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Document Apprentice
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@ -60,8 +60,13 @@ special CallApprenticeFunction
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waitstate
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.endm
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.macro apprentice_3
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setvar VAR_0x8004, APPRENTICE_FUNC_3
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.macro apprentice_shufflespecies
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setvar VAR_0x8004, APPRENTICE_FUNC_SHUFFLE_SPECIES
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special CallApprenticeFunction
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.endm
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.macro apprentice_randomizequestions
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setvar VAR_0x8004, APPRENTICE_FUNC_RANDOMIZE_QUESTIONS
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special CallApprenticeFunction
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.endm
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@ -129,9 +134,9 @@ setvar VAR_0x8004, APPRENTICE_FUNC_SET_MOVE
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special CallApprenticeFunction
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.endm
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.macro apprentice_setfirstmon monId:req
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.macro apprentice_setleadmon monId:req
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copyvar VAR_0x8005, \monId
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setvar VAR_0x8004, APPRENTICE_FUNC_SET_FIRST_MON
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setvar VAR_0x8004, APPRENTICE_FUNC_SET_LEAD_MON
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special CallApprenticeFunction
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.endm
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@ -141,6 +146,16 @@ special CallApprenticeFunction
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waitstate
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.endm
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.macro apprentice_trysetitem
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setvar VAR_0x8004, APPRENTICE_FUNC_TRY_SET_HELD_ITEM
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special CallApprenticeFunction
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.endm
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.macro apprentice_save
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setvar VAR_0x8004, APPRENTICE_FUNC_SAVE
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special CallApprenticeFunction
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.endm
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.macro apprentice_setgfx
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setvar VAR_0x8004, APPRENTICE_FUNC_SET_GFX
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special CallApprenticeFunction
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@ -150,3 +165,8 @@ special CallApprenticeFunction
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setvar VAR_0x8004, APPRENTICE_FUNC_SHOULD_LEAVE
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special CallApprenticeFunction
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.endm
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.macro apprentice_shiftsaved
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setvar VAR_0x8004, APPRENTICE_FUNC_SHIFT_SAVED
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special CallApprenticeFunction
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.endm
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@ -1,3 +1,3 @@
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gUnknown_030062EC
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gUnknown_030062F0
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gUnknown_030062F4
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gApprenticePartyMovesData
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gApprenticeQuestionData
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gApprenticeFunc
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@ -34,10 +34,10 @@ Apprentice_EventScript_WhichLvlMode: @ 82B6925
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apprentice_msg FALSE, APPRENTICE_MSG_WHICH_LVL_MODE
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apprentice_menu APPRENTICE_ASK_WHICH_LEVEL
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apprentice_setlvlmode VAR_RESULT
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apprentice_3
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apprentice_shufflespecies
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apprentice_buff 0, APPRENTICE_BUFF_LEVEL
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apprentice_msg TRUE, APPRENTICE_MSG_THANKS_LVL_MODE
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call Apprentice_EventScript_Hide
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call Apprentice_EventScript_SetHideFlags
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release
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releaseall
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switch VAR_FACING
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@ -70,7 +70,7 @@ Apprentice_EventScript_UseWhichMon: @ 82B69D3
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apprentice_buffv 0, VAR_0x8007
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apprentice_freequestion
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apprentice_msg TRUE, APPRENTICE_MSG_THANKS_MON
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call Apprentice_EventScript_Hide
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call Apprentice_EventScript_SetHideFlags
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release
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releaseall
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switch VAR_FACING
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@ -87,8 +87,7 @@ Apprentice_EventScript_ChoseSecondMon: @ 82B6AC0
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return
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Apprentice_EventScript_LastMonSelected: @ 82B6AC6
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setvar VAR_0x8004, APPRENTICE_FUNC_4
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special CallApprenticeFunction
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apprentice_randomizequestions
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return
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Apprentice_EventScript_UseWhatHeldItem: @ 82B6ACF
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@ -100,16 +99,15 @@ Apprentice_EventScript_ChooseHoldItem: @ 82B6B09
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fadescreen 1
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setvar VAR_RESULT, 0
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apprentice_openbag
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compare VAR_RESULT, 0
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compare VAR_RESULT, FALSE
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goto_if_eq Apprentice_EventScript_ConfirmHoldNothing
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setvar VAR_0x8004, APPRENTICE_FUNC_20
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special CallApprenticeFunction
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apprentice_trysetitem
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compare VAR_RESULT, FALSE
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goto_if_eq Apprentice_EventScript_AlreadySuggestedItem
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apprentice_buff 0, APPRENTICE_BUFF_ITEM
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apprentice_msg TRUE, APPRENTICE_MSG_THANKS_HELD_ITEM
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apprentice_answeredquestion
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call Apprentice_EventScript_Hide
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call Apprentice_EventScript_SetHideFlags
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release
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releaseall
