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Code Belch effect
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@ -341,6 +341,7 @@ gBattleScriptsForMoveEffects:: @ 82D86A8
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.4byte BattleScript_EffectAromaticMist
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.4byte BattleScript_EffectPowder
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.4byte BattleScript_EffectSpAtkUpHit
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.4byte BattleScript_EffectBelch
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BattleScript_EffectSpAtkUpHit:
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setmoveeffect MOVE_EFFECT_SP_ATK_PLUS_1 | MOVE_EFFECT_AFFECTS_USER
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@ -1671,6 +1672,7 @@ BattleScript_EffectTechnoBlast:
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BattleScript_EffectJudgment:
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BattleScript_EffectFusionCombo:
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BattleScript_EffectRevelationDance:
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BattleScript_EffectBelch:
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jumpifnotmove MOVE_SURF, BattleScript_HitFromAtkCanceler
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jumpifnostatus3 BS_TARGET, STATUS3_UNDERWATER, BattleScript_HitFromAtkCanceler
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orword gHitMarker, HITMARKER_IGNORE_UNDERWATER
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@ -5222,6 +5224,14 @@ BattleScript_SelectingNotAllowedMoveTauntInPalace::
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BattleScript_SelectingNotAllowedMoveGravity::
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printselectionstring STRINGID_GRAVITYPREVENTSUSAGE
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endselectionscript
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BattleScript_SelectingNotAllowedBelch::
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printselectionstring STRINGID_BELCHCANTSELECT
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endselectionscript
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BattleScript_SelectingNotAllowedBelchInPalace::
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printstring STRINGID_PKMNCANTUSEMOVETAUNT
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goto BattleScript_SelectingUnusableMoveInPalace
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BattleScript_MoveUsedGravityPrevents::
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printstring STRINGID_GRAVITYPREVENTSUSAGE
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@ -572,6 +572,7 @@ struct BattleStruct
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const u8 *trainerSlideMsg;
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bool8 trainerSlideLowHpMsgDone;
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u8 introState;
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u8 ateBerry[2]; // array id determined by side, each party pokemon as bit
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};
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#define GET_MOVE_TYPE(move, typeArg) \
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@ -287,5 +287,7 @@ extern const u8 BattleScript_ProteanActivates[];
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extern const u8 BattleScript_DazzlingProtected[];
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extern const u8 BattleScript_MoveUsedPsychicTerrainPrevents[];
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extern const u8 BattleScript_MoveUsedPowder[];
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extern const u8 BattleScript_SelectingNotAllowedBelch[];
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extern const u8 BattleScript_SelectingNotAllowedBelchInPalace[];
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#endif // GUARD_BATTLE_SCRIPTS_H
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@ -329,5 +329,6 @@
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#define EFFECT_AROMATIC_MIST 323
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#define EFFECT_POWDER 324
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#define EFFECT_SP_ATTACK_UP_HIT 325
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#define EFFECT_BELCH 326
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#endif // GUARD_CONSTANTS_BATTLE_MOVE_EFFECTS_H
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@ -516,7 +516,8 @@
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#define STRINGID_POKEMONCANNOTUSEMOVE 512
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#define STRINGID_COVEREDINPOWDER 513
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#define STRINGID_POWDEREXPLODES 514
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#define STRINGID_BELCHCANTSELECT 515
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#define BATTLESTRINGS_COUNT 525
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#define BATTLESTRINGS_COUNT 528
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#endif // GUARD_CONSTANTS_BATTLE_STRING_IDS_H
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@ -642,10 +642,12 @@ static const u8 sText_ThirdTypeAdded[] = _("{B_BUFF1} type was added to\n{B_DEF_
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static const u8 sText_FellForFeint[] = _("{B_DEF_NAME_WITH_PREFIX} fell for\nthe feint!");
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static const u8 sText_PokemonCannotUseMove[] = _("{B_ATK_NAME_WITH_PREFIX} cannot\nuse {B_CURRENT_MOVE}!");
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static const u8 sText_CoveredInPowder[] = _("{B_DEF_NAME_WITH_PREFIX} is covered in powder!");
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static const u8 sText_PowderExplodes[] = _("When the flame touched the powder \non the Pokémon, it exploded!");
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static const u8 sText_PowderExplodes[] = _("When the flame touched the powder\non the Pokémon, it exploded!");
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static const u8 sText_BelchCantUse[] = _("Belch cannot be used!\p");
