From 8b37b4292a17c67a4711b90aa0e83d63acf26af6 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Tue, 9 May 2023 22:04:26 -0400 Subject: [PATCH 1/8] Document DrawFootprint --- include/gba/defines.h | 17 +++++++++++++---- src/pokedex.c | 40 +++++++++++++++++++++++++++------------- 2 files changed, 40 insertions(+), 17 deletions(-) diff --git a/include/gba/defines.h b/include/gba/defines.h index 82caf56e6..f2ea0899d 100644 --- a/include/gba/defines.h +++ b/include/gba/defines.h @@ -64,14 +64,23 @@ #define ROM_HEADER_SIZE 0xC0 +// Dimensions of a tile in pixels +#define TILE_WIDTH 8 +#define TILE_HEIGHT 8 + +// Dimensions of the GBA screen in pixels #define DISPLAY_WIDTH 240 #define DISPLAY_HEIGHT 160 -#define DISPLAY_TILE_WIDTH (DISPLAY_WIDTH / 8) -#define DISPLAY_TILE_HEIGHT (DISPLAY_HEIGHT / 8) +// Dimensions of the GBA screen in tiles +#define DISPLAY_TILE_WIDTH (DISPLAY_WIDTH / TILE_WIDTH) +#define DISPLAY_TILE_HEIGHT (DISPLAY_HEIGHT / TILE_HEIGHT) -#define TILE_SIZE_4BPP 32 -#define TILE_SIZE_8BPP 64 +// Size of different tile formats in bytes +#define TILE_SIZE(bpp)((bpp) * TILE_WIDTH * TILE_HEIGHT / 8) +#define TILE_SIZE_1BPP TILE_SIZE(1) // 8 +#define TILE_SIZE_4BPP TILE_SIZE(4) // 32 +#define TILE_SIZE_8BPP TILE_SIZE(8) // 64 #define TILE_OFFSET_4BPP(n) ((n) * TILE_SIZE_4BPP) #define TILE_OFFSET_8BPP(n) ((n) * TILE_SIZE_8BPP) diff --git a/src/pokedex.c b/src/pokedex.c index 88558d6f2..af96b8877 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -93,6 +93,13 @@ enum NAME_YZ, }; +enum { + WIN_INFO, + WIN_FOOTPRINT, + WIN_CRY_WAVE, + WIN_VU_METER, +}; + // For scrolling search parameter #define MAX_SEARCH_PARAM_ON_SCREEN 6 #define MAX_SEARCH_PARAM_CURSOR_POS (MAX_SEARCH_PARAM_ON_SCREEN - 1) @@ -888,11 +895,6 @@ static const struct BgTemplate sInfoScreen_BgTemplate[] = } }; -#define WIN_INFO 0 -#define WIN_FOOTPRINT 1 -#define WIN_CRY_WAVE 2 -#define WIN_VU_METER 3 - static const struct WindowTemplate sInfoScreen_WindowTemplates[] = { [WIN_INFO] = @@ -4570,26 +4572,38 @@ static void PrintDecimalNum(u8 windowId, u16 num, u8 left, u8 top) PrintInfoSubMenuText(windowId, str, left, top); } +// The footprints are drawn on WIN_FOOTPRINT, which uses BG palette 15 (loaded with graphics/text_window/message_box.gbapal) +// The footprint pixels are stored as 1BPP, and set to the below color index in this palette when converted to 4BPP. +#define FOOTPRINT_COLOR_IDX 2 + +#define NUM_FOOTPRINT_TILES 4 + static void DrawFootprint(u8 windowId, u16 dexNum) { - u8 footprint[32 * 4]; + u8 footprint4bpp[TILE_SIZE_4BPP * NUM_FOOTPRINT_TILES]; const u8 * footprintGfx = gMonFootprintTable[NationalPokedexNumToSpecies(dexNum)]; u16 tileIdx = 0; u16 i, j; - for (i = 0; i < 32; i++) + for (i = 0; i < TILE_SIZE_1BPP * NUM_FOOTPRINT_TILES; i++) { - u8 tile = footprintGfx[i]; + u8 footprint1bpp = footprintGfx[i]; + + // Convert the 8 pixels in the above 1BPP byte to 4BPP. + // Each iteration creates one 4BPP byte (2 pixels), + // so we need 4 iterations to do all 8 pixels. for (j = 0; j < 4; j++) { - u8 value = ((tile >> (2 * j)) & 1 ? 2 : 0); - if (tile & (2 << (2 * j))) - value |= 0x20; - footprint[tileIdx] = value; + u8 tile = 0; + if (footprint1bpp & (1 << (2 * j))) + tile |= FOOTPRINT_COLOR_IDX; // Set pixel + if (footprint1bpp & (2 << (2 * j))) + tile |= FOOTPRINT_COLOR_IDX << 4; // Set pixel + footprint4bpp[tileIdx] = tile; tileIdx++; } } - CopyToWindowPixelBuffer(windowId, footprint, sizeof(footprint), 0); + CopyToWindowPixelBuffer(windowId, footprint4bpp, sizeof(footprint4bpp), 0); } // Unused Ruby/Sapphire function. From 41ac28b2107e409a7ba39079a8435cb02a21eda6 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Tue, 9 May 2023 22:43:48 -0400 Subject: [PATCH 2/8] Index pokemon footprint pngs --- graphics/pokemon/abra/footprint.png | Bin 94 -> 108 bytes graphics/pokemon/absol/footprint.png | Bin 102 -> 119 bytes graphics/pokemon/aerodactyl/footprint.png | Bin 92 -> 108 bytes graphics/pokemon/aggron/footprint.png | Bin 102 -> 119 bytes graphics/pokemon/aipom/footprint.png | Bin 86 -> 102 bytes graphics/pokemon/alakazam/footprint.png | Bin 95 -> 112 bytes graphics/pokemon/altaria/footprint.png | Bin 100 -> 118 bytes graphics/pokemon/ampharos/footprint.png | Bin 90 -> 106 bytes graphics/pokemon/anorith/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/arbok/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/arcanine/footprint.png | Bin 99 -> 114 bytes graphics/pokemon/ariados/footprint.png | Bin 86 -> 100 bytes graphics/pokemon/armaldo/footprint.png | Bin 95 -> 112 bytes graphics/pokemon/aron/footprint.png | Bin 90 -> 103 bytes graphics/pokemon/articuno/footprint.png | Bin 106 -> 122 bytes graphics/pokemon/azumarill/footprint.png | Bin 88 -> 101 bytes graphics/pokemon/azurill/footprint.png | Bin 84 -> 99 bytes graphics/pokemon/bagon/footprint.png | Bin 91 -> 106 bytes graphics/pokemon/baltoy/footprint.png | Bin 76 -> 92 bytes graphics/pokemon/banette/footprint.png | Bin 85 -> 98 bytes graphics/pokemon/barboach/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/bayleef/footprint.png | Bin 87 -> 103 bytes graphics/pokemon/beautifly/footprint.png | Bin 89 -> 103 bytes graphics/pokemon/beedrill/footprint.png | Bin 84 -> 99 bytes graphics/pokemon/beldum/footprint.png | Bin 82 -> 96 bytes graphics/pokemon/bellossom/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/bellsprout/footprint.png | Bin 109 -> 122 bytes graphics/pokemon/blastoise/footprint.png | Bin 98 -> 115 bytes graphics/pokemon/blaziken/footprint.png | Bin 116 -> 132 bytes graphics/pokemon/blissey/footprint.png | Bin 96 -> 111 bytes graphics/pokemon/breloom/footprint.png | Bin 94 -> 110 bytes graphics/pokemon/bulbasaur/footprint.png | Bin 88 -> 102 bytes graphics/pokemon/butterfree/footprint.png | Bin 87 -> 102 bytes graphics/pokemon/cacnea/footprint.png | Bin 81 -> 95 bytes graphics/pokemon/cacturne/footprint.png | Bin 87 -> 102 bytes graphics/pokemon/camerupt/footprint.png | Bin 109 -> 125 bytes graphics/pokemon/carvanha/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/cascoon/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/castform/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/caterpie/footprint.png | Bin 81 -> 96 bytes graphics/pokemon/celebi/footprint.png | Bin 88 -> 101 bytes graphics/pokemon/chansey/footprint.png | Bin 88 -> 103 bytes graphics/pokemon/charizard/footprint.png | Bin 95 -> 110 bytes graphics/pokemon/charmander/footprint.png | Bin 90 -> 106 bytes graphics/pokemon/charmeleon/footprint.png | Bin 95 -> 109 bytes graphics/pokemon/chikorita/footprint.png | Bin 81 -> 97 bytes graphics/pokemon/chimecho/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/chinchou/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/clamperl/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/claydol/footprint.png | Bin 80 -> 95 bytes graphics/pokemon/clefable/footprint.png | Bin 101 -> 114 bytes graphics/pokemon/clefairy/footprint.png | Bin 85 -> 100 bytes graphics/pokemon/cleffa/footprint.png | Bin 79 -> 95 bytes graphics/pokemon/cloyster/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/combusken/footprint.png | Bin 109 -> 123 bytes graphics/pokemon/corphish/footprint.png | Bin 102 -> 116 bytes graphics/pokemon/corsola/footprint.png | Bin 81 -> 96 bytes graphics/pokemon/cradily/footprint.png | Bin 98 -> 116 bytes graphics/pokemon/crawdaunt/footprint.png | Bin 104 -> 119 bytes graphics/pokemon/crobat/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/croconaw/footprint.png | Bin 85 -> 101 bytes graphics/pokemon/cubone/footprint.png | Bin 87 -> 102 bytes graphics/pokemon/cyndaquil/footprint.png | Bin 84 -> 99 bytes graphics/pokemon/delcatty/footprint.png | Bin 107 -> 121 bytes graphics/pokemon/delibird/footprint.png | Bin 90 -> 105 bytes graphics/pokemon/deoxys/footprint.png | Bin 84 -> 97 bytes graphics/pokemon/dewgong/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/diglett/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/ditto/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/dodrio/footprint.png | Bin 110 -> 125 bytes graphics/pokemon/doduo/footprint.png | Bin 101 -> 114 bytes graphics/pokemon/donphan/footprint.png | Bin 96 -> 113 bytes graphics/pokemon/dragonair/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/dragonite/footprint.png | Bin 92 -> 108 bytes graphics/pokemon/dratini/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/drowzee/footprint.png | Bin 87 -> 103 bytes graphics/pokemon/dugtrio/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/dunsparce/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/dusclops/footprint.png | Bin 106 -> 124 bytes graphics/pokemon/duskull/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/dustox/footprint.png | Bin 92 -> 107 bytes graphics/pokemon/eevee/footprint.png | Bin 96 -> 111 bytes graphics/pokemon/ekans/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/electabuzz/footprint.png | Bin 93 -> 109 bytes graphics/pokemon/electrike/footprint.png | Bin 101 -> 115 bytes graphics/pokemon/electrode/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/elekid/footprint.png | Bin 89 -> 102 bytes graphics/pokemon/entei/footprint.png | Bin 101 -> 117 bytes graphics/pokemon/espeon/footprint.png | Bin 85 -> 100 bytes graphics/pokemon/exeggcute/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/exeggutor/footprint.png | Bin 92 -> 108 bytes graphics/pokemon/exploud/footprint.png | Bin 108 -> 125 bytes graphics/pokemon/farfetchd/footprint.png | Bin 99 -> 115 bytes graphics/pokemon/fearow/footprint.png | Bin 102 -> 118 bytes graphics/pokemon/feebas/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/feraligatr/footprint.png | Bin 94 -> 111 bytes graphics/pokemon/flaaffy/footprint.png | Bin 81 -> 97 bytes graphics/pokemon/flareon/footprint.png | Bin 103 -> 118 bytes graphics/pokemon/flygon/footprint.png | Bin 92 -> 110 bytes graphics/pokemon/forretress/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/furret/footprint.png | Bin 87 -> 100 bytes graphics/pokemon/gardevoir/footprint.png | Bin 86 -> 99 bytes graphics/pokemon/gastly/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/gengar/footprint.png | Bin 91 -> 106 bytes graphics/pokemon/geodude/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/girafarig/footprint.png | Bin 83 -> 97 bytes graphics/pokemon/glalie/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/gligar/footprint.png | Bin 92 -> 105 bytes graphics/pokemon/gloom/footprint.png | Bin 90 -> 104 bytes graphics/pokemon/golbat/footprint.png | Bin 94 -> 109 bytes graphics/pokemon/goldeen/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/golduck/footprint.png | Bin 98 -> 113 bytes graphics/pokemon/golem/footprint.png | Bin 97 -> 114 bytes graphics/pokemon/gorebyss/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/granbull/footprint.png | Bin 93 -> 109 bytes graphics/pokemon/graveler/footprint.png | Bin 91 -> 107 bytes graphics/pokemon/grimer/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/groudon/footprint.png | Bin 103 -> 121 bytes graphics/pokemon/grovyle/footprint.png | Bin 100 -> 114 bytes graphics/pokemon/growlithe/footprint.png | Bin 91 -> 104 bytes graphics/pokemon/grumpig/footprint.png | Bin 96 -> 113 bytes graphics/pokemon/gulpin/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/gyarados/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/hariyama/footprint.png | Bin 94 -> 113 bytes graphics/pokemon/haunter/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/heracross/footprint.png | Bin 92 -> 106 bytes graphics/pokemon/hitmonchan/footprint.png | Bin 90 -> 106 bytes graphics/pokemon/hitmonlee/footprint.png | Bin 104 -> 121 bytes graphics/pokemon/hitmontop/footprint.png | Bin 103 -> 119 bytes graphics/pokemon/ho_oh/footprint.png | Bin 95 -> 110 bytes graphics/pokemon/hoothoot/footprint.png | Bin 102 -> 115 bytes graphics/pokemon/hoppip/footprint.png | Bin 84 -> 99 bytes graphics/pokemon/horsea/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/houndoom/footprint.png | Bin 103 -> 118 bytes graphics/pokemon/houndour/footprint.png | Bin 91 -> 104 bytes graphics/pokemon/huntail/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/hypno/footprint.png | Bin 95 -> 111 bytes graphics/pokemon/igglybuff/footprint.png | Bin 85 -> 100 bytes graphics/pokemon/illumise/footprint.png | Bin 84 -> 100 bytes graphics/pokemon/ivysaur/footprint.png | Bin 96 -> 112 bytes graphics/pokemon/jigglypuff/footprint.png | Bin 85 -> 101 bytes graphics/pokemon/jirachi/footprint.png | Bin 83 -> 98 bytes graphics/pokemon/jolteon/footprint.png | Bin 91 -> 107 bytes graphics/pokemon/jumpluff/footprint.png | Bin 84 -> 100 bytes graphics/pokemon/jynx/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/kabuto/footprint.png | Bin 76 -> 92 bytes graphics/pokemon/kabutops/footprint.png | Bin 94 -> 109 bytes graphics/pokemon/kadabra/footprint.png | Bin 100 -> 117 bytes graphics/pokemon/kakuna/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/kangaskhan/footprint.png | Bin 96 -> 111 bytes graphics/pokemon/kecleon/footprint.png | Bin 96 -> 108 bytes graphics/pokemon/kingdra/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/kingler/footprint.png | Bin 93 -> 106 bytes graphics/pokemon/kirlia/footprint.png | Bin 81 -> 96 bytes graphics/pokemon/koffing/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/krabby/footprint.png | Bin 86 -> 101 bytes graphics/pokemon/kyogre/footprint.png | Bin 104 -> 121 bytes graphics/pokemon/lairon/footprint.png | Bin 101 -> 116 bytes graphics/pokemon/lanturn/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/lapras/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/larvitar/footprint.png | Bin 82 -> 96 bytes graphics/pokemon/latias/footprint.png | Bin 104 -> 119 bytes graphics/pokemon/latios/footprint.png | Bin 105 -> 121 bytes graphics/pokemon/ledian/footprint.png | Bin 94 -> 109 bytes graphics/pokemon/ledyba/footprint.png | Bin 99 -> 112 bytes graphics/pokemon/lickitung/footprint.png | Bin 102 -> 117 bytes graphics/pokemon/lileep/footprint.png | Bin 99 -> 112 bytes graphics/pokemon/linoone/footprint.png | Bin 90 -> 107 bytes graphics/pokemon/lombre/footprint.png | Bin 110 -> 124 bytes graphics/pokemon/lotad/footprint.png | Bin 88 -> 103 bytes graphics/pokemon/loudred/footprint.png | Bin 105 -> 120 bytes graphics/pokemon/ludicolo/footprint.png | Bin 94 -> 111 bytes graphics/pokemon/lugia/footprint.png | Bin 95 -> 111 bytes graphics/pokemon/lunatone/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/luvdisc/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/machamp/footprint.png | Bin 98 -> 115 bytes graphics/pokemon/machoke/footprint.png | Bin 97 -> 112 bytes graphics/pokemon/machop/footprint.png | Bin 90 -> 106 bytes graphics/pokemon/magby/footprint.png | Bin 88 -> 102 bytes graphics/pokemon/magcargo/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/magikarp/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/magmar/footprint.png | Bin 94 -> 109 bytes graphics/pokemon/magnemite/footprint.png | Bin 83 -> 98 bytes graphics/pokemon/magneton/footprint.png | Bin 90 -> 104 bytes graphics/pokemon/makuhita/footprint.png | Bin 97 -> 112 bytes graphics/pokemon/manectric/footprint.png | Bin 100 -> 117 bytes graphics/pokemon/mankey/footprint.png | Bin 110 -> 125 bytes graphics/pokemon/mantine/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/mareep/footprint.png | Bin 84 -> 100 bytes graphics/pokemon/marill/footprint.png | Bin 85 -> 100 bytes graphics/pokemon/marowak/footprint.png | Bin 86 -> 102 bytes graphics/pokemon/marshtomp/footprint.png | Bin 90 -> 106 bytes graphics/pokemon/masquerain/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/mawile/footprint.png | Bin 102 -> 116 bytes graphics/pokemon/medicham/footprint.png | Bin 92 -> 107 bytes graphics/pokemon/meditite/footprint.png | Bin 89 -> 104 bytes graphics/pokemon/meganium/footprint.png | Bin 97 -> 111 bytes graphics/pokemon/meowth/footprint.png | Bin 94 -> 109 bytes graphics/pokemon/metagross/footprint.png | Bin 91 -> 108 bytes graphics/pokemon/metang/footprint.png | Bin 92 -> 106 bytes graphics/pokemon/metapod/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/mew/footprint.png | Bin 88 -> 103 bytes graphics/pokemon/mewtwo/footprint.png | Bin 100 -> 117 bytes graphics/pokemon/mightyena/footprint.png | Bin 113 -> 129 bytes graphics/pokemon/milotic/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/miltank/footprint.png | Bin 86 -> 100 bytes graphics/pokemon/minun/footprint.png | Bin 86 -> 101 bytes graphics/pokemon/misdreavus/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/moltres/footprint.png | Bin 101 -> 116 bytes graphics/pokemon/mr_mime/footprint.png | Bin 89 -> 105 bytes graphics/pokemon/mudkip/footprint.png | Bin 90 -> 105 bytes graphics/pokemon/muk/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/murkrow/footprint.png | Bin 94 -> 109 bytes graphics/pokemon/natu/footprint.png | Bin 84 -> 99 bytes graphics/pokemon/nidoking/footprint.png | Bin 94 -> 111 bytes graphics/pokemon/nidoqueen/footprint.png | Bin 98 -> 114 bytes graphics/pokemon/nidoran_f/footprint.png | Bin 87 -> 102 bytes graphics/pokemon/nidoran_m/footprint.png | Bin 89 -> 104 bytes graphics/pokemon/nidorina/footprint.png | Bin 94 -> 110 bytes graphics/pokemon/nidorino/footprint.png | Bin 100 -> 114 bytes graphics/pokemon/nincada/footprint.png | Bin 92 -> 106 bytes graphics/pokemon/ninetales/footprint.png | Bin 96 -> 110 bytes graphics/pokemon/ninjask/footprint.png | Bin 91 -> 107 bytes graphics/pokemon/noctowl/footprint.png | Bin 101 -> 118 bytes graphics/pokemon/nosepass/footprint.png | Bin 96 -> 111 bytes graphics/pokemon/numel/footprint.png | Bin 87 -> 102 bytes graphics/pokemon/nuzleaf/footprint.png | Bin 101 -> 115 bytes graphics/pokemon/octillery/footprint.png | Bin 101 -> 114 bytes