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https://github.com/Ninjdai1/pokeemerald.git
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Merge pull request #1597 from GriffinRichards/misc-cleanup
Miscellaneous fixes
This commit is contained in:
commit
a7e6045d71
@ -604,9 +604,8 @@
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.endm
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@ Blocks script execution until the movements being applied to the specified (localId) object finish.
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@ If the specified object is 0, then the command will block script execution until all objects
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@ affected by applymovement finish their movements. If the specified object is not currently being
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@ manipulated with applymovement, then this command does nothing.
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@ If localId is 0, then the id of the last-moved object will be used instead. If the specified object
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@ is not currently being manipulated with applymovement, then this command does nothing.
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@ If no map is specified, then the current map is used.
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.macro waitmovement localId:req, map
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.ifb \map
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@ -987,7 +986,7 @@
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@ Gives the player a Pokémon of the specified species and level, holding the specified item. The trailing 0s are unused parameters.
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@ VAR_RESULT will be set to MON_GIVEN_TO_PARTY, MON_GIVEN_TO_PC, or MON_CANT_GIVE depending on the outcome.
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.macro givemon species:req, level:req, item:req
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.macro givemon species:req, level:req, item=ITEM_NONE
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.byte 0x79
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.2byte \species
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.byte \level
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@ -1433,7 +1432,7 @@
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@ Prepares to start a wild battle against a 'species' at 'level' holding 'item'. Running this command will not affect
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@ normal wild battles. You start the prepared battle with dowildbattle.
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.macro setwildbattle species:req, level:req, item:req
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.macro setwildbattle species:req, level:req, item=ITEM_NONE
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.byte 0xb6
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.2byte \species
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.byte \level
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@ -1932,3 +1931,11 @@
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waitbuttonpress
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closebraillemessage
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.endm
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@ Creates an "event legal" Pokémon for an encounter
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.macro seteventmon species:req, level:req, item=ITEM_NONE
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setvar VAR_0x8004, \species
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setvar VAR_0x8005, \level
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setvar VAR_0x8006, \item
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special CreateEventLegalEnemyMon
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.endm
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@ -61,7 +61,7 @@ AncientTomb_EventScript_Registeel::
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playmoncry SPECIES_REGISTEEL, CRY_MODE_ENCOUNTER
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delay 40
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waitmoncry
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setwildbattle SPECIES_REGISTEEL, 40, ITEM_NONE
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setwildbattle SPECIES_REGISTEEL, 40
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setflag FLAG_SYS_CTRL_OBJ_DELETE
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special StartRegiBattle
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waitstate
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@ -29,7 +29,7 @@ AquaHideout_B1F_EventScript_ShowElectrode2::
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AquaHideout_B1F_EventScript_Electrode1::
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lock
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faceplayer
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setwildbattle SPECIES_ELECTRODE, 30, ITEM_NONE
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setwildbattle SPECIES_ELECTRODE, 30
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waitse
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playmoncry SPECIES_ELECTRODE, CRY_MODE_ENCOUNTER
