diff --git a/data/battle_message.s b/data/battle_message.s index 1d8fde5d6..34a2ad3c8 100644 --- a/data/battle_message.s +++ b/data/battle_message.s @@ -3,178 +3,547 @@ .section .rodata - .incbin "baserom.gba", 0x5c9b78, 0x8ac + +.string "{STRING 36}$" +.string "{STRING 0} gained{PLAYER}\n{STRING 52} EXP. Points!\p$" +.string "$" +.string " a boosted$" +.string "{STRING 0} grew to\nLV. {PLAYER}!{UNKNOWN_A}\p$" +.string "{STRING 0} learned\n{PLAYER}!{UNKNOWN_A}\p$" +.string "{STRING 0} is trying to\nlearn {PLAYER}.\p$" +.string "But, {STRING 0} can’t learn\nmore than four moves.\p$" +.string "Delete a move to make\nroom for {PLAYER}?$" +.string "{STRING 0} forgot\n{PLAYER}.\p$" +.string "{PAUSE 32}Stop learning\n{PLAYER}?$" +.string "{STRING 0} did not learn\n{PLAYER}.\p$" +.string "Use next POKéMON?$" +.string "{STRING 15}’s\nattack missed!$" +.string "{STRING 16}\nprotected itself!$" +.string "{STRING 16} avoided\ndamage with {STRING 25}!$" +.string "{STRING 16} makes GROUND\nmoves miss with {STRING 25}!$" +.string "{STRING 16} avoided\nthe attack!$" +.string "It doesn’t affect\n{STRING 16}‥$" +.string "{STRING 15}\nfainted!\p$" +.string "{STRING 16}\nfainted!\p$" +.string "{STRING 35} got ¥{STRING 0}\nfor winning!\p$" +.string "{STRING 35} is out of\nusable POKéMON!\p$" +.string "{STRING 35} whited out!{PAUSE_UNTIL_PRESS}$" +.string "{STRING 19} prevents\nescape with {STRING 26}!\p$" +.string "Can’t escape!\p$" +.string "{STRING 15} can’t escape!$" +.string "Hit {STRING 0} time(s)!$" +.string "{STRING 17}\nfell asleep!$" +.string "{STRING 19}’s {STRING 26}\nmade {STRING 17} sleep!$" +.string "{STRING 16} is\nalready asleep!$" +.string "{STRING 15} is\nalready asleep!$" +.string "{STRING 16}\nwasn’t affected!$" +.string "{STRING 17}\nwas poisoned!$" +.string "{STRING 19}’s {STRING 26}\npoisoned {STRING 17}!$" +.string "{STRING 15} is hurt\nby poison!$" +.string "{STRING 16} is already\npoisoned.$" +.string "{STRING 17} is badly\npoisoned!$" +.string "{STRING 16} had its\nenergy drained!$" +.string "{STRING 17} was burned!$" +.string "{STRING 19}’s {STRING 26}\nburned {STRING 17}!$" +.string "{STRING 15} is hurt\nby its burn!$" +.string "{STRING 16} already\nhas a burn.$" +.string "{STRING 17} was\nfrozen solid!$" +.string "{STRING 19}’s {STRING 26}\nfroze {STRING 17} solid!$" +.string "{STRING 15} is\nfrozen solid!$" +.string "{STRING 16} was\ndefrosted!$" +.string "{STRING 15} was\ndefrosted!$" +.string "{STRING 15} was\ndefrosted by {STRING 20}!$" +.string "{STRING 17} is paralyzed!\nIt may be unable to move!$" +.string "{STRING 19}’s {STRING 26}\nparalyzed {STRING 17}!\lIt may be unable to move!$" +.string "{STRING 15} is paralyzed!\nIt can’t move!$" +.string "{STRING 16} is\nalready paralyzed!$" +.string "{STRING 16} was\nhealed of paralysis!$" +.string "{STRING 16}’s\ndream was eaten!$" +.string "{STRING 15}’s {STRING 0}\nwon’t go higher!$" +.string "{STRING 16}’s {STRING 0}\nwon’t go lower!$" +.string "Your team’s {STRING 0}\nstopped working!$" +.string "The foe’s {STRING 0}\nstopped working!$" +.string "{STRING 15} is\nconfused!$" +.string "{STRING 15} snapped\nout of confusion!$" +.string "{STRING 17} became\nconfused!$" +.string "{STRING 16} is\nalready confused!$" +.string "{STRING 16}\nfell in love!$" +.string "{STRING 15} is in love\nwith {STRING 19}!$" +.string "{STRING 15} is\nimmobilized by love!$" +.string "{STRING 16} was\nblown away!$" +.string "{STRING 15} transformed\ninto the {STRING 0} type!$" +.string "{STRING 15} flinched!$" +.string "{STRING 16} regained\nhealth!$" +.string "{STRING 16}’s\nHP is full!$" +.string "{STRING 42}’s {STRING 20}\nraised SP. DEF!$" +.string "{STRING 42}’s {STRING 20}\nraised SP. DEF a little!$" +.string "{STRING 42}’s {STRING 20}\nraised DEFENSE!$" +.string "{STRING 42}’s {STRING 20}\nraised DEFENSE a little!$" +.string "{STRING 42}’s party is covered\nby a veil!$" +.string "{STRING 16}’s party is protected\nby SAFEGUARD!$" +.string "{STRING 44}’s party is no longer\nprotected by SAFEGUARD!$" +.string "{STRING 15} went\nto sleep!$" +.string "{STRING 15} slept and\nbecame healthy!$" +.string "{STRING 15} whipped\nup a whirlwind!$" +.string "{STRING 15} took\nin sunlight!$" +.string "{STRING 15} lowered\nits head!$" +.string "{STRING 15} is glowing!$" +.string "{STRING 15} flew\nup high!$" +.string "{STRING 15} dug a hole!$" +.string "{STRING 15} hid\nunderwater!$" +.string "{STRING 15} sprang up!$" +.string "{STRING 16} was squeezed by\n{STRING 15}’s BIND!$" +.string "{STRING 16} was trapped\nin the vortex!$" +.string "{STRING 16} was trapped\nby SAND TOMB!$" +.string "{STRING 16} was WRAPPED by\n{STRING 15}!$" +.string "{STRING 15} CLAMPED\n{STRING 16}!$" +.string "{STRING 15} is hurt\nby {STRING 0}!$" +.string "{STRING 15} was freed\nfrom {STRING 0}!$" +.string "{STRING 15} kept going\nand crashed!$" gUnknown_085CA424:: @ 85CA424 - .incbin "baserom.gba", 0x5ca424, 0x35 + +.string "{STRING 42} became\nshrouded in MIST!$" +.string "{STRING 19} is protected\nby MIST!$" gUnknown_085CA459:: @ 85CA459 - .incbin "baserom.gba", 0x5ca459, 0xe48 + +.string "{STRING 15} is getting\npumped!$" +.string "{STRING 15} is hit\nwith recoil!$" +.string "{STRING 15} protected\nitself!$" +.string "{STRING 15} is buffeted\nby the sandstorm!$" +.string "{STRING 15} is pelted\nby HAIL!$" +.string "{STRING 40}’s {STRING 0}\nwore off!$" +.string "{STRING 16} was seeded!$" +.string "{STRING 16} evaded\nthe attack!$" +.string "{STRING 15}’s health is\nsapped by LEECH SEED!$" +.string "{STRING 15} is fast\nasleep.$" +.string "{STRING 15} woke up!$" +.string "But {STRING 19}’s UPROAR\nkept it awake!$" +.string "{STRING 15} woke up\nin the UPROAR!$" +.string "{STRING 15} caused\nan UPROAR!$" +.string "{STRING 15} is making\nan UPROAR!$" +.string "{STRING 15} calmed down.$" +.string "But {STRING 16} can’t\nsleep in an UPROAR!$" +.string "{STRING 15} STOCKPILED\n{STRING 0}!$" +.string "{STRING 15} can’t\nSTOCKPILE any more!$" +.string "But {STRING 16} can’t\nsleep in an UPROAR!$" +.string "But the UPROAR kept\n{STRING 16} awake!$" +.string "{STRING 16} stayed awake\nusing its {STRING 25}!$" +.string "{STRING 15} is storing\nenergy!$" +.string "{STRING 15} unleashed\nenergy!$" +.string "{STRING 15} became\nconfused due to fatigue!$" +.string "{STRING 35} picked up\n¥{STRING 0}!\p$" +.string "{STRING 16} is\nunaffected!$" +.string "{STRING 15} transformed\ninto {STRING 0}!$" +.string "{STRING 15} made\na SUBSTITUTE!$" +.string "{STRING 15} already\nhas a SUBSTITUTE!$" +.string "The SUBSTITUTE took damage\nfor {STRING 16}!\p$" +.string "{STRING 16}’s\nSUBSTITUTE faded!\p$" +.string "{STRING 15} must\nrecharge!$" +.string "{STRING 16}’s RAGE\nis building!$" +.string "{STRING 16}’s {STRING 0}\nwas disabled!$" +.string "{STRING 15} is disabled\nno more!$" +.string "{STRING 16} got\nan ENCORE!$" +.string "{STRING 15}’s ENCORE\nended!$" +.string "{STRING 15} took aim\nat {STRING 16}!$" +.string "{STRING 15} SKETCHED\n{STRING 0}!$" +.string "{STRING 15} is trying\nto take its foe with it!$" +.string "{STRING 16} took\n{STRING 15} with it!$" +.string "Reduced {STRING 16}’s\n{STRING 0} by {PLAYER}!$" +.string "{STRING 15} stole\n{STRING 16}’s {STRING 22}!$" +.string "{STRING 16} can’t\nescape now!$" +.string "{STRING 16} fell into\na NIGHTMARE!$" +.string "{STRING 15} is locked\nin a NIGHTMARE!$" +.string "{STRING 15} cut its own HP and\nlaid a CURSE on {STRING 16}!$" +.string "{STRING 15} is afflicted\nby the CURSE!$" +.string "SPIKES were scattered all around\nthe opponent’s side!$" +.string "{STRING 19} is hurt\nby SPIKES!$" +.string "{STRING 15} identified\n{STRING 16}!$" +.string "{STRING 15}’s PERISH count\nfell to {STRING 0}!$" +.string "{STRING 15} braced\nitself!$" +.string "{STRING 16} ENDURED\nthe hit!$" +.string "MAGNITUDE {STRING 0}!$" +.string "{STRING 15} cut its own HP\nand maximized ATTACK!$" +.string "{STRING 15} copied\n{STRING 16}’s stat changes!$" +.string "{STRING 15} got free of\n{STRING 16}’s {STRING 0}!$" +.string "{STRING 15} shed\nLEECH SEED!$" +.string "{STRING 15} blew away\nSPIKES!$" +.string "{STRING 15} fled from\nbattle!$" +.string "{STRING 15} foresaw\nan attack!$" +.string "{STRING 16} took the\n{STRING 0} attack!$" +.string "{STRING 15} chose\n{STRING 20} as its destiny!$" +.string "{STRING 0}’s attack!$" +.string "{STRING 15} became the\ncenter of attention!$" +.string "{STRING 15} began\ncharging power!$" +.string "NATURE POWER turned into\n{STRING 20}!$" +.string "{STRING 15}’s status\nreturned to normal!$" +.string "{STRING 16} was subjected\nto TORMENT!$" +.string "{STRING 15} is tightening\nits focus!$" +.string "{STRING 16} fell for\nthe TAUNT!$" +.string "{STRING 15} is ready to\nhelp {STRING 16}!$" +.string "{STRING 15} switched\nitems with its opponent!$" +.string "{STRING 15} obtained\n{STRING 0}.$" +.string "{STRING 16} obtained\n{PLAYER}.$" +.string "{STRING 15} obtained\n{STRING 0}.\p{STRING 16} obtained\n{PLAYER}.$" +.string "{STRING 15} copied\n{STRING 16}’s {STRING 25}!$" +.string "{STRING 15} made a WISH!$" +.string "{STRING 0}’s WISH\ncame true!$" +.string "{STRING 15} planted its roots!$" +.string "{STRING 15} absorbed\nnutrients with its roots!$" +.string "{STRING 16} anchored\nitself with its roots!$" +.string "{STRING 15} made\n{STRING 16} drowsy!$" +.string "{STRING 15} knocked off\n{STRING 16}’s {STRING 22}!$" +.string "{STRING 15} swapped abilities\nwith its opponent!$" +.string "{STRING 15} sealed the\nopponent’s move(s)!$" +.string "{STRING 15} wants the\nopponent to bear a GRUDGE!$" +.string "{STRING 15}’s {STRING 0} lost\nall its PP due to the GRUDGE!$" +.string "{STRING 15} shrouded\nitself in {STRING 20}!$" +.string "{STRING 15}’s {STRING 20}\nwas bounced back by MAGIC COAT!$" +.string "{STRING 15} waits for a target\nto make a move!$" +.string "{STRING 16} SNATCHED\n{STRING 19}’s move!$" +.string "Electricity’s power was\nweakened!$" +.string "Fire’s power was\nweakened!$" +.string "{STRING 15} found\none {STRING 22}!$" +.string "A soothing aroma wafted\nthrough the area!$" +.string "Items can’t be used now.{PAUSE 64}$" +.string "For {STRING 19},\n{STRING 22} {STRING 0}$" +.string "{STRING 19} used\n{STRING 22} to get pumped!$" +.string "{STRING 15} lost its\nfocus and couldn’t move!$" +.string "{STRING 16} was\ndragged out!\p$" +.string "The wall shattered!$" +.string "But it had no effect!$" +.string "{STRING 18} has no\nmoves left!\p$" +.string "{STRING 18}’s {STRING 20}\nis disabled!\p$" +.string "{STRING 18} can’t use the same\nmove in a row due to the TORMENT!\p$" +.string "{STRING 18} can’t use\n{STRING 20} after the TAUNT!\p$" +.string "{STRING 18} can’t use the\nsealed {STRING 20}!\p$" +.string "{STRING 19}’s {STRING 26}\nmade it rain!$" +.string "{STRING 19}’s {STRING 26}\nraised its SPEED!$" +.string "{STRING 16} was protected\nby {STRING 25}!$" +.string "{STRING 16}’s {STRING 25}\nprevents {STRING 15}\lfrom using {STRING 20}!$" +.string "{STRING 16} restored HP\nusing its {STRING 25}!$" +.string "{STRING 16}’s {STRING 25}\nmade {STRING 20} useless!$" +.string "{STRING 16}’s {STRING 25}\nmade it the {STRING 0} type!$" +.string "{STRING 17}’s {STRING 25}\nprevents paralysis!$" +.string "{STRING 16}’s {STRING 25}\nprevents romance!$" +.string "{STRING 17}’s {STRING 25}\nprevents poisoning!$" +.string "{STRING 16}’s {STRING 25}\nprevents confusion!$" +.string "{STRING 16}’s {STRING 25}\nraised its FIRE power!$" +.string "{STRING 16} anchors\nitself with {STRING 25}!$" +.string "{STRING 19}’s {STRING 26}\ncuts {STRING 16}’s ATTACK!$" +.string "{STRING 19}’s {STRING 26}\nprevents stat loss!$" +.string "{STRING 16}’s {STRING 25}\nhurt {STRING 15}!$" +.string "{STRING 19} TRACED\n{STRING 0}’s {PLAYER}!$" +.string "{STRING 17}’s {STRING 27}\nprevents burns!$" +.string "{STRING 16}’s {STRING 25}\nblocks {STRING 20}!$" +.string "{STRING 19}’s {STRING 26}\nblocks {STRING 20}!$" +.string "{STRING 15}’s {STRING 24}\nrestored its HP a little!$" +.string "{STRING 19}’s {STRING 26}\nwhipped up a sandstorm!$" +.string "{STRING 19}’s {STRING 26}\nintensified the sun’s rays!$" +.string "{STRING 19}’s {STRING 26}\nprevents {STRING 0} loss!$" +.string "{STRING 16}’s {STRING 25}\ninfatuated {STRING 15}!$" +.string "{STRING 16}’s {STRING 25}\nmade {STRING 20} ineffective!$" +.string "{STRING 19}’s {STRING 26}\ncured its {STRING 0} problem!$" +.string "It sucked up the\nLIQUID OOZE!$" +.string "{STRING 19} transformed!$" +.string "{STRING 16}’s {STRING 25}\ntook the attack!$" gUnknown_085CB2A1:: @ 85CB2A1 - .incbin "baserom.gba", 0x5cb2a1, 0xe9 + +.string "{STRING 0}’s {STRING 23}\nprevents switching!\p$" +.string "{STRING 16}’s {STRING 25}\nprevented {STRING 19}’s\l{STRING 0} from working!$" +.string "{STRING 19}’s {STRING 26}\nmade it ineffective!$" +.string "{STRING 17}’s {STRING 27}\nprevents flinching!$" +.string "{STRING 15}’s {STRING 24}\nprevents {STRING 16}’s\l{STRING 25} from working!$" +.string "{STRING 19}’s {STRING 26}\ncured its {STRING 0} problem!$" +.string "{STRING 19}’s {STRING 26}\nhad no effect on {STRING 17}!$" +.string "sharply $" gUnknown_085CB38A:: @ 85CB38A - .incbin "baserom.gba", 0x5cb38a, 0x20 + +.string "rose!$" +.string "harshly $" +.string "fell!$" +.string "{STRING 15}’s {STRING 0}\n{PLAYER}$" gUnknown_085CB3AA:: @ 85CB3AA - .incbin "baserom.gba", 0x5cb3aa, 0x120 + +.string "{STRING 16}’s {STRING 0}\n{PLAYER}$" +.string "Using {STRING 22}, the {STRING 0}\nof {STRING 19} {PLAYER}$" +.string "{STRING 15}’s {STRING 0}\n{PLAYER}$" +.string "{STRING 16}’s {STRING 0}\n{PLAYER}$" +.string "{STRING 15}’s stats won’t\ngo any higher!$" +.string "{STRING 16}’s stats won’t\ngo any lower!$" +.string "A critical hit!$" +.string "It’s a one-hit KO!$" +.string "{PAUSE 32}1, {PAUSE 15}2, and{PAUSE 15}‥ {PAUSE 15}‥ {PAUSE 15}‥ {PAUSE 15}{PLAY_SE 0x0038}Poof!\p$" +.string "And‥\p$" +.string "HM moves can’t be\nforgotten now.\p$" +.string "It’s not very effective‥$" +.string "It’s super effective!$" gUnknown_085CB4CA:: @ 85CB4CA - .incbin "baserom.gba", 0x5cb4ca, 0x5a + +.string "{PLAY_SE 0x0011}Got away safely!\p$" +.string "{PLAY_SE 0x0011}{STRING 15} fled\nusing its {STRING 22}!\p$" +.string "{PLAY_SE 0x0011}{STRING 15} fled\nusing {STRING 24}!\p$" +.string "{PLAY_SE 0x0011}Wild {STRING 0} fled!$" gUnknown_085CB524:: @ 85CB524 - .incbin "baserom.gba", 0x5cb524, 0x14 + +.string "Player defeated\n{STRING 32}!$" gUnknown_085CB538:: @ 85CB538 - .incbin "baserom.gba", 0x5cb538, 0x17 + +.string "Player beat {STRING 32}\nand {STRING 33}!$" gUnknown_085CB54F:: @ 85CB54F - .incbin "baserom.gba", 0x5cb54f, 0x18 + +.string "Player lost against\n{STRING 32}!$" gUnknown_085CB567:: @ 85CB567 - .incbin "baserom.gba", 0x5cb567, 0x1a + +.string "Player lost to {STRING 32}\nand {STRING 33}!$" gUnknown_085CB581:: @ 85CB581 - .incbin "baserom.gba", 0x5cb581, 0x25 + +.string "Player battled to a draw against\n{STRING 32}!$" gUnknown_085CB5A6:: @ 85CB5A6 - .incbin "baserom.gba", 0x5cb5a6, 0x2c + +.string "Player battled to a draw against\n{STRING 32} and {STRING 33}!$" gUnknown_085CB5D2:: @ 85CB5D2 - .incbin "baserom.gba", 0x5cb5d2, 0xd + +.string "{PLAY_SE 0x0011}{STRING 32} fled!$" gUnknown_085CB5DF:: @ 85CB5DF - .incbin "baserom.gba", 0x5cb5df, 0x44f + +.string "{PLAY_SE 0x0011}{STRING 32} and\n{STRING 33} fled!$" +.string "No! There’s no running\nfrom a TRAINER battle!\p$" +.string "Can’t escape!\p$" +.string "PROF. BIRCH: Don’t leave me like this!\p$" +.string "But nothing happened!$" +.string "But it failed!$" +.string "It hurt itself in its\nconfusion!$" +.string "The MIRROR MOVE failed!$" +.string "It started to rain!$" +.string "A downpour started!$" +.string "Rain continues to fall.$" +.string "The downpour continues.$" +.string "The rain stopped.$" +.string "A sandstorm brewed!$" +.string "The sandstorm rages.$" +.string "The sandstorm subsided.$" +.string "The sunlight got bright!$" +.string "The sunlight is strong.$" +.string "The sunlight faded.$" +.string "It started to hail!$" +.string "Hail continues to fall.$" +.string "The hail stopped.$" +.string "But it failed to SPIT UP\na thing!$" +.string "But it failed to SWALLOW\na thing!$" +.string "The wind turned into a\nHEAT WAVE!$" +.string "All stat changes were\neliminated!$" +.string "Coins scattered everywhere!$" +.string "It was too weak to make\na SUBSTITUTE!$" +.string "The battlers shared\ntheir pain!$" +.string "A bell chimed!$" +.string "All affected POKéMON will\nfaint in three turns!$" +.string "There’s no PP left for\nthis move!\p$" +.string "But there was no PP left\nfor the move!$" +.string "{STRING 15} ignored\norders while asleep!$" +.string "{STRING 15} ignored\norders!$" +.string "{STRING 15} began to nap!$" +.string "{STRING 15} is\nloafing around!$" +.string "{STRING 15} won’t\nobey!$" +.string "{STRING 15} turned away!$" +.string "{STRING 15} pretended\nnot to notice!$" +.string "{STRING 28} {STRING 29} is\nabout to use {PLAYER}.\pWill {STRING 35} change\nPOKéMON?$" +.string "{STRING 15} learned\n{STRING 0}!$" gUnknown_085CBA2E:: @ 85CBA2E - .incbin "baserom.gba", 0x5cba2e, 0x119 + +.string "Player defeated\n{STRING 28} {STRING 29}!\p$" +.string "{STRING 35} crept closer to\n{RIVAL}!$" +.string "{STRING 35} can’t get any closer!$" +.string "{RIVAL} is watching\ncarefully!$" +.string "{RIVAL} is curious about\nthe {STRING 0}!$" +.string "{RIVAL} is enthralled by\nthe {STRING 0}!$" +.string "{RIVAL} completely ignored\nthe {STRING 0}!$" +.string "{STRING 35} threw a {POKEBLOCK}\nat the {RIVAL}!$" +.string "{PLAY_SE 0x0049}ANNOUNCER: You’re out of\nSAFARI BALLS! Game over!\p$" +.string "{RIVAL} appeared!\p$" gUnknown_085CBB47:: @ 85CBB47 - .incbin "baserom.gba", 0x5cbb47, 0x13 + +.string "Wild {RIVAL} appeared!\p$" gUnknown_085CBB5A:: @ 85CBB5A - .incbin "baserom.gba", 0x5cbb5a, 0x13 + +.string "Wild {RIVAL} appeared!\p$" gUnknown_085CBB6D:: @ 85CBB6D - .incbin "baserom.gba", 0x5cbb6d, 0x15 + +.string "Wild {RIVAL} appeared!{PAUSE 127}$" gUnknown_085CBB82:: @ 85CBB82 - .incbin "baserom.gba", 0x5cbb82, 0x1a + +.string "Wild {RIVAL} and\n{AQUA} appeared!\p$" gUnknown_085CBB9C:: @ 85CBB9C - .incbin "baserom.gba", 0x5cbb9c, 0x1d + +.string "{STRING 28} {STRING 29}\nwould like to battle!\p$" gUnknown_085CBBB9:: @ 85CBBB9 - .incbin "baserom.gba", 0x5cbbb9, 0x14 + +.string "{STRING 32}\nwants to battle!$" gUnknown_085CBBCD:: @ 85CBBCD - .incbin "baserom.gba", 0x5cbbcd, 0x1a + +.string "{STRING 32} and {STRING 33}\nwant to battle!$" gUnknown_085CBBE7:: @ 85CBBE7 - .incbin "baserom.gba", 0x5cbbe7, 0x13 + +.string "{STRING 28} {STRING 29} sent\nout {RIVAL}!$" gUnknown_085CBBFA:: @ 85CBBFA - .incbin "baserom.gba", 0x5cbbfa, 0x1a + +.string "{STRING 28} {STRING 29} sent\nout {RIVAL} and {AQUA}!$" gUnknown_085CBC14:: @ 85CBC14 - .incbin "baserom.gba", 0x5cbc14, 0x13 + +.string "{STRING 28} {STRING 29} sent\nout {STRING 0}!$" gUnknown_085CBC27:: @ 85CBC27 - .incbin "baserom.gba", 0x5cbc27, 0x10 + +.string "{STRING 32} sent out\n{RIVAL}!$" gUnknown_085CBC37:: @ 85CBC37 - .incbin "baserom.gba", 0x5cbc37, 0x17 + +.string "{STRING 32} sent out\n{RIVAL} and {AQUA}!$" gUnknown_085CBC4E:: @ 85CBC4E - .incbin "baserom.gba", 0x5cbc4e, 0x20 + +.string "{STRING 32} sent out {STRING 10}!\n{STRING 33} sent out {STRING 12}!$" gUnknown_085CBC6E:: @ 85CBC6E - .incbin "baserom.gba", 0x5cbc6e, 0x10 + +.string "{STRING 32} sent out\n{STRING 0}!$" gUnknown_085CBC7E:: @ 85CBC7E - .incbin "baserom.gba", 0x5cbc7e, 0x10 + +.string "{STRING 34} sent out\n{STRING 0}!$" gUnknown_085CBC8E:: @ 85CBC8E - .incbin "baserom.gba", 0x5cbc8e, 0x8 + +.string "Go! {STRING 5}!$" gUnknown_085CBC96:: @ 85CBC96 - .incbin "baserom.gba", 0x5cbc96, 0xf + +.string "Go! {STRING 5} and\n{VERSION}!$" gUnknown_085CBCA5:: @ 85CBCA5 - .incbin "baserom.gba", 0x5cbca5, 0x8 + +.string "Go! {STRING 0}!$" gUnknown_085CBCAD:: @ 85CBCAD - .incbin "baserom.gba", 0x5cbcad, 0xb + +.string "Do it! {STRING 0}!$" gUnknown_085CBCB8:: @ 85CBCB8 - .incbin "baserom.gba", 0x5cbcb8, 0xf + +.string "Go for it, {STRING 0}!$" gUnknown_085CBCC7:: @ 85CBCC7 - .incbin "baserom.gba", 0x5cbcc7, 0x1e + +.string "Your foe’s weak!\nGet ’em, {STRING 0}!$" gUnknown_085CBCE5:: @ 85CBCE5 - .incbin "baserom.gba", 0x5cbce5, 0x18 + +.string "{STRING 31} sent out {STRING 11}!\nGo! {STRING 9}!$" gUnknown_085CBCFD:: @ 85CBCFD - .incbin "baserom.gba", 0x5cbcfd, 0x1e + +.string "{STRING 0}, that’s enough!\nCome back!$" gUnknown_085CBD1B:: @ 85CBD1B - .incbin "baserom.gba", 0x5cbd1b, 0xf + +.string "{STRING 0}, come back!$" gUnknown_085CBD2A:: @ 85CBD2A - .incbin "baserom.gba", 0x5cbd2a, 0x13 + +.string "{STRING 0}, OK!\nCome back!$" gUnknown_085CBD3D:: @ 85CBD3D - .incbin "baserom.gba", 0x5cbd3d, 0x15 + +.string "{STRING 0}, good!\nCome back!$" gUnknown_085CBD52:: @ 85CBD52 - .incbin "baserom.gba", 0x5cbd52, 0x13 + +.string "{STRING 28} {STRING 29}\nwithdrew {STRING 0}!$" gUnknown_085CBD65:: @ 85CBD65 - .incbin "baserom.gba", 0x5cbd65, 0x10 + +.string "{STRING 32} withdrew\n{STRING 0}!$" gUnknown_085CBD75:: @ 85CBD75 - .incbin "baserom.gba", 0x5cbd75, 0x10 + +.string "{STRING 34} withdrew\n{STRING 0}!$" gUnknown_085CBD85:: @ 85CBD85 - .incbin "baserom.gba", 0x5cbd85, 0x6 + +.string "Wild $" gUnknown_085CBD8B:: @ 85CBD8B - .incbin "baserom.gba", 0x5cbd8b, 0x6 + +.string "Foe $" +.string "$" gUnknown_085CBD91:: @ 85CBD91 - .incbin "baserom.gba", 0x5cbd91, 0x4 + +.string "Foe$" gUnknown_085CBD95:: @ 85CBD95 - .incbin "baserom.gba", 0x5cbd95, 0x5 + +.string "Ally$" gUnknown_085CBD9A:: @ 85CBD9A - .incbin "baserom.gba", 0x5cbd9a, 0x4 + +.string "Foe$" gUnknown_085CBD9E:: @ 85CBD9E - .incbin "baserom.gba", 0x5cbd9e, 0x5 + +.string "Ally$" gUnknown_085CBDA3:: @ 85CBDA3 - .incbin "baserom.gba", 0x5cbda3, 0x4 + +.string "Foe$" gUnknown_085CBDA7:: @ 85CBDA7 - .incbin "baserom.gba", 0x5cbda7, 0x5 + +.string "Ally$" gUnknown_085CBDAC:: @ 85CBDAC - .incbin "baserom.gba", 0x5cbdac, 0xb + +.string "{STRING 15} used\n{PLAYER}$" gUnknown_085CBDB7:: @ 85CBDB7 - .incbin "baserom.gba", 0x5cbdb7, 0x2 + +.string "!$" gUnknown_085CBDB9:: @ 85CBDB9 - .incbin "baserom.gba", 0x5cbdb9, 0x2 + +.string "!$" gUnknown_085CBDBB:: @ 85CBDBB - .incbin "baserom.gba", 0x5cbdbb, 0x2 + +.string "!$" gUnknown_085CBDBD:: @ 85CBDBD - .incbin "baserom.gba", 0x5cbdbd, 0x2 + +.string "!$" gUnknown_085CBDBF:: @ 85CBDBF .incbin "baserom.gba", 0x5cbdbf, 0x41 @@ -184,21 +553,45 @@ gUnknown_085CBE00:: @ 85CBE00 gUnknown_085CBE6C:: @ 85CBE6C .incbin "baserom.gba", 0x5cbe6c, 0x1a9 - + gUnknown_085CC015:: @ 85CC015 - .incbin "baserom.gba", 0x5cc015, 0xa + +.string "someone’s$" gUnknown_085CC01F:: @ 85CC01F - .incbin "baserom.gba", 0x5cc01f, 0x81 + +.string "LANETTE’s$" +.string "{RIVAL}’s data was\nadded to the POKéDEX.\p$" +.string "It is raining.$" +.string "A sandstorm is raging.$" +.string "The BOX is full!\nYou can’t catch any more!\p$" gUnknown_085CC0A0:: @ 85CC0A0 - .incbin "baserom.gba", 0x5cc0a0, 0xd + +.string "ENIGMA BERRY$" gUnknown_085CC0AD:: @ 85CC0AD - .incbin "baserom.gba", 0x5cc0ad, 0x191 + +.string " BERRY$" +.string "{STRING 19}’s {STRING 22}\ncured paralysis!$" +.string "{STRING 19}’s {STRING 22}\ncured poison!$" +.string "{STRING 19}’s {STRING 22}\nhealed its burn!$" +.string "{STRING 19}’s {STRING 22}\ndefrosted it!$" +.string "{STRING 19}’s {STRING 22}\nwoke it from its sleep!$" +.string "{STRING 19}’s {STRING 22}\nsnapped it out of confusion!$" +.string "{STRING 19}’s {STRING 22}\ncured its {STRING 0} problem!$" +.string "{STRING 19}’s {STRING 22}\nnormalized its status!$" +.string "{STRING 19}’s {STRING 22}\nrestored health!$" +.string "{STRING 19}’s {STRING 22}\nrestored {STRING 0}’s PP!$" +.string "{STRING 19}’s {STRING 22}\nrestored its status!$" +.string "{STRING 19}’s {STRING 22}\nrestored its HP a little!$" +.string "{STRING 22} allows the\nuse of only {STRING 20}!\p$" +.string "{STRING 16} hung on\nusing its {STRING 22}!$" gUnknown_085CC23E:: @ 85CC23E - .incbin "baserom.gba", 0x5cc23e, 0x32 + +.string "$" +.string "You throw a BALL now, right?\nI‥ I’ll do my best!$" gUnknown_085CC270:: @ 85CC270 .incbin "baserom.gba", 0x5cc270, 0x5c4 @@ -210,28 +603,36 @@ gUnknown_085CC982:: @ 85CC982 .incbin "baserom.gba", 0x5cc982, 0xe gUnknown_085CC990:: @ 85CC990 - .incbin "baserom.gba", 0x5cc990, 0x16 + +.string "What?\n{STR_VAR_1} is evolving!$" gUnknown_085CC9A6:: @ 85CC9A6 - .incbin "baserom.gba", 0x5cc9a6, 0x2d + +.string "Congratulations! Your {STR_VAR_1}\nevolved into {STR_VAR_2}!{UNKNOWN_A}\p$" gUnknown_085CC9D3:: @ 85CC9D3 - .incbin "baserom.gba", 0x5cc9d3, 0x1b + +.string "Huh? {STR_VAR_1}\nstopped evolving!\p$" gUnknown_085CC9EE:: @ 85CC9EE - .incbin "baserom.gba", 0x5cc9ee, 0x5 + +.string "‥‥?\p$" gUnknown_085CC9F3:: @ 85CC9F3 - .incbin "baserom.gba", 0x5cc9f3, 0x11 + +.string "What will\n{STRING 18} do?$" gUnknown_085CCA04:: @ 85CCA04 - .incbin "baserom.gba", 0x5cca04, 0x11 + +.string "What will\n{STRING 35} do?$" gUnknown_085CCA15:: @ 85CCA15 - .incbin "baserom.gba", 0x5cca15, 0x14 + +.string "What will\nWALLY do?$" gUnknown_085CCA29:: @ 85CCA29 - .incbin "baserom.gba", 0x5cca29, 0x11 + +.string "{PAUSE 16}Link standby‥$" gUnknown_085CCA3A:: @ 85CCA3A .incbin "baserom.gba", 0x5cca3a, 0x1a @@ -376,3 +777,4 @@ gUnknown_085CD660:: @ 85CD660 gUnknown_085CD668:: @ 85CD668 .incbin "baserom.gba", 0x5cd668, 0x4 +