graphics/pokemon/oddish/footprint.png | Bin 81 -> 97 bytes graphics/pokemon/omanyte/footprint.png | Bin 80 -> 96 bytes graphics/pokemon/omastar/footprint.png | Bin 85 -> 101 bytes graphics/pokemon/onix/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/paras/footprint.png | Bin 83 -> 99 bytes graphics/pokemon/parasect/footprint.png | Bin 85 -> 99 bytes graphics/pokemon/pelipper/footprint.png | Bin 102 -> 119 bytes graphics/pokemon/persian/footprint.png | Bin 98 -> 114 bytes graphics/pokemon/phanpy/footprint.png | Bin 85 -> 100 bytes graphics/pokemon/pichu/footprint.png | Bin 85 -> 99 bytes graphics/pokemon/pidgeot/footprint.png | Bin 100 -> 115 bytes graphics/pokemon/pidgeotto/footprint.png | Bin 93 -> 108 bytes graphics/pokemon/pidgey/footprint.png | Bin 94 -> 109 bytes graphics/pokemon/pikachu/footprint.png | Bin 84 -> 99 bytes graphics/pokemon/piloswine/footprint.png | Bin 94 -> 109 bytes graphics/pokemon/pineco/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/pinsir/footprint.png | Bin 93 -> 106 bytes graphics/pokemon/plusle/footprint.png | Bin 86 -> 101 bytes graphics/pokemon/politoed/footprint.png | Bin 95 -> 112 bytes graphics/pokemon/poliwag/footprint.png | Bin 86 -> 101 bytes graphics/pokemon/poliwhirl/footprint.png | Bin 90 -> 105 bytes graphics/pokemon/poliwrath/footprint.png | Bin 92 -> 107 bytes graphics/pokemon/ponyta/footprint.png | Bin 90 -> 105 bytes graphics/pokemon/poochyena/footprint.png | Bin 107 -> 119 bytes graphics/pokemon/porygon/footprint.png | Bin 88 -> 103 bytes graphics/pokemon/porygon2/footprint.png | Bin 87 -> 103 bytes graphics/pokemon/primeape/footprint.png | Bin 99 -> 115 bytes graphics/pokemon/psyduck/footprint.png | Bin 95 -> 109 bytes graphics/pokemon/pupitar/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/quagsire/footprint.png | Bin 88 -> 105 bytes graphics/pokemon/question_mark/footprint.png | Bin 110 -> 127 bytes graphics/pokemon/quilava/footprint.png | Bin 85 -> 100 bytes graphics/pokemon/qwilfish/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/raichu/footprint.png | Bin 87 -> 103 bytes graphics/pokemon/raikou/footprint.png | Bin 95 -> 110 bytes graphics/pokemon/ralts/footprint.png | Bin 76 -> 92 bytes graphics/pokemon/rapidash/footprint.png | Bin 94 -> 109 bytes graphics/pokemon/raticate/footprint.png | Bin 95 -> 110 bytes graphics/pokemon/rattata/footprint.png | Bin 88 -> 101 bytes graphics/pokemon/rayquaza/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/regice/footprint.png | Bin 76 -> 92 bytes graphics/pokemon/regirock/footprint.png | Bin 100 -> 117 bytes graphics/pokemon/registeel/footprint.png | Bin 105 -> 122 bytes graphics/pokemon/relicanth/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/remoraid/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/rhydon/footprint.png | Bin 97 -> 114 bytes graphics/pokemon/rhyhorn/footprint.png | Bin 85 -> 101 bytes graphics/pokemon/roselia/footprint.png | Bin 82 -> 95 bytes graphics/pokemon/sableye/footprint.png | Bin 84 -> 99 bytes graphics/pokemon/salamence/footprint.png | Bin 102 -> 119 bytes graphics/pokemon/sandshrew/footprint.png | Bin 91 -> 106 bytes graphics/pokemon/sandslash/footprint.png | Bin 90 -> 106 bytes graphics/pokemon/sceptile/footprint.png | Bin 99 -> 116 bytes graphics/pokemon/scizor/footprint.png | Bin 87 -> 105 bytes graphics/pokemon/scyther/footprint.png | Bin 99 -> 114 bytes graphics/pokemon/seadra/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/seaking/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/sealeo/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/seedot/footprint.png | Bin 90 -> 105 bytes graphics/pokemon/seel/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/sentret/footprint.png | Bin 85 -> 100 bytes graphics/pokemon/seviper/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/sharpedo/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/shedinja/footprint.png | Bin 92 -> 107 bytes graphics/pokemon/shelgon/footprint.png | Bin 88 -> 103 bytes graphics/pokemon/shellder/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/shiftry/footprint.png | Bin 76 -> 92 bytes graphics/pokemon/shroomish/footprint.png | Bin 89 -> 104 bytes graphics/pokemon/shuckle/footprint.png | Bin 86 -> 101 bytes graphics/pokemon/shuppet/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/silcoon/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/skarmory/footprint.png | Bin 101 -> 116 bytes graphics/pokemon/skiploom/footprint.png | Bin 87 -> 102 bytes graphics/pokemon/skitty/footprint.png | Bin 106 -> 118 bytes graphics/pokemon/slaking/footprint.png | Bin 114 -> 132 bytes graphics/pokemon/slakoth/footprint.png | Bin 97 -> 112 bytes graphics/pokemon/slowbro/footprint.png | Bin 90 -> 105 bytes graphics/pokemon/slowking/footprint.png | Bin 84 -> 100 bytes graphics/pokemon/slowpoke/footprint.png | Bin 85 -> 100 bytes graphics/pokemon/slugma/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/smeargle/footprint.png | Bin 94 -> 110 bytes graphics/pokemon/smoochum/footprint.png | Bin 83 -> 98 bytes graphics/pokemon/sneasel/footprint.png | Bin 93 -> 108 bytes graphics/pokemon/snorlax/footprint.png | Bin 102 -> 116 bytes graphics/pokemon/snorunt/footprint.png | Bin 91 -> 107 bytes graphics/pokemon/snubbull/footprint.png | Bin 89 -> 103 bytes graphics/pokemon/solrock/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/spearow/footprint.png | Bin 94 -> 109 bytes graphics/pokemon/spheal/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/spinarak/footprint.png | Bin 76 -> 92 bytes graphics/pokemon/spinda/footprint.png | Bin 94 -> 109 bytes graphics/pokemon/spoink/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/squirtle/footprint.png | Bin 89 -> 103 bytes graphics/pokemon/stantler/footprint.png | Bin 86 -> 100 bytes graphics/pokemon/starmie/footprint.png | Bin 81 -> 96 bytes graphics/pokemon/staryu/footprint.png | Bin 81 -> 96 bytes graphics/pokemon/steelix/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/sudowoodo/footprint.png | Bin 87 -> 102 bytes graphics/pokemon/suicune/footprint.png | Bin 84 -> 100 bytes graphics/pokemon/sunflora/footprint.png | Bin 89 -> 105 bytes graphics/pokemon/sunkern/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/surskit/footprint.png | Bin 87 -> 99 bytes graphics/pokemon/swablu/footprint.png | Bin 82 -> 97 bytes graphics/pokemon/swalot/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/swampert/footprint.png | Bin 103 -> 121 bytes graphics/pokemon/swellow/footprint.png | Bin 107 -> 124 bytes graphics/pokemon/swinub/footprint.png | Bin 81 -> 97 bytes graphics/pokemon/taillow/footprint.png | Bin 97 -> 112 bytes graphics/pokemon/tangela/footprint.png | Bin 97 -> 111 bytes graphics/pokemon/tauros/footprint.png | Bin 91 -> 105 bytes graphics/pokemon/teddiursa/footprint.png | Bin 91 -> 105 bytes graphics/pokemon/tentacool/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/tentacruel/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/togepi/footprint.png | Bin 90 -> 104 bytes graphics/pokemon/togetic/footprint.png | Bin 90 -> 104 bytes graphics/pokemon/torchic/footprint.png | Bin 103 -> 118 bytes graphics/pokemon/torkoal/footprint.png | Bin 104 -> 119 bytes graphics/pokemon/totodile/footprint.png | Bin 88 -> 103 bytes graphics/pokemon/trapinch/footprint.png | Bin 95 -> 107 bytes graphics/pokemon/treecko/footprint.png | Bin 96 -> 112 bytes graphics/pokemon/tropius/footprint.png | Bin 109 -> 125 bytes graphics/pokemon/typhlosion/footprint.png | Bin 88 -> 103 bytes graphics/pokemon/tyranitar/footprint.png | Bin 97 -> 112 bytes graphics/pokemon/tyrogue/footprint.png | Bin 81 -> 97 bytes graphics/pokemon/umbreon/footprint.png | Bin 81 -> 97 bytes graphics/pokemon/unown/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/ursaring/footprint.png | Bin 99 -> 113 bytes graphics/pokemon/vaporeon/footprint.png | Bin 94 -> 110 bytes graphics/pokemon/venomoth/footprint.png | Bin 76 -> 92 bytes graphics/pokemon/venonat/footprint.png | Bin 89 -> 103 bytes graphics/pokemon/venusaur/footprint.png | Bin 96 -> 111 bytes graphics/pokemon/vibrava/footprint.png | Bin 86 -> 99 bytes graphics/pokemon/victreebel/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/vigoroth/footprint.png | Bin 110 -> 125 bytes graphics/pokemon/vileplume/footprint.png | Bin 89 -> 105 bytes graphics/pokemon/volbeat/footprint.png | Bin 84 -> 99 bytes graphics/pokemon/voltorb/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/vulpix/footprint.png | Bin 95 -> 110 bytes graphics/pokemon/wailmer/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/wailord/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/walrein/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/wartortle/footprint.png | Bin 93 -> 109 bytes graphics/pokemon/weedle/footprint.png | Bin 81 -> 96 bytes graphics/pokemon/weepinbell/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/weezing/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/whiscash/footprint.png | Bin 71 -> 87 bytes graphics/pokemon/whismur/footprint.png | Bin 114 -> 129 bytes graphics/pokemon/wigglytuff/footprint.png | Bin 89 -> 105 bytes graphics/pokemon/wingull/footprint.png | Bin 92 -> 105 bytes graphics/pokemon/wobbuffet/footprint.png | Bin 81 -> 97 bytes graphics/pokemon/wooper/footprint.png | Bin 81 -> 96 bytes graphics/pokemon/wurmple/footprint.png | Bin 81 -> 97 bytes graphics/pokemon/wynaut/footprint.png | Bin 88 -> 101 bytes 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graphics/spinda_spots/spot_2.bin | Bin 32 -> 0 bytes graphics/spinda_spots/spot_2.png | Bin 0 -> 99 bytes graphics/spinda_spots/spot_3.bin | Bin 32 -> 0 bytes graphics/spinda_spots/spot_3.png | Bin 0 -> 99 bytes graphics_file_rules.mk | 13 +++++ src/pokemon.c | 8 +-- tools/gbagfx/convert_png.c | 1 - tools/gbagfx/gfx.c | 90 ++++++++++++++++++++++++++----- tools/gbagfx/gfx.h | 6 ++- tools/gbagfx/main.c | 72 ++++++++++++++++++++----- tools/gbagfx/options.h | 4 ++ 15 files changed, 159 insertions(+), 35 deletions(-) delete mode 100644 graphics/spinda_spots/spot_0.bin create mode 100644 graphics/spinda_spots/spot_0.png delete mode 100644 graphics/spinda_spots/spot_1.bin create mode 100644 graphics/spinda_spots/spot_1.png delete mode 100644 graphics/spinda_spots/spot_2.bin create mode 100644 graphics/spinda_spots/spot_2.png delete mode 100644 graphics/spinda_spots/spot_3.bin create mode 100644 graphics/spinda_spots/spot_3.png diff --git a/graphics/spinda_spots/spot_0.bin 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b/graphics/spinda_spots/spot_1.png new file mode 100644 index 0000000000000000000000000000000000000000..0e7fbd399a98f7556fb0f33100e0634433941665 GIT binary patch literal 112 zcmeAS@N?(olHy`uVBq!ia0vp^0wB!D3?x-;bCrM;TYyi9>;M1%fy~fDm+L?ho-U3d z95a&>Y7QLu)7;M1%fy~fDm+OF(gr|#R t2*=Figb9fW8 literal 0 HcmV?d00001 diff --git a/graphics/spinda_spots/spot_3.bin b/graphics/spinda_spots/spot_3.bin deleted file mode 100644 index 10c73f9bad7062d5e75a881e8e1f1211fbc803ad..0000000000000000000000000000000000000000 GIT binary patch literal 0 HcmV?d00001 literal 32 TcmcCvsAKpKhjk1#45$DAnurE) diff --git a/graphics/spinda_spots/spot_3.png b/graphics/spinda_spots/spot_3.png new file mode 100644 index 0000000000000000000000000000000000000000..cf4a96f7d3c27760d2b11f062ca3286b2fabd995 GIT binary patch literal 99 zcmeAS@N?(olHy`uVBq!ia0vp^0wB!D3?x-;bCrM;TYyi9>;M1%fy~fDm+OF(gr|#R t2*=Figbj%aE0Pm_^mjEVITY$JFx+~_Rxop=%TAyg22WQ%mvv4FO#nrJ8w>yd literal 0 HcmV?d00001 diff --git a/graphics_file_rules.mk b/graphics_file_rules.mk index 69fc398d8..97a7794b3 100644 --- a/graphics_file_rules.mk +++ b/graphics_file_rules.mk @@ -21,6 +21,7 @@ JPCONTESTGFXDIR := graphics/contest/japanese POKEDEXGFXDIR := graphics/pokedex STARTERGFXDIR := graphics/starter_choose NAMINGGFXDIR := graphics/naming_screen +SPINDAGFXDIR := graphics/spinda_spots types := normal fight flying poison ground rock bug ghost steel mystery fire water grass electric psychic ice dragon dark contest_types := cool beauty cute smart tough @@ -680,3 +681,15 @@ $(NAMINGGFXDIR)/cursor_squished.4bpp: %.4bpp: %.png $(NAMINGGFXDIR)/cursor_filled.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 5 -Wnum_tiles + +$(SPINDAGFXDIR)/spot_0.1bpp: %.1bpp: %.png + $(GFX) $< $@ -plain -data_width 2 + +$(SPINDAGFXDIR)/spot_1.1bpp: %.1bpp: %.png + $(GFX) $< $@ -plain -data_width 2 + +$(SPINDAGFXDIR)/spot_2.1bpp: %.1bpp: %.png + $(GFX) $< $@ -plain -data_width 2 + +$(SPINDAGFXDIR)/spot_3.1bpp: %.1bpp: %.png + $(GFX) $< $@ -plain -data_width 2 diff --git a/src/pokemon.c b/src/pokemon.c index bebed465b..fa2eee42c 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -1346,10 +1346,10 @@ static const u16 sHoennToNationalOrder[NUM_SPECIES - 1] = const struct SpindaSpot gSpindaSpotGraphics[] = { - {.x = 16, .y = 7, .image = INCBIN_U16("graphics/spinda_spots/spot_0.bin")}, - {.x = 40, .y = 8, .image = INCBIN_U16("graphics/spinda_spots/spot_1.bin")}, - {.x = 22, .y = 25, .image = INCBIN_U16("graphics/spinda_spots/spot_2.bin")}, - {.x = 34, .y = 26, .image = INCBIN_U16("graphics/spinda_spots/spot_3.bin")} + {.x = 16, .y = 7, .image = INCBIN_U16("graphics/spinda_spots/spot_0.1bpp")}, + {.x = 40, .y = 8, .image = INCBIN_U16("graphics/spinda_spots/spot_1.1bpp")}, + {.x = 22, .y = 25, .image = INCBIN_U16("graphics/spinda_spots/spot_2.1bpp")}, + {.x = 34, .y = 26, .image = INCBIN_U16("graphics/spinda_spots/spot_3.1bpp")} }; #include "data/pokemon/item_effects.h" diff --git a/tools/gbagfx/convert_png.c b/tools/gbagfx/convert_png.c index a5fefbd8b..c9c240efb 100644 --- a/tools/gbagfx/convert_png.c +++ b/tools/gbagfx/convert_png.c @@ -130,7 +130,6 @@ void ReadPng(char *path, struct Image *image) FATAL_ERROR("Bit depth of image must be 1, 2, 4, or 8.\n"); image->pixels = ConvertBitDepth(image->pixels, bit_depth, image->bitDepth, image->width * image->height); free(src); - image->bitDepth = bit_depth; } } diff --git a/tools/gbagfx/gfx.c b/tools/gbagfx/gfx.c index 832e9bb39..1dfc38e2d 100644 --- a/tools/gbagfx/gfx.c +++ b/tools/gbagfx/gfx.c @@ -204,6 +204,18 @@ static void ConvertToTiles8Bpp(unsigned char *src, unsigned char *dest, int numT } } +// For untiled, plain images +static void CopyPlainPixels(unsigned char *src, unsigned char *dest, int size, int dataWidth, bool invertColors) +{ + if (dataWidth == 0) return; + for (int i = 0; i < size; i += dataWidth) { + for (int j = dataWidth; j > 0; j--) { + unsigned char pixels = src[i + j - 1]; + *dest++ = invertColors ? ~pixels : pixels; + } + } +} + static void DecodeAffineTilemap(unsigned char *input, unsigned char *output, unsigned char *tilemap, int tileSize, int numTiles) { for (int i = 0; i < numTiles; i++) @@ -345,9 +357,9 @@ static unsigned char *DecodeTilemap(unsigned char *tiles, struct Tilemap *tilema return decoded; } -void ReadImage(char *path, int tilesWidth, int bitDepth, int metatileWidth, int metatileHeight, struct Image *image, bool invertColors) +void ReadTileImage(char *path, int tilesWidth, int metatileWidth, int metatileHeight, struct Image *image, bool invertColors) { - int tileSize = bitDepth * 8; + int tileSize = image->bitDepth * 8; int fileSize; unsigned char *buffer = ReadWholeFile(path, &fileSize); @@ -355,26 +367,25 @@ void ReadImage(char *path, int tilesWidth, int bitDepth, int metatileWidth, int int numTiles = fileSize / tileSize; if (image->tilemap.data.affine != NULL) { - int outTileSize = (bitDepth == 4 && image->palette.numColors > 16) ? 64 : tileSize; - buffer = DecodeTilemap(buffer, &image->tilemap, &numTiles, image->isAffine, tileSize, outTileSize, bitDepth); + int outTileSize = (image->bitDepth == 4 && image->palette.numColors > 16) ? 64 : tileSize; + buffer = DecodeTilemap(buffer, &image->tilemap, &numTiles, image->isAffine, tileSize, outTileSize, image->bitDepth); if (outTileSize == 64) { tileSize = 64; - image->bitDepth = bitDepth = 8; + image->bitDepth = 8; } } int tilesHeight = (numTiles + tilesWidth - 1) / tilesWidth; if (tilesWidth % metatileWidth != 0) - FATAL_ERROR("The width in tiles (%d) isn't a multiple of the specified metatile width (%d)", tilesWidth, metatileWidth); + FATAL_ERROR("The width in tiles (%d) isn't a multiple of the specified metatile width (%d)\n", tilesWidth, metatileWidth); if (tilesHeight % metatileHeight != 0) - FATAL_ERROR("The height in tiles (%d) isn't a multiple of the specified metatile height (%d)", tilesHeight, metatileHeight); + FATAL_ERROR("The height in tiles (%d) isn't a multiple of the specified metatile height (%d)\n", tilesHeight, metatileHeight); image->width = tilesWidth * 8; image->height = tilesHeight * 8; - image->bitDepth = bitDepth; image->pixels = calloc(tilesWidth * tilesHeight, tileSize); if (image->pixels == NULL) @@ -382,7 +393,7 @@ void ReadImage(char *path, int tilesWidth, int bitDepth, int metatileWidth, int int metatilesWide = tilesWidth / metatileWidth; - switch (bitDepth) { + switch (image->bitDepth) { case 1: ConvertFromTiles1Bpp(buffer, image->pixels, numTiles, metatilesWide, metatileWidth, metatileHeight, invertColors); break; @@ -397,9 +408,9 @@ void ReadImage(char *path, int tilesWidth, int bitDepth, int metatileWidth, int free(buffer); } -void WriteImage(char *path, enum NumTilesMode numTilesMode, int numTiles, int bitDepth, int metatileWidth, int metatileHeight, struct Image *image, bool invertColors) +void WriteTileImage(char *path, enum NumTilesMode numTilesMode, int numTiles, int metatileWidth, int metatileHeight, struct Image *image, bool invertColors) { - int tileSize = bitDepth * 8; + int tileSize = image->bitDepth * 8; if (image->width % 8 != 0) FATAL_ERROR("The width in pixels (%d) isn't a multiple of 8.