Match sub_81D2278 and poke jump clean

This commit is contained in:
DizzyEggg 2019-07-29 16:22:50 +02:00
parent e634e722cc
commit a4a382a004
5 changed files with 278 additions and 507 deletions

View File

@ -3,9 +3,12 @@
#include "main.h"
void sub_802EB24(s16 tileTag, s16 palTag, s16 x, s16 y, u8 subpriority);
bool32 sub_802EB84(void);
void sub_802A9A8(u16 monId, MainCallback callback);
bool32 sub_802C908(u16 species);
void sub_802C920(void);
void ResetPokeJumpResults(void);
void sub_802E3C4(void);
void sub_802EB24(s16 tileTag, s16 palTag, s16 x, s16 y, u8 subpriority);
bool32 sub_802EB84(void);
#endif //GUARD_POKEMON_JUMP_H
#endif // GUARD_POKEMON_JUMP_H

View File

@ -363,6 +363,7 @@ SECTIONS {
src/librfu_intr.o(.text*);
asm/librfu_intr.o(.text*);
src/librfu_rfu.o(.text*);
src/librfu.o(.text*);
asm/librfu.o(.text*);
asm/libagbsyscall.o(.text*);
*libgcc.a:_call_via_rX.o(.text*);

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@ -458,338 +458,106 @@ void sub_81D2230(struct UnknownStruct_81D1ED4 *arg0)
arg0->unk354 = 1;
}
/* TODO
static void sub_81D2278(struct UnknownStruct_81D1ED4 *arg0, u16 arg1[66][2], struct UnknownSubStruct_81D1ED4 *arg2, struct UnknownSubStruct_81D1ED4 *arg3, u8 arg4, u16 arg5[66][2])
static void sub_81D2278(struct UnknownStruct_81D1ED4 *arg0, u16 *arg1, struct UnknownSubStruct_81D1ED4 *arg2, struct UnknownSubStruct_81D1ED4 *arg3, u8 arg4, u16 *arg5)
{
s32 var_2C = 0;
u16 r8;
s32 r10, r4, r2, r0, r1, var_30;
u16 i, r8, r10, r0, var_30;
u16 *ptr;
s32 r4, var_2C;
var_2C = 0;
if (arg2->unk2 < arg3->unk2)
{
r2 = arg2->unk2;
r10 = arg2->unk2;
r0 = arg3->unk2;
r1 = arg2->unk0;
r4 = r1 << 10;
r4 = arg2->unk0 << 10;
var_30 = arg3->unk0;
r8 = r0 - r10;
if (r8 != 0)
var_2C = ((var_30 - arg2->unk0) << 10) / r8;
}
else
{
r0 = arg2->unk0;
r0 = arg2->unk2;
r10 = arg3->unk2;
r1 = arg3->unk0;
r4 = r1 << 10;
r4 = arg3->unk0 << 10;
var_30 = arg2->unk0;
r2 = arg3->unk2;
}
r8 = r0 - r2;
r8 = r0 - r10;
if (r8 != 0)
var_2C = ((var_30 - r1) << 10) / r8;
var_2C = ((var_30 - arg3->unk0) << 10) / r8;
}
r8++;
if (arg5 == NULL)
{
arg1 += (r10 - 56) * 2;
for (i = 0; i < r8; i++)
{
arg1[arg4] = (r4 >> 10) + ((r4 >> 9) & 1) + arg4;
r4 += var_2C;
arg1 += 2;
}
}
*/
NAKED
static void sub_81D2278(struct UnknownStruct_81D1ED4 *arg0, u16 arg1[66][2], struct UnknownSubStruct_81D1ED4 *arg2, struct UnknownSubStruct_81D1ED4 *arg3, u8 arg4, u16 arg5[66][2])
{
asm_unified("\n\
push {r4-r7,lr}\n\
mov r7, r10\n\
mov r6, r9\n\
mov r5, r8\n\
push {r5-r7}\n\
sub sp, 0x18\n\
str r0, [sp]\n\
adds r6, r1, 0\n\
adds r5, r2, 0\n\
str r3, [sp, 0x4]\n\
ldr r0, [sp, 0x38]\n\
ldr r7, [sp, 0x3C]\n\
lsls r0, 24\n\
lsrs r0, 24\n\
mov r9, r0\n\
movs r0, 0\n\
str r0, [sp, 0xC]\n\
ldrh r0, [r5, 0x2]\n\
ldrh r1, [r3, 0x2]\n\
cmp r0, r1\n\
bcs _081D22B2\n\
adds r2, r0, 0\n\
mov r10, r2\n\
ldrh r0, [r3, 0x2]\n\
ldrh r1, [r5]\n\
lsls r4, r1, 10\n\
ldrh r3, [r3]\n\
str r3, [sp, 0x8]\n\
b _081D22C6\n\
_081D22B2:\n\
ldrh r0, [r5, 0x2]\n\
ldr r1, [sp, 0x4]\n\
ldrh r1, [r1, 0x2]\n\
mov r10, r1\n\
ldr r2, [sp, 0x4]\n\
ldrh r1, [r2]\n\
lsls r4, r1, 10\n\
ldrh r3, [r5]\n\
str r3, [sp, 0x8]\n\
mov r2, r10\n\
_081D22C6:\n\
subs r0, r2\n\
lsls r0, 16\n\
lsrs r0, 16\n\
mov r8, r0\n\
cmp r0, 0\n\
beq _081D22DE\n\
subs r0, r3, r1\n\
lsls r0, 10\n\
mov r1, r8\n\
bl __divsi3\n\
str r0, [sp, 0xC]\n\
_081D22DE:\n\
mov r0, r8\n\
adds r0, 0x1\n\
lsls r0, 16\n\
lsrs r0, 16\n\
mov r8, r0\n\
cmp r7, 0\n\
bne _081D2328\n\
mov r0, r10\n\
subs r0, 0x38\n\
lsls r0, 2\n\
adds r6, r0\n\
movs r5, 0\n\
mov r3, r9\n\
lsls r3, 1\n\
mov r12, r3\n\
ldr r0, [sp, 0x8]\n\
add r0, r9\n\
str r0, [sp, 0x10]\n\
cmp r7, r8\n\
bcs _081D23B6\n\
movs r7, 0x1\n\
_081D2308:\n\
adds r2, r3, r6\n\
