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Merge pull request #1299 from opakedragon/payday-string-id
rename payday string id
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commit
a6317b7f57
@ -3834,7 +3834,7 @@ BattleScript_MoveUsedIsConfusedNoMore::
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return
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return
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BattleScript_PrintPayDayMoneyString::
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BattleScript_PrintPayDayMoneyString::
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printstring STRINGID_PKMNPICKEDUPITEM
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printstring STRINGID_PLAYERPICKEDUPMONEY
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waitmessage 0x40
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waitmessage 0x40
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return
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return
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@ -124,7 +124,7 @@
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#define STRINGID_PKMNSTORINGENERGY 120
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#define STRINGID_PKMNSTORINGENERGY 120
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#define STRINGID_PKMNUNLEASHEDENERGY 121
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#define STRINGID_PKMNUNLEASHEDENERGY 121
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#define STRINGID_PKMNFATIGUECONFUSION 122
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#define STRINGID_PKMNFATIGUECONFUSION 122
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#define STRINGID_PKMNPICKEDUPITEM 123
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#define STRINGID_PLAYERPICKEDUPMONEY 123
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#define STRINGID_PKMNUNAFFECTED 124
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#define STRINGID_PKMNUNAFFECTED 124
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#define STRINGID_PKMNTRANSFORMEDINTO 125
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#define STRINGID_PKMNTRANSFORMEDINTO 125
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#define STRINGID_PKMNMADESUBSTITUTE 126
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#define STRINGID_PKMNMADESUBSTITUTE 126
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@ -180,7 +180,7 @@ static const u8 sText_PkmnStayedAwakeUsing[] = _("{B_DEF_NAME_WITH_PREFIX} staye
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static const u8 sText_PkmnStoringEnergy[] = _("{B_ATK_NAME_WITH_PREFIX} is storing\nenergy!");
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static const u8 sText_PkmnStoringEnergy[] = _("{B_ATK_NAME_WITH_PREFIX} is storing\nenergy!");
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static const u8 sText_PkmnUnleashedEnergy[] = _("{B_ATK_NAME_WITH_PREFIX} unleashed\nenergy!");
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static const u8 sText_PkmnUnleashedEnergy[] = _("{B_ATK_NAME_WITH_PREFIX} unleashed\nenergy!");
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static const u8 sText_PkmnFatigueConfusion[] = _("{B_ATK_NAME_WITH_PREFIX} became\nconfused due to fatigue!");
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static const u8 sText_PkmnFatigueConfusion[] = _("{B_ATK_NAME_WITH_PREFIX} became\nconfused due to fatigue!");
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static const u8 sText_PkmnPickedUpItem[] = _("{B_PLAYER_NAME} picked up\n¥{B_BUFF1}!\p");
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static const u8 sText_PlayerPickedUpMoney[] = _("{B_PLAYER_NAME} picked up\n¥{B_BUFF1}!\p");
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static const u8 sText_PkmnUnaffected[] = _("{B_DEF_NAME_WITH_PREFIX} is\nunaffected!");
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static const u8 sText_PkmnUnaffected[] = _("{B_DEF_NAME_WITH_PREFIX} is\nunaffected!");
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static const u8 sText_PkmnTransformedInto[] = _("{B_ATK_NAME_WITH_PREFIX} transformed\ninto {B_BUFF1}!");
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static const u8 sText_PkmnTransformedInto[] = _("{B_ATK_NAME_WITH_PREFIX} transformed\ninto {B_BUFF1}!");
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static const u8 sText_PkmnMadeSubstitute[] = _("{B_ATK_NAME_WITH_PREFIX} made\na SUBSTITUTE!");
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static const u8 sText_PkmnMadeSubstitute[] = _("{B_ATK_NAME_WITH_PREFIX} made\na SUBSTITUTE!");
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@ -632,7 +632,7 @@ const u8 * const gBattleStringsTable[BATTLESTRINGS_COUNT] =
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[STRINGID_PKMNSTORINGENERGY - 12] = sText_PkmnStoringEnergy,
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[STRINGID_PKMNSTORINGENERGY - 12] = sText_PkmnStoringEnergy,
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[STRINGID_PKMNUNLEASHEDENERGY - 12] = sText_PkmnUnleashedEnergy,
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[STRINGID_PKMNUNLEASHEDENERGY - 12] = sText_PkmnUnleashedEnergy,
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[STRINGID_PKMNFATIGUECONFUSION - 12] = sText_PkmnFatigueConfusion,
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[STRINGID_PKMNFATIGUECONFUSION - 12] = sText_PkmnFatigueConfusion,
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[STRINGID_PKMNPICKEDUPITEM - 12] = sText_PkmnPickedUpItem,
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[STRINGID_PLAYERPICKEDUPMONEY - 12] = sText_PlayerPickedUpMoney,
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[STRINGID_PKMNUNAFFECTED - 12] = sText_PkmnUnaffected,
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[STRINGID_PKMNUNAFFECTED - 12] = sText_PkmnUnaffected,
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[STRINGID_PKMNTRANSFORMEDINTO - 12] = sText_PkmnTransformedInto,
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[STRINGID_PKMNTRANSFORMEDINTO - 12] = sText_PkmnTransformedInto,
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[STRINGID_PKMNMADESUBSTITUTE - 12] = sText_PkmnMadeSubstitute,
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[STRINGID_PKMNMADESUBSTITUTE - 12] = sText_PkmnMadeSubstitute,
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