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https://github.com/Ninjdai1/pokeemerald.git
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Set up Makefile for MIDIs
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parent
584cad6c0b
commit
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1
.gitignore
vendored
1
.gitignore
vendored
@ -16,6 +16,7 @@
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*.hwjpnfont
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*.fwjpnfont
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sound/**/*.bin
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sound/songs/midi/*.s
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tools/agbcc
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*.map
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*.ld
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36
Makefile
36
Makefile
@ -2,6 +2,12 @@ include $(DEVKITARM)/base_tools
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export CPP := $(PREFIX)cpp
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export LD := $(PREFIX)ld
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ifeq ($(OS),Windows_NT)
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EXE := .exe
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else
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EXE :=
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endif
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TITLE := POKEMON EMER
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GAME_CODE := BPEE
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MAKER_CODE := 01
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@ -19,15 +25,17 @@ C_SUBDIR = src
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ASM_SUBDIR = asm
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DATA_ASM_SUBDIR = data
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SONG_SUBDIR = sound/songs
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MID_SUBDIR = sound/songs/midi
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C_BUILDDIR = $(OBJ_DIR)/$(C_SUBDIR)
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ASM_BUILDDIR = $(OBJ_DIR)/$(ASM_SUBDIR)
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DATA_ASM_BUILDDIR = $(OBJ_DIR)/$(DATA_ASM_SUBDIR)
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SONG_BUILDDIR = $(OBJ_DIR)/$(SONG_SUBDIR)
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MID_BUILDDIR = $(OBJ_DIR)/$(MID_SUBDIR)
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ASFLAGS := -mcpu=arm7tdmi
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CC1 := tools/agbcc/bin/agbcc
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CC1 := tools/agbcc/bin/agbcc$(EXE)
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override CFLAGS += -mthumb-interwork -Wimplicit -Wparentheses -Werror -O2 -fhex-asm
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CPPFLAGS := -I tools/agbcc/include -I tools/agbcc -iquote include -nostdinc -undef
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@ -37,13 +45,13 @@ LDFLAGS = -Map ../../$(MAP)
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LIB := -L ../../tools/agbcc/lib -lgcc -lc
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SHA1 := $(shell { command -v sha1sum || command -v shasum; } 2>/dev/null) -c
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GFX := tools/gbagfx/gbagfx
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AIF := tools/aif2pcm/aif2pcm
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MID := $(abspath tools/mid2agb/mid2agb)
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SCANINC := tools/scaninc/scaninc
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PREPROC := tools/preproc/preproc
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RAMSCRGEN := tools/ramscrgen/ramscrgen
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FIX := tools/gbafix/gbafix
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GFX := tools/gbagfx/gbagfx$(EXE)
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AIF := tools/aif2pcm/aif2pcm$(EXE)
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MID := $(abspath tools/mid2agb/mid2agb)$(EXE)
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SCANINC := tools/scaninc/scaninc$(EXE)
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PREPROC := tools/preproc/preproc$(EXE)
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RAMSCRGEN := tools/ramscrgen/ramscrgen$(EXE)
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FIX := tools/gbafix/gbafix$(EXE)
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# Clear the default suffixes
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.SUFFIXES:
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@ -57,7 +65,7 @@ FIX := tools/gbafix/gbafix
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.PHONY: rom clean compare tidy
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$(shell mkdir -p $(C_BUILDDIR) $(ASM_BUILDDIR) $(DATA_ASM_BUILDDIR) $(SONG_BUILDDIR))
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$(shell mkdir -p $(C_BUILDDIR) $(ASM_BUILDDIR) $(DATA_ASM_BUILDDIR) $(SONG_BUILDDIR) $(MID_BUILDDIR))