asrs r1, r4, 10\n\
asrs r0, r4, 9\n\
ands r0, r7\n\
adds r1, r0\n\
add r1, r9\n\
strh r1, [r2]\n\
ldr r1, [sp, 0xC]\n\
adds r4, r1\n\
adds r6, 0x4\n\
adds r0, r5, 0x1\n\
lsls r0, 16\n\
lsrs r5, r0, 16\n\
cmp r5, r8\n\
bcc _081D2308\n\
b _081D23B6\n\
_081D2328:\n\
ldr r2, [sp, 0xC]\n\
cmp r2, 0\n\
ble _081D23C0\n\
mov r0, r10\n\
subs r0, 0x38\n\
lsls r0, 2\n\
adds r7, r0\n\
movs r5, 0\n\
mov r3, r9\n\
lsls r3, 1\n\
mov r12, r3\n\
ldr r0, [sp, 0x8]\n\
add r0, r9\n\
str r0, [sp, 0x10]\n\
cmp r5, r8\n\
bcs _081D237A\n\
ldr r0, =0x00026bff\n\
cmp r4, r0\n\
bgt _081D237A\n\
mov r1, r12\n\
str r1, [sp, 0x14]\n\
_081D2352:\n\
ldr r3, [sp, 0x14]\n\
adds r2, r3, r7\n\
asrs r1, r4, 10\n\
asrs r0, r4, 9\n\
movs r3, 0x1\n\
ands r0, r3\n\
adds r1, r0\n\
add r1, r9\n\
strh r1, [r2]\n\
ldr r0, [sp, 0xC]\n\
adds r4, r0\n\
adds r7, 0x4\n\
adds r0, r5, 0x1\n\
lsls r0, 16\n\
lsrs r5, r0, 16\n\
cmp r5, r8\n\
bcs _081D237A\n\
ldr r1, =0x00026bff\n\
cmp r4, r1\n\
ble _081D2352\n\
_081D237A:\n\
mov r2, r10\n\
adds r1, r2, r5\n\
ldr r3, [sp]\n\
movs r2, 0xD4\n\
lsls r2, 2\n\
adds r0, r3, r2\n\
strh r1, [r0]\n\
ldrh r0, [r0]\n\
subs r0, 0x38\n\
lsls r0, 2\n\
adds r6, r0\n\
cmp r5, r8\n\
bcs _081D23B6\n\
mov r3, r12\n\
movs r7, 0x1\n\
_081D2398:\n\
adds r2, r3, r6\n\
asrs r1, r4, 10\n\
asrs r0, r4, 9\n\
ands r0, r7\n\
adds r1, r0\n\
add r1, r9\n\
strh r1, [r2]\n\
ldr r0, [sp, 0xC]\n\
adds r4, r0\n\
adds r6, 0x4\n\
adds r0, r5, 0x1\n\
lsls r0, 16\n\
lsrs r5, r0, 16\n\
cmp r5, r8\n\
bcc _081D2398\n\
_081D23B6:\n\
subs r0, r6, 0x4\n\
b _081D248C\n\
.pool\n\
_081D23C0:\n\
ldr r1, [sp, 0xC]\n\
cmp r1, 0\n\
bge _081D2464\n\
mov r0, r10\n\
subs r0, 0x38\n\
lsls r0, 2\n\
adds r6, r0\n\
movs r5, 0\n\
mov r2, r9\n\
lsls r2, 1\n\
mov r12, r2\n\
ldr r3, [sp, 0x8]\n\
add r3, r9\n\
str r3, [sp, 0x10]\n\
cmp r5, r8\n\
bcs _081D241E\n\
adds r3, r2, r6\n\
asrs r1, r4, 10\n\
asrs r0, r4, 9\n\
movs r2, 0x1\n\
ands r0, r2\n\
adds r1, r0\n\
add r1, r9\n\
strh r1, [r3]\n\
b _081D2414\n\
_081D23F2:\n\
ldr r0, [sp, 0xC]\n\
adds r4, r0\n\
adds r6, 0x4\n\
adds r0, r5, 0x1\n\
lsls r0, 16\n\
lsrs r5, r0, 16\n\
cmp r5, r8\n\
bcs _081D241E\n\
mov r1, r12\n\
adds r3, r1, r6\n\
asrs r2, r4, 10\n\
asrs r0, r4, 9\n\
movs r1, 0x1\n\
ands r0, r1\n\
adds r2, r0\n\
add r2, r9\n\
strh r2, [r3]\n\
_081D2414:\n\
ldr r0, =0x00026bff\n\
cmp r4, r0\n\
bgt _081D23F2\n\
movs r0, 0x9B\n\
strh r0, [r3]\n\
_081D241E:\n\
mov r2, r10\n\
adds r1, r2, r5\n\
ldr r3, [sp]\n\
movs r2, 0xD4\n\
lsls r2, 2\n\
adds r0, r3, r2\n\
strh r1, [r0]\n\
ldrh r0, [r0]\n\
subs r0, 0x38\n\
lsls r0, 2\n\
adds r7, r0\n\
cmp r5, r8\n\
bcs _081D245A\n\
mov r3, r12\n\
movs r6, 0x1\n\
_081D243C:\n\
adds r2, r3, r7\n\
asrs r1, r4, 10\n\
asrs r0, r4, 9\n\
ands r0, r6\n\
adds r1, r0\n\
add r1, r9\n\
strh r1, [r2]\n\
ldr r0, [sp, 0xC]\n\
adds r4, r0\n\
adds r7, 0x4\n\
adds r0, r5, 0x1\n\
lsls r0, 16\n\
lsrs r5, r0, 16\n\
cmp r5, r8\n\
bcc _081D243C\n\
_081D245A:\n\
subs r0, r7, 0x4\n\
b _081D248C\n\
.pool\n\
_081D2464:\n\
ldr r1, [sp]\n\
movs r2, 0xD4\n\
lsls r2, 2\n\
adds r0, r1, r2\n\
mov r3, r10\n\
strh r3, [r0]\n\
mov r0, r10\n\
subs r0, 0x38\n\
lsls r0, 2\n\
adds r6, r0\n\
adds r7, r0\n\
ldrh r0, [r5]\n\
adds r0, 0x1\n\
strh r0, [r6, 0x2]\n\
ldr r1, [sp, 0x4]\n\
ldrh r0, [r1]\n\
strh r0, [r7]\n\
movs r0, 0x9B\n\
strh r0, [r7, 0x2]\n\
b _081D2494\n\
_081D248C:\n\
add r0, r12\n\
mov r2, sp\n\
ldrh r2, [r2, 0x10]\n\
strh r2, [r0]\n\
_081D2494:\n\
add sp, 0x18\n\
pop {r3-r5}\n\
mov r8, r3\n\
mov r9, r4\n\
mov r10, r5\n\
pop {r4-r7}\n\
pop {r0}\n\
bx r0\n\
");
ptr = arg1 - 2;
}
else if (var_2C > 0)
{
arg5 += (r10 - 56) * 2;
// Less readable than the other loops, but it has to be written this way to match.