\n", image->width); @@ -411,10 +422,10 @@ void WriteImage(char *path, enum NumTilesMode numTilesMode, int numTiles, int bi int tilesHeight = image->height / 8; if (tilesWidth % metatileWidth != 0) - FATAL_ERROR("The width in tiles (%d) isn't a multiple of the specified metatile width (%d)", tilesWidth, metatileWidth); + FATAL_ERROR("The width in tiles (%d) isn't a multiple of the specified metatile width (%d)\n", tilesWidth, metatileWidth); if (tilesHeight % metatileHeight != 0) - FATAL_ERROR("The height in tiles (%d) isn't a multiple of the specified metatile height (%d)", tilesHeight, metatileHeight); + FATAL_ERROR("The height in tiles (%d) isn't a multiple of the specified metatile height (%d)\n", tilesHeight, metatileHeight); int maxNumTiles = tilesWidth * tilesHeight; @@ -432,7 +443,7 @@ void WriteImage(char *path, enum NumTilesMode numTilesMode, int numTiles, int bi int metatilesWide = tilesWidth / metatileWidth; - switch (bitDepth) { + switch (image->bitDepth) { case 1: ConvertToTiles1Bpp(image->pixels, buffer, maxNumTiles, metatilesWide, metatileWidth, metatileHeight, invertColors); break; @@ -468,6 +479,57 @@ void WriteImage(char *path, enum NumTilesMode numTilesMode, int numTiles, int bi free(buffer); } +void ReadPlainImage(char *path, int dataWidth, struct Image *image, bool invertColors) +{ + int fileSize; + unsigned char *buffer = ReadWholeFile(path, &fileSize); + + if (fileSize % dataWidth != 0) + FATAL_ERROR("The image data size (%d) isn't a multiple of the specified data width %d.\n", fileSize, dataWidth); + + // png scanlines have wasted bits if they do not align to byte boundaries. + // pngs misaligned in this way are not currently handled. + int pixelsPerByte = 8 / image->bitDepth; + if (image->width % pixelsPerByte != 0) + FATAL_ERROR("The width in pixels (%d) isn't a multiple of %d.\n", image->width, pixelsPerByte); + + int numPixels = fileSize * pixelsPerByte; + image->height = (numPixels + image->width - 1) / image->width; + image->pixels = calloc(image->width * image->height * image->bitDepth / 8, 1); + + if (image->pixels == NULL) + FATAL_ERROR("Failed to allocate memory for pixels.\n"); + + CopyPlainPixels(buffer, image->pixels, fileSize, dataWidth, invertColors); + + free(buffer); +} + +void WritePlainImage(char *path, int dataWidth, struct Image *image, bool invertColors) +{ + int bufferSize = image->width * image->height * image->bitDepth / 8; + + if (bufferSize % dataWidth != 0) + FATAL_ERROR("The image data size (%d) isn't a multiple of the specified data width %d.\n", bufferSize, dataWidth); + + // png scanlines have wasted bits if they do not align to byte boundaries. + // pngs misaligned in this way are not currently handled. + int pixelsPerByte = 8 / image->bitDepth; + if (image->width % pixelsPerByte != 0) + FATAL_ERROR("The width in pixels (%d) isn't a multiple of %d.\n", image->width, pixelsPerByte); + + unsigned char *buffer = malloc(bufferSize); + + if (buffer == NULL) + FATAL_ERROR("Failed to allocate memory for pixels.\n"); + + CopyPlainPixels(image->pixels, buffer, bufferSize, dataWidth, invertColors); + + WriteWholeFile(path, buffer, bufferSize); + + free(buffer); +} + void FreeImage(struct Image *image) { if (image->tilemap.data.affine != NULL) diff --git a/tools/gbagfx/gfx.h b/tools/gbagfx/gfx.h index f1dbfcf4f..1797d84df 100644 --- a/tools/gbagfx/gfx.h +++ b/tools/gbagfx/gfx.h @@ -50,8 +50,10 @@ enum NumTilesMode { NUM_TILES_ERROR, }; -void ReadImage(char *path, int tilesWidth, int bitDepth, int metatileWidth, int metatileHeight, struct Image *image, bool invertColors); -void WriteImage(char *path, enum NumTilesMode numTilesMode, int numTiles, int bitDepth, int metatileWidth, int metatileHeight, struct Image *image, bool invertColors); +void ReadTileImage(char *path, int tilesWidth, int metatileWidth, int metatileHeight, struct Image *image, bool invertColors); +void WriteTileImage(char *path, enum NumTilesMode numTilesMode, int numTiles, int metatileWidth, int metatileHeight, struct Image *image, bool invertColors); +void ReadPlainImage(char *path, int dataWidth, struct Image *image, bool invertColors); +void WritePlainImage(char *path, int dataWidth, struct Image *image, bool invertColors); void FreeImage(struct Image *image); void ReadGbaPalette(char *path, struct Palette *palette); void WriteGbaPalette(char *path, struct Palette *palette); diff --git a/tools/gbagfx/main.c b/tools/gbagfx/main.c index 5d4faacab..98a1a1edf 100644 --- a/tools/gbagfx/main.c +++ b/tools/gbagfx/main.c @@ -25,6 +25,9 @@ void ConvertGbaToPng(char *inputPath, char *outputPath, struct GbaToPngOptions * { struct Image image; + image.bitDepth = options->bitDepth; + image.tilemap.data.affine = NULL; + if (options->paletteFilePath != NULL) { char *paletteFileExtension = GetFileExtensionAfterDot(options->paletteFilePath); @@ -45,22 +48,25 @@ void ConvertGbaToPng(char *inputPath, char *outputPath, struct GbaToPngOptions * image.hasPalette = false; } - if (options->tilemapFilePath != NULL) + if (options->isTiled) { - int fileSize; - image.tilemap.data.affine = ReadWholeFile(options->tilemapFilePath, &fileSize); - if (options->isAffineMap && options->bitDepth != 8) - FATAL_ERROR("affine maps are necessarily 8bpp\n"); - image.isAffine = options->isAffineMap; - image.tilemap.size = fileSize; + if (options->tilemapFilePath != NULL) + { + int fileSize; + image.tilemap.data.affine = ReadWholeFile(options->tilemapFilePath, &fileSize); + if (options->isAffineMap && options->bitDepth != 8) + FATAL_ERROR("affine maps are necessarily 8bpp\n"); + image.isAffine = options->isAffineMap; + image.tilemap.size = fileSize; + } + ReadTileImage(inputPath, options->width, options->metatileWidth, options->metatileHeight, &image, !image.hasPalette); } else { - image.tilemap.data.affine = NULL; + image.width = options->width; + ReadPlainImage(inputPath, options->dataWidth, &image, !image.hasPalette); } - ReadImage(inputPath, options->width, options->bitDepth, options->metatileWidth, options->metatileHeight, &image, !image.hasPalette); - image.hasTransparency = options->hasTransparency; WritePng(outputPath, &image); @@ -77,7 +83,10 @@ void ConvertPngToGba(char *inputPath, char *outputPath, struct PngToGbaOptions * ReadPng(inputPath, &image); - WriteImage(outputPath, options->numTilesMode, options->numTiles, options->bitDepth, options->metatileWidth, options->metatileHeight, &image, !image.hasPalette); + if (options->isTiled) + WriteTileImage(outputPath, options->numTilesMode, options->numTiles, options->metatileWidth, options->metatileHeight, &image, !image.hasPalette); + else + WritePlainImage(outputPath, options->dataWidth, &image, !image.hasPalette); FreeImage(&image); } @@ -94,6 +103,8 @@ void HandleGbaToPngCommand(char *inputPath, char *outputPath, int argc, char **a options.metatileHeight = 1; options.tilemapFilePath = NULL; options.isAffineMap = false; + options.isTiled = true; + options.dataWidth = 1; for (int i = 3; i < argc; i++) { @@ -162,6 +173,22 @@ void HandleGbaToPngCommand(char *inputPath, char *outputPath, int argc, char **a { options.isAffineMap = true; } + else if (strcmp(option, "-plain") == 0) + { + options.isTiled = false; + } + else if (strcmp(option, "-data_width") == 0) + { + if (i + 1 >= argc) + FATAL_ERROR("No data width value following \"-data_width\".\n"); + i++; + + if (!ParseNumber(argv[i], NULL, 10, &options.dataWidth)) + FATAL_ERROR("Failed to parse data width.\n"); + + if (options.dataWidth < 1) + FATAL_ERROR("Data width must be positive.\n"); + } else { FATAL_ERROR("Unrecognized option \"%s\".\n", option); @@ -177,15 +204,16 @@ void HandleGbaToPngCommand(char *inputPath, char *outputPath, int argc, char **a void HandlePngToGbaCommand(char *inputPath, char *outputPath, int argc, char **argv) { char *outputFileExtension = GetFileExtensionAfterDot(outputPath); - int bitDepth = outputFileExtension[0] - '0'; struct PngToGbaOptions options; options.numTilesMode = NUM_TILES_IGNORE; options.numTiles = 0; - options.bitDepth = bitDepth; + options.bitDepth = outputFileExtension[0] - '0'; options.metatileWidth = 1; options.metatileHeight = 1; options.tilemapFilePath = NULL; options.isAffineMap = false; + options.isTiled = true; + options.dataWidth = 1; for (int i = 3; i < argc; i++) { @@ -236,6 +264,22 @@ void HandlePngToGbaCommand(char *inputPath, char *outputPath, int argc, char **a if (options.metatileHeight < 1) FATAL_ERROR("metatile height must be positive.\n"); } + else if (strcmp(option, "-plain") == 0) + { + options.isTiled = false; + } + else if (strcmp(option, "-data_width") == 0) + { + if (i + 1 >= argc) + FATAL_ERROR("No data width value following \"-data_width\".\n"); + i++; + + if (!ParseNumber(argv[i], NULL, 10, &options.dataWidth)) + FATAL_ERROR("Failed to parse data width.\n"); + + if (options.dataWidth < 1) + FATAL_ERROR("Data width must be positive.\n"); + } else { FATAL_ERROR("Unrecognized option \"%s\".\n", option); @@ -403,7 +447,7 @@ void HandleLZCompressCommand(char *inputPath, char *outputPath, int argc, char * else if (strcmp(option, "-search") == 0) { if (i + 1 >= argc) - FATAL_ERROR("No size following \"-overflow\".\n"); + FATAL_ERROR("No size following \"-search\".\n"); i++; diff --git a/tools/gbagfx/options.h b/tools/gbagfx/options.h index 250b72345..830158b52 100644 --- a/tools/gbagfx/options.h +++ b/tools/gbagfx/options.h @@ -15,6 +15,8 @@ struct GbaToPngOptions { int metatileHeight; char *tilemapFilePath; bool isAffineMap; + bool isTiled; + int dataWidth; }; struct PngToGbaOptions { @@ -25,6 +27,8 @@ struct PngToGbaOptions { int metatileHeight; char *tilemapFilePath; bool isAffineMap; + bool isTiled; + int dataWidth; }; #endif // OPTIONS_H From 14f7e49099b18fd6c5aa185781ba84925f3254a2 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Tue, 23 May 2023 13:16:18 -0400 Subject: [PATCH 4/8] Add some missing palette macro use --- gflib/sprite.c | 2 +- include/gba/defines.h | 12 +++--- include/palette.h | 3 +- src/battle_anim.c | 16 +------ src/battle_anim_effects_1.c | 6 +-- src/battle_anim_effects_2.c | 2 +- src/battle_anim_effects_3.c | 18 ++++---- src/battle_anim_flying.c | 8 ++-- src/battle_anim_ghost.c | 2 +- src/battle_anim_mons.c | 9 ++-- src/battle_anim_psychic.c | 2 +- src/battle_anim_status_effects.c | 8 ++-- src/battle_anim_utility_funcs.c | 8 ++-- src/battle_anim_water.c | 8 ++-- src/battle_bg.c | 3 +- src/battle_factory_screen.c | 18 ++++---- src/battle_gfx_sfx_util.c | 8 ++-- src/battle_interface.c | 2 +- src/battle_message.c | 8 ++-- src/battle_pyramid.c | 2 +- src/battle_records.c | 2 +- src/battle_script_commands.c | 2 +- src/battle_transition.c | 4 +- src/berry_blender.c | 5 ++- src/berry_tag_screen.c | 2 +- src/contest.c | 34 +++++++-------- src/contest_util.c | 2 +- src/decoration.c | 4 +- src/diploma.c | 2 +- src/easy_chat.c | 12 +++--- src/evolution_graphics.c | 8 ++-- src/evolution_scene.c | 6 +-- src/field_effect.c | 25 ++++++----- src/field_special_scene.c | 2 +- src/field_weather.c | 24 +++++------ src/fieldmap.c | 2 +- src/fldeff_flash.c | 2 +- src/fldeff_sweetscent.c | 6 +-- src/hall_of_fame.c | 6 +-- src/intro.c | 50 +++++++++++----------- src/intro_credits_graphics.c | 8 ++-- src/link.c | 2 +- src/list_menu.c | 6 +-- src/mail.c | 21 ++++----- src/main_menu.c | 4 +- src/mirage_tower.c | 3 +- src/naming_screen.c | 10 ++--- src/palette.c | 10 ++--- src/party_menu.c | 44 +++++++++---------- src/pokedex.c | 2 +- src/pokedex_area_region_map.c | 2 +- src/pokedex_area_screen.c | 2 +- src/pokemon_icon.c | 12 ++---- src/pokemon_storage_system.c | 11 +++-- src/pokenav_conditions_search_results.c | 4 +- src/pokenav_main_menu.c | 4 +- src/pokenav_match_call_gfx.c | 10 ++--- src/pokenav_menu_handler_gfx.c | 4 +- src/pokenav_region_map.c | 2 +- src/pokenav_ribbons_list.c | 4 +- src/pokenav_ribbons_summary.c | 2 +- src/region_map.c | 2 +- src/roulette.c | 36 ++++++++-------- src/scrcmd.c | 4 +- src/slot_machine.c | 4 +- src/tileset_anims.c | 4 +- src/wireless_communication_status_screen.c | 2 +- 67 files changed, 270 insertions(+), 294 deletions(-) diff --git a/gflib/sprite.c b/gflib/sprite.c index c489eb6a4..80fba81fe 100644 --- a/gflib/sprite.c +++ b/gflib/sprite.c @@ -1600,7 +1600,7 @@ u8 LoadSpritePalette(const struct SpritePalette *palette) else { sSpritePaletteTags[index] = palette->tag; - DoLoadSpritePalette(palette->data, index * 16); + DoLoadSpritePalette(palette->data, PLTT_ID(index)); return index; } } diff --git a/include/gba/defines.h b/include/gba/defines.h index 82caf56e6..10e84b8b1 100644 --- a/include/gba/defines.h +++ b/include/gba/defines.h @@ -27,14 +27,12 @@ #define IWRAM_START 0x03000000 #define IWRAM_END (IWRAM_START + 0x8000) -#define PLTT 0x5000000 -#define PLTT_SIZE 0x400 - -#define BG_PLTT PLTT -#define BG_PLTT_SIZE 0x200 - -#define OBJ_PLTT (PLTT + 0x200) +#define PLTT 0x5000000 +#define BG_PLTT PLTT +#define BG_PLTT_SIZE 0x200 +#define OBJ_PLTT (PLTT + BG_PLTT_SIZE) #define OBJ_PLTT_SIZE 0x200 +#define PLTT_SIZE (BG_PLTT_SIZE + OBJ_PLTT_SIZE) #define VRAM 0x6000000 #define VRAM_SIZE 0x18000 diff --git a/include/palette.h b/include/palette.h index 29723ef6c..d23a658b4 100644 --- a/include/palette.h +++ b/include/palette.h @@ -6,8 +6,7 @@ #define gPaletteFade_delay (gPaletteFade.multipurpose2) // normal and hardware fade #define gPaletteFade_submode (gPaletteFade.multipurpose2) // fast fade -#define PLTT_BUFFER_SIZE 0x200 -#define PLTT_DECOMP_BUFFER_SIZE (PLTT_BUFFER_SIZE * 2) +#define PLTT_BUFFER_SIZE (PLTT_SIZE / sizeof(u16)) #define PALETTE_FADE_STATUS_DELAY 2 #define PALETTE_FADE_STATUS_ACTIVE 1 diff --git a/src/battle_anim.c b/src/battle_anim.c index 2f5d515c0..e6e049c37 100644 --- a/src/battle_anim.c +++ b/src/battle_anim.c @@ -824,27 +824,15 @@ static void Task_UpdateMonBg(u8 taskId) if (!gTasks[taskId].t2_InBg2) { - u16 *src; - u16 *dst; - gBattle_BG1_X = x + gTasks[taskId].t2_BgX; gBattle_BG1_Y = y + gTasks[taskId].t2_BgY; - - src = &gPlttBufferFaded[0x100 + battlerId * 16]; - dst = &gPlttBufferFaded[0x100 + animBg.paletteId * 16 - 256]; - CpuCopy32(src, dst, 32); + CpuCopy32(&gPlttBufferFaded[OBJ_PLTT_ID(battlerId)], &gPlttBufferFaded[BG_PLTT_ID(animBg.paletteId)], PLTT_SIZE_4BPP); } else { - u16 *src; - u16 *dst; - gBattle_BG2_X = x + gTasks[taskId].t2_BgX; gBattle_BG2_Y = y + gTasks[taskId].t2_BgY; - - src = &gPlttBufferFaded[0x100 + battlerId * 16]; - dst = &gPlttBufferFaded[0x100 - 112]; - CpuCopy32(src, dst, 32); + CpuCopy32(&gPlttBufferFaded[OBJ_PLTT_ID(battlerId)], &gPlttBufferFaded[BG_PLTT_ID(9)], PLTT_SIZE_4BPP); } } diff --git a/src/battle_anim_effects_1.c b/src/battle_anim_effects_1.c index 0ee894085..1d9a12caf 100644 --- a/src/battle_anim_effects_1.c +++ b/src/battle_anim_effects_1.c @@ -3963,7 +3963,7 @@ static void AnimProtect(struct Sprite *sprite) sprite->oam.priority = GetBattlerSpriteBGPriority(gBattleAnimAttacker); sprite->data[0] = gBattleAnimArgs[2]; - sprite->data[2] = (IndexOfSpritePaletteTag(ANIM_TAG_PROTECT) << 4) + 0x100; + sprite->data[2] = OBJ_PLTT_ID(IndexOfSpritePaletteTag(ANIM_TAG_PROTECT)); sprite->data[7] = 16; SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_ALL | BLDCNT_EFFECT_BLEND); SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16 - sprite->data[7], sprite->data[7])); @@ -5251,7 +5251,7 @@ void AnimTask_MusicNotesRainbowBlend(u8 taskId) index = IndexOfSpritePaletteTag(gParticlesColorBlendTable[0][0]); if (index != 0xFF) { - index = (index << 4) + 0x100; + index = OBJ_PLTT_ID(index); for (i = 1; i < ARRAY_COUNT(gParticlesColorBlendTable[0]); i++) gPlttBufferFaded[index + i] = gParticlesColorBlendTable[0][i]; } @@ -5261,7 +5261,7 @@ void AnimTask_MusicNotesRainbowBlend(u8 taskId) index = AllocSpritePalette(gParticlesColorBlendTable[j][0]); if (index != 0xFF) { - index = (index << 4) + 0x100; + index = OBJ_PLTT_ID(index); for (i = 1; i < ARRAY_COUNT(gParticlesColorBlendTable[0]); i++) gPlttBufferFaded[index + i] = gParticlesColorBlendTable[j][i]; } diff --git a/src/battle_anim_effects_2.c b/src/battle_anim_effects_2.c index 13cfc1b4e..89696d7dd 100755 --- a/src/battle_anim_effects_2.c +++ b/src/battle_anim_effects_2.c @@ -1751,7 +1751,7 @@ void AnimTask_AirCutterProjectile(u8 taskId) static void AnimVoidLines(struct Sprite *sprite) { InitSpritePosToAnimAttacker(sprite, FALSE); - sprite->data[0] = 0x100 + (IndexOfSpritePaletteTag(sVoidLinesSpriteTemplate.paletteTag) << 4); + sprite->data[0] = OBJ_PLTT_ID(IndexOfSpritePaletteTag(sVoidLinesSpriteTemplate.paletteTag)); sprite->callback = AnimVoidLines_Step; } diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c index ca0beabd3..75a6ee22d 100755 --- a/src/battle_anim_effects_3.c +++ b/src/battle_anim_effects_3.c @@ -1383,11 +1383,11 @@ static void SetPsychicBackground_Step(u8 taskId) if (++gTasks[taskId].data[5] == 4) { - lastColor = gPlttBufferFaded[paletteIndex * 16 + 11]; + lastColor = gPlttBufferFaded[BG_PLTT_ID(paletteIndex) + 11]; for (i = 10; i > 0; i--) - gPlttBufferFaded[paletteIndex * 16 + i + 1] = gPlttBufferFaded[paletteIndex * 16 + i]; + gPlttBufferFaded[BG_PLTT_ID(paletteIndex) + i + 1] = gPlttBufferFaded[BG_PLTT_ID(paletteIndex) + i]; - gPlttBufferFaded[paletteIndex * 16 + 1] = lastColor; + gPlttBufferFaded[BG_PLTT_ID(paletteIndex) + 1] = lastColor; gTasks[taskId].data[5] = 0; } @@ -1409,15 +1409,15 @@ static void FadeScreenToWhite_Step(u8 taskId) if (++gTasks[taskId].data[5] == 4) { - lastColor = gPlttBufferFaded[paletteIndex * 16 + 11]; + lastColor = gPlttBufferFaded[BG_PLTT_ID(paletteIndex) + 11]; for (i = 10; i > 0; i--) - gPlttBufferFaded[paletteIndex * 16 + i + 1] = gPlttBufferFaded[paletteIndex * 16 + i]; - gPlttBufferFaded[paletteIndex * 16 + 1] = lastColor; + gPlttBufferFaded[BG_PLTT_ID(paletteIndex) + i + 1] = gPlttBufferFaded[BG_PLTT_ID(paletteIndex) + i]; + gPlttBufferFaded[BG_PLTT_ID(paletteIndex) + 1] = lastColor; - lastColor = gPlttBufferUnfaded[paletteIndex * 16 + 11]; + lastColor = gPlttBufferUnfaded[BG_PLTT_ID(paletteIndex) + 11]; for (i = 10; i > 0; i--) - gPlttBufferUnfaded[paletteIndex * 16 + i + 1] = gPlttBufferUnfaded[paletteIndex * 16 + i]; - gPlttBufferUnfaded[paletteIndex * 16 + 1] = lastColor; + gPlttBufferUnfaded[BG_PLTT_ID(paletteIndex) + i + 1] = gPlttBufferUnfaded[BG_PLTT_ID(paletteIndex) + i]; + gPlttBufferUnfaded[BG_PLTT_ID(paletteIndex) + 1] = lastColor; gTasks[taskId].data[5] = 0; } diff --git a/src/battle_anim_flying.c b/src/battle_anim_flying.c index 746e3bdd7..7e5c5e939 100644 --- a/src/battle_anim_flying.c +++ b/src/battle_anim_flying.c @@ -388,17 +388,17 @@ static void AnimTask_AnimateGustTornadoPalette_Step(u8 taskId) { gTasks[taskId].data[10] = 0; data2 = gTasks[taskId].data[2]; - temp = gPlttBufferFaded[16 * data2 + 0x108]; + temp = gPlttBufferFaded[OBJ_PLTT_ID(data2) + 8]; i = 7; - base = data2 * 16; + base = PLTT_ID(data2); do { - gPlttBufferFaded[base + 0x101 + i] = gPlttBufferFaded[base + 0x100 + i]; + gPlttBufferFaded[base + OBJ_PLTT_OFFSET + 1 + i] = gPlttBufferFaded[base + OBJ_PLTT_OFFSET + i]; i--; } while (i > 0); - gPlttBufferFaded[base + 0x101] = temp; + gPlttBufferFaded[base + OBJ_PLTT_OFFSET + 1] = temp; } if (--gTasks[taskId].data[0] == 0) diff --git a/src/battle_anim_ghost.c b/src/battle_anim_ghost.c index 9b74fdada..228ba12ce 100644 --- a/src/battle_anim_ghost.c +++ b/src/battle_anim_ghost.c @@ -627,7 +627,7 @@ static void AnimTask_SpiteTargetShadow_Step1(u8 taskId) task->data[2] = 0; task->data[3] = 16; task->data[13] = GetAnimBattlerSpriteId(ANIM_TARGET); - task->data[4] = (gSprites[task->data[13]].oam.paletteNum + 16) * 16; + task->data[4] = OBJ_PLTT_ID2(gSprites[task->data[13]].oam.paletteNum); if (position == 1) { u16 mask = DISPCNT_BG1_ON; mask2 = mask; diff --git a/src/battle_anim_mons.c b/src/battle_anim_mons.c index ac38c5e47..d9fd65231 100644 --- a/src/battle_anim_mons.c +++ b/src/battle_anim_mons.c @@ -1382,18 +1382,17 @@ void SetGrayscaleOrOriginalPalette(u16 paletteNum, bool8 restoreOriginalColor) struct PlttData *originalColor; struct PlttData *destColor; u16 average; - - paletteNum *= 16; + u16 paletteOffset = PLTT_ID(paletteNum); if (!restoreOriginalColor) { for (i = 0; i < 16; i++) { - originalColor = (struct PlttData *)&gPlttBufferUnfaded[paletteNum + i]; + originalColor = (struct PlttData *)&gPlttBufferUnfaded[paletteOffset + i]; average = originalColor->r + originalColor->g + originalColor->b; average /= 3; - destColor = (struct PlttData *)&gPlttBufferFaded[paletteNum + i]; + destColor = (struct PlttData *)&gPlttBufferFaded[paletteOffset + i]; destColor->r = average; destColor->g = average; destColor->b = average; @@ -1401,7 +1400,7 @@ void SetGrayscaleOrOriginalPalette(u16 paletteNum, bool8 restoreOriginalColor) } else { - CpuCopy32(&gPlttBufferUnfaded[paletteNum], &gPlttBufferFaded[paletteNum], 32); + CpuCopy32(&gPlttBufferUnfaded[paletteOffset], &gPlttBufferFaded[paletteOffset], PLTT_SIZE_4BPP); } } diff --git a/src/battle_anim_psychic.c b/src/battle_anim_psychic.c index 978d14c4c..f7bc6e31a 100644 --- a/src/battle_anim_psychic.c +++ b/src/battle_anim_psychic.c @@ -468,7 +468,7 @@ static void AnimDefensiveWall(struct Sprite *sprite) sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y) + gBattleAnimArgs[1]; } - sprite->data[0] = 256 + IndexOfSpritePaletteTag(gBattleAnimArgs[2]) * 16; + sprite->data[0] = OBJ_PLTT_ID(IndexOfSpritePaletteTag(gBattleAnimArgs[2])); if (isContest) { diff --git a/src/battle_anim_status_effects.c b/src/battle_anim_status_effects.c index 4e6b3a340..5000e1109 100644 --- a/src/battle_anim_status_effects.c +++ b/src/battle_anim_status_effects.c @@ -424,10 +424,10 @@ static void AnimTask_FrozenIceCube_Step2(u8 taskId) { u16 temp; - temp = gPlttBufferFaded[0x100 + palIndex * 16 + 13]; - gPlttBufferFaded[0x100 + palIndex * 16 + 13] = gPlttBufferFaded[0x100 + palIndex * 16 + 14]; - gPlttBufferFaded[0x100 + palIndex * 16 + 14] = gPlttBufferFaded[0x100 + palIndex * 16 + 15]; - gPlttBufferFaded[0x100 + palIndex * 16 + 15] = temp; + temp = gPlttBufferFaded[OBJ_PLTT_ID(palIndex) + 13]; + gPlttBufferFaded[OBJ_PLTT_ID(palIndex) + 13] = gPlttBufferFaded[OBJ_PLTT_ID(palIndex) + 14]; + gPlttBufferFaded[OBJ_PLTT_ID(palIndex) + 14] = gPlttBufferFaded[OBJ_PLTT_ID(palIndex) + 15]; + gPlttBufferFaded[OBJ_PLTT_ID(palIndex) + 15] = temp; gTasks[taskId].data[2] = 0; gTasks[taskId].data[3]++; diff --git a/src/battle_anim_utility_funcs.c b/src/battle_anim_utility_funcs.c index d8e1e7baa..b399bd5b5 100644 --- a/src/battle_anim_utility_funcs.c +++ b/src/battle_anim_utility_funcs.c @@ -663,7 +663,7 @@ static void SetPalettesToColor(u32 selectedPalettes, u16 color) { if (selectedPalettes & 1) { - u16 curOffset = i * 16; + u16 curOffset = PLTT_ID(i); u16 paletteOffset = curOffset; while (curOffset < paletteOffset + 16) { @@ -932,7 +932,7 @@ void AnimTask_CopyPalUnfadedToBackup(u8 taskId) paletteIndex = gBattleAnimTarget + 16; } - memcpy(&gMonSpritesGfxPtr->buffer[gBattleAnimArgs[1] * 16], &gPlttBufferUnfaded[paletteIndex * 16], 32); + memcpy(&gMonSpritesGfxPtr->buffer[gBattleAnimArgs[1] * 16], &gPlttBufferUnfaded[PLTT_ID(paletteIndex)], PLTT_SIZE_4BPP); DestroyAnimVisualTask(taskId); } @@ -959,7 +959,7 @@ void AnimTask_CopyPalUnfadedFromBackup(u8 taskId) paletteIndex = gBattleAnimTarget + 16; } - memcpy(&gPlttBufferUnfaded[paletteIndex * 16], &gMonSpritesGfxPtr->buffer[gBattleAnimArgs[1] * 16], 32); + memcpy(&gPlttBufferUnfaded[PLTT_ID(paletteIndex)], &gMonSpritesGfxPtr->buffer[gBattleAnimArgs[1] * 16], PLTT_SIZE_4BPP); DestroyAnimVisualTask(taskId); } @@ -986,7 +986,7 @@ void AnimTask_CopyPalFadedToUnfaded(u8 taskId) paletteIndex = gBattleAnimTarget + 16; } - memcpy(&gPlttBufferUnfaded[paletteIndex * 16], &gPlttBufferFaded[paletteIndex * 16], 32); + memcpy(&gPlttBufferUnfaded[PLTT_ID(paletteIndex)], &gPlttBufferFaded[PLTT_ID(paletteIndex)], PLTT_SIZE_4BPP); DestroyAnimVisualTask(taskId); } diff --git a/src/battle_anim_water.c b/src/battle_anim_water.c index 117dd3b88..dc793f70a 100644 --- a/src/battle_anim_water.c +++ b/src/battle_anim_water.c @@ -619,7 +619,7 @@ static void AnimAuroraBeamRings_Step(struct Sprite *sprite) void AnimTask_RotateAuroraRingColors(u8 taskId) { gTasks[taskId].data[0] = gBattleAnimArgs[0]; - gTasks[taskId].data[2] = IndexOfSpritePaletteTag(ANIM_TAG_RAINBOW_RINGS) * 16 + 256; + gTasks[taskId].data[2] = OBJ_PLTT_ID(IndexOfSpritePaletteTag(ANIM_TAG_RAINBOW_RINGS)); gTasks[taskId].func = AnimTask_RotateAuroraRingColors_Step; } @@ -887,12 +887,12 @@ static void AnimTask_CreateSurfWave_Step1(u8 taskId) gTasks[taskId].data[2] += gTasks[taskId].data[1]; if (++gTasks[taskId].data[5] == 4) { - rgbBuffer = gPlttBufferFaded[animBg.paletteId * 16 + 7]; + rgbBuffer = gPlttBufferFaded[BG_PLTT_ID(animBg.paletteId) + 7]; for (i = 6; i != 0; i--) { - gPlttBufferFaded[animBg.paletteId * 16 + 1 + i] = gPlttBufferFaded[animBg.paletteId * 16 + 1 + i - 1]; // 1 + i - 1 is needed to match for some bizarre reason + gPlttBufferFaded[BG_PLTT_ID(animBg.paletteId) + 1 + i] = gPlttBufferFaded[BG_PLTT_ID(animBg.paletteId) + 1 + i - 1]; // 1 + i - 1 is needed to match for some bizarre reason } - gPlttBufferFaded[animBg.paletteId * 16 + 1] = rgbBuffer; + gPlttBufferFaded[BG_PLTT_ID(animBg.paletteId) + 1] = rgbBuffer; gTasks[taskId].data[5] = 0; } if (++gTasks[taskId].data[6] > 1) diff --git a/src/battle_bg.c b/src/battle_bg.c index b7c2b1494..b3091d965 100644 --- a/src/battle_bg.c +++ b/src/battle_bg.c @@ -21,6 +21,7 @@ #include "trig.h" #include "window.h" #include "constants/map_types.h" +#include "constants/rgb.h" #include "constants/songs.h" #include "constants/trainers.h" @@ -1071,7 +1072,7 @@ void InitLinkBattleVsScreen(u8 taskId) break; case 1: palId = AllocSpritePalette(TAG_VS_LETTERS); - gPlttBufferUnfaded[palId * 16 + 0x10F] = gPlttBufferFaded[palId * 16 + 0x10F] = 0x7FFF; + gPlttBufferUnfaded[OBJ_PLTT_ID(palId) + 15] = gPlttBufferFaded[OBJ_PLTT_ID(palId) + 15] = RGB_WHITE; gBattleStruct->linkBattleVsSpriteId_V = CreateSprite(&sVsLetter_V_SpriteTemplate, 111, 80, 0); gBattleStruct->linkBattleVsSpriteId_S = CreateSprite(&sVsLetter_S_SpriteTemplate, 129, 80, 0); gSprites[gBattleStruct->linkBattleVsSpriteId_V].invisible = TRUE; diff --git a/src/battle_factory_screen.c b/src/battle_factory_screen.c index 16f702c72..081295323 100644 --- a/src/battle_factory_screen.c +++ b/src/battle_factory_screen.c @@ -1183,7 +1183,7 @@ static void CB2_InitSelectScreen(void) #else if (sFactorySelectScreen->fromSummaryScreen == TRUE) #endif - gPlttBufferUnfaded[228] = sFactorySelectScreen->speciesNameColorBackup; + gPlttBufferUnfaded[BG_PLTT_ID(14) + 4] = sFactorySelectScreen->speciesNameColorBackup; LoadPalette(sMonPicBg_Pal, BG_PLTT_ID(2), PLTT_SIZEOF(2)); gMain.state++; break; @@ -1449,7 +1449,7 @@ static void Select_Task_OpenSummaryScreen(u8 taskId) switch (gTasks[taskId].tState) { case STATE_SUMMARY_FADE: - gPlttBufferUnfaded[228] = gPlttBufferFaded[228]; + gPlttBufferUnfaded[BG_PLTT_ID(14) + 4] = gPlttBufferFaded[BG_PLTT_ID(14) + 4]; BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); gTasks[taskId].tState = STATE_SUMMARY_CLEAN; break; @@ -1468,7 +1468,7 @@ static void Select_Task_OpenSummaryScreen(u8 taskId) } break; case STATE_SUMMARY_SHOW: - sFactorySelectScreen->speciesNameColorBackup = gPlttBufferUnfaded[228]; + sFactorySelectScreen->speciesNameColorBackup = gPlttBufferUnfaded[BG_PLTT_ID(14) + 4]; DestroyTask(taskId); sFactorySelectScreen->fromSummaryScreen = TRUE; currMonId = sFactorySelectScreen->cursorPos; @@ -1641,8 +1641,8 @@ static void Select_Task_HandleMenu(u8 taskId) { if (sFactorySelectScreen->fromSummaryScreen == TRUE) { - gPlttBufferFaded[228] = sFactorySelectScreen->speciesNameColorBackup; - gPlttBufferUnfaded[228] = gPlttBufferUnfaded[244]; + gPlttBufferFaded[BG_PLTT_ID(14) + 4] = sFactorySelectScreen->speciesNameColorBackup; + gPlttBufferUnfaded[BG_PLTT_ID(14) + 4] = gPlttBufferUnfaded[BG_PLTT_ID(15) + 4]; } sFactorySelectScreen->fromSummaryScreen = FALSE; gTasks[taskId].tState = STATE_MENU_HANDLE_INPUT; @@ -2388,7 +2388,7 @@ static void Swap_Task_OpenSummaryScreen(u8 taskId) case STATE_SUMMARY_SHOW: DestroyTask(taskId); sFactorySwapScreen->fromSummaryScreen = TRUE; - sFactorySwapScreen->speciesNameColorBackup = gPlttBufferUnfaded[244]; + sFactorySwapScreen->speciesNameColorBackup = gPlttBufferUnfaded[BG_PLTT_ID(15) + 4]; ShowPokemonSummaryScreen(SUMMARY_MODE_NORMAL, gPlayerParty, sFactorySwapScreen->cursorPos, FRONTIER_PARTY_SIZE - 1, CB2_InitSwapScreen); break; } @@ -2761,7 +2761,7 @@ static void Swap_Task_FadeOutSpeciesName(u8 taskId) if (sFactorySwapScreen->fadeSpeciesNameCoeffDelay > 3) { sFactorySwapScreen->fadeSpeciesNameCoeffDelay = 0; - gPlttBufferUnfaded[244] = gPlttBufferFaded[228]; + gPlttBufferUnfaded[BG_PLTT_ID(15) + 4] = gPlttBufferFaded[BG_PLTT_ID(14) + 4]; sFactorySwapScreen->fadeSpeciesNameCoeff++; } BlendPalettes(0x4000, sFactorySwapScreen->fadeSpeciesNameCoeff, 0); @@ -3125,7 +3125,7 @@ static void Swap_Task_ScreenInfoTransitionIn(u8 taskId) if (gTasks[taskId].tSlideFinishedPkmn == TRUE && gTasks[taskId].tSlideFinishedCancel == TRUE) { - gPlttBufferFaded[226] = sPokeballGray_Pal[37]; + gPlttBufferFaded[BG_PLTT_ID(14) + 2] = sPokeballGray_Pal[37]; Swap_PrintActionStrings(); PutWindowTilemap(SWAP_WIN_ACTION_FADE); gTasks[taskId].tState++; @@ -3864,7 +3864,7 @@ static void Swap_PrintMonSpeciesAtFade(void) CpuCopy16(sSwapText_Pal, pal, 8); if (!sFactorySwapScreen->fromSummaryScreen) - pal[4] = gPlttBufferFaded[228]; + pal[4] = gPlttBufferFaded[BG_PLTT_ID(14) + 4]; else pal[4] = sFactorySwapScreen->speciesNameColorBackup; LoadPalette(pal, BG_PLTT_ID(15), sizeof(sSwapText_Pal)); diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c index 0b5796487..55ed328b8 100644 --- a/src/battle_gfx_sfx_util.c +++ b/src/battle_gfx_sfx_util.c @@ -598,7 +598,7 @@ void BattleLoadOpponentMonSpriteGfx(struct Pokemon *mon, u8 battlerId) if (gBattleSpritesDataPtr->battlerData[battlerId].transformSpecies != SPECIES_NONE) { BlendPalette(paletteOffset, 16, 6, RGB_WHITE); - CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, PLTT_SIZEOF(16)); + CpuCopy32(&gPlttBufferFaded[paletteOffset], &gPlttBufferUnfaded[paletteOffset], PLTT_SIZEOF(16)); } } @@ -661,7 +661,7 @@ void BattleLoadPlayerMonSpriteGfx(struct Pokemon *mon, u8 battlerId) if (gBattleSpritesDataPtr->battlerData[battlerId].transformSpecies != SPECIES_NONE) { BlendPalette(paletteOffset, 16, 6, RGB_WHITE); - CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, PLTT_SIZEOF(16)); + CpuCopy32(&gPlttBufferFaded[paletteOffset], &gPlttBufferUnfaded[paletteOffset], PLTT_SIZEOF(16)); } } @@ -909,7 +909,7 @@ void HandleSpeciesGfxDataChange(u8 battlerAtk, u8 battlerDef, bool8 castform) if (gBattleSpritesDataPtr->battlerData[battlerAtk].transformSpecies != SPECIES_NONE) { BlendPalette(paletteOffset, 16, 6, RGB_WHITE); - CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, PLTT_SIZEOF(16)); + CpuCopy32(&gPlttBufferFaded[paletteOffset], &gPlttBufferUnfaded[paletteOffset], PLTT_SIZEOF(16)); } gSprites[gBattlerSpriteIds[battlerAtk]].y = GetBattlerSpriteDefault_Y(battlerAtk); } @@ -978,7 +978,7 @@ void HandleSpeciesGfxDataChange(u8 battlerAtk, u8 battlerDef, bool8 castform) } BlendPalette(paletteOffset, 16, 6, RGB_WHITE); - CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, PLTT_SIZEOF(16)); + CpuCopy32(&gPlttBufferFaded[paletteOffset], &gPlttBufferUnfaded[paletteOffset], PLTT_SIZEOF(16)); if (!IsContest()) { diff --git a/src/battle_interface.c b/src/battle_interface.c index bc86ede4a..f9a7be58e 100644 --- a/src/battle_interface.c +++ b/src/battle_interface.c @@ -2059,7 +2059,7 @@ static void UpdateStatusIconInHealthbox(u8 healthboxSpriteId) pltAdder += battlerId + 12; FillPalette(sStatusIconColors[statusPalId], OBJ_PLTT_OFFSET + pltAdder, PLTT_SIZEOF(1)); - CpuCopy16(gPlttBufferUnfaded + OBJ_PLTT_OFFSET + pltAdder, (u16 *)OBJ_PLTT + pltAdder, PLTT_SIZEOF(1)); + CpuCopy16(&gPlttBufferUnfaded[OBJ_PLTT_OFFSET + pltAdder], (u16 *)OBJ_PLTT + pltAdder, PLTT_SIZEOF(1)); CpuCopy32(statusGfxPtr, (void *)(OBJ_VRAM0 + (gSprites[healthboxSpriteId].oam.tileNum + tileNumAdder) * TILE_SIZE_4BPP), 96); if (IsDoubleBattle() == TRUE || GetBattlerSide(battlerId) == B_SIDE_OPPONENT) { diff --git a/src/battle_message.c b/src/battle_message.c index f02e38f13..b02e9e445 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -3025,11 +3025,11 @@ void SetPpNumbersPaletteInMoveSelection(void) u8 var = GetCurrentPpToMaxPpState(chooseMoveStruct->currentPp[gMoveSelectionCursor[gActiveBattler]], chooseMoveStruct->maxPp[gMoveSelectionCursor[gActiveBattler]]); - gPlttBufferUnfaded[92] = palPtr[(var * 2) + 0]; - gPlttBufferUnfaded[91] = palPtr[(var * 2) + 1]; + gPlttBufferUnfaded[BG_PLTT_ID(5) + 12] = palPtr[(var * 2) + 0]; + gPlttBufferUnfaded[BG_PLTT_ID(5) + 11] = palPtr[(var * 2) + 1]; - CpuCopy16(&gPlttBufferUnfaded[92], &gPlttBufferFaded[92], sizeof(u16)); - CpuCopy16(&gPlttBufferUnfaded[91], &gPlttBufferFaded[91], sizeof(u16)); + CpuCopy16(&gPlttBufferUnfaded[BG_PLTT_ID(5) + 12], &gPlttBufferFaded[BG_PLTT_ID(5) + 12], PLTT_SIZEOF(1)); + CpuCopy16(&gPlttBufferUnfaded[BG_PLTT_ID(5) + 11], &gPlttBufferFaded[BG_PLTT_ID(5) + 11], PLTT_SIZEOF(1)); } u8 GetCurrentPpToMaxPpState(u8 currentPp, u8 maxPp) diff --git a/src/battle_pyramid.c b/src/battle_pyramid.c index 84a439037..07d7772f4 100644 --- a/src/battle_pyramid.c +++ b/src/battle_pyramid.c @@ -1185,7 +1185,7 @@ static void Task_SetPyramidFloorPalette(u8 taskId) { if (gPaletteFade.active) { - CpuCopy16(gBattlePyramidFloor_Pal[gSaveBlock2Ptr->frontier.curChallengeBattleNum], &gPlttBufferUnfaded[96], 32); + CpuCopy16(gBattlePyramidFloor_Pal[gSaveBlock2Ptr->frontier.curChallengeBattleNum], &gPlttBufferUnfaded[BG_PLTT_ID(6)], PLTT_SIZE_4BPP); DestroyTask(taskId); } } diff --git a/src/battle_records.c b/src/battle_records.c index 4463a9ebf..edc48d820 100644 --- a/src/battle_records.c +++ b/src/battle_records.c @@ -444,7 +444,7 @@ static void LoadTrainerHillRecordsWindowGfx(u8 bgId) { LoadBgTiles(bgId, sTrainerHillWindowTileset, sizeof(sTrainerHillWindowTileset), 0); CopyToBgTilemapBufferRect(bgId, sTrainerHillWindowTilemap, 0, 0, 0x20, 0x20); - LoadPalette(sTrainerHillWindowPalette, BG_PLTT_ID(0), PLTT_SIZE_4BPP); + LoadPalette(sTrainerHillWindowPalette, BG_PLTT_ID(0), sizeof(sTrainerHillWindowPalette)); } static void VblankCB_TrainerHillRecords(void) diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index d12477bea..bf9197a0e 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -6013,7 +6013,7 @@ static void InitLevelUpBanner(void) gBattle_BG2_Y = 0; gBattle_BG2_X = LEVEL_UP_BANNER_START; - LoadPalette(sLevelUpBanner_Pal, BG_PLTT_ID(6), PLTT_SIZE_4BPP); + LoadPalette(sLevelUpBanner_Pal, BG_PLTT_ID(6), sizeof(sLevelUpBanner_Pal)); CopyToWindowPixelBuffer(B_WIN_LEVEL_UP_BANNER, sLevelUpBanner_Gfx, 0, 0); PutWindowTilemap(B_WIN_LEVEL_UP_BANNER); CopyWindowToVram(B_WIN_LEVEL_UP_BANNER, COPYWIN_FULL); diff --git a/src/battle_transition.c b/src/battle_transition.c index 4066f72e5..2e87b9c1d 100644 --- a/src/battle_transition.c +++ b/src/battle_transition.c @@ -1069,7 +1069,7 @@ static void Task_BattleTransition(u8 taskId) static bool8 Transition_StartIntro(struct Task *task) { SetWeatherScreenFadeOut(); - CpuCopy32(gPlttBufferFaded, gPlttBufferUnfaded, sizeof(gPlttBufferUnfaded)); + CpuCopy32(gPlttBufferFaded, gPlttBufferUnfaded, PLTT_SIZE); if (sTasks_Intro[task->tTransitionId] != NULL) { CreateTask(sTasks_Intro[task->tTransitionId], 4); @@ -4498,7 +4498,7 @@ static bool8 FrontierSquares_Shrink(struct Task *task) switch (task->tShrinkState) { case 0: - for (i = 250; i < 255; i++) + for (i = BG_PLTT_ID(15) + 10; i < BG_PLTT_ID(15) + 15; i++) { gPlttBufferUnfaded[i] = RGB_BLACK; gPlttBufferFaded[i] = RGB_BLACK; diff --git a/src/berry_blender.c b/src/berry_blender.c index cf0de017f..10b02c86b 100644 --- a/src/berry_blender.c +++ b/src/berry_blender.c @@ -1033,11 +1033,12 @@ static void InitBerryBlenderWindows(void) s32 