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delay 40
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@ -53,7 +53,7 @@ AquaHideout_B1F_EventScript_DefeatedElectrode1::
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AquaHideout_B1F_EventScript_Electrode2::
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lock
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faceplayer
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setwildbattle SPECIES_ELECTRODE, 30, ITEM_NONE
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setwildbattle SPECIES_ELECTRODE, 30
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waitse
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playmoncry SPECIES_ELECTRODE, CRY_MODE_ENCOUNTER
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delay 40
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@ -31,7 +31,7 @@ BattleFrontier_BattlePikeLobby_EventScript_QuitWithoutSaving::
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lockall
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msgbox BattleFrontier_BattlePikeLobby_Text_FailedToSaveBeforeQuitting, MSGBOX_DEFAULT
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closemessage
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pike_set PIKE_DATA_WIN_STREAK 0
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pike_set PIKE_DATA_WIN_STREAK, 0
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pike_set PIKE_DATA_WIN_STREAK_ACTIVE, FALSE
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frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
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setvar VAR_TEMP_0, 255
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@ -193,7 +193,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy::
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waitmovement 0
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pike_get PIKE_DATA_WIN_STREAK
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addvar VAR_RESULT, 1
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pike_set PIKE_DATA_WIN_STREAK VAR_RESULT
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pike_set PIKE_DATA_WIN_STREAK, VAR_RESULT
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call BattleFrontier_BattlePikeRoom_EventScript_WarpToFinalRoom
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waitstate
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end
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@ -129,7 +129,7 @@ BattleFrontier_OutsideEast_EventScript_WaterSudowoodo::
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delay 40
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waitmoncry
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setvar VAR_LAST_TALKED, LOCALID_SUDOWOODO
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setwildbattle SPECIES_SUDOWOODO, 40, ITEM_NONE
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setwildbattle SPECIES_SUDOWOODO, 40
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setflag FLAG_SYS_CTRL_OBJ_DELETE
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dowildbattle
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clearflag FLAG_SYS_CTRL_OBJ_DELETE
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@ -82,10 +82,7 @@ BirthIsland_Exterior_EventScript_Deoxys::
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delay 40
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waitmoncry
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setvar VAR_LAST_TALKED, LOCALID_DEOXYS
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setvar VAR_0x8004, SPECIES_DEOXYS
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setvar VAR_0x8005, 30 @ level
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setvar VAR_0x8006, ITEM_NONE
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special CreateEventLegalEnemyMon
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seteventmon SPECIES_DEOXYS, 30
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setflag FLAG_SYS_CTRL_OBJ_DELETE
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special BattleSetup_StartLegendaryBattle
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waitstate
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@ -61,7 +61,7 @@ DesertRuins_EventScript_Regirock::
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playmoncry SPECIES_REGIROCK, CRY_MODE_ENCOUNTER
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delay 40
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waitmoncry
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setwildbattle SPECIES_REGIROCK, 40, ITEM_NONE
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setwildbattle SPECIES_REGIROCK, 40
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setflag FLAG_SYS_CTRL_OBJ_DELETE
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special StartRegiBattle
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waitstate
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@ -129,10 +129,7 @@ FarawayIsland_Interior_EventScript_Mew::
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special DestroyMewEmergingGrassSprite
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delay 40
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waitmoncry
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setvar VAR_0x8004, SPECIES_MEW
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setvar VAR_0x8005, 30 @ level
