mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2025-01-18 01:14:19 +01:00
Merge pull request #36 from DizzyEggg/decomp_egg_hatch
Decompile Egg Hatch
This commit is contained in:
commit
a57915fa5b
@ -30996,7 +30996,7 @@ _08056D0A:
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movs r0, 0x2
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adds r2, r6, 0
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adds r3, r5, 0
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bl do_choose_name_or_words_screen
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bl DoNamingScreen
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ldr r1, =gBattleCommunication
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ldrb r0, [r1]
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adds r0, 0x1
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@ -585,7 +585,7 @@ sub_80B0AF8: @ 80B0AF8
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_080B0B4C:
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ldr r0, =c2_exit_to_overworld_2_switch
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bl SetMainCallback2
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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ldr r0, =sub_80AF6F0
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str r0, [r1]
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_080B0B58:
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@ -775,7 +775,7 @@ _08150340:
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str r3, [r2, 0x8]
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ldr r0, [r2, 0x8]
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bl warp_in
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ldr r0, =gUnknown_03005DAC
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ldr r0, =gFieldCallback
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str r4, [r0]
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ldr r0, =c2_load_new_map
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bl SetMainCallback2
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@ -5582,7 +5582,7 @@ sub_80DA830: @ 80DA830
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bne _080DA860
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adds r0, r2, 0
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bl DestroyTask
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ldr r0, =gUnknown_03005DAC
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ldr r0, =gFieldCallback
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ldr r1, =sub_80DA874
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str r1, [r0]
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bl FreeAllWindowBuffers
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@ -5,8 +5,8 @@
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.text
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thumb_func_start pokemon_get_nick
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pokemon_get_nick: @ 806FA2C
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thumb_func_start GetMonNick
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GetMonNick: @ 806FA2C
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push {r4,lr}
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sub sp, 0x14
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adds r4, r1, 0
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@ -20,10 +20,10 @@ pokemon_get_nick: @ 806FA2C
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pop {r4}
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pop {r1}
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bx r1
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thumb_func_end pokemon_get_nick
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thumb_func_end GetMonNick
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thumb_func_start pokemon_get_nick_
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pokemon_get_nick_: @ 806FA4C
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thumb_func_start GetBoxMonNick
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GetBoxMonNick: @ 806FA4C
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push {r4,lr}
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sub sp, 0x14
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adds r4, r1, 0
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@ -37,7 +37,7 @@ pokemon_get_nick_: @ 806FA4C
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pop {r4}
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pop {r1}
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bx r1
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thumb_func_end pokemon_get_nick_
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thumb_func_end GetBoxMonNick
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thumb_func_start daycare_count_pokemon
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daycare_count_pokemon: @ 806FA6C
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@ -177,7 +177,7 @@ sub_806FB38: @ 806FB38
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adds r4, 0x7C
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adds r0, r6, 0
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adds r1, r4, 0
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bl pokemon_get_nick
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bl GetMonNick
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adds r0, r4, 0
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bl StripExtCtrlCodes
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adds r4, 0xB
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@ -376,7 +376,7 @@ sub_806FCF8: @ 806FCF8
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sub sp, 0x68
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adds r5, r0, 0
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ldr r1, =gStringVar1
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bl pokemon_get_nick_
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bl GetBoxMonNick
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adds r0, r5, 0
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movs r1, 0xB
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bl GetBoxMonData
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@ -547,7 +547,7 @@ sub_806FE54: @ 806FE54
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bl ConvertIntToDecimalStringN
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ldr r1, =gStringVar1
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adds r0, r5, 0
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bl pokemon_get_nick_
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bl GetBoxMonNick
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adds r0, r4, 0
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pop {r4,r5}
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pop {r1}
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@ -565,7 +565,7 @@ sub_806FE88: @ 806FE88
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lsrs r4, 24
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ldr r1, =gStringVar1
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adds r0, r5, 0
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bl pokemon_get_nick_
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bl GetBoxMonNick
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movs r0, 0x64
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muls r4, r0
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adds r4, 0x64
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@ -2175,7 +2175,7 @@ _08070B34:
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lsrs r0, 24
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cmp r0, 0xFF
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bne _08070BC0
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bl sub_807228C
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bl GetEggStepsToSubtract
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lsls r0, 24
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lsrs r6, r0, 24
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movs r5, 0
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@ -2280,7 +2280,7 @@ sub_8070C04: @ 8070C04
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beq _08070C2E
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ldr r1, =gStringVar1
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adds r0, r4, 0
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bl pokemon_get_nick_
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bl GetBoxMonNick
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adds r0, r4, 0
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movs r1, 0x7
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mov r2, sp
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@ -2297,7 +2297,7 @@ _08070C2E:
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beq _08070C44
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ldr r1, =gStringVar2
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adds r0, r4, 0
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bl pokemon_get_nick_
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bl GetBoxMonNick
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_08070C44:
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add sp, 0xC
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pop {r4}
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@ -2317,7 +2317,7 @@ sub_8070C58: @ 8070C58
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ldr r4, =gPlayerParty
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adds r0, r4
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ldr r1, =gStringVar1
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bl pokemon_get_nick_
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bl GetBoxMonNick
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bl brm_get_pokemon_selection
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lsls r0, 24
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lsrs r0, 24
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@ -2788,7 +2788,7 @@ _08070FCC:
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adds r5, r1, r0
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adds r0, r4, 0
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adds r1, r5, 0
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bl pokemon_get_nick_
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bl GetBoxMonNick
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adds r0, r5, 0
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adds r1, r4, 0
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bl sub_8070F98
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@ -2944,7 +2944,7 @@ sub_8071110: @ 8071110
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adds r5, r0
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adds r0, r5, 0
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mov r1, sp
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bl pokemon_get_nick_
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bl GetBoxMonNick
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mov r0, sp
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adds r1, r5, 0
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bl sub_8070F98
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@ -4149,7 +4149,7 @@ _08128C30:
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bl sub_812A3C8
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ldr r0, =0x00000be5
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bl FreeSpritePaletteByTag
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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ldr r0, =sub_8128CD4
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str r0, [r1]
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ldr r0, =c2_exit_to_overworld_2_switch
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@ -6907,7 +6907,7 @@ _0812A280:
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.pool
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_0812A29C:
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bl sub_812A3C8
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ldr r0, =gUnknown_03005DAC
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ldr r0, =gFieldCallback
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ldr r1, =sub_812A334
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str r1, [r0]
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ldr r0, =c2_exit_to_overworld_2_switch
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1801
asm/egg_hatch.s
1801
asm/egg_hatch.s
File diff suppressed because it is too large
Load Diff
@ -1945,7 +1945,7 @@ sub_80B69DC: @ 80B69DC
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push {lr}
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ldr r0, =c2_exit_to_overworld_2_switch
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bl SetMainCallback2
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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ldr r0, =mapldr_080842E8
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str r0, [r1]
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pop {r0}
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@ -1962,7 +1962,7 @@ mapldr_080842E8: @ 80B69FC
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bl CreateTask
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bl ScriptContext2_Enable
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bl player_bitmagic
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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movs r0, 0
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str r0, [r1]
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pop {r0}
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@ -2012,7 +2012,7 @@ _080B6A64:
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bl warp_in
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ldr r0, =c2_load_new_map
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bl SetMainCallback2
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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ldr r0, =mapldr_08084390
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str r0, [r1]
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adds r0, r5, 0
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@ -2058,7 +2058,7 @@ mapldr_08084390: @ 80B6AA4
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_080B6AE6:
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bl ScriptContext2_Enable
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bl player_bitmagic
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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movs r0, 0
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str r0, [r1]
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pop {r4}
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@ -2120,7 +2120,7 @@ sub_80B6B68: @ 80B6B68
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ldr r0, =sub_80B6B94
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movs r1, 0
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bl CreateTask
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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movs r0, 0
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str r0, [r1]
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pop {r0}
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@ -2761,7 +2761,7 @@ sub_80B7060: @ 80B7060
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bne _080B709C
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bl sub_80E1570
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bl warp_in
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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ldr r0, =sub_80B70B4
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str r0, [r1]
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ldr r0, =c2_load_new_map
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@ -2786,7 +2786,7 @@ sub_80B70B4: @ 80B70B4
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ldr r0, =sub_80B70DC
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movs r1, 0
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bl CreateTask
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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movs r0, 0
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str r0, [r1]
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pop {r0}
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@ -3727,7 +3727,7 @@ sub_80B7814: @ 80B7814
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cmp r0, 0x1
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bne _080B784C
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bl warp_in
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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ldr r0, =mapldr_080851BC
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str r0, [r1]
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ldr r0, =c2_load_new_map
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@ -3750,7 +3750,7 @@ mapldr_080851BC: @ 80B7868
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bl sub_8085784
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bl pal_fill_for_maplights
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bl ScriptContext2_Enable
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ldr r0, =gUnknown_03005DAC
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ldr r0, =gFieldCallback
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movs r1, 0
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str r1, [r0]
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ldr r0, =sub_80B7890
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@ -4202,7 +4202,7 @@ sub_80B7BF4: @ 80B7BF4
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cmp r0, 0x1
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bne _080B7C2C
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bl warp_in
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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ldr r0, =sub_80B6B68
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str r0, [r1]
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ldr r0, =c2_load_new_map
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@ -4399,7 +4399,7 @@ _080B7D86:
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bl FieldObjectSetDirection
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bl sub_8084E14
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bl warp_in
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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ldr r0, =mapldr_080859D4
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str r0, [r1]
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ldr r0, =c2_load_new_map
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@ -4462,7 +4462,7 @@ mapldr_080859D4: @ 80B7E48
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bl pal_fill_for_maplights
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bl ScriptContext2_Enable
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bl player_bitmagic
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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movs r0, 0
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str r0, [r1]
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ldr r2, =gMapObjects
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@ -4885,7 +4885,7 @@ _080B81B8:
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bl warp_in
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ldr r0, =c2_load_new_map
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bl SetMainCallback2
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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ldr r0, =mapldr_08085D88
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str r0, [r1]
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ldr r0, =sub_80B7FDC
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@ -4907,7 +4907,7 @@ mapldr_08085D88: @ 80B8200
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bl pal_fill_for_maplights
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bl ScriptContext2_Enable
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bl player_bitmagic
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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movs r0, 0
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str r0, [r1]
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ldr r2, =gMapObjects
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@ -8725,7 +8725,7 @@ sub_80AF734: @ 80AF734
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bl play_some_sound
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movs r0, 0x9
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bl PlaySE
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ldr r0, =gUnknown_03005DAC
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ldr r0, =gFieldCallback
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ldr r1, =mapldr_default
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str r1, [r0]
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ldr r0, =sub_80AFA0C
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@ -8743,7 +8743,7 @@ sp13E_warp_to_last_warp: @ 80AF76C
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bl music_something
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bl sub_80AF0B4
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bl play_some_sound
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ldr r0, =gUnknown_03005DAC
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ldr r0, =gFieldCallback
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ldr r1, =mapldr_default
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str r1, [r0]
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ldr r0, =sub_80AFA0C
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@ -8763,7 +8763,7 @@ sub_80AF79C: @ 80AF79C
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movs r1, 0x8
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bl fade_screen
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bl play_some_sound
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ldr r0, =gUnknown_03005DAC
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ldr r0, =gFieldCallback
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ldr r1, =sub_80AF3B0
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str r1, [r0]
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ldr r0, =sub_80AFA0C
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@ -8778,7 +8778,7 @@ sub_80AF79C: @ 80AF79C
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sub_80AF7D0: @ 80AF7D0
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push {lr}
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bl ScriptContext2_Enable
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ldr r0, =gUnknown_03005DAC
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ldr r0, =gFieldCallback
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ldr r1, =mapldr_default
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str r1, [r0]
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ldr r0, =sub_80AFA88
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@ -8793,7 +8793,7 @@ sub_80AF7D0: @ 80AF7D0
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sp13F_fall_to_last_warp: @ 80AF7F4
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push {lr}
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bl sp13E_warp_to_last_warp
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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ldr r0, =sub_80B6B68
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str r0, [r1]
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pop {r0}
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@ -8847,7 +8847,7 @@ sub_80AF848: @ 80AF848
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ldr r0, =sub_80AFA0C
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movs r1, 0xA
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bl CreateTask
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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ldr r0, =sub_80AF3E8
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str r0, [r1]
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pop {r0}
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@ -8869,7 +8869,7 @@ sub_80AF87C: @ 80AF87C
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ldr r0, =sub_80AFA0C
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movs r1, 0xA
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bl CreateTask
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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ldr r0, =sub_80AF40C
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str r0, [r1]
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pop {r0}
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@ -8885,7 +8885,7 @@ sub_80AF8B8: @ 80AF8B8
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ldr r0, =sub_80AFA0C
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movs r1, 0xA
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bl CreateTask
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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ldr r0, =sub_80FB768
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str r0, [r1]
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pop {r0}
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@ -9328,7 +9328,7 @@ sub_80AFC60: @ 80AFC60
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bl play_some_sound
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movs r0, 0x9
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bl PlaySE
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ldr r0, =gUnknown_03005DAC
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ldr r0, =gFieldCallback
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ldr r1, =sub_80AF3C8
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str r1, [r0]
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ldr r0, =task0A_fade_n_map_maybe
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@ -10078,7 +10078,7 @@ sub_80B0244: @ 80B0244
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ldr r0, =sub_80AFA0C
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movs r1, 0xA
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bl CreateTask
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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ldr r0, =sub_80AF3E8
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||||
str r0, [r1]
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pop {r0}
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||||
@ -10090,7 +10090,7 @@ sub_80B0244: @ 80B0244
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||||
sub_80B0268: @ 80B0268
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push {lr}
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bl ScriptContext2_Enable
|
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ldr r0, =gUnknown_03005DAC
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ldr r0, =gFieldCallback
|
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ldr r1, =mapldr_default
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||||
str r1, [r0]
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ldr r0, =sub_80B01BC
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||||
|
@ -5744,7 +5744,7 @@ unknown_ItemMenu_Show: @ 81ADE38
|
||||
thumb_func_start bag_menu_leave_maybe_3
|
||||
bag_menu_leave_maybe_3: @ 81ADE6C
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||||
push {lr}
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||||
ldr r0, =gUnknown_03005DAC
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||||
ldr r0, =gFieldCallback
|
||||
ldr r1, =sub_819FA50
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||||
str r1, [r0]
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||||
ldr r0, =c2_exit_to_overworld_2_switch
|
||||
@ -5779,7 +5779,7 @@ unknown_ItemMenu_Give2: @ 81ADE8C
|
||||
thumb_func_start bag_menu_leave_maybe_2
|
||||
bag_menu_leave_maybe_2: @ 81ADEBC
|
||||
push {lr}
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||||
ldr r0, =gUnknown_03005DAC
|
||||
ldr r0, =gFieldCallback
|
||||
ldr r1, =sub_818DEF4
|
||||
str r1, [r0]
|
||||
ldr r0, =c2_exit_to_overworld_2_switch
|
||||
@ -5810,7 +5810,7 @@ unknown_ItemMenu_Confirm2: @ 81ADEDC
|
||||
thumb_func_start bag_menu_leave_maybe
|
||||
bag_menu_leave_maybe: @ 81ADF00
|
||||
push {lr}
|
||||
ldr r0, =gUnknown_03005DAC
|
||||
ldr r0, =gFieldCallback
|
||||
ldr r1, =sub_818E564
|
||||
str r1, [r0]
|
||||
ldr r0, =c2_exit_to_overworld_2_switch
|
||||
|
@ -77,7 +77,7 @@ SetUpItemUseOnFieldCallback: @ 80FD0DC
|
||||
ldrsh r0, [r0, r1]
|
||||
cmp r0, 0x1
|
||||
beq _080FD110
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =MapPostLoadHook_UseItem
|
||||
str r0, [r1]
|
||||
adds r0, r2, 0
|
||||
@ -1477,7 +1477,7 @@ _080FDB98:
|
||||
b _080FDBDA
|
||||
.pool
|
||||
_080FDBC8:
|
||||
ldr r0, =gUnknown_03005DAC
|
||||
ldr r0, =gFieldCallback
|
||||
ldr r1, =sub_80AF6D4
|
||||
str r1, [r0]
|
||||
movs r0, 0x1
|
||||
@ -1630,7 +1630,7 @@ sub_80FDD10: @ 80FDD10
|
||||
ldr r1, =gUnknown_0203A0F4
|
||||
ldr r0, =sub_80FDD74
|
||||
str r0, [r1]
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =MapPostLoadHook_UseItem
|
||||
str r0, [r1]
|
||||
ldr r0, =gUnknown_0203CE54
|
||||
|
@ -49,7 +49,7 @@ sub_8160664: @ 8160664
|
||||
bne _08160688
|
||||
ldr r0, =sub_81606A0
|
||||
bl SetMainCallback2
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =sub_80AF168
|
||||
str r0, [r1]
|
||||
adds r0, r4, 0
|
||||
|
@ -24689,7 +24689,7 @@ _08016502:
|
||||
ldr r1, =gUnknown_02022C40
|
||||
movs r0, 0x1
|
||||
strh r0, [r1]
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =sub_80AF128
|
||||
str r0, [r1]
|
||||
ldr r1, =c2_exit_to_overworld_2_switch
|
||||
@ -24987,7 +24987,7 @@ _0801677E:
|
||||
lsls r0, 22
|
||||
lsrs r0, 22
|
||||
strh r0, [r2]
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =sub_80AF128
|
||||
str r0, [r1]
|
||||
ldr r1, =c2_exit_to_overworld_2_switch
|
||||
|
@ -2951,7 +2951,7 @@ task_new_game_prof_birch_speech_17: @ 8031090
|
||||
str r0, [sp, 0x4]
|
||||
movs r0, 0
|
||||
movs r3, 0
|
||||
bl do_choose_name_or_words_screen
|
||||
bl DoNamingScreen
|
||||
_080310EC:
|
||||
add sp, 0x8
|
||||
pop {r4,r5}
|
||||
|
@ -5,9 +5,9 @@
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start do_choose_name_or_words_screen
|
||||
@ int do_choose_name_or_words_screen(u8 type, sav2 *sav2_ptr, s16 player_gender, s16 a4, int a5, void ( *after_finishing_callback)())
|
||||
do_choose_name_or_words_screen: @ 80E2D78
|
||||
thumb_func_start DoNamingScreen
|
||||
@ int DoNamingScreen(u8 type, sav2 *sav2_ptr, s16 player_gender, s16 a4, int a5, void ( *after_finishing_callback)())
|
||||
DoNamingScreen: @ 80E2D78
|
||||
push {r4-r7,lr}
|
||||
mov r7, r8
|
||||
push {r7}
|
||||
@ -65,7 +65,7 @@ _080E2DE2:
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end do_choose_name_or_words_screen
|
||||
thumb_func_end DoNamingScreen
|
||||
|
||||
thumb_func_start c2_choose_name_or_words_screen
|
||||
c2_choose_name_or_words_screen: @ 80E2E04
|
||||
@ -4197,7 +4197,7 @@ sub_80E5074: @ 80E5074
|
||||
str r0, [sp, 0x4]
|
||||
movs r0, 0
|
||||
movs r3, 0
|
||||
bl do_choose_name_or_words_screen
|
||||
bl DoNamingScreen
|
||||
add sp, 0x8
|
||||
pop {r0}
|
||||
bx r0
|
||||
@ -4217,7 +4217,7 @@ sub_80E509C: @ 80E509C
|
||||
str r0, [sp, 0x4]
|
||||
movs r0, 0x1
|
||||
movs r3, 0
|
||||
bl do_choose_name_or_words_screen
|
||||
bl DoNamingScreen
|
||||
add sp, 0x8
|
||||
pop {r0}
|
||||
bx r0
|
||||
@ -4237,7 +4237,7 @@ sub_80E50C4: @ 80E50C4
|
||||
str r0, [sp, 0x4]
|
||||
movs r0, 0x2
|
||||
movs r3, 0
|
||||
bl do_choose_name_or_words_screen
|
||||
bl DoNamingScreen
|
||||
add sp, 0x8
|
||||
pop {r0}
|
||||
bx r0
|
||||
@ -4257,7 +4257,7 @@ sub_80E50EC: @ 80E50EC
|
||||
str r0, [sp, 0x4]
|
||||
movs r0, 0x3
|
||||
movs r3, 0
|
||||
bl do_choose_name_or_words_screen
|
||||
bl DoNamingScreen
|
||||
add sp, 0x8
|
||||
pop {r0}
|
||||
bx r0
|
||||
|
@ -17478,7 +17478,7 @@ sub_81B968C: @ 81B968C
|
||||
str r0, [sp]
|
||||
movs r0, 0x3
|
||||
bl sub_81BF8EC
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =sub_80AF168
|
||||
str r0, [r1]
|
||||
add sp, 0x4
|
||||
|
@ -583,7 +583,7 @@ _0816B310:
|
||||
thumb_func_start sub_816B31C
|
||||
sub_816B31C: @ 816B31C
|
||||
push {lr}
|
||||
ldr r0, =gUnknown_03005DAC
|
||||
ldr r0, =gFieldCallback
|
||||
ldr r1, =mapldr_080EBC0C
|
||||
str r1, [r0]
|
||||
ldr r0, =c2_exit_to_overworld_2_switch
|
||||
@ -1276,7 +1276,7 @@ _0816B8E6:
|
||||
thumb_func_start sub_816B900
|
||||
sub_816B900: @ 816B900
|
||||
push {lr}
|
||||
ldr r0, =gUnknown_03005DAC
|
||||
ldr r0, =gFieldCallback
|
||||
ldr r1, =pal_fill_for_maplights_or_black
|
||||
str r1, [r0]
|
||||
ldr r0, =c2_exit_to_overworld_2_switch
|
||||
@ -1535,7 +1535,7 @@ _0816BB1C:
|
||||
thumb_func_start sub_816BB28
|
||||
sub_816BB28: @ 816BB28
|
||||
push {lr}
|
||||
ldr r0, =gUnknown_03005DAC
|
||||
ldr r0, =gFieldCallback
|
||||
ldr r1, =sub_816BB48
|
||||
str r1, [r0]
|
||||
ldr r0, =c2_exit_to_overworld_2_switch
|
||||
|
@ -870,7 +870,7 @@ sub_80C7678: @ 80C7678
|
||||
bl sub_80CAEA0
|
||||
ldr r1, =gUnknown_02039D00
|
||||
strb r0, [r1]
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =mapldr_0808C6D8
|
||||
str r0, [r1]
|
||||
ldr r0, =c2_exit_to_overworld_2_switch
|
||||
@ -5433,7 +5433,7 @@ _080C9F1C:
|
||||
movs r0, 0x1
|
||||
movs r2, 0
|
||||
movs r3, 0
|
||||
bl do_choose_name_or_words_screen
|
||||
bl DoNamingScreen
|
||||
b _080C9F56
|
||||
.pool
|
||||
_080C9F48:
|
||||
|
24
asm/rom4.s
24
asm/rom4.s
@ -3136,12 +3136,12 @@ map_post_load_hook_exec: @ 8085EA0
|
||||
_08085EBC:
|
||||
movs r1, 0
|
||||
str r1, [r4]
|
||||
ldr r0, =gUnknown_03005DAC
|
||||
ldr r0, =gFieldCallback
|
||||
str r1, [r0]
|
||||
b _08085EEA
|
||||
.pool
|
||||
_08085ECC:
|
||||
ldr r0, =gUnknown_03005DAC
|
||||
ldr r0, =gFieldCallback
|
||||
ldr r0, [r0]
|
||||
cmp r0, 0
|
||||
beq _08085EE0
|
||||
@ -3151,7 +3151,7 @@ _08085ECC:
|
||||
_08085EE0:
|
||||
bl mapldr_default
|
||||
_08085EE4:
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
movs r0, 0
|
||||
str r0, [r1]
|
||||
_08085EEA:
|
||||
@ -3174,7 +3174,7 @@ CB2_NewGame: @ 8085EF8
|
||||
bl PlayTimeCounter_Start
|
||||
bl ScriptContext1_Init
|
||||
bl ScriptContext2_Disable
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =sub_80FB4E0
|
||||
str r0, [r1]
|
||||
ldr r1, =gUnknown_03005DB0
|
||||
@ -3214,7 +3214,7 @@ c2_whiteout: @ 8085F58
|
||||
bl player_avatar_init_params_reset
|
||||
bl ScriptContext1_Init
|
||||
bl ScriptContext2_Disable
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =sub_80AF3C8
|
||||
str r0, [r1]
|
||||
mov r1, sp
|
||||
@ -3304,7 +3304,7 @@ _08086062:
|
||||
sub_8086074: @ 8086074
|
||||
push {lr}
|
||||
bl sub_808631C
|
||||
ldr r0, =gUnknown_03005DAC
|
||||
ldr r0, =gFieldCallback
|
||||
ldr r1, =sub_80AF314
|
||||
str r1, [r0]
|
||||
ldr r0, =c2_80567AC
|
||||
@ -3399,12 +3399,12 @@ c2_8056854: @ 8086140
|
||||
ldrb r0, [r0]
|
||||
cmp r0, 0
|
||||
beq _08086174
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =sub_80AF314
|
||||
b _08086178
|
||||
.pool
|
||||
_08086174:
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =sub_80AF214
|
||||
_08086178:
|
||||
str r0, [r1]
|
||||
@ -3433,7 +3433,7 @@ sub_8086194: @ 8086194
|
||||
sub_80861B0: @ 80861B0
|
||||
push {lr}
|
||||
bl sub_808631C
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =sub_80AF188
|
||||
str r0, [r1]
|
||||
bl c2_exit_to_overworld_2_switch
|
||||
@ -3446,7 +3446,7 @@ sub_80861B0: @ 80861B0
|
||||
c2_exit_to_overworld_1_continue_scripts_restart_music: @ 80861CC
|
||||
push {lr}
|
||||
bl sub_808631C
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =sub_80AF168
|
||||
str r0, [r1]
|
||||
bl c2_exit_to_overworld_2_switch
|
||||
@ -3459,7 +3459,7 @@ c2_exit_to_overworld_1_continue_scripts_restart_music: @ 80861CC
|
||||
sub_80861E8: @ 80861E8
|
||||
push {lr}
|
||||
bl sub_808631C
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =sub_80AF3C8
|
||||
str r0, [r1]
|
||||
bl c2_exit_to_overworld_2_switch
|
||||
@ -3562,7 +3562,7 @@ _080862BE:
|
||||
.pool
|
||||
_080862F4:
|
||||
bl sub_80EDB44
|
||||
ldr r0, =gUnknown_03005DAC
|
||||
ldr r0, =gFieldCallback
|
||||
ldr r1, =sub_8086204
|
||||
str r1, [r0]
|
||||
ldr r0, =c1_overworld
|
||||
|
@ -1984,7 +1984,7 @@ sub_8136524: @ 8136524
|
||||
lsrs r0, 24
|
||||
cmp r0, 0x1
|
||||
bhi _0813655A
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =sub_80AF168
|
||||
str r0, [r1]
|
||||
_0813655A:
|
||||
@ -4651,7 +4651,7 @@ sub_8137C3C: @ 8137C3C
|
||||
push {lr}
|
||||
ldr r0, =c2_exit_to_overworld_2_switch
|
||||
bl SetMainCallback2
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =mapldr_080CA5C0
|
||||
str r0, [r1]
|
||||
pop {r0}
|
||||
|
@ -3273,7 +3273,7 @@ sub_8141E7C: @ 8141E7C
|
||||
bl ResetPaletteFade
|
||||
bl ResetSpriteData
|
||||
bl sub_8140418
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =sub_80AF168
|
||||
str r0, [r1]
|
||||
ldr r0, =c2_exit_to_overworld_2_switch
|
||||
|
@ -686,7 +686,7 @@ _080E900C:
|
||||
_080E9030:
|
||||
bl sub_80E8F9C
|
||||
bl warp_in
|
||||
ldr r0, =gUnknown_03005DAC
|
||||
ldr r0, =gFieldCallback
|
||||
ldr r1, =sub_80AF168
|
||||
str r1, [r0]
|
||||
ldr r0, =c2_load_new_map
|
||||
@ -863,7 +863,7 @@ sub_80E916C: @ 80E916C
|
||||
adds r0, r5, 0
|
||||
bl warp1_set
|
||||
bl warp_in
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =sub_80E9108
|
||||
str r0, [r1]
|
||||
ldr r0, =c2_load_new_map
|
||||
@ -1486,7 +1486,7 @@ _080E96F4:
|
||||
movs r0, 0x7E
|
||||
bl copy_saved_warp2_bank_and_enter_x_to_warp1
|
||||
bl warp_in
|
||||
ldr r0, =gUnknown_03005DAC
|
||||
ldr r0, =gFieldCallback
|
||||
ldr r1, =mapldr_default
|
||||
str r1, [r0]
|
||||
ldr r0, =c2_load_new_map
|
||||
|
@ -227,7 +227,7 @@ HandleShopMenuSell: @ 80DFC0C
|
||||
@ int CB2_ExitSellMenu()
|
||||
CB2_ExitSellMenu: @ 80DFC48
|
||||
push {lr}
|
||||
ldr r0, =gUnknown_03005DAC
|
||||
ldr r0, =gFieldCallback
|
||||
ldr r1, =MapPostLoadHook_ExitBuyOrSellMenu
|
||||
str r1, [r0]
|
||||
ldr r0, =c2_exit_to_overworld_2_switch
|
||||
@ -2668,7 +2668,7 @@ ExitBuyMenu: @ 80E1168
|
||||
adds r4, r0, 0
|
||||
lsls r4, 24
|
||||
lsrs r4, 24
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =MapPostLoadHook_ExitBuyOrSellMenu
|
||||
str r0, [r1]
|
||||
movs r0, 0x1
|
||||
|
@ -14195,7 +14195,7 @@ sub_807F110: @ 807F110
|
||||
bne _0807F134
|
||||
ldr r0, =sub_807B270
|
||||
bl SetMainCallback2
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =sub_80AF168
|
||||
str r0, [r1]
|
||||
adds r0, r4, 0
|
||||
|
4
asm/tv.s
4
asm/tv.s
@ -7530,7 +7530,7 @@ sub_80EFDDC: @ 80EFDDC
|
||||
mov r1, r10
|
||||
adds r2, r5, 0
|
||||
adds r3, r4, 0
|
||||
bl do_choose_name_or_words_screen
|
||||
bl DoNamingScreen
|
||||
add sp, 0x8
|
||||
pop {r3-r5}
|
||||
mov r8, r3
|
||||
@ -7604,7 +7604,7 @@ sub_80EFEC4: @ 80EFEC4
|
||||
mov r1, r8
|
||||
adds r2, r5, 0
|
||||
adds r3, r4, 0
|
||||
bl do_choose_name_or_words_screen
|
||||
bl DoNamingScreen
|
||||
add sp, 0x8
|
||||
pop {r3}
|
||||
mov r8, r3
|
||||
|
@ -22,7 +22,7 @@ walda_maybe: @ 81D99E4
|
||||
adds r1, r4, 0
|
||||
movs r2, 0
|
||||
movs r3, 0
|
||||
bl do_choose_name_or_words_screen
|
||||
bl DoNamingScreen
|
||||
add sp, 0x8
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
@ -70,7 +70,7 @@ _081D9A68:
|
||||
adds r1, r0, 0
|
||||
adds r0, r4, 0
|
||||
bl StringCopy
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =sub_80AF168
|
||||
str r0, [r1]
|
||||
ldr r0, =c2_exit_to_overworld_2_switch
|
||||
|
2390
data/data3.s
2390
data/data3.s
File diff suppressed because it is too large
Load Diff
585
data/data3_a0_A.s
Normal file
585
data/data3_a0_A.s
Normal file
@ -0,0 +1,585 @@
|
||||
@ the third big chunk of data
|
||||
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.section .rodata
|
||||
|
||||
gUnknown_0832C0D0:: @ 832C0D0
|
||||
.incbin "baserom.gba", 0x32c0d0, 0x8
|
||||
|
||||
gUnknown_0832C0D8:: @ 832C0D8
|
||||
.incbin "baserom.gba", 0x32c0d8, 0x8
|
||||
|
||||
gUnknown_0832C0E0:: @ 832C0E0
|
||||
.incbin "baserom.gba", 0x32c0e0, 0x8
|
||||
|
||||
gUnknown_0832C0E8:: @ 832C0E8
|
||||
.incbin "baserom.gba", 0x32c0e8, 0x8
|
||||
|
||||
gUnknown_0832C0F0:: @ 832C0F0
|
||||
.incbin "baserom.gba", 0x32c0f0, 0x8
|
||||
|
||||
gUnknown_0832C0F8:: @ 832C0F8
|
||||
.incbin "baserom.gba", 0x32c0f8, 0x8
|
||||
|
||||
gUnknown_0832C100:: @ 832C100
|
||||
.incbin "baserom.gba", 0x32c100, 0x8
|
||||
|
||||
gUnknown_0832C108:: @ 832C108
|
||||
.incbin "baserom.gba", 0x32c108, 0x20
|
||||
|
||||
gUnknown_0832C128:: @ 832C128
|
||||
.incbin "baserom.gba", 0x32c128, 0x18
|
||||
|
||||
gUnknown_0832C140:: @ 832C140
|
||||
.incbin "baserom.gba", 0x32c140, 0x30
|
||||
|
||||
gUnknown_0832C170:: @ 832C170
|
||||
.incbin "baserom.gba", 0x32c170, 0x30
|
||||
|
||||
gUnknown_0832C1A0:: @ 832C1A0
|
||||
.incbin "baserom.gba", 0x32c1a0, 0x20
|
||||
|
||||
gUnknown_0832C1C0:: @ 832C1C0
|
||||
.incbin "baserom.gba", 0x32c1c0, 0xcc
|
||||
|
||||
gUnknown_0832C28C:: @ 832C28C
|
||||
.incbin "baserom.gba", 0x32c28c, 0x38
|
||||
|
||||
gUnknown_0832C2C4:: @ 832C2C4
|
||||
.incbin "baserom.gba", 0x32c2c4, 0x8
|
||||
|
||||
gUnknown_0832C2CC:: @ 832C2CC
|
||||
.incbin "baserom.gba", 0x32c2cc, 0x68
|
||||
|
||||
gUnknown_0832C334:: @ 832C334
|
||||
.incbin "baserom.gba", 0x32c334, 0x8
|
||||
|
||||
gUnknown_0832C33C:: @ 832C33C
|
||||
.incbin "baserom.gba", 0x32c33c, 0x8
|
||||
|
||||
gUnknown_0832C344:: @ 832C344
|
||||
.incbin "baserom.gba", 0x32c344, 0x8
|
||||
|
||||
gUnknown_0832C34C:: @ 832C34C
|
||||
.incbin "baserom.gba", 0x32c34c, 0x18
|
||||
|
||||
gUnknown_0832C364:: @ 832C364
|
||||
.incbin "baserom.gba", 0x32c364, 0x30
|
||||
|
||||
gUnknown_0832C394:: @ 832C394
|
||||
.incbin "baserom.gba", 0x32c394, 0x30
|
||||
|
||||
gUnknown_0832C3C4:: @ 832C3C4
|
||||
.incbin "baserom.gba", 0x32c3c4, 0x14
|
||||
|
||||
gUnknown_0832C3D8:: @ 832C3D8
|
||||
.incbin "baserom.gba", 0x32c3d8, 0x14
|
||||
|
||||
gUnknown_0832C3EC:: @ 832C3EC
|
||||
.incbin "baserom.gba", 0x32c3ec, 0xc
|
||||
|
||||
gUnknown_0832C3F8:: @ 832C3F8
|
||||
.incbin "baserom.gba", 0x32c3f8, 0x8
|
||||
|
||||
gUnknown_0832C400:: @ 832C400
|
||||
.incbin "baserom.gba", 0x32c400, 0x60
|
||||
|
||||
gUnknown_0832C460:: @ 832C460
|
||||
.incbin "baserom.gba", 0x32c460, 0x128
|
||||
|
||||
gUnknown_0832C588:: @ 832C588
|
||||
.incbin "baserom.gba", 0x32c588, 0x138
|
||||
|
||||
gUnknown_0832C6C0:: @ 832C6C0
|
||||
.incbin "baserom.gba", 0x32c6c0, 0x1fe
|
||||
|
||||
gUnknown_0832C8BE:: @ 832C8BE
|
||||
.incbin "baserom.gba", 0x32c8be, 0x1fe
|
||||
|
||||
gUnknown_0832CABC:: @ 832CABC
|
||||
.incbin "baserom.gba", 0x32cabc, 0x800
|
||||
|
||||
gUnknown_0832D2BC:: @ 832D2BC
|
||||
.incbin "baserom.gba", 0x32d2bc, 0x800
|
||||
|
||||
gUnknown_0832DABC:: @ 832DABC
|
||||
.incbin "baserom.gba", 0x32dabc, 0xb
|
||||
|
||||
gUnknown_0832DAC7:: @ 832DAC7
|
||||
.incbin "baserom.gba", 0x32dac7, 0x2
|
||||
|
||||
gUnknown_0832DAC9:: @ 832DAC9
|
||||
.incbin "baserom.gba", 0x32dac9, 0x2
|
||||
|
||||
gUnknown_0832DACB:: @ 832DACB
|
||||
.incbin "baserom.gba", 0x32dacb, 0x7
|
||||
|
||||
gUnknown_0832DAD2:: @ 832DAD2
|
||||
.incbin "baserom.gba", 0x32dad2, 0xd
|
||||
|
||||
gUnknown_0832DADF:: @ 832DADF
|
||||
.incbin "baserom.gba", 0x32dadf, 0x6
|
||||
|
||||
gUnknown_0832DAE5:: @ 832DAE5
|
||||
.incbin "baserom.gba", 0x32dae5, 0x157
|
||||
|
||||
gUnknown_0832DC3C:: @ 832DC3C
|
||||
.incbin "baserom.gba", 0x32dc3c, 0x8
|
||||
|
||||
gUnknown_0832DC44:: @ 832DC44
|
||||
.incbin "baserom.gba", 0x32dc44, 0x50
|
||||
|
||||
gUnknown_0832DC94:: @ 832DC94
|
||||
.incbin "baserom.gba", 0x32dc94, 0x18
|
||||
|
||||
gUnknown_0832DCAC:: @ 832DCAC
|
||||
.incbin "baserom.gba", 0x32dcac, 0x38
|
||||
|
||||
gUnknown_0832DCE4:: @ 832DCE4
|
||||
.incbin "baserom.gba", 0x32dce4, 0x8
|
||||
|
||||
gUnknown_0832DCEC:: @ 832DCEC
|
||||
.incbin "baserom.gba", 0x32dcec, 0x138
|
||||
|
||||
gUnknown_0832DE24:: @ 832DE24
|
||||
.incbin "baserom.gba", 0x32de24, 0x1a
|
||||
|
||||
gUnknown_0832DE3E:: @ 832DE3E
|
||||
.incbin "baserom.gba", 0x32de3e, 0x18
|
||||
|
||||
gUnknown_0832DE56:: @ 832DE56
|
||||
.incbin "baserom.gba", 0x32de56, 0x3e
|
||||
|
||||
gUnknown_0832DE94:: @ 832DE94
|
||||
.incbin "baserom.gba", 0x32de94, 0x18
|
||||
|
||||
gUnknown_0832DEAC:: @ 832DEAC
|
||||
.incbin "baserom.gba", 0x32deac, 0x10
|
||||
|
||||
gUnknown_0832DEBC:: @ 832DEBC
|
||||
.incbin "baserom.gba", 0x32debc, 0x24
|
||||
|
||||
gUnknown_0832DEE0:: @ 832DEE0
|
||||
.incbin "baserom.gba", 0x32dee0, 0x4
|
||||
|
||||
gUnknown_0832DEE4:: @ 832DEE4
|
||||
.incbin "baserom.gba", 0x32dee4, 0x10
|
||||
|
||||
gUnknown_0832DEF4:: @ 832DEF4
|
||||
.incbin "baserom.gba", 0x32def4, 0x98
|
||||
|
||||
gUnknown_0832DF8C:: @ 832DF8C
|
||||
.incbin "baserom.gba", 0x32df8c, 0x8
|
||||
|
||||
gUnknown_0832DF94:: @ 832DF94
|
||||
.incbin "baserom.gba", 0x32df94, 0x5
|
||||
|
||||
gUnknown_0832DF99:: @ 832DF99
|
||||
.incbin "baserom.gba", 0x32df99, 0x2027
|
||||
|
||||
gUnknown_0832FFC0:: @ 832FFC0
|
||||
.incbin "baserom.gba", 0x32ffc0, 0x1fa0
|
||||
|
||||
gUnknown_08331F60:: @ 8331F60
|
||||
.incbin "baserom.gba", 0x331f60, 0x1000
|
||||
|
||||
gUnknown_08332F60:: @ 8332F60
|
||||
.incbin "baserom.gba", 0x332f60, 0x2840
|
||||
|
||||
gUnknown_083357A0:: @ 83357A0
|
||||
.incbin "baserom.gba", 0x3357a0, 0x100
|
||||
|
||||
gUnknown_083358A0:: @ 83358A0
|
||||
.incbin "baserom.gba", 0x3358a0, 0x100
|
||||
|
||||
gUnknown_083359A0:: @ 83359A0
|
||||
.incbin "baserom.gba", 0x3359a0, 0x1000
|
||||
|
||||
gUnknown_083369A0:: @ 83369A0
|
||||
.incbin "baserom.gba", 0x3369a0, 0x1000
|
||||
|
||||
gUnknown_083379A0:: @ 83379A0
|
||||
.incbin "baserom.gba", 0x3379a0, 0x100
|
||||
|
||||
gUnknown_08337AA0:: @ 8337AA0
|
||||
.incbin "baserom.gba", 0x337aa0, 0x200
|
||||
|
||||
gUnknown_08337CA0:: @ 8337CA0
|
||||
.incbin "baserom.gba", 0x337ca0, 0x200
|
||||
|
||||
gUnknown_08337EA0:: @ 8337EA0
|
||||
.incbin "baserom.gba", 0x337ea0, 0x20
|
||||
|
||||
gUnknown_08337EC0:: @ 8337EC0
|
||||
.incbin "baserom.gba", 0x337ec0, 0x690
|
||||
|
||||
gUnknown_08338550:: @ 8338550
|
||||
.incbin "baserom.gba", 0x338550, 0x7c8
|
||||
|
||||
gUnknown_08338D18:: @ 8338D18
|
||||
.incbin "baserom.gba", 0x338d18, 0x8
|
||||
|
||||
gUnknown_08338D20:: @ 8338D20
|
||||
.incbin "baserom.gba", 0x338d20, 0x8
|
||||
|
||||
gUnknown_08338D28:: @ 8338D28
|
||||
.incbin "baserom.gba", 0x338d28, 0x48
|
||||
|
||||
gUnknown_08338D70:: @ 8338D70
|
||||
.incbin "baserom.gba", 0x338d70, 0x8
|
||||
|
||||
gUnknown_08338D78:: @ 8338D78
|
||||
.incbin "baserom.gba", 0x338d78, 0x8
|
||||
|
||||
gUnknown_08338D80:: @ 8338D80
|
||||
.incbin "baserom.gba", 0x338d80, 0x8
|
||||
|
||||
gUnknown_08338D88:: @ 8338D88
|
||||
.incbin "baserom.gba", 0x338d88, 0x38
|
||||
|
||||
gUnknown_08338DC0:: @ 8338DC0
|
||||
.incbin "baserom.gba", 0x338dc0, 0x8
|
||||
|
||||
gUnknown_08338DC8:: @ 8338DC8
|
||||
.incbin "baserom.gba", 0x338dc8, 0x2c
|
||||
|
||||
gUnknown_08338DF4:: @ 8338DF4
|
||||
.incbin "baserom.gba", 0x338df4, 0x8
|
||||
|
||||
gUnknown_08338DFC:: @ 8338DFC
|
||||
.incbin "baserom.gba", 0x338dfc, 0x70
|
||||
|
||||
gUnknown_08338E6C:: @ 8338E6C
|
||||
.incbin "baserom.gba", 0x338e6c, 0x8
|
||||
|
||||
gUnknown_08338E74:: @ 8338E74
|
||||
.incbin "baserom.gba", 0x338e74, 0x18
|
||||
|
||||
gUnknown_08338E8C:: @ 8338E8C
|
||||
.incbin "baserom.gba", 0x338e8c, 0x18
|
||||
|
||||
gUnknown_08338EA4:: @ 8338EA4
|
||||
.incbin "baserom.gba", 0x338ea4, 0x28
|
||||
|
||||
gUnknown_08338ECC:: @ 8338ECC
|
||||
.incbin "baserom.gba", 0x338ecc, 0x4
|
||||
|
||||
gUnknown_08338ED0:: @ 8338ED0
|
||||
.incbin "baserom.gba", 0x338ed0, 0xf0
|
||||
|
||||
gUnknown_08338FC0:: @ 8338FC0
|
||||
.incbin "baserom.gba", 0x338fc0, 0x3c
|
||||
|
||||
gUnknown_08338FFC:: @ 8338FFC
|
||||
.incbin "baserom.gba", 0x338ffc, 0x10
|
||||
|
||||
gUnknown_0833900C:: @ 833900C
|
||||
.incbin "baserom.gba", 0x33900c, 0x8
|
||||
|
||||
gUnknown_08339014:: @ 8339014
|
||||
.incbin "baserom.gba", 0x339014, 0x10
|
||||
|
||||
gUnknown_08339024:: @ 8339024
|
||||
.incbin "baserom.gba", 0x339024, 0x6c
|
||||
|
||||
gUnknown_08339090:: @ 8339090
|
||||
.incbin "baserom.gba", 0x339090, 0x44
|
||||
|
||||
gUnknown_083390D4:: @ 83390D4
|
||||
.incbin "baserom.gba", 0x3390d4, 0x20
|
||||
|
||||
gUnknown_083390F4:: @ 83390F4
|
||||
.incbin "baserom.gba", 0x3390f4, 0x400
|
||||
|
||||
gUnknown_083394F4:: @ 83394F4
|
||||
.incbin "baserom.gba", 0x3394f4, 0x246
|
||||
|
||||
gUnknown_0833973A:: @ 833973A
|
||||
.incbin "baserom.gba", 0x33973a, 0x61
|
||||
|
||||
gUnknown_0833979B:: @ 833979B
|
||||
.incbin "baserom.gba", 0x33979b, 0x2
|
||||
|
||||
gUnknown_0833979D:: @ 833979D
|
||||
.incbin "baserom.gba", 0x33979d, 0x33
|
||||
|
||||
gUnknown_083397D0:: @ 83397D0
|
||||
.incbin "baserom.gba", 0x3397d0, 0x4a
|
||||
|
||||
gUnknown_0833981A:: @ 833981A
|
||||
.incbin "baserom.gba", 0x33981a, 0x17
|
||||
|
||||
gUnknown_08339831:: @ 8339831
|
||||
.incbin "baserom.gba", 0x339831, 0x27
|
||||
|
||||
gUnknown_08339858:: @ 8339858
|
||||
.incbin "baserom.gba", 0x339858, 0x3e
|
||||
|
||||
gUnknown_08339896:: @ 8339896
|
||||
.incbin "baserom.gba", 0x339896, 0x1a
|
||||
|
||||
gUnknown_083398B0:: @ 83398B0
|
||||
.incbin "baserom.gba", 0x3398b0, 0x2d
|
||||
|
||||
gUnknown_083398DD:: @ 83398DD
|
||||
.incbin "baserom.gba", 0x3398dd, 0x18
|
||||
|
||||
gUnknown_083398F5:: @ 83398F5
|
||||
.incbin "baserom.gba", 0x3398f5, 0x1f
|
||||
|
||||
gUnknown_08339914:: @ 8339914
|
||||
.incbin "baserom.gba", 0x339914, 0x7
|
||||
|
||||
gUnknown_0833991B:: @ 833991B
|
||||
.incbin "baserom.gba", 0x33991b, 0x6
|
||||
|
||||
gUnknown_08339921:: @ 8339921
|
||||
.incbin "baserom.gba", 0x339921, 0x7
|
||||
|
||||
gUnknown_08339928:: @ 8339928
|
||||
.incbin "baserom.gba", 0x339928, 0x6
|
||||
|
||||
gUnknown_0833992E:: @ 833992E
|
||||
.incbin "baserom.gba", 0x33992e, 0xe
|
||||
|
||||
gUnknown_0833993C:: @ 833993C
|
||||
.incbin "baserom.gba", 0x33993c, 0x5
|
||||
|
||||
gUnknown_08339941:: @ 8339941
|
||||
.incbin "baserom.gba", 0x339941, 0x2
|
||||
|
||||
gUnknown_08339943:: @ 8339943
|
||||
.incbin "baserom.gba", 0x339943, 0x4
|
||||
|
||||
gUnknown_08339947:: @ 8339947
|
||||
.incbin "baserom.gba", 0x339947, 0x8
|
||||
|
||||
gUnknown_0833994F:: @ 833994F
|
||||
.incbin "baserom.gba", 0x33994f, 0xe
|
||||
|
||||
gUnknown_0833995D:: @ 833995D
|
||||
.incbin "baserom.gba", 0x33995d, 0x13
|
||||
|
||||
gUnknown_08339970:: @ 8339970
|
||||
.incbin "baserom.gba", 0x339970, 0x4
|
||||
|
||||
gUnknown_08339974:: @ 8339974
|
||||
.incbin "baserom.gba", 0x339974, 0xc
|
||||
|
||||
gUnknown_08339980:: @ 8339980
|
||||
.incbin "baserom.gba", 0x339980, 0x38
|
||||
|
||||
gUnknown_083399B8:: @ 83399B8
|
||||
.incbin "baserom.gba", 0x3399b8, 0x8
|
||||
|
||||
gUnknown_083399C0:: @ 83399C0
|
||||
.incbin "baserom.gba", 0x3399c0, 0x8
|
||||
|
||||
gUnknown_083399C8:: @ 83399C8
|
||||
.incbin "baserom.gba", 0x3399c8, 0x8
|
||||
|
||||
gUnknown_083399D0:: @ 83399D0
|
||||
.incbin "baserom.gba", 0x3399d0, 0xc
|
||||
|
||||
gUnknown_083399DC:: @ 83399DC
|
||||
.incbin "baserom.gba", 0x3399dc, 0x8
|
||||
|
||||
gUnknown_083399E4:: @ 83399E4
|
||||
.incbin "baserom.gba", 0x3399e4, 0x3
|
||||
|
||||
gUnknown_083399E7:: @ 83399E7
|
||||
.incbin "baserom.gba", 0x3399e7, 0x5
|
||||
|
||||
gUnknown_083399EC:: @ 83399EC
|
||||
.incbin "baserom.gba", 0x3399ec, 0xd4
|
||||
|
||||
gUnknown_08339AC0:: @ 8339AC0
|
||||
.incbin "baserom.gba", 0x339ac0, 0x8
|
||||
|
||||
gUnknown_08339AC8:: @ 8339AC8
|
||||
.incbin "baserom.gba", 0x339ac8, 0x8
|
||||
|
||||
gUnknown_08339AD0:: @ 8339AD0
|
||||
.incbin "baserom.gba", 0x339ad0, 0x8
|
||||
|
||||
gUnknown_08339AD8:: @ 8339AD8
|
||||
.incbin "baserom.gba", 0x339ad8, 0x60
|
||||
|
||||
gUnknown_08339B38:: @ 8339B38
|
||||
.incbin "baserom.gba", 0x339b38, 0x8
|
||||
|
||||
gUnknown_08339B40:: @ 8339B40
|
||||
.incbin "baserom.gba", 0x339b40, 0x98
|
||||
|
||||
gUnknown_08339BD8:: @ 8339BD8
|
||||
.incbin "baserom.gba", 0x339bd8, 0x8
|
||||
|
||||
gUnknown_08339BE0:: @ 8339BE0
|
||||
.incbin "baserom.gba", 0x339be0, 0x44
|
||||
|
||||
gUnknown_08339C24:: @ 8339C24
|
||||
.incbin "baserom.gba", 0x339c24, 0x8
|
||||
|
||||
gUnknown_08339C2C:: @ 8339C2C
|
||||
.incbin "baserom.gba", 0x339c2c, 0x2c
|
||||
|
||||
gUnknown_08339C58:: @ 8339C58
|
||||
.incbin "baserom.gba", 0x339c58, 0x8
|
||||
|
||||
gUnknown_08339C60:: @ 8339C60
|
||||
.incbin "baserom.gba", 0x339c60, 0x18
|
||||
|
||||
gUnknown_08339C78:: @ 8339C78
|
||||
.incbin "baserom.gba", 0x339c78, 0x28
|
||||
|
||||
gUnknown_08339CA0:: @ 8339CA0
|
||||
.incbin "baserom.gba", 0x339ca0, 0x1e
|
||||
|
||||
gUnknown_08339CBE:: @ 8339CBE
|
||||
.incbin "baserom.gba", 0x339cbe, 0x5
|
||||
|
||||
gUnknown_08339CC3:: @ 8339CC3
|
||||
.incbin "baserom.gba", 0x339cc3, 0x5
|
||||
|
||||
gUnknown_08339CC8:: @ 8339CC8
|
||||
.incbin "baserom.gba", 0x339cc8, 0x4c
|
||||
|
||||
gUnknown_08339D14:: @ 8339D14
|
||||
.incbin "baserom.gba", 0x339d14, 0x8
|
||||
|
||||
gContestWinnerPicDummy:: @ 8339D1C
|
||||
.incbin "baserom.gba", 0x339d1c, 0x20
|
||||
|
||||
gUnknown_08339D3C:: @ 8339D3C
|
||||
.incbin "baserom.gba", 0x339d3c, 0x28
|
||||
|
||||
gUnknown_08339D64:: @ 8339D64
|
||||
.incbin "baserom.gba", 0x339d64, 0x48
|
||||
|
||||
gUnknown_08339DAC:: @ 8339DAC
|
||||
.incbin "baserom.gba", 0x339dac, 0x10
|
||||
|
||||
gUnknown_08339DBC:: @ 8339DBC
|
||||
.incbin "baserom.gba", 0x339dbc, 0xc
|
||||
|
||||
gUnknown_08339DC8:: @ 8339DC8
|
||||
.incbin "baserom.gba", 0x339dc8, 0xc
|
||||
|
||||
gUnknown_08339DD4:: @ 8339DD4
|
||||
.incbin "baserom.gba", 0x339dd4, 0x2c
|
||||
|
||||
gUnknown_08339E00:: @ 8339E00
|
||||
.incbin "baserom.gba", 0x339e00, 0x8
|
||||
|
||||
@ 8339E08
|
||||
.include "data/tilesets/tileset_graphics.inc"
|
||||
|
||||
@ 83960F0
|
||||
.include "data/tilesets/metatiles.inc"
|
||||
|
||||
@ 83DF704
|
||||
.include "data/tilesets/tilesets.inc"
|
||||
|
||||
@ 83DFE14
|
||||
.incbin "baserom.gba", 0x3dfe14, 0xa1fc0
|
||||
|
||||
gUnknown_08481DD4:: @ 8481DD4
|
||||
.incbin "baserom.gba", 0x481dd4, 0x47a4
|
||||
|
||||
gUnknown_08486578:: @ 8486578
|
||||
.incbin "baserom.gba", 0x486578, 0x980
|
||||
|
||||
gUnknown_08486EF8:: @ 8486EF8
|
||||
.incbin "baserom.gba", 0x486ef8, 0x4
|
||||
|
||||
gUnknown_08486EFC:: @ 8486EFC
|
||||
.incbin "baserom.gba", 0x486efc, 0x10090
|
||||
|
||||
gUnknown_08496F8C:: @ 8496F8C
|
||||
.incbin "baserom.gba", 0x496f8c, 0x14
|
||||
|
||||
gUnknown_08496FA0:: @ 8496FA0
|
||||
.incbin "baserom.gba", 0x496fa0, 0x14
|
||||
|
||||
gUnknown_08496FB4:: @ 8496FB4
|
||||
.incbin "baserom.gba", 0x496fb4, 0x1c0
|
||||
|
||||
gUnknown_08497174:: @ 8497174
|
||||
.incbin "baserom.gba", 0x497174, 0x288
|
||||
|
||||
gUnknown_084973FC:: @ 84973FC
|
||||
.incbin "baserom.gba", 0x4973fc, 0x48
|
||||
|
||||
gUnknown_08497444:: @ 8497444
|
||||
.incbin "baserom.gba", 0x497444, 0x4c
|
||||
|
||||
gUnknown_08497490:: @ 8497490
|
||||
.incbin "baserom.gba", 0x497490, 0xc
|
||||
|
||||
gUnknown_0849749C:: @ 849749C
|
||||
.incbin "baserom.gba", 0x49749c, 0x14
|
||||
|
||||
gUnknown_084974B0:: @ 84974B0
|
||||
.incbin "baserom.gba", 0x4974b0, 0x8
|
||||
|
||||
gUnknown_084974B8:: @ 84974B8
|
||||
.incbin "baserom.gba", 0x4974b8, 0x20
|
||||
|
||||
gUnknown_084974D8:: @ 84974D8
|
||||
.incbin "baserom.gba", 0x4974d8, 0x10
|
||||
|
||||
gUnknown_084974E8:: @ 84974E8
|
||||
.incbin "baserom.gba", 0x4974e8, 0x10
|
||||
|
||||
gUnknown_084974F8:: @ 84974F8
|
||||
.incbin "baserom.gba", 0x4974f8, 0x10
|
||||
|
||||
gUnknown_08497508:: @ 8497508
|
||||
.incbin "baserom.gba", 0x497508, 0x2
|
||||
|
||||
gUnknown_0849750A:: @ 849750A
|
||||
.incbin "baserom.gba", 0x49750a, 0x2
|
||||
|
||||
gUnknown_0849750C:: @ 849750C
|
||||
.incbin "baserom.gba", 0x49750c, 0x14
|
||||
|
||||
gUnknown_08497520:: @ 8497520
|
||||
.incbin "baserom.gba", 0x497520, 0x10
|
||||
|
||||
gUnknown_08497530:: @ 8497530
|
||||
.incbin "baserom.gba", 0x497530, 0xc
|
||||
|
||||
gUnknown_0849753C:: @ 849753C
|
||||
.incbin "baserom.gba", 0x49753c, 0x4
|
||||
|
||||
gUnknown_08497540:: @ 8497540
|
||||
.incbin "baserom.gba", 0x497540, 0x10
|
||||
|
||||
gUnknown_08497550:: @ 8497550
|
||||
.incbin "baserom.gba", 0x497550, 0x4
|
||||
|
||||
gUnknown_08497554:: @ 8497554
|
||||
.incbin "baserom.gba", 0x497554, 0x8
|
||||
|
||||
gUnknown_0849755C:: @ 849755C
|
||||
.incbin "baserom.gba", 0x49755c, 0x40
|
||||
|
||||
gUnknown_0849759C:: @ 849759C
|
||||
.incbin "baserom.gba", 0x49759c, 0x6
|
||||
|
||||
gUnknown_084975A2:: @ 84975A2
|
||||
.incbin "baserom.gba", 0x4975a2, 0x6
|
||||
|
||||
gUnknown_084975A8:: @ 84975A8
|
||||
.incbin "baserom.gba", 0x4975a8, 0x2
|
||||
|
||||
gUnknown_084975AA:: @ 84975AA
|
||||
.incbin "baserom.gba", 0x4975aa, 0x6
|
||||
|
||||
gUnknown_084975B0:: @ 84975B0
|
||||
.incbin "baserom.gba", 0x4975b0, 0xc
|
||||
|
||||
gUnknown_084975BC:: @ 84975BC
|
||||
.incbin "baserom.gba", 0x4975bc, 0x8
|
1783
data/data3_a0_B.s
Normal file
1783
data/data3_a0_B.s
Normal file
File diff suppressed because it is too large
Load Diff
@ -2339,11 +2339,11 @@ gText_ByeBye:: @ 85ED44A
|
||||
.string "My POKéMON and I help$"
|
||||
.string "my father’s research.$"
|
||||
|
||||
gText_PkmnHatchedFromEgg:: @ 85ED5A5
|
||||
gText_HatchedFromEgg:: @ 85ED5A5
|
||||
.string "{STR_VAR_1} hatched from the EGG!$"
|
||||
|
||||
gText_NameHatchedPkmn:: @ 85ED5BE
|
||||
.string "Would you like to nickname the newly\nhatched {STR_VAR_1}?$"
|
||||
gText_NickHatchPrompt:: @ 85ED5BE
|
||||
.string "Would you like to nickname the newly\nhatched {STR_VAR_1}?$"
|
||||
|
||||
.align 2
|
||||
gText_ReadyToBerryCrush:: @ 85ED5F0
|
||||
|
BIN
graphics/misc/egg_hatch.png
Normal file
BIN
graphics/misc/egg_hatch.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 469 B |
BIN
graphics/misc/egg_shard.png
Normal file
BIN
graphics/misc/egg_shard.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 189 B |
86
include/bg.h
86
include/bg.h
@ -1,23 +1,75 @@
|
||||
#ifndef GUARD_bg_H
|
||||
#define GUARD_bg_H
|
||||
#ifndef GUARD_BG_H
|
||||
#define GUARD_BG_H
|
||||
|
||||
struct BgTemplate {
|
||||
u32 bg:2;
|
||||
u32 charBaseIndex:2;
|
||||
u32 mapBaseIndex:5;
|
||||
u32 screenSize:2;
|
||||
u32 paletteMode:1;
|
||||
u32 priority:2;
|
||||
enum
|
||||
{
|
||||
BG_CTRL_ATTR_VISIBLE = 1,
|
||||
BG_CTRL_ATTR_CHARBASEINDEX = 2,
|
||||
BG_CTRL_ATTR_MAPBASEINDEX = 3,
|
||||
BG_CTRL_ATTR_SCREENSIZE = 4,
|
||||
BG_CTRL_ATTR_PALETTEMODE = 5,
|
||||
BG_CTRL_ATTR_PRIORITY = 6,
|
||||
BG_CTRL_ATTR_MOSAIC = 7,
|
||||
BG_CTRL_ATTR_WRAPAROUND = 8,
|
||||
};
|
||||
|
||||
struct BgTemplate
|
||||
{
|
||||
u32 bg:2; // 0x1, 0x2 -> 0x3
|
||||
u32 charBaseIndex:2; // 0x4, 0x8 -> 0xC
|
||||
u32 mapBaseIndex:5; // 0x10, 0x20, 0x40, 0x80, 0x100 -> 0x1F0
|
||||
u32 screenSize:2; // 0x200, 0x400 -> 0x600
|
||||
u32 paletteMode:1; // 0x800
|
||||
u32 priority:2; // 0x1000, 0x2000 > 0x3000
|
||||
u32 baseTile:10;
|
||||
};
|
||||
|
||||
void ResetBgsAndClearDma3BusyFlags(u32);
|
||||
void InitBgsFromTemplates(u8, const struct BgTemplate *, u8);
|
||||
u32 ChangeBgX(u8, u32, u8);
|
||||
u32 ChangeBgY(u8, u32, u8);
|
||||
void ResetBgs(void);
|
||||
u8 GetBgMode(void);
|
||||
void ResetBgControlStructs(void);
|
||||
void Unused_ResetBgControlStruct(u8 bg);
|
||||
void SetBgControlAttributes(u8 bg, u8 charBaseIndex, u8 mapBaseIndex, u8 screenSize, u8 paletteMode, u8 priority, u8 mosaic, u8 wraparound);
|
||||
u16 GetBgControlAttribute(u8 bg, u8 attributeId);
|
||||
u8 LoadBgVram(u8 bg, const void *src, u16 size, u16 destOffset, u8 mode);
|
||||
void SetTextModeAndHideBgs(void);
|
||||
bool8 IsInvalidBg(u8 bg);
|
||||
int DummiedOutFireRedLeafGreenTileAllocFunc(int a1, int a2, int a3, int a4);
|
||||
void ResetBgsAndClearDma3BusyFlags(u32 leftoverFireRedLeafGreenVariable);
|
||||
void InitBgsFromTemplates(u8 bgMode, const struct BgTemplate *templates, u8 numTemplates);
|
||||
void InitBgFromTemplate(const struct BgTemplate *template);
|
||||
void SetBgMode(u8 bgMode);
|
||||
u16 LoadBgTiles(u8 bg, const void* src, u16 size, u16 destOffset);
|
||||
u16 LoadBgTilemap(u8 bg, const void *src, u16 size, u16 destOffset);
|
||||
u16 Unused_LoadBgPalette(u8 bg, const void *src, u16 size, u16 destOffset);
|
||||
bool8 IsDma3ManagerBusyWithBgCopy(void);
|
||||
void ShowBg(u8 bg);
|
||||
void HideBg(u8 bg);
|
||||
void SetBgAttribute(u8 bg, u8 attributeId, u8 value);
|
||||
u16 GetBgAttribute(u8 bg, u8 attributeId);
|
||||
u32 ChangeBgX(u8 bg, u32 value, u8 op);
|
||||
u32 GetBgX(u8 bg);
|
||||
u32 ChangeBgY(u8 bg, u32 value, u8 op);
|
||||
u32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op);
|
||||
u32 GetBgY(u8 bg);
|
||||
void SetBgAffine(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle);
|
||||
u8 Unused_AdjustBgMosaic(u8 a1, u8 a2);
|
||||
void SetBgTilemapBuffer(u8 bg, void *tilemap);
|
||||
void UnsetBgTilemapBuffer(u8 bg);
|
||||
void* GetBgTilemapBuffer(u8 bg);
|
||||
void CopyToBgTilemapBuffer(u8 bg, const void *src, u16 mode, u16 destOffset);
|
||||
void CopyBgTilemapBufferToVram(u8 bg);
|
||||
void CopyToBgTilemapBufferRect(u8 bg, void* src, u8 destX, u8 destY, u8 width, u8 height);
|
||||
void CopyToBgTilemapBufferRect_ChangePalette(u8 bg, void *src, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette);
|
||||
void CopyRectToBgTilemapBufferRect(u8 bg, void* src, u8 srcX, u8 srcY, u8 srcWidth, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette1, u16 tileOffset, u16 palette2);
|
||||
void FillBgTilemapBufferRect_Palette0(u8 bg, u16 tileNum, u8 x, u8 y, u8 width, u8 height);
|
||||
void ShowBg(u8);
|
||||
void HideBg(u8);
|
||||
void CopyBgTilemapBufferToVram(u8);
|
||||
void FillBgTilemapBufferRect(u8 bg, u16 tileNum, u8 x, u8 y, u8 width, u8 height, u8 palette);
|
||||
void WriteSequenceToBgTilemapBuffer(u8 bg, u16 firstTileNum, u8 x, u8 y, u8 width, u8 height, u8 paletteSlot, s16 tileNumDelta);
|
||||
u16 GetBgMetricTextMode(u8 bg, u8 whichMetric);
|
||||
u32 GetBgMetricAffineMode(u8 bg, u8 whichMetric);
|
||||
u32 GetTileMapIndexFromCoords(s32 x, s32 y, s32 screenSize, u32 screenWidth, u32 screenHeight);
|
||||
void CopyTileMapEntry(u16 *src, u16 *dest, s32 palette1, u32 tileOffset, u32 palette2);
|
||||
u32 GetBgType(u8 bg);
|
||||
bool32 IsInvalidBg32(u8 bg);
|
||||
bool32 IsTileMapOutsideWram(u8 bg);
|
||||
|
||||
#endif //GUARD_bg_H
|
||||
#endif // GUARD_BG_H
|
||||
|
@ -6,7 +6,7 @@ extern u8 gDma3RequestCursor;
|
||||
|
||||
struct DmaRequestsStruct
|
||||
{
|
||||
/* 0x00 */ u8 *src;
|
||||
/* 0x00 */ const u8 *src;
|
||||
/* 0x04 */ u8 *dest;
|
||||
/* 0x08 */ u16 size;
|
||||
/* 0x0A */ u16 mode;
|
||||
@ -17,7 +17,8 @@ extern struct DmaRequestsStruct gDma3Requests[128];
|
||||
|
||||
void ClearDma3Requests(void);
|
||||
void ProcessDma3Requests(void);
|
||||
int RequestDma3Copy(void *src, void *dest, u16 size, u8 mode);
|
||||
int RequestDma3Copy(const void *src, void *dest, u16 size, u8 mode);
|
||||
int RequestDma3Fill(s32 value, void *dest, u16 size, u8 mode);
|
||||
int CheckForSpaceForDma3Request(s16 index);
|
||||
|
||||
#endif
|
||||
#endif // GUARD_DMA3_H
|
||||
|
@ -18,6 +18,14 @@ void memcpy(void *, const void *, size_t);
|
||||
|
||||
#define ARRAY_COUNT(array) (sizeof(array) / sizeof((array)[0]))
|
||||
|
||||
// useful math macros
|
||||
|
||||
// Converts a number to Q8.8 fixed-point format
|
||||
#define Q_8_8(n) ((s16)((n) * 256))
|
||||
|
||||
// Converts a number to Q4.12 fixed-point format
|
||||
#define Q_4_12(n) ((s16)((n) * 4096))
|
||||
|
||||
#define POKEMON_NAME_LENGTH 10
|
||||
#define OT_NAME_LENGTH 7
|
||||
|
||||
@ -645,7 +653,8 @@ struct DaycareMon
|
||||
struct MailStruct mail;
|
||||
u8 OT_name[OT_NAME_LENGTH + 1];
|
||||
u8 monName[11];
|
||||
u8 language;
|
||||
u8 language_maybe : 4;
|
||||
u8 unknown : 4;
|
||||
u32 stepsTaken;
|
||||
};
|
||||
|
||||
|
@ -1,4 +1,3 @@
|
||||
|
||||
#ifndef GUARD_GPU_REGS_H
|
||||
#define GUARD_GPU_REGS_H
|
||||
|
||||
@ -7,9 +6,14 @@
|
||||
// Exported RAM declarations
|
||||
|
||||
// Exported ROM declarations
|
||||
void DisableInterrupts(u16);
|
||||
void EnableInterrupts(u16);
|
||||
void SetGpuReg(u8, u16);
|
||||
void InitGpuRegManager(void);
|
||||
void CopyBufferedValuesToGpuRegs(void);
|
||||
void SetGpuReg(u8 regOffset, u16 value);
|
||||
void SetGpuReg_ForcedBlank(u8 regOffset, u16 value);
|
||||
u16 GetGpuReg(u8 regOffset);
|
||||
void SetGpuRegBits(u8 regOffset, u16 mask);
|
||||
void ClearGpuRegBits(u8 regOffset, u16 mask);
|
||||
void EnableInterrupts(u16 mask);
|
||||
void DisableInterrupts(u16 mask);
|
||||
|
||||
#endif //GUARD_GPU_REGS_H
|
||||
|
@ -4,6 +4,7 @@
|
||||
#include "gba/m4a_internal.h"
|
||||
|
||||
void m4aSoundVSync(void);
|
||||
void m4aSoundVSyncOn(void);
|
||||
|
||||
void m4aSoundInit(void);
|
||||
void m4aSoundMain(void);
|
||||
|
@ -620,4 +620,8 @@ bool8 IsPokeSpriteNotFlipped(u16 species);
|
||||
bool8 IsMonShiny(struct Pokemon *mon);
|
||||
bool8 IsShinyOtIdPersonality(u32 otId, u32 personality);
|
||||
|
||||
#include "sprite.h"
|
||||
|
||||
void DoMonFrontSpriteAnimation(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3);
|
||||
|
||||
#endif // GUARD_POKEMON_H
|
||||
|
@ -138,28 +138,37 @@ struct FontInfo
|
||||
u8 shadowColor:4;
|
||||
};
|
||||
|
||||
struct GlyphWidthFunc{
|
||||
struct GlyphWidthFunc
|
||||
{
|
||||
u32 font_id;
|
||||
u32 (*func)(u16 glyphId, bool32 isJapanese);
|
||||
};
|
||||
|
||||
struct KeypadIcon {
|
||||
struct KeypadIcon
|
||||
{
|
||||
u16 tile_offset;
|
||||
u8 width;
|
||||
u8 height;
|
||||
};
|
||||
|
||||
struct __attribute__((packed)) TextColor
|
||||
{
|
||||
u8 fgColor;
|
||||
u8 bgColor;
|
||||
u8 shadowColor;
|
||||
};
|
||||
|
||||
extern u8 gStringVar1[];
|
||||
extern u8 gStringVar2[];
|
||||
extern u8 gStringVar3[];
|
||||
extern u8 gStringVar4[];
|
||||
|
||||
void SetFontsPointer(const struct FontInfo *fonts);
|
||||
void DeactivateAllTextPrinters (void);
|
||||
void DeactivateAllTextPrinters(void);
|
||||
u16 PrintTextOnWindow(u8 windowId, u8 fontId, u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextSubPrinter *, u16));
|
||||
bool16 AddTextPrinter(struct TextSubPrinter *textSubPrinter, u8 speed, void (*callback)(struct TextSubPrinter *, u16));
|
||||
void RunTextPrinters(void);
|
||||
bool8 IsTextPrinterActive(u8 id);
|
||||
bool16 IsTextPrinterActive(u8 id);
|
||||
u32 RenderFont(struct TextPrinter *textPrinter);
|
||||
void GenerateFontHalfRowLookupTable(u8 fgColor, u8 bgColor, u8 shadowColor);
|
||||
void SaveTextColors(u8 *fgColor, u8 *bgColor, u8 *shadowColor);
|
||||
|
@ -24,6 +24,17 @@ struct WindowTemplate
|
||||
u16 baseBlock;
|
||||
};
|
||||
|
||||
#define DUMMY_WIN_TEMPLATE \
|
||||
{ \
|
||||
0xFF, \
|
||||
0, \
|
||||
0, \
|
||||
0, \
|
||||
0, \
|
||||
0, \
|
||||
0, \
|
||||
}
|
||||
|
||||
struct Window
|
||||
{
|
||||
struct WindowTemplate window;
|
||||
|
@ -80,7 +80,7 @@ SECTIONS {
|
||||
src/util.o(.text);
|
||||
src/blend_palette.o(.text);
|
||||
asm/daycare.o(.text);
|
||||
asm/egg_hatch.o(.text);
|
||||
src/egg_hatch.o(.text);
|
||||
asm/battle_interface.o(.text);
|
||||
asm/smokescreen.o(.text);
|
||||
asm/pokeball.o(.text);
|
||||
@ -340,8 +340,10 @@ SECTIONS {
|
||||
src/trig.o(.rodata);
|
||||
src/util.o(.rodata);
|
||||
data/data3.o(.rodata);
|
||||
src/egg_hatch.o(.rodata);
|
||||
data/data3_a0_A.o(.rodata);
|
||||
data/field_map_obj.o(.rodata);
|
||||
data/data3.o(.rodata_b);
|
||||
data/data3_a0_B.o(.rodata);
|
||||
src/berry.o(.rodata);
|
||||
data/data3_a1.o(.rodata);
|
||||
src/pokemon_size_record.o(.rodata)
|
||||
|
314
src/bg.c
314
src/bg.c
@ -1,21 +1,12 @@
|
||||
#include "global.h"
|
||||
#include "dma3.h"
|
||||
#include "bg.h"
|
||||
#include "dma3.h"
|
||||
#include "gpu_regs.h"
|
||||
|
||||
#define DISPCNT_ALL_BG_AND_MODE_BITS 0x0F07
|
||||
#define DISPCNT_ALL_BG_AND_MODE_BITS (DISPCNT_BG_ALL_ON | 0x7)
|
||||
|
||||
enum {
|
||||
BG_CTRL_ATTR_VISIBLE = 1,
|
||||
BG_CTRL_ATTR_CHARBASEINDEX = 2,
|
||||
BG_CTRL_ATTR_MAPBASEINDEX = 3,
|
||||
BG_CTRL_ATTR_SCREENSIZE = 4,
|
||||
BG_CTRL_ATTR_PALETTEMODE = 5,
|
||||
BG_CTRL_ATTR_PRIORITY = 6,
|
||||
BG_CTRL_ATTR_MOSAIC = 7,
|
||||
BG_CTRL_ATTR_WRAPAROUND = 8,
|
||||
};
|
||||
|
||||
struct BgControl {
|
||||
struct BgControl
|
||||
{
|
||||
struct BgConfig {
|
||||
u16 visible:1;
|
||||
u16 unknown_1:1;
|
||||
@ -35,7 +26,8 @@ struct BgControl {
|
||||
u16 bgVisibilityAndMode;
|
||||
};
|
||||
|
||||
struct BgConfig2 {
|
||||
struct BgConfig2
|
||||
{
|
||||
u32 baseTile:10;
|
||||
u32 basePalette:4;
|
||||
u32 unk_3:18;
|
||||
@ -45,54 +37,36 @@ struct BgConfig2 {
|
||||
u32 bg_y;
|
||||
};
|
||||
|
||||
static struct BgControl gGpuBgConfigs;
|
||||
static struct BgConfig2 gGpuBgConfigs2[4];
|
||||
static u32 gDmaBusyBitfield[4];
|
||||
static IWRAM_DATA struct BgControl sGpuBgConfigs;
|
||||
static IWRAM_DATA struct BgConfig2 sGpuBgConfigs2[4];
|
||||
static IWRAM_DATA u32 sDmaBusyBitfield[4];
|
||||
|
||||
u32 gUnneededFireRedVariable;
|
||||
|
||||
static const struct BgConfig gZeroedBgControlStruct = { 0 };
|
||||
|
||||
extern void SetGpuReg(u8 regOffset, u16 value);
|
||||
extern void SetGpuReg_ForcedBlank(u8 regOffset, u16 value);
|
||||
extern u16 GetGpuReg(u8 regOffset);
|
||||
extern int CheckForSpaceForDma3Request(s16 index);
|
||||
|
||||
bool32 IsInvalidBg32(u8);
|
||||
void ResetBgControlStructs();
|
||||
u16 GetBgMetricTextMode(u8, u8);
|
||||
u32 GetBgMetricAffineMode(u8, u8);
|
||||
u32 GetBgType(u8);
|
||||
void SetTextModeAndHideBgs();
|
||||
bool8 IsInvalidBg(u8);
|
||||
bool32 IsTileMapOutsideWram(u8);
|
||||
void CopyRectToBgTilemapBufferRect(u8, void*, u8, u8, u8, u8, u8, u8, u8, u8, u8, u16, u16);
|
||||
void CopyTileMapEntry(u16*, u16*, s32, u32, u32);
|
||||
u32 GetTileMapIndexFromCoords(s32, s32, s32, u32, u32);
|
||||
void WriteSequenceToBgTilemapBuffer(u8, u16, u8, u8, u8, u8, u8, s16);
|
||||
static const struct BgConfig sZeroedBgControlStruct = { 0 };
|
||||
|
||||
void ResetBgs(void)
|
||||
{
|
||||
ResetBgControlStructs();
|
||||
gGpuBgConfigs.bgVisibilityAndMode = 0;
|
||||
sGpuBgConfigs.bgVisibilityAndMode = 0;
|
||||
SetTextModeAndHideBgs();
|
||||
}
|
||||
|
||||
void SetBgModeInternal(u8 bgMode)
|
||||
static void SetBgModeInternal(u8 bgMode)
|
||||
{
|
||||
gGpuBgConfigs.bgVisibilityAndMode &= 0xFFF8;
|
||||
gGpuBgConfigs.bgVisibilityAndMode |= bgMode;
|
||||
sGpuBgConfigs.bgVisibilityAndMode &= 0xFFF8;
|
||||
sGpuBgConfigs.bgVisibilityAndMode |= bgMode;
|
||||
}
|
||||
|
||||
u8 GetBgMode(void)
|
||||
{
|
||||
return gGpuBgConfigs.bgVisibilityAndMode & 0x7;
|
||||
return sGpuBgConfigs.bgVisibilityAndMode & 0x7;
|
||||
}
|
||||
|
||||
void ResetBgControlStructs(void)
|
||||
{
|
||||
struct BgConfig* bgConfigs = &gGpuBgConfigs.configs[0];
|
||||
struct BgConfig zeroedConfig = gZeroedBgControlStruct;
|
||||
struct BgConfig* bgConfigs = &sGpuBgConfigs.configs[0];
|
||||
struct BgConfig zeroedConfig = sZeroedBgControlStruct;
|
||||
int i;
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
@ -105,7 +79,7 @@ void Unused_ResetBgControlStruct(u8 bg)
|
||||
{
|
||||
if (IsInvalidBg(bg) == FALSE)
|
||||
{
|
||||
gGpuBgConfigs.configs[bg] = gZeroedBgControlStruct;
|
||||
sGpuBgConfigs.configs[bg] = sZeroedBgControlStruct;
|
||||
}
|
||||
}
|
||||
|
||||
@ -115,88 +89,88 @@ void SetBgControlAttributes(u8 bg, u8 charBaseIndex, u8 mapBaseIndex, u8 screenS
|
||||
{
|
||||
if (charBaseIndex != 0xFF)
|
||||
{
|
||||
gGpuBgConfigs.configs[bg].charBaseIndex = charBaseIndex & 0x3;
|
||||
sGpuBgConfigs.configs[bg].charBaseIndex = charBaseIndex & 0x3;
|
||||
}
|
||||
|
||||
if (mapBaseIndex != 0xFF)
|
||||
{
|
||||
gGpuBgConfigs.configs[bg].mapBaseIndex = mapBaseIndex & 0x1F;
|
||||
sGpuBgConfigs.configs[bg].mapBaseIndex = mapBaseIndex & 0x1F;
|
||||
}
|
||||
|
||||
if (screenSize != 0xFF)
|
||||
{
|
||||
gGpuBgConfigs.configs[bg].screenSize = screenSize & 0x3;
|
||||
sGpuBgConfigs.configs[bg].screenSize = screenSize & 0x3;
|
||||
}
|
||||
|
||||
if (paletteMode != 0xFF)
|
||||
{
|
||||
gGpuBgConfigs.configs[bg].paletteMode = paletteMode;
|
||||
sGpuBgConfigs.configs[bg].paletteMode = paletteMode;
|
||||
}
|
||||
|
||||
if (priority != 0xFF)
|
||||
{
|
||||
gGpuBgConfigs.configs[bg].priority = priority & 0x3;
|
||||
sGpuBgConfigs.configs[bg].priority = priority & 0x3;
|
||||
}
|
||||
|
||||
if (mosaic != 0xFF)
|
||||
{
|
||||
gGpuBgConfigs.configs[bg].mosaic = mosaic & 0x1;
|
||||
sGpuBgConfigs.configs[bg].mosaic = mosaic & 0x1;
|
||||
}
|
||||
|
||||
if (wraparound != 0xFF)
|
||||
{
|
||||
gGpuBgConfigs.configs[bg].wraparound = wraparound;
|
||||
sGpuBgConfigs.configs[bg].wraparound = wraparound;
|
||||
}
|
||||
|
||||
gGpuBgConfigs.configs[bg].unknown_2 = 0;
|
||||
gGpuBgConfigs.configs[bg].unknown_3 = 0;
|
||||
sGpuBgConfigs.configs[bg].unknown_2 = 0;
|
||||
sGpuBgConfigs.configs[bg].unknown_3 = 0;
|
||||
|
||||
gGpuBgConfigs.configs[bg].visible = 1;
|
||||
sGpuBgConfigs.configs[bg].visible = 1;
|
||||
}
|
||||
}
|
||||
|
||||
u16 GetBgControlAttribute(u8 bg, u8 attributeId)
|
||||
{
|
||||
if (IsInvalidBg(bg) == FALSE && gGpuBgConfigs.configs[bg].visible != FALSE)
|
||||
if (IsInvalidBg(bg) == FALSE && sGpuBgConfigs.configs[bg].visible != FALSE)
|
||||
{
|
||||
switch (attributeId)
|
||||
{
|
||||
case BG_CTRL_ATTR_VISIBLE:
|
||||
return gGpuBgConfigs.configs[bg].visible;
|
||||
return sGpuBgConfigs.configs[bg].visible;
|
||||
case BG_CTRL_ATTR_CHARBASEINDEX:
|
||||
return gGpuBgConfigs.configs[bg].charBaseIndex;
|
||||
return sGpuBgConfigs.configs[bg].charBaseIndex;
|
||||
case BG_CTRL_ATTR_MAPBASEINDEX:
|
||||
return gGpuBgConfigs.configs[bg].mapBaseIndex;
|
||||
return sGpuBgConfigs.configs[bg].mapBaseIndex;
|
||||
case BG_CTRL_ATTR_SCREENSIZE:
|
||||
return gGpuBgConfigs.configs[bg].screenSize;
|
||||
return sGpuBgConfigs.configs[bg].screenSize;
|
||||
case BG_CTRL_ATTR_PALETTEMODE:
|
||||
return gGpuBgConfigs.configs[bg].paletteMode;
|
||||
return sGpuBgConfigs.configs[bg].paletteMode;
|
||||
case BG_CTRL_ATTR_PRIORITY:
|
||||
return gGpuBgConfigs.configs[bg].priority;
|
||||
return sGpuBgConfigs.configs[bg].priority;
|
||||
case BG_CTRL_ATTR_MOSAIC:
|
||||
return gGpuBgConfigs.configs[bg].mosaic;
|
||||
return sGpuBgConfigs.configs[bg].mosaic;
|
||||
case BG_CTRL_ATTR_WRAPAROUND:
|
||||
return gGpuBgConfigs.configs[bg].wraparound;
|
||||
return sGpuBgConfigs.configs[bg].wraparound;
|
||||
}
|
||||
}
|
||||
|
||||
return 0xFF;
|
||||
}
|
||||
|
||||
u8 LoadBgVram(u8 bg, void *src, u16 size, u16 destOffset, u8 mode)
|
||||
u8 LoadBgVram(u8 bg, const void *src, u16 size, u16 destOffset, u8 mode)
|
||||
{
|
||||
u16 offset;
|
||||
s8 cursor;
|
||||
|
||||
if (IsInvalidBg(bg) == FALSE && gGpuBgConfigs.configs[bg].visible != FALSE)
|
||||
if (IsInvalidBg(bg) == FALSE && sGpuBgConfigs.configs[bg].visible != FALSE)
|
||||
{
|
||||
switch (mode)
|
||||
{
|
||||
case 0x1:
|
||||
offset = gGpuBgConfigs.configs[bg].charBaseIndex * BG_CHAR_SIZE;
|
||||
offset = sGpuBgConfigs.configs[bg].charBaseIndex * BG_CHAR_SIZE;
|
||||
break;
|
||||
case 0x2:
|
||||
offset = gGpuBgConfigs.configs[bg].mapBaseIndex * BG_SCREEN_SIZE;
|
||||
offset = sGpuBgConfigs.configs[bg].mapBaseIndex * BG_SCREEN_SIZE;
|
||||
break;
|
||||
default:
|
||||
cursor = -1;
|
||||
@ -221,51 +195,51 @@ end:
|
||||
return cursor;
|
||||
}
|
||||
|
||||
void ShowBgInternal(u8 bg)
|
||||
static void ShowBgInternal(u8 bg)
|
||||
{
|
||||
u16 value;
|
||||
if (IsInvalidBg(bg) == FALSE && gGpuBgConfigs.configs[bg].visible != FALSE)
|
||||
if (IsInvalidBg(bg) == FALSE && sGpuBgConfigs.configs[bg].visible != FALSE)
|
||||
{
|
||||
value = gGpuBgConfigs.configs[bg].priority |
|
||||
(gGpuBgConfigs.configs[bg].charBaseIndex << 2) |
|
||||
(gGpuBgConfigs.configs[bg].mosaic << 6) |
|
||||
(gGpuBgConfigs.configs[bg].paletteMode << 7) |
|
||||
(gGpuBgConfigs.configs[bg].mapBaseIndex << 8) |
|
||||
(gGpuBgConfigs.configs[bg].wraparound << 13) |
|
||||
(gGpuBgConfigs.configs[bg].screenSize << 14);
|
||||
value = sGpuBgConfigs.configs[bg].priority |
|
||||
(sGpuBgConfigs.configs[bg].charBaseIndex << 2) |
|
||||
(sGpuBgConfigs.configs[bg].mosaic << 6) |
|
||||
(sGpuBgConfigs.configs[bg].paletteMode << 7) |
|
||||
(sGpuBgConfigs.configs[bg].mapBaseIndex << 8) |
|
||||
(sGpuBgConfigs.configs[bg].wraparound << 13) |
|
||||
(sGpuBgConfigs.configs[bg].screenSize << 14);
|
||||
|
||||
SetGpuReg((bg << 1) + 0x8, value);
|
||||
|
||||
gGpuBgConfigs.bgVisibilityAndMode |= 1 << (bg + 8);
|
||||
gGpuBgConfigs.bgVisibilityAndMode &= DISPCNT_ALL_BG_AND_MODE_BITS;
|
||||
sGpuBgConfigs.bgVisibilityAndMode |= 1 << (bg + 8);
|
||||
sGpuBgConfigs.bgVisibilityAndMode &= DISPCNT_ALL_BG_AND_MODE_BITS;
|
||||
}
|
||||
}
|
||||
|
||||
void HideBgInternal(u8 bg)
|
||||
static void HideBgInternal(u8 bg)
|
||||
{
|
||||
if (IsInvalidBg(bg) == FALSE)
|
||||
{
|
||||
gGpuBgConfigs.bgVisibilityAndMode &= ~(1 << (bg + 8));
|
||||
gGpuBgConfigs.bgVisibilityAndMode &= DISPCNT_ALL_BG_AND_MODE_BITS;
|
||||
sGpuBgConfigs.bgVisibilityAndMode &= ~(1 << (bg + 8));
|
||||
sGpuBgConfigs.bgVisibilityAndMode &= DISPCNT_ALL_BG_AND_MODE_BITS;
|
||||
}
|
||||
}
|
||||
|
||||
void SyncBgVisibilityAndMode()
|
||||
static void SyncBgVisibilityAndMode(void)
|
||||
{
|
||||
SetGpuReg(0, (GetGpuReg(0) & ~DISPCNT_ALL_BG_AND_MODE_BITS) | gGpuBgConfigs.bgVisibilityAndMode);
|
||||
SetGpuReg(0, (GetGpuReg(0) & ~DISPCNT_ALL_BG_AND_MODE_BITS) | sGpuBgConfigs.bgVisibilityAndMode);
|
||||
}
|
||||
|
||||
void SetTextModeAndHideBgs()
|
||||
void SetTextModeAndHideBgs(void)
|
||||
{
|
||||
SetGpuReg(0, GetGpuReg(0) & ~DISPCNT_ALL_BG_AND_MODE_BITS);
|
||||
}
|
||||
|
||||
void SetBgAffineInternal(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle)
|
||||
static void SetBgAffineInternal(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle)
|
||||
{
|
||||
struct BgAffineSrcData src;
|
||||
struct BgAffineDstData dest;
|
||||
|
||||
switch (gGpuBgConfigs.bgVisibilityAndMode & 0x7)
|
||||
switch (sGpuBgConfigs.bgVisibilityAndMode & 0x7)
|
||||
{
|
||||
case 1:
|
||||
if (bg != 2)
|
||||
@ -320,7 +294,7 @@ void ResetBgsAndClearDma3BusyFlags(u32 leftoverFireRedLeafGreenVariable)
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
gDmaBusyBitfield[i] = 0;
|
||||
sDmaBusyBitfield[i] = 0;
|
||||
}
|
||||
|
||||
gUnneededFireRedVariable = leftoverFireRedLeafGreenVariable;
|
||||
@ -347,13 +321,13 @@ void InitBgsFromTemplates(u8 bgMode, const struct BgTemplate *templates, u8 numT
|
||||
0,
|
||||
0);
|
||||
|
||||
gGpuBgConfigs2[bg].baseTile = templates[i].baseTile;
|
||||
gGpuBgConfigs2[bg].basePalette = 0;
|
||||
gGpuBgConfigs2[bg].unk_3 = 0;
|
||||
sGpuBgConfigs2[bg].baseTile = templates[i].baseTile;
|
||||
sGpuBgConfigs2[bg].basePalette = 0;
|
||||
sGpuBgConfigs2[bg].unk_3 = 0;
|
||||
|
||||
gGpuBgConfigs2[bg].tilemap = NULL;
|
||||
gGpuBgConfigs2[bg].bg_x = 0;
|
||||
gGpuBgConfigs2[bg].bg_y = 0;
|
||||
sGpuBgConfigs2[bg].tilemap = NULL;
|
||||
sGpuBgConfigs2[bg].bg_x = 0;
|
||||
sGpuBgConfigs2[bg].bg_y = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -373,13 +347,13 @@ void InitBgFromTemplate(const struct BgTemplate *template)
|
||||
0,
|
||||
0);
|
||||
|
||||
gGpuBgConfigs2[bg].baseTile = template->baseTile;
|
||||
gGpuBgConfigs2[bg].basePalette = 0;
|
||||
gGpuBgConfigs2[bg].unk_3 = 0;
|
||||
sGpuBgConfigs2[bg].baseTile = template->baseTile;
|
||||
sGpuBgConfigs2[bg].basePalette = 0;
|
||||
sGpuBgConfigs2[bg].unk_3 = 0;
|
||||
|
||||
gGpuBgConfigs2[bg].tilemap = NULL;
|
||||
gGpuBgConfigs2[bg].bg_x = 0;
|
||||
gGpuBgConfigs2[bg].bg_y = 0;
|
||||
sGpuBgConfigs2[bg].tilemap = NULL;
|
||||
sGpuBgConfigs2[bg].bg_x = 0;
|
||||
sGpuBgConfigs2[bg].bg_y = 0;
|
||||
}
|
||||
}
|
||||
|
||||
@ -388,18 +362,18 @@ void SetBgMode(u8 bgMode)
|
||||
SetBgModeInternal(bgMode);
|
||||
}
|
||||
|
||||
u16 LoadBgTiles(u8 bg, void* src, u16 size, u16 destOffset)
|
||||
u16 LoadBgTiles(u8 bg, const void* src, u16 size, u16 destOffset)
|
||||
{
|
||||
u16 tileOffset;
|
||||
u8 cursor;
|
||||
|
||||
if (GetBgControlAttribute(bg, BG_CTRL_ATTR_PALETTEMODE) == 0)
|
||||
{
|
||||
tileOffset = (gGpuBgConfigs2[bg].baseTile + destOffset) * 0x20;
|
||||
tileOffset = (sGpuBgConfigs2[bg].baseTile + destOffset) * 0x20;
|
||||
}
|
||||
else
|
||||
{
|
||||
tileOffset = (gGpuBgConfigs2[bg].baseTile + destOffset) * 0x40;
|
||||
tileOffset = (sGpuBgConfigs2[bg].baseTile + destOffset) * 0x40;
|
||||
}
|
||||
|
||||
cursor = LoadBgVram(bg, src, size, tileOffset, DISPCNT_MODE_1);
|
||||
@ -409,7 +383,7 @@ u16 LoadBgTiles(u8 bg, void* src, u16 size, u16 destOffset)
|
||||
return -1;
|
||||
}
|
||||
|
||||
gDmaBusyBitfield[cursor / 0x20] |= (1 << (cursor % 0x20));
|
||||
sDmaBusyBitfield[cursor / 0x20] |= (1 << (cursor % 0x20));
|
||||
|
||||
if (gUnneededFireRedVariable == 1)
|
||||
{
|
||||
@ -419,7 +393,7 @@ u16 LoadBgTiles(u8 bg, void* src, u16 size, u16 destOffset)
|
||||
return cursor;
|
||||
}
|
||||
|
||||
u16 LoadBgTilemap(u8 bg, void *src, u16 size, u16 destOffset)
|
||||
u16 LoadBgTilemap(u8 bg, const void *src, u16 size, u16 destOffset)
|
||||
{
|
||||
u8 cursor;
|
||||
|
||||
@ -430,19 +404,19 @@ u16 LoadBgTilemap(u8 bg, void *src, u16 size, u16 destOffset)
|
||||
return -1;
|
||||
}
|
||||
|
||||
gDmaBusyBitfield[cursor / 0x20] |= (1 << (cursor % 0x20));
|
||||
sDmaBusyBitfield[cursor / 0x20] |= (1 << (cursor % 0x20));
|
||||
|
||||
return cursor;
|
||||
}
|
||||
|
||||
u16 Unused_LoadBgPalette(u8 bg, void *src, u16 size, u16 destOffset)
|
||||
u16 Unused_LoadBgPalette(u8 bg, const void *src, u16 size, u16 destOffset)
|
||||
{
|
||||
u16 paletteOffset;
|
||||
s8 cursor;
|
||||
|
||||
if (IsInvalidBg32(bg) == FALSE)
|
||||
{
|
||||
paletteOffset = (gGpuBgConfigs2[bg].basePalette * 0x20) + (destOffset * 2);
|
||||
paletteOffset = (sGpuBgConfigs2[bg].basePalette * 0x20) + (destOffset * 2);
|
||||
cursor = RequestDma3Copy(src, (void*)(paletteOffset + BG_PLTT), size, 0);
|
||||
|
||||
if (cursor == -1)
|
||||
@ -455,7 +429,7 @@ u16 Unused_LoadBgPalette(u8 bg, void *src, u16 size, u16 destOffset)
|
||||
return -1;
|
||||
}
|
||||
|
||||
gDmaBusyBitfield[cursor / 0x20] |= (1 << (cursor % 0x20));
|
||||
sDmaBusyBitfield[cursor / 0x20] |= (1 << (cursor % 0x20));
|
||||
|
||||
return (u8)cursor;
|
||||
}
|
||||
@ -474,7 +448,7 @@ bool8 IsDma3ManagerBusyWithBgCopy(void)
|
||||
div = i / 0x20;
|
||||
mod = i % 0x20;
|
||||
|
||||
if ((gDmaBusyBitfield[div] & (1 << mod)) != FALSE)
|
||||
if ((sDmaBusyBitfield[div] & (1 << mod)) != FALSE)
|
||||
{
|
||||
reqSpace = CheckForSpaceForDma3Request(i);
|
||||
if (reqSpace == -1)
|
||||
@ -482,7 +456,7 @@ bool8 IsDma3ManagerBusyWithBgCopy(void)
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
gDmaBusyBitfield[div] &= ~(1 << mod);
|
||||
sDmaBusyBitfield[div] &= ~(1 << mod);
|
||||
}
|
||||
}
|
||||
|
||||
@ -508,7 +482,7 @@ _08001AE4:\n\
|
||||
sub r0, r5, r0\n\
|
||||
lsl r0, #24\n\
|
||||
lsr r0, #24\n\
|
||||
ldr r1, =gDmaBusyBitfield\n\
|
||||
ldr r1, =sDmaBusyBitfield\n\
|
||||
lsr r2, #22\n\
|
||||
add r4, r2, r1\n\
|
||||
mov r6, #0x1\n\
|
||||
@ -614,7 +588,7 @@ u16 GetBgAttribute(u8 bg, u8 attributeId)
|
||||
case 9:
|
||||
return GetBgType(bg);
|
||||
case 10:
|
||||
return gGpuBgConfigs2[bg].baseTile;
|
||||
return sGpuBgConfigs2[bg].baseTile;
|
||||
default:
|
||||
return -1;
|
||||
}
|
||||
@ -635,13 +609,13 @@ u32 ChangeBgX(u8 bg, u32 value, u8 op)
|
||||
{
|
||||
case 0:
|
||||
default:
|
||||
gGpuBgConfigs2[bg].bg_x = value;
|
||||
sGpuBgConfigs2[bg].bg_x = value;
|
||||
break;
|
||||
case 1:
|
||||
gGpuBgConfigs2[bg].bg_x += value;
|
||||
sGpuBgConfigs2[bg].bg_x += value;
|
||||
break;
|
||||
case 2:
|
||||
gGpuBgConfigs2[bg].bg_x -= value;
|
||||
sGpuBgConfigs2[bg].bg_x -= value;
|
||||
break;
|
||||
}
|
||||
|
||||
@ -650,23 +624,23 @@ u32 ChangeBgX(u8 bg, u32 value, u8 op)
|
||||
switch (bg)
|
||||
{
|
||||
case 0:
|
||||
temp1 = gGpuBgConfigs2[0].bg_x >> 0x8;
|
||||
temp1 = sGpuBgConfigs2[0].bg_x >> 0x8;
|
||||
SetGpuReg(REG_OFFSET_BG0HOFS, temp1);
|
||||
break;
|
||||
case 1:
|
||||
temp1 = gGpuBgConfigs2[1].bg_x >> 0x8;
|
||||
temp1 = sGpuBgConfigs2[1].bg_x >> 0x8;
|
||||
SetGpuReg(REG_OFFSET_BG1HOFS, temp1);
|
||||
break;
|
||||
case 2:
|
||||
if (mode == 0)
|
||||
{
|
||||
temp1 = gGpuBgConfigs2[2].bg_x >> 0x8;
|
||||
temp1 = sGpuBgConfigs2[2].bg_x >> 0x8;
|
||||
SetGpuReg(REG_OFFSET_BG2HOFS, temp1);
|
||||
}
|
||||
else
|
||||
{
|
||||
temp1 = gGpuBgConfigs2[2].bg_x >> 0x10;
|
||||
temp2 = gGpuBgConfigs2[2].bg_x & 0xFFFF;
|
||||
temp1 = sGpuBgConfigs2[2].bg_x >> 0x10;
|
||||
temp2 = sGpuBgConfigs2[2].bg_x & 0xFFFF;
|
||||
SetGpuReg(REG_OFFSET_BG2X_H, temp1);
|
||||
SetGpuReg(REG_OFFSET_BG2X_L, temp2);
|
||||
}
|
||||
@ -674,20 +648,20 @@ u32 ChangeBgX(u8 bg, u32 value, u8 op)
|
||||
case 3:
|
||||
if (mode == 0)
|
||||
{
|
||||
temp1 = gGpuBgConfigs2[3].bg_x >> 0x8;
|
||||
temp1 = sGpuBgConfigs2[3].bg_x >> 0x8;
|
||||
SetGpuReg(REG_OFFSET_BG3HOFS, temp1);
|
||||
}
|
||||
else if (mode == 2)
|
||||
{
|
||||
temp1 = gGpuBgConfigs2[3].bg_x >> 0x10;
|
||||
temp2 = gGpuBgConfigs2[3].bg_x & 0xFFFF;
|
||||
temp1 = sGpuBgConfigs2[3].bg_x >> 0x10;
|
||||
temp2 = sGpuBgConfigs2[3].bg_x & 0xFFFF;
|
||||
SetGpuReg(REG_OFFSET_BG3X_H, temp1);
|
||||
SetGpuReg(REG_OFFSET_BG3X_L, temp2);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
return gGpuBgConfigs2[bg].bg_x;
|
||||
return sGpuBgConfigs2[bg].bg_x;
|
||||
}
|
||||
|
||||
u32 GetBgX(u8 bg)
|
||||
@ -696,7 +670,7 @@ u32 GetBgX(u8 bg)
|
||||
return -1;
|
||||
if (GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0)
|
||||
return -1;
|
||||
return gGpuBgConfigs2[bg].bg_x;
|
||||
return sGpuBgConfigs2[bg].bg_x;
|
||||
}
|
||||
|
||||
u32 ChangeBgY(u8 bg, u32 value, u8 op)
|
||||
@ -714,13 +688,13 @@ u32 ChangeBgY(u8 bg, u32 value, u8 op)
|
||||
{
|
||||
case 0:
|
||||
default:
|
||||
gGpuBgConfigs2[bg].bg_y = value;
|
||||
sGpuBgConfigs2[bg].bg_y = value;
|
||||
break;
|
||||
case 1:
|
||||
gGpuBgConfigs2[bg].bg_y += value;
|
||||
sGpuBgConfigs2[bg].bg_y += value;
|
||||
break;
|
||||
case 2:
|
||||
gGpuBgConfigs2[bg].bg_y -= value;
|
||||
sGpuBgConfigs2[bg].bg_y -= value;
|
||||
break;
|
||||
}
|
||||
|
||||
@ -729,23 +703,23 @@ u32 ChangeBgY(u8 bg, u32 value, u8 op)
|
||||
switch (bg)
|
||||
{
|
||||
case 0:
|
||||
temp1 = gGpuBgConfigs2[0].bg_y >> 0x8;
|
||||
temp1 = sGpuBgConfigs2[0].bg_y >> 0x8;
|
||||
SetGpuReg(REG_OFFSET_BG0VOFS, temp1);
|
||||
break;
|
||||
case 1:
|
||||
temp1 = gGpuBgConfigs2[1].bg_y >> 0x8;
|
||||
temp1 = sGpuBgConfigs2[1].bg_y >> 0x8;
|
||||
SetGpuReg(REG_OFFSET_BG1VOFS, temp1);
|
||||
break;
|
||||
case 2:
|
||||
if (mode == 0)
|
||||
{
|
||||
temp1 = gGpuBgConfigs2[2].bg_y >> 0x8;
|
||||
temp1 = sGpuBgConfigs2[2].bg_y >> 0x8;
|
||||
SetGpuReg(REG_OFFSET_BG2VOFS, temp1);
|
||||
}
|
||||
else
|
||||
{
|
||||
temp1 = gGpuBgConfigs2[2].bg_y >> 0x10;
|
||||
temp2 = gGpuBgConfigs2[2].bg_y & 0xFFFF;
|
||||
temp1 = sGpuBgConfigs2[2].bg_y >> 0x10;
|
||||
temp2 = sGpuBgConfigs2[2].bg_y & 0xFFFF;
|
||||
SetGpuReg(REG_OFFSET_BG2Y_H, temp1);
|
||||
SetGpuReg(REG_OFFSET_BG2Y_L, temp2);
|
||||
}
|
||||
@ -753,20 +727,20 @@ u32 ChangeBgY(u8 bg, u32 value, u8 op)
|
||||
case 3:
|
||||
if (mode == 0)
|
||||
{
|
||||
temp1 = gGpuBgConfigs2[3].bg_y >> 0x8;
|
||||
temp1 = sGpuBgConfigs2[3].bg_y >> 0x8;
|
||||
SetGpuReg(REG_OFFSET_BG3VOFS, temp1);
|
||||
}
|
||||
else if (mode == 2)
|
||||
{
|
||||
temp1 = gGpuBgConfigs2[3].bg_y >> 0x10;
|
||||
temp2 = gGpuBgConfigs2[3].bg_y & 0xFFFF;
|
||||
temp1 = sGpuBgConfigs2[3].bg_y >> 0x10;
|
||||
temp2 = sGpuBgConfigs2[3].bg_y & 0xFFFF;
|
||||
SetGpuReg(REG_OFFSET_BG3Y_H, temp1);
|
||||
SetGpuReg(REG_OFFSET_BG3Y_L, temp2);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
return gGpuBgConfigs2[bg].bg_y;
|
||||
return sGpuBgConfigs2[bg].bg_y;
|
||||
}
|
||||
|
||||
u32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op)
|
||||
@ -784,13 +758,13 @@ u32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op)
|
||||
{
|
||||
case 0:
|
||||
default:
|
||||
gGpuBgConfigs2[bg].bg_y = value;
|
||||
sGpuBgConfigs2[bg].bg_y = value;
|
||||
break;
|
||||
case 1:
|
||||
gGpuBgConfigs2[bg].bg_y += value;
|
||||
sGpuBgConfigs2[bg].bg_y += value;
|
||||
break;
|
||||
case 2:
|
||||
gGpuBgConfigs2[bg].bg_y -= value;
|
||||
sGpuBgConfigs2[bg].bg_y -= value;
|
||||
break;
|
||||
}
|
||||
|
||||
@ -799,24 +773,24 @@ u32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op)
|
||||
switch (bg)
|
||||
{
|
||||
case 0:
|
||||
temp1 = gGpuBgConfigs2[0].bg_y >> 0x8;
|
||||
temp1 = sGpuBgConfigs2[0].bg_y >> 0x8;
|
||||
SetGpuReg_ForcedBlank(REG_OFFSET_BG0VOFS, temp1);
|
||||
break;
|
||||
case 1:
|
||||
temp1 = gGpuBgConfigs2[1].bg_y >> 0x8;
|
||||
temp1 = sGpuBgConfigs2[1].bg_y >> 0x8;
|
||||
SetGpuReg_ForcedBlank(REG_OFFSET_BG1VOFS, temp1);
|
||||
break;
|
||||
case 2:
|
||||
if (mode == 0)
|
||||
{
|
||||
temp1 = gGpuBgConfigs2[2].bg_y >> 0x8;
|
||||
temp1 = sGpuBgConfigs2[2].bg_y >> 0x8;
|
||||
SetGpuReg_ForcedBlank(REG_OFFSET_BG2VOFS, temp1);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
temp1 = gGpuBgConfigs2[2].bg_y >> 0x10;
|
||||
temp2 = gGpuBgConfigs2[2].bg_y & 0xFFFF;
|
||||
temp1 = sGpuBgConfigs2[2].bg_y >> 0x10;
|
||||
temp2 = sGpuBgConfigs2[2].bg_y & 0xFFFF;
|
||||
SetGpuReg_ForcedBlank(REG_OFFSET_BG2Y_H, temp1);
|
||||
SetGpuReg_ForcedBlank(REG_OFFSET_BG2Y_L, temp2);
|
||||
}
|
||||
@ -824,20 +798,20 @@ u32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op)
|
||||
case 3:
|
||||
if (mode == 0)
|
||||
{
|
||||
temp1 = gGpuBgConfigs2[3].bg_y >> 0x8;
|
||||
temp1 = sGpuBgConfigs2[3].bg_y >> 0x8;
|
||||
SetGpuReg_ForcedBlank(REG_OFFSET_BG3VOFS, temp1);
|
||||
}
|
||||
else if (mode == 2)
|
||||
{
|
||||
temp1 = gGpuBgConfigs2[3].bg_y >> 0x10;
|
||||
temp2 = gGpuBgConfigs2[3].bg_y & 0xFFFF;
|
||||
temp1 = sGpuBgConfigs2[3].bg_y >> 0x10;
|
||||
temp2 = sGpuBgConfigs2[3].bg_y & 0xFFFF;
|
||||
SetGpuReg_ForcedBlank(REG_OFFSET_BG3Y_H, temp1);
|
||||
SetGpuReg_ForcedBlank(REG_OFFSET_BG3Y_L, temp2);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
return gGpuBgConfigs2[bg].bg_y;
|
||||
return sGpuBgConfigs2[bg].bg_y;
|
||||
}
|
||||
|
||||
u32 GetBgY(u8 bg)
|
||||
@ -846,7 +820,7 @@ u32 GetBgY(u8 bg)
|
||||
return -1;
|
||||
if (GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0)
|
||||
return -1;
|
||||
return gGpuBgConfigs2[bg].bg_y;
|
||||
return sGpuBgConfigs2[bg].bg_y;
|
||||
}
|
||||
|
||||
void SetBgAffine(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle)
|
||||
@ -933,7 +907,7 @@ void SetBgTilemapBuffer(u8 bg, void *tilemap)
|
||||
{
|
||||
if (IsInvalidBg32(bg) == FALSE && GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) != 0x0)
|
||||
{
|
||||
gGpuBgConfigs2[bg].tilemap = tilemap;
|
||||
sGpuBgConfigs2[bg].tilemap = tilemap;
|
||||
}
|
||||
}
|
||||
|
||||
@ -941,7 +915,7 @@ void UnsetBgTilemapBuffer(u8 bg)
|
||||
{
|
||||
if (IsInvalidBg32(bg) == FALSE && GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) != 0x0)
|
||||
{
|
||||
gGpuBgConfigs2[bg].tilemap = NULL;
|
||||
sGpuBgConfigs2[bg].tilemap = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
@ -951,20 +925,20 @@ void* GetBgTilemapBuffer(u8 bg)
|
||||
return NULL;
|
||||
if (GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0)
|
||||
return NULL;
|
||||
return gGpuBgConfigs2[bg].tilemap;
|
||||
return sGpuBgConfigs2[bg].tilemap;
|
||||
}
|
||||
|
||||
void CopyToBgTilemapBuffer(u8 bg, void *src, u16 mode, u16 destOffset)
|
||||
void CopyToBgTilemapBuffer(u8 bg, const void *src, u16 mode, u16 destOffset)
|
||||
{
|
||||
if (IsInvalidBg32(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE)
|
||||
{
|
||||
if (mode != 0)
|
||||
{
|
||||
CpuCopy16(src, (void *)(gGpuBgConfigs2[bg].tilemap + (destOffset * 2)), mode);
|
||||
CpuCopy16(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2)), mode);
|
||||
}
|
||||
else
|
||||
{
|
||||
LZ77UnCompWram(src, (void *)(gGpuBgConfigs2[bg].tilemap + (destOffset * 2)));
|
||||
LZ77UnCompWram(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2)));
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -987,7 +961,7 @@ void CopyBgTilemapBufferToVram(u8 bg)
|
||||
sizeToLoad = 0;
|
||||
break;
|
||||
}
|
||||
LoadBgVram(bg, gGpuBgConfigs2[bg].tilemap, sizeToLoad, 0, 2);
|
||||
LoadBgVram(bg, sGpuBgConfigs2[bg].tilemap, sizeToLoad, 0, 2);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1008,7 +982,7 @@ void CopyToBgTilemapBufferRect(u8 bg, void* src, u8 destX, u8 destY, u8 width, u
|
||||
{
|
||||
for (destX16 = destX; destX16 < (destX + width); destX16++)
|
||||
{
|
||||
((u16*)gGpuBgConfigs2[bg].tilemap)[((destY16 * 0x20) + destX16)] = *((u16*)srcCopy)++;
|
||||
((u16*)sGpuBgConfigs2[bg].tilemap)[((destY16 * 0x20) + destX16)] = *((u16*)srcCopy)++;
|
||||
}
|
||||
}
|
||||
break;
|
||||
@ -1019,7 +993,7 @@ void CopyToBgTilemapBufferRect(u8 bg, void* src, u8 destX, u8 destY, u8 width, u
|
||||
{
|
||||
for (destX16 = destX; destX16 < (destX + width); destX16++)
|
||||
{
|
||||
((u8*)gGpuBgConfigs2[bg].tilemap)[((destY16 * mode) + destX16)] = *((u8*)srcCopy)++;
|
||||
((u8*)sGpuBgConfigs2[bg].tilemap)[((destY16 * mode) + destX16)] = *((u8*)srcCopy)++;
|
||||
}
|
||||
}
|
||||
break;
|
||||
@ -1056,7 +1030,7 @@ void CopyRectToBgTilemapBufferRect(u8 bg, void* src, u8 srcX, u8 srcY, u8 srcWid
|
||||
{
|
||||
for (destX16 = destX; destX16 < (destX + rectWidth); destX16++)
|
||||
{
|
||||
CopyTileMapEntry(&((u16*)srcCopy)[(srcY * rectWidth) + srcX], &((u16*)gGpuBgConfigs2[bg].tilemap)[GetTileMapIndexFromCoords(destX16, destY16, attribute, mode, mode2)], palette1, tileOffset, palette2);
|
||||
CopyTileMapEntry(&((u16*)srcCopy)[(srcY * rectWidth) + srcX], &((u16*)sGpuBgConfigs2[bg].tilemap)[GetTileMapIndexFromCoords(destX16, destY16, attribute, mode, mode2)], palette1, tileOffset, palette2);
|
||||
}
|
||||
}
|
||||
break;
|
||||
@ -1067,7 +1041,7 @@ void CopyRectToBgTilemapBufferRect(u8 bg, void* src, u8 srcX, u8 srcY, u8 srcWid
|
||||
{
|
||||
for (destX16 = destX; destX16 < (destX + rectWidth); destX16++)
|
||||
{
|
||||
CopyTileMapEntry(&((u16*)srcCopy)[(srcY * rectWidth) + srcX], &((u16*)gGpuBgConfigs2[bg].tilemap)[GetTileMapIndexFromCoords(destX16, destY16, attribute, mode, mode2)], palette1, tileOffset, palette2);
|
||||
CopyTileMapEntry(&((u16*)srcCopy)[(srcY * rectWidth) + srcX], &((u16*)sGpuBgConfigs2[bg].tilemap)[GetTileMapIndexFromCoords(destX16, destY16, attribute, mode, mode2)], palette1, tileOffset, palette2);
|
||||
}
|
||||
}
|
||||
break;
|
||||
@ -1195,7 +1169,7 @@ _080025F8:\n\
|
||||
bge _0800265A\n\
|
||||
ldr r2, [sp, #0x4]\n\
|
||||
lsl r0, r2, #4\n\
|
||||
ldr r1, =gGpuBgConfigs2+4\n\
|
||||
ldr r1, =sGpuBgConfigs2+4\n\
|
||||
add r0, r1\n\
|
||||
mov r10, r0\n\
|
||||
ldr r7, [sp, #0x20]\n\
|
||||
@ -1267,7 +1241,7 @@ _08002674:\n\
|
||||
sub r2, r7, r2\n\
|
||||
str r2, [sp, #0x34]\n\
|
||||
str r0, [sp, #0x38]\n\
|
||||
ldr r7, =gGpuBgConfigs2+4\n\
|
||||
ldr r7, =sGpuBgConfigs2+4\n\
|
||||
mov r10, r7\n\
|
||||
ldr r0, [sp, #0x4]\n\
|
||||
lsl r0, #4\n\
|
||||
@ -1337,7 +1311,7 @@ void FillBgTilemapBufferRect_Palette0(u8 bg, u16 tileNum, u8 x, u8 y, u8 width,
|
||||
{
|
||||
for (x16 = x; x16 < (x + width); x16++)
|
||||
{
|
||||
((u16*)gGpuBgConfigs2[bg].tilemap)[((y16 * 0x20) + x16)] = tileNum;
|
||||
((u16*)sGpuBgConfigs2[bg].tilemap)[((y16 * 0x20) + x16)] = tileNum;
|
||||
}
|
||||
}
|
||||
break;
|
||||
@ -1347,7 +1321,7 @@ void FillBgTilemapBufferRect_Palette0(u8 bg, u16 tileNum, u8 x, u8 y, u8 width,
|
||||
{
|
||||
for (x16 = x; x16 < (x + width); x16++)
|
||||
{
|
||||
((u8*)gGpuBgConfigs2[bg].tilemap)[((y16 * mode) + x16)] = tileNum;
|
||||
((u8*)sGpuBgConfigs2[bg].tilemap)[((y16 * mode) + x16)] = tileNum;
|
||||
}
|
||||
}
|
||||
break;
|
||||
@ -1382,7 +1356,7 @@ void WriteSequenceToBgTilemapBuffer(u8 bg, u16 firstTileNum, u8 x, u8 y, u8 widt
|
||||
{
|
||||
for (x16 = x; x16 < (x + width); x16++)
|
||||
{
|
||||
CopyTileMapEntry(&firstTileNum, &((u16*)gGpuBgConfigs2[bg].tilemap)[(u16)GetTileMapIndexFromCoords(x16, y16, attribute, mode, mode2)], paletteSlot, 0, 0);
|
||||
CopyTileMapEntry(&firstTileNum, &((u16*)sGpuBgConfigs2[bg].tilemap)[(u16)GetTileMapIndexFromCoords(x16, y16, attribute, mode, mode2)], paletteSlot, 0, 0);
|
||||
firstTileNum = (firstTileNum & 0xFC00) + ((firstTileNum + tileNumDelta) & 0x3FF);
|
||||
}
|
||||
}
|
||||
@ -1393,7 +1367,7 @@ void WriteSequenceToBgTilemapBuffer(u8 bg, u16 firstTileNum, u8 x, u8 y, u8 widt
|
||||
{
|
||||
for (x16 = x; x16 < (x + width); x16++)
|
||||
{
|
||||
((u8*)gGpuBgConfigs2[bg].tilemap)[(y16 * mode3) + x16] = firstTileNum;
|
||||
((u8*)sGpuBgConfigs2[bg].tilemap)[(y16 * mode3) + x16] = firstTileNum;
|
||||
firstTileNum = (firstTileNum & 0xFC00) + ((firstTileNum + tileNumDelta) & 0x3FF);
|
||||
}
|
||||
}
|
||||
@ -1625,9 +1599,9 @@ bool32 IsInvalidBg32(u8 bg)
|
||||
|
||||
bool32 IsTileMapOutsideWram(u8 bg)
|
||||
{
|
||||
if (gGpuBgConfigs2[bg].tilemap > (void*)IWRAM_END)
|
||||
if (sGpuBgConfigs2[bg].tilemap > (void*)IWRAM_END)
|
||||
return TRUE;
|
||||
if (gGpuBgConfigs2[bg].tilemap == 0x0)
|
||||
if (sGpuBgConfigs2[bg].tilemap == 0x0)
|
||||
return TRUE;
|
||||
return FALSE;
|
||||
}
|
||||
|
@ -14,7 +14,7 @@ void ClearDma3Requests(void)
|
||||
gDma3Requests[i].src = 0;
|
||||
gDma3Requests[i].dest = 0;
|
||||
}
|
||||
|
||||
|
||||
gDma3ManagerLocked = FALSE;
|
||||
}
|
||||
|
||||
@ -24,7 +24,7 @@ void ProcessDma3Requests(void)
|
||||
// NOTE: the fillerA member of the DMA struct is actually u32 value;
|
||||
// NOTE: gUnknown_0300001C is just a pointer inside the gDma3Requests structure, not a true symbol; feel free to remove
|
||||
u16 total_size;
|
||||
|
||||
|
||||
if (gDma3ManagerLocked)
|
||||
return;
|
||||
|
||||
@ -34,7 +34,7 @@ void ProcessDma3Requests(void)
|
||||
while (gDma3Requests[gDma3RequestCursor].size)
|
||||
{
|
||||
total_size += gDma3Requests[gDma3RequestCursor].size;
|
||||
|
||||
|
||||
if (total_size > 0xA000)
|
||||
return; // don't do too much at once
|
||||
|
||||
@ -90,14 +90,14 @@ void ProcessDma3Requests(void)
|
||||
}
|
||||
DmaFill16(3, gDma3Requests[gDma3RequestCursor].value, gDma3Requests[gDma3RequestCursor].dest, gDma3Requests[gDma3RequestCursor].size);
|
||||
break;
|
||||
}
|
||||
gDma3Requests[gDma3RequestCursor].src = 0;
|
||||
gDma3Requests[gDma3RequestCursor].dest = 0;
|
||||
}
|
||||
gDma3Requests[gDma3RequestCursor].src = NULL;
|
||||
gDma3Requests[gDma3RequestCursor].dest = NULL;
|
||||
gDma3Requests[gDma3RequestCursor].size = 0;
|
||||