i; DeactivateAllTextPrinters(); - for (i = 0; i < 5; i++) + // Initialize only the main text windows (player names and message box; excludes results screen) + for (i = 0; i < WIN_RESULTS; i++) FillWindowPixelBuffer(i, PIXEL_FILL(0)); FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, DISPLAY_TILE_WIDTH, DISPLAY_TILE_HEIGHT); - Menu_LoadStdPalAt(0xE0); + Menu_LoadStdPalAt(BG_PLTT_ID(14)); } } diff --git a/src/berry_tag_screen.c b/src/berry_tag_screen.c index e43d68600..448ee3384 100644 --- a/src/berry_tag_screen.c +++ b/src/berry_tag_screen.c @@ -367,7 +367,7 @@ static void HandleInitWindows(void) InitWindows(sWindowTemplates); DeactivateAllTextPrinters(); - LoadPalette(sFontPalette, BG_PLTT_ID(15), PLTT_SIZE_4BPP); + LoadPalette(sFontPalette, BG_PLTT_ID(15), sizeof(sFontPalette)); for (i = 0; i < ARRAY_COUNT(sWindowTemplates) - 1; i++) PutWindowTilemap(i); ScheduleBgCopyTilemapToVram(0); diff --git a/src/contest.c b/src/contest.c index 8a1847f11..84d295f13 100644 --- a/src/contest.c +++ b/src/contest.c @@ -1076,10 +1076,10 @@ static void LoadContestPalettes(void) { s32 i; - LoadPalette(sText_Pal, BG_PLTT_ID(15), PLTT_SIZE_4BPP); + LoadPalette(sText_Pal, BG_PLTT_ID(15), sizeof(sText_Pal)); SetBackdropFromColor(RGB_BLACK); for (i = 10; i < 14; i++) - LoadPalette(gPlttBufferUnfaded + BG_PLTT_ID(15) + 1, BG_PLTT_ID(15) + i, PLTT_SIZEOF(1)); + LoadPalette(&gPlttBufferUnfaded[BG_PLTT_ID(15) + 1], BG_PLTT_ID(15) + i, PLTT_SIZEOF(1)); FillPalette(RGB(31, 17, 31), BG_PLTT_ID(15) + 3, PLTT_SIZEOF(1)); } @@ -1331,10 +1331,10 @@ static bool8 SetupContestGraphics(u8 *stateVar) break; case 5: LoadCompressedPalette(gContestInterfaceAudiencePalette, BG_PLTT_OFFSET, BG_PLTT_SIZE); - CpuCopy32(gPlttBufferUnfaded + BG_PLTT_ID(8), tempPalette1, PLTT_SIZE_4BPP); - CpuCopy32(gPlttBufferUnfaded + BG_PLTT_ID(5 + gContestPlayerMonIndex), tempPalette2, PLTT_SIZE_4BPP); - CpuCopy32(tempPalette2, gPlttBufferUnfaded + BG_PLTT_ID(8), PLTT_SIZE_4BPP); - CpuCopy32(tempPalette1, gPlttBufferUnfaded + BG_PLTT_ID(5 + gContestPlayerMonIndex), PLTT_SIZE_4BPP); + CpuCopy32(&gPlttBufferUnfaded[BG_PLTT_ID(8)], tempPalette1, PLTT_SIZE_4BPP); + CpuCopy32(&gPlttBufferUnfaded[BG_PLTT_ID(5 + gContestPlayerMonIndex)], tempPalette2, PLTT_SIZE_4BPP); + CpuCopy32(tempPalette2, &gPlttBufferUnfaded[BG_PLTT_ID(8)], PLTT_SIZE_4BPP); + CpuCopy32(tempPalette1, &gPlttBufferUnfaded[BG_PLTT_ID(5 + gContestPlayerMonIndex)], PLTT_SIZE_4BPP); DmaCopy32Defvars(3, gPlttBufferUnfaded, eContestTempSave.cachedWindowPalettes, sizeof(eContestTempSave.cachedWindowPalettes)); LoadContestPalettes(); break; @@ -1475,7 +1475,7 @@ static void Task_DisplayAppealNumberText(u8 taskId) gBattle_BG0_Y = 0; gBattle_BG2_Y = 0; ContestDebugDoPrint(); - DmaCopy32Defvars(3, gPlttBufferUnfaded, eContestTempSave.cachedPlttBufferUnfaded, PLTT_BUFFER_SIZE * 2); + DmaCopy32Defvars(3, gPlttBufferUnfaded, eContestTempSave.cachedPlttBufferUnfaded, PLTT_SIZE); ConvertIntToDecimalStringN(gStringVar1, eContest.appealNumber + 1, STR_CONV_MODE_LEFT_ALIGN, 1); if (!Contest_IsMonsTurnDisabled(gContestPlayerMonIndex)) StringCopy(gDisplayedStringBattle, gText_AppealNumWhichMoveWillBePlayed); @@ -1674,8 +1674,8 @@ static void Task_HideMoveSelectScreen(u8 taskId) } Contest_SetBgCopyFlags(0); // This seems to be a bug; it should have just copied PLTT_BUFFER_SIZE. - DmaCopy32Defvars(3, gPlttBufferFaded, eContestTempSave.cachedPlttBufferFaded, PLTT_BUFFER_SIZE * 2); - LoadPalette(eContestTempSave.cachedPlttBufferUnfaded, 0, PLTT_BUFFER_SIZE * 2); + DmaCopy32Defvars(3, gPlttBufferFaded, eContestTempSave.cachedPlttBufferFaded, PLTT_SIZE); + LoadPalette(eContestTempSave.cachedPlttBufferUnfaded, 0, PLTT_SIZE); gTasks[taskId].data[0] = 0; gTasks[taskId].data[1] = 0; gTasks[taskId].func = Task_HideApplauseMeterForAppealStart; @@ -2561,7 +2561,7 @@ static void Task_WaitForHeartSliders(u8 taskId) static void Task_RestorePlttBufferUnfaded(u8 taskId) { - DmaCopy32Defvars(3, eContestTempSave.cachedPlttBufferUnfaded, gPlttBufferUnfaded, PLTT_BUFFER_SIZE * 2); + DmaCopy32Defvars(3, eContestTempSave.cachedPlttBufferUnfaded, gPlttBufferUnfaded, PLTT_SIZE); gTasks[taskId].data[0] = 0; gTasks[taskId].data[1] = 2; gTasks[taskId].func = Task_WaitPrintRoundResult; @@ -4068,14 +4068,14 @@ static void UpdateBlendTaskContestantData(u8 contestant) palOffset1 = contestant + 5; DmaCopy16Defvars(3, - gPlttBufferUnfaded + palOffset1 * 16 + 10, - gPlttBufferFaded + palOffset1 * 16 + 10, - 2); - palOffset2 = (contestant + 5) * 16 + 12 + contestant; + &gPlttBufferUnfaded[PLTT_ID(palOffset1) + 10], + &gPlttBufferFaded[PLTT_ID(palOffset1) + 10], + PLTT_SIZEOF(1)); + palOffset2 = PLTT_ID(contestant + 5) + 12 + contestant; DmaCopy16Defvars(3, - gPlttBufferUnfaded + palOffset2, - gPlttBufferFaded + palOffset2, - 2); + &gPlttBufferUnfaded[palOffset2], + &gPlttBufferFaded[palOffset2], + PLTT_SIZEOF(1)); } // See comments on CreateUnusedBlendTask diff --git a/src/contest_util.c b/src/contest_util.c index 4c9e63c0b..ec999be92 100644 --- a/src/contest_util.c +++ b/src/contest_util.c @@ -456,7 +456,7 @@ static void LoadContestResultsBgGfx(void) CopyToBgTilemapBuffer(2, gContestResults_Interface_Tilemap, 0, 0); CopyToBgTilemapBuffer(0, gContestResults_WinnerBanner_Tilemap, 0, 0); LoadContestResultsTitleBarTilemaps(); - LoadCompressedPalette(gContestResults_Pal, BG_PLTT_ID(0), 16 * PLTT_SIZE_4BPP); + LoadCompressedPalette(gContestResults_Pal, BG_PLTT_OFFSET, BG_PLTT_SIZE); LoadPalette(sResultsTextWindow_Pal, BG_PLTT_ID(15), sizeof(sResultsTextWindow_Pal)); for (i = 0; i < CONTESTANT_COUNT; i++) diff --git a/src/decoration.c b/src/decoration.c index 6d95cfbdc..27ef85de9 100644 --- a/src/decoration.c +++ b/src/decoration.c @@ -688,7 +688,7 @@ static void ReturnToDecorationActionsAfterInvalidSelection(u8 taskId) static void SecretBasePC_PrepMenuForSelectingStoredDecors(u8 taskId) { - LoadPalette(sDecorationMenuPalette, BG_PLTT_ID(13), PLTT_SIZE_4BPP); + LoadPalette(sDecorationMenuPalette, BG_PLTT_ID(13), sizeof(sDecorationMenuPalette)); ClearDialogWindowAndFrame(0, FALSE); RemoveDecorationWindow(WINDOW_MAIN_MENU); InitDecorationCategoriesWindow(taskId); @@ -834,7 +834,7 @@ static void ReturnToActionsMenuFromCategories(u8 taskId) void ShowDecorationCategoriesWindow(u8 taskId) { - LoadPalette(sDecorationMenuPalette, BG_PLTT_ID(13), PLTT_SIZE_4BPP); + LoadPalette(sDecorationMenuPalette, BG_PLTT_ID(13), sizeof(sDecorationMenuPalette)); ClearDialogWindowAndFrame(0, FALSE); gTasks[taskId].tDecorationMenuCommand = DECOR_MENU_TRADE; sCurDecorationCategory = DECORCAT_DESK; diff --git a/src/diploma.c b/src/diploma.c index 4f6264492..2a1886745 100644 --- a/src/diploma.c +++ b/src/diploma.c @@ -72,7 +72,7 @@ void CB2_ShowDiploma(void) ResetSpriteData(); ResetPaletteFade(); FreeAllSpritePalettes(); - LoadPalette(sDiplomaPalettes, BG_PLTT_ID(0), 2 * PLTT_SIZE_4BPP); + LoadPalette(sDiplomaPalettes, BG_PLTT_ID(0), sizeof(sDiplomaPalettes)); sDiplomaTilemapPtr = Alloc(0x1000); InitDiplomaBg(); InitDiplomaWindow(); diff --git a/src/easy_chat.c b/src/easy_chat.c index 35ba633cf..5c910dced 100644 --- a/src/easy_chat.c +++ b/src/easy_chat.c @@ -3930,12 +3930,12 @@ static void LoadEasyChatPalettes(void) { ResetPaletteFade(); LoadPalette(gEasyChatMode_Pal, BG_PLTT_ID(0), PLTT_SIZE_4BPP); - LoadPalette(sTextInputFrameOrange_Pal, BG_PLTT_ID(1), PLTT_SIZE_4BPP); - LoadPalette(sTextInputFrameGreen_Pal, BG_PLTT_ID(4), PLTT_SIZE_4BPP); - LoadPalette(sTitleText_Pal, BG_PLTT_ID(10), PLTT_SIZEOF(4)); - LoadPalette(sText_Pal, BG_PLTT_ID(11), PLTT_SIZEOF(6)); - LoadPalette(sText_Pal, BG_PLTT_ID(15), PLTT_SIZEOF(6)); - LoadPalette(sText_Pal, BG_PLTT_ID(3), PLTT_SIZEOF(6)); + LoadPalette(sTextInputFrameOrange_Pal, BG_PLTT_ID(1), sizeof(sTextInputFrameOrange_Pal)); + LoadPalette(sTextInputFrameGreen_Pal, BG_PLTT_ID(4), sizeof(sTextInputFrameGreen_Pal)); + LoadPalette(sTitleText_Pal, BG_PLTT_ID(10), sizeof(sTitleText_Pal)); + LoadPalette(sText_Pal, BG_PLTT_ID(11), sizeof(sText_Pal)); + LoadPalette(sText_Pal, BG_PLTT_ID(15), sizeof(sText_Pal)); + LoadPalette(sText_Pal, BG_PLTT_ID(3), sizeof(sText_Pal)); } static void PrintTitle(void) diff --git a/src/evolution_graphics.c b/src/evolution_graphics.c index a86f16201..96ff1b52d 100644 --- a/src/evolution_graphics.c +++ b/src/evolution_graphics.c @@ -409,7 +409,7 @@ static void Task_Sparkles_SprayAndFlash_Init(u8 taskId) { SetEvoSparklesMatrices(); gTasks[taskId].tTimer = 0; - CpuSet(&gPlttBufferFaded[0x20], &gPlttBufferUnfaded[0x20], 0x30); + CpuCopy16(&gPlttBufferFaded[BG_PLTT_ID(2)], &gPlttBufferUnfaded[BG_PLTT_ID(2)], 3 * PLTT_SIZE_4BPP); BeginNormalPaletteFade(0xFFF9041C, 0, 0, 0x10, RGB_WHITE); // was 0xFFF9001C in R/S gTasks[taskId].func = Task_Sparkles_SprayAndFlash; PlaySE(SE_M_PETAL_DANCE); @@ -458,7 +458,7 @@ static void Task_Sparkles_SprayAndFlashTrade_Init(u8 taskId) { SetEvoSparklesMatrices(); gTasks[taskId].tTimer = 0; - CpuSet(&gPlttBufferFaded[0x20], &gPlttBufferUnfaded[0x20], 0x30); + CpuCopy16(&gPlttBufferFaded[BG_PLTT_ID(2)], &gPlttBufferUnfaded[BG_PLTT_ID(2)], 3 * PLTT_SIZE_4BPP); BeginNormalPaletteFade(0xFFF90400, 0, 0, 0x10, RGB_WHITE); // was 0xFFFF0001 in R/S gTasks[taskId].func = Task_Sparkles_SprayAndFlashTrade; PlaySE(SE_M_PETAL_DANCE); @@ -536,13 +536,13 @@ u8 CycleEvolutionMonSprite(u8 preEvoSpriteId, u8 postEvoSpriteId) gSprites[preEvoSpriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL; gSprites[preEvoSpriteId].oam.matrixNum = MATRIX_PRE_EVO; gSprites[preEvoSpriteId].invisible = FALSE; - CpuSet(monPalette, &gPlttBufferFaded[0x100 + (gSprites[preEvoSpriteId].oam.paletteNum * 16)], 16); + CpuSet(monPalette, &gPlttBufferFaded[OBJ_PLTT_ID(gSprites[preEvoSpriteId].oam.paletteNum)], 16); gSprites[postEvoSpriteId].callback = SpriteCB_EvolutionMonSprite; gSprites[postEvoSpriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL; gSprites[postEvoSpriteId].oam.matrixNum = MATRIX_POST_EVO; gSprites[postEvoSpriteId].invisible = FALSE; - CpuSet(monPalette, &gPlttBufferFaded[0x100 + (gSprites[postEvoSpriteId].oam.paletteNum * 16)], 16); + CpuSet(monPalette, &gPlttBufferFaded[OBJ_PLTT_ID(gSprites[postEvoSpriteId].oam.paletteNum)], 16); gTasks[taskId].tEvoStopped = FALSE; return taskId; diff --git a/src/evolution_scene.c b/src/evolution_scene.c index eeb22edd2..3b92a0c43 100644 --- a/src/evolution_scene.c +++ b/src/evolution_scene.c @@ -298,7 +298,7 @@ void EvolutionScene(struct Pokemon *mon, u16 postEvoSpecies, bool8 canStopEvo, u gTasks[id].tEvoWasStopped = FALSE; gTasks[id].tPartyId = partyId; - memcpy(&sEvoStructPtr->savedPalette, &gPlttBufferUnfaded[0x20], sizeof(sEvoStructPtr->savedPalette)); + memcpy(&sEvoStructPtr->savedPalette, &gPlttBufferUnfaded[BG_PLTT_ID(2)], sizeof(sEvoStructPtr->savedPalette)); SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_1D_MAP); @@ -741,7 +741,7 @@ static void Task_EvolutionScene(u8 taskId) if (IsSEPlaying()) { m4aMPlayAllStop(); - memcpy(&gPlttBufferUnfaded[0x20], sEvoStructPtr->savedPalette, sizeof(sEvoStructPtr->savedPalette)); + memcpy(&gPlttBufferUnfaded[BG_PLTT_ID(2)], sEvoStructPtr->savedPalette, sizeof(sEvoStructPtr->savedPalette)); RestoreBgAfterAnim(); BeginNormalPaletteFade(0x1C, 0, 0x10, 0, RGB_BLACK); gTasks[taskId].tState++; @@ -1170,7 +1170,7 @@ static void Task_TradeEvolutionScene(u8 taskId) // Restore bg, do mon anim/cry Free(sBgAnimPal); EvoScene_DoMonAnimAndCry(sEvoStructPtr->postEvoSpriteId, gTasks[taskId].tPostEvoSpecies); - memcpy(&gPlttBufferUnfaded[0x20], sEvoStructPtr->savedPalette, sizeof(sEvoStructPtr->savedPalette)); + memcpy(&gPlttBufferUnfaded[BG_PLTT_ID(2)], sEvoStructPtr->savedPalette, sizeof(sEvoStructPtr->savedPalette)); gTasks[taskId].tState++; } break; diff --git a/src/field_effect.c b/src/field_effect.c index 7cae89d22..d51c6ab88 100644 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -900,7 +900,8 @@ u8 CreateTrainerSprite(u8 trainerSpriteID, s16 x, s16 y, u8 subpriority, u8 *buf return CreateSprite(&spriteTemplate, x, y, subpriority); } -void LoadTrainerGfx_TrainerCard(u8 gender, u16 palOffset, u8 *dest) +// Unused +static void LoadTrainerGfx_TrainerCard(u8 gender, u16 palOffset, u8 *dest) { LZDecompressVram(gTrainerFrontPicTable[gender].data, dest); LoadCompressedPalette(gTrainerFrontPicPaletteTable[gender].data, palOffset, PLTT_SIZE_4BPP); @@ -1190,14 +1191,14 @@ static void PokeballGlowEffect_Flash1(struct Sprite *sprite) sprite->data[3]++; } phase = (sprite->sCounter + 3) & 3; - MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_POKEBALL_GLOW) << 4) + 0x108, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); + MultiplyInvertedPaletteRGBComponents(OBJ_PLTT_ID(IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_POKEBALL_GLOW)) + 8, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); phase = (sprite->sCounter + 2) & 3; - MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_POKEBALL_GLOW) << 4) + 0x106, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); + MultiplyInvertedPaletteRGBComponents(OBJ_PLTT_ID(IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_POKEBALL_GLOW)) + 6, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); phase = (sprite->sCounter + 1) & 3; - MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_POKEBALL_GLOW) << 4) + 0x102, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); + MultiplyInvertedPaletteRGBComponents(OBJ_PLTT_ID(IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_POKEBALL_GLOW)) + 2, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); phase = sprite->sCounter; - MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_POKEBALL_GLOW) << 4) + 0x105, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); - MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_POKEBALL_GLOW) << 4) + 0x103, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); + MultiplyInvertedPaletteRGBComponents(OBJ_PLTT_ID(IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_POKEBALL_GLOW)) + 5, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); + MultiplyInvertedPaletteRGBComponents(OBJ_PLTT_ID(IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_POKEBALL_GLOW)) + 3, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); if (sprite->data[3] > 2) { sprite->sState++; @@ -1221,19 +1222,17 @@ static void PokeballGlowEffect_Flash2(struct Sprite *sprite) } } phase = sprite->sCounter; - MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_POKEBALL_GLOW) << 4) + 0x108, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); - MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_POKEBALL_GLOW) << 4) + 0x106, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); - MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_POKEBALL_GLOW) << 4) + 0x102, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); - MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_POKEBALL_GLOW) << 4) + 0x105, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); - MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_POKEBALL_GLOW) << 4) + 0x103, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); + MultiplyInvertedPaletteRGBComponents(OBJ_PLTT_ID(IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_POKEBALL_GLOW)) + 8, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); + MultiplyInvertedPaletteRGBComponents(OBJ_PLTT_ID(IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_POKEBALL_GLOW)) + 6, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); + MultiplyInvertedPaletteRGBComponents(OBJ_PLTT_ID(IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_POKEBALL_GLOW)) + 2, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); + MultiplyInvertedPaletteRGBComponents(OBJ_PLTT_ID(IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_POKEBALL_GLOW)) + 5, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); + MultiplyInvertedPaletteRGBComponents(OBJ_PLTT_ID(IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_POKEBALL_GLOW)) + 3, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); } static void PokeballGlowEffect_WaitAfterFlash(struct Sprite *sprite) { if ((--sprite->sTimer) == 0) - { sprite->sState++; - } } static void PokeballGlowEffect_Dummy(struct Sprite *sprite) diff --git a/src/field_special_scene.c b/src/field_special_scene.c index 7c98703c6..a2b3d6366 100644 --- a/src/field_special_scene.c +++ b/src/field_special_scene.c @@ -264,7 +264,7 @@ void ExecuteTruckSequence(void) MapGridSetMetatileIdAt(4 + MAP_OFFSET, 3 + MAP_OFFSET, METATILE_InsideOfTruck_DoorClosedFloor_Bottom); DrawWholeMapView(); LockPlayerFieldControls(); - CpuFastFill(0, gPlttBufferFaded, 0x400); + CpuFastFill(0, gPlttBufferFaded, PLTT_SIZE); CreateTask(Task_HandleTruckSequence, 0xA); } diff --git a/src/field_weather.c b/src/field_weather.c index 92863dee5..73aef3746 100644 --- a/src/field_weather.c +++ b/src/field_weather.c @@ -156,7 +156,7 @@ void StartWeather(void) if (!FuncIsActiveTask(Task_WeatherMain)) { u8 index = AllocSpritePalette(PALTAG_WEATHER); - CpuCopy32(gFogPalette, &gPlttBufferUnfaded[0x100 + index * 16], 32); + CpuCopy32(gFogPalette, &gPlttBufferUnfaded[OBJ_PLTT_ID(index)], PLTT_SIZE_4BPP); BuildColorMaps(); gWeatherPtr->contrastColorMapSpritePalIndex = index; gWeatherPtr->weatherPicSpritePalIndex = AllocSpritePalette(PALTAG_WEATHER_2); @@ -471,7 +471,7 @@ static void ApplyColorMap(u8 startPalIndex, u8 numPalettes, s8 colorMapIndex) if (colorMapIndex > 0) { colorMapIndex--; - palOffset = startPalIndex * 16; + palOffset = PLTT_ID(startPalIndex); numPalettes += startPalIndex; curPalIndex = startPalIndex; @@ -481,7 +481,7 @@ static void ApplyColorMap(u8 startPalIndex, u8 numPalettes, s8 colorMapIndex) if (sPaletteColorMapTypes[curPalIndex] == COLOR_MAP_NONE) { // No palette change. - CpuFastCopy(gPlttBufferUnfaded + palOffset, gPlttBufferFaded + palOffset, 16 * sizeof(u16)); + CpuFastCopy(&gPlttBufferUnfaded[palOffset], &gPlttBufferFaded[palOffset], PLTT_SIZE_4BPP); palOffset += 