Move more data into pokenav, name some strings

This commit is contained in:
Phlosioneer 2019-02-14 23:25:07 -05:00
parent bf4c1a73c0
commit a4aaf279ac
4 changed files with 100 additions and 82 deletions

View File

@ -3,55 +3,6 @@
.section .rodata
gUnknown_0861F590:: @ 861F590
.incbin "graphics/pokenav/icon2.gbapal"
gUnknown_0861F5B0:: @ 861F5B0
.incbin "graphics/pokenav/icon2.4bpp.lz"
gUnknown_0861F994:: @ 861F994
.incbin "graphics/pokenav/icon2_unused.4bpp.lz"
@ struct BgTemplate gUnknown_0861FA04 {
@ .bg: 0,
@ .charBaseIndex: 0
@ .mapBaseIndex: 5
@ .screenSize: 2,
@
@ }
gUnknown_0861FA04:: @ 861FA04
.byte 0x50
.byte 0x0
.byte 0x0
.byte 0x0
gUnknown_0861FA08:: @ 861FA08
window_template 0, 1, 0x16, 0x10, 0x2, 0x0, 0x36
null_window_template
gUnknown_0861FA18:: @ 861FA18
.4byte gUnknown_085EBED5
.4byte gUnknown_085EBED9
.4byte gUnknown_085EBEE9
.4byte gUnknown_085EBEF9
.4byte gUnknown_085EBF0E
.4byte gUnknown_085EBF22
.4byte gUnknown_085EBF39
.4byte gUnknown_085EBF49
.4byte gUnknown_085EBF57
.4byte gUnknown_085EBF60
.4byte gUnknown_085EBF73
.4byte gUnknown_085EBF84
gUnknown_0861FA48:: @ 861FA48
.byte 0x4
.byte 0x1
.byte 0x2
.byte 0x0
gUnknown_0861FA4C:: @ 861FA4C
obj_tiles gUnknown_0861F5B0, 0x1000, 0
gUnknown_0861FA54:: @ 861FA54
obj_pal gUnknown_0861F590, 0
null_obj_pal

View File

@ -986,6 +986,19 @@ extern const u8 gText_SomeonesPC[];
extern const u8 gText_PlayersPC[];
extern const u8 gText_WhichPCShouldBeAccessed[];
extern const u8 gText_Navgear_ClearButtonList[];
extern const u8 gText_NavgearMap_ZoomedOutButtons[];
extern const u8 gText_NavgearMap_ZoomedInButtons[];
extern const u8 gText_NavgearCondition_MonListButtons[];
extern const u8 gText_NavgearCondition_MonStatusButtons[];
extern const u8 gText_NavgearCondition_MarkingButtons[];
extern const u8 gText_NavgearMatchCall_TrainerListButtons[];
extern const u8 gText_NavgearMatchCall_CallMenuButtons[];
extern const u8 gText_NavgearMatchCall_CheckTrainerButtons[];
extern const u8 gText_NavgearRibbons_MonListButtons[];
extern const u8 gText_NavgearRibbons_RibbonListButtons[];
extern const u8 gText_NavgearRibbons_RibbonCheckButtons[];
extern const u8 gUnknown_085EAD37[];
extern const u8 gUnknown_085EAD41[];
extern const u8 gUnknown_085EAD67[];

View File

@ -15,6 +15,7 @@
#include "graphics.h"
#include "gba/macro.h"
#include "decompress.h"
#include "strings.h"
#define UNKNOWN_OFFSET 100000
@ -33,10 +34,6 @@ struct UnknownStruct_0203CF40 {
void* field10[19];
};
struct UnknownStruct_0861F3EC {
u32 (*data[7])(void);
};
struct UnknownStruct_sub_81C7850 {
// Unknown size; at least 3.
void (*data[3])(u32);
@ -146,7 +143,7 @@ void sub_81C7B74(void);
void sub_81C7C94(void);
static u32 (*const gUnknown_0861F3EC[15][7])(void) =
u32 (*const gUnknown_0861F3EC[15][7])(void) =
{
{
(u32 (*)(void))sub_81C9298,
@ -285,13 +282,70 @@ static u32 (*const gUnknown_0861F3EC[15][7])(void) =
},
};
extern struct BgTemplate gUnknown_0861FA04;
extern struct WindowTemplate gUnknown_0861FA08;
const u16 gUnknown_0861F590[] = INCBIN_U16("graphics/pokenav/icon2.gbapal");
const u32 gUnknown_0861F5B0[] = INCBIN_U32("graphics/pokenav/icon2.4bpp.lz");
const u32 gUnknown_0861F994[] = INCBIN_U32("graphics/pokenav/icon2_unused.4bpp.lz");
const struct BgTemplate gUnknown_0861FA04 = {
.bg = 0,
.charBaseIndex = 0,
.mapBaseIndex = 5,
.screenSize = 0,
.paletteMode = 0,
.priority = 0,
.baseTile = 0,
};
const struct WindowTemplate gUnknown_0861FA08[2] = {
{
.bg = 0,
.tilemapLeft = 1,
.tilemapTop = 0x16,
.width = 0x10,
.height = 0x2,
.paletteNum = 0,
.baseBlock = 0x36,
},
{
.bg = 0xFF,
.tilemapLeft = 0,
.tilemapTop = 0,
.width = 0,
.height = 0,
.paletteNum = 0,
.baseBlock = 0,
},
};
const u8 *const (MenuButtonReminders[12]) = {
gText_Navgear_ClearButtonList,
gText_NavgearMap_ZoomedOutButtons,
gText_NavgearMap_ZoomedInButtons,
gText_NavgearCondition_MonListButtons,
gText_NavgearCondition_MonStatusButtons,
gText_NavgearCondition_MarkingButtons,
gText_NavgearMatchCall_TrainerListButtons,
gText_NavgearMatchCall_CallMenuButtons,
gText_NavgearMatchCall_CheckTrainerButtons,
gText_NavgearRibbons_MonListButtons,
gText_NavgearRibbons_RibbonListButtons,
gText_NavgearRibbons_RibbonCheckButtons,
};
const u8 gMenuButtonReminderColor[4] = {
4, 1, 2, 0
};
const struct CompressedSpriteSheet gUnknown_0861FA4C[1] = {
{
.data = gUnknown_0861F5B0,
.size = 0x1000,
.tag = 0,
}
};
extern struct UnknownStruct_0203CF40 *gUnknown_0203CF40;
extern u8 gUnknown_0203CF3C;
extern u8 gUnknown_0861FA48;
//extern struct UnknownStruct_0861F3EC gUnknown_0861F3EC[7]; // Unknown size; at least 7.
extern const u8 *(gUnknown_0861FA18[]);
extern const struct CompressedSpriteSheet gUnknown_0861FA4C[];
extern const struct PaletteDescriptor gUnknown_0861FA54;
extern const struct SpriteTemplate gUnknown_0861FB04;
@ -735,29 +789,29 @@ u32 sub_81C7764(s32 a0) {
void sub_81C7834(u32 (*a0)(void), u32(*a1)(void)) {
// This is a guess.
struct UnknownStruct_0861F3EC *v1;
u32 (**v1)(void);
v1 = sub_81C763C(0);
v1->data[0] = a0;
v1->data[1] = a1;
v1->data[2] = NULL;
v1[0] = a0;
v1[1] = a1;
v1[2] = NULL;
}
void sub_81C7850(u32 a0) {
// This is a guess.
struct UnknownStruct_sub_81C7850 *v1;
void (**v1)(u32);
v1 = sub_81C763C(0);
v1->data[2] = NULL;
v1->data[0](a0);
v1[2] = NULL;
v1[0](a0);
}
u32 sub_81C786C(void) {
// This is a guess.
struct UnknownStruct_0861F3EC *v1;
u32 (**v1)(void);
v1 = sub_81C763C(0);
return v1->data[1]();
return v1[1]();
}
void sub_81C7880(void) {
@ -1014,7 +1068,7 @@ void sub_81C7B74(void) {
u32 *v1;
v1 = sub_81C763C(0);
InitWindows(&gUnknown_0861FA08);
InitWindows(&gUnknown_0861FA08[0]);
v1[4] = 0;
sub_81C7BF8(0);
PutWindowTilemap(v1[4]);
@ -1026,7 +1080,7 @@ void sub_81C7BA4(u32 a0) {
v1 = sub_81C763C(0);
sub_81C7BF8(v1[4]);
AddTextPrinterParameterized3(v1[4], 1, 0, 1, &gUnknown_0861FA48, 0, gUnknown_0861FA18[a0]);
AddTextPrinterParameterized3(v1[4], 1, 0, 1, gMenuButtonReminderColor, 0, MenuButtonReminders[a0]);
}
bool8 sub_81C7BE8(void) {

View File

@ -965,18 +965,18 @@ const u8 gUnknown_085EBE8E[] = _("Can't call opponent here.");
const u8 gUnknown_085EBEA8[] = _("STRATEGY");
const u8 gUnknown_085EBEB1[] = _("TRAINER'S POKéMON");
const u8 gUnknown_085EBEC3[] = _("SELF-INTRODUCTION");
const u8 gUnknown_085EBED5[] = _("{CLEAR 0x80}");
const u8 gUnknown_085EBED9[] = _("{A_BUTTON}ZOOM {B_BUTTON}CANCEL");
const u8 gUnknown_085EBEE9[] = _("{A_BUTTON}FULL {B_BUTTON}CANCEL");
const u8 gUnknown_085EBEF9[] = _("{A_BUTTON}CONDITION {B_BUTTON}CANCEL");
const u8 gUnknown_085EBF0E[] = _("{A_BUTTON}MARKINGS {B_BUTTON}CANCEL");
const u8 gUnknown_085EBF22[] = _("{A_BUTTON}SELECT MARK {B_BUTTON}CANCEL");
const u8 gUnknown_085EBF39[] = _("{A_BUTTON}MENU {B_BUTTON}CANCEL");
const u8 gUnknown_085EBF49[] = _("{A_BUTTON}OK {B_BUTTON}CANCEL");
const u8 gUnknown_085EBF57[] = _("{B_BUTTON}CANCEL");
const u8 gUnknown_085EBF60[] = _("{A_BUTTON}RIBBONS {B_BUTTON}CANCEL");
const u8 gUnknown_085EBF73[] = _("{A_BUTTON}CHECK {B_BUTTON}CANCEL");
const u8 gUnknown_085EBF84[] = _("{B_BUTTON}CANCEL");
const u8 gText_Navgear_ClearButtonList[] = _("{CLEAR 0x80}");
const u8 gText_NavgearMap_ZoomedOutButtons[] = _("{A_BUTTON}ZOOM {B_BUTTON}CANCEL");
const u8 gText_NavgearMap_ZoomedInButtons[] = _("{A_BUTTON}FULL {B_BUTTON}CANCEL");
const u8 gText_NavgearCondition_MonListButtons[] = _("{A_BUTTON}CONDITION {B_BUTTON}CANCEL");
const u8 gText_NavgearCondition_MonStatusButtons[] = _("{A_BUTTON}MARKINGS {B_BUTTON}CANCEL");
const u8 gText_NavgearCondition_MarkingButtons[] = _("{A_BUTTON}SELECT MARK {B_BUTTON}CANCEL");
const u8 gText_NavgearMatchCall_TrainerListButtons[] = _("{A_BUTTON}MENU {B_BUTTON}CANCEL");
const u8 gText_NavgearMatchCall_CallMenuButtons[] = _("{A_BUTTON}OK {B_BUTTON}CANCEL");
const u8 gText_NavgearMatchCall_CheckTrainerButtons[] = _("{B_BUTTON}CANCEL");
const u8 gText_NavgearRibbons_MonListButtons[] = _("{A_BUTTON}RIBBONS {B_BUTTON}CANCEL");
const u8 gText_NavgearRibbons_RibbonListButtons[] = _("{A_BUTTON}CHECK {B_BUTTON}CANCEL");
const u8 gText_NavgearRibbons_RibbonCheckButtons[] = _("{B_BUTTON}CANCEL");
const u8 gText_NatureSlash[] = _("NATURE/");
const u8 gText_TrainerCloseBy[] = _("That TRAINER is close by.\nTalk to the TRAINER in person!");
const u8 gText_InParty[] = _("IN PARTY");