From a2bc21d902a373e6ca759bcb81f1d785bb1bfdd2 Mon Sep 17 00:00:00 2001 From: Bassoonian Date: Mon, 24 Apr 2023 14:05:35 +0200 Subject: [PATCH] Update battle_ai_util.h Co-Authored-By: Salem <65783283+callmeechoo@users.noreply.github.com> --- include/battle_ai_util.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/include/battle_ai_util.h b/include/battle_ai_util.h index f2dd8f03e..1a0fbc264 100644 --- a/include/battle_ai_util.h +++ b/include/battle_ai_util.h @@ -172,11 +172,11 @@ bool32 SideHasMoveSplit(u8 battlerId, u8 split); // score increases void IncreaseStatUpScore(u8 battlerAtk, u8 battlerDef, u8 statId, s16 *score); -void IncreasePoisonScore(u8 battlerAtk, u8 battlerdef, u16 move, s16 *score); -void IncreaseBurnScore(u8 battlerAtk, u8 battlerdef, u16 move, s16 *score); +void IncreasePoisonScore(u8 battlerAtk, u8 battlerDef, u16 move, s16 *score); +void IncreaseBurnScore(u8 battlerAtk, u8 battlerDef, u16 move, s16 *score); void IncreaseParalyzeScore(u8 battlerAtk, u8 battlerDef, u16 move, s16 *score); void IncreaseSleepScore(u8 battlerAtk, u8 battlerDef, u16 move, s16 *score); void IncreaseConfusionScore(u8 battlerAtk, u8 battlerDef, u16 move, s16 *score); -void IncreaseFrostbiteScore(u8 battlerAtk, u8 battlerdef, u16 move, s16 *score); +void IncreaseFrostbiteScore(u8 battlerAtk, u8 battlerDef, u16 move, s16 *score); -#endif //GUARD_BATTLE_AI_UTIL_H \ No newline at end of file +#endif //GUARD_BATTLE_AI_UTIL_H