16; } else @@ -511,7 +511,7 @@ static void ApplyColorMap(u8 startPalIndex, u8 numPalettes, s8 colorMapIndex) { // A negative gammIndex value means that the blending will come from the special Drought weather's palette tables. colorMapIndex = -colorMapIndex - 1; - palOffset = startPalIndex * 16; + palOffset = PLTT_ID(startPalIndex); numPalettes += startPalIndex; curPalIndex = startPalIndex; @@ -520,7 +520,7 @@ static void ApplyColorMap(u8 startPalIndex, u8 numPalettes, s8 colorMapIndex) if (sPaletteColorMapTypes[curPalIndex] == COLOR_MAP_NONE) { // No palette change. - CpuFastCopy(gPlttBufferUnfaded + palOffset, gPlttBufferFaded + palOffset, 16 * sizeof(u16)); + CpuFastCopy(&gPlttBufferUnfaded[palOffset], &gPlttBufferFaded[palOffset], PLTT_SIZE_4BPP); palOffset += 16; } else @@ -538,7 +538,7 @@ static void ApplyColorMap(u8 startPalIndex, u8 numPalettes, s8 colorMapIndex) else { // No palette blending. - CpuFastCopy(gPlttBufferUnfaded + startPalIndex * 16, gPlttBufferFaded + startPalIndex * 16, numPalettes * 16 * sizeof(u16)); + CpuFastCopy(&gPlttBufferUnfaded[PLTT_ID(startPalIndex)], &gPlttBufferFaded[PLTT_ID(startPalIndex)], numPalettes * PLTT_SIZE_4BPP); } } @@ -552,7 +552,7 @@ static void ApplyColorMapWithBlend(u8 startPalIndex, u8 numPalettes, s8 colorMap u8 gBlend = color.g; u8 bBlend = color.b; - palOffset = BG_PLTT_ID(startPalIndex); + palOffset = PLTT_ID(startPalIndex); numPalettes += startPalIndex; colorMapIndex--; curPalIndex = startPalIndex; @@ -666,8 +666,8 @@ static void ApplyFogBlend(u8 blendCoeff, u16 blendColor) { if (LightenSpritePaletteInFog(curPalIndex)) { - u16 palEnd = (curPalIndex + 1) * 16; - u16 palOffset = curPalIndex * 16; + u16 palEnd = PLTT_ID(curPalIndex + 1); + u16 palOffset = PLTT_ID(curPalIndex); while (palOffset < palEnd) { @@ -786,7 +786,7 @@ void FadeScreen(u8 mode, s8 delay) if (fadeOut) { if (useWeatherPal) - CpuFastCopy(gPlttBufferFaded, gPlttBufferUnfaded, PLTT_BUFFER_SIZE * 2); + CpuFastCopy(gPlttBufferFaded, gPlttBufferUnfaded, PLTT_SIZE); BeginNormalPaletteFade(PALETTES_ALL, delay, 0, 16, fadeColor); gWeatherPtr->palProcessingState = WEATHER_PAL_STATE_SCREEN_FADING_OUT; @@ -824,14 +824,14 @@ void UpdateSpritePaletteWithWeather(u8 spritePaletteIndex) { if (gWeatherPtr->currWeather == WEATHER_FOG_HORIZONTAL) MarkFogSpritePalToLighten(paletteIndex); - paletteIndex *= 16; + paletteIndex = PLTT_ID(paletteIndex); for (i = 0; i < 16; i++) gPlttBufferFaded[paletteIndex + i] = gWeatherPtr->fadeDestColor; } break; case WEATHER_PAL_STATE_SCREEN_FADING_OUT: paletteIndex = PLTT_ID(paletteIndex); - CpuFastCopy(gPlttBufferFaded + paletteIndex, gPlttBufferUnfaded + paletteIndex, PLTT_SIZE_4BPP); + CpuFastCopy(&gPlttBufferFaded[paletteIndex], &gPlttBufferUnfaded[paletteIndex], PLTT_SIZE_4BPP); BlendPalette(paletteIndex, 16, gPaletteFade.y, gPaletteFade.blendColor); break; // WEATHER_PAL_STATE_CHANGING_WEATHER diff --git a/src/fieldmap.c b/src/fieldmap.c index df4db47b5..bdacf7ab2 100644 --- a/src/fieldmap.c +++ b/src/fieldmap.c @@ -871,7 +871,7 @@ static void ApplyGlobalTintToPaletteSlot(u8 slot, u8 count) } -void LoadTilesetPalette(struct Tileset const *tileset, u16 destOffset, u16 size) +static void LoadTilesetPalette(struct Tileset const *tileset, u16 destOffset, u16 size) { u16 black = RGB_BLACK; diff --git a/src/fldeff_flash.c b/src/fldeff_flash.c index 87d011741..5c7d23b5a 100644 --- a/src/fldeff_flash.c +++ b/src/fldeff_flash.c @@ -270,7 +270,7 @@ static void Task_ExitCaveTransition4(u8 taskId) if (count < 8) { gTasks[taskId].data[2]++; - LoadPalette(&sCaveTransitionPalette_Exit[count], BG_PLTT_ID(14), PLTT_SIZEOF(8) - PLTT_SIZEOF(count)); + LoadPalette(&sCaveTransitionPalette_Exit[count], BG_PLTT_ID(14), sizeof(sCaveTransitionPalette_Exit) - PLTT_SIZEOF(count)); } else { diff --git a/src/fldeff_sweetscent.c b/src/fldeff_sweetscent.c index 7e9352609..dd979c77a 100644 --- a/src/fldeff_sweetscent.c +++ b/src/fldeff_sweetscent.c @@ -52,8 +52,8 @@ static void StartSweetScentFieldEffect(void) u8 taskId; PlaySE(SE_M_SWEET_SCENT); - CpuFastSet(gPlttBufferUnfaded, gPaletteDecompressionBuffer, 0x100); - CpuFastSet(gPlttBufferFaded, gPlttBufferUnfaded, 0x100); + CpuFastCopy(gPlttBufferUnfaded, gPaletteDecompressionBuffer, PLTT_SIZE); + CpuFastCopy(gPlttBufferFaded, gPlttBufferUnfaded, PLTT_SIZE); BeginNormalPaletteFade(~(1 << (gSprites[GetPlayerAvatarSpriteId()].oam.paletteNum + 16)), 4, 0, 8, RGB_RED); taskId = CreateTask(TrySweetScentEncounter, 0); gTasks[taskId].data[0] = 0; @@ -91,7 +91,7 @@ static void FailSweetScentEncounter(u8 taskId) { if (!gPaletteFade.active) { - CpuFastSet(gPaletteDecompressionBuffer, gPlttBufferUnfaded, 0x100); + CpuFastCopy(gPaletteDecompressionBuffer, gPlttBufferUnfaded, PLTT_SIZE); SetWeatherPalStateIdle(); ScriptContext_SetupScript(EventScript_FailSweetScent); DestroyTask(taskId); diff --git a/src/hall_of_fame.c b/src/hall_of_fame.c index f4a4c96d7..2e79a1f6b 100644 --- a/src/hall_of_fame.c +++ b/src/hall_of_fame.c @@ -740,7 +740,7 @@ static void Task_Hof_ExitOnKeyPressed(u8 taskId) static void Task_Hof_HandlePaletteOnExit(u8 taskId) { - CpuCopy16(gPlttBufferFaded, gPlttBufferUnfaded, 0x400); + CpuCopy16(gPlttBufferFaded, gPlttBufferUnfaded, PLTT_SIZE); BeginNormalPaletteFade(PALETTES_ALL, 8, 0, 0x10, RGB_BLACK); gTasks[taskId].func = Task_Hof_HandleExit; } @@ -1044,7 +1044,7 @@ static void Task_HofPC_HandlePaletteOnExit(u8 taskId) { struct HallofFameTeam *fameTeam; - CpuCopy16(gPlttBufferFaded, gPlttBufferUnfaded, 0x400); + CpuCopy16(gPlttBufferFaded, gPlttBufferUnfaded, PLTT_SIZE); fameTeam = (struct HallofFameTeam *)(gDecompressionBuffer); fameTeam->mon[0] = sDummyFameMon; ComputerScreenCloseEffect(0, 0, 0); @@ -1269,7 +1269,7 @@ static void ClearVramOamPltt_LoadHofPal(void) DmaFill16(3, 0, plttOffset, plttSize); ResetPaletteFade(); - LoadPalette(sHallOfFame_Pal, BG_PLTT_ID(0), PLTT_SIZE_4BPP); + LoadPalette(sHallOfFame_Pal, BG_PLTT_ID(0), sizeof(sHallOfFame_Pal)); } static void LoadHofGfx(void) diff --git a/src/intro.c b/src/intro.c index fd9c12467..ed50208e7 100644 --- a/src/intro.c +++ b/src/intro.c @@ -1188,13 +1188,13 @@ static void Task_Scene1_Load(u8 taskId) LoadSpritePalettes(sSpritePalettes_Intro1); LoadCompressedSpriteSheet(sSpriteSheet_Sparkle); LoadSpritePalettes(sSpritePalette_Sparkle); - CpuCopy16(&gPlttBufferUnfaded[0x100], &gPlttBufferUnfaded[0x1F0], 0x20); - CpuCopy16(&gPlttBufferUnfaded[0x100], &gPlttBufferUnfaded[0x1E1], 0x1E); - CpuCopy16(&gPlttBufferUnfaded[0x100], &gPlttBufferUnfaded[0x1D2], 0x1C); - CpuCopy16(&gPlttBufferUnfaded[0x100], &gPlttBufferUnfaded[0x1C3], 0x1A); - CpuCopy16(&gPlttBufferUnfaded[0x100], &gPlttBufferUnfaded[0x1B4], 0x18); - CpuCopy16(&gPlttBufferUnfaded[0x100], &gPlttBufferUnfaded[0x1A5], 0x16); - CpuCopy16(&gPlttBufferUnfaded[0x100], &gPlttBufferUnfaded[0x196], 0x14); + CpuCopy16(&gPlttBufferUnfaded[OBJ_PLTT_ID(0)], &gPlttBufferUnfaded[OBJ_PLTT_ID(15) + 0], PLTT_SIZEOF(16 - 0)); + CpuCopy16(&gPlttBufferUnfaded[OBJ_PLTT_ID(0)], &gPlttBufferUnfaded[OBJ_PLTT_ID(14) + 1], PLTT_SIZEOF(16 - 1) + 1); // Copying an extra half color? + CpuCopy16(&gPlttBufferUnfaded[OBJ_PLTT_ID(0)], &gPlttBufferUnfaded[OBJ_PLTT_ID(13) + 2], PLTT_SIZEOF(16 - 2)); + CpuCopy16(&gPlttBufferUnfaded[OBJ_PLTT_ID(0)], &gPlttBufferUnfaded[OBJ_PLTT_ID(12) + 3], PLTT_SIZEOF(16 - 3)); + CpuCopy16(&gPlttBufferUnfaded[OBJ_PLTT_ID(0)], &gPlttBufferUnfaded[OBJ_PLTT_ID(11) + 4], PLTT_SIZEOF(16 - 4)); + CpuCopy16(&gPlttBufferUnfaded[OBJ_PLTT_ID(0)], &gPlttBufferUnfaded[OBJ_PLTT_ID(10) + 5], PLTT_SIZEOF(16 - 5)); + CpuCopy16(&gPlttBufferUnfaded[OBJ_PLTT_ID(0)], &gPlttBufferUnfaded[OBJ_PLTT_ID( 9) + 6], PLTT_SIZEOF(16 - 6)); CreateGameFreakLogoSprites(120, 80, 0); gTasks[taskId].sBigDropSpriteId = CreateWaterDrop(236, -14, 0x200, 1, 0x78, FALSE); gTasks[taskId].func = Task_Scene1_FadeIn; @@ -1884,7 +1884,7 @@ static void Task_Scene3_Groudon(u8 taskId) if (--tDelay == 0) { tDelay = 2; - CpuCopy16(&gIntro3Bg_Pal[tPalIdx], &gPlttBufferFaded[31], sizeof(u16)); + CpuCopy16(&gIntro3Bg_Pal[tPalIdx], &gPlttBufferFaded[BG_PLTT_ID(1) + 15], PLTT_SIZEOF(1)); tPalIdx += 2; if (tPalIdx == 0x1EC) tState++; @@ -1901,7 +1901,7 @@ static void Task_Scene3_Groudon(u8 taskId) if (--tDelay == 0) { tDelay = 2; - CpuCopy16(&gIntro3Bg_Pal[tPalIdx], &gPlttBufferFaded[31], sizeof(u16)); + CpuCopy16(&gIntro3Bg_Pal[tPalIdx], &gPlttBufferFaded[BG_PLTT_ID(1) + 15], PLTT_SIZEOF(1)); tPalIdx -= 2; if (tPalIdx == 0x1E0) { @@ -2143,7 +2143,7 @@ static void Task_Scene3_Kyogre(u8 taskId) if (--tDelay == 0) { tDelay = 4; - CpuCopy16(&gIntro3Bg_Pal[tPalIdx], &gPlttBufferFaded[47], sizeof(u16)); + CpuCopy16(&gIntro3Bg_Pal[tPalIdx], &gPlttBufferFaded[BG_PLTT_ID(2) + 15], PLTT_SIZEOF(1)); tPalIdx -= 2; if (tPalIdx == 0x1E0) tState++; @@ -2161,7 +2161,7 @@ static void Task_Scene3_Kyogre(u8 taskId) if (--tDelay == 0) { tDelay = 4; - CpuCopy16(&gIntro3Bg_Pal[tPalIdx], &gPlttBufferFaded[47], sizeof(u16)); + CpuCopy16(&gIntro3Bg_Pal[tPalIdx], &gPlttBufferFaded[BG_PLTT_ID(2) + 15], PLTT_SIZEOF(1)); tPalIdx += 2; if (tPalIdx == 0x1EE) { @@ -2492,7 +2492,7 @@ static void SpriteCB_Lightning(struct Sprite *sprite) sprite->sPalIdx = 0x1C2; sprite->sState++; case 1: - CpuCopy16(&gIntro3Bg_Pal[sprite->sPalIdx], &gPlttBufferFaded[93], 2); + CpuCopy16(&gIntro3Bg_Pal[sprite->sPalIdx], &gPlttBufferFaded[BG_PLTT_ID(5) + 13], PLTT_SIZEOF(1)); sprite->sPalIdx += 2; if (sprite->sPalIdx != 0x1CE) break; @@ -2503,7 +2503,7 @@ static void SpriteCB_Lightning(struct Sprite *sprite) if (--sprite->sDelay == 0) { sprite->sDelay = 4; - CpuCopy16(&gIntro3Bg_Pal[sprite->sPalIdx], &gPlttBufferFaded[93], 2); + CpuCopy16(&gIntro3Bg_Pal[sprite->sPalIdx], &gPlttBufferFaded[BG_PLTT_ID(5) + 13], PLTT_SIZEOF(1)); sprite->sPalIdx -= 2; if (sprite->sPalIdx == 0x1C0) DestroySprite(sprite); @@ -2606,7 +2606,7 @@ static void Task_RayquazaAttack(u8 taskId) case 0: if ((data[2] & 1) != 0) { - CpuCopy16(&gIntro3Bg_Pal[0x1A2 + data[1] * 2], &gPlttBufferFaded[94], 2); + CpuCopy16(&gIntro3Bg_Pal[0x1A2 + data[1] * 2], &gPlttBufferFaded[BG_PLTT_ID(5) + 14], PLTT_SIZEOF(1)); data[1]++; } if (data[1] == 6) @@ -2621,7 +2621,7 @@ static void Task_RayquazaAttack(u8 taskId) { if ((data[2] & 1) != 0) { - CpuCopy16(&gIntro3Bg_Pal[0x1A2 + data[1] * 2], &gPlttBufferFaded[88], 2); + CpuCopy16(&gIntro3Bg_Pal[0x1A2 + data[1] * 2], &gPlttBufferFaded[BG_PLTT_ID(5) + 8], PLTT_SIZEOF(1)); data[1]++; } if (data[1] == 6) @@ -2640,7 +2640,7 @@ static void Task_RayquazaAttack(u8 taskId) { if ((data[2] & 1) != 0) { - CpuCopy16(&gIntro3Bg_Pal[0x182 + data[1] * 2], &gPlttBufferFaded[92], 2); + CpuCopy16(&gIntro3Bg_Pal[0x182 + data[1] * 2], &gPlttBufferFaded[BG_PLTT_ID(5) + 12], PLTT_SIZEOF(1)); data[1]++; } if (data[1] == 6) @@ -3197,16 +3197,16 @@ static void SpriteCB_LogoLetter(struct Sprite *sprite) sprite->sColorDelay = 2; if (sprite->sTimer != 0) { - CpuCopy16(&gIntroGameFreakTextFade_Pal[sprite->sTimer], &gPlttBufferFaded[0x11F], 2); - CpuCopy16(&gIntroGameFreakTextFade_Pal[sprite->sTimer + 16], &gPlttBufferFaded[0x114], 2); - CpuCopy16(&gIntroGameFreakTextFade_Pal[sprite->sTimer + 32], &gPlttBufferFaded[0x11A], 2); + CpuCopy16(&gIntroGameFreakTextFade_Pal[sprite->sTimer], &gPlttBufferFaded[OBJ_PLTT_ID(1) + 15], PLTT_SIZEOF(1)); + CpuCopy16(&gIntroGameFreakTextFade_Pal[sprite->sTimer + 16], &gPlttBufferFaded[OBJ_PLTT_ID(1) + 4], PLTT_SIZEOF(1)); + CpuCopy16(&gIntroGameFreakTextFade_Pal[sprite->sTimer + 32], &gPlttBufferFaded[OBJ_PLTT_ID(1) + 10], PLTT_SIZEOF(1)); sprite->sTimer--; } else { - CpuCopy16(&gIntroGameFreakTextFade_Pal[sprite->sTimer], &gPlttBufferFaded[0x11F], 2); - CpuCopy16(&gIntroGameFreakTextFade_Pal[sprite->sTimer + 16], &gPlttBufferFaded[0x114], 2); - CpuCopy16(&gIntroGameFreakTextFade_Pal[sprite->sTimer + 32], &gPlttBufferFaded[0x11A], 2); + CpuCopy16(&gIntroGameFreakTextFade_Pal[sprite->sTimer], &gPlttBufferFaded[OBJ_PLTT_ID(1) + 15], PLTT_SIZEOF(1)); + CpuCopy16(&gIntroGameFreakTextFade_Pal[sprite->sTimer + 16], &gPlttBufferFaded[OBJ_PLTT_ID(1) + 4], PLTT_SIZEOF(1)); + CpuCopy16(&gIntroGameFreakTextFade_Pal[sprite->sTimer + 32], &gPlttBufferFaded[OBJ_PLTT_ID(1) + 10], PLTT_SIZEOF(1)); sprite->sState++; } } @@ -3226,9 +3226,9 @@ static void SpriteCB_LogoLetter(struct Sprite *sprite) sprite->sColorDelay = 2; if (sprite->sTimer <= COLOR_CHANGES) { - CpuCopy16(&gIntroGameFreakTextFade_Pal[sprite->sTimer], &gPlttBufferFaded[0x11F], 2); - CpuCopy16(&gIntroGameFreakTextFade_Pal[sprite->sTimer + 16], &gPlttBufferFaded[0x114], 2); - CpuCopy16(&gIntroGameFreakTextFade_Pal[sprite->sTimer + 32], &gPlttBufferFaded[0x11A], 2); + CpuCopy16(&gIntroGameFreakTextFade_Pal[sprite->sTimer], &gPlttBufferFaded[OBJ_PLTT_ID(1) + 15], PLTT_SIZEOF(1)); + CpuCopy16(&gIntroGameFreakTextFade_Pal[sprite->sTimer + 16], &gPlttBufferFaded[OBJ_PLTT_ID(1) + 4], PLTT_SIZEOF(1)); + CpuCopy16(&gIntroGameFreakTextFade_Pal[sprite->sTimer + 32], &gPlttBufferFaded[OBJ_PLTT_ID(1) + 10], PLTT_SIZEOF(1)); sprite->sTimer++; } else diff --git a/src/intro_credits_graphics.c b/src/intro_credits_graphics.c index 7593a296e..05b5a3a05 100644 --- a/src/intro_credits_graphics.c +++ b/src/intro_credits_graphics.c @@ -998,13 +998,13 @@ void CycleSceneryPalette(u8 mode) break; if (gMain.vblankCounter1 & 4) { - x = gPlttBufferUnfaded[9]; - y = gPlttBufferUnfaded[10]; + x = gPlttBufferUnfaded[BG_PLTT_ID(0) + 9]; + y = gPlttBufferUnfaded[BG_PLTT_ID(0) + 10]; } else { - x = gPlttBufferUnfaded[10]; - y = gPlttBufferUnfaded[9]; + x = gPlttBufferUnfaded[BG_PLTT_ID(0) + 10]; + y = gPlttBufferUnfaded[BG_PLTT_ID(0) + 9]; } LoadPalette(&x, BG_PLTT_ID(0) + 9, sizeof(x)); LoadPalette(&y, BG_PLTT_ID(0) + 10, sizeof(y)); diff --git a/src/link.c b/src/link.c index 06bde1e38..0894021b5 100644 --- a/src/link.c +++ b/src/link.c @@ -1650,7 +1650,7 @@ static void ErrorMsg_MoveCloserToPartner(void) DecompressAndLoadBgGfxUsingHeap(1, sWirelessLinkDisplayGfx, FALSE, 0, 0); CopyToBgTilemapBuffer(1, sWirelessLinkDisplayTilemap, 0, 0); CopyBgTilemapBufferToVram(1); - LoadPalette(sWirelessLinkDisplayPal, 0, 0x20); + LoadPalette(sWirelessLinkDisplayPal, BG_PLTT_ID(0), sizeof(sWirelessLinkDisplayPal)); FillWindowPixelBuffer(WIN_LINK_ERROR_TOP, PIXEL_FILL(0)); FillWindowPixelBuffer(WIN_LINK_ERROR_BOTTOM, PIXEL_FILL(0)); AddTextPrinterParameterized3(WIN_LINK_ERROR_TOP, FONT_SHORT_COPY_1, 2, 6, sTextColors, 0, gText_CommErrorEllipsis); diff --git a/src/list_menu.c b/src/list_menu.c index 546ec6f6c..e24442ca0 100644 --- a/src/list_menu.c +++ b/src/list_menu.c @@ -316,7 +316,7 @@ static void ListMenuDummyTask(u8 taskId) } -s32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const struct ListMenuTemplate *listMenuTemplate, u8 drawMode, u16 tileNum, u16 palNum) +s32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const struct ListMenuTemplate *listMenuTemplate, u8 drawMode, u16 tileNum, u16 palOffset) { switch (sMysteryGiftLinkMenu.state) { @@ -326,9 +326,9 @@ s32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const str switch (drawMode) { case 2: - LoadUserWindowBorderGfx(sMysteryGiftLinkMenu.windowId, tileNum, palNum); + LoadUserWindowBorderGfx(sMysteryGiftLinkMenu.windowId, tileNum, palOffset); case 1: - DrawTextBorderOuter(sMysteryGiftLinkMenu.windowId, tileNum, palNum / 16); + DrawTextBorderOuter(sMysteryGiftLinkMenu.windowId, tileNum, palOffset / 16); break; } gMultiuseListMenuTemplate = *listMenuTemplate; diff --git a/src/mail.c b/src/mail.c index a6f3bc0ff..424a286f3 100644 --- a/src/mail.c +++ b/src/mail.c @@ -551,9 +551,7 @@ static bool8 MailReadBuildGraphics(void) break; case 9: if (FreeTempTileDataBuffersIfPossible()) - { return FALSE; - } break; case 10: FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, DISPLAY_TILE_WIDTH, DISPLAY_TILE_HEIGHT); @@ -567,23 +565,20 @@ static bool8 MailReadBuildGraphics(void) break; case 12: LoadPalette(GetOverworldTextboxPalettePtr(), BG_PLTT_ID(15), PLTT_SIZE_4BPP); + gPlttBufferUnfaded[BG_PLTT_ID(15) + 10] = sMailGraphics[sMailRead->mailType].textColor; + gPlttBufferFaded[BG_PLTT_ID(15) + 10] = sMailGraphics[sMailRead->mailType].textColor; + gPlttBufferUnfaded[BG_PLTT_ID(15) + 11] = sMailGraphics[sMailRead->mailType].textShadow; + gPlttBufferFaded[BG_PLTT_ID(15) + 11] = sMailGraphics[sMailRead->mailType].textShadow; - gPlttBufferUnfaded[250] = sMailGraphics[sMailRead->mailType].textColor; - gPlttBufferFaded[250] = sMailGraphics[sMailRead->mailType].textColor; - gPlttBufferUnfaded[251] = sMailGraphics[sMailRead->mailType].textShadow; - gPlttBufferFaded[251] = sMailGraphics[sMailRead->mailType].textShadow; LoadPalette(sMailGraphics[sMailRead->mailType].palette, BG_PLTT_ID(0), PLTT_SIZE_4BPP); - - gPlttBufferUnfaded[10] = sBgColors[gSaveBlock2Ptr->playerGender][0]; - gPlttBufferFaded[10] = sBgColors[gSaveBlock2Ptr->playerGender][0]; - gPlttBufferUnfaded[11] = sBgColors[gSaveBlock2Ptr->playerGender][1]; - gPlttBufferFaded[11] = sBgColors[gSaveBlock2Ptr->playerGender][1]; + gPlttBufferUnfaded[BG_PLTT_ID(0) + 10] = sBgColors[gSaveBlock2Ptr->playerGender][0]; + gPlttBufferFaded[BG_PLTT_ID(0) + 10] = sBgColors[gSaveBlock2Ptr->playerGender][0]; + gPlttBufferUnfaded[BG_PLTT_ID(0) + 11] = sBgColors[gSaveBlock2Ptr->playerGender][1]; + gPlttBufferFaded[BG_PLTT_ID(0) + 11] = sBgColors[gSaveBlock2Ptr->playerGender][1]; break; case 13: if (sMailRead->hasText) - { BufferMailText(); - } break; case 14: if (sMailRead->hasText) diff --git a/src/main_menu.c b/src/main_menu.c index 6808a8f11..ef4bbd636 100644 --- a/src/main_menu.c +++ b/src/main_menu.c @@ -1086,8 +1086,8 @@ static void Task_HandleMainMenuAPressed(u8 taskId) case ACTION_INVALID: gTasks[taskId].tCurrItem = 0; gTasks[taskId].func = Task_DisplayMainMenuInvalidActionError; - gPlttBufferUnfaded[0xF1] = RGB_WHITE; - gPlttBufferFaded[0xF1] = RGB_WHITE; + gPlttBufferUnfaded[BG_PLTT_ID(15) + 1] = RGB_WHITE; + gPlttBufferFaded[BG_PLTT_ID(15) + 1] = RGB_WHITE; SetGpuReg(REG_OFFSET_BG2HOFS, 