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C_SRCS := $(wildcard $(C_SUBDIR)/*.c)
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C_OBJS := $(patsubst $(C_SUBDIR)/%.c,$(C_BUILDDIR)/%.o,$(C_SRCS))
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@ -71,7 +79,10 @@ DATA_ASM_OBJS := $(patsubst $(DATA_ASM_SUBDIR)/%.s,$(DATA_ASM_BUILDDIR)/%.o,$(DA
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SONG_SRCS := $(wildcard $(SONG_SUBDIR)/*.s)
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SONG_OBJS := $(patsubst $(SONG_SUBDIR)/%.s,$(SONG_BUILDDIR)/%.o,$(SONG_SRCS))
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OBJS := $(C_OBJS) $(ASM_OBJS) $(DATA_ASM_OBJS) $(SONG_OBJS)
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MID_SRCS := $(wildcard $(MID_SUBDIR)/*.mid)
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MID_OBJS := $(patsubst $(MID_SUBDIR)/%.mid,$(MID_BUILDDIR)/%.o,$(MID_SRCS))
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OBJS := $(C_OBJS) $(ASM_OBJS) $(DATA_ASM_OBJS) $(SONG_OBJS) $(MID_OBJS)
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OBJS_REL := $(patsubst $(OBJ_DIR)/%,%,$(OBJS))
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rom: $(ROM)
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@ -82,7 +93,7 @@ compare: $(ROM)
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clean: tidy
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rm -f sound/direct_sound_samples/*.bin
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rm -f $(SONG_OBJS)
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rm -f $(SONG_OBJS) $(MID_OBJS)
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find . \( -iname '*.1bpp' -o -iname '*.4bpp' -o -iname '*.8bpp' -o -iname '*.gbapal' -o -iname '*.lz' -o -iname '*.latfont' -o -iname '*.hwjpnfont' -o -iname '*.fwjpnfont' \) -exec rm {} +
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tidy:
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@ -91,6 +102,7 @@ tidy:
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include graphics_file_rules.mk
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include spritesheet_rules.mk
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include songs.mk
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%.s: ;
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%.png: ;
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@ -106,8 +118,6 @@ include spritesheet_rules.mk
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%.rl: % ; $(GFX) $< $@
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sound/direct_sound_samples/cry_%.bin: sound/direct_sound_samples/cry_%.aif ; $(AIF) $< $@ --compress
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sound/%.bin: sound/%.aif ; $(AIF) $< $@
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sound/songs/%.s: sound/songs/%.mid
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cd $(@D) && ../../$(MID) $(<F)
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$(C_BUILDDIR)/libc.o: CC1 := tools/agbcc/bin/old_agbcc
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$(C_BUILDDIR)/libc.o: CFLAGS := -O2
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@ -7,3 +7,4 @@ make -C tools/rsfont CXX=${1:-g++}
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make -C tools/aif2pcm CXX=${1:-g++}
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make -C tools/ramscrgen CXX=${1:-g++}
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make -C tools/gbafix CXX=${1:-g++}
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make -C tools/mid2agb CXX=${1:-g++}
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@ -913,7 +913,7 @@ SECTIONS {
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sound/songs/mus_hightown.o(.rodata);
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sound/songs/mus_safari.o(.rodata);
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sound/songs/mus_c_road.o(.rodata);
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sound/songs/mus_ajito.o(.rodata);
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sound/songs/midi/mus_ajito.o(.rodata);
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sound/songs/mus_m_boat.o(.rodata);
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sound/songs/mus_m_dungon.o(.rodata);
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sound/songs/mus_finecity.o(.rodata);
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7
songs.mk
Normal file
7
songs.mk
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@ -0,0 +1,7 @@
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STD_REVERB = 50
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$(MID_BUILDDIR)/%.o: $(MID_SUBDIR)/%.s
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$(AS) $(ASFLAGS) -I sound -o $@ $<
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$(MID_SUBDIR)/mus_ajito.s: %.s: %.mid
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$(MID) $< $@ -G 076 -R $(STD_REVERB)
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BIN
sound/songs/midi/mus_ajito.mid
Normal file
BIN
sound/songs/midi/mus_ajito.mid
Normal file
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