for (i = 0; i < r8; arg5[arg4] = (r4 >> 10) + ((r4 >> 9) & 1) + arg4, r4 += var_2C, arg5 += 2, i++)
{
if (r4 >= (155 << 10))
break;
}
arg0->unk350 = r10 + i;
arg1 += (arg0->unk350 - 56) * 2;
for (; i < r8; i++)
{
arg1[arg4] = (r4 >> 10) + ((r4 >> 9) & 1) + arg4;
r4 += var_2C;
arg1 += 2;
}
ptr = arg1 - 2;
}
else if (var_2C < 0)
{
arg1 += (r10 - 56) * 2;
for (i = 0; i < r8; i++)
{
arg1[arg4] = (r4 >> 10) + ((r4 >> 9) & 1) + arg4;
if (r4 < (155 << 10))
{
arg1[arg4] = 155;
break;
}
r4 += var_2C;
arg1 += 2;
}
arg0->unk350 = r10 + i;
arg5 += (arg0->unk350 - 56) * 2;
for (; i < r8; i++)
{
arg5[arg4] = (r4 >> 10) + ((r4 >> 9) & 1) + arg4;
r4 += var_2C;
arg5 += 2;
}
ptr = arg5 - 2;
}
else
{
arg0->unk350 = r10;
arg1 += (r10 - 56) * 2;
arg5 += (r10 - 56) * 2;
arg1[1] = arg2->unk0 + 1;
arg5[0] = arg3->unk0;
arg5[1] = 155;
return;
}
ptr[arg4] = arg4 + var_30;
}
static void sub_81D24A4(struct UnknownStruct_81D1ED4 *arg0)
@ -799,18 +567,18 @@ static void sub_81D24A4(struct UnknownStruct_81D1ED4 *arg0)
if (arg0->unk12C[0].unk2 < arg0->unk12C[1].unk2)
{
r6 = arg0->unk12C[0].unk2;
sub_81D2278(arg0, arg0->unk140, &arg0->unk12C[0], &arg0->unk12C[1], 1, NULL);
sub_81D2278(arg0, arg0->unk140[0], &arg0->unk12C[0], &arg0->unk12C[1], 1, NULL);
}
else
{
r6 = arg0->unk12C[1].unk2;
sub_81D2278(arg0, arg0->unk140, &arg0->unk12C[1], &arg0->unk12C[0], 0, NULL);
sub_81D2278(arg0, arg0->unk140[0], &arg0->unk12C[1], &arg0->unk12C[0], 0, NULL);
}
sub_81D2278(arg0, arg0->unk140, &arg0->unk12C[1], &arg0->unk12C[2], 1, NULL);
sub_81D2278(arg0, arg0->unk140[0], &arg0->unk12C[1], &arg0->unk12C[2], 1, NULL);
i = (arg0->unk12C[2].unk2 <= arg0->unk12C[3].unk2);
sub_81D2278(arg0, arg0->unk140, &arg0->unk12C[2], &arg0->unk12C[3], i, arg0->unk248);
sub_81D2278(arg0, arg0->unk140[0], &arg0->unk12C[2], &arg0->unk12C[3], i, arg0->unk248[0]);
for (i = 56; i < r6; i++)
{
arg0->unk140[i - 56][0] = 0;
@ -841,15 +609,15 @@ static void sub_81D2634(struct UnknownStruct_81D1ED4 *arg0)
if (arg0->unk12C[0].unk2 < arg0->unk12C[4].unk2)
{
r6 = arg0->unk12C[0].unk2;
sub_81D2278(arg0, arg0->unk248, &arg0->unk12C[0], &arg0->unk12C[4], 0, NULL);
sub_81D2278(arg0, arg0->unk248[0], &arg0->unk12C[0], &arg0->unk12C[4], 0, NULL);
}
else
{
r6 = arg0->unk12C[4].unk2;
sub_81D2278(arg0, arg0->unk248, &arg0->unk12C[4], &arg0->unk12C[0], 1, NULL);
sub_81D2278(arg0, arg0->unk248[0], &arg0->unk12C[4], &arg0->unk12C[0], 1, NULL);
}
sub_81D2278(arg0, arg0->unk248, &arg0->unk12C[4], &arg0->unk12C[3], 0, NULL);
sub_81D2278(arg0, arg0->unk248[0], &arg0->unk12C[4], &arg0->unk12C[3], 0, NULL);
for (i = 56; i < r6; i++)
{

View File

@ -37,6 +37,7 @@
#include "contest.h"
#include "item_menu.h"
#include "pokemon_storage_system.h"
#include "pokemon_jump.h"
#include "decoration_inventory.h"
#include "secret_base.h"
#include "player_pc.h"
@ -45,8 +46,6 @@
#include "mevent.h"
#include "union_room_chat.h"
extern void ResetPokeJumpResults(void);
extern const u8 EventScript_ResetAllMapFlags[];
// this file's functions

View File

@ -155,8 +155,8 @@ struct PokemonJumpMons
};
static void sub_802AA60(struct PokemonJump1 *);
void sub_802AA94(struct PokemonJump1 *);
void sub_802AB20(void);
static void sub_802AA94(struct PokemonJump1 *);
static void sub_802AB20(void);
static void sub_802AB98(void);
static s16 sub_802AC00(u16 species);
static void sub_802AC2C(struct PokemonJump1_MonInfo *monInfo, struct Pokemon *mon);
@ -230,83 +230,83 @@ static void sub_802CB7C(struct Sprite *sprite);
static void sub_802CC40(struct Sprite *sprite);
static void sub_802CD08(struct Sprite *sprite);
static void sub_802CDD4(struct Sprite *sprite);
void sub_802DC9C(int id);
void sub_802D074(struct PokemonJump2 *);
void sub_802D0BC(struct PokemonJump2 *);
void sub_802D0AC(void);
void sub_802D0C8(int);
bool32 sub_802D0F0(void);
void sub_802D764(void);
bool32 sub_802D788(void);
void sub_802D7E8(u16 itemId, u16 quantity);
void sub_802D884(u16 itemId);
void sub_802D8FC(u16 itemId);
bool32 sub_802D974(void);
void sub_802DA14(void);
void sub_802DC80(u32 id, s16 y);
void sub_802DD88(u8 multiplayerId);
bool32 sub_802DA44(void);
void sub_802DD64(int);
s8 sub_802DA8C(void);
int sub_802DCCC(u8 flags);
void sub_802DD74(u16);
void sub_802DDA0(u8 multiplayerId);
int sub_802DDB8(int multiplayerId);
void sub_802DDCC(void);
void sub_802DDE0(void);
void sub_802DDF4(int);
int sub_802DE08(void);
void sub_802E0AC(struct PokemonJump1_MonInfo *arg0);
bool32 sub_802E0D0(int multiplayerId, struct PokemonJump1_MonInfo *arg0);
void sub_802E138(struct PokemonJump1_82E4 *arg0, struct PokemonJump1Sub *arg1);
bool32 sub_802E1BC(struct PokemonJump1_82E4 *arg0, struct PokemonJump1Sub *arg1);
void sub_802E234(struct PokemonJump1_82E4 *arg0, u8 arg1, u16 arg2);
bool32 sub_802E264(struct PokemonJump1_82E4 *arg0, int multiplayerId, u8 *arg2, u16 *arg3);
bool32 sub_802E2D0(struct PokemonJump1_82E4 *arg0, int multiplayerId);
bool32 sub_802E354(u32 jumpScore, u16 jumpsInRow, u16 excellentsInRow);
void sub_802E3A8(void);
void sub_802D12C(u8 taskId);
void sub_802E00C(u8 arg0);
void sub_802E090(u8 taskId);