gDma3Requests[gDma3RequestCursor].mode = 0;
|
||||
gDma3Requests[gDma3RequestCursor].value = 0;
|
||||
gDma3RequestCursor++;
|
||||
|
||||
|
||||
if (gDma3RequestCursor >= 128) // loop back to the first DMA request
|
||||
gDma3RequestCursor = 0;
|
||||
}
|
||||
@ -419,13 +419,13 @@ _08000E46:\n\
|
||||
}
|
||||
#endif
|
||||
|
||||
int RequestDma3Copy(void *src, void *dest, u16 size, u8 mode)
|
||||
int RequestDma3Copy(const void *src, void *dest, u16 size, u8 mode)
|
||||
{
|
||||
int cursor;
|
||||
int var = 0;
|
||||
|
||||
|
||||
gDma3ManagerLocked = 1;
|
||||
|
||||
|
||||
cursor = gDma3RequestCursor;
|
||||
while(1)
|
||||
{
|
||||
@ -434,12 +434,12 @@ int RequestDma3Copy(void *src, void *dest, u16 size, u8 mode)
|
||||
gDma3Requests[cursor].src = src;
|
||||
gDma3Requests[cursor].dest = dest;
|
||||
gDma3Requests[cursor].size = size;
|
||||
|
||||
|
||||
if(mode == 1)
|
||||
gDma3Requests[cursor].mode = mode;
|
||||
else
|
||||
gDma3Requests[cursor].mode = 3;
|
||||
|
||||
|
||||
gDma3ManagerLocked = FALSE;
|
||||
return (s16)cursor;
|
||||
}
|
||||
@ -460,10 +460,10 @@ int RequestDma3Fill(s32 value, void *dest, u16 size, u8 mode)
|
||||
{
|
||||
int cursor;
|
||||
int var = 0;
|
||||
|
||||
|
||||
cursor = gDma3RequestCursor;
|
||||
gDma3ManagerLocked = 1;
|
||||
|
||||
|
||||
while(1)
|
||||
{
|
||||
if(!gDma3Requests[cursor].size)
|
||||
@ -477,7 +477,7 @@ int RequestDma3Fill(s32 value, void *dest, u16 size, u8 mode)
|
||||
gDma3Requests[cursor].mode = 2;
|
||||
else
|
||||
gDma3Requests[cursor].mode = 4;
|
||||
|
||||
|
||||
gDma3ManagerLocked = FALSE;
|
||||
return (s16)cursor;
|
||||
}
|
||||
@ -503,9 +503,9 @@ int CheckForSpaceForDma3Request(s16 index)
|
||||
for (; current < 0x80; current ++)
|
||||
if (gDma3Requests[current].size)
|
||||
return -1;
|
||||
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (gDma3Requests[index].size)
|
||||
return -1;
|
||||
|
893
src/egg_hatch.c
Normal file
893
src/egg_hatch.c
Normal file
@ -0,0 +1,893 @@
|
||||
#include "global.h"
|
||||
#include "pokemon.h"
|
||||
#include "pokedex.h"
|
||||
#include "items.h"
|
||||
#include "script.h"
|
||||
#include "decompress.h"
|
||||
#include "task.h"
|
||||
#include "palette.h"
|
||||
#include "main.h"
|
||||
#include "event_data.h"
|
||||
#include "sound.h"
|
||||
#include "songs.h"
|
||||
#include "text.h"
|
||||
#include "text_window.h"
|
||||
#include "string_util.h"
|
||||
#include "menu.h"
|
||||
#include "trig.h"
|
||||
#include "rng.h"
|
||||
#include "malloc.h"
|
||||
#include "dma3.h"
|
||||
#include "gpu_regs.h"
|
||||
#include "bg.h"
|
||||
#include "m4a.h"
|
||||
#include "window.h"
|
||||
#include "abilities.h"
|
||||
#include "battle.h" // to get rid of later
|
||||
|
||||
struct EggHatchData
|
||||
{
|
||||
u8 eggSpriteID;
|
||||
u8 pokeSpriteID;
|
||||
u8 CB2_state;
|
||||
u8 CB2_PalCounter;
|
||||
u8 eggPartyID;
|
||||
u8 unused_5;
|
||||
u8 unused_6;
|
||||
u8 eggShardVelocityID;
|
||||
u8 windowId;
|
||||
u8 unused_9;
|
||||
u8 unused_A;
|
||||
u16 species;
|
||||
struct TextColor textColor;
|
||||
};
|
||||
|
||||
extern struct SpriteTemplate gUnknown_0202499C;
|
||||
extern void (*gFieldCallback)(void);
|
||||
|
||||
extern const struct CompressedSpriteSheet gMonFrontPicTable[];
|
||||
extern const u8 gUnknown_08C00000[];
|
||||
extern const u8 gUnknown_08C00524[];
|
||||
extern const u8 gUnknown_08C004E0[];
|
||||
extern const u16 gUnknown_08DD7300[]; // palette, gameboy advance
|
||||
extern const u32 gUnknown_08DD7360[]; // tileset gameboy advance
|
||||
extern const u32 gUnknown_08331F60[]; // tilemap gameboy circle
|
||||
extern const u8 gText_HatchedFromEgg[];
|
||||
extern const u8 gText_NickHatchPrompt[];
|
||||
|
||||
extern u8* GetMonNick(struct Pokemon* mon, u8* dst);
|
||||
extern u8* GetBoxMonNick(struct BoxPokemon* boxMon, u8* dst);
|
||||
extern u8 sav1_map_get_name(void);
|
||||
extern s8 sub_8198C58(void);
|
||||
extern void sub_81DB5E8(u8* str1, u8* str2, u8);
|
||||
extern void sub_806A068(u16, u8);
|
||||
extern void fade_screen(u8, u8);
|
||||
extern void overworld_free_bg_tilemaps(void);
|
||||
extern void sub_80AF168(void);
|
||||
extern void init_uns_table_pokemon_copy(void);
|
||||
extern void sub_805F094(void);
|
||||
extern void remove_some_task(void);
|
||||
extern void reset_temp_tile_data_buffers(void);
|
||||
extern void c2_exit_to_overworld_2_switch(void);
|
||||
extern void play_some_sound(void);
|
||||
extern void copy_decompressed_tile_data_to_vram_autofree(u8 bg_id, const void* src, u16 size, u16 offset, u8 mode);
|
||||
extern void CreateYesNoMenu(const struct WindowTemplate*, u16, u8, u8);
|
||||
extern void DoNamingScreen(u8, const u8*, u16, u8, u32, MainCallback);
|
||||
extern void AddTextPrinterParametrized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, struct TextColor* colors, s8 speed, u8 *str);
|
||||
extern u16 sub_80D22D0(void);
|
||||
extern u8 sub_80C7050(u8);
|
||||
|
||||
static void Task_EggHatch(u8 taskID);
|
||||
static void CB2_EggHatch_0(void);
|
||||
static void CB2_EggHatch_1(void);
|
||||
static void SpriteCB_Egg_0(struct Sprite* sprite);
|
||||
static void SpriteCB_Egg_1(struct Sprite* sprite);
|
||||
static void SpriteCB_Egg_2(struct Sprite* sprite);
|
||||
static void SpriteCB_Egg_3(struct Sprite* sprite);
|
||||
static void SpriteCB_Egg_4(struct Sprite* sprite);
|
||||
static void SpriteCB_Egg_5(struct Sprite* sprite);
|
||||
static void SpriteCB_EggShard(struct Sprite* sprite);
|
||||
static void EggHatchPrintMessage(u8 windowId, u8* string, u8 x, u8 y, u8 speed);
|
||||
static void CreateRandomEggShardSprite(void);
|
||||
static void CreateEggShardSprite(u8 x, u8 y, s16 data1, s16 data2, s16 data3, u8 spriteAnimIndex);
|
||||
|
||||
// IWRAM bss
|
||||
static IWRAM_DATA struct EggHatchData* sEggHatchData;
|
||||
|
||||
// rom data
|
||||
static const u16 sEggPalette[] = INCBIN_U16("graphics/pokemon/palettes/egg_palette.gbapal");
|
||||
static const u8 sEggHatchTiles[] = INCBIN_U8("graphics/misc/egg_hatch.4bpp");
|
||||
static const u8 sEggShardTiles[] = INCBIN_U8("graphics/misc/egg_shard.4bpp");
|
||||
|
||||
static const struct OamData sOamData_EggHatch =
|
||||
{
|
||||
.y = 0,
|
||||
.affineMode = 0,
|
||||
.objMode = 0,
|
||||
.mosaic = 0,
|
||||
.bpp = 0,
|
||||
.shape = 0,
|
||||
.x = 0,
|
||||
.matrixNum = 0,
|
||||
.size = 2,
|
||||
.tileNum = 0,
|
||||
.priority = 1,
|
||||
.paletteNum = 0,
|
||||
.affineParam = 0,
|
||||
};
|
||||
|
||||
static const union AnimCmd sSpriteAnim_EggHatch0[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 5),
|
||||
ANIMCMD_END
|
||||
};
|
||||
|
||||
static const union AnimCmd sSpriteAnim_EggHatch1[] =
|
||||
{
|
||||
ANIMCMD_FRAME(16, 5),
|
||||
ANIMCMD_END
|
||||
};
|
||||
|
||||
static const union AnimCmd sSpriteAnim_EggHatch2[] =
|
||||
{
|
||||
ANIMCMD_FRAME(32, 5),
|
||||
ANIMCMD_END
|
||||
};
|
||||
|
||||
static const union AnimCmd sSpriteAnim_EggHatch3[] =
|
||||
{
|
||||
ANIMCMD_FRAME(48, 5),
|
||||
ANIMCMD_END
|
||||
};
|
||||
|
||||
static const union AnimCmd *const sSpriteAnimTable_EggHatch[] =
|
||||
{
|
||||
sSpriteAnim_EggHatch0,
|
||||
sSpriteAnim_EggHatch1,
|
||||
sSpriteAnim_EggHatch2,
|
||||
sSpriteAnim_EggHatch3,
|
||||
};
|
||||
|
||||
static const struct SpriteSheet sEggHatch_Sheet =
|
||||
{
|
||||
.data = sEggHatchTiles,
|
||||
.size = 2048,
|
||||
.tag = 12345,
|
||||
};
|
||||
|
||||
static const struct SpriteSheet sEggShards_Sheet =
|
||||
{
|
||||
.data = sEggShardTiles,
|
||||
.size = 128,
|
||||
.tag = 23456,
|
||||
};
|
||||
|
||||
static const struct SpritePalette sEgg_SpritePalette =
|
||||
{
|
||||
.data = sEggPalette,
|
||||
.tag = 54321
|
||||
};
|
||||
|
||||
static const struct SpriteTemplate sSpriteTemplate_EggHatch =
|
||||
{
|
||||
.tileTag = 12345,
|
||||
.paletteTag = 54321,
|
||||
.oam = &sOamData_EggHatch,
|
||||
.anims = sSpriteAnimTable_EggHatch,
|
||||
.images = NULL,
|
||||
.affineAnims = gDummySpriteAffineAnimTable,
|
||||
.callback = SpriteCallbackDummy
|
||||
};
|
||||
|
||||
static const struct OamData sOamData_EggShard =
|
||||
{
|
||||
.y = 0,
|
||||
.affineMode = 0,
|
||||
.objMode = 0,
|
||||
.mosaic = 0,
|
||||
.bpp = 0,
|
||||
.shape = 0,
|
||||
.x = 0,
|
||||
.matrixNum = 0,
|
||||
.size = 0,
|
||||
.tileNum = 0,
|
||||
.priority = 2,
|
||||
.paletteNum = 0,
|
||||
.affineParam = 0,
|
||||
};
|
||||
|
||||
static const union AnimCmd sSpriteAnim_EggShard0[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 5),
|
||||
ANIMCMD_END
|
||||
};
|
||||
|
||||
static const union AnimCmd sSpriteAnim_EggShard1[] =
|
||||
{
|
||||
ANIMCMD_FRAME(1, 5),
|
||||
ANIMCMD_END
|
||||
};
|
||||
|
||||
static const union AnimCmd sSpriteAnim_EggShard2[] =
|
||||
{
|
||||
ANIMCMD_FRAME(2, 5),
|
||||
ANIMCMD_END
|
||||
};
|
||||
|
||||
static const union AnimCmd sSpriteAnim_EggShard3[] =
|
||||
{
|
||||
ANIMCMD_FRAME(3, 5),
|
||||
ANIMCMD_END
|
||||
};
|
||||
|
||||
static const union AnimCmd *const sSpriteAnimTable_EggShard[] =
|
||||
{
|
||||
sSpriteAnim_EggShard0,
|
||||
sSpriteAnim_EggShard1,
|
||||
sSpriteAnim_EggShard2,
|
||||
sSpriteAnim_EggShard3,
|
||||
};
|
||||
|
||||
static const struct SpriteTemplate sSpriteTemplate_EggShard =
|
||||
{
|
||||
.tileTag = 23456,
|
||||
.paletteTag = 54321,
|
||||
.oam = &sOamData_EggShard,
|
||||
.anims = sSpriteAnimTable_EggShard,
|
||||
.images = NULL,
|
||||
.affineAnims = gDummySpriteAffineAnimTable,
|
||||
.callback = SpriteCB_EggShard
|
||||
};
|
||||
|
||||
static const struct BgTemplate sBgTemplates_EggHatch[2] =
|
||||
{
|
||||
{
|
||||
.bg = 0,
|
||||
.charBaseIndex = 2,
|
||||
.mapBaseIndex = 24,
|
||||
.screenSize = 3,
|
||||
.paletteMode = 0,
|
||||
.priority = 0,
|
||||
.baseTile = 0
|
||||
},
|
||||
|
||||
{
|
||||
.bg = 1,
|
||||
.charBaseIndex = 0,
|
||||
.mapBaseIndex = 8,
|
||||
.screenSize = 1,
|
||||
.paletteMode = 0,
|
||||
.priority = 2,
|
||||
.baseTile = 0
|
||||
},
|
||||
};
|
||||
|
||||
static const struct WindowTemplate sWinTemplates_EggHatch[2] =
|
||||
{
|
||||
{0, 2, 0xF, 0x1A, 4, 0, 0x40},
|
||||
DUMMY_WIN_TEMPLATE
|
||||
};
|
||||
|
||||
static const struct WindowTemplate sYesNoWinTemplate =
|
||||
{
|
||||
0, 0x15, 9, 5, 4, 0xF, 0x1A8
|
||||
};
|
||||
|
||||
static const s16 sEggShardVelocities[][2] =
|
||||
{
|
||||
{Q_8_8(-1.5), Q_8_8(-3.75)},
|
||||
{Q_8_8(-5), Q_8_8(-3)},
|
||||
{Q_8_8(3.5), Q_8_8(-3)},
|
||||
{Q_8_8(-4), Q_8_8(-3.75)},
|
||||
{Q_8_8(2), Q_8_8(-1.5)},
|
||||
{Q_8_8(-0.5), Q_8_8(-6.75)},
|
||||
{Q_8_8(5), Q_8_8(-2.25)},
|
||||
{Q_8_8(-1.5), Q_8_8(-3.75)},
|
||||
{Q_8_8(4.5), Q_8_8(-1.5)},
|
||||
{Q_8_8(-1), Q_8_8(-6.75)},
|
||||
{Q_8_8(4), Q_8_8(-2.25)},
|
||||
{Q_8_8(-3.5), Q_8_8(-3.75)},
|
||||
{Q_8_8(1), Q_8_8(-1.5)},
|
||||
{Q_8_8(-3.515625), Q_8_8(-6.75)},
|
||||
{Q_8_8(4.5), Q_8_8(-2.25)},
|
||||
{Q_8_8(-0.5), Q_8_8(-7.5)},
|
||||
{Q_8_8(1), Q_8_8(-4.5)},
|
||||
{Q_8_8(-2.5), Q_8_8(-2.25)},
|
||||
{Q_8_8(2.5), Q_8_8(-7.5)},
|
||||
};
|
||||
|
||||
// code
|
||||
|
||||
static void CreatedHatchedMon(struct Pokemon *egg, struct Pokemon *temp)
|
||||
{
|
||||
u16 species;
|
||||
u32 personality, pokerus;
|
||||
u8 i, friendship, language, gameMet, markings, obedience;
|
||||
u16 moves[4];
|
||||
u32 ivs[6];
|
||||
|
||||
|
||||
species = GetMonData(egg, MON_DATA_SPECIES);
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
moves[i] = GetMonData(egg, MON_DATA_MOVE1 + i);
|
||||
}
|
||||
|
||||
personality = GetMonData(egg, MON_DATA_PERSONALITY);
|
||||
|
||||
for (i = 0; i < 6; i++)
|
||||
{
|
||||
ivs[i] = GetMonData(egg, MON_DATA_HP_IV + i);
|
||||
}
|
||||
|
||||
language = GetMonData(egg, MON_DATA_LANGUAGE);
|
||||
gameMet = GetMonData(egg, MON_DATA_MET_GAME);
|
||||
markings = GetMonData(egg, MON_DATA_MARKINGS);
|
||||
pokerus = GetMonData(egg, MON_DATA_POKERUS);
|
||||
obedience = GetMonData(egg, MON_DATA_OBEDIENCE);
|
||||
|
||||
CreateMon(temp, species, 5, 32, TRUE, personality, 0, 0);
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
SetMonData(temp, MON_DATA_MOVE1 + i, &moves[i]);
|
||||
}
|
||||
|
||||
for (i = 0; i < 6; i++)
|
||||
{
|
||||
SetMonData(temp, MON_DATA_HP_IV + i, &ivs[i]);
|
||||
}
|
||||
|
||||
language = GAME_LANGUAGE;
|
||||
SetMonData(temp, MON_DATA_LANGUAGE, &language);
|
||||
SetMonData(temp, MON_DATA_MET_GAME, &gameMet);
|
||||
SetMonData(temp, MON_DATA_MARKINGS, &markings);
|
||||
|
||||
friendship = 120;
|
||||
SetMonData(temp, MON_DATA_FRIENDSHIP, &friendship);
|
||||
SetMonData(temp, MON_DATA_POKERUS, &pokerus);
|
||||
SetMonData(temp, MON_DATA_OBEDIENCE, &obedience);
|
||||
|
||||
*egg = *temp;
|
||||
}
|
||||
|
||||
static void AddHatchedMonToParty(u8 id)
|
||||
{
|
||||
u8 isEgg = 0x46; // ?
|
||||
u16 pokeNum;
|
||||
u8 name[12];
|
||||
u16 ball;
|
||||
u16 caughtLvl;
|
||||
u8 mapNameID;
|
||||
struct Pokemon* mon = &gPlayerParty[id];
|
||||
|
||||
CreatedHatchedMon(mon, &gEnemyParty[0]);
|
||||
SetMonData(mon, MON_DATA_IS_EGG, &isEgg);
|
||||
|
||||
pokeNum = GetMonData(mon, MON_DATA_SPECIES);
|
||||
GetSpeciesName(name, pokeNum);
|
||||
SetMonData(mon, MON_DATA_NICKNAME, name);
|
||||
|
||||
pokeNum = SpeciesToNationalPokedexNum(pokeNum);
|
||||
GetSetPokedexFlag(pokeNum, FLAG_SET_SEEN);
|
||||
GetSetPokedexFlag(pokeNum, FLAG_SET_CAUGHT);
|
||||
|
||||
GetMonNick(mon, gStringVar1);
|
||||
|
||||
ball = ITEM_POKE_BALL;
|
||||
SetMonData(mon, MON_DATA_POKEBALL, &ball);
|
||||
|
||||
caughtLvl = 0;
|
||||
SetMonData(mon, MON_DATA_MET_LEVEL, &caughtLvl);
|
||||
|
||||
mapNameID = sav1_map_get_name();
|
||||
SetMonData(mon, MON_DATA_MET_LOCATION, &mapNameID);
|
||||
|
||||
MonRestorePP(mon);
|
||||
CalculateMonStats(mon);
|
||||
}
|
||||
|
||||
void ScriptHatchMon(void)
|
||||
{
|
||||
AddHatchedMonToParty(gSpecialVar_0x8004);
|
||||
}
|
||||
|
||||
static bool8 sub_807158C(struct DaycareData* daycare, u8 daycareId)
|
||||
{
|
||||
u8 nick[0x20];
|
||||
struct DaycareMon* daycareMon = &daycare->mons[daycareId];
|
||||
|
||||
GetBoxMonNick(&daycareMon->mon, nick);
|
||||
if (daycareMon->mail.itemId != 0
|
||||
&& (StringCompareWithoutExtCtrlCodes(nick, daycareMon->monName) != 0
|
||||
|| StringCompareWithoutExtCtrlCodes(gSaveBlock2Ptr->playerName, daycareMon->OT_name) != 0))
|
||||
{
|
||||
StringCopy(gStringVar1, nick);
|
||||
sub_81DB5E8(gStringVar2, daycareMon->OT_name, daycareMon->language_maybe);
|
||||
sub_81DB5E8(gStringVar3, daycareMon->monName, daycareMon->unknown);
|
||||
return TRUE;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 sub_8071614(void)
|
||||
{
|
||||
return sub_807158C(&gSaveBlock1Ptr->daycare, gSpecialVar_0x8004);
|
||||
}
|
||||
|
||||
static u8 EggHatchCreateMonSprite(u8 a0, u8 switchID, u8 pokeID, u16* speciesLoc)
|
||||
{
|
||||
u8 r5 = 0;
|
||||
u8 spriteID = 0;
|
||||
struct Pokemon* mon = NULL;
|
||||
|
||||
if (a0 == 0)
|
||||
{
|
||||
mon = &gPlayerParty[pokeID];
|
||||
r5 = 1;
|
||||
}
|
||||
if (a0 == 1)
|
||||
{
|
||||
mon = &gPlayerParty[pokeID];
|
||||
r5 = 3;
|
||||
}
|
||||
switch (switchID)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
u16 species = GetMonData(mon, MON_DATA_SPECIES);
|
||||
u32 pid = GetMonData(mon, MON_DATA_PERSONALITY);
|
||||
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species],
|
||||
gBattleSpritesGfx->sprites[(a0 * 2) + 1],
|
||||
species, pid);
|
||||
LoadCompressedObjectPalette(sub_806E794(mon));
|
||||
*speciesLoc = species;
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
sub_806A068(sub_806E794(mon)->tag, r5);
|
||||
spriteID = CreateSprite(&gUnknown_0202499C, 120, 75, 6);
|
||||
gSprites[spriteID].invisible = 1;
|
||||
gSprites[spriteID].callback = SpriteCallbackDummy;
|
||||
break;
|
||||
}
|
||||
return spriteID;
|
||||
}
|
||||
|
||||
static void VBlankCB_EggHatch(void)
|
||||
{
|
||||
LoadOam();
|
||||
ProcessSpriteCopyRequests();
|
||||
TransferPlttBuffer();
|
||||
}
|
||||
|
||||
static void EggHatch(void)
|
||||
{
|
||||
ScriptContext2_Enable();
|
||||
CreateTask(Task_EggHatch, 10);
|
||||
fade_screen(1, 0);
|
||||
}
|
||||
|
||||
static void Task_EggHatch(u8 taskID)
|
||||
{
|
||||
if (!gPaletteFade.active)
|
||||
{
|
||||
overworld_free_bg_tilemaps();
|
||||
SetMainCallback2(CB2_EggHatch_0);
|
||||
gFieldCallback = sub_80AF168;
|
||||
DestroyTask(taskID);
|
||||
}
|
||||
}
|
||||
|
||||
static void CB2_EggHatch_0(void)
|
||||
{
|
||||
switch (gMain.state)
|
||||
{
|
||||
case 0:
|
||||
SetGpuReg(REG_OFFSET_DISPCNT, 0);
|
||||
|
||||
sEggHatchData = Alloc(sizeof(struct EggHatchData));
|
||||
init_uns_table_pokemon_copy();
|
||||
sEggHatchData->eggPartyID = gSpecialVar_0x8004;
|
||||
sEggHatchData->eggShardVelocityID = 0;
|
||||
|
||||
SetVBlankCallback(VBlankCB_EggHatch);
|
||||
gSpecialVar_0x8005 = GetCurrentMapMusic();
|
||||
|
||||
reset_temp_tile_data_buffers();
|
||||
ResetBgsAndClearDma3BusyFlags(0);
|
||||
InitBgsFromTemplates(0, sBgTemplates_EggHatch, ARRAY_COUNT(sBgTemplates_EggHatch));
|
||||
|
||||
ChangeBgX(1, 0, 0);
|
||||
ChangeBgY(1, 0, 0);
|
||||
ChangeBgX(0, 0, 0);
|
||||
ChangeBgY(0, 0, 0);
|
||||
|
||||
SetBgAttribute(1, BG_CTRL_ATTR_MOSAIC, 2);
|
||||
SetBgTilemapBuffer(1, Alloc(0x1000));
|
||||
SetBgTilemapBuffer(0, Alloc(0x2000));
|
||||
|
||||
DeactivateAllTextPrinters();
|
||||
ResetPaletteFade();
|
||||
FreeAllSpritePalettes();
|
||||
ResetSpriteData();
|
||||
ResetTasks();
|
||||
remove_some_task();
|
||||
m4aSoundVSyncOn();
|
||||
gMain.state++;
|
||||
break;
|
||||
case 1:
|
||||
InitWindows(sWinTemplates_EggHatch);
|
||||
sEggHatchData->windowId = 0;
|
||||
gMain.state++;
|
||||
break;
|
||||
case 2:
|
||||
copy_decompressed_tile_data_to_vram_autofree(0, gUnknown_08C00000, 0, 0, 0);
|
||||
CopyToBgTilemapBuffer(0, gUnknown_08C00524, 0, 0);
|
||||
LoadCompressedPalette(gUnknown_08C004E0, 0, 0x20);
|
||||
gMain.state++;
|
||||
break;
|
||||
case 3:
|
||||
LoadSpriteSheet(&sEggHatch_Sheet);
|
||||
LoadSpriteSheet(&sEggShards_Sheet);
|
||||
LoadSpritePalette(&sEgg_SpritePalette);
|
||||
gMain.state++;
|
||||
break;
|
||||
case 4:
|
||||
CopyBgTilemapBufferToVram(0);
|
||||
AddHatchedMonToParty(sEggHatchData->eggPartyID);
|
||||
gMain.state++;
|
||||
break;
|
||||
case 5:
|
||||
EggHatchCreateMonSprite(0, 0, sEggHatchData->eggPartyID, &sEggHatchData->species);
|
||||
gMain.state++;
|
||||
break;
|
||||
case 6:
|
||||
sEggHatchData->pokeSpriteID = EggHatchCreateMonSprite(0, 1, sEggHatchData->eggPartyID, &sEggHatchData->species);
|
||||
gMain.state++;
|
||||
break;
|
||||
case 7:
|
||||
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
|
||||
LoadPalette(gUnknown_08DD7300, 0x10, 0xA0);
|
||||
LoadBgTiles(1, gUnknown_08DD7360, 0x1420, 0);
|
||||
CopyToBgTilemapBuffer(1, gUnknown_08331F60, 0x1000, 0);
|
||||
CopyBgTilemapBufferToVram(1);
|
||||
gMain.state++;
|
||||
break;
|
||||
case 8:
|
||||
SetMainCallback2(CB2_EggHatch_1);
|
||||
sEggHatchData->CB2_state = 0;
|
||||
break;
|
||||
}
|
||||
RunTasks();
|
||||
RunTextPrinters();
|
||||
AnimateSprites();
|
||||
BuildOamBuffer();
|
||||
UpdatePaletteFade();
|
||||
}
|
||||
|
||||
static void EggHatchSetMonNickname(void)
|
||||
{
|
||||
SetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_NICKNAME, gStringVar3);
|
||||
sub_805F094();
|
||||
Free(sEggHatchData);
|
||||
SetMainCallback2(c2_exit_to_overworld_2_switch);
|
||||
}
|
||||
|
||||
static void Task_EggHatchPlayBGM(u8 taskID)
|
||||
{
|
||||
if (gTasks[taskID].data[0] == 0)
|
||||
{
|
||||
StopMapMusic();
|
||||
play_some_sound();
|
||||
}
|
||||
if (gTasks[taskID].data[0] == 1)
|
||||
PlayBGM(376);
|
||||
if (gTasks[taskID].data[0] > 60)
|
||||
{
|
||||
PlayBGM(377);
|
||||
DestroyTask(taskID);
|
||||
// UB: task is destroyed, yet the value is incremented
|
||||
}
|
||||
gTasks[taskID].data[0]++;
|
||||
}
|
||||
|
||||
static void CB2_EggHatch_1(void)
|
||||
{
|
||||
u16 species;
|
||||
u8 gender;
|
||||
u32 personality;
|
||||
|
||||
switch (sEggHatchData->CB2_state)
|
||||
{
|
||||
case 0:
|
||||
BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
|
||||
sEggHatchData->eggSpriteID = CreateSprite(&sSpriteTemplate_EggHatch, 120, 75, 5);
|
||||
ShowBg(0);
|
||||
ShowBg(1);
|
||||
sEggHatchData->CB2_state++;
|
||||
CreateTask(Task_EggHatchPlayBGM, 5);
|
||||
break;
|
||||
case 1:
|
||||
if (!gPaletteFade.active)
|
||||
{
|
||||
FillWindowPixelBuffer(sEggHatchData->windowId, 0);
|
||||
sEggHatchData->CB2_PalCounter = 0;
|
||||
sEggHatchData->CB2_state++;
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
if (++sEggHatchData->CB2_PalCounter > 30)
|
||||
{
|
||||
sEggHatchData->CB2_state++;
|
||||
gSprites[sEggHatchData->eggSpriteID].callback = SpriteCB_Egg_0;
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
if (gSprites[sEggHatchData->eggSpriteID].callback == SpriteCallbackDummy)
|
||||
{
|
||||
species = GetMonData(&gPlayerParty[sEggHatchData->eggPartyID], MON_DATA_SPECIES);
|
||||
DoMonFrontSpriteAnimation(&gSprites[sEggHatchData->pokeSpriteID], species, FALSE, 1);
|
||||
sEggHatchData->CB2_state++;
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
if (gSprites[sEggHatchData->pokeSpriteID].callback == SpriteCallbackDummy)
|
||||
{
|
||||
sEggHatchData->CB2_state++;
|
||||
}
|
||||
break;
|
||||
case 5:
|
||||
GetMonNick(&gPlayerParty[sEggHatchData->eggPartyID], gStringVar1);
|
||||
StringExpandPlaceholders(gStringVar4, gText_HatchedFromEgg);
|
||||
EggHatchPrintMessage(sEggHatchData->windowId, gStringVar4, 0, 3, 0xFF);
|
||||
PlayFanfare(371);
|
||||
sEggHatchData->CB2_state++;
|
||||
PutWindowTilemap(sEggHatchData->windowId);
|
||||
CopyWindowToVram(sEggHatchData->windowId, 3);
|
||||
break;
|
||||
case 6:
|
||||
if (IsFanfareTaskInactive())
|
||||
sEggHatchData->CB2_state++;
|
||||
break;
|
||||
case 7:
|
||||
if (IsFanfareTaskInactive())
|
||||
sEggHatchData->CB2_state++;
|
||||
break;
|
||||
case 8:
|
||||
GetMonNick(&gPlayerParty[sEggHatchData->eggPartyID], gStringVar1);
|
||||
StringExpandPlaceholders(gStringVar4, gText_NickHatchPrompt);
|
||||
EggHatchPrintMessage(sEggHatchData->windowId, gStringVar4, 0, 2, 1);
|
||||
sEggHatchData->CB2_state++;
|
||||
break;
|
||||
case 9:
|
||||
if (!IsTextPrinterActive(sEggHatchData->windowId))
|
||||
{
|
||||
sub_809882C(sEggHatchData->windowId, 0x140, 0xE0);
|
||||
CreateYesNoMenu(&sYesNoWinTemplate, 0x140, 0xE, 0);
|
||||
sEggHatchData->CB2_state++;
|
||||
}
|
||||
break;
|
||||
case 10:
|
||||
switch (sub_8198C58())
|
||||
{
|
||||
case 0:
|
||||
GetMonNick(&gPlayerParty[sEggHatchData->eggPartyID], gStringVar3);
|
||||
species = GetMonData(&gPlayerParty[sEggHatchData->eggPartyID], MON_DATA_SPECIES);
|
||||
gender = GetMonGender(&gPlayerParty[sEggHatchData->eggPartyID]);
|
||||
personality = GetMonData(&gPlayerParty[sEggHatchData->eggPartyID], MON_DATA_PERSONALITY, 0);
|
||||
DoNamingScreen(3, gStringVar3, species, gender, personality, EggHatchSetMonNickname);
|
||||
break;
|
||||
case 1:
|
||||
case -1:
|
||||
sEggHatchData->CB2_state++;
|
||||
}
|
||||
break;
|
||||
case 11:
|
||||
BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
|
||||
sEggHatchData->CB2_state++;
|
||||
break;
|
||||
case 12:
|
||||
if (!gPaletteFade.active)
|
||||
{
|
||||
sub_805F094();
|
||||
RemoveWindow(sEggHatchData->windowId);
|
||||
UnsetBgTilemapBuffer(0);
|
||||
UnsetBgTilemapBuffer(1);
|
||||
Free(sEggHatchData);
|
||||
SetMainCallback2(c2_exit_to_overworld_2_switch);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
RunTasks();
|
||||
RunTextPrinters();
|
||||
AnimateSprites();
|
||||
BuildOamBuffer();
|
||||
UpdatePaletteFade();
|
||||
}
|
||||
|
||||
static void SpriteCB_Egg_0(struct Sprite* sprite)
|
||||
{
|
||||
if (++sprite->data0 > 20)
|
||||
{
|
||||
sprite->callback = SpriteCB_Egg_1;
|
||||
sprite->data0 = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
sprite->data1 = (sprite->data1 + 20) & 0xFF;
|
||||
sprite->pos2.x = Sin(sprite->data1, 1);
|
||||
if (sprite->data0 == 15)
|
||||
{
|
||||
PlaySE(SE_BOWA);
|
||||
StartSpriteAnim(sprite, 1);
|
||||
CreateRandomEggShardSprite();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void SpriteCB_Egg_1(struct Sprite* sprite)
|
||||
{
|
||||
if (++sprite->data2 > 30)
|
||||
{
|
||||
if (++sprite->data0 > 20)
|
||||
{
|
||||
sprite->callback = SpriteCB_Egg_2;
|
||||
sprite->data0 = 0;
|
||||
sprite->data2 = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
sprite->data1 = (sprite->data1 + 20) & 0xFF;
|
||||
sprite->pos2.x = Sin(sprite->data1, 2);
|
||||
if (sprite->data0 == 15)
|
||||
{
|
||||
PlaySE(SE_BOWA);
|
||||
StartSpriteAnim(sprite, 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void SpriteCB_Egg_2(struct Sprite* sprite)
|
||||
{
|
||||
if (++sprite->data2 > 30)
|
||||
{
|
||||
if (++sprite->data0 > 38)
|
||||
{
|
||||
u16 species;
|
||||
|
||||
sprite->callback = SpriteCB_Egg_3;
|
||||
sprite->data0 = 0;
|
||||
species = GetMonData(&gPlayerParty[sEggHatchData->eggPartyID], MON_DATA_SPECIES);
|
||||
gSprites[sEggHatchData->pokeSpriteID].pos2.x = 0;
|
||||
gSprites[sEggHatchData->pokeSpriteID].pos2.y = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
sprite->data1 = (sprite->data1 + 20) & 0xFF;
|
||||
sprite->pos2.x = Sin(sprite->data1, 2);
|
||||
if (sprite->data0 == 15)
|
||||
{
|
||||
PlaySE(SE_BOWA);
|
||||
StartSpriteAnim(sprite, 2);
|
||||
CreateRandomEggShardSprite();
|
||||
CreateRandomEggShardSprite();
|
||||
}
|
||||
if (sprite->data0 == 30)
|
||||
PlaySE(SE_BOWA);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void SpriteCB_Egg_3(struct Sprite* sprite)
|
||||
{
|
||||
if (++sprite->data0 > 50)
|
||||
{
|
||||
sprite->callback = SpriteCB_Egg_4;
|
||||
sprite->data0 = 0;
|
||||
}
|
||||
}
|
||||
|
||||
static void SpriteCB_Egg_4(struct Sprite* sprite)
|
||||
{
|
||||
s16 i;
|
||||
if (sprite->data0 == 0)
|
||||
BeginNormalPaletteFade(-1, -1, 0, 0x10, 0xFFFF);
|
||||
if (sprite->data0 < 4u)
|
||||
{
|
||||
for (i = 0; i <= 3; i++)
|
||||
CreateRandomEggShardSprite();
|
||||
}
|
||||
sprite->data0++;
|
||||
if (!gPaletteFade.active)
|
||||
{
|
||||
PlaySE(SE_TAMAGO);
|
||||
sprite->invisible = 1;
|
||||
sprite->callback = SpriteCB_Egg_5;
|
||||
sprite->data0 = 0;
|
||||
}
|
||||
}
|
||||
|
||||
static void SpriteCB_Egg_5(struct Sprite* sprite)
|
||||
{
|
||||
if (sprite->data0 == 0)
|
||||
{
|
||||
gSprites[sEggHatchData->pokeSpriteID].invisible = 0;
|
||||
StartSpriteAffineAnim(&gSprites[sEggHatchData->pokeSpriteID], 1);
|
||||
}
|
||||
if (sprite->data0 == 8)
|
||||
BeginNormalPaletteFade(-1, -1, 0x10, 0, 0xFFFF);
|
||||
if (sprite->data0 <= 9)
|
||||
gSprites[sEggHatchData->pokeSpriteID].pos1.y -= 1;
|
||||
if (sprite->data0 > 40)
|
||||
sprite->callback = SpriteCallbackDummy;
|
||||
sprite->data0++;
|
||||
}
|
||||
|
||||
static void SpriteCB_EggShard(struct Sprite* sprite)
|
||||
{
|
||||
sprite->data4 += sprite->data1;
|
||||
sprite->data5 += sprite->data2;
|
||||
|
||||
sprite->pos2.x = sprite->data4 / 256;
|
||||
sprite->pos2.y = sprite->data5 / 256;
|
||||
|
||||
sprite->data2 += sprite->data3;
|
||||
|
||||
if (sprite->pos1.y + sprite->pos2.y > sprite->pos1.y + 20 && sprite->data2 > 0)
|
||||
DestroySprite(sprite);
|
||||
}
|
||||
|
||||
static void CreateRandomEggShardSprite(void)
|
||||
{
|
||||
u16 spriteAnimIndex;
|
||||
|
||||
s16 velocity1 = sEggShardVelocities[sEggHatchData->eggShardVelocityID][0];
|
||||
s16 velocity2 = sEggShardVelocities[sEggHatchData->eggShardVelocityID][1];
|
||||
sEggHatchData->eggShardVelocityID++;
|
||||
spriteAnimIndex = Random() % 4;
|
||||
CreateEggShardSprite(120, 60, velocity1, velocity2, 100, spriteAnimIndex);
|
||||
}
|
||||
|
||||
static void CreateEggShardSprite(u8 x, u8 y, s16 data1, s16 data2, s16 data3, u8 spriteAnimIndex)
|
||||
{
|
||||
u8 spriteID = CreateSprite(&sSpriteTemplate_EggShard, x, y, 4);
|
||||
gSprites[spriteID].data1 = data1;
|
||||
gSprites[spriteID].data2 = data2;
|
||||
gSprites[spriteID].data3 = data3;
|
||||
StartSpriteAnim(&gSprites[spriteID], spriteAnimIndex);
|
||||
}
|
||||
|
||||
static void EggHatchPrintMessage(u8 windowId, u8* string, u8 x, u8 y, u8 speed)
|
||||
{
|
||||
FillWindowPixelBuffer(windowId, 0xFF);
|
||||
sEggHatchData->textColor.fgColor = 0;
|
||||
sEggHatchData->textColor.bgColor = 5;
|
||||
sEggHatchData->textColor.shadowColor = 6;
|
||||
AddTextPrinterParametrized2(windowId, 1, x, y, 0, 0, &sEggHatchData->textColor, speed, string);
|
||||
}
|
||||
|
||||
u8 GetEggStepsToSubtract(void)
|
||||
{
|
||||
u8 count, i;
|
||||
for (count = CalculatePlayerPartyCount(), i = 0; i < count; i++)
|
||||
{
|
||||
if (!GetMonData(&gPlayerParty[i], MON_DATA_SANITY_BIT3))
|
||||
{
|
||||
u8 ability = GetMonAbility(&gPlayerParty[i]);
|
||||
if (ability == ABILITY_MAGMA_ARMOR || ability == ABILITY_FLAME_BODY)
|
||||
return 2;
|
||||
}
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
u16 sub_80722E0(void)
|
||||
{
|
||||
u16 value = sub_80D22D0();
|
||||
value += sub_80C7050(6);
|
||||
return value;
|
||||
}
|
@ -1,4 +1,5 @@
|
||||
#include "global.h"
|
||||
#include "gpu_regs.h"
|
||||
|
||||
#define GPU_REG_BUF_SIZE 0x60
|
||||
|
||||
@ -14,14 +15,15 @@ static bool8 sShouldSyncRegIE;
|
||||
static u16 sRegIE;
|
||||
|
||||
static void CopyBufferedValueToGpuReg(u8 regOffset);
|
||||
static void SyncRegIE();
|
||||
static void SyncRegIE(void);
|
||||
static void UpdateRegDispstatIntrBits(u16 regIE);
|
||||
|
||||
void InitGpuRegManager()
|
||||
void InitGpuRegManager(void)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
for (i = 0; i < GPU_REG_BUF_SIZE; i++) {
|
||||
for (i = 0; i < GPU_REG_BUF_SIZE; i++)
|
||||
{
|
||||
sGpuRegBuffer[i] = 0;
|
||||
sGpuRegWaitingList[i] = EMPTY_SLOT;
|
||||
}
|
||||
@ -33,20 +35,25 @@ void InitGpuRegManager()
|
||||
|
||||
static void CopyBufferedValueToGpuReg(u8 regOffset)
|
||||
{
|
||||
if (regOffset == REG_OFFSET_DISPSTAT) {
|
||||
if (regOffset == REG_OFFSET_DISPSTAT)
|
||||
{
|
||||
REG_DISPSTAT &= ~(DISPSTAT_HBLANK_INTR | DISPSTAT_VBLANK_INTR);
|
||||
REG_DISPSTAT |= GPU_REG_BUF(REG_OFFSET_DISPSTAT);
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
GPU_REG(regOffset) = GPU_REG_BUF(regOffset);
|
||||
}
|
||||
}
|
||||
|
||||
void CopyBufferedValuesToGpuRegs()
|
||||
void CopyBufferedValuesToGpuRegs(void)
|
||||
{
|
||||
if (!sGpuRegBufferLocked) {
|
||||
if (!sGpuRegBufferLocked)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
for (i = 0; i < GPU_REG_BUF_SIZE; i++) {
|
||||
for (i = 0; i < GPU_REG_BUF_SIZE; i++)
|
||||
{
|
||||
u8 regOffset = sGpuRegWaitingList[i];
|
||||
if (regOffset == EMPTY_SLOT)
|
||||
return;
|
||||
@ -135,7 +142,7 @@ void ClearGpuRegBits(u8 regOffset, u16 mask)
|
||||
SetGpuReg(regOffset, regValue & ~mask);
|
||||
}
|
||||
|
||||
static void SyncRegIE()
|
||||
static void SyncRegIE(void)
|
||||
{
|
||||
if (sShouldSyncRegIE) {
|
||||
u16 temp = REG_IME;
|
||||
|
@ -1511,8 +1511,6 @@ static void Task_PokemonSummaryAnimateAfterDelay(u8 taskId)
|
||||
}
|
||||
}
|
||||
|
||||
void DoMonFrontSpriteAnimation(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3);
|
||||
|
||||
void BattleAnimateFrontSprite(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3)
|
||||
{
|
||||
if (gHitMarker & HITMARKER_NO_ANIMATIONS && !(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)))
|
||||
|
@ -18,7 +18,7 @@ struct PokeblockFeeder
|
||||
#define NUM_POKEBLOCK_FEEDERS 10
|
||||
|
||||
extern u8 gBattleOutcome;
|
||||
extern void* gUnknown_03005DAC;
|
||||
extern void* gFieldCallback;
|
||||
|
||||
extern u8 gUnknown_082A4B8A[];
|
||||
extern u8 gUnknown_082A4B6F[];
|
||||
@ -118,7 +118,7 @@ void sub_80FC190(void)
|
||||
{
|
||||
ScriptContext2_RunNewScript(gUnknown_082A4B4C);
|
||||
warp_in();
|
||||
gUnknown_03005DAC = sub_80AF6F0;
|
||||
gFieldCallback = sub_80AF6F0;
|
||||
SetMainCallback2(c2_load_new_map);
|
||||
}
|
||||
else if (gBattleOutcome == BATTLE_CAUGHT)
|
||||
|
@ -244,12 +244,11 @@ void RunTextPrinters(void)
|
||||
}
|
||||
}
|
||||
|
||||
bool8 IsTextPrinterActive(u8 id)
|
||||
bool16 IsTextPrinterActive(u8 id)
|
||||
{
|
||||
return gTextPrinters[id].sub_union.sub.active;
|
||||
}
|
||||
|
||||
|
||||
u32 RenderFont(struct TextPrinter *textPrinter)
|
||||
{
|
||||
u32 ret;
|
||||
|
@ -1,12 +1,6 @@
|
||||
#include "global.h"
|
||||
#include "trig.h"
|
||||
|
||||
// Converts a number to Q8.8 fixed-point format
|
||||
#define Q_8_8(n) ((s16)((n) * 256))
|
||||
|
||||
// Converts a number to Q4.12 fixed-point format
|
||||
#define Q_4_12(n) ((s16)((n) * 4096))
|
||||
|
||||
// Values of sin(x*(π/128)) as Q8.8 fixed-point numbers from x = 0 to x = 319
|
||||
const s16 gSineTable[] =
|
||||
{
|
||||
|
@ -113,8 +113,9 @@ gUnknown_03000DD8: @ 3000DD8
|
||||
gUnknown_03000DDC: @ 3000DDC
|
||||
.space 0x4
|
||||
|
||||
gUnknown_03000DE0: @ 3000DE0
|
||||
.space 0x8
|
||||
.include "src/egg_hatch.o"
|
||||
|
||||
.space 0x4 @ why the gap?
|
||||
|
||||
gUnknown_03000DE8: @ 3000DE8
|
||||
.space 0x10
|
||||
|
@ -269,7 +269,7 @@ gUnknown_03005DA4: @ 3005DA4
|
||||
gUnknown_03005DA8: @ 3005DA8
|
||||
.space 0x4
|
||||
|
||||
gUnknown_03005DAC: @ 3005DAC
|
||||
gFieldCallback: @ 3005DAC
|
||||
.space 0x4
|
||||
|
||||
gUnknown_03005DB0: @ 3005DB0
|
||||
|
Loading…
x
Reference in New Issue
Block a user