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setvar VAR_0x8006, ITEM_NONE
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special CreateEventLegalEnemyMon
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seteventmon SPECIES_MEW, 30
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setflag FLAG_SYS_CTRL_OBJ_DELETE
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special BattleSetup_StartLegendaryBattle
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waitstate
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@ -94,7 +94,7 @@ IslandCave_EventScript_Regice::
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playmoncry SPECIES_REGICE, CRY_MODE_ENCOUNTER
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delay 40
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waitmoncry
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setwildbattle SPECIES_REGICE, 40, ITEM_NONE
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setwildbattle SPECIES_REGICE, 40
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setflag FLAG_SYS_CTRL_OBJ_DELETE
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special StartRegiBattle
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waitstate
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@ -19,7 +19,7 @@ LavaridgeTown_Gym_1F_EventScript_SetTrainerTempVars::
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setvar VAR_TEMP_D, 0
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setvar VAR_TEMP_E, 0
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setvar VAR_TEMP_F, 0
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goto_if_defeated TRAINER_COLE LavaridgeTown_Gym_1F_EventScript_SetGeraldTempVar
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goto_if_defeated TRAINER_COLE, LavaridgeTown_Gym_1F_EventScript_SetGeraldTempVar
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setvar VAR_TEMP_B, 1
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LavaridgeTown_Gym_1F_EventScript_SetGeraldTempVar::
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goto_if_defeated TRAINER_GERALD, LavaridgeTown_Gym_1F_EventScript_SetAxleTempVar
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@ -105,7 +105,7 @@ LavaridgeTown_Gym_1F_EventScript_FlanneryRematch::
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LavaridgeTown_Gym_1F_EventScript_Cole::
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trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_COLE, LOCALID_COLE, LavaridgeTown_Gym_1F_Text_ColeIntro, LavaridgeTown_Gym_1F_Text_ColeDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
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msgbox LavaridgeTown_Gym_1F_Text_ColePostBattle MSGBOX_AUTOCLOSE
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msgbox LavaridgeTown_Gym_1F_Text_ColePostBattle, MSGBOX_AUTOCLOSE
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end
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LavaridgeTown_Gym_EventScript_CheckTrainerScript::
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@ -22,7 +22,7 @@ LittlerootTown_BrendansHouse_2F_EventScript_TryUpdateBrendanPos::
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checkplayergender
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goto_if_eq VAR_RESULT, MALE, LittlerootTown_BrendansHouse_2F_EventScript_Ret
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@ Odd that the MaysHouse equivalent was used below instead
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goto_if_ge VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 2 LittlerootTown_MaysHouse_2F_EventScript_Ret
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goto_if_ge VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 2, LittlerootTown_MaysHouse_2F_EventScript_Ret
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setobjectxyperm LOCALID_RIVAL, 0, 2
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setobjectmovementtype LOCALID_RIVAL, MOVEMENT_TYPE_FACE_UP
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return
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@ -340,9 +340,9 @@ LittlerootTown_ProfessorBirchsLab_EventScript_TakeYourTime::
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LittlerootTown_ProfessorBirchsLab_EventScript_GiveCyndaquil::
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bufferspeciesname STR_VAR_1, SPECIES_CYNDAQUIL
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setvar VAR_TEMP_1, SPECIES_CYNDAQUIL
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givemon SPECIES_CYNDAQUIL, 5, ITEM_NONE
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goto_if_eq VAR_RESULT, 0, LittlerootTown_ProfessorBirchsLab_EventScript_SendCyndaquilToParty
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goto_if_eq VAR_RESULT, 1, LittlerootTown_ProfessorBirchsLab_EventScript_SendCyndaquilToPC
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givemon SPECIES_CYNDAQUIL, 5
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goto_if_eq VAR_RESULT, MON_GIVEN_TO_PARTY, LittlerootTown_ProfessorBirchsLab_EventScript_SendCyndaquilToParty
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goto_if_eq VAR_RESULT, MON_GIVEN_TO_PC, LittlerootTown_ProfessorBirchsLab_EventScript_SendCyndaquilToPC
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hidemonpic
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goto Common_EventScript_NoMoreRoomForPokemon