0); SetGpuReg(REG_OFFSET_BG2VOFS, 0); SetGpuReg(REG_OFFSET_BG1HOFS, 0); diff --git a/src/mirage_tower.c b/src/mirage_tower.c index 01b87393a..f9806e776 100644 --- a/src/mirage_tower.c +++ b/src/mirage_tower.c @@ -8,6 +8,7 @@ #include "gpu_regs.h" #include "menu.h" #include "random.h" +#include "palette.h" #include "palette_util.h" #include "script.h" #include "sound.h" @@ -163,7 +164,7 @@ static const struct SpriteTemplate sSpriteTemplate_FallingFossil = const struct PulseBlendSettings gMirageTowerPulseBlendSettings = { .blendColor = RGB(27, 25, 16), - .paletteOffset = 0x61, + .paletteOffset = BG_PLTT_ID(6) + 1, .numColors = 15, .delay = 5, .numFadeCycles = -1, diff --git a/src/naming_screen.c b/src/naming_screen.c index 58c9f0f36..6dd45aa7e 100644 --- a/src/naming_screen.c +++ b/src/naming_screen.c @@ -978,10 +978,10 @@ static u16 GetButtonPalOffset(u8 button) { const u16 palOffsets[BUTTON_COUNT + 1] = { - [BUTTON_PAGE] = IndexOfSpritePaletteTag(PALTAG_PAGE_SWAP) * 16 + 0x10E, - [BUTTON_BACK] = IndexOfSpritePaletteTag(PALTAG_BACK_BUTTON) * 16 + 0x10E, - [BUTTON_OK] = IndexOfSpritePaletteTag(PALTAG_OK_BUTTON) * 16 + 0x10E, - [BUTTON_COUNT] = IndexOfSpritePaletteTag(PALTAG_OK_BUTTON) * 16 + 0x101, + [BUTTON_PAGE] = OBJ_PLTT_ID(IndexOfSpritePaletteTag(PALTAG_PAGE_SWAP)) + 14, + [BUTTON_BACK] = OBJ_PLTT_ID(IndexOfSpritePaletteTag(PALTAG_BACK_BUTTON)) + 14, + [BUTTON_OK] = OBJ_PLTT_ID(IndexOfSpritePaletteTag(PALTAG_OK_BUTTON)) + 14, + [BUTTON_COUNT] = OBJ_PLTT_ID(IndexOfSpritePaletteTag(PALTAG_OK_BUTTON)) + 1, }; return palOffsets[button]; @@ -1051,7 +1051,7 @@ static void SpriteCB_Cursor(struct Sprite *sprite) { s8 gb = sprite->sColor; s8 r = sprite->sColor >> 1; - u16 index = IndexOfSpritePaletteTag(PALTAG_CURSOR) * 16 + 0x0101; + u16 index = OBJ_PLTT_ID(IndexOfSpritePaletteTag(PALTAG_CURSOR)) + 1; MultiplyInvertedPaletteRGBComponents(index, r, gb, gb); } diff --git a/src/palette.c b/src/palette.c index 577257eff..6ce47a493 100644 --- a/src/palette.c +++ b/src/palette.c @@ -64,7 +64,7 @@ static EWRAM_DATA struct PaletteStruct sPaletteStructs[NUM_PALETTE_STRUCTS] = {0 EWRAM_DATA struct PaletteFadeControl gPaletteFade = {0}; static EWRAM_DATA u32 sFiller = 0; static EWRAM_DATA u32 sPlttBufferTransferPending = 0; -EWRAM_DATA u8 gPaletteDecompressionBuffer[PLTT_DECOMP_BUFFER_SIZE] = {0}; +EWRAM_DATA u8 gPaletteDecompressionBuffer[PLTT_SIZE] = {0}; static const struct PaletteStructTemplate sDummyPaletteStructTemplate = { .id = 0xFFFF, @@ -148,7 +148,7 @@ static void ReadPlttIntoBuffers(void) u16 i; u16 *pltt = (u16 *)PLTT; - for (i = 0; i < PLTT_SIZE / 2; i++) + for (i = 0; i < PLTT_BUFFER_SIZE; i++) { gPlttBufferUnfaded[i] = pltt[i]; gPlttBufferFaded[i] = pltt[i]; @@ -592,13 +592,13 @@ static u8 UpdateFastPaletteFade(void) if (gPaletteFade.objPaletteToggle) { - paletteOffsetStart = 256; - paletteOffsetEnd = 512; + paletteOffsetStart = OBJ_PLTT_OFFSET; + paletteOffsetEnd = PLTT_BUFFER_SIZE; } else { paletteOffsetStart = 0; - paletteOffsetEnd = 256; + paletteOffsetEnd = OBJ_PLTT_OFFSET; } switch (gPaletteFade_submode) diff --git a/src/party_menu.c b/src/party_menu.c index 61b694753..02c742dc9 100755 --- a/src/party_menu.c +++ b/src/party_menu.c @@ -776,11 +776,11 @@ static bool8 AllocPartyMenuBgGfx(void) return FALSE; } -static void PartyPaletteBufferCopy(u8 offset) +static void PartyPaletteBufferCopy(u8 palNum) { - offset *= 16; - CpuCopy16(&gPlttBufferUnfaded[0x30], &gPlttBufferUnfaded[offset], 32); - CpuCopy16(&gPlttBufferUnfaded[0x30], &gPlttBufferFaded[offset], 32); + u8 offset = PLTT_ID(palNum); + CpuCopy16(&gPlttBufferUnfaded[BG_PLTT_ID(3)], &gPlttBufferUnfaded[offset], PLTT_SIZE_4BPP); + CpuCopy16(&gPlttBufferUnfaded[BG_PLTT_ID(3)], &gPlttBufferFaded[offset], PLTT_SIZE_4BPP); } static void FreePartyPointers(void) @@ -2195,16 +2195,16 @@ static void DrawEmptySlot(u8 windowId) BlitBitmapToPartyWindow(windowId, sSlotTilemap_WideEmpty, 18, 0, 0, 18, 3); } -#define LOAD_PARTY_BOX_PAL(paletteIds, paletteOffsets) \ -{ \ - LoadPalette(GetPartyMenuPalBufferPtr(paletteIds[0]), paletteOffsets[0] + palNum, PLTT_SIZEOF(1)); \ - LoadPalette(GetPartyMenuPalBufferPtr(paletteIds[1]), paletteOffsets[1] + palNum, PLTT_SIZEOF(1)); \ - LoadPalette(GetPartyMenuPalBufferPtr(paletteIds[2]), paletteOffsets[2] + palNum, PLTT_SIZEOF(1)); \ +#define LOAD_PARTY_BOX_PAL(paletteIds, paletteOffsets) \ +{ \ + LoadPalette(GetPartyMenuPalBufferPtr(paletteIds[0]), paletteOffsets[0] + palOffset, PLTT_SIZEOF(1)); \ + LoadPalette(GetPartyMenuPalBufferPtr(paletteIds[1]), paletteOffsets[1] + palOffset, PLTT_SIZEOF(1)); \ + LoadPalette(GetPartyMenuPalBufferPtr(paletteIds[2]), paletteOffsets[2] + palOffset, PLTT_SIZEOF(1)); \ } static void LoadPartyBoxPalette(struct PartyMenuBox *menuBox, u8 palFlags) { - u8 palNum = GetWindowAttribute(menuBox->windowId, WINDOW_PALETTE_NUM) * 16; + u8 palOffset = BG_PLTT_ID(GetWindowAttribute(menuBox->windowId, WINDOW_PALETTE_NUM)); if (palFlags & PARTY_PAL_NO_MON) { @@ -2332,7 +2332,7 @@ static void DisplayPartyPokemonGenderNidoranCheck(struct Pokemon *mon, struct Pa static void DisplayPartyPokemonGender(u8 gender, u16 species, u8 *nickname, struct PartyMenuBox *menuBox) { - u8 palNum = GetWindowAttribute(menuBox->windowId, WINDOW_PALETTE_NUM) * 16; + u8 palOffset = BG_PLTT_ID(GetWindowAttribute(menuBox->windowId, WINDOW_PALETTE_NUM)); if (species == SPECIES_NONE) return; @@ -2341,13 +2341,13 @@ static void DisplayPartyPokemonGender(u8 gender, u16 species, u8 *nickname, stru switch (gender) { case MON_MALE: - LoadPalette(GetPartyMenuPalBufferPtr(sGenderMalePalIds[0]), sGenderPalOffsets[0] + palNum, PLTT_SIZEOF(1)); - LoadPalette(GetPartyMenuPalBufferPtr(sGenderMalePalIds[1]), sGenderPalOffsets[1] + palNum, PLTT_SIZEOF(1)); + LoadPalette(GetPartyMenuPalBufferPtr(sGenderMalePalIds[0]), sGenderPalOffsets[0] + palOffset, PLTT_SIZEOF(1)); + LoadPalette(GetPartyMenuPalBufferPtr(sGenderMalePalIds[1]), sGenderPalOffsets[1] + palOffset, PLTT_SIZEOF(1)); DisplayPartyPokemonBarDetail(menuBox->windowId, gText_MaleSymbol, 2, &menuBox->infoRects->dimensions[8]); break; case MON_FEMALE: - LoadPalette(GetPartyMenuPalBufferPtr(sGenderFemalePalIds[0]), sGenderPalOffsets[0] + palNum, PLTT_SIZEOF(1)); - LoadPalette(GetPartyMenuPalBufferPtr(sGenderFemalePalIds[1]), sGenderPalOffsets[1] + palNum, PLTT_SIZEOF(1)); + LoadPalette(GetPartyMenuPalBufferPtr(sGenderFemalePalIds[0]), sGenderPalOffsets[0] + palOffset, PLTT_SIZEOF(1)); + LoadPalette(GetPartyMenuPalBufferPtr(sGenderFemalePalIds[1]), sGenderPalOffsets[1] + palOffset, PLTT_SIZEOF(1)); DisplayPartyPokemonBarDetail(menuBox->windowId, gText_FemaleSymbol, 2, &menuBox->infoRects->dimensions[8]); break; } @@ -2401,23 +2401,23 @@ static void DisplayPartyPokemonHPBarCheck(struct Pokemon *mon, struct PartyMenuB static void DisplayPartyPokemonHPBar(u16 hp, u16 maxhp, struct PartyMenuBox *menuBox) { - u8 palNum = GetWindowAttribute(menuBox->windowId, WINDOW_PALETTE_NUM) * 16; + u8 palOffset = BG_PLTT_ID(GetWindowAttribute(menuBox->windowId, WINDOW_PALETTE_NUM)); u8 hpFraction; switch (GetHPBarLevel(hp, maxhp)) { case HP_BAR_GREEN: case HP_BAR_FULL: - LoadPalette(GetPartyMenuPalBufferPtr(sHPBarGreenPalIds[0]), sHPBarPalOffsets[0] + palNum, PLTT_SIZEOF(1)); - LoadPalette(GetPartyMenuPalBufferPtr(sHPBarGreenPalIds[1]), sHPBarPalOffsets[1] + palNum, PLTT_SIZEOF(1)); + LoadPalette(GetPartyMenuPalBufferPtr(sHPBarGreenPalIds[0]), sHPBarPalOffsets[0] + palOffset, PLTT_SIZEOF(1)); + LoadPalette(GetPartyMenuPalBufferPtr(sHPBarGreenPalIds[1]), sHPBarPalOffsets[1] + palOffset, PLTT_SIZEOF(1)); break; case HP_BAR_YELLOW: - LoadPalette(GetPartyMenuPalBufferPtr(sHPBarYellowPalIds[0]), sHPBarPalOffsets[0] + palNum, PLTT_SIZEOF(1)); - LoadPalette(GetPartyMenuPalBufferPtr(sHPBarYellowPalIds[1]), sHPBarPalOffsets[1] + palNum, PLTT_SIZEOF(1)); + LoadPalette(GetPartyMenuPalBufferPtr(sHPBarYellowPalIds[0]), sHPBarPalOffsets[0] + palOffset, PLTT_SIZEOF(1)); + LoadPalette(GetPartyMenuPalBufferPtr(sHPBarYellowPalIds[1]), sHPBarPalOffsets[1] + palOffset, PLTT_SIZEOF(1)); break; default: - LoadPalette(GetPartyMenuPalBufferPtr(sHPBarRedPalIds[0]), sHPBarPalOffsets[0] + palNum, PLTT_SIZEOF(1)); - LoadPalette(GetPartyMenuPalBufferPtr(sHPBarRedPalIds[1]), sHPBarPalOffsets[1] + palNum, PLTT_SIZEOF(1)); + LoadPalette(GetPartyMenuPalBufferPtr(sHPBarRedPalIds[0]), sHPBarPalOffsets[0] + palOffset, PLTT_SIZEOF(1)); + LoadPalette(GetPartyMenuPalBufferPtr(sHPBarRedPalIds[1]), sHPBarPalOffsets[1] + palOffset, PLTT_SIZEOF(1)); break; } diff --git a/src/pokedex.c b/src/pokedex.c index 88558d6f2..5a2667759 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -3264,7 +3264,7 @@ static void Task_LoadInfoScreen(u8 taskId) case 4: PrintMonInfo(sPokedexListItem->dexNum, sPokedexView->dexMode == DEX_MODE_HOENN ? FALSE : TRUE, sPokedexListItem->owned, 0); if (!sPokedexListItem->owned) - LoadPalette(gPlttBufferUnfaded + 1, BG_PLTT_ID(3) + 1, PLTT_SIZEOF(16 - 1)); + LoadPalette(&gPlttBufferUnfaded[BG_PLTT_ID(0) + 1], BG_PLTT_ID(3) + 1, PLTT_SIZEOF(16 - 1)); CopyWindowToVram(WIN_INFO, COPYWIN_FULL); CopyBgTilemapBufferToVram(1); CopyBgTilemapBufferToVram(2); diff --git a/src/pokedex_area_region_map.c b/src/pokedex_area_region_map.c index ff32f8eef..da50f8c68 100644 --- a/src/pokedex_area_region_map.c +++ b/src/pokedex_area_region_map.c @@ -41,7 +41,7 @@ void LoadPokedexAreaMapGfx(const struct PokedexAreaMapTemplate *template) ChangeBgX(template->bg, 0, BG_COORD_SET); ChangeBgY(template->bg, 0, BG_COORD_SET); SetBgAttribute(template->bg, BG_ATTR_PALETTEMODE, 1); - CpuCopy32(sPokedexAreaMap_Pal, &gPlttBufferUnfaded[0x70], sizeof(sPokedexAreaMap_Pal)); + CpuCopy32(sPokedexAreaMap_Pal, &gPlttBufferUnfaded[BG_PLTT_ID(7)], sizeof(sPokedexAreaMap_Pal)); *sPokedexAreaMapBgNum = template->bg; } diff --git a/src/pokedex_area_screen.c b/src/pokedex_area_screen.c index 01cbacb44..f9181a985 100755 --- a/src/pokedex_area_screen.c +++ b/src/pokedex_area_screen.c @@ -224,7 +224,7 @@ static bool8 DrawAreaGlow(void) case 3: if (!FreeTempTileDataBuffersIfPossible()) { - CpuCopy32(sAreaGlow_Pal, &gPlttBufferUnfaded[GLOW_PALETTE * 16], sizeof(sAreaGlow_Pal)); + CpuCopy32(sAreaGlow_Pal, &gPlttBufferUnfaded[BG_PLTT_ID(GLOW_PALETTE)], sizeof(sAreaGlow_Pal)); sPokedexAreaScreen->drawAreaGlowState++; } return TRUE; diff --git a/src/pokemon_icon.c b/src/pokemon_icon.c index 237f72838..8e37018cb 100644 --- a/src/pokemon_icon.c +++ b/src/pokemon_icon.c @@ -1199,16 +1199,12 @@ const u8 *GetMonIconTiles(u16 species, bool32 handleDeoxys) void TryLoadAllMonIconPalettesAtOffset(u16 offset) { s32 i; - const struct SpritePalette* monIconPalettePtr; - - if (offset <= BG_PLTT_ID(10)) + if (offset <= BG_PLTT_ID(16 - ARRAY_COUNT(gMonIconPaletteTable))) { - monIconPalettePtr = gMonIconPaletteTable; - for (i = ARRAY_COUNT(gMonIconPaletteTable) - 1; i >= 0; i--) + for (i = 0; i < (int)ARRAY_COUNT(gMonIconPaletteTable); i++) { - LoadPalette(monIconPalettePtr->data, offset, PLTT_SIZE_4BPP); - offset += 0x10; - monIconPalettePtr++; + LoadPalette(gMonIconPaletteTable[i].data, offset, PLTT_SIZE_4BPP); + offset += 16; } } } diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c index 8649e3ce7..99b0dae0e 100644 --- a/src/pokemon_storage_system.c +++ b/src/pokemon_storage_system.c @@ -5490,7 +5490,7 @@ static void InitBoxTitle(u8 boxId) tagIndex = IndexOfSpritePaletteTag(PALTAG_BOX_TITLE); sStorage->boxTitlePalOffset = OBJ_PLTT_ID(tagIndex) + 14; - sStorage->wallpaperPalBits |= 0x10000 << tagIndex; + sStorage->wallpaperPalBits |= (1 << 16) << tagIndex; // The below seems intended to have separately tracked // the incoming wallpaper title's palette, but as they now @@ -5498,7 +5498,7 @@ static void InitBoxTitle(u8 boxId) // this is redundant along with the use of boxTitleAltPalOffset tagIndex = IndexOfSpritePaletteTag(PALTAG_BOX_TITLE); sStorage->boxTitleAltPalOffset = OBJ_PLTT_ID(tagIndex) + 14; - sStorage->wallpaperPalBits |= 0x10000 << tagIndex; + sStorage->wallpaperPalBits |= (1 << 16) << tagIndex; StringCopyPadded(sStorage->boxTitleText, GetBoxNamePtr(boxId), 0, BOX_NAME_LENGTH); DrawTextWindowAndBufferTiles(sStorage->boxTitleText, sStorage->boxTitleTiles, 0, 0, 2); @@ -5616,9 +5616,9 @@ static void CycleBoxTitleColor(void) u8 boxId = StorageGetCurrentBox(); u8 wallpaperId = GetBoxWallpaper(boxId); if (sStorage->boxTitleCycleId == 0) - CpuCopy16(sBoxTitleColors[wallpaperId], gPlttBufferUnfaded + sStorage->boxTitlePalOffset, 4); + CpuCopy16(sBoxTitleColors[wallpaperId], &gPlttBufferUnfaded[sStorage->boxTitlePalOffset], PLTT_SIZEOF(2)); else - CpuCopy16(sBoxTitleColors[wallpaperId], gPlttBufferUnfaded + sStorage->boxTitleAltPalOffset, 4); + CpuCopy16(sBoxTitleColors[wallpaperId], &gPlttBufferUnfaded[sStorage->boxTitleAltPalOffset], PLTT_SIZEOF(2)); } static s16 GetBoxTitleBaseX(const u8 *string) @@ -8746,8 +8746,7 @@ static void CreateItemIconSprites(void) LoadCompressedSpriteSheet(&spriteSheet); sStorage->itemIcons[i].tiles = GetSpriteTileStartByTag(spriteSheet.tag) * TILE_SIZE_4BPP + (void *)(OBJ_VRAM0); sStorage->itemIcons[i].palIndex = AllocSpritePalette(PALTAG_ITEM_ICON_0 + i); - sStorage->itemIcons[i].palIndex *= 16; - sStorage->itemIcons[i].palIndex += 0x100; + sStorage->itemIcons[i].palIndex = OBJ_PLTT_ID(sStorage->itemIcons[i].palIndex); spriteTemplate.tileTag = GFXTAG_ITEM_ICON_0 + i; spriteTemplate.paletteTag = PALTAG_ITEM_ICON_0 + i; spriteId = CreateSprite(&spriteTemplate, 0, 0, 11); diff --git a/src/pokenav_conditions_search_results.c b/src/pokenav_conditions_search_results.c index d3764cb80..181739802 100644 --- a/src/pokenav_conditions_search_results.c +++ b/src/pokenav_conditions_search_results.c @@ -432,7 +432,7 @@ static u32 LoopedTask_OpenConditionSearchResults(s32 state) SetBgTilemapBuffer(1, gfx->buff); CopyToBgTilemapBuffer(1, sConditionSearchResultTilemap, 0, 0); CopyBgTilemapBufferToVram(1); - CopyPaletteIntoBufferUnfaded(sConditionSearchResultFramePal, BG_PLTT_ID(1), PLTT_SIZE_4BPP); + CopyPaletteIntoBufferUnfaded(sConditionSearchResultFramePal, BG_PLTT_ID(1), sizeof(sConditionSearchResultFramePal)); CopyBgTilemapBufferToVram(1); return LT_INC_AND_PAUSE; case 1: @@ -444,7 +444,7 @@ static u32 LoopedTask_OpenConditionSearchResults(s32 state) case 2: if (FreeTempTileDataBuffersIfPossible()) return LT_PAUSE; - CopyPaletteIntoBufferUnfaded(sListBg_Pal, BG_PLTT_ID(2), PLTT_SIZE_4BPP); + CopyPaletteIntoBufferUnfaded(sListBg_Pal, BG_PLTT_ID(2), sizeof(sListBg_Pal)); CreateSearchResultsList(); return LT_INC_AND_PAUSE; case 3: diff --git a/src/pokenav_main_menu.c b/src/pokenav_main_menu.c index bfc5ba0cb..761f572d6 100644 --- a/src/pokenav_main_menu.c +++ b/src/pokenav_main_menu.c @@ -443,7 +443,7 @@ static u32 LoopedTask_SlideMenuHeaderDown(s32 state) void CopyPaletteIntoBufferUnfaded(const u16 *palette, u32 bufferOffset, u32 size) { - CpuCopy16(palette, gPlttBufferUnfaded + bufferOffset, size); + CpuCopy16(palette, &gPlttBufferUnfaded[bufferOffset], size); } void Pokenav_AllocAndLoadPalettes(const struct SpritePalette *palettes) @@ -468,7 +468,7 @@ void Pokenav_AllocAndLoadPalettes(const struct SpritePalette *palettes) void PokenavFillPalette(u32 palIndex, u16 fillValue) { - CpuFill16(fillValue, gPlttBufferFaded + 0x100 + (palIndex * 16), 16 * sizeof(u16)); + CpuFill16(fillValue, &gPlttBufferFaded[OBJ_PLTT_ID(palIndex)], PLTT_SIZE_4BPP); } void PokenavCopyPalette(const u16 *src, const u16 *dest, int size, int a3, int a4, u16 *palette) diff --git a/src/pokenav_match_call_gfx.c b/src/pokenav_match_call_gfx.c index 1747d3ef0..4271e2ff2 100755 --- a/src/pokenav_match_call_gfx.c +++ b/src/pokenav_match_call_gfx.c @@ -333,7 +333,7 @@ static u32 LoopedTask_OpenMatchCall(s32 state) SetBgTilemapBuffer(2, gfx->bgTilemapBuffer2); CopyToBgTilemapBuffer(2, sMatchCallUI_Tilemap, 0, 0); CopyBgTilemapBufferToVram(2); - CopyPaletteIntoBufferUnfaded(sMatchCallUI_Pal, BG_PLTT_ID(2), PLTT_SIZE_4BPP); + CopyPaletteIntoBufferUnfaded(sMatchCallUI_Pal, BG_PLTT_ID(2), sizeof(sMatchCallUI_Pal)); CopyBgTilemapBufferToVram(2); return LT_INC_AND_PAUSE; case 1: @@ -343,7 +343,7 @@ static u32 LoopedTask_OpenMatchCall(s32 state) BgDmaFill(1, 0, 0, 1); SetBgTilemapBuffer(1, gfx->bgTilemapBuffer1); FillBgTilemapBufferRect_Palette0(1, 0x1000, 0, 0, 32, 20); - CopyPaletteIntoBufferUnfaded(sCallWindow_Pal, BG_PLTT_ID(1), PLTT_SIZE_4BPP); + CopyPaletteIntoBufferUnfaded(sCallWindow_Pal, BG_PLTT_ID(1), sizeof(sCallWindow_Pal)); CopyBgTilemapBufferToVram(1); return LT_INC_AND_PAUSE; case 2: @@ -352,7 +352,7 @@ static u32 LoopedTask_OpenMatchCall(s32 state) LoadCallWindowAndFade(gfx); DecompressAndCopyTileDataToVram(3, sPokeball_Gfx, 0, 0, 0); - CopyPaletteIntoBufferUnfaded(sListWindow_Pal, BG_PLTT_ID(3), PLTT_SIZE_4BPP); + CopyPaletteIntoBufferUnfaded(sListWindow_Pal, BG_PLTT_ID(3), sizeof(sListWindow_Pal)); CopyPaletteIntoBufferUnfaded(sPokeball_Pal, BG_PLTT_ID(5), PLTT_SIZE_4BPP); return LT_INC_AND_PAUSE; case 3: @@ -913,9 +913,9 @@ static void Task_FlashPokeballIcons(u8 taskId) tSinIdx += 4; tSinIdx &= 0x7F; tSinVal = gSineTable[tSinIdx] >> 4; - PokenavCopyPalette(sPokeball_Pal, &sPokeball_Pal[0x10], 0x10, 0x10, tSinVal, &gPlttBufferUnfaded[0x50]); + PokenavCopyPalette(sPokeball_Pal, &sPokeball_Pal[0x10], 0x10, 0x10, tSinVal, &gPlttBufferUnfaded[BG_PLTT_ID(5)]); if (!gPaletteFade.active) - CpuCopy32(&gPlttBufferUnfaded[0x50], &gPlttBufferFaded[0x50], 0x20); + CpuCopy32(&gPlttBufferUnfaded[BG_PLTT_ID(5)], &gPlttBufferFaded[BG_PLTT_ID(5)], PLTT_SIZE_4BPP); } } diff --git a/src/pokenav_menu_handler_gfx.c b/src/pokenav_menu_handler_gfx.c index 336744236..ede88affd 100644 --- a/src/pokenav_menu_handler_gfx.c +++ b/src/pokenav_menu_handler_gfx.c @@ -470,14 +470,14 @@ static u32 LoopedTask_OpenMenu(s32 state) return LT_PAUSE; DecompressAndCopyTileDataToVram(2, sPokenavDeviceBgTiles, 0, 0, 0); DecompressAndCopyTileDataToVram(2, sPokenavDeviceBgTilemap, 