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Doc storage - wallpaper and titles
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30fecca109
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@ -51,8 +51,6 @@ void ZeroBoxMonAt(u8 boxId, u8 boxPosition);
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void BoxMonAtToMon(u8 boxId, u8 boxPosition, struct Pokemon *dst);
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struct BoxPokemon *GetBoxedMonPtr(u8 boxId, u8 boxPosition);
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u8 *GetBoxNamePtr(u8 boxId);
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u8 GetBoxWallpaper(u8 boxId);
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void SetBoxWallpaper(u8 boxId, u8 wallpaperId);
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s16 sub_80D214C(struct BoxPokemon *boxMons, u8 currIndex, u8 maxIndex, u8 arg3);
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bool8 CheckFreePokemonStorageSpace(void);
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bool32 CheckBoxMonSanityAt(u32 boxId, u32 boxPosition);
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393
src/data/wallpapers.h
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393
src/data/wallpapers.h
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@ -0,0 +1,393 @@
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enum {
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WALLPAPER_FOREST,
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WALLPAPER_CITY,
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WALLPAPER_DESERT,
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WALLPAPER_SAVANNA,
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WALLPAPER_CRAG,
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WALLPAPER_VOLCANO,
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WALLPAPER_SNOW,
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WALLPAPER_CAVE,
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WALLPAPER_BEACH,
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WALLPAPER_SEAFLOOR,
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WALLPAPER_RIVER,
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WALLPAPER_SKY,
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WALLPAPER_POLKADOT,
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WALLPAPER_POKECENTER,
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WALLPAPER_MACHINE,
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WALLPAPER_PLAIN,
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WALLPAPER_FRIENDS, // The one received as a gift from Walda's parents.
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WALLPAPER_COUNT
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};
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#define MAX_DEFAULT_WALLPAPER WALLPAPER_SAVANNA
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static const u16 sWallpaperPalettes_Forest[][16] =
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{
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INCBIN_U16("graphics/pokemon_storage/forest_frame.gbapal"),
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INCBIN_U16("graphics/pokemon_storage/forest_bg.gbapal"),
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};
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static const u32 sWallpaperTiles_Forest[] = INCBIN_U32("graphics/pokemon_storage/forest.4bpp.lz");
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static const u32 sWallpaperTilemap_Forest[] = INCBIN_U32("graphics/pokemon_storage/forest.bin.lz");
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static const u16 sWallpaperPalettes_City[][16] =
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{
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INCBIN_U16("graphics/pokemon_storage/city_frame.gbapal"),
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INCBIN_U16("graphics/pokemon_storage/city_bg.gbapal"),
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};
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static const u32 sWallpaperTiles_City[] = INCBIN_U32("graphics/pokemon_storage/city.4bpp.lz");
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static const u32 sWallpaperTilemap_City[] = INCBIN_U32("graphics/pokemon_storage/city.bin.lz");
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static const u16 sWallpaperPalettes_Desert[][16] =
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{
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INCBIN_U16("graphics/pokemon_storage/desert_frame.gbapal"),
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INCBIN_U16("graphics/pokemon_storage/desert_bg.gbapal"),
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};
