diff --git a/asm/battle_9.s b/asm/battle_9.s deleted file mode 100644 index 0cf529bcc..000000000 --- a/asm/battle_9.s +++ /dev/null @@ -1,646 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - - thumb_func_start ai_identify_item_effect -ai_identify_item_effect: @ 8063E84 - push {r4,lr} - adds r2, r1, 0 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x13 - bne _08063E94 - movs r0, 0x1 - b _08063EDA -_08063E94: - ldrb r1, [r2, 0x4] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _08063EA2 - movs r0, 0x2 - b _08063EDA -_08063EA2: - ldrb r4, [r2, 0x3] - movs r3, 0x3F - adds r0, r3, 0 - ands r0, r4 - cmp r0, 0 - beq _08063EB2 - movs r0, 0x3 - b _08063EDA -_08063EB2: - ldrb r1, [r2] - adds r0, r3, 0 - ands r0, r1 - cmp r0, 0 - bne _08063EC8 - ldrb r0, [r2, 0x1] - cmp r0, 0 - bne _08063EC8 - ldrb r0, [r2, 0x2] - cmp r0, 0 - beq _08063ECC -_08063EC8: - movs r0, 0x4 - b _08063EDA -_08063ECC: - movs r0, 0x80 - ands r0, r4 - cmp r0, 0 - bne _08063ED8 - movs r0, 0x6 - b _08063EDA -_08063ED8: - movs r0, 0x5 -_08063EDA: - pop {r4} - pop {r1} - bx r1 - thumb_func_end ai_identify_item_effect - - thumb_func_start ShouldUseItem -ShouldUseItem: @ 8063EE0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - movs r0, 0 - mov r10, r0 - movs r7, 0 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 15 - ands r0, r1 - cmp r0, 0 - beq _08063F12 - ldr r0, =gActiveBank - ldrb r0, [r0] - bl GetBankIdentity - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x2 - bne _08063F12 - b _0806437C -_08063F12: - ldr r0, =gActiveBank - ldrb r0, [r0] - bl GetBankSide - lsls r0, 24 - ldr r5, =gEnemyParty - cmp r0, 0 - bne _08063F24 - ldr r5, =gPlayerParty -_08063F24: - movs r1, 0 - mov r8, r1 -_08063F28: - movs r0, 0x64 - mov r2, r8 - muls r2, r0 - adds r0, r2, 0 - adds r4, r5, r0 - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _08063F64 - adds r0, r4, 0 - movs r1, 0x41 - bl GetMonData - cmp r0, 0 - beq _08063F64 - adds r0, r4, 0 - movs r1, 0x41 - bl GetMonData - movs r1, 0xCE - lsls r1, 1 - cmp r0, r1 - beq _08063F64 - mov r0, r10 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 -_08063F64: - movs r0, 0x1 - add r8, r0 - mov r1, r8 - cmp r1, 0x5 - ble _08063F28 - movs r2, 0 - mov r8, r2 -_08063F72: - ldr r1, =gBattleResources - mov r0, r8 - cmp r0, 0 - beq _08063F8E - ldr r0, [r1] - ldr r0, [r0, 0x18] - adds r0, 0x50 - ldrb r0, [r0] - mov r2, r8 - subs r0, r2 - adds r0, 0x1 - cmp r10, r0 - ble _08063F8E - b _08064370 -_08063F8E: - ldr r0, [r1] - ldr r0, [r0, 0x18] - mov r2, r8 - lsls r1, r2, 1 - adds r0, 0x48 - adds r0, r1 - ldrh r0, [r0] - mov r9, r0 - str r1, [sp] - cmp r0, 0 - bne _08063FA6 - b _08064370 -_08063FA6: - ldr r1, =gItemEffectTable - subs r0, 0xD - lsls r0, 2 - adds r0, r1 - ldr r1, [r0] - cmp r1, 0 - bne _08063FB6 - b _08064370 -_08063FB6: - mov r0, r9 - cmp r0, 0xAF - bne _08063FE8 - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - ldr r1, =0x00003214 - adds r5, r0, r1 - b _08063FEA - .pool -_08063FE8: - adds r5, r1, 0 -_08063FEA: - mov r2, r9 - lsls r0, r2, 24 - lsrs r0, 24 - adds r1, r5, 0 - bl ai_identify_item_effect - ldr r4, =gActiveBank - ldrb r1, [r4] - lsrs r1, 1 - ldr r3, =gBattleStruct - ldr r2, [r3] - adds r1, r2 - adds r1, 0xC4 - strb r0, [r1] - ldrb r0, [r4] - lsrs r0, 1 - ldr r1, [r3] - adds r0, r1 - adds r0, 0xC4 - ldrb r0, [r0] - subs r0, 0x1 - cmp r0, 0x5 - bls _0806401A - b _08064324 -_0806401A: - lsls r0, 2 - ldr r1, =_08064030 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08064030: - .4byte _08064048 - .4byte _08064074 - .4byte _080640BC - .4byte _08064214 - .4byte _080642F4 - .4byte _0806437C -_08064048: - ldr r2, =gBattleMons - ldr r0, =gActiveBank - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - ldrh r1, [r0, 0x2C] - ldrh r0, [r0, 0x28] - lsrs r1, 2 - cmp r0, r1 - bcc _08064060 - b _08064324 -_08064060: - cmp r0, 0 - bne _08064066 - b _08064324 -_08064066: - movs r7, 0x1 - b _08064328 - .pool -_08064074: - mov r0, r9 - movs r1, 0x4 - movs r2, 0x4 - bl GetItemEffectParamOffset - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0 - bne _08064088 - b _08064324 -_08064088: - ldr r2, =gBattleMons - ldr r0, =gActiveBank - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r1, r0, r2 - ldrh r2, [r1, 0x28] - cmp r2, 0 - bne _0806409C - b _08064324 -_0806409C: - ldrh r3, [r1, 0x2C] - lsrs r0, r3, 2 - cmp r2, r0 - bcc _08064066 - adds r0, r2, 0 - subs r0, r3, r0 - adds r1, r5, r4 - ldrb r1, [r1] - cmp r0, r1 - bgt _080640B2 - b _08064324 -_080640B2: - b _08064066 - .pool -_080640BC: - ldr r3, =gActiveBank - ldrb r0, [r3] - lsrs r0, 1 - ldr r2, =gBattleStruct - ldr r1, [r2] - adds r0, r1 - adds r0, 0xC6 - movs r1, 0 - strb r1, [r0] - ldrb r1, [r5, 0x3] - movs r6, 0x20 - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _08064100 - ldr r1, =gBattleMons - ldrb r4, [r3] - movs r0, 0x58 - muls r0, r4 - adds r1, 0x4C - adds r0, r1 - ldr r0, [r0] - movs r1, 0x7 - ands r0, r1 - cmp r0, 0 - beq _08064100 - lsrs r1, r4, 1 - ldr r0, [r2] - adds r1, r0 - adds r1, 0xC6 - ldrb r0, [r1] - orrs r0, r6 - strb r0, [r1] - movs r7, 0x1 -_08064100: - ldrb r1, [r5, 0x3] - movs r6, 0x10 - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _0806413A - ldr r1, =gBattleMons - ldrb r4, [r3] - movs r0, 0x58 - muls r0, r4 - adds r1, 0x4C - adds r0, r1 - ldr r1, [r0] - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - bne _0806412A - movs r0, 0x80 - ands r1, r0 - cmp r1, 0 - beq _0806413A -_0806412A: - lsrs r1, r4, 1 - ldr r0, [r2] - adds r1, r0 - adds r1, 0xC6 - ldrb r0, [r1] - orrs r0, r6 - strb r0, [r1] - movs r7, 0x1 -_0806413A: - ldrb r1, [r5, 0x3] - movs r6, 0x8 - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - beq _0806416C - ldr r1, =gBattleMons - ldrb r4, [r3] - movs r0, 0x58 - muls r0, r4 - adds r1, 0x4C - adds r0, r1 - ldr r0, [r0] - movs r1, 0x10 - ands r0, r1 - cmp r0, 0 - beq _0806416C - lsrs r1, r4, 1 - ldr r0, [r2] - adds r1, r0 - adds r1, 0xC6 - ldrb r0, [r1] - orrs r0, r6 - strb r0, [r1] - movs r7, 0x1 -_0806416C: - ldrb r1, [r5, 0x3] - movs r6, 0x4 - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _0806419E - ldr r1, =gBattleMons - ldrb r4, [r3] - movs r0, 0x58 - muls r0, r4 - adds r1, 0x4C - adds r0, r1 - ldr r0, [r0] - movs r1, 0x20 - ands r0, r1 - cmp r0, 0 - beq _0806419E - lsrs r1, r4, 1 - ldr r0, [r2] - adds r1, r0 - adds r1, 0xC6 - ldrb r0, [r1] - orrs r0, r6 - strb r0, [r1] - movs r7, 0x1 -_0806419E: - ldrb r1, [r5, 0x3] - movs r6, 0x2 - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _080641D0 - ldr r1, =gBattleMons - ldrb r4, [r3] - movs r0, 0x58 - muls r0, r4 - adds r1, 0x4C - adds r0, r1 - ldr r0, [r0] - movs r1, 0x40 - ands r0, r1 - cmp r0, 0 - beq _080641D0 - lsrs r1, r4, 1 - ldr r0, [r2] - adds r1, r0 - adds r1, 0xC6 - ldrb r0, [r1] - orrs r0, r6 - strb r0, [r1] - movs r7, 0x1 -_080641D0: - ldrb r1, [r5, 0x3] - movs r4, 0x1 - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _080641DE - b _08064324 -_080641DE: - ldr r1, =gBattleMons - ldrb r3, [r3] - movs r0, 0x58 - muls r0, r3 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x7 - ands r0, r1 - cmp r0, 0 - bne _080641F6 - b _08064324 -_080641F6: - lsrs r1, r3, 1 - ldr r0, [r2] - adds r1, r0 - adds r1, 0xC6 - ldrb r0, [r1] - orrs r0, r4 - strb r0, [r1] - b _08064066 - .pool -_08064214: - ldr r4, =gActiveBank - ldrb r0, [r4] - lsrs r0, 1 - ldr r3, =gBattleStruct - ldr r1, [r3] - adds r0, r1 - adds r0, 0xC6 - movs r1, 0 - strb r1, [r0] - ldr r1, =gDisableStructs - ldrb r2, [r4] - lsls r0, r2, 3 - subs r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0, 0x16] - cmp r0, 0 - beq _08064324 - ldrb r1, [r5] - movs r6, 0xF - adds r0, r6, 0 - ands r0, r1 - cmp r0, 0 - beq _08064254 - lsrs r2, 1 - ldr r0, [r3] - adds r2, r0 - adds r2, 0xC6 - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] -_08064254: - ldrb r1, [r5, 0x1] - movs r7, 0xF0 - adds r0, r7, 0 - ands r0, r1 - cmp r0, 0 - beq _08064272 - ldrb r0, [r4] - lsrs r0, 1 - ldr r1, [r3] - adds r0, r1 - adds r0, 0xC6 - ldrb r1, [r0] - movs r2, 0x2 - orrs r1, r2 - strb r1, [r0] -_08064272: - ldrb r1, [r5, 0x1] - adds r0, r6, 0 - ands r0, r1 - cmp r0, 0 - beq _0806428E - ldrb r0, [r4] - lsrs r0, 1 - ldr r1, [r3] - adds r0, r1 - adds r0, 0xC6 - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] -_0806428E: - ldrb r1, [r5, 0x2] - adds r0, r6, 0 - ands r0, r1 - cmp r0, 0 - beq _080642AA - ldrb r0, [r4] - lsrs r0, 1 - ldr r1, [r3] - adds r0, r1 - adds r0, 0xC6 - ldrb r1, [r0] - movs r2, 0x8 - orrs r1, r2 - strb r1, [r0] -_080642AA: - ldrb r1, [r5, 0x2] - adds r0, r7, 0 - ands r0, r1 - cmp r0, 0 - beq _080642C6 - ldrb r0, [r4] - lsrs r0, 1 - ldr r1, [r3] - adds r0, r1 - adds r0, 0xC6 - ldrb r1, [r0] - movs r2, 0x20 - orrs r1, r2 - strb r1, [r0] -_080642C6: - ldrb r1, [r5] - movs r0, 0x30 - ands r0, r1 - cmp r0, 0 - bne _080642D2 - b _08064066 -_080642D2: - ldrb r0, [r4] - lsrs r0, 1 - ldr r1, [r3] - adds r0, r1 - adds r0, 0xC6 - ldrb r1, [r0] - movs r2, 0x80 - orrs r1, r2 - strb r1, [r0] - b _08064066 - .pool -_080642F4: - ldr r4, =gActiveBank - ldrb r0, [r4] - bl GetBankSide - lsls r0, 24 - lsrs r3, r0, 24 - ldr r2, =gDisableStructs - ldrb r1, [r4] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x16] - cmp r0, 0 - beq _08064324 - ldr r0, =gSideTimers - lsls r1, r3, 1 - adds r1, r3 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0x4] - cmp r0, 0 - bne _08064324 - b _08064066 -_08064324: - cmp r7, 0 - beq _08064370 -_08064328: - movs r0, 0x1 - movs r1, 0x1 - movs r2, 0 - bl EmitCmd_x21 - ldr r0, =gActiveBank - ldrb r0, [r0] - lsrs r0, 1 - ldr r1, =gBattleStruct - ldr r1, [r1] - lsls r0, 1 - adds r0, r1 - adds r0, 0xC0 - mov r1, r9 - strb r1, [r0] - ldr r0, =gBattleResources - ldr r0, [r0] - ldr r0, [r0, 0x18] - adds r0, 0x48 - ldr r2, [sp] - adds r0, r2 - movs r1, 0 - strh r1, [r0] - adds r0, r7, 0 - b _0806437E - .pool -_08064370: - movs r0, 0x1 - add r8, r0 - mov r1, r8 - cmp r1, 0x3 - bgt _0806437C - b _08063F72 -_0806437C: - movs r0, 0 -_0806437E: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end ShouldUseItem - - .align 2, 0 @ Don't pad with nop. diff --git a/include/battle.h b/include/battle.h index 0aa778fe2..a60f450ce 100644 --- a/include/battle.h +++ b/include/battle.h @@ -477,7 +477,7 @@ struct BattleHistory struct UsedMoves usedMoves[BATTLE_BANKS_COUNT]; u8 abilities[BATTLE_BANKS_COUNT]; u8 itemEffects[BATTLE_BANKS_COUNT]; - u16 TrainerItems[BATTLE_BANKS_COUNT]; + u16 trainerItems[BATTLE_BANKS_COUNT]; u8 itemsNo; }; @@ -633,8 +633,8 @@ struct BattleStruct void (*savedCallback)(void); u16 usedHeldItems[BATTLE_BANKS_COUNT]; u8 field_C0[4]; - u8 field_C4[2]; - u8 field_C6[2]; + u8 AI_itemType[2]; + u8 AI_itemFlags[2]; u16 choicedMove[BATTLE_BANKS_COUNT]; u16 changedItems[BATTLE_BANKS_COUNT]; u8 intimidateBank; diff --git a/include/battle_ai_switch_items.h b/include/battle_ai_switch_items.h index 5c78a5386..0a230e7f6 100644 --- a/include/battle_ai_switch_items.h +++ b/include/battle_ai_switch_items.h @@ -1,6 +1,16 @@ #ifndef GUARD_BATTLE_AI_SWITCH_ITEMS_H #define GUARD_BATTLE_AI_SWITCH_ITEMS_H +enum +{ + AI_ITEM_FULL_RESTORE = 1, + AI_ITEM_HEAL_HP, + AI_ITEM_CURE_CONDITION, + AI_ITEM_X_STAT, + AI_ITEM_GUARD_SPECS, + AI_ITEM_NOT_RECOGNIZABLE +}; + void AI_TrySwitchOrUseItem(void); u8 GetMostSuitableMonToSwitchInto(void); diff --git a/include/pokemon.h b/include/pokemon.h index 263a37426..c26c28afa 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -642,6 +642,7 @@ void UpdatePartyPokerusTime(u16 days); void PartySpreadPokerus(struct Pokemon *party); s8 GetMonFlavourRelation(struct Pokemon *mon, u8 a2); s8 GetFlavourRelationByPersonality(u32 personality, u8 a2); +u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit); #include "sprite.h" diff --git a/include/pokemon_item_effects.h b/include/pokemon_item_effects.h index 88f341317..505cc0f25 100644 --- a/include/pokemon_item_effects.h +++ b/include/pokemon_item_effects.h @@ -3,6 +3,60 @@ #include "pokemon.h" +// TODO once pokemon item effects is decompiled +/* +struct PokemonItemEffect +{ + //field 0 + u8 xAtk : 4; // x1, x2, x4, x8 = xF + u8 field_0_x10 : 1; // x10 + u8 critRatioUp : 1; // x20 + u8 field_0_x40 : 1; // x40 + u8 cureInfatuation : 1; // x80 + + /*field 1 + u8 xSpeed : 4; // x1, x2, x4, x8 = xF + u8 xDefense : 4; // x10, x20, x40, xF0 + + /*field 2 + u8 xSpAtk : 4; // x1, x2, x4, x8 = xF + u8 xAccuracy : 4; // x10, x20, x40, xF0 + + /*field 3 + u8 cureConfusion : 1; // x1 + u8 cureParalysis : 1; // x2 + u8 cureFreeze : 1; // x4 + u8 cureBurn : 1; // x8 + u8 curePoison : 1; // x10 + u8 cureSleep : 1; // x20 + u8 field_3_x40 : 1; // x40 + u8 cantLowerStats : 1; // x80 + + /*field 4 + u8 hpEv : 1; // x1 + u8 attackEv : 1; // x2 + u8 healHp : 1; // x4 + u8 field_4_x8 : 1; // x8 + u8 field_4_x10 : 1; // x10 + u8 ppUp : 1; // x20 + u8 levelUp : 1; // x40 + u8 evolutionStone : 1; // x80 + + /*field 5 + u8 defEv: 1; // x1 + u8 speedEv : 1; // x2 + u8 spDefEv : 1; // x4 + u8 spAtkEv : 1; // x8 + u8 ppMax : 1; // x10 + u8 field_5_x20 : 1; // x20 + u8 field_5_x40 : 1; // x40 + u8 field_5_x80 : 1; // x80 + + /*field 6 + u8 value; +}; +*/ + bool8 ExecuteTableBasedItemEffect(struct Pokemon *mon, u16 itemId, u8 partyId, u8 monMoveIndex, u8 a5); #endif // GUARD_POKEMON_ITEM_EFFECTS diff --git a/ld_script.txt b/ld_script.txt index 1da43ff9d..887f24811 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -64,8 +64,7 @@ SECTIONS { asm/battle_controller_player.o(.text); asm/battle_7.o(.text); asm/battle_controller_opponent.o(.text); - src/battle_9.o(.text); - asm/battle_9.o(.text); + src/battle_ai_switch_items.o(.text); asm/battle_controller_linkopponent.o(.text); src/pokemon_1.o(.text); asm/pokemon_1.o(.text); diff --git a/src/battle_2.c b/src/battle_2.c index 92c48c427..c4da02e36 100644 --- a/src/battle_2.c +++ b/src/battle_2.c @@ -5324,30 +5324,30 @@ static void HandleAction_UseItem(void) { gBattleScripting.bank = gBankAttacker; - switch (*(gBattleStruct->field_C4 + (gBankAttacker >> 1))) + switch (*(gBattleStruct->AI_itemType + (gBankAttacker >> 1))) { - case 1: - case 2: + case AI_ITEM_FULL_RESTORE: + case AI_ITEM_HEAL_HP: break; - case 3: + case AI_ITEM_CURE_CONDITION: gBattleCommunication[MULTISTRING_CHOOSER] = 0; - if (*(gBattleStruct->field_C6 + gBankAttacker / 2) & 1) + if (*(gBattleStruct->AI_itemFlags + gBankAttacker / 2) & 1) { - if (*(gBattleStruct->field_C6 + gBankAttacker / 2) & 0x3E) + if (*(gBattleStruct->AI_itemFlags + gBankAttacker / 2) & 0x3E) gBattleCommunication[MULTISTRING_CHOOSER] = 5; } else { - while (!(*(gBattleStruct->field_C6 + gBankAttacker / 2) & 1)) + while (!(*(gBattleStruct->AI_itemFlags + gBankAttacker / 2) & 1)) { - *(gBattleStruct->field_C6 + gBankAttacker / 2) >>= 1; + *(gBattleStruct->AI_itemFlags + gBankAttacker / 2) >>= 1; gBattleCommunication[MULTISTRING_CHOOSER]++; } } break; - case 4: + case AI_ITEM_X_STAT: gBattleCommunication[MULTISTRING_CHOOSER] = 4; - if (*(gBattleStruct->field_C6 + (gBankAttacker >> 1)) & 0x80) + if (*(gBattleStruct->AI_itemFlags + (gBankAttacker >> 1)) & 0x80) { gBattleCommunication[MULTISTRING_CHOOSER] = 5; } @@ -5356,9 +5356,9 @@ static void HandleAction_UseItem(void) PREPARE_STAT_BUFFER(gBattleTextBuff1, STAT_ATK) PREPARE_STRING_BUFFER(gBattleTextBuff2, 0xD2) - while (!((*(gBattleStruct->field_C6 + (gBankAttacker >> 1))) & 1)) + while (!((*(gBattleStruct->AI_itemFlags + (gBankAttacker >> 1))) & 1)) { - *(gBattleStruct->field_C6 + gBankAttacker / 2) >>= 1; + *(gBattleStruct->AI_itemFlags + gBankAttacker / 2) >>= 1; gBattleTextBuff1[2]++; } @@ -5366,7 +5366,7 @@ static void HandleAction_UseItem(void) gBattleScripting.animArg2 = 0; } break; - case 5: + case AI_ITEM_GUARD_SPECS: if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) gBattleCommunication[MULTISTRING_CHOOSER] = 2; else @@ -5374,7 +5374,7 @@ static void HandleAction_UseItem(void) break; } - gBattlescriptCurrInstr = gUnknown_082DBD3C[*(gBattleStruct->field_C4 + gBankAttacker / 2)]; + gBattlescriptCurrInstr = gUnknown_082DBD3C[*(gBattleStruct->AI_itemType + gBankAttacker / 2)]; } gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; } diff --git a/src/battle_ai_script_commands.c b/src/battle_ai_script_commands.c index bba66983b..24377eacc 100644 --- a/src/battle_ai_script_commands.c +++ b/src/battle_ai_script_commands.c @@ -331,7 +331,7 @@ void BattleAI_HandleItemUseBeforeAISetup(u8 defaultScoreMoves) { if (gTrainers[gTrainerBattleOpponent_A].items[i] != 0) { - gBattleResources->battleHistory->TrainerItems[gBattleResources->battleHistory->itemsNo] = gTrainers[gTrainerBattleOpponent_A].items[i]; + gBattleResources->battleHistory->trainerItems[gBattleResources->battleHistory->itemsNo] = gTrainers[gTrainerBattleOpponent_A].items[i]; gBattleResources->battleHistory->itemsNo++; } } diff --git a/src/battle_9.c b/src/battle_ai_switch_items.c similarity index 78% rename from src/battle_9.c rename to src/battle_ai_switch_items.c index 291bfc9e3..661759a98 100644 --- a/src/battle_9.c +++ b/src/battle_ai_switch_items.c @@ -7,6 +7,8 @@ #include "species.h" #include "rng.h" #include "util.h" +#include "items.h" +#include "pokemon_item_effects.h" extern u8 gActiveBank; extern u8 gAbsentBankFlags; @@ -24,13 +26,14 @@ extern s32 gBattleMoveDamage; extern const struct BattleMove gBattleMoves[]; extern const struct BaseStats gBaseStats[]; extern const u8 gTypeEffectiveness[]; +extern const u8 * const gItemEffectTable[]; // todo: fix once struct is declared // this file's functions -bool8 HasSuperEffectiveMoveAgainstOpponents(bool8 noRng); -bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent); -bool8 ShouldUseItem(void); +static bool8 HasSuperEffectiveMoveAgainstOpponents(bool8 noRng); +static bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent); +static bool8 ShouldUseItem(void); -bool8 ShouldSwitchIfPerishSong(void) +static bool8 ShouldSwitchIfPerishSong(void) { if (gStatuses3[gActiveBank] & STATUS3_PERISH_SONG && gDisableStructs[gActiveBank].perishSong1 == 0) @@ -43,7 +46,7 @@ bool8 ShouldSwitchIfPerishSong(void) return FALSE; } -bool8 ShouldSwitchIfWonderGuard(void) +static bool8 ShouldSwitchIfWonderGuard(void) { u8 opposingIdentity; u8 opposingBank; @@ -127,7 +130,7 @@ bool8 ShouldSwitchIfWonderGuard(void) return FALSE; // at this point there is not a single pokemon in the party that has a super effective move against a pokemon with wonder guard } -bool8 FindMonThatAbsorbsOpponentsMove(void) +static bool8 FindMonThatAbsorbsOpponentsMove(void) { u8 bankIn1, bankIn2; u8 absorbingTypeAbility; @@ -226,7 +229,7 @@ bool8 FindMonThatAbsorbsOpponentsMove(void) return FALSE; } -bool8 ShouldSwitchIfNaturalCure(void) +static bool8 ShouldSwitchIfNaturalCure(void) { if (!(gBattleMons[gActiveBank].status1 & STATUS_SLEEP)) return FALSE; @@ -262,7 +265,7 @@ bool8 ShouldSwitchIfNaturalCure(void) return FALSE; } -bool8 HasSuperEffectiveMoveAgainstOpponents(bool8 noRng) +static bool8 HasSuperEffectiveMoveAgainstOpponents(bool8 noRng) { u8 opposingIdentity; u8 opposingBank; @@ -318,7 +321,7 @@ bool8 HasSuperEffectiveMoveAgainstOpponents(bool8 noRng) return FALSE; } -bool8 AreStatsRaised(void) +static bool8 AreStatsRaised(void) { u8 buffedStatsValue = 0; s32 i; @@ -332,7 +335,7 @@ bool8 AreStatsRaised(void) return (buffedStatsValue > 3); } -bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent) +static bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent) { u8 bankIn1, bankIn2; s32 firstId; @@ -433,7 +436,7 @@ bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent) return FALSE; } -bool8 ShouldSwitch(void) +static bool8 ShouldSwitch(void) { u8 bankIn1, bankIn2; u8 *activeBankPtr; // needed to match @@ -792,3 +795,157 @@ u8 GetMostSuitableMonToSwitchInto(void) return bestMonId; } + +// TODO: use PokemonItemEffect struct instead of u8 once it's documented +static u8 GetAI_ItemType(u8 itemId, const u8 *itemEffect) // NOTE: should take u16 as item Id argument +{ + if (itemId == ITEM_FULL_RESTORE) + return AI_ITEM_FULL_RESTORE; + if (itemEffect[4] & 4) + return AI_ITEM_HEAL_HP; + if (itemEffect[3] & 0x3F) + return AI_ITEM_CURE_CONDITION; + if (itemEffect[0] & 0x3F || itemEffect[1] != 0 || itemEffect[2] != 0) + return AI_ITEM_X_STAT; + if (itemEffect[3] & 0x80) + return AI_ITEM_GUARD_SPECS; + + return AI_ITEM_NOT_RECOGNIZABLE; +} + +static bool8 ShouldUseItem(void) +{ + struct Pokemon *party; + s32 i; + u8 validMons = 0; + bool8 shouldUse = FALSE; + + if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && GetBankIdentity(gActiveBank) == IDENTITY_PLAYER_MON2) + return FALSE; + + if (GetBankSide(gActiveBank) == SIDE_PLAYER) + party = gPlayerParty; + else + party = gEnemyParty; + + for (i = 0; i < 6; i++) + { + if (GetMonData(&party[i], MON_DATA_HP) != 0 + && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_NONE + && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG) + { + validMons++; + } + } + + for (i = 0; i < 4; i++) + { + u16 item; + const u8 *itemEffects; + u8 paramOffset; + u8 bankSide; + + if (i != 0 && validMons > (gBattleResources->battleHistory->itemsNo - i) + 1) + continue; + item = gBattleResources->battleHistory->trainerItems[i]; + if (item == ITEM_NONE) + continue; + if (gItemEffectTable[item - 13] == NULL) + continue; + + if (item == ITEM_ENIGMA_BERRY) + itemEffects = gSaveBlock1Ptr->enigmaBerry.itemEffect; + else + itemEffects = gItemEffectTable[item - 13]; + + *(gBattleStruct->AI_itemType + gActiveBank / 2) = GetAI_ItemType(item, itemEffects); + + switch (*(gBattleStruct->AI_itemType + gActiveBank / 2)) + { + case AI_ITEM_FULL_RESTORE: + if (gBattleMons[gActiveBank].hp >= gBattleMons[gActiveBank].maxHP / 4) + break; + if (gBattleMons[gActiveBank].hp == 0) + break; + shouldUse = TRUE; + break; + case AI_ITEM_HEAL_HP: + paramOffset = GetItemEffectParamOffset(item, 4, 4); + if (paramOffset == 0) + break; + if (gBattleMons[gActiveBank].hp == 0) + break; + if (gBattleMons[gActiveBank].hp < gBattleMons[gActiveBank].maxHP / 4 || gBattleMons[gActiveBank].maxHP - gBattleMons[gActiveBank].hp > itemEffects[paramOffset]) + shouldUse = TRUE; + break; + case AI_ITEM_CURE_CONDITION: + *(gBattleStruct->AI_itemFlags + gActiveBank / 2) = 0; + if (itemEffects[3] & 0x20 && gBattleMons[gActiveBank].status1 & STATUS_SLEEP) + { + *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x20; + shouldUse = TRUE; + } + if (itemEffects[3] & 0x10 && (gBattleMons[gActiveBank].status1 & STATUS_POISON || gBattleMons[gActiveBank].status1 & STATUS_TOXIC_POISON)) + { + *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x10; + shouldUse = TRUE; + } + if (itemEffects[3] & 0x8 && gBattleMons[gActiveBank].status1 & STATUS_BURN) + { + *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x8; + shouldUse = TRUE; + } + if (itemEffects[3] & 0x4 && gBattleMons[gActiveBank].status1 & STATUS_FREEZE) + { + *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x4; + shouldUse = TRUE; + } + if (itemEffects[3] & 0x2 && gBattleMons[gActiveBank].status1 & STATUS_PARALYSIS) + { + *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x2; + shouldUse = TRUE; + } + if (itemEffects[3] & 0x1 && gBattleMons[gActiveBank].status2 & STATUS2_CONFUSION) + { + *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x1; + shouldUse = TRUE; + } + break; + case AI_ITEM_X_STAT: + *(gBattleStruct->AI_itemFlags + gActiveBank / 2) = 0; + if (gDisableStructs[gActiveBank].isFirstTurn == 0) + break; + if (itemEffects[0] & 0xF) + *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x1; + if (itemEffects[1] & 0xF0) + *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x2; + if (itemEffects[1] & 0xF) + *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x4; + if (itemEffects[2] & 0xF) + *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x8; + if (itemEffects[2] & 0xF0) + *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x20; + if (itemEffects[0] & 0x30) + *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x80; + shouldUse = TRUE; + break; + case AI_ITEM_GUARD_SPECS: + bankSide = GetBankSide(gActiveBank); + if (gDisableStructs[gActiveBank].isFirstTurn != 0 && gSideTimers[bankSide].mistTimer == 0) + shouldUse = TRUE; + break; + case AI_ITEM_NOT_RECOGNIZABLE: + return FALSE; + } + + if (shouldUse) + { + EmitCmd_x21(1, 1, 0); + *(gBattleStruct->field_C0 + (gActiveBank / 2) * 2) = item; + gBattleResources->battleHistory->trainerItems[i] = 0; + return shouldUse; + } + } + + return FALSE; +}