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https://github.com/Ninjdai1/pokeemerald.git
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commit
a1e3700d10
@ -155,7 +155,7 @@ const u8 gAbilityNames[ABILITIES_COUNT][ABILITY_NAME_LENGTH + 1] =
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[ABILITY_WHITE_SMOKE] = _("WHITE SMOKE"),
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[ABILITY_WHITE_SMOKE] = _("WHITE SMOKE"),
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[ABILITY_PURE_POWER] = _("PURE POWER"),
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[ABILITY_PURE_POWER] = _("PURE POWER"),
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[ABILITY_SHELL_ARMOR] = _("SHELL ARMOR"),
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[ABILITY_SHELL_ARMOR] = _("SHELL ARMOR"),
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[ABILITY_CACOPHONY] = _("CACOPHONY"),
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// [ABILITY_CACOPHONY] = _("CACOPHONY"),
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[ABILITY_AIR_LOCK] = _("AIR LOCK"),
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[ABILITY_AIR_LOCK] = _("AIR LOCK"),
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};
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};
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@ -237,6 +237,6 @@ const u8 *const gAbilityDescriptionPointers[ABILITIES_COUNT] =
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[ABILITY_WHITE_SMOKE] = sWhiteSmokeDescription,
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[ABILITY_WHITE_SMOKE] = sWhiteSmokeDescription,
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[ABILITY_PURE_POWER] = sPurePowerDescription,
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[ABILITY_PURE_POWER] = sPurePowerDescription,
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[ABILITY_SHELL_ARMOR] = sShellArmorDescription,
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[ABILITY_SHELL_ARMOR] = sShellArmorDescription,
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[ABILITY_CACOPHONY] = sCacophonyDescription,
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// [ABILITY_CACOPHONY] = sCacophonyDescription,
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[ABILITY_AIR_LOCK] = sAirLockDescription,
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[ABILITY_AIR_LOCK] = sAirLockDescription,
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};
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};
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