Merge pull request #1639 from GriffinRichards/typo-hoppy

Fix bunny hoppy typo
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GriffinR 2022-02-28 22:34:24 -05:00 committed by GitHub
commit a2ee0c8393
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3 changed files with 42 additions and 42 deletions

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@ -273,14 +273,14 @@
#define ANIM_RUN_WEST (ANIM_STD_COUNT + 2)
#define ANIM_RUN_EAST (ANIM_STD_COUNT + 3)
#define ANIM_BUNNY_HOPPY_BACK_WHEEL_SOUTH (ANIM_STD_COUNT + 0)
#define ANIM_BUNNY_HOPPY_BACK_WHEEL_NORTH (ANIM_STD_COUNT + 1)
#define ANIM_BUNNY_HOPPY_BACK_WHEEL_WEST (ANIM_STD_COUNT + 2)
#define ANIM_BUNNY_HOPPY_BACK_WHEEL_EAST (ANIM_STD_COUNT + 3)
#define ANIM_BUNNY_HOPPY_FRONT_WHEEL_SOUTH (ANIM_STD_COUNT + 4)
#define ANIM_BUNNY_HOPPY_FRONT_WHEEL_NORTH (ANIM_STD_COUNT + 5)
#define ANIM_BUNNY_HOPPY_FRONT_WHEEL_WEST (ANIM_STD_COUNT + 6)
#define ANIM_BUNNY_HOPPY_FRONT_WHEEL_EAST (ANIM_STD_COUNT + 7)
#define ANIM_BUNNY_HOP_BACK_WHEEL_SOUTH (ANIM_STD_COUNT + 0)
#define ANIM_BUNNY_HOP_BACK_WHEEL_NORTH (ANIM_STD_COUNT + 1)
#define ANIM_BUNNY_HOP_BACK_WHEEL_WEST (ANIM_STD_COUNT + 2)
#define ANIM_BUNNY_HOP_BACK_WHEEL_EAST (ANIM_STD_COUNT + 3)
#define ANIM_BUNNY_HOP_FRONT_WHEEL_SOUTH (ANIM_STD_COUNT + 4)
#define ANIM_BUNNY_HOP_FRONT_WHEEL_NORTH (ANIM_STD_COUNT + 5)
#define ANIM_BUNNY_HOP_FRONT_WHEEL_WEST (ANIM_STD_COUNT + 6)
#define ANIM_BUNNY_HOP_FRONT_WHEEL_EAST (ANIM_STD_COUNT + 7)
#define ANIM_STANDING_WHEELIE_BACK_WHEEL_SOUTH (ANIM_STD_COUNT + 8)
#define ANIM_STANDING_WHEELIE_BACK_WHEEL_NORTH (ANIM_STD_COUNT + 9)
#define ANIM_STANDING_WHEELIE_BACK_WHEEL_WEST (ANIM_STD_COUNT + 10)

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@ -413,56 +413,56 @@ static const union AnimCmd sAnim_GetOnOffSurfBlobEast[] =
ANIMCMD_JUMP(0),
};
static const union AnimCmd sAnim_BunnyHoppyBackWheelSouth[] =
static const union AnimCmd sAnim_BunnyHopBackWheelSouth[] =
{
ANIMCMD_FRAME(9, 4),
ANIMCMD_FRAME(10, 4),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BunnyHoppyBackWheelNorth[] =
static const union AnimCmd sAnim_BunnyHopBackWheelNorth[] =
{
ANIMCMD_FRAME(13, 4),
ANIMCMD_FRAME(14, 4),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BunnyHoppyBackWheelWest[] =
static const union AnimCmd sAnim_BunnyHopBackWheelWest[] =
{
ANIMCMD_FRAME(17, 4),