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const u8 *const gBattleStringsTable[BATTLESTRINGS_COUNT] =
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{
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[STRINGID_BELCHCANTSELECT - 12] = sText_BelchCantUse,
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[STRINGID_TRAINER1LOSETEXT - 12] = sText_Trainer1LoseText,
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[STRINGID_PKMNGAINEDEXP - 12] = sText_PkmnGainedEXP,
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[STRINGID_PKMNGREWTOLV - 12] = sText_PkmnGrewToLv,
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@ -579,7 +579,7 @@ static bool32 IsGravityPreventingMove(u32 move)
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}
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}
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static bool32 IsHealBlockPreventingMove(u8 battler, u32 move)
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static bool32 IsHealBlockPreventingMove(u32 battler, u32 move)
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{
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if (!(gStatuses3[battler] & STATUS3_HEAL_BLOCK))
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return FALSE;
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@ -601,6 +601,14 @@ static bool32 IsHealBlockPreventingMove(u8 battler, u32 move)
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}
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}
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static bool32 IsBelchPreventingMove(u32 battler, u32 move)
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{
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if (gBattleMoves[move].effect != EFFECT_BELCH)
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return FALSE;
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return !(gBattleStruct->ateBerry[battler & BIT_SIDE] & gBitTable[gBattlerPartyIndexes[battler]]);
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}
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u8 TrySetCantSelectMoveBattleScript(void)
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{
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u32 limitations = 0;
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@ -700,6 +708,21 @@ u8 TrySetCantSelectMoveBattleScript(void)
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}
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}
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if (IsBelchPreventingMove(gActiveBattler, move))
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{
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gCurrentMove = move;
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if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
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{
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gPalaceSelectionBattleScripts[gActiveBattler] = BattleScript_SelectingNotAllowedBelchInPalace;
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gProtectStructs[gActiveBattler].palaceAbleToUseMove = 1;
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}
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else
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{
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gSelectionBattleScripts[gActiveBattler] = BattleScript_SelectingNotAllowedBelch;
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limitations++;
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}
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}
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gPotentialItemEffectBattler = gActiveBattler;
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if (HOLD_EFFECT_CHOICE(holdEffect) && *choicedMove != 0 && *choicedMove != 0xFFFF && *choicedMove != move)
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{
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@ -778,6 +801,8 @@ u8 CheckMoveLimitations(u8 battlerId, u8 unusableMoves, u8 check)
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unusableMoves |= gBitTable[i];
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else if (IsHealBlockPreventingMove(battlerId, gBattleMons[battlerId].moves[i]))
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unusableMoves |= gBitTable[i];
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else if (IsBelchPreventingMove(battlerId, gBattleMons[battlerId].moves[i]))
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unusableMoves |= gBitTable[i];
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}
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return unusableMoves;
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}
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@ -4223,6 +4248,10 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn)
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break;
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}
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// Berry was successfully used on a Pokemon.
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if (effect && (gLastUsedItem >= FIRST_BERRY_INDEX && gLastUsedItem <= LAST_BERRY_INDEX))
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gBattleStruct->ateBerry[battlerId & BIT_SIDE] |= gBitTable[gBattlerPartyIndexes[battlerId]];
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return effect;
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}
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@ -7884,7 +7884,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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[MOVE_BELCH] =
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{
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.effect = EFFECT_PLACEHOLDER, // Needs a custom move effect
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.effect = EFFECT_BELCH,
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.power = 120,
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.type = TYPE_POISON,
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.accuracy = 90,
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