0, 0, 1); - CopyPaletteIntoBufferUnfaded(sPokenavDeviceBgPal, BG_PLTT_ID(2), PLTT_SIZE_4BPP); + CopyPaletteIntoBufferUnfaded(sPokenavDeviceBgPal, BG_PLTT_ID(2), sizeof(sPokenavDeviceBgPal)); return LT_INC_AND_PAUSE; case 2: if (FreeTempTileDataBuffersIfPossible()) return LT_PAUSE; DecompressAndCopyTileDataToVram(3, sPokenavBgDotsTiles, 0, 0, 0); DecompressAndCopyTileDataToVram(3, sPokenavBgDotsTilemap, 0, 0, 1); - CopyPaletteIntoBufferUnfaded(sPokenavBgDotsPal, BG_PLTT_ID(3), PLTT_SIZE_4BPP); + CopyPaletteIntoBufferUnfaded(sPokenavBgDotsPal, BG_PLTT_ID(3), sizeof(sPokenavBgDotsPal)); if (GetPokenavMenuType() == POKENAV_MENU_TYPE_CONDITION || GetPokenavMenuType() == POKENAV_MENU_TYPE_CONDITION_SEARCH) ChangeBgDotsColorToPurple(); return LT_INC_AND_PAUSE; diff --git a/src/pokenav_region_map.c b/src/pokenav_region_map.c index 50f01345c..e589e2818 100755 --- a/src/pokenav_region_map.c +++ b/src/pokenav_region_map.c @@ -515,7 +515,7 @@ static void LoadPokenavRegionMapGfx(struct Pokenav_RegionMapGfx *state) FillWindowPixelBuffer(state->infoWindowId, PIXEL_FILL(1)); PutWindowTilemap(state->infoWindowId); CopyWindowToVram(state->infoWindowId, COPYWIN_FULL); - CopyPaletteIntoBufferUnfaded(sMapSecInfoWindow_Pal, BG_PLTT_ID(1), PLTT_SIZE_4BPP); + CopyPaletteIntoBufferUnfaded(sMapSecInfoWindow_Pal, BG_PLTT_ID(1), sizeof(sMapSecInfoWindow_Pal)); CopyPaletteIntoBufferUnfaded(gRegionMapCityZoomTiles_Pal, BG_PLTT_ID(3), PLTT_SIZE_4BPP); if (!IsRegionMapZoomed()) ChangeBgY(1, -0x6000, BG_COORD_SET); diff --git a/src/pokenav_ribbons_list.c b/src/pokenav_ribbons_list.c index c1ca7f9d9..344b44f00 100644 --- a/src/pokenav_ribbons_list.c +++ b/src/pokenav_ribbons_list.c @@ -432,7 +432,7 @@ static u32 LoopedTask_OpenRibbonsMonList(s32 state) DecompressAndCopyTileDataToVram(1, sMonRibbonListFrameTiles, 0, 0, 0); SetBgTilemapBuffer(1, menu->buff); CopyToBgTilemapBuffer(1, sMonRibbonListFrameTilemap, 0, 0); - CopyPaletteIntoBufferUnfaded(sMonRibbonListFramePal, BG_PLTT_ID(1), PLTT_SIZE_4BPP); + CopyPaletteIntoBufferUnfaded(sMonRibbonListFramePal, BG_PLTT_ID(1), sizeof(sMonRibbonListFramePal)); CopyBgTilemapBufferToVram(1); return LT_INC_AND_PAUSE; case 1: @@ -447,7 +447,7 @@ static u32 LoopedTask_OpenRibbonsMonList(s32 state) case 2: if (FreeTempTileDataBuffersIfPossible()) return LT_PAUSE; - CopyPaletteIntoBufferUnfaded(sMonRibbonListUi_Pal, BG_PLTT_ID(2), PLTT_SIZE_4BPP); + CopyPaletteIntoBufferUnfaded(sMonRibbonListUi_Pal, BG_PLTT_ID(2), sizeof(sMonRibbonListUi_Pal)); CreateRibbonMonsList(); return LT_INC_AND_PAUSE; case 3: diff --git a/src/pokenav_ribbons_summary.c b/src/pokenav_ribbons_summary.c index 4861b8e0e..e77f839a8 100644 --- a/src/pokenav_ribbons_summary.c +++ b/src/pokenav_ribbons_summary.c @@ -584,7 +584,7 @@ static u32 LoopedTask_OpenRibbonsSummaryMenu(s32 state) SetBgTilemapBuffer(1, menu->tilemapBuffers[1]); FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 32, 20); CopyPaletteIntoBufferUnfaded(sRibbonIcons1_Pal, BG_PLTT_ID(2), 5 * PLTT_SIZE_4BPP); - CopyPaletteIntoBufferUnfaded(sMonInfo_Pal, BG_PLTT_ID(10), PLTT_SIZE_4BPP); + CopyPaletteIntoBufferUnfaded(sMonInfo_Pal, BG_PLTT_ID(10), sizeof(sMonInfo_Pal)); CopyBgTilemapBufferToVram(1); return LT_INC_AND_PAUSE; } diff --git a/src/region_map.c b/src/region_map.c index ebe3afb8e..f6123359b 100644 --- a/src/region_map.c +++ b/src/region_map.c @@ -621,7 +621,7 @@ bool8 LoadRegionMapGfx(void) void BlendRegionMap(u16 color, u32 coeff) { BlendPalettes(0x380, coeff, color); - CpuCopy16(gPlttBufferFaded + 0x70, gPlttBufferUnfaded + 0x70, 0x60); + CpuCopy16(&gPlttBufferFaded[BG_PLTT_ID(7)], &gPlttBufferUnfaded[BG_PLTT_ID(7)], 3 * PLTT_SIZE_4BPP); } void FreeRegionMapIconResources(void) diff --git a/src/roulette.c b/src/roulette.c index 06561f798..d311ad094 100644 --- a/src/roulette.c +++ b/src/roulette.c @@ -860,7 +860,7 @@ static const struct RouletteFlashSettings sFlashData_Colors[NUM_ROULETTE_SLOTS + { { // F_FLASH_COLOR_O_WYNAUT .color = FLASHUTIL_USE_EXISTING_COLOR, - .paletteOffset = 0x5, + .paletteOffset = BG_PLTT_ID(0) + 5, .numColors = 1, .delay = 1, .unk6 = -1, @@ -870,7 +870,7 @@ static const struct RouletteFlashSettings sFlashData_Colors[NUM_ROULETTE_SLOTS + }, { // F_FLASH_COLOR_G_AZURILL .color = FLASHUTIL_USE_EXISTING_COLOR, - .paletteOffset = 0xA, + .paletteOffset = BG_PLTT_ID(0) + 10, .numColors = 1, .delay = 1, .unk6 = -1, @@ -880,7 +880,7 @@ static const struct RouletteFlashSettings sFlashData_Colors[NUM_ROULETTE_SLOTS + }, { // F_FLASH_COLOR_P_SKITTY .color = FLASHUTIL_USE_EXISTING_COLOR, - .paletteOffset = 0x15, + .paletteOffset = BG_PLTT_ID(1) + 5, .numColors = 1, .delay = 1, .unk6 = -1, @@ -890,7 +890,7 @@ static const struct RouletteFlashSettings sFlashData_Colors[NUM_ROULETTE_SLOTS + }, { // F_FLASH_COLOR_O_MAKUHITA .color = FLASHUTIL_USE_EXISTING_COLOR, - .paletteOffset = 0x55, + .paletteOffset = BG_PLTT_ID(5) + 5, .numColors = 1, .delay = 1, .unk6 = -1, @@ -900,7 +900,7 @@ static const struct RouletteFlashSettings sFlashData_Colors[NUM_ROULETTE_SLOTS + }, { // F_FLASH_COLOR_G_WYNAUT .color = FLASHUTIL_USE_EXISTING_COLOR, - .paletteOffset = 0x5A, + .paletteOffset = BG_PLTT_ID(5) + 10, .numColors = 1, .delay = 1, .unk6 = -1, @@ -910,7 +910,7 @@ static const struct RouletteFlashSettings sFlashData_Colors[NUM_ROULETTE_SLOTS + }, { // F_FLASH_COLOR_P_AZURILL .color = FLASHUTIL_USE_EXISTING_COLOR, - .paletteOffset = 0x65, + .paletteOffset = BG_PLTT_ID(6) + 5, .numColors = 1, .delay = 1, .unk6 = -1, @@ -920,7 +920,7 @@ static const struct RouletteFlashSettings sFlashData_Colors[NUM_ROULETTE_SLOTS + }, { // F_FLASH_COLOR_O_SKITTY .color = FLASHUTIL_USE_EXISTING_COLOR, - .paletteOffset = 0x75, + .paletteOffset = BG_PLTT_ID(7) + 5, .numColors = 1, .delay = 1, .unk6 = -1, @@ -930,7 +930,7 @@ static const struct RouletteFlashSettings sFlashData_Colors[NUM_ROULETTE_SLOTS + }, { // F_FLASH_COLOR_G_MAKUHITA .color = FLASHUTIL_USE_EXISTING_COLOR, - .paletteOffset = 0x7A, + .paletteOffset = BG_PLTT_ID(7) + 10, .numColors = 1, .delay = 1, .unk6 = -1, @@ -940,7 +940,7 @@ static const struct RouletteFlashSettings sFlashData_Colors[NUM_ROULETTE_SLOTS + }, { // F_FLASH_COLOR_P_WYNAUT .color = FLASHUTIL_USE_EXISTING_COLOR, - .paletteOffset = 0x85, + .paletteOffset = BG_PLTT_ID(8) + 5, .numColors = 1, .delay = 1, .unk6 = -1, @@ -950,7 +950,7 @@ static const struct RouletteFlashSettings sFlashData_Colors[NUM_ROULETTE_SLOTS + }, { // F_FLASH_COLOR_O_AZURILL .color = FLASHUTIL_USE_EXISTING_COLOR, - .paletteOffset = 0x95, + .paletteOffset = BG_PLTT_ID(9) + 5, .numColors = 1, .delay = 1, .unk6 = -1, @@ -960,7 +960,7 @@ static const struct RouletteFlashSettings sFlashData_Colors[NUM_ROULETTE_SLOTS + }, { // F_FLASH_COLOR_G_SKITTY .color = FLASHUTIL_USE_EXISTING_COLOR, - .paletteOffset = 0x9A, + .paletteOffset = BG_PLTT_ID(9) + 10, .numColors = 1, .delay = 1, .unk6 = -1, @@ -970,7 +970,7 @@ static const struct RouletteFlashSettings sFlashData_Colors[NUM_ROULETTE_SLOTS + }, { // F_FLASH_COLOR_P_MAKUHITA .color = FLASHUTIL_USE_EXISTING_COLOR, - .paletteOffset = 0xA5, + .paletteOffset = BG_PLTT_ID(10) + 5, .numColors = 1, .delay = 1, .unk6 = -1, @@ -980,7 +980,7 @@ static const struct RouletteFlashSettings sFlashData_Colors[NUM_ROULETTE_SLOTS + }, { // F_FLASH_OUTER_EDGES .color = RGB(22, 30, 29), - .paletteOffset = 0x28, + .paletteOffset = BG_PLTT_ID(2) + 8, .numColors = 2, .delay = 10, .unk6 = -1, @@ -996,7 +996,7 @@ static const struct RouletteFlashSettings sFlashData_PokeIcons[NUM_BOARD_COLORS] { [GET_ROW_IDX(ROW_ORANGE)] = { .color = RGB(31, 31, 20), - .paletteOffset = 0x101, + .paletteOffset = OBJ_PLTT_ID(0) + 1, .numColors = 5, .delay = 30, .unk6 = -1, @@ -1006,7 +1006,7 @@ static const struct RouletteFlashSettings sFlashData_PokeIcons[NUM_BOARD_COLORS] }, [GET_ROW_IDX(ROW_GREEN)] = { .color = RGB(27, 31, 31), - .paletteOffset = 0x106, + .paletteOffset = OBJ_PLTT_ID(0) + 6, .numColors = 5, .delay = 30, .unk6 = -1, @@ -1016,7 +1016,7 @@ static const struct RouletteFlashSettings sFlashData_PokeIcons[NUM_BOARD_COLORS] }, [GET_ROW_IDX(ROW_PURPLE)] = { .color = RGB(31, 27, 31), - .paletteOffset = 0x10B, + .paletteOffset = OBJ_PLTT_ID(0) + 11, .numColors = 5, .delay = 30, .unk6 = -1, @@ -1129,9 +1129,9 @@ static void InitRouletteTableData(void) // Left table (with min bet of 1) has red background, other table has green if (sRoulette->minBet == 1) - gPlttBufferUnfaded[0] = gPlttBufferUnfaded[0x51] = gPlttBufferFaded[0] = gPlttBufferFaded[0x51] = bgColors[0]; + gPlttBufferUnfaded[BG_PLTT_ID(0)] = gPlttBufferUnfaded[BG_PLTT_ID(5) + 1] = gPlttBufferFaded[BG_PLTT_ID(0)] = gPlttBufferFaded[BG_PLTT_ID(5) + 1] = bgColors[0]; else - gPlttBufferUnfaded[0] = gPlttBufferUnfaded[0x51] = gPlttBufferFaded[0] = gPlttBufferFaded[0x51] = bgColors[1]; + gPlttBufferUnfaded[BG_PLTT_ID(0)] = gPlttBufferUnfaded[BG_PLTT_ID(5) + 1] = gPlttBufferFaded[BG_PLTT_ID(0)] = gPlttBufferFaded[BG_PLTT_ID(5) + 1] = bgColors[1]; RouletteFlash_Reset(&sRoulette->flashUtil); diff --git a/src/scrcmd.c b/src/scrcmd.c index 18a56631d..bf4ec38f4 100644 --- a/src/scrcmd.c +++ b/src/scrcmd.c @@ -649,12 +649,12 @@ bool8 ScrCmd_fadescreenswapbuffers(struct ScriptContext *ctx) case FADE_TO_BLACK: case FADE_TO_WHITE: default: - CpuCopy32(gPlttBufferUnfaded, gPaletteDecompressionBuffer, PLTT_DECOMP_BUFFER_SIZE); + CpuCopy32(gPlttBufferUnfaded, gPaletteDecompressionBuffer, PLTT_SIZE); FadeScreen(mode, 0); break; case FADE_FROM_BLACK: case FADE_FROM_WHITE: - CpuCopy32(gPaletteDecompressionBuffer, gPlttBufferUnfaded, PLTT_DECOMP_BUFFER_SIZE); + CpuCopy32(gPaletteDecompressionBuffer, gPlttBufferUnfaded, PLTT_SIZE); FadeScreen(mode, 0); break; } diff --git a/src/slot_machine.c b/src/slot_machine.c index 2fc0e2c03..581e5c78e 100644 --- a/src/slot_machine.c +++ b/src/slot_machine.c @@ -4427,7 +4427,7 @@ static void SpriteCB_ReelTimePikachuAura(struct Sprite *sprite) u8 colors[] = {16, 0}; if (sprite->sFlashPal && --sprite->sDelayTimer <= 0) { - MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(PALTAG_PIKA_AURA) << 4) + 0x103, colors[sprite->sColorIdx], colors[sprite->sColorIdx], colors[sprite->sColorIdx]); + MultiplyInvertedPaletteRGBComponents(OBJ_PLTT_ID(IndexOfSpritePaletteTag(PALTAG_PIKA_AURA)) + 3, colors[sprite->sColorIdx], colors[sprite->sColorIdx], colors[sprite->sColorIdx]); ++sprite->sColorIdx; sprite->sColorIdx &= 1; sprite->sDelayTimer = sprite->sDelay; @@ -4442,7 +4442,7 @@ static void SetReelTimePikachuAuraFlashDelay(s16 delay) static void DestroyReelTimePikachuAuraSprites(void) { u8 i; - MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(PALTAG_PIKA_AURA) << 4) + 0x103, 0, 0, 0); + MultiplyInvertedPaletteRGBComponents(OBJ_PLTT_ID(IndexOfSpritePaletteTag(PALTAG_PIKA_AURA)) + 3, 0, 0, 0); for (i = 0; i < ARRAY_COUNT(sSlotMachine->reelTimePikachuAuraSpriteIds); i++) DestroySprite(&gSprites[sSlotMachine->reelTimePikachuAuraSpriteIds[i]]); } diff --git a/src/tileset_anims.c b/src/tileset_anims.c index 12701fb5f..595ba08a6 100644 --- a/src/tileset_anims.c +++ b/src/tileset_anims.c @@ -1167,7 +1167,7 @@ static void QueueAnimTiles_BattlePyramid_StatueShadow(u16 timer) static void BlendAnimPalette_BattleDome_FloorLights(u16 timer) { - CpuCopy16(sTilesetAnims_BattleDomeFloorLightPals[timer % ARRAY_COUNT(sTilesetAnims_BattleDomeFloorLightPals)], &gPlttBufferUnfaded[0x80], 32); + CpuCopy16(sTilesetAnims_BattleDomeFloorLightPals[timer % ARRAY_COUNT(sTilesetAnims_BattleDomeFloorLightPals)], &gPlttBufferUnfaded[BG_PLTT_ID(8)], PLTT_SIZE_4BPP); BlendPalette(BG_PLTT_ID(8), 16, gPaletteFade.y, gPaletteFade.blendColor & 0x7FFF); if ((u8)FindTaskIdByFunc(Task_BattleTransition_Intro) != TASK_NONE) { @@ -1178,7 +1178,7 @@ static void BlendAnimPalette_BattleDome_FloorLights(u16 timer) static void BlendAnimPalette_BattleDome_FloorLightsNoBlend(u16 timer) { - CpuCopy16(sTilesetAnims_BattleDomeFloorLightPals[timer % ARRAY_COUNT(sTilesetAnims_BattleDomeFloorLightPals)], &gPlttBufferUnfaded[0x80], 32); + CpuCopy16(sTilesetAnims_BattleDomeFloorLightPals[timer % ARRAY_COUNT(sTilesetAnims_BattleDomeFloorLightPals)], &gPlttBufferUnfaded[BG_PLTT_ID(8)], PLTT_SIZE_4BPP); if ((u8)FindTaskIdByFunc(Task_BattleTransition_Intro) == TASK_NONE) { BlendPalette(BG_PLTT_ID(8), 16, gPaletteFade.y, gPaletteFade.blendColor & 0x7FFF); diff --git a/src/wireless_communication_status_screen.c b/src/wireless_communication_status_screen.c index d10c39c7d..9a562cf7f 100644 --- a/src/wireless_communication_status_screen.c +++ b/src/wireless_communication_status_screen.c @@ -222,7 +222,7 @@ static void CB2_InitWirelessCommunicationScreen(void) ChangeBgX(1, 0, BG_COORD_SET); ChangeBgY(1, 0, BG_COORD_SET); LoadPalette(sPalettes, BG_PLTT_ID(0), PLTT_SIZE_4BPP); - Menu_LoadStdPalAt(0xF0); + Menu_LoadStdPalAt(BG_PLTT_ID(15)); DynamicPlaceholderTextUtil_Reset(); FillBgTilemapBufferRect(0, 0, 0, 0, 32, 32, 15); CopyBgTilemapBufferToVram(1); From 23b57050c29258f005d8d74553fa744e02600507 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Thu, 1 Jun 2023 15:28:20 -0400 Subject: [PATCH 5/8] Fix some compressed tilemaps --- .../frontier_logo_center.bin | Bin 428 -> 2048 bytes graphics/pokeblock/use_screen/graph_data.bin | Bin 164 -> 1280 bytes graphics/pokeblock/use_screen/mon_frame.bin | Bin 172 -> 1280 bytes src/battle_transition_frontier.c | 2 +- src/use_pokeblock.c | 4 ++-- 5 files changed, 3 insertions(+), 3 deletions(-) diff --git a/graphics/battle_transitions/frontier_logo_center.bin b/graphics/battle_transitions/frontier_logo_center.bin index 7b9d2af284bc62e16d244945b05f653b5fad0a04..52479134604aba9f512d9ab40a3f033488e53f32 100644 GIT binary patch literal 2048 zcmeIxM-Bop5JXXvbIv)(`ycEt>Hy3P8YCp!GDvKI?u|FET22P@ew(P?*TnpjK0`*{ zeCPZuIr0=JD6gEdt`vtaQldZTg1tM-C#)1ga`e&YM; zsjH6Kwgl_^0YgTNnIwLqu|^td5bUSSm`A-}$x;i&>zSs(e#JWRu}gccRj}W%eYn(b zwF&ly9s8$*y>>S3dA|paoRW-_jyl-2#~aRExN_A+XP5SR@4HX`to8nb-ek@Af^p$>H?Gnh!p zH7aQ|Rn_WlRmUn+sRG17i&Any_sY!eHLtl?k5;yl@=$`0GNeqOC3<)|!{kyyfDo#R z8fvUE2pO<~4CX~tggP2%;&`W|$p-5@MYfkYN{j@43vG0?=}_8iF=33%w$#!^4}HV~ z47C|@z@X0_-4fRGM;PN?$pqdMQ%)F1;|Goka|ZpX&6{Y>3L%+e@nsgA!+f~0ORV10 z6;Df~Zud1d$hP`%%MI5^?eMegu*U(xfqU*;6>Kgpqn}jl-wD5{6`l*~>aK7VfAA0C JcADIt<{L}+yr2L8 diff --git a/graphics/pokeblock/use_screen/graph_data.bin b/graphics/pokeblock/use_screen/graph_data.bin index 5f8f364fc90762c2a6165d60cefc8b7f087b3430..75581f46e235c83b6f875ca1755f0f500efdfc8d 100644 GIT binary patch literal 1280 lcmZQz7zKkj1X_*IA!%+!*WGF~s-Kh)80z6iieE>jS^y?oIp_cY literal 164 zcmWe&U}dmpVEDj@fd3Ip2n$1C{sqQXqYI25l!5a0AM7FWKn8^Sfe|Et#03eUa6wu? Rijg413?zXE5LpHw0036PP#pjO diff --git a/graphics/pokeblock/use_screen/mon_frame.bin b/graphics/pokeblock/use_screen/mon_frame.bin index 4e7c2d4adc325726e191a63c1d77cec62262916b..130dcff29c7480e1a76fea3b75fb1b2b0c32e92a 100644 GIT binary patch literal 1280 ycmZR$$S?{=a0oD7M2Acyg$DCQbjUKQpM(%V4?X6KLo57PFQP*>5_~`KWe)(Jqzlym literal 172 zcmWe&U}dmpxcGq)0skYI5Eh2OKV%gKjEuV;Ffx5m{lJ*O$oznj Date: Fri, 2 Jun 2023 11:56:12 -0400 Subject: [PATCH 6/8] Missing pret improvement that was causing unmatching --- src/pokedex.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/pokedex.c b/src/pokedex.c index 5b0414513..13fea2979 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -4552,7 +4552,9 @@ static void DrawFootprint(u8 windowId, u16 dexNum) // so we need 4 iterations to do all 8 pixels. for (j = 0; j < 4; j++) { - u8 tile = ((footprint1bpp >> (2 * j)) & 1 ? 2 : 0); + u8 tile = 0; + if (footprint1bpp & (1 << (2 * j))) + tile |= FOOTPRINT_COLOR_IDX; // Set pixel if (footprint1bpp & (2 << (2 * j))) tile |= FOOTPRINT_COLOR_IDX << 4; // Set pixel footprint4bpp[tileIdx] = tile; From 271bca6a3d5e5848fb5fb9a501ac9765b855718c Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Fri, 2 Jun 2023 11:56:36 -0400 Subject: [PATCH 7/8] Fixed Staraptor using Staravia's footprint --- src/data/graphics/pokemon.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/data/graphics/pokemon.h b/src/data/graphics/pokemon.h index 673fbb4ee..56e45283a 100644 --- a/src/data/graphics/pokemon.h +++ b/src/data/graphics/pokemon.h @@ -6501,7 +6501,7 @@ const u8 gMonFootprint_Prinplup[] = INCBIN_U8("graphics/pokemon/prinplup/footpri const u8 gMonFootprint_Empoleon[] = INCBIN_U8("graphics/pokemon/empoleon/footprint.1bpp"); const u8 gMonFootprint_Starly[] = INCBIN_U8("graphics/pokemon/starly/footprint.1bpp"); const u8 gMonFootprint_Staravia[] = INCBIN_U8("graphics/pokemon/staravia/footprint.1bpp"); -const u8 gMonFootprint_Staraptor[] = INCBIN_U8("graphics/pokemon/staravia/footprint.1bpp"); +const u8 gMonFootprint_Staraptor[] = INCBIN_U8("graphics/pokemon/staraptor/footprint.1bpp"); const u8 gMonFootprint_Bidoof[] = INCBIN_U8("graphics/pokemon/bidoof/footprint.1bpp"); const u8 gMonFootprint_Bibarel[] = INCBIN_U8("graphics/pokemon/bibarel/footprint.1bpp"); const u8 gMonFootprint_Kricketot[] = INCBIN_U8("graphics/pokemon/kricketot/footprint.1bpp"); From 43da48f9928d7eaf4b0f8f9b2167ce928563c5b4 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Fri, 2 Jun 2023 12:22:05 -0400 Subject: [PATCH 8/8] `CpuFastFill` for initializing, thanks SBird --- src/pokedex.c | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/pokedex.c b/src/pokedex.c index 13fea2979..c5b8105b2 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -4537,7 +4537,7 @@ static void PrintDecimalNum(u8 windowId, u16 num, u8 left, u8 top) static void DrawFootprint(u8 windowId, u16 dexNum) { - u8 footprint4bpp[TILE_SIZE_4BPP * NUM_FOOTPRINT_TILES] = {0}; + u8 footprint4bpp[TILE_SIZE_4BPP * NUM_FOOTPRINT_TILES]; const u8 *footprintGfx = gMonFootprintTable[NationalPokedexNumToSpecies(dexNum)]; u32 i, j, tileIdx = 0; @@ -4562,6 +4562,10 @@ static void DrawFootprint(u8 windowId, u16 dexNum) } } } + else + { + CpuFastFill(0, footprint4bpp, sizeof(footprint4bpp)); + } CopyToWindowPixelBuffer(windowId, footprint4bpp, sizeof(footprint4bpp), 0); }