void sub_802D150(void);
void sub_802DD08(void);
void sub_802DB8C(void);
void sub_802DBF8(void);
void sub_802DE1C(void);
void sub_802DFD4(void);
void sub_802D108(void (*func)(void));
void sub_802DF70(bool32 arg0);
u32 sub_802DA9C(u32 left, u32 top, u32 width, u32 height);
void sub_802DB18(u16 left, u16 top, u8 cursorPos);
void sub_802D150(void);
void sub_802D2E4(void);
void sub_802D350(void);
void sub_802D3BC(void);
void sub_802D448(void);
void sub_802D4F4(void);
void sub_802D598(void);
void sub_802D5E4(void);
void sub_802D72C(void);
void sub_802D688(void);
void sub_802E3E4(u8 taskId);
void sub_802E6D0(u8 taskId);
void sub_802EB98(u8 taskId);
void sub_802E500(u16 windowId, s32 width);
void sub_802E620(u8 *str);
void sub_802EF50(u16 tileTag, u16 palTag);
u8 sub_802EFA8(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority);
void sub_802EFFC(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority, s16 *spriteId1, s16 *spriteId2);
bool32 sub_802EC98(u8 spriteId);
bool32 sub_802EE30(u8 spriteId);
void sub_802EDCC(u8 spriteId1, u8 spriteId2, u8 spriteId3);
void sub_802EE5C(struct Sprite *sprite);
void sub_802E83C(u8 taskId);
void sub_802E8C8(u8 taskId);
void sub_802EA50(u8 taskId);
void sub_802EAB0(u8 taskId);
static void sub_802DC9C(int id);
static void sub_802D074(struct PokemonJump2 *);
static void sub_802D0BC(struct PokemonJump2 *);
static void sub_802D0AC(void);
static void sub_802D0C8(int);
static bool32 sub_802D0F0(void);
static void sub_802D764(void);
static bool32 sub_802D788(void);
static void sub_802D7E8(u16 itemId, u16 quantity);
static void sub_802D884(u16 itemId);
static void sub_802D8FC(u16 itemId);
static bool32 sub_802D974(void);
static void sub_802DA14(void);
static void sub_802DC80(u32 id, s16 y);
static void sub_802DD88(u8 multiplayerId);
static bool32 sub_802DA44(void);
static void sub_802DD64(int);
static s8 sub_802DA8C(void);
static int sub_802DCCC(u8 flags);
static void sub_802DD74(u16);
static void sub_802DDA0(u8 multiplayerId);
static int sub_802DDB8(int multiplayerId);
static void sub_802DDCC(void);
static void sub_802DDE0(void);
static void sub_802DDF4(int);
static int sub_802DE08(void);
static void sub_802E0AC(struct PokemonJump1_MonInfo *arg0);
static bool32 sub_802E0D0(int multiplayerId, struct PokemonJump1_MonInfo *arg0);
static void sub_802E138(struct PokemonJump1_82E4 *arg0, struct PokemonJump1Sub *arg1);
static bool32 sub_802E1BC(struct PokemonJump1_82E4 *arg0, struct PokemonJump1Sub *arg1);
static void sub_802E234(struct PokemonJump1_82E4 *arg0, u8 arg1, u16 arg2);
static bool32 sub_802E264(struct PokemonJump1_82E4 *arg0, int multiplayerId, u8 *arg2, u16 *arg3);
static bool32 sub_802E2D0(struct PokemonJump1_82E4 *arg0, int multiplayerId);
static bool32 sub_802E354(u32 jumpScore, u16 jumpsInRow, u16 excellentsInRow);
static void sub_802E3A8(void);
static void sub_802D12C(u8 taskId);
static void sub_802E00C(u8 arg0);
static void sub_802E090(u8 taskId);
static void sub_802D150(void);
static void sub_802DD08(void);
static void sub_802DB8C(void);
static void sub_802DBF8(void);
static void sub_802DE1C(void);
static void sub_802DFD4(void);
static void sub_802D108(void (*func)(void));
static void sub_802DF70(bool32 arg0);
static u32 sub_802DA9C(u32 left, u32 top, u32 width, u32 height);
static void sub_802DB18(u16 left, u16 top, u8 cursorPos);
static void sub_802D150(void);
static void sub_802D2E4(void);
static void sub_802D350(void);
static void sub_802D3BC(void);
static void sub_802D448(void);
static void sub_802D4F4(void);
static void sub_802D598(void);
static void sub_802D5E4(void);
static void sub_802D72C(void);
static void sub_802D688(void);
static void sub_802E3E4(u8 taskId);
static void sub_802E6D0(u8 taskId);
static void sub_802EB98(u8 taskId);
static void sub_802E500(u16 windowId, s32 width);
static void sub_802E620(u8 *str);
static void sub_802EF50(u16 tileTag, u16 palTag);
static u8 sub_802EFA8(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority);
static void sub_802EFFC(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority, s16 *spriteId1, s16 *spriteId2);
static bool32 sub_802EC98(u8 spriteId);
static bool32 sub_802EE30(u8 spriteId);
static void sub_802EDCC(u8 spriteId1, u8 spriteId2, u8 spriteId3);
static void sub_802EE5C(struct Sprite *sprite);
static void sub_802E83C(u8 taskId);
static void sub_802E8C8(u8 taskId);
static void sub_802EA50(u8 taskId);
static void sub_802EAB0(u8 taskId);
EWRAM_DATA struct PokemonJump1 *gUnknown_02022CFC = NULL;
EWRAM_DATA struct PokemonJump2 *gUnknown_02022D00 = NULL;
EWRAM_DATA static struct PokemonJump1 *gUnknown_02022CFC = NULL;
EWRAM_DATA static struct PokemonJump2 *gUnknown_02022D00 = NULL;
static const struct PokemonJumpMons gPkmnJumpSpecies[] =
{
@ -455,7 +455,7 @@ static void sub_802AA60(struct PokemonJump1 *arg0)
sub_802E3A8();
}
void sub_802AA94(struct PokemonJump1 *arg0)
static void sub_802AA94(struct PokemonJump1 *arg0)
{
int i;
@ -495,7 +495,7 @@ void sub_802AA94(struct PokemonJump1 *arg0)
}
}
void sub_802AB20(void)
static void sub_802AB20(void)