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static const u32 sWallpaperTiles_Desert[] = INCBIN_U32("graphics/pokemon_storage/desert.4bpp.lz");
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static const u32 sWallpaperTilemap_Desert[] = INCBIN_U32("graphics/pokemon_storage/desert.bin.lz");
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static const u16 sWallpaperPalettes_Savanna[][16] =
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{
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INCBIN_U16("graphics/pokemon_storage/savanna_frame.gbapal"),
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INCBIN_U16("graphics/pokemon_storage/savanna_bg.gbapal"),
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};
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static const u32 sWallpaperTiles_Savanna[] = INCBIN_U32("graphics/pokemon_storage/savanna.4bpp.lz");
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static const u32 sWallpaperTilemap_Savanna[] = INCBIN_U32("graphics/pokemon_storage/savanna.bin.lz");
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static const u16 sWallpaperPalettes_Crag[][16] =
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{
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INCBIN_U16("graphics/pokemon_storage/crag_frame.gbapal"),
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INCBIN_U16("graphics/pokemon_storage/crag_bg.gbapal"),
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};
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static const u32 sWallpaperTiles_Crag[] = INCBIN_U32("graphics/pokemon_storage/crag.4bpp.lz");
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static const u32 sWallpaperTilemap_Crag[] = INCBIN_U32("graphics/pokemon_storage/crag.bin.lz");
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static const u16 sWallpaperPalettes_Volcano[][16] =
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{
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INCBIN_U16("graphics/pokemon_storage/volcano_frame.gbapal"),
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INCBIN_U16("graphics/pokemon_storage/volcano_bg.gbapal"),
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};
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static const u32 sWallpaperTiles_Volcano[] = INCBIN_U32("graphics/pokemon_storage/volcano.4bpp.lz");
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static const u32 sWallpaperTilemap_Volcano[] = INCBIN_U32("graphics/pokemon_storage/volcano.bin.lz");
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static const u16 sWallpaperPalettes_Snow[][16] =
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{
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INCBIN_U16("graphics/pokemon_storage/snow_frame.gbapal"),
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INCBIN_U16("graphics/pokemon_storage/snow_bg.gbapal"),
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};
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static const u32 sWallpaperTiles_Snow[] = INCBIN_U32("graphics/pokemon_storage/snow.4bpp.lz");
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static const u32 sWallpaperTilemap_Snow[] = INCBIN_U32("graphics/pokemon_storage/snow.bin.lz");
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static const u16 sWallpaperPalettes_Cave[][16] =
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{
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INCBIN_U16("graphics/pokemon_storage/cave_frame.gbapal"),
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INCBIN_U16("graphics/pokemon_storage/cave_bg.gbapal"),
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};
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static const u32 sWallpaperTiles_Cave[] = INCBIN_U32("graphics/pokemon_storage/cave.4bpp.lz");
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static const u32 sWallpaperTilemap_Cave[] = INCBIN_U32("graphics/pokemon_storage/cave.bin.lz");
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static const u16 sWallpaperPalettes_Beach[][16] =
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{
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INCBIN_U16("graphics/pokemon_storage/beach_frame.gbapal"),
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INCBIN_U16("graphics/pokemon_storage/beach_bg.gbapal"),
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};
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static const u32 sWallpaperTiles_Beach[] = INCBIN_U32("graphics/pokemon_storage/beach.4bpp.lz");
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static const u32 sWallpaperTilemap_Beach[] = INCBIN_U32("graphics/pokemon_storage/beach.bin.lz");
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static const u16 sWallpaperPalettes_Seafloor[][16] =
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{