ANIMCMD_FRAME(18, 4),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BunnyHoppyBackWheelEast[] =
static const union AnimCmd sAnim_BunnyHopBackWheelEast[] =
{
ANIMCMD_FRAME(17, 4, .hFlip = TRUE),
ANIMCMD_FRAME(18, 4, .hFlip = TRUE),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BunnyHoppyFrontWheelSouth[] =
static const union AnimCmd sAnim_BunnyHopFrontWheelSouth[] =
{
ANIMCMD_FRAME(11, 4),
ANIMCMD_FRAME(12, 4),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BunnyHoppyFrontWheelNorth[] =
static const union AnimCmd sAnim_BunnyHopFrontWheelNorth[] =
{
ANIMCMD_FRAME(15, 4),
ANIMCMD_FRAME(16, 4),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BunnyHoppyFrontWheelWest[] =
static const union AnimCmd sAnim_BunnyHopFrontWheelWest[] =
{
ANIMCMD_FRAME(19, 4),
ANIMCMD_FRAME(20, 4),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BunnyHoppyFrontWheelEast[] =
static const union AnimCmd sAnim_BunnyHopFrontWheelEast[] =
{
ANIMCMD_FRAME(19, 4, .hFlip = TRUE),
ANIMCMD_FRAME(20, 4, .hFlip = TRUE),
@ -1024,14 +1024,14 @@ static const union AnimCmd *const sAnimTable_AcroBike[] = {
[ANIM_STD_GO_FASTEST_NORTH] = sAnim_GoFastestNorth,
[ANIM_STD_GO_FASTEST_WEST] = sAnim_GoFastestWest,
[ANIM_STD_GO_FASTEST_EAST] = sAnim_GoFastestEast,
[ANIM_BUNNY_HOPPY_BACK_WHEEL_SOUTH] = sAnim_BunnyHoppyBackWheelSouth,
[ANIM_BUNNY_HOPPY_BACK_WHEEL_NORTH] = sAnim_BunnyHoppyBackWheelNorth,
[ANIM_BUNNY_HOPPY_BACK_WHEEL_WEST] = sAnim_BunnyHoppyBackWheelWest,
[ANIM_BUNNY_HOPPY_BACK_WHEEL_EAST] = sAnim_BunnyHoppyBackWheelEast,
[ANIM_BUNNY_HOPPY_FRONT_WHEEL_SOUTH] = sAnim_BunnyHoppyFrontWheelSouth,
[ANIM_BUNNY_HOPPY_FRONT_WHEEL_NORTH] = sAnim_BunnyHoppyFrontWheelNorth,
[ANIM_BUNNY_HOPPY_FRONT_WHEEL_WEST] = sAnim_BunnyHoppyFrontWheelWest,
[ANIM_BUNNY_HOPPY_FRONT_WHEEL_EAST] = sAnim_BunnyHoppyFrontWheelEast,
[ANIM_BUNNY_HOP_BACK_WHEEL_SOUTH] = sAnim_BunnyHopBackWheelSouth,
[ANIM_BUNNY_HOP_BACK_WHEEL_NORTH] = sAnim_BunnyHopBackWheelNorth,
[ANIM_BUNNY_HOP_BACK_WHEEL_WEST] = sAnim_BunnyHopBackWheelWest,
[ANIM_BUNNY_HOP_BACK_WHEEL_EAST] = sAnim_BunnyHopBackWheelEast,
[ANIM_BUNNY_HOP_FRONT_WHEEL_SOUTH] = sAnim_BunnyHopFrontWheelSouth,
[ANIM_BUNNY_HOP_FRONT_WHEEL_NORTH] = sAnim_BunnyHopFrontWheelNorth,
[ANIM_BUNNY_HOP_FRONT_WHEEL_WEST] = sAnim_BunnyHopFrontWheelWest,
[ANIM_BUNNY_HOP_FRONT_WHEEL_EAST] = sAnim_BunnyHopFrontWheelEast,
[ANIM_STANDING_WHEELIE_BACK_WHEEL_SOUTH] = sAnim_StandingWheelieBackWheelSouth,