{
int i, index;
@ -2186,22 +2186,22 @@ static u16 sub_802C880(u16 item, u16 quantity)
return quantity;
}
u16 sub_802C8AC(void)
static u16 sub_802C8AC(void)
{
return GetLinkPlayerCount();
}
u16 sub_802C8BC(void)
static u16 sub_802C8BC(void)
{
return gUnknown_02022CFC->unk6;
}
struct PokemonJump1_MonInfo *sub_802C8C8(u8 multiplayerId)
static struct PokemonJump1_MonInfo *sub_802C8C8(u8 multiplayerId)
{
return &gUnknown_02022CFC->unk82A8[multiplayerId];
}
u8 *sub_802C8E8(u8 multiplayerId)
static u8 *sub_802C8E8(u8 multiplayerId)
{
return gUnknown_02022CFC->unk82E4[multiplayerId].unk1C;
}
@ -2549,7 +2549,7 @@ static const struct SpriteTemplate gUnknown_082FC00C =
};
// Back to code
void sub_802C974(struct PokemonJump2 *arg0)
static void sub_802C974(struct PokemonJump2 *arg0)
{
int i;
@ -2570,7 +2570,7 @@ static void sub_802C9BC(struct Sprite *sprite)
sprite->data[i] = 0;
}
void sub_802C9D4(struct PokemonJump2 *arg0, struct PokemonJump1_MonInfo *jumpMon, s16 x, s16 y, u8 multiplayerId)
static void sub_802C9D4(struct PokemonJump2 *arg0, struct PokemonJump1_MonInfo *jumpMon, s16 x, s16 y, u8 multiplayerId)
{
struct SpriteTemplate spriteTemplate;
struct SpriteSheet spriteSheet;
@ -2622,7 +2622,7 @@ void sub_802C9D4(struct PokemonJump2 *arg0, struct PokemonJump1_MonInfo *jumpMon
arg0->unk81A8[multiplayerId] = NULL;
}
void sub_802CB14(struct PokemonJump2 *arg0, int multiplayerId)
static void sub_802CB14(struct PokemonJump2 *arg0, int multiplayerId)
{
sub_802C9BC(arg0->unk81BC[multiplayerId]);
arg0->unk81BC[multiplayerId]->data[7] = arg0->unk81A8[multiplayerId] - gSprites;
@ -2662,14 +2662,14 @@ static void sub_802CB7C(struct Sprite *sprite)
}
}
void sub_802CBF0(struct PokemonJump2 *arg0, int multiplayerId)
static void sub_802CBF0(struct PokemonJump2 *arg0, int multiplayerId)
{
arg0->unk81A8[multiplayerId]->callback = sub_802CC40;
arg0->unk81A8[multiplayerId]->pos2.y = 0;
sub_802C9BC(arg0->unk81A8[multiplayerId]);
}
bool32 sub_802CC18(struct PokemonJump2 *arg0, int multiplayerId)
static bool32 sub_802CC18(struct PokemonJump2 *arg0, int multiplayerId)
{
return arg0->unk81A8[multiplayerId]->callback == sub_802CC40;
}
@ -2693,13 +2693,13 @@ static void sub_802CC40(struct Sprite *sprite)
}
}
void sub_802CC88(struct PokemonJump2 *arg0, int multiplayerId)
static void sub_802CC88(struct PokemonJump2 *arg0, int multiplayerId)
{
sub_802C9BC(arg0->unk81A8[multiplayerId]);
arg0->unk81A8[multiplayerId]->callback = sub_802CD08;
}
void sub_802CCB0(struct PokemonJump2 *arg0)
static void sub_802CCB0(struct PokemonJump2 *arg0)
{
int i;
u16 numPlayers = sub_802C8AC();
@ -2723,7 +2723,7 @@ static void sub_802CD08(struct Sprite *sprite)
}
}
void sub_802CD3C(struct PokemonJump2 *arg0)
static void sub_802CD3C(struct PokemonJump2 *arg0)
{
int i;
u16 numPlayers = sub_802C8AC();
@ -2731,13 +2731,13 @@ void sub_802CD3C(struct PokemonJump2 *arg0)
arg0->unk81A8[i]->subpriority = arg0->unk81FC[i];
}
void sub_802CD70(struct PokemonJump2 *arg0, int multiplayerId)
static void sub_802CD70(struct PokemonJump2 *arg0, int multiplayerId)
{
sub_802C9BC(arg0->unk81A8[multiplayerId]);
arg0->unk81A8[multiplayerId]->callback = sub_802CDD4;
}
bool32 sub_802CD98(struct PokemonJump2 *arg0)
static bool32 sub_802CD98(struct PokemonJump2 *arg0)
{
int i;
u16 numPlayers = sub_802C8AC();
@ -2776,7 +2776,7 @@ static void sub_802CDD4(struct Sprite *sprite)
}
}
void sub_802CE48(struct PokemonJump2 *arg0, s16 x, s16 y, u8 multiplayerId)
static void sub_802CE48(struct PokemonJump2 *arg0, s16 x, s16 y, u8 multiplayerId)
{
u8 spriteId = CreateSprite(&gUnknown_082FC00C, x, y, 1);
if (spriteId != MAX_SPRITES)
@ -2786,7 +2786,7 @@ void sub_802CE48(struct PokemonJump2 *arg0, s16 x, s16 y, u8 multiplayerId)
}
}
void sub_802CE9C(struct PokemonJump2 *arg0)
static void sub_802CE9C(struct PokemonJump2 *arg0)
{
int i;
int count;
@ -2809,7 +2809,7 @@ void sub_802CE9C(struct PokemonJump2 *arg0)
}
}
void sub_802CF50(struct PokemonJump2 *arg0, int arg1)
static void sub_802CF50(struct PokemonJump2 *arg0, int arg1)
{
int i, count, palNum;
int priority;
@ -2846,18 +2846,18 @@ void sub_802CF50(struct PokemonJump2 *arg0, int arg1)
}
}
void sub_802D044(struct PokemonJump2 *arg0)
static void sub_802D044(struct PokemonJump2 *arg0)
{
sub_802EB24(9, 7, 120, 80, 0);
sub_802CD3C(arg0);
}
bool32 sub_802D068(void)
static bool32 sub_802D068(void)
{
return sub_802EB84();
}
void sub_802D074(struct PokemonJump2 *arg0)
static void sub_802D074(struct PokemonJump2 *arg0)
{
u8 taskId;
@ -2869,13 +2869,13 @@ void sub_802D074(struct PokemonJump2 *arg0)
sub_802D108(sub_802D150);
}
void sub_802D0AC(void)
static void sub_802D0AC(void)
{
FreeAllWindowBuffers();
sub_8034CC8();
}
void sub_802D0BC(struct PokemonJump2 *arg0)
static void sub_802D0BC(struct PokemonJump2 *arg0)
{
arg0->unk4 = 0;
arg0->unk0 = 0;
@ -2978,7 +2978,7 @@ struct
{0x08, sub_802D688},
};
void sub_802D0C8(int arg0)
static void sub_802D0C8(int arg0)
{
int i;
@ -2989,19 +2989,19 @@ void sub_802D0C8(int arg0)
}
}
bool32 sub_802D0F0(void)
static bool32 sub_802D0F0(void)
{