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end
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@ -381,9 +381,9 @@ LittlerootTown_ProfessorBirchsLab_EventScript_ReceivedCyndaquil::
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LittlerootTown_ProfessorBirchsLab_EventScript_GiveTotodile::
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bufferspeciesname STR_VAR_1, SPECIES_TOTODILE
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setvar VAR_TEMP_1, SPECIES_TOTODILE
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givemon SPECIES_TOTODILE, 5, ITEM_NONE
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goto_if_eq VAR_RESULT, 0, LittlerootTown_ProfessorBirchsLab_EventScript_SendTotodileToParty
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goto_if_eq VAR_RESULT, 1, LittlerootTown_ProfessorBirchsLab_EventScript_SendTotodileToPC
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givemon SPECIES_TOTODILE, 5
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goto_if_eq VAR_RESULT, MON_GIVEN_TO_PARTY, LittlerootTown_ProfessorBirchsLab_EventScript_SendTotodileToParty
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goto_if_eq VAR_RESULT, MON_GIVEN_TO_PC, LittlerootTown_ProfessorBirchsLab_EventScript_SendTotodileToPC
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hidemonpic
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goto Common_EventScript_NoMoreRoomForPokemon
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end
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@ -422,9 +422,9 @@ LittlerootTown_ProfessorBirchsLab_EventScript_ReceivedTotodile::
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LittlerootTown_ProfessorBirchsLab_EventScript_GiveChikorita::
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bufferspeciesname STR_VAR_1, SPECIES_CHIKORITA
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setvar VAR_TEMP_1, SPECIES_CHIKORITA
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givemon SPECIES_CHIKORITA, 5, ITEM_NONE
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goto_if_eq VAR_RESULT, 0, LittlerootTown_ProfessorBirchsLab_EventScript_SendChikoritaToParty
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goto_if_eq VAR_RESULT, 1, LittlerootTown_ProfessorBirchsLab_EventScript_SendChikoritaToPC
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givemon SPECIES_CHIKORITA, 5
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goto_if_eq VAR_RESULT, MON_GIVEN_TO_PARTY, LittlerootTown_ProfessorBirchsLab_EventScript_SendChikoritaToParty
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goto_if_eq VAR_RESULT, MON_GIVEN_TO_PC, LittlerootTown_ProfessorBirchsLab_EventScript_SendChikoritaToPC
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hidemonpic
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goto Common_EventScript_NoMoreRoomForPokemon
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end
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@ -35,7 +35,7 @@ MarineCave_End_EventScript_Kyogre::
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delay 40
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waitmoncry
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setvar VAR_LAST_TALKED, LOCALID_KYOGRE
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setwildbattle SPECIES_KYOGRE, 70, ITEM_NONE
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setwildbattle SPECIES_KYOGRE, 70
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setflag FLAG_SYS_CTRL_OBJ_DELETE
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special BattleSetup_StartLegendaryBattle
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waitstate
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|
@ -86,9 +86,9 @@ MossdeepCity_StevensHouse_EventScript_LeaveBeldum::
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MossdeepCity_StevensHouse_EventScript_GiveBeldum::
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setvar VAR_TEMP_1, SPECIES_BELDUM
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givemon SPECIES_BELDUM, 5, ITEM_NONE
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goto_if_eq VAR_RESULT, 0, MossdeepCity_StevensHouse_EventScript_SendBeldumParty
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goto_if_eq VAR_RESULT, 1, MossdeepCity_StevensHouse_EventScript_SendBeldumPC
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givemon SPECIES_BELDUM, 5
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goto_if_eq VAR_RESULT, MON_GIVEN_TO_PARTY, MossdeepCity_StevensHouse_EventScript_SendBeldumParty
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goto_if_eq VAR_RESULT, MON_GIVEN_TO_PC, MossdeepCity_StevensHouse_EventScript_SendBeldumPC
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goto Common_EventScript_NoMoreRoomForPokemon
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end
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@ -7,7 +7,7 @@ MtPyre_3F_EventScript_William::
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end
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MtPyre_3F_EventScript_Kayla::
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trainerbattle_single TRAINER_KAYLA, MtPyre_3F_Text_KaylaIntro MtPyre_3F_Text_KaylaDefeat
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trainerbattle_single TRAINER_KAYLA, MtPyre_3F_Text_KaylaIntro, MtPyre_3F_Text_KaylaDefeat