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switch VAR_FACING
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@ -128,7 +126,7 @@ Apprentice_EventScript_ConfirmHoldNothing: @ 82B6B81
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Apprentice_EventScript_HoldNothing: @ 82B6BD4
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apprentice_msg TRUE, APPRENTICE_MSG_THANKS_NO_HELD_ITEM
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apprentice_answeredquestion
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call Apprentice_EventScript_Hide
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call Apprentice_EventScript_SetHideFlags
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release
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releaseall
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switch VAR_FACING
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@ -136,6 +134,8 @@ Apprentice_EventScript_HoldNothing: @ 82B6BD4
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goto Apprentice_EventScript_Leave
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end
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@ Because Battle Tower mons may not hold the same item, the player must suggest a
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@ different item if theyve already told the Apprentice to use it for another mon
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Apprentice_EventScript_AlreadySuggestedItem: @ 82B6C0C
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apprentice_initquestion APPRENTICE_QUESTION_WHAT_ITEM
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apprentice_buff 0, APPRENTICE_BUFF_ITEM
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@ -157,15 +157,15 @@ Apprentice_EventScript_UseWhichMove: @ 82B6C77
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apprentice_menu APPRENTICE_ASK_MOVES
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copyvar VAR_0x8005, VAR_RESULT
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compare VAR_0x8005, 0
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call_if_eq Apprentice_EventScript_ChoseFirstMove
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call_if_eq Apprentice_EventScript_ChoseMove1
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compare VAR_0x8005, 1
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call_if_eq Apprentice_EventScript_ChoseSecondMove
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call_if_eq Apprentice_EventScript_ChoseMove2
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apprentice_setmove
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apprentice_answeredquestion
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apprentice_buffv 0, VAR_0x8007
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apprentice_freequestion
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apprentice_msg TRUE, APPRENTICE_MSG_THANKS_MOVE
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call Apprentice_EventScript_Hide
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call Apprentice_EventScript_SetHideFlags
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release
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releaseall
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switch VAR_FACING
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@ -173,22 +173,22 @@ Apprentice_EventScript_UseWhichMove: @ 82B6C77
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goto Apprentice_EventScript_Leave
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end
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Apprentice_EventScript_ChoseFirstMove: @ 82B6D50
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Apprentice_EventScript_ChoseMove1: @ 82B6D50
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setvar VAR_0x8007, APPRENTICE_BUFF_MOVE1
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return
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Apprentice_EventScript_ChoseSecondMove: @ 82B6D56
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Apprentice_EventScript_ChoseMove2: @ 82B6D56
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setvar VAR_0x8007, APPRENTICE_BUFF_MOVE2
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return
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Apprentice_EventScript_PutWhichMonFirst: @ 82B6D5C
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apprentice_msg FALSE, APPRENTICE_MSG_WHICH_MON_FIRST
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apprentice_menu APPRENTICE_ASK_3SPECIES
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apprentice_setfirstmon VAR_RESULT
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apprentice_setleadmon VAR_RESULT
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apprentice_answeredquestion
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apprentice_buff 0, APPRENTICE_BUFF_FIRST_MON_SPECIES
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apprentice_buff 0, APPRENTICE_BUFF_LEAD_MON_SPECIES
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apprentice_msg TRUE, APPRENTICE_MSG_THANKS_MON_FIRST
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call Apprentice_EventScript_Hide
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call Apprentice_EventScript_SetHideFlags
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release
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releaseall
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switch VAR_FACING
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@ -199,18 +199,16 @@ Apprentice_EventScript_PutWhichMonFirst: @ 82B6D5C
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@ Last question, after which the Apprentice leaves (and is saved) to be replaced by another
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Apprentice_EventScript_PickWinSpeech: @ 82B6DD4
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apprentice_msg TRUE, APPRENTICE_MSG_PICK_WIN_SPEECH
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setvar VAR_0x8004, APPRENTICE_FUNC_25
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special CallApprenticeFunction
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apprentice_shiftsaved
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setvar VAR_0x8004, EASY_CHAT_TYPE_APPRENTICE
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call Common_ShowEasyChatScreen
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lock
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faceplayer
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setvar VAR_0x8004, APPRENTICE_FUNC_21
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special CallApprenticeFunction
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apprentice_save
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apprentice_buff 0, APPRENTICE_BUFF_WIN_SPEECH
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apprentice_msg TRUE, APPRENTICE_MSG_THANKS_WIN_SPEECH
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apprentice_reset
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call Apprentice_EventScript_Hide
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call Apprentice_EventScript_SetHideFlags
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release
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releaseall
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switch VAR_FACING
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@ -218,7 +216,7 @@ Apprentice_EventScript_PickWinSpeech: @ 82B6DD4
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goto Apprentice_EventScript_Leave
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end
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Apprentice_EventScript_Hide: @ 82B6E4D
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Apprentice_EventScript_SetHideFlags: @ 82B6E4D
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setflag FLAG_HIDE_APPRENTICE
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setflag FLAG_DAILY_APPRENTICE_LEAVES
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return
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@ -5,7 +5,7 @@
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struct ApprenticeTrainer
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{
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u8 name[6][PLAYER_NAME_LENGTH + 1]; // For all six languages.
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u8 name[NUM_LANGUAGES - 1][PLAYER_NAME_LENGTH + 1]; // For all languages except the unused one.
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u16 otId;
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u8 facilityClass;
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u16 species[APPRENTICE_SPECIES_COUNT];
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@ -15,7 +15,7 @@ struct ApprenticeTrainer
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extern const struct ApprenticeTrainer gApprentices[];
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void CopyFriendsApprenticeChallengeText(u8 saveblockApprenticeId);
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void BufferApprenticeChallengeText(u8 saveApprenticeId);
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void Apprentice_EnableBothScriptContexts(void);
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void ResetApprenticeStruct(struct Apprentice *apprentice);
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void ResetAllApprenticeData(void);
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@ -1,8 +1,11 @@
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#ifndef GUARD_CONSTANTS_APPRENTICE_H
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#define GUARD_CONSTANTS_APPRENTICE_H
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#define APPRENTICE_SPECIES_COUNT 10
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#define NUM_APPRENTICES 16
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#define APPRENTICE_SPECIES_COUNT 10
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#define NUM_WHICH_MON_QUESTIONS MULTI_PARTY_SIZE
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#define NUM_WHICH_MOVE_QUESTIONS 5
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#define APPRENTICE_LVL_MODE_50 (FRONTIER_LVL_50 + 1)
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#define APPRENTICE_LVL_MODE_OPEN (FRONTIER_LVL_OPEN + 1)
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@ -10,10 +13,10 @@
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#define APPRENTICE_FUNC_GAVE_LVLMODE 0
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#define APPRENTICE_FUNC_SET_LVLMODE 1
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#define APPRENTICE_FUNC_SET_ID 2
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#define APPRENTICE_FUNC_3 3
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#define APPRENTICE_FUNC_4 4
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#define APPRENTICE_FUNC_SHUFFLE_SPECIES 3
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#define APPRENTICE_FUNC_RANDOMIZE_QUESTIONS 4
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#define APPRENTICE_FUNC_ANSWERED_QUESTION 5
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#define APPRENTICE_FUNC_6 6
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#define APPRENTICE_FUNC_IS_FINAL_QUESTION 6
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#define APPRENTICE_FUNC_MENU 7
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#define APPRENTICE_FUNC_PRINT_MSG 8
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#define APPRENTICE_FUNC_RESET 9
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@ -25,14 +28,14 @@
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#define APPRENTICE_FUNC_FREE_QUESTION_DATA 15
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#define APPRENTICE_FUNC_BUFFER_STRING 16
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#define APPRENTICE_FUNC_SET_MOVE 17
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#define APPRENTICE_FUNC_SET_FIRST_MON 18
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#define APPRENTICE_FUNC_SET_LEAD_MON 18
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#define APPRENTICE_FUNC_OPEN_BAG 19
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#define APPRENTICE_FUNC_20 20
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#define APPRENTICE_FUNC_21 21
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#define APPRENTICE_FUNC_TRY_SET_HELD_ITEM 20
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#define APPRENTICE_FUNC_SAVE 21
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#define APPRENTICE_FUNC_SET_GFX_SAVED 22
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#define APPRENTICE_FUNC_SET_GFX 23
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#define APPRENTICE_FUNC_SHOULD_LEAVE 24
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#define APPRENTICE_FUNC_25 25
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#define APPRENTICE_FUNC_SHIFT_SAVED 25
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#define APPRENTICE_MSG_PLEASE_TEACH 0
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#define APPRENTICE_MSG_REJECT 1
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@ -58,6 +61,15 @@
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#define APPRENTICE_QUESTION_WHAT_ITEM 4
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#define APPRENTICE_QUESTION_WIN_SPEECH 5
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// Would be redundant with the above if they used the same values
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// but they do this to skip the "which mon" questions and store the below id in a 2 bit field
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// These IDs are randomly shuffled in an array to determine the order of questions asked by the Apprentice
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// The last question asked is always picking their win speech
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#define QUESTION_ID_WIN_SPEECH 0
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#define QUESTION_ID_WHAT_ITEM 1
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#define QUESTION_ID_WHICH_MOVE 2
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#define QUESTION_ID_WHICH_FIRST 3
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#define APPRENTICE_ASK_WHICH_LEVEL 0
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#define APPRENTICE_ASK_3SPECIES 1
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#define APPRENTICE_ASK_2SPECIES 2
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@ -74,6 +86,6 @@
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#define APPRENTICE_BUFF_NAME 6
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#define APPRENTICE_BUFF_WIN_SPEECH 7
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#define APPRENTICE_BUFF_LEVEL 8
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#define APPRENTICE_BUFF_FIRST_MON_SPECIES 9
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#define APPRENTICE_BUFF_LEAD_MON_SPECIES 9
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#endif // GUARD_CONSTANTS_APPRENTICE_H
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#define LANGUAGE_GERMAN 5
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#define LANGUAGE_KOREAN 6 // 6 goes unused but the theory is it was meant to be Korean
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#define LANGUAGE_SPANISH 7
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#define NUM_LANGUAGES 7
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#define GAME_VERSION (VERSION_EMERALD)
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#define GAME_LANGUAGE (LANGUAGE_ENGLISH)
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@ -49,6 +50,7 @@
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#define DECOR_MAX_SECRET_BASE 16
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#define DECOR_MAX_PLAYERS_HOUSE 12
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#define APPRENTICE_COUNT 4
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#define APPRENTICE_MAX_QUESTIONS 9
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#define PYRAMID_BAG_ITEMS_COUNT 10
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#define HALL_FACILITIES_COUNT 9 // 7 facilities for single mode + tower double mode + tower multi mode.
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@ -220,7 +220,7 @@ struct Apprentice
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{
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u8 id:5;
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u8 lvlMode:2; // + 1
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u8 field_1;
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u8 numQuestions;
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u8 number;
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struct ApprenticeMon party[MULTI_PARTY_SIZE];
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u16 speechWon[EASY_CHAT_BATTLE_WORDS_COUNT];
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@ -403,13 +403,13 @@ struct BattleFrontier
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/*0xEFC*/ struct FrontierMonData field_EFC[3];
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};
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struct Sav2_B8
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struct ApprenticeQuestion
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{
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u8 unk0_0:2;
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u8 unk0_1:2;
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u8 unk0_2:2;
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u8 unk0_3:2;
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u16 unk2;
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u8 questionId:2;
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u8 monId:2;
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u8 moveSlot:2;
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u8 suggestedChange:2; // TRUE if told to use held item or second move, FALSE if told to use no item or first move
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u16 data; // used both as an itemId and a moveId
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};
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struct PlayersApprentice
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@ -417,12 +417,12 @@ struct PlayersApprentice
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/*0xB0*/ u8 id;
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/*0xB1*/ u8 lvlMode:2; //0: Unassigned, 1: Lv 50, 2: Open Lv
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/*0xB1*/ u8 questionsAnswered:4;
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/*0xB1*/ u8 firstMonId:2;
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/*0xB2*/ u8 field_B2_0:3;
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/*0xB1*/ u8 leadMonId:2;
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/*0xB2*/ u8 party:3;
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/*0xB2*/ u8 field_B2_1:2;
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/*0xB3*/ u8 field_B3;
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/*0xB4*/ u8 monIds[MULTI_PARTY_SIZE];
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/*0xB8*/ struct Sav2_B8 field_B8[9];
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/*0xB3*/ u8 unused;
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/*0xB4*/ u8 speciesIds[MULTI_PARTY_SIZE];
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/*0xB8*/ struct ApprenticeQuestion questions[APPRENTICE_MAX_QUESTIONS];
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};
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struct RankingHall1P
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606
src/apprentice.c
606
src/apprentice.c
File diff suppressed because it is too large
Load Diff
@ -1272,10 +1272,10 @@ static bool8 ChooseSpecialBattleTowerTrainer(void)
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if (battleMode == FRONTIER_MODE_SINGLES)
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{
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ValidateApprenticesChecksums();
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for (i = 0; i < 4; i++)
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for (i = 0; i < APPRENTICE_COUNT; i++)
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{
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if (gSaveBlock2Ptr->apprentices[i].lvlMode != 0
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&& gUnknown_085DF9EC[gSaveBlock2Ptr->apprentices[i].field_1] == winStreak
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&& gUnknown_085DF9EC[gSaveBlock2Ptr->apprentices[i].numQuestions] == winStreak
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&& gSaveBlock2Ptr->apprentices[i].lvlMode - 1 == lvlMode)
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{
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trainerIds[idsCount] = i + TRAINER_RECORD_MIXING_APPRENTICE;
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@ -2000,7 +2000,7 @@ static void Unused_CreateApprenticeMons(u16 trainerId, u8 firstMonId)
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u8 fixedIV = 0;
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struct Apprentice *apprentice = &gSaveBlock2Ptr->apprentices[0];
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if (apprentice->field_1 < 5)
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if (apprentice->numQuestions < 5)
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fixedIV = 6;
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else
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fixedIV = 9;
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@ -2178,7 +2178,7 @@ static void sub_8163914(void)
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else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
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FrontierSpeechToString(gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].greeting);
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else
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CopyFriendsApprenticeChallengeText(trainerId - TRAINER_RECORD_MIXING_APPRENTICE);
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BufferApprenticeChallengeText(trainerId - TRAINER_RECORD_MIXING_APPRENTICE);
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}
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static void HandleSpecialTrainerBattleEnd(void)
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@ -2569,10 +2569,10 @@ static void sub_81642A0(void)
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r10 = 0;
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ValidateApprenticesChecksums();
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for (i = 0; i < 4; i++)
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for (i = 0; i < APPRENTICE_COUNT; i++)
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{
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if (gSaveBlock2Ptr->apprentices[i].lvlMode != 0
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&& gUnknown_085DF9EC[gSaveBlock2Ptr->apprentices[i].field_1] / 7 <= challengeNum
|
||||
&& gUnknown_085DF9EC[gSaveBlock2Ptr->apprentices[i].numQuestions] / 7 <= challengeNum
|
||||
&& gSaveBlock2Ptr->apprentices[i].lvlMode - 1 == lvlMode)
|
||||
{
|
||||
k = 0;
|
||||
@ -3393,7 +3393,7 @@ static void ValidateApprenticesChecksums(void)
|
||||
{
|
||||
s32 i, j;
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
for (i = 0; i < APPRENTICE_COUNT; i++)
|
||||
{
|
||||
u32 *data = (u32*) &gSaveBlock2Ptr->apprentices[i];
|
||||
u32 checksum = 0;
|
||||
|
@ -1698,7 +1698,7 @@ void CopyFrontierTrainerText(u8 whichText, u16 trainerId)
|
||||
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
|
||||
FrontierSpeechToString(gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].greeting);
|
||||
else
|
||||
CopyFriendsApprenticeChallengeText(trainerId - TRAINER_RECORD_MIXING_APPRENTICE);
|
||||
BufferApprenticeChallengeText(trainerId - TRAINER_RECORD_MIXING_APPRENTICE);
|
||||
break;
|
||||
case FRONTIER_PLAYER_LOST_TEXT:
|
||||
if (trainerId == TRAINER_EREADER)
|
||||
|
@ -495,20 +495,20 @@ void sub_81AAC14(void)
|
||||
void ApprenticeOpenBagMenu(void)
|
||||
{
|
||||
GoToBagMenu(RETURN_LOCATION_FIELD_6, POCKETS_COUNT, CB2_ApprenticeExitBagMenu);
|
||||
gSpecialVar_0x8005 = 0;
|
||||
gSpecialVar_Result = 0;
|
||||
gSpecialVar_0x8005 = ITEM_NONE;
|
||||
gSpecialVar_Result = FALSE;
|
||||
}
|
||||
|
||||
void FavorLadyOpenBagMenu(void)
|
||||
{
|
||||
GoToBagMenu(RETURN_LOCATION_FIELD_4, POCKETS_COUNT, CB2_FavorLadyExitBagMenu);
|
||||
gSpecialVar_Result = 0;
|
||||
gSpecialVar_Result = FALSE;
|
||||
}
|
||||
|
||||
void QuizLadyOpenBagMenu(void)
|
||||
{
|
||||
GoToBagMenu(RETURN_LOCATION_FIELD_5, POCKETS_COUNT, CB2_QuizLadyExitBagMenu);
|
||||
gSpecialVar_Result = 0;
|
||||
gSpecialVar_Result = FALSE;
|
||||
}
|
||||
|
||||
void GoToBagMenu(u8 bagMenuType, u8 pocketId, void ( *postExitMenuMainCallback2)())
|
||||
|
Loading…
Reference in New Issue
Block a user