return (gUnknown_02022D00->unk0 != 1);
}
void sub_802D108(void (*func)(void))
static void sub_802D108(void (*func)(void))
{
SetWordTaskArg(gUnknown_02022D00->unk6, 0, (u32) func);
gUnknown_02022D00->unk4 = 0;
gUnknown_02022D00->unk0 = 0;
}
void sub_802D12C(u8 taskId)
static void sub_802D12C(u8 taskId)
{
if (!gUnknown_02022D00->unk0)
{
@ -3011,7 +3011,7 @@ void sub_802D12C(u8 taskId)
}
}
void sub_802D150(void)
static void sub_802D150(void)
{
switch (gUnknown_02022D00->unk4)
{
@ -3062,7 +3062,7 @@ void sub_802D150(void)
}
}
void sub_802D2E4(void)
static void sub_802D2E4(void)
{
switch (gUnknown_02022D00->unk4)
{
@ -3091,7 +3091,7 @@ void sub_802D2E4(void)
}
}
void sub_802D350(void)
static void sub_802D350(void)
{
switch (gUnknown_02022D00->unk4)
{
@ -3120,7 +3120,7 @@ void sub_802D350(void)
}
}
void sub_802D3BC(void)
static void sub_802D3BC(void)
{
int i, numPlayers;
@ -3146,7 +3146,7 @@ void sub_802D3BC(void)
}
}
void sub_802D448(void)
static void sub_802D448(void)
{
switch (gUnknown_02022D00->unk4)
{
@ -3173,7 +3173,7 @@ void sub_802D448(void)
}
}
void sub_802D4F4(void)
static void sub_802D4F4(void)
{
switch (gUnknown_02022D00->unk4)
{
@ -3199,7 +3199,7 @@ void sub_802D4F4(void)
}
}
void sub_802D598(void)
static void sub_802D598(void)
{
switch (gUnknown_02022D00->unk4)
{
@ -3216,7 +3216,7 @@ void sub_802D598(void)
}
}
void sub_802D5E4(void)
static void sub_802D5E4(void)
{
switch (gUnknown_02022D00->unk4)
{
@ -3242,7 +3242,7 @@ void sub_802D5E4(void)
}
}
void sub_802D688(void)
static void sub_802D688(void)
{
switch (gUnknown_02022D00->unk4)
{
@ -3268,7 +3268,7 @@ void sub_802D688(void)
}
}
void sub_802D72C(void)
static void sub_802D72C(void)
{
switch (gUnknown_02022D00->unk4)
{
@ -3283,7 +3283,7 @@ void sub_802D72C(void)
}
}
void sub_802D764(void)
static void sub_802D764(void)
{
gUnknown_02022D00->unkA = 0;
gUnknown_02022D00->unkB = 0;
@ -3291,7 +3291,7 @@ void sub_802D764(void)
sub_802DC9C(gUnknown_02022D00->unkC);
}
bool32 sub_802D788(void)
static bool32 sub_802D788(void)
{
switch (gUnknown_02022D00->unkA)
{
@ -3317,7 +3317,7 @@ bool32 sub_802D788(void)
return TRUE;
}
void sub_802D7E8(u16 itemId, u16 quantity)
static void sub_802D7E8(u16 itemId, u16 quantity)
{
CopyItemNameHandlePlural(itemId, gUnknown_02022D00->txtBuff[0], quantity);
ConvertIntToDecimalStringN(gUnknown_02022D00->txtBuff[1], quantity, STR_CONV_MODE_LEFT_ALIGN, 1);
@ -3332,7 +3332,7 @@ void sub_802D7E8(u16 itemId, u16 quantity)
gUnknown_02022D00->unkD = 0;
}
void sub_802D884(u16 itemId)
static void sub_802D884(u16 itemId)
{
CopyItemName(itemId, gUnknown_02022D00->txtBuff[0]);
DynamicPlaceholderTextUtil_Reset();
@ -3345,7 +3345,7 @@ void sub_802D884(u16 itemId)
gUnknown_02022D00->unkD = 0;
}
void sub_802D8FC(u16 itemId)
static void sub_802D8FC(u16 itemId)
{
CopyItemName(itemId, gUnknown_02022D00->txtBuff[0]);
DynamicPlaceholderTextUtil_Reset();
@ -3358,7 +3358,7 @@ void sub_802D8FC(u16 itemId)
gUnknown_02022D00->unkD = 0;
}
bool32 sub_802D974(void)
static bool32 sub_802D974(void)
{
switch (gUnknown_02022D00->unkD)
{
@ -3392,7 +3392,7 @@ bool32 sub_802D974(void)
return TRUE;
}
void sub_802DA14(void)
static void sub_802DA14(void)
{
if (gUnknown_02022D00->unk12 != 0xFF)
{
@ -3403,7 +3403,7 @@ void sub_802DA14(void)
}
// Can't match this without the ugly GOTO, oh well.
bool32 sub_802DA44(void)
static bool32 sub_802DA44(void)
{
if (gUnknown_02022D00->unk12 == 0xFF)
{
@ -3427,12 +3427,12 @@ bool32 sub_802DA44(void)
return TRUE;
}
s8 sub_802DA8C(void)
static s8 sub_802DA8C(void)
{
return Menu_ProcessInputNoWrapClearOnChoose();
}
u32 sub_802DA9C(u32 left, u32 top, u32 width, u32 height)
static u32 sub_802DA9C(u32 left, u32 top, u32 width, u32 height)
{
u32 windowId;
struct WindowTemplate window;
@ -3450,7 +3450,7 @@ u32 sub_802DA9C(u32 left, u32 top, u32 width, u32 height)
return windowId;
}
void sub_802DB18(u16 left, u16 top, u8 cursorPos)
static void sub_802DB18(u16 left, u16 top, u8 cursorPos)
{
struct WindowTemplate window;
u8 a = cursorPos;
@ -3466,7 +3466,7 @@ void sub_802DB18(u16 left, u16 top, u8 cursorPos)
CreateYesNoMenu(&window, 1, 0xD, a);
}
void sub_802DB8C(void)
static void sub_802DB8C(void)
{
u8 color[] = {0, 2, 3};
@ -3509,7 +3509,7 @@ static const s16 *const gUnknown_082FE260[] =
gUnknown_082FE256,
};
void sub_802DBF8(void)
static void sub_802DBF8(void)
{
s32 i, y, playersCount = sub_802C8AC();
const s16 *xCoords = gUnknown_082FE260[playersCount - 2];
@ -3525,18 +3525,18 @@ void sub_802DBF8(void)
}
}
void sub_802DC80(u32 id, s16 y)
static void sub_802DC80(u32 id, s16 y)
{
gUnknown_02022D00->unk81A8[id]->pos2.y = y;
}
void sub_802DC9C(int id)
static void sub_802DC9C(int id)
{
sub_802CF50(gUnknown_02022D00, id);
ChangeBgY(2, (gUnknown_082FE1DF[id] * 5) << 0xD, 0);
}
int sub_802DCCC(u8 flags)
static int sub_802DCCC(u8 flags)
{
s32 i, count;
@ -3554,7 +3554,7 @@ int sub_802DCCC(u8 flags)
return count;
}
void sub_802DD08(void)
static void sub_802DD08(void)
{
struct UnkStruct3 unkStruct;
struct UnkStruct3 *ptr = &unkStruct; // This temp variable is needed to match, don't ask me why.
