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Updated CanTeleport
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93dd8786ee
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@ -8023,14 +8023,10 @@ static bool32 CourtChangeSwapSideStatuses(void)
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static bool32 CanTeleport(u8 battlerId)
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static bool32 CanTeleport(u8 battlerId)
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{
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{
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struct Pokemon* party = NULL;
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u8 side = GetBattlerSide(battlerId);
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struct Pokemon *party = (side == B_SIDE_PLAYER) ? gPlayerParty : gEnemyParty;
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u32 species, count, i;
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u32 species, count, i;
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if (GetBattlerSide(battlerId) == B_SIDE_PLAYER)
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party = gPlayerParty;
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else
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party = gEnemyParty;
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for (i = 0; i < PARTY_SIZE; i++)
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for (i = 0; i < PARTY_SIZE; i++)
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{
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{
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species = GetMonData(&party[i], MON_DATA_SPECIES2);
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species = GetMonData(&party[i], MON_DATA_SPECIES2);
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@ -8041,11 +8037,11 @@ static bool32 CanTeleport(u8 battlerId)
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switch (GetBattlerSide(battlerId))
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switch (GetBattlerSide(battlerId))
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{
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{
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case B_SIDE_OPPONENT:
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case B_SIDE_OPPONENT:
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if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
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if (count == 1 || gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
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return FALSE;
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return FALSE;
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break;
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break;
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case B_SIDE_PLAYER:
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case B_SIDE_PLAYER:
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if (count == 1 || (count <= 2 && gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
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if (count == 1 || (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && count <= 2))
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return FALSE;
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return FALSE;
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break;
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break;
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}
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}
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