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msgbox MtPyre_3F_Text_KaylaPostBattle, MSGBOX_AUTOCLOSE
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end
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|
@ -53,10 +53,7 @@ NavelRock_Bottom_EventScript_Lugia::
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playmoncry SPECIES_LUGIA, CRY_MODE_ENCOUNTER
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waitmoncry
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delay 20
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setvar VAR_0x8004, SPECIES_LUGIA
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setvar VAR_0x8005, 70 @ level
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setvar VAR_0x8006, ITEM_NONE
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special CreateEventLegalEnemyMon
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seteventmon SPECIES_LUGIA, 70
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setflag FLAG_SYS_CTRL_OBJ_DELETE
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special BattleSetup_StartLegendaryBattle
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waitstate
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|
@ -57,10 +57,7 @@ NavelRock_Top_EventScript_HoOh::
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applymovement LOCALID_HO_OH, NavelRock_Top_Movement_HoOhApproach
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waitmovement 0
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special RemoveCameraObject
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setvar VAR_0x8004, SPECIES_HO_OH
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setvar VAR_0x8005, 70 @ level
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setvar VAR_0x8006, ITEM_NONE
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special CreateEventLegalEnemyMon
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seteventmon SPECIES_HO_OH, 70
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setflag FLAG_SYS_CTRL_OBJ_DELETE
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special BattleSetup_StartLegendaryBattle
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waitstate
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|
@ -176,7 +176,7 @@ NewMauville_Inside_EventScript_GeneratorOff::
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NewMauville_Inside_EventScript_Voltorb1::
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lock
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faceplayer
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setwildbattle SPECIES_VOLTORB, 25, ITEM_NONE
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setwildbattle SPECIES_VOLTORB, 25
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waitse
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playmoncry SPECIES_VOLTORB, CRY_MODE_ENCOUNTER
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delay 40
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@ -200,7 +200,7 @@ NewMauville_Inside_EventScript_DefeatedVoltorb1::
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NewMauville_Inside_EventScript_Voltorb2::
|
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lock
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faceplayer
|
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setwildbattle SPECIES_VOLTORB, 25, ITEM_NONE
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setwildbattle SPECIES_VOLTORB, 25
|
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waitse
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playmoncry SPECIES_VOLTORB, CRY_MODE_ENCOUNTER
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delay 40
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@ -224,7 +224,7 @@ NewMauville_Inside_EventScript_DefeatedVoltorb2::
|
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NewMauville_Inside_EventScript_Voltorb3::
|
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lock
|
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faceplayer
|
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setwildbattle SPECIES_VOLTORB, 25, ITEM_NONE
|
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setwildbattle SPECIES_VOLTORB, 25
|
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waitse
|
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playmoncry SPECIES_VOLTORB, CRY_MODE_ENCOUNTER
|
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delay 40
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|
@ -90,8 +90,8 @@ Route119_WeatherInstitute_2F_EventScript_ReceiveCastform::
|
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msgbox Route119_WeatherInstitute_2F_Text_ThanksPleaseTakePokemon, MSGBOX_DEFAULT
|
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setvar VAR_TEMP_1, SPECIES_CASTFORM
|
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givemon SPECIES_CASTFORM, 25, ITEM_MYSTIC_WATER
|
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goto_if_eq VAR_RESULT, 0, Route119_WeatherInstitute_2F_EventScript_ReceiveCastformParty
|
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goto_if_eq VAR_RESULT, 1, Route119_WeatherInstitute_2F_EventScript_ReceiveCastformPC
|
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goto_if_eq VAR_RESULT, MON_GIVEN_TO_PARTY, Route119_WeatherInstitute_2F_EventScript_ReceiveCastformParty
|
||||
goto_if_eq VAR_RESULT, MON_GIVEN_TO_PC, Route119_WeatherInstitute_2F_EventScript_ReceiveCastformPC