@ -3579,52 +3579,52 @@ void sub_802DD08(void)
sub_8034D14(1, 0, &unkStruct);
}
void sub_802DD64(int arg0)
static void sub_802DD64(int arg0)
{
sub_8035044(0, arg0);
}
void sub_802DD74(u16 arg0)
static void sub_802DD74(u16 arg0)
{
sub_8035044(1, arg0);
}
void sub_802DD88(u8 multiplayerId)
static void sub_802DD88(u8 multiplayerId)
{
sub_802CBF0(gUnknown_02022D00, multiplayerId);
}
void sub_802DDA0(u8 multiplayerId)
static void sub_802DDA0(u8 multiplayerId)
{
sub_802CC88(gUnknown_02022D00, multiplayerId);
}
int sub_802DDB8(int multiplayerId)
static int sub_802DDB8(int multiplayerId)
{
return sub_802CC18(gUnknown_02022D00, multiplayerId);
}
void sub_802DDCC(void)
static void sub_802DDCC(void)
{
sub_802CCB0(gUnknown_02022D00);
}
void sub_802DDE0(void)
static void sub_802DDE0(void)
{
sub_802CD3C(gUnknown_02022D00);
}
void sub_802DDF4(int multiplayerId)
static void sub_802DDF4(int multiplayerId)
{
sub_802CD70(gUnknown_02022D00, multiplayerId);
}
int sub_802DE08(void)
static int sub_802DE08(void)
{
return sub_802CD98(gUnknown_02022D00);
}
void sub_802DE1C(void)
static void sub_802DE1C(void)
{
struct WindowTemplate window;
int i, playersCount = sub_802C8AC();
@ -3649,7 +3649,7 @@ void sub_802DE1C(void)
CopyBgTilemapBufferToVram(0);
}
void sub_802DED8(int multiplayerId, u8 clr1, u8 clr2, u8 clr3)
static void sub_802DED8(int multiplayerId, u8 clr1, u8 clr2, u8 clr3)
{
u32 x;
u8 colors[3] = {clr1, clr2, clr3};
@ -3661,7 +3661,7 @@ void sub_802DED8(int multiplayerId, u8 clr1, u8 clr2, u8 clr3)
CopyWindowToVram(gUnknown_02022D00->unk1C[multiplayerId], 2);
}
void sub_802DF70(bool32 arg0)
static void sub_802DF70(bool32 arg0)
{
int i, var, playersCount = sub_802C8AC();
@ -3683,7 +3683,7 @@ void sub_802DF70(bool32 arg0)
}
}
void sub_802DFD4(void)
static void sub_802DFD4(void)
{
int i, playersCount = sub_802C8AC();
@ -3692,7 +3692,7 @@ void sub_802DFD4(void)
CopyBgTilemapBufferToVram(0);
}
void sub_802E00C(u8 arg0)
static void sub_802E00C(u8 arg0)
{
gUnknown_02022D00->unk18 = 0;
ChangeBgX(1, (arg0 / 2) << 16, 0);
@ -3701,7 +3701,7 @@ void sub_802E00C(u8 arg0)
CreateTask(sub_802E090, 4);
}
bool32 sub_802E058(void)
static bool32 sub_802E058(void)
{
if (gUnknown_02022D00->unk18 >= 32)
{
@ -3716,7 +3716,7 @@ bool32 sub_802E058(void)
}
}
void sub_802E090(u8 taskId)
static void sub_802E090(u8 taskId)
{
if (!sub_802E058())
DestroyTask(taskId);
@ -3730,7 +3730,7 @@ struct MonInfoPacket
u32 otId;
};
void sub_802E0AC(struct PokemonJump1_MonInfo *arg0)
static void sub_802E0AC(struct PokemonJump1_MonInfo *arg0)
{
struct MonInfoPacket packet;
packet.id = 1,
@ -3740,7 +3740,7 @@ void sub_802E0AC(struct PokemonJump1_MonInfo *arg0)
sub_800FE50(&packet);
}
bool32 sub_802E0D0(int multiplayerId, struct PokemonJump1_MonInfo *arg0)
static bool32 sub_802E0D0(int multiplayerId, struct PokemonJump1_MonInfo *arg0)
{
struct MonInfoPacket packet;
@ -3766,7 +3766,7 @@ struct UnkPacket2
u32 unk8;
};
void sub_802E120(u32 arg0)
static void sub_802E120(u32 arg0)
{
struct UnkPacket2 packet;
packet.id = 2;
@ -3787,7 +3787,7 @@ struct UnkPacket3
u32 unk8_1:17;
};
void sub_802E138(struct PokemonJump1_82E4 *arg0, struct PokemonJump1Sub *arg1)
static void sub_802E138(struct PokemonJump1_82E4 *arg0, struct PokemonJump1Sub *arg1)
{
struct UnkPacket3 packet;
packet.id = 3;
@ -3802,7 +3802,7 @@ void sub_802E138(struct PokemonJump1_82E4 *arg0, struct PokemonJump1Sub *arg1)
sub_800FE50(&packet);
}
bool32 sub_802E1BC(struct PokemonJump1_82E4 *arg0, struct PokemonJump1Sub *arg1)
static bool32 sub_802E1BC(struct PokemonJump1_82E4 *arg0, struct PokemonJump1Sub *arg1)
{
struct UnkPacket3 packet;
@ -3835,7 +3835,7 @@ struct UnkPacket4
u16 unk8;
};
void sub_802E234(struct PokemonJump1_82E4 *arg0, u8 arg1, u16 arg2)
static void sub_802E234(struct PokemonJump1_82E4 *arg0, u8 arg1, u16 arg2)
{
struct UnkPacket4 packet;
packet.id = 4;
@ -3848,7 +3848,7 @@ void sub_802E234(struct PokemonJump1_82E4 *arg0, u8 arg1, u16 arg2)
sub_800FE50(&packet);
}
bool32 sub_802E264(struct PokemonJump1_82E4 *arg0, int multiplayerId, u8 *arg2, u16 *arg3)
static bool32 sub_802E264(struct PokemonJump1_82E4 *arg0, int multiplayerId, u8 *arg2, u16 *arg3)
{
struct UnkPacket4 packet;
@ -3868,7 +3868,7 @@ bool32 sub_802E264(struct PokemonJump1_82E4 *arg0, int multiplayerId, u8 *arg2,
return TRUE;
}
bool32 sub_802E2D0(struct PokemonJump1_82E4 *arg0, int multiplayerId)
static bool32 sub_802E2D0(struct PokemonJump1_82E4 *arg0, int multiplayerId)
{
struct UnkPacket4 packet;
@ -3886,7 +3886,7 @@ bool32 sub_802E2D0(struct PokemonJump1_82E4 *arg0, int multiplayerId)
return TRUE;
}
struct PokemonJumpResults *sub_802E32C(void)
static struct PokemonJumpResults *sub_802E32C(void)
{
return &gSaveBlock2Ptr->pokeJump;
}
@ -3902,7 +3902,7 @@ void ResetPokeJumpResults(void)
pokeJump->field2 = 0;
}
bool32 sub_802E354(u32 jumpScore, u16 jumpsInRow, u16 excellentsInRow)
static bool32 sub_802E354(u32 jumpScore, u16 jumpsInRow, u16 excellentsInRow)
{
struct PokemonJumpResults *pokeJump = sub_802E32C();
bool32 ret = FALSE;
@ -3917,7 +3917,7 @@ bool32 sub_802E354(u32 jumpScore, u16 jumpsInRow, u16 excellentsInRow)
return ret;
}
void sub_802E3A8(void)
static void sub_802E3A8(void)
{
struct PokemonJumpResults *pokeJump = sub_802E32C();
if (pokeJump->field6 < 9999)
@ -3941,9 +3941,9 @@ static const struct WindowTemplate gUnknown_082FE270 =
.baseBlock = 0x1,
};
const u8 *const gUnknown_082FE278[] = {gText_JumpsInARow, gText_BestScore2, gText_ExcellentsInARow};
static const u8 *const gUnknown_082FE278[] = {gText_JumpsInARow, gText_BestScore2, gText_ExcellentsInARow};
void sub_802E3E4(u8 taskId)
static void sub_802E3E4(u8 taskId)
{
struct WindowTemplate window;
s32 i, width, widthCurr;
@ -3993,7 +3993,7 @@ void sub_802E3E4(u8 taskId)
}
}
void sub_802E500(u16 windowId, s32 width)
static void sub_802E500(u16 windowId, s32 width)
{
s32 i, x;
s32 results[3];
@ -4017,7 +4017,7 @@ void sub_802E500(u16 windowId, s32 width)
PutWindowTilemap(windowId);
}
void sub_802E620(u8 *str)
static void sub_802E620(u8 *str)
{
for (;*str != EOS; str++)
{
@ -4114,7 +4114,7 @@ static const TaskFunc gUnknown_082FE748[][4] =
};
// There's only set of task functions.
u32 sub_802E63C(u8 funcSetId, u8 taskPriority)
static u32 sub_802E63C(u8 funcSetId, u8 taskPriority)
{
u8 taskId = CreateTask(sub_802E6D0, taskPriority);
struct Task *task = &gTasks[taskId];
@ -4125,7 +4125,7 @@ u32 sub_802E63C(u8 funcSetId, u8 taskPriority)
return taskId;
}
bool32 sub_802E688(void)
static bool32 sub_802E688(void)
{
u8 taskId = FindTaskIdByFunc(sub_802E6D0);
if (taskId == 0xFF)
@ -4135,12 +4135,12 @@ bool32 sub_802E688(void)
return TRUE;
}
bool32 sub_802E6BC(void)
static bool32 sub_802E6BC(void)
{
return FuncIsActiveTask(sub_802E6D0);
}
void sub_802E6D0(u8 taskId)
static void sub_802E6D0(u8 taskId)
{
s16 *data = gTasks[taskId].data;
@ -4160,7 +4160,7 @@ void sub_802E6D0(u8 taskId)
}
}
void sub_802E75C(u8 taskId, s16 *data)
static void sub_802E75C(u8 taskId, s16 *data)
{
u8 i;
struct Sprite *sprite;
@ -4181,7 +4181,7 @@ void sub_802E75C(u8 taskId, s16 *data)
}
}
void sub_802E83C(u8 taskId)
static void sub_802E83C(u8 taskId)
{
s16 *data = gTasks[taskId].data;
data[2] = 0;
@ -4202,7 +4202,7 @@ void sub_802E83C(u8 taskId)
gSprites[data[15]].pos2.x = 32;
}
void sub_802E8C8(u8 taskId)
static void sub_802E8C8(u8 taskId)
{
u8 i = 0;
s16 *data = gTasks[taskId].data;
@ -4213,7 +4213,7 @@ void sub_802E8C8(u8 taskId)
FreeSpritePaletteByTag(gUnknown_082FE6D8[data[4]].tag);
}
void sub_802E938(struct Sprite *sprite)
static void sub_802E938(struct Sprite *sprite)
{
s16 *data = gTasks[sprite->data[3]].data;
@ -4248,7 +4248,7 @@ void sub_802E938(struct Sprite *sprite)
sprite->data[2]++;
}
void sub_802EA50(u8 taskId)
static void sub_802EA50(u8 taskId)
{
s16 *data = gTasks[taskId].data;
PlaySE(SE_KON);
@ -4257,7 +4257,7 @@ void sub_802EA50(u8 taskId)
gTasks[taskId].data[0] = 3;
}
void sub_802EAB0(u8 taskId)
static void sub_802EAB0(u8 taskId)
{
u16 packet[6];
s16 *data = gTasks[taskId].data;
@ -4296,7 +4296,7 @@ bool32 sub_802EB84(void)
return FuncIsActiveTask(sub_802EB98);
}
void sub_802EB98(u8 taskId)
static void sub_802EB98(u8 taskId)
{
s16 *data = gTasks[taskId].data;
@ -4330,7 +4330,7 @@ void sub_802EB98(u8 taskId)
}
}
bool32 sub_802EC98(u8 spriteId)
static bool32 sub_802EC98(u8 spriteId)
{
struct Sprite *sprite = &gSprites[spriteId];
@ -4402,7 +4402,7 @@ bool32 sub_802EC98(u8 spriteId)
}
// First argument is unused.
void sub_802EDCC(u8 spriteId1, u8 spriteId2, u8 spriteId3)
static void sub_802EDCC(u8 spriteId1, u8 spriteId2, u8 spriteId3)
{
gSprites[spriteId2].pos2.y = -40;
gSprites[spriteId3].pos2.y = -40;
@ -4412,12 +4412,12 @@ void sub_802EDCC(u8 spriteId1, u8 spriteId2, u8 spriteId3)
gSprites[spriteId3].callback = sub_802EE5C;
}
bool32 sub_802EE30(u8 spriteId)
static bool32 sub_802EE30(u8 spriteId)
{
return (gSprites[spriteId].callback == sub_802EE5C);
}
void sub_802EE5C(struct Sprite *sprite)
static void sub_802EE5C(struct Sprite *sprite)
{
s32 y;
s16 *data = sprite->data;
@ -4470,7 +4470,7 @@ void sub_802EE5C(struct Sprite *sprite)
static const u16 gPkmnJump321StartPal2[] = INCBIN_U16("graphics/link_games/pkmnjump_321start2.gbapal");
static const u32 gPkmnJump321StartGfx2[] = INCBIN_U32("graphics/link_games/pkmnjump_321start2.4bpp.lz");
void sub_802EF50(u16 tileTag, u16 palTag)
static void sub_802EF50(u16 tileTag, u16 palTag)
{
struct CompressedSpriteSheet sprSheet = {gPkmnJump321StartGfx2, 0xE00, 0};
struct SpritePalette sprPal = {gPkmnJump321StartPal2, 0};
@ -4594,7 +4594,7 @@ static const union AffineAnimCmd *const sSpriteAffineAnimTable_82FEC80[] =
sSpriteAffineAnim_82FEC60
};
u8 sub_802EFA8(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority)
static u8 sub_802EFA8(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority)
{
u8 spriteId;
struct SpriteTemplate sprTemplate =
@ -4614,7 +4614,7 @@ u8 sub_802EFA8(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority)
return spriteId;
}
void sub_802EFFC(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority, s16 *spriteId1, s16 *spriteId2)
static void sub_802EFFC(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority, s16 *spriteId1, s16 *spriteId2)
{
struct SpriteTemplate sprTemplate =
{