet.size = 0x100;
spriteSheet.tag = cursor->tileTag;
LoadCompressedObjectPic(&spriteSheet);
LoadCompressedSpriteSheet(&spriteSheet);
if (cursor->palTag == SPRITE_INVALID_TAG)
{
@ -1405,7 +1405,7 @@ static u8 ListMenuAddRedArrowCursorObject(struct CursorStruct *cursor)
spriteSheet.data = sRedArrowGfx;
spriteSheet.size = 0x80;
spriteSheet.tag = cursor->tileTag;
LoadCompressedObjectPic(&spriteSheet);
LoadCompressedSpriteSheet(&spriteSheet);
if (cursor->palTag == SPRITE_INVALID_TAG)
{

View File

@ -394,8 +394,8 @@ void sub_8122298(u16 *arg0, u16 *arg1, u8 arg2, u8 arg3, u8 arg4)
void LoadListMenuArrowsGfx(void)
{
LoadCompressedObjectPic(&gUnknown_0859F514);
LoadCompressedObjectPalette(&gUnknown_0859F51C);
LoadCompressedSpriteSheet(&gUnknown_0859F514);
LoadCompressedSpritePalette(&gUnknown_0859F51C);
}
void sub_8122344(u8 *spriteIds, u8 count)

View File

@ -186,8 +186,8 @@ void HideMoneyBox(void)
void AddMoneyLabelObject(u16 x, u16 y)
{
LoadCompressedObjectPic(&sSpriteSheet_MoneyLabel);
LoadCompressedObjectPalette(&sSpritePalette_MoneyLabel);
LoadCompressedSpriteSheet(&sSpriteSheet_MoneyLabel);
LoadCompressedSpritePalette(&sSpritePalette_MoneyLabel);
sMoneyLabelSpriteId = CreateSprite(&sSpriteTemplate_MoneyLabel, x, y, 0);
}

View File

@ -999,8 +999,8 @@ void CreatePokeballSpriteToReleaseMon(u8 monSpriteId, u8 battlerId, u8 x, u8 y,
{
u8 spriteId;
LoadCompressedObjectPicUsingHeap(&gBallSpriteSheets[0]);
LoadCompressedObjectPaletteUsingHeap(&gBallSpritePalettes[0]);
LoadCompressedSpriteSheetUsingHeap(&gBallSpriteSheets[0]);
LoadCompressedSpritePaletteUsingHeap(&gBallSpritePalettes[0]);
spriteId = CreateSprite(&gBallSpriteTemplates[0], x, y, subpriortiy);
gSprites[spriteId].data[0] = monSpriteId;
@ -1101,8 +1101,8 @@ u8 sub_807671C(u8 a, u8 b, u8 x, u8 y, u8 oamPriority, u8 subPriority, u8 g, u32
{
u8 spriteId;
LoadCompressedObjectPicUsingHeap(&gBallSpriteSheets[0]);
LoadCompressedObjectPaletteUsingHeap(&gBallSpritePalettes[0]);
LoadCompressedSpriteSheetUsingHeap(&gBallSpriteSheets[0]);
LoadCompressedSpritePaletteUsingHeap(&gBallSpritePalettes[0]);
spriteId = CreateSprite(&gBallSpriteTemplates[0], x, y, subPriority);
gSprites[spriteId].data[0] = a;
gSprites[spriteId].data[1] = g;
@ -1245,8 +1245,8 @@ void LoadBallGfx(u8 ballId)
if (GetSpriteTileStartByTag(gBallSpriteSheets[ballId].tag) == 0xFFFF)
{
LoadCompressedObjectPicUsingHeap(&gBallSpriteSheets[ballId]);
LoadCompressedObjectPaletteUsingHeap(&gBallSpritePalettes[ballId]);
LoadCompressedSpriteSheetUsingHeap(&gBallSpriteSheets[ballId]);
LoadCompressedSpritePaletteUsingHeap(&gBallSpritePalettes[ballId]);
}
switch (ballId)
{

View File

@ -640,11 +640,11 @@ static bool8 LoadPokeblockMenuGfx(void)
sPokeblockMenu->gfxState++;
break;
case 3:
LoadCompressedObjectPic(&gPokeblockCase_SpriteSheet);
LoadCompressedSpriteSheet(&gPokeblockCase_SpriteSheet);
sPokeblockMenu->gfxState++;
break;
case 4:
LoadCompressedObjectPalette(&gPokeblockCase_SpritePal);
LoadCompressedSpritePalette(&gPokeblockCase_SpritePal);
sPokeblockMenu->gfxState++;
break;
case 5:

View File

@ -656,25 +656,25 @@ static bool8 LoadMonAndSceneGfx(struct Pokemon *mon)
trainerId = GetMonData(mon, MON_DATA_OT_ID);
palette = GetMonSpritePalStructFromOtIdPersonality(species, trainerId, personality);
LoadCompressedObjectPalette(palette);
LoadCompressedSpritePalette(palette);
SetMultiuseSpriteTemplateToPokemon(palette->tag, 1);
sPokeblockFeed->loadGfxState++;
break;
case 2:
LoadCompressedObjectPic(&gPokeblockCase_SpriteSheet);
LoadCompressedSpriteSheet(&gPokeblockCase_SpriteSheet);
sPokeblockFeed->loadGfxState++;
break;
case 3:
LoadCompressedObjectPalette(&gPokeblockCase_SpritePal);
LoadCompressedSpritePalette(&gPokeblockCase_SpritePal);
sPokeblockFeed->loadGfxState++;
break;
case 4:
LoadCompressedObjectPic(&sPokeblock_SpriteSheet);
LoadCompressedSpriteSheet(&sPokeblock_SpriteSheet);
sPokeblockFeed->loadGfxState++;
break;
case 5:
SetPokeblockSpritePal(gSpecialVar_ItemId);
LoadCompressedObjectPalette(&sPokeblockSpritePal);
LoadCompressedSpritePalette(&sPokeblockSpritePal);
sPokeblockFeed->loadGfxState++;
break;
case 6:

View File

@ -1812,7 +1812,7 @@ bool8 sub_80BC514(u8 a)
ResetSpriteData();
FreeAllSpritePalettes();
gReservedSpritePaletteCount = 8;
LoadCompressedObjectPic(&sInterfaceSpriteSheet[0]);
LoadCompressedSpriteSheet(&sInterfaceSpriteSheet[0]);
LoadSpritePalettes(sInterfaceSpritePalette);
CreateInterfaceSprites(a);
gMain.state++;
@ -4821,7 +4821,7 @@ void sub_80C12E0(u8 taskId)
}
break;
case 1:
LoadCompressedObjectPic(sInterfaceSpriteSheet);
LoadCompressedSpriteSheet(sInterfaceSpriteSheet);
LoadSpritePalettes(sInterfaceSpritePalette);
sub_80C2594(taskId);
for (i = 0; i < 16; i++)

View File

@ -1219,7 +1219,7 @@ void sub_80D304C(u16 offset)
}
}
u8 sub_80D3080(u16 species)
u8 GetValidMonIconPalIndex(u16 species)
{
if (species > SPECIES_EGG)
species = 260;

File diff suppressed because it is too large Load Diff

View File

@ -1255,23 +1255,23 @@ static bool8 SummaryScreen_DecompressGraphics(void)
pssData->unk40F0++;
break;
case 7:
LoadCompressedObjectPic(&sSpriteSheet_MoveTypes);
LoadCompressedSpriteSheet(&sSpriteSheet_MoveTypes);
pssData->unk40F0++;
break;
case 8:
LoadCompressedObjectPic(&gUnknown_0861D074);
LoadCompressedSpriteSheet(&gUnknown_0861D074);
pssData->unk40F0++;
break;
case 9:
LoadCompressedObjectPic(&gUnknown_0861D0F8);
LoadCompressedSpriteSheet(&gUnknown_0861D0F8);
pssData->unk40F0++;
break;
case 10:
LoadCompressedObjectPalette(&gUnknown_0861D100);
LoadCompressedSpritePalette(&gUnknown_0861D100);
pssData->unk40F0++;
break;
case 11:
LoadCompressedObjectPalette(&gUnknown_0861D07C);
LoadCompressedSpritePalette(&gUnknown_0861D07C);
pssData->unk40F0++;
break;
case 12:
@ -3854,7 +3854,7 @@ static u8 sub_81C45F4(struct Pokemon *mon, s16 *a1)
return -1;
case 1:
pal = GetMonSpritePalStructFromOtIdPersonality(summary->species2, summary->OTID, summary->pid);
LoadCompressedObjectPalette(pal);
LoadCompressedSpritePalette(pal);
SetMultiuseSpriteTemplateToPokemon(pal->tag, 1);
(*a1)++;
return -1;

View File

@ -1528,14 +1528,14 @@ static void sub_81D706C(void)
LZDecompressWram(gRaySceneClouds1_Tilemap, sRayScene->tilemapBuffers[1]);
LZDecompressWram(gRaySceneClouds3_Tilemap, sRayScene->tilemapBuffers[2]);
LoadCompressedPalette(gRaySceneClouds_Pal, 0, 0x40);
LoadCompressedObjectPic(&sUnknown_0862A8C4);
LoadCompressedObjectPic(&sUnknown_0862A8F8);
LoadCompressedObjectPic(&sUnknown_0862A924);
LoadCompressedObjectPic(&sUnknown_0862A9D4);
LoadCompressedObjectPic(&sUnknown_0862AA14);
LoadCompressedObjectPic(&sUnknown_0862AA34);
LoadCompressedObjectPalette(&sUnknown_0862A8CC);
LoadCompressedObjectPalette(&sUnknown_0862A9DC);
LoadCompressedSpriteSheet(&sUnknown_0862A8C4);
LoadCompressedSpriteSheet(&sUnknown_0862A8F8);
LoadCompressedSpriteSheet(&sUnknown_0862A924);
LoadCompressedSpriteSheet(&sUnknown_0862A9D4);
LoadCompressedSpriteSheet(&sUnknown_0862AA14);
LoadCompressedSpriteSheet(&sUnknown_0862AA34);
LoadCompressedSpritePalette(&sUnknown_0862A8CC);
LoadCompressedSpritePalette(&sUnknown_0862A9DC);
}
static void Task_DuoFightAnim(u8 taskId)
@ -1943,8 +1943,8 @@ static void sub_81D7E9C(void)
LZDecompressWram(gRaySceneOvercast_Tilemap, sRayScene->tilemapBuffers[1]);
LZDecompressWram(gRaySceneRayquaza_Tilemap, sRayScene->tilemapBuffers[2]);
LoadCompressedPalette(gRaySceneRayquaza_Pal, 0, 0x40);
LoadCompressedObjectPic(&sUnknown_0862AA90);
LoadCompressedObjectPalette(&sUnknown_0862AA98);
LoadCompressedSpriteSheet(&sUnknown_0862AA90);
LoadCompressedSpritePalette(&sUnknown_0862AA98);
}
static void Task_RayTakesFlightAnim(u8 taskId)
@ -2118,9 +2118,9 @@ static void sub_81D8358(void)
LoadCompressedPalette(gRaySceneOvercast2_Pal, 0, 0x40);
gPlttBufferUnfaded[0] = RGB_WHITE;
gPlttBufferFaded[0] = RGB_WHITE;
LoadCompressedObjectPic(&sUnknown_0862AAFC);
LoadCompressedObjectPic(&sUnknown_0862AB04);
LoadCompressedObjectPalette(&sUnknown_0862AB0C);
LoadCompressedSpriteSheet(&sUnknown_0862AAFC);
LoadCompressedSpriteSheet(&sUnknown_0862AB04);
LoadCompressedSpritePalette(&sUnknown_0862AB0C);
}
static void sub_81D844C(void)
@ -2489,16 +2489,16 @@ static void sub_81D8CC4(void)
LZDecompressWram(gRaySceneHushBg_Tilemap, sRayScene->tilemapBuffers[0]);
LZDecompressWram(gRaySceneHushRing_Map, sRayScene->tilemapBuffers[2]);
LoadCompressedPalette(gRaySceneHushBg_Pal, 0, 0x60);
LoadCompressedObjectPic(&sUnknown_0862AC28);
LoadCompressedObjectPic(&sUnknown_0862AC30);
LoadCompressedObjectPic(&sUnknown_0862AC38);
LoadCompressedObjectPic(&sUnknown_0862AC40);
LoadCompressedObjectPic(&sUnknown_0862AC48);
LoadCompressedObjectPic(&sUnknown_0862AC50);
LoadCompressedObjectPalette(&sUnknown_0862AC58);
LoadCompressedObjectPalette(&sUnknown_0862AC60);
LoadCompressedObjectPalette(&sUnknown_0862AC68);
LoadCompressedObjectPalette(&sUnknown_0862AC70);
LoadCompressedSpriteSheet(&sUnknown_0862AC28);
LoadCompressedSpriteSheet(&sUnknown_0862AC30);
LoadCompressedSpriteSheet(&sUnknown_0862AC38);
LoadCompressedSpriteSheet(&sUnknown_0862AC40);
LoadCompressedSpriteSheet(&sUnknown_0862AC48);
LoadCompressedSpriteSheet(&sUnknown_0862AC50);
LoadCompressedSpritePalette(&sUnknown_0862AC58);
LoadCompressedSpritePalette(&sUnknown_0862AC60);
LoadCompressedSpritePalette(&sUnknown_0862AC68);
LoadCompressedSpritePalette(&sUnknown_0862AC70);
}
static void Task_RayChasesAwayAnim(u8 taskId)

View File

@ -133,7 +133,7 @@ bool32 sub_8034D14(u32 id, s32 arg1, const struct UnkStruct3 *arg2)
compSpriteSheet = *(struct CompressedSpriteSheet*)(arg2->spriteSheet);
compSpriteSheet.size = GetDecompressedDataSize(arg2->spriteSheet->data);
gUnknown_02022E10->array[id].tileStart = LoadCompressedObjectPic(&compSpriteSheet);
gUnknown_02022E10->array[id].tileStart = LoadCompressedSpriteSheet(&compSpriteSheet);
}
if (gUnknown_02022E10->array[id].tileStart == 0xFFFF)

View File

@ -335,7 +335,7 @@ void ShowContestEntryMonPic(void)
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites[1], species, personality);
palette = GetMonSpritePalStructFromOtIdPersonality(species, otId, personality);
LoadCompressedObjectPalette(palette);
LoadCompressedSpritePalette(palette);
SetMultiuseSpriteTemplateToPokemon(species, 1);
gMultiuseSpriteTemplate.paletteTag = palette->tag;
spriteId = CreateSprite(&gMultiuseSpriteTemplate, (left + 1) * 8 + 32, (top * 8) + 40, 0);

View File

@ -14,8 +14,8 @@ u8 sub_807521C(s16 x, s16 y, u8 a3)
if (GetSpriteTileStartByTag(gUnknown_0831C620.tag) == 0xFFFF)
{
LoadCompressedObjectPicUsingHeap(&gUnknown_0831C620);
LoadCompressedObjectPaletteUsingHeap(&gUnknown_0831C628);
LoadCompressedSpriteSheetUsingHeap(&gUnknown_0831C620);
LoadCompressedSpritePaletteUsingHeap(&gUnknown_0831C628);
}
mainSpriteId = CreateInvisibleSpriteWithCallback(sub_8075370);

View File

@ -412,8 +412,8 @@ void CB2_ChooseStarter(void)
LoadPalette(GetOverworldTextboxPalettePtr(), 0xE0, 0x20);
LoadPalette(gBirchBagGrassPal, 0, 0x40);
LoadCompressedObjectPic(&gUnknown_085B1ED8[0]);
LoadCompressedObjectPic(&gUnknown_085B1EE8[0]);
LoadCompressedSpriteSheet(&gUnknown_085B1ED8[0]);
LoadCompressedSpriteSheet(&gUnknown_085B1EE8[0]);
LoadSpritePalettes(gUnknown_085B1EF8);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);

View File

@ -518,9 +518,9 @@ void CB2_InitTitleScreen(void)
ResetSpriteData();
FreeAllSpritePalettes();
gReservedSpritePaletteCount = 9;
LoadCompressedObjectPic(&sSpriteSheet_EmeraldVersion[0]);
LoadCompressedObjectPic(&sSpriteSheet_PressStart[0]);
LoadCompressedObjectPic(&sPokemonLogoShineSpriteSheet[0]);
LoadCompressedSpriteSheet(&sSpriteSheet_EmeraldVersion[0]);
LoadCompressedSpriteSheet(&sSpriteSheet_PressStart[0]);
LoadCompressedSpriteSheet(&sPokemonLogoShineSpriteSheet[0]);
LoadPalette(gTitleScreenEmeraldVersionPal, 0x100, 0x20);
LoadSpritePalette(&sSpritePalette_PressStart[0]);
gMain.state = 2;

View File

@ -115,7 +115,7 @@ static void LoadPicPaletteByTagOrSlot(u16 species, u32 otId, u32 personality, u8
else
{
sCreatingSpriteTemplate.paletteTag = paletteTag;
LoadCompressedObjectPalette(GetMonSpritePalStructFromOtIdPersonality(species, otId, personality));
LoadCompressedSpritePalette(GetMonSpritePalStructFromOtIdPersonality(species, otId, personality));
}
}
else
@ -128,7 +128,7 @@ static void LoadPicPaletteByTagOrSlot(u16 species, u32 otId, u32 personality, u8
else
{
sCreatingSpriteTemplate.paletteTag = paletteTag;
LoadCompressedObjectPalette(&gTrainerFrontPicPaletteTable[species]);
LoadCompressedSpritePalette(&gTrainerFrontPicPaletteTable[species]);
}
}
}

View File

@ -185,7 +185,7 @@ static void sub_81DA700(void)
LZ77UnCompVram(gUnknown_0862AD54, dst2);
LZ77UnCompVram(gUnknown_0862AF30, dst1);
LoadPalette(gUnknown_0862B53C, 0xF0, 0x20);
LoadCompressedObjectPic(&sUnknown_0862B724);
LoadCompressedSpriteSheet(&sUnknown_0862B724);
LoadSpritePalette(&sUnknown_0862B72C);
}

View File

@ -623,7 +623,7 @@ static void LoadWallClockGraphics(void)
ResetSpriteData();
ResetPaletteFade();
FreeAllSpritePalettes();
LoadCompressedObjectPic(&gUnknown_085B2208);
LoadCompressedSpriteSheet(&gUnknown_085B2208);
LoadSpritePalettes(gUnknown_085B2218);
}

View File

@ -276,16 +276,16 @@ void CopyWindowToVram(u8 windowId, u8 mode)
switch (mode)
{
case 1:
CopyBgTilemapBufferToVram(windowLocal.window.bg);
break;
case 2:
LoadBgTiles(windowLocal.window.bg, windowLocal.tileData, windowSize, windowLocal.window.baseBlock);
break;
case 3:
LoadBgTiles(windowLocal.window.bg, windowLocal.tileData, windowSize, windowLocal.window.baseBlock);
CopyBgTilemapBufferToVram(windowLocal.window.bg);
break;
case 1:
CopyBgTilemapBufferToVram(windowLocal.window.bg);
break;
case 2:
LoadBgTiles(windowLocal.window.bg, windowLocal.tileData, windowSize, windowLocal.window.baseBlock);
break;
case 3:
LoadBgTiles(windowLocal.window.bg, windowLocal.tileData, windowSize, windowLocal.window.baseBlock);
CopyBgTilemapBufferToVram(windowLocal.window.bg);
break;
}
}
@ -308,16 +308,16 @@ void CopyWindowRectToVram(u32 windowId, u32 mode, u32 x, u32 y, u32 w, u32 h)
switch (mode)
{
case 1:
CopyBgTilemapBufferToVram(windowLocal.window.bg);
break;
case 2:
LoadBgTiles(windowLocal.window.bg, windowLocal.tileData + (rectPos * 32), rectSize, windowLocal.window.baseBlock + rectPos);
break;
case 3:
LoadBgTiles(windowLocal.window.bg, windowLocal.tileData + (rectPos * 32), rectSize, windowLocal.window.baseBlock + rectPos);
CopyBgTilemapBufferToVram(windowLocal.window.bg);
break;
case 1:
CopyBgTilemapBufferToVram(windowLocal.window.bg);
break;
case 2:
LoadBgTiles(windowLocal.window.bg, windowLocal.tileData + (rectPos * 32), rectSize, windowLocal.window.baseBlock + rectPos);
break;
case 3:
LoadBgTiles(windowLocal.window.bg, windowLocal.tileData + (rectPos * 32), rectSize, windowLocal.window.baseBlock + rectPos);
CopyBgTilemapBufferToVram(windowLocal.window.bg);
break;
}
}
}
@ -601,7 +601,7 @@ static void nullsub_9(void)
}
u16 AddWindow8Bit(struct WindowTemplate *template)
u16 AddWindow8Bit(const struct WindowTemplate *template)
{
u16 windowId;
u8* memAddress;
@ -669,12 +669,12 @@ void FillWindowPixelRect8Bit(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width,
FillBitmapRect8Bit(&pixelRect, x, y, width, height, fillValue);
}
void BlitBitmapRectToWindow4BitTo8Bit(u8 windowId, u8 *pixels, u16 srcX, u16 srcY, u16 srcWidth, int srcHeight, u16 destX, u16 destY, u16 rectWidth, u16 rectHeight, u8 paletteNum)
void BlitBitmapRectToWindow4BitTo8Bit(u8 windowId, const u8 *pixels, u16 srcX, u16 srcY, u16 srcWidth, int srcHeight, u16 destX, u16 destY, u16 rectWidth, u16 rectHeight, u8 paletteNum)
{
struct Bitmap sourceRect;
struct Bitmap destRect;
sourceRect.pixels = (u8*)pixels;
sourceRect.pixels = pixels;
sourceRect.width = srcWidth;
sourceRect.height = srcHeight;
@ -692,16 +692,16 @@ void CopyWindowToVram8Bit(u8 windowId, u8 mode)
switch (mode)
{
case 1:
CopyBgTilemapBufferToVram(sWindowPtr->window.bg);
break;
case 2:
LoadBgTiles(sWindowPtr->window.bg, sWindowPtr->tileData, sWindowSize, sWindowPtr->window.baseBlock);
break;
case 3:
LoadBgTiles(sWindowPtr->window.bg, sWindowPtr->tileData, sWindowSize, sWindowPtr->window.baseBlock);
CopyBgTilemapBufferToVram(sWindowPtr->window.bg);
break;
case 1:
CopyBgTilemapBufferToVram(sWindowPtr->window.bg);
break;
case 2:
LoadBgTiles(sWindowPtr->window.bg, sWindowPtr->tileData, sWindowSize, sWindowPtr->window.baseBlock);
break;
case 3:
LoadBgTiles(sWindowPtr->window.bg, sWindowPtr->tileData, sWindowSize, sWindowPtr->window.baseBlock);
CopyBgTilemapBufferToVram(sWindowPtr->window.bg);
break;
}
}