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INCBIN_U16("graphics/pokemon_storage/seafloor_frame.gbapal"),
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INCBIN_U16("graphics/pokemon_storage/seafloor_bg.gbapal"),
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};
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static const u32 sWallpaperTiles_Seafloor[] = INCBIN_U32("graphics/pokemon_storage/seafloor.4bpp.lz");
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static const u32 sWallpaperTilemap_Seafloor[] = INCBIN_U32("graphics/pokemon_storage/seafloor.bin.lz");
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static const u16 sWallpaperPalettes_River[][16] =
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{
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INCBIN_U16("graphics/pokemon_storage/river_frame.gbapal"),
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INCBIN_U16("graphics/pokemon_storage/river_bg.gbapal"),
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};
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static const u32 sWallpaperTiles_River[] = INCBIN_U32("graphics/pokemon_storage/river.4bpp.lz");
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static const u32 sWallpaperTilemap_River[] = INCBIN_U32("graphics/pokemon_storage/river.bin.lz");
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static const u16 sWallpaperPalettes_Sky[][16] =
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{
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INCBIN_U16("graphics/pokemon_storage/sky_frame.gbapal"),
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INCBIN_U16("graphics/pokemon_storage/sky_bg.gbapal"),
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};
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static const u32 sWallpaperTiles_Sky[] = INCBIN_U32("graphics/pokemon_storage/sky.4bpp.lz");
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static const u32 sWallpaperTilemap_Sky[] = INCBIN_U32("graphics/pokemon_storage/sky.bin.lz");
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static const u16 sWallpaperPalettes_PolkaDot[][16] =
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{
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INCBIN_U16("graphics/pokemon_storage/polkadot_frame.gbapal"),
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INCBIN_U16("graphics/pokemon_storage/polkadot_bg.gbapal"),
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};
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static const u32 sWallpaperTiles_PolkaDot[] = INCBIN_U32("graphics/pokemon_storage/polkadot.4bpp.lz");
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static const u32 sWallpaperTilemap_PolkaDot[] = INCBIN_U32("graphics/pokemon_storage/polkadot.bin.lz");
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static const u16 sWallpaperPalettes_Pokecenter[][16] =
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{
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INCBIN_U16("graphics/pokemon_storage/pokecenter_frame.gbapal"),
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INCBIN_U16("graphics/pokemon_storage/pokecenter_bg.gbapal"),
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};
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static const u32 sWallpaperTiles_Pokecenter[] = INCBIN_U32("graphics/pokemon_storage/pokecenter.4bpp.lz");
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static const u32 sWallpaperTilemap_Pokecenter[] = INCBIN_U32("graphics/pokemon_storage/pokecenter.bin.lz");
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static const u16 sWallpaperPalettes_Machine[][16] =
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{
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INCBIN_U16("graphics/pokemon_storage/machine_frame.gbapal"),
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INCBIN_U16("graphics/pokemon_storage/machine_bg.gbapal"),
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};
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static const u32 sWallpaperTiles_Machine[] = INCBIN_U32("graphics/pokemon_storage/machine.4bpp.lz");
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static const u32 sWallpaperTilemap_Machine[] = INCBIN_U32("graphics/pokemon_storage/machine.bin.lz");
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static const u16 sWallpaperPalettes_Plain[][16] =
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{
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INCBIN_U16("graphics/pokemon_storage/plain_frame.gbapal"),
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INCBIN_U16("graphics/pokemon_storage/plain_bg.gbapal"),
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};
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static const u32 sWallpaperTiles_Plain[] = INCBIN_U32("graphics/pokemon_storage/plain.4bpp.lz");
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static const u32 sWallpaperTilemap_Plain[] = INCBIN_U32("graphics/pokemon_storage/plain.bin.lz");
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// 12x18 tilemap
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static const u32 gUnknown_085773C4[] = INCBIN_U32("graphics/unused/tilemap_5773C4.bin");
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// Shadow color, text color
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static const u16 sBoxTitleColors[WALLPAPER_COUNT][2] =
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{
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[WALLPAPER_FOREST] = {RGB(7, 7, 7), RGB_WHITE},
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[WALLPAPER_CITY] = {RGB(7, 7, 7), RGB_WHITE},
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[WALLPAPER_DESERT] = {RGB(7, 7, 7), RGB_WHITE},
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[WALLPAPER_SAVANNA] = {RGB(7, 7, 7), RGB_WHITE},
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[WALLPAPER_CRAG] = {RGB(7, 7, 7), RGB_WHITE},
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[WALLPAPER_VOLCANO] = {RGB(7, 7, 7), RGB_WHITE},
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[WALLPAPER_SNOW] = {RGB(7, 7, 7), RGB_WHITE},
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[WALLPAPER_CAVE] = {RGB(7, 7, 7), RGB_WHITE},
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[WALLPAPER_BEACH] = {RGB(7, 7, 7), RGB_WHITE},
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[WALLPAPER_SEAFLOOR] = {RGB(7, 7, 7), RGB_WHITE},
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[WALLPAPER_RIVER] = {RGB(7, 7, 7), RGB_WHITE},
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[WALLPAPER_SKY] = {RGB(7, 7, 7), RGB_WHITE},
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[WALLPAPER_POLKADOT] = {RGB(7, 7, 7), RGB_WHITE},
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[WALLPAPER_POKECENTER] = {RGB(7, 7, 7), RGB_WHITE},
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[WALLPAPER_MACHINE] = {RGB(7, 7, 7), RGB_WHITE},
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[WALLPAPER_PLAIN] = {RGB(7, 7, 7), RGB_WHITE},
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[WALLPAPER_FRIENDS] = {RGB(7, 7, 7), RGB_WHITE}
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};
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#define WALLPAPER_ENTRY(name) {sWallpaperTiles_##name, sWallpaperTilemap_##name, sWallpaperPalettes_##name[0]}
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// A few wallpapers are not defined in this file
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#define WALLPAPER_ENTRY_G(name) {gWallpaperTiles_##name, gWallpaperTilemap_##name, gWallpaperPalettes_##name[0]}
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static const struct Wallpaper sWallpapers[WALLPAPER_COUNT - 1] =
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{
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[WALLPAPER_FOREST] = WALLPAPER_ENTRY(Forest),
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[WALLPAPER_CITY] = WALLPAPER_ENTRY(City),
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[WALLPAPER_DESERT] = WALLPAPER_ENTRY(Desert),
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[WALLPAPER_SAVANNA] = WALLPAPER_ENTRY(Savanna),
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[WALLPAPER_CRAG] = WALLPAPER_ENTRY(Crag),
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[WALLPAPER_VOLCANO] = WALLPAPER_ENTRY(Volcano),
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[WALLPAPER_SNOW] = WALLPAPER_ENTRY(Snow),
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[WALLPAPER_CAVE] = WALLPAPER_ENTRY(Cave),
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[WALLPAPER_BEACH] = WALLPAPER_ENTRY(Beach),
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[WALLPAPER_SEAFLOOR] = WALLPAPER_ENTRY(Seafloor),
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[WALLPAPER_RIVER] = WALLPAPER_ENTRY(River),
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[WALLPAPER_SKY] = WALLPAPER_ENTRY(Sky),
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[WALLPAPER_POLKADOT] = WALLPAPER_ENTRY(PolkaDot),
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[WALLPAPER_POKECENTER] = WALLPAPER_ENTRY(Pokecenter),
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[WALLPAPER_MACHINE] = WALLPAPER_ENTRY(Machine),
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[WALLPAPER_PLAIN] = WALLPAPER_ENTRY(Plain),
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};
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static const u8 sArrow_Gfx[] = INCBIN_U8("graphics/pokemon_storage/arrow.4bpp");
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static const u16 sWallpaperPalettes_Zigzagoon[][16] =
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{
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INCBIN_U16("graphics/pokemon_storage/friends_frame1.gbapal"),
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INCBIN_U16("graphics/pokemon_storage/zigzagoon_bg.gbapal"),
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};
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static const u32 sWallpaperTiles_Zigzagoon[] = INCBIN_U32("graphics/pokemon_storage/zigzagoon.4bpp.lz");
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static const u32 sWallpaperTilemap_Zigzagoon[] = INCBIN_U32("graphics/pokemon_storage/zigzagoon.bin.lz");
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static const u16 sWallpaperPalettes_Screen[][16] =
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{
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INCBIN_U16("graphics/pokemon_storage/friends_frame1.gbapal"),
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INCBIN_U16("graphics/pokemon_storage/screen_bg.gbapal"),
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};
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static const u32 sWallpaperTiles_Screen[] = INCBIN_U32("graphics/pokemon_storage/screen.4bpp.lz");
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static const u32 sWallpaperTilemap_Screen[] = INCBIN_U32("graphics/pokemon_storage/screen.bin.lz");
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static const u16 sWallpaperPalettes_Diagonal[][16] =
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{
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INCBIN_U16("graphics/pokemon_storage/friends_frame1.gbapal"),
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INCBIN_U16("graphics/pokemon_storage/diagonal_bg.gbapal"),
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};
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static const u32 sWallpaperTiles_Diagonal[] = INCBIN_U32("graphics/pokemon_storage/diagonal.4bpp.lz");
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static const u32 sWallpaperTilemap_Diagonal[] = INCBIN_U32("graphics/pokemon_storage/diagonal.bin.lz");
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static const u16 sWallpaperPalettes_Block[][16] =
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{
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INCBIN_U16("graphics/pokemon_storage/block_bg.gbapal"),
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INCBIN_U16("graphics/pokemon_storage/block_bg.gbapal"),
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};
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static const u32 sWallpaperTiles_Block[] = INCBIN_U32("graphics/pokemon_storage/block.4bpp.lz");
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static const u32 sWallpaperTilemap_Block[] = INCBIN_U32("graphics/pokemon_storage/block.bin.lz");
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static const u16 sWallpaperPalettes_Pokecenter2[][16] =
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{
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INCBIN_U16("graphics/pokemon_storage/pokecenter2_bg.gbapal"),
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INCBIN_U16("graphics/pokemon_storage/pokecenter2_bg.gbapal"),
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};
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static const u32 sWallpaperTiles_Pokecenter2[] = INCBIN_U32("graphics/pokemon_storage/pokecenter2.4bpp.lz");
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static const u32 sWallpaperTilemap_Pokecenter2[] = INCBIN_U32("graphics/pokemon_storage/pokecenter2.bin.lz");
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static const u16 sWallpaperPalettes_Frame[][16] =
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{
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INCBIN_U16("graphics/pokemon_storage/frame_bg.gbapal"),
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INCBIN_U16("graphics/pokemon_storage/frame_bg.gbapal"),
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};
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static const u32 sWallpaperTiles_Frame[] = INCBIN_U32("graphics/pokemon_storage/frame.4bpp.lz");
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static const u32 sWallpaperTilemap_Frame[] = INCBIN_U32("graphics/pokemon_storage/frame.bin.lz");
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static const u16 sWallpaperPalettes_Blank[][16] =
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{
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INCBIN_U16("graphics/pokemon_storage/friends_frame1.gbapal"),
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INCBIN_U16("graphics/pokemon_storage/zigzagoon_bg.gbapal"),
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};
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static const u32 sWallpaperTiles_Blank[] = INCBIN_U32("graphics/pokemon_storage/blank.4bpp.lz");
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static const u32 sWallpaperTilemap_Blank[] = INCBIN_U32("graphics/pokemon_storage/blank.bin.lz");
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static const u16 sWallpaperPalettes_Circles[][16] =
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{
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INCBIN_U16("graphics/pokemon_storage/friends_frame2.gbapal"),
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INCBIN_U16("graphics/pokemon_storage/circles_bg.gbapal"),
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};
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static const u32 sWallpaperTiles_Circles[] = INCBIN_U32("graphics/pokemon_storage/circles.4bpp.lz");
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static const u32 sWallpaperTilemap_Circles[] = INCBIN_U32("graphics/pokemon_storage/circles.bin.lz");
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static const u16 sWallpaperPalettes_Azumarill[][16] =
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{
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INCBIN_U16("graphics/pokemon_storage/friends_frame2.gbapal"),
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INCBIN_U16("graphics/pokemon_storage/azumarill_bg.gbapal"),
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};
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static const u32 sWallpaperTiles_Azumarill[] = INCBIN_U32("graphics/pokemon_storage/azumarill.4bpp.lz");
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static const u32 sWallpaperTilemap_Azumarill[] = INCBIN_U32("graphics/pokemon_storage/azumarill.bin.lz");
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static const u16 sWallpaperPalettes_Pikachu[][16] =
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{
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INCBIN_U16("graphics/pokemon_storage/friends_frame2.gbapal"),
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INCBIN_U16("graphics/pokemon_storage/pikachu_bg.gbapal"),
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};
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static const u32 sWallpaperTiles_Pikachu[] = INCBIN_U32("graphics/pokemon_storage/pikachu.4bpp.lz");
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static const u32 sWallpaperTilemap_Pikachu[] = INCBIN_U32("graphics/pokemon_storage/pikachu.bin.lz");
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static const u16 sWallpaperPalettes_Legendary[][16] =
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{
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INCBIN_U16("graphics/pokemon_storage/friends_frame2.gbapal"),
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INCBIN_U16("graphics/pokemon_storage/legendary_bg.gbapal"),
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};
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static const u32 sWallpaperTiles_Legendary[] = INCBIN_U32("graphics/pokemon_storage/legendary.4bpp.lz");
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static const u32 sWallpaperTilemap_Legendary[] = INCBIN_U32("graphics/pokemon_storage/legendary.bin.lz");
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static const u16 sWallpaperPalettes_Dusclops[][16] =
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{
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INCBIN_U16("graphics/pokemon_storage/friends_frame2.gbapal"),
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INCBIN_U16("graphics/pokemon_storage/dusclops_bg.gbapal"),
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};
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static const u32 sWallpaperTiles_Dusclops[] = INCBIN_U32("graphics/pokemon_storage/dusclops.4bpp.lz");
|
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static const u32 sWallpaperTilemap_Dusclops[] = INCBIN_U32("graphics/pokemon_storage/dusclops.bin.lz");
|
||||
|
||||
static const u16 sWallpaperPalettes_Ludicolo[][16] =
|
||||
{
|
||||
INCBIN_U16("graphics/pokemon_storage/friends_frame2.gbapal"),
|
||||
INCBIN_U16("graphics/pokemon_storage/ludicolo_bg.gbapal"),
|
||||
};
|
||||
static const u32 sWallpaperTiles_Ludicolo[] = INCBIN_U32("graphics/pokemon_storage/ludicolo.4bpp.lz");
|
||||
static const u32 sWallpaperTilemap_Ludicolo[] = INCBIN_U32("graphics/pokemon_storage/ludicolo.bin.lz");
|
||||
|
||||
static const u16 sWallpaperPalettes_Whiscash[][16] =
|
||||
{
|
||||
INCBIN_U16("graphics/pokemon_storage/friends_frame2.gbapal"),
|
||||
INCBIN_U16("graphics/pokemon_storage/whiscash_bg.gbapal"),
|
||||
};
|
||||
static const u32 sWallpaperTiles_Whiscash[] = INCBIN_U32("graphics/pokemon_storage/whiscash.4bpp.lz");
|
||||
static const u32 sWallpaperTilemap_Whiscash[] = INCBIN_U32("graphics/pokemon_storage/whiscash.bin.lz");
|
||||
|
||||
static const u32 sWallpaperIcon_Aqua[] = INCBIN_U32("graphics/pokemon_storage/aqua_icon.4bpp.lz");
|
||||
static const u32 sWallpaperIcon_Heart[] = INCBIN_U32("graphics/pokemon_storage/heart_icon.4bpp.lz");
|
||||
static const u32 sWallpaperIcon_FiveStar[] = INCBIN_U32("graphics/pokemon_storage/five_star_icon.4bpp.lz");
|
||||
static const u32 sWallpaperIcon_Brick[] = INCBIN_U32("graphics/pokemon_storage/brick_icon.4bpp.lz");
|
||||
static const u32 sWallpaperIcon_FourStar[] = INCBIN_U32("graphics/pokemon_storage/four_star_icon.4bpp.lz");
|
||||
static const u32 sWallpaperIcon_Asterisk[] = INCBIN_U32("graphics/pokemon_storage/asterisk_icon.4bpp.lz");
|
||||
static const u32 sWallpaperIcon_Dot[] = INCBIN_U32("graphics/pokemon_storage/dot_icon.4bpp.lz");
|
||||
static const u32 sWallpaperIcon_LineCircle[] = INCBIN_U32("graphics/pokemon_storage/line_circle_icon.4bpp.lz");
|
||||
static const u32 sWallpaperIcon_PokeBall[] = INCBIN_U32("graphics/pokemon_storage/pokeball_icon.4bpp.lz");
|
||||
static const u32 sWallpaperIcon_Maze[] = INCBIN_U32("graphics/pokemon_storage/maze_icon.4bpp.lz");
|
||||
static const u32 sWallpaperIcon_Footprint[] = INCBIN_U32("graphics/pokemon_storage/footprint_icon.4bpp.lz");
|
||||
static const u32 sWallpaperIcon_BigAsterisk[] = INCBIN_U32("graphics/pokemon_storage/big_asterisk_icon.4bpp.lz");
|
||||
static const u32 sWallpaperIcon_Circle[] = INCBIN_U32("graphics/pokemon_storage/circle_icon.4bpp.lz");
|
||||
static const u32 sWallpaperIcon_Koffing[] = INCBIN_U32("graphics/pokemon_storage/koffing_icon.4bpp.lz");
|
||||
static const u32 sWallpaperIcon_Ribbon[] = INCBIN_U32("graphics/pokemon_storage/ribbon_icon.4bpp.lz");
|
||||
static const u32 sWallpaperIcon_FourCircles[] = INCBIN_U32("graphics/pokemon_storage/four_circles_icon.4bpp.lz");
|
||||
static const u32 sWallpaperIcon_Lotad[] = INCBIN_U32("graphics/pokemon_storage/lotad_icon.4bpp.lz");
|
||||
static const u32 sWallpaperIcon_Crystal[] = INCBIN_U32("graphics/pokemon_storage/crystal_icon.4bpp.lz");
|
||||
static const u32 sWallpaperIcon_Pichu[] = INCBIN_U32("graphics/pokemon_storage/pichu_icon.4bpp.lz");
|
||||
static const u32 sWallpaperIcon_Diglett[] = INCBIN_U32("graphics/pokemon_storage/diglett_icon.4bpp.lz");
|
||||
static const u32 sWallpaperIcon_Luvdisc[] = INCBIN_U32("graphics/pokemon_storage/luvdisc_icon.4bpp.lz");
|
||||
static const u32 sWallpaperIcon_StarInCircle[] = INCBIN_U32("graphics/pokemon_storage/star_in_circle_icon.4bpp.lz");
|
||||
static const u32 sWallpaperIcon_Spinda[] = INCBIN_U32("graphics/pokemon_storage/spinda_icon.4bpp.lz");
|
||||
static const u32 sWallpaperIcon_Latis[] = INCBIN_U32("graphics/pokemon_storage/latis_icon.4bpp.lz");
|
||||
static const u32 sWallpaperIcon_Minun[] = INCBIN_U32("graphics/pokemon_storage/minun_icon.4bpp.lz");
|
||||
static const u32 sWallpaperIcon_Togepi[] = INCBIN_U32("graphics/pokemon_storage/togepi_icon.4bpp.lz");
|
||||
static const u32 sWallpaperIcon_Magma[] = INCBIN_U32("graphics/pokemon_storage/magma_icon.4bpp.lz");
|
||||
|
||||
static const struct Wallpaper sWaldaWallpapers[] =
|
||||
{
|
||||
WALLPAPER_ENTRY(Zigzagoon),
|
||||
WALLPAPER_ENTRY(Screen),
|
||||
WALLPAPER_ENTRY_G(Horizontal),
|
||||
WALLPAPER_ENTRY(Diagonal),
|
||||
WALLPAPER_ENTRY(Block),
|
||||
WALLPAPER_ENTRY_G(Ribbon),
|
||||
WALLPAPER_ENTRY(Pokecenter2),
|
||||
WALLPAPER_ENTRY(Frame),
|
||||
WALLPAPER_ENTRY(Blank),
|
||||
WALLPAPER_ENTRY(Circles),
|
||||
WALLPAPER_ENTRY(Azumarill),
|
||||
WALLPAPER_ENTRY(Pikachu),
|
||||
WALLPAPER_ENTRY(Legendary),
|
||||
WALLPAPER_ENTRY(Dusclops),
|
||||
WALLPAPER_ENTRY(Ludicolo),
|
||||
WALLPAPER_ENTRY(Whiscash),
|
||||
};
|
||||
|
||||
static const u32 *const sWaldaWallpaperIcons[] =
|
||||
{
|
||||
sWallpaperIcon_Aqua,
|
||||
sWallpaperIcon_Heart,
|
||||
sWallpaperIcon_FiveStar,
|
||||
sWallpaperIcon_Brick,
|
||||
sWallpaperIcon_FourStar,
|
||||
sWallpaperIcon_Asterisk,
|
||||
sWallpaperIcon_Dot,
|
||||
gWallpaperIcon_Cross,
|
||||
sWallpaperIcon_LineCircle,
|
||||
sWallpaperIcon_PokeBall,
|
||||
sWallpaperIcon_Maze,
|
||||
sWallpaperIcon_Footprint,
|
||||
sWallpaperIcon_BigAsterisk,
|
||||
sWallpaperIcon_Circle,
|
||||
sWallpaperIcon_Koffing,
|
||||
sWallpaperIcon_Ribbon,
|
||||
gWallpaperIcon_Bolt,
|
||||
sWallpaperIcon_FourCircles,
|
||||
sWallpaperIcon_Lotad,
|
||||
sWallpaperIcon_Crystal,
|
||||
sWallpaperIcon_Pichu,
|
||||
sWallpaperIcon_Diglett,
|
||||
sWallpaperIcon_Luvdisc,
|
||||
sWallpaperIcon_StarInCircle,
|
||||
sWallpaperIcon_Spinda,
|
||||
sWallpaperIcon_Latis,
|
||||
gWallpaperIcon_Plusle,
|
||||
sWallpaperIcon_Minun,
|
||||
sWallpaperIcon_Togepi,
|
||||
sWallpaperIcon_Magma,
|
||||
};
|
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user