|
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goto Common_EventScript_NoMoreRoomForPokemon
|
||||
end
|
||||
|
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|
@ -193,7 +193,7 @@ Route120_EventScript_StevenBattleKecleon::
|
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playmoncry SPECIES_KECLEON, CRY_MODE_ENCOUNTER
|
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delay 40
|
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waitmoncry
|
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setwildbattle SPECIES_KECLEON, 30, ITEM_NONE
|
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setwildbattle SPECIES_KECLEON, 30
|
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setvar VAR_0x8009, 0
|
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setflag FLAG_SYS_CTRL_OBJ_DELETE
|
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dowildbattle
|
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|
@ -145,9 +145,9 @@ RustboroCity_DevonCorp_2F_EventScript_AnorithReady::
|
||||
|
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RustboroCity_DevonCorp_2F_EventScript_ReceiveLileep::
|
||||
setvar VAR_TEMP_1, SPECIES_LILEEP
|
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givemon SPECIES_LILEEP, 20, ITEM_NONE
|
||||
goto_if_eq VAR_RESULT, 0, RustboroCity_DevonCorp_2F_EventScript_ReceiveLileepParty
|
||||
goto_if_eq VAR_RESULT, 1, RustboroCity_DevonCorp_2F_EventScript_ReceiveLileepPC
|
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givemon SPECIES_LILEEP, 20
|
||||
goto_if_eq VAR_RESULT, MON_GIVEN_TO_PARTY, RustboroCity_DevonCorp_2F_EventScript_ReceiveLileepParty
|
||||
goto_if_eq VAR_RESULT, MON_GIVEN_TO_PC, RustboroCity_DevonCorp_2F_EventScript_ReceiveLileepPC
|
||||
goto Common_EventScript_NoMoreRoomForPokemon
|
||||
end
|
||||
|
||||
@ -190,9 +190,9 @@ RustboroCity_DevonCorp_2F_EventScript_FinishReceivingLileep::
|
||||
|
||||
RustboroCity_DevonCorp_2F_EventScript_ReceiveAnorith::
|
||||
setvar VAR_TEMP_1, SPECIES_ANORITH
|
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givemon SPECIES_ANORITH, 20, ITEM_NONE
|
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goto_if_eq VAR_RESULT, 0, RustboroCity_DevonCorp_2F_EventScript_ReceiveAnorithParty
|
||||
goto_if_eq VAR_RESULT, 1, RustboroCity_DevonCorp_2F_EventScript_ReceiveAnorithPC
|
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givemon SPECIES_ANORITH, 20
|
||||
goto_if_eq VAR_RESULT, MON_GIVEN_TO_PARTY, RustboroCity_DevonCorp_2F_EventScript_ReceiveAnorithParty
|
||||
goto_if_eq VAR_RESULT, MON_GIVEN_TO_PC, RustboroCity_DevonCorp_2F_EventScript_ReceiveAnorithPC
|
||||
goto Common_EventScript_NoMoreRoomForPokemon
|
||||
end
|
||||
|
||||
|
@ -48,7 +48,7 @@ SkyPillar_Top_EventScript_Rayquaza::
|
||||
playmoncry SPECIES_RAYQUAZA, CRY_MODE_ENCOUNTER
|
||||
delay 40
|
||||
waitmoncry
|
||||
setwildbattle SPECIES_RAYQUAZA, 70, ITEM_NONE
|
||||
setwildbattle SPECIES_RAYQUAZA, 70
|
||||
setflag FLAG_SYS_CTRL_OBJ_DELETE
|
||||
special BattleSetup_StartLegendaryBattle
|
||||
waitstate
|
||||
|
@ -47,7 +47,7 @@ SouthernIsland_Interior_EventScript_SetMayGfx::
|
||||
|
||||
SouthernIsland_Interior_EventScript_TryLatiEncounter::
|
||||
lockall
|
||||
setvar VAR_0x8008, 12
|
||||
setvar VAR_0x8008, 12 @ Player's Y coordinate. Not read
|
||||
goto SouthernIsland_Interior_EventScript_Lati
|
||||
end
|
||||
|
||||
@ -105,17 +105,11 @@ SouthernIsland_Interior_EventScript_Sign::
|
||||
end
|
||||
|
||||
SouthernIsland_Interior_EventScript_SetLatiosBattleVars::
|
||||
setvar VAR_0x8004, SPECIES_LATIOS
|
||||
setvar VAR_0x8005, 50 @ level
|
||||
setvar VAR_0x8006, ITEM_SOUL_DEW
|
||||
special CreateEventLegalEnemyMon
|
||||
seteventmon SPECIES_LATIOS, 50, ITEM_SOUL_DEW
|
||||
return
|
||||
|
||||
SouthernIsland_Interior_EventScript_SetLatiasBattleVars::
|
||||
setvar VAR_0x8004, SPECIES_LATIAS
|
||||
setvar VAR_0x8005, 50 @ level
|
||||
setvar VAR_0x8006, ITEM_SOUL_DEW
|
||||
special CreateEventLegalEnemyMon
|
||||
seteventmon SPECIES_LATIAS, 50, ITEM_SOUL_DEW
|
||||
return
|
||||
|
||||
SouthernIsland_Interior_Movement_CameraPanUp:
|
||||
|
@ -35,7 +35,7 @@ TerraCave_End_EventScript_Groudon::
|
||||
delay 40
|
||||
waitmoncry
|
||||
setvar VAR_LAST_TALKED, LOCALID_GROUDON
|
||||
setwildbattle SPECIES_GROUDON, 70, ITEM_NONE
|
||||
setwildbattle SPECIES_GROUDON, 70
|
||||
setflag FLAG_SYS_CTRL_OBJ_DELETE
|
||||
special BattleSetup_StartLegendaryBattle
|
||||
waitstate
|
||||
|
@ -80,16 +80,16 @@ gScriptCmdTable::
|
||||
.4byte ScrCmd_checkdecor @ 0x4d
|
||||
.4byte ScrCmd_checkdecorspace @ 0x4e
|
||||
.4byte ScrCmd_applymovement @ 0x4f
|
||||
.4byte ScrCmd_applymovement_at @ 0x50
|
||||
.4byte ScrCmd_applymovementat @ 0x50
|
||||
.4byte ScrCmd_waitmovement @ 0x51
|
||||
.4byte ScrCmd_waitmovement_at @ 0x52
|
||||
.4byte ScrCmd_waitmovementat @ 0x52
|
||||
.4byte ScrCmd_removeobject @ 0x53
|
||||
.4byte ScrCmd_removeobject_at @ 0x54
|
||||
.4byte ScrCmd_removeobjectat @ 0x54
|
||||
.4byte ScrCmd_addobject @ 0x55
|
||||
.4byte ScrCmd_addobject_at @ 0x56
|
||||
.4byte ScrCmd_addobjectat @ 0x56
|
||||
.4byte ScrCmd_setobjectxy @ 0x57
|
||||
.4byte ScrCmd_showobject_at @ 0x58
|
||||
.4byte ScrCmd_hideobject_at @ 0x59
|
||||
.4byte ScrCmd_showobjectat @ 0x58
|
||||
.4byte ScrCmd_hideobjectat @ 0x59
|
||||
.4byte ScrCmd_faceplayer @ 0x5a
|
||||
.4byte ScrCmd_turnobject @ 0x5b
|
||||
.4byte ScrCmd_trