prankster updated to gen 7

This commit is contained in:
Evan 2021-01-16 16:14:36 -07:00
parent 8647895f1a
commit a49b5d1ad0
5 changed files with 30 additions and 0 deletions

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@ -7792,3 +7792,12 @@ BattleScript_AnnounceAirLockCloudNine::
waitmessage 0x40
call BattleScript_WeatherFormChanges
end3
BattleScript_DarkTypePreventsPrankster::
attackstring
ppreduce
pause 0x20
printstring STRINGID_ITDOESNTAFFECT
waitmessage 0x40
orhalfword gMoveResultFlags, MOVE_RESULT_NO_EFFECT
goto BattleScript_MoveEnd

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@ -357,5 +357,6 @@ extern const u8 BattleScript_CottonDownActivates[];
extern const u8 BattleScript_BallFetch[];
extern const u8 BattleScript_SandSpitActivates[];
extern const u8 BattleScript_PerishBodyActivates[];
extern const u8 BattleScript_DarkTypePreventsPrankster[];
#endif // GUARD_BATTLE_SCRIPTS_H

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@ -122,6 +122,7 @@
#define B_FLASH_FIRE_FROZEN GEN_6 // In Gen5+, Flash Fire can trigger even when frozen, when it couldn't before.
#define B_SYNCHRONIZE_NATURE GEN_6 // In Gen8+, if the Pokémon with Synchronize is leading the party, it's 100% guaranteed that wild Pokémon will have the same ability, as opposed to 50% previously.
#define B_UPDATED_INTIMIDATE GEN_8 // In Gen8, Intimidate doesn't work on opponents with the Inner Focus, Scrappy, Own Tempo or Oblivious abilities.
#define B_PRANKSTER GEN_7 // In Gen7, Prankster-elevated status moves do not affect Dark type Pokemon
// Item settings
#define B_HP_BERRIES GEN_6 // In Gen4+, berries which restore hp activate immediately after hp drops to half. In gen3, the effect occurs at the end of the turn.

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@ -4994,6 +4994,7 @@ static void Cmd_moveend(void)
MoveValuesCleanUp();
gBattleScripting.moveEffect = gBattleScripting.savedMoveEffect;
BattleScriptPush(gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect]);
gBattleStruct->atkCancellerTracker = 0; // run all cancellers on next target
gBattlescriptCurrInstr = BattleScript_FlushMessageBox;
return;
}

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@ -2849,6 +2849,7 @@ enum
CANCELLER_POWDER_MOVE,
CANCELLER_POWDER_STATUS,
CANCELLER_THROAT_CHOP,
CANCELLER_PRANKSTER,
CANCELLER_END,
CANCELLER_PSYCHIC_TERRAIN,
CANCELLER_END2,
@ -3185,6 +3186,23 @@ u8 AtkCanceller_UnableToUseMove(void)
}
gBattleStruct->atkCancellerTracker++;
break;
case CANCELLER_PRANKSTER:
#if B_PRANKSTER >= GEN_7
if (GetBattlerAbility(gBattlerAttacker) == ABILITY_PRANKSTER
&& IS_MOVE_STATUS(gCurrentMove)
&& !(gBattleMoves[gCurrentMove].target & MOVE_TARGET_OPPONENTS_FIELD)
&& IS_BATTLER_OF_TYPE(gBattlerTarget, TYPE_DARK)
&& !(gStatuses3[gBattlerTarget] & STATUS3_SEMI_INVULNERABLE))
{
if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE) || !(gBattleMoves[gCurrentMove].target & (MOVE_TARGET_BOTH | MOVE_TARGET_FOES_AND_ALLY)))
CancelMultiTurnMoves(gBattlerAttacker); // don't cancel moves that can hit two targets bc one target might not be protected
gBattleScripting.battler = gBattlerAbility = gBattlerTarget;
gBattlescriptCurrInstr = BattleScript_DarkTypePreventsPrankster;
effect = 1;
}
#endif
gBattleStruct->atkCancellerTracker++;
break;
case CANCELLER_END:
break;
}