[ANIM_STANDING_WHEELIE_BACK_WHEEL_NORTH] = sAnim_StandingWheelieBackWheelNorth,
[ANIM_STANDING_WHEELIE_BACK_WHEEL_WEST] = sAnim_StandingWheelieBackWheelWest,

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@ -744,26 +744,26 @@ static const u8 sJumpSpecialDirectionAnimNums[] = { // used for jumping onto sur
[DIR_NORTHEAST] = ANIM_GET_ON_OFF_POKEMON_NORTH,
};
static const u8 sAcroWheelieDirectionAnimNums[] = {
[DIR_NONE] = ANIM_BUNNY_HOPPY_BACK_WHEEL_SOUTH,
[DIR_SOUTH] = ANIM_BUNNY_HOPPY_BACK_WHEEL_SOUTH,
[DIR_NORTH] = ANIM_BUNNY_HOPPY_BACK_WHEEL_NORTH,
[DIR_WEST] = ANIM_BUNNY_HOPPY_BACK_WHEEL_WEST,
[DIR_EAST] = ANIM_BUNNY_HOPPY_BACK_WHEEL_EAST,
[DIR_SOUTHWEST] = ANIM_BUNNY_HOPPY_BACK_WHEEL_SOUTH,
[DIR_SOUTHEAST] = ANIM_BUNNY_HOPPY_BACK_WHEEL_SOUTH,
[DIR_NORTHWEST] = ANIM_BUNNY_HOPPY_BACK_WHEEL_NORTH,
[DIR_NORTHEAST] = ANIM_BUNNY_HOPPY_BACK_WHEEL_NORTH,
[DIR_NONE] = ANIM_BUNNY_HOP_BACK_WHEEL_SOUTH,
[DIR_SOUTH] = ANIM_BUNNY_HOP_BACK_WHEEL_SOUTH,
[DIR_NORTH] = ANIM_BUNNY_HOP_BACK_WHEEL_NORTH,
[DIR_WEST] = ANIM_BUNNY_HOP_BACK_WHEEL_WEST,
[DIR_EAST] = ANIM_BUNNY_HOP_BACK_WHEEL_EAST,
[DIR_SOUTHWEST] = ANIM_BUNNY_HOP_BACK_WHEEL_SOUTH,
[DIR_SOUTHEAST] = ANIM_BUNNY_HOP_BACK_WHEEL_SOUTH,
[DIR_NORTHWEST] = ANIM_BUNNY_HOP_BACK_WHEEL_NORTH,
[DIR_NORTHEAST] = ANIM_BUNNY_HOP_BACK_WHEEL_NORTH,
};
static const u8 sAcroUnusedDirectionAnimNums[] = {
[DIR_NONE] = ANIM_BUNNY_HOPPY_FRONT_WHEEL_SOUTH,
[DIR_SOUTH] = ANIM_BUNNY_HOPPY_FRONT_WHEEL_SOUTH,
[DIR_NORTH] = ANIM_BUNNY_HOPPY_FRONT_WHEEL_NORTH,
[DIR_WEST] = ANIM_BUNNY_HOPPY_FRONT_WHEEL_WEST,
[DIR_EAST] = ANIM_BUNNY_HOPPY_FRONT_WHEEL_EAST,
[DIR_SOUTHWEST] = ANIM_BUNNY_HOPPY_FRONT_WHEEL_SOUTH,
[DIR_SOUTHEAST] = ANIM_BUNNY_HOPPY_FRONT_WHEEL_SOUTH,
[DIR_NORTHWEST] = ANIM_BUNNY_HOPPY_FRONT_WHEEL_NORTH,
[DIR_NORTHEAST] = ANIM_BUNNY_HOPPY_FRONT_WHEEL_NORTH,
[DIR_NONE] = ANIM_BUNNY_HOP_FRONT_WHEEL_SOUTH,
[DIR_SOUTH] = ANIM_BUNNY_HOP_FRONT_WHEEL_SOUTH,
[DIR_NORTH] = ANIM_BUNNY_HOP_FRONT_WHEEL_NORTH,
[DIR_WEST] = ANIM_BUNNY_HOP_FRONT_WHEEL_WEST,
[DIR_EAST] = ANIM_BUNNY_HOP_FRONT_WHEEL_EAST,
[DIR_SOUTHWEST] = ANIM_BUNNY_HOP_FRONT_WHEEL_SOUTH,
[DIR_SOUTHEAST] = ANIM_BUNNY_HOP_FRONT_WHEEL_SOUTH,
[DIR_NORTHWEST] = ANIM_BUNNY_HOP_FRONT_WHEEL_NORTH,
[DIR_NORTHEAST] = ANIM_BUNNY_HOP_FRONT_WHEEL_NORTH,
};
static const u8 sAcroEndWheelieDirectionAnimNums[] = {
[DIR_NONE] = ANIM_STANDING_WHEELIE_BACK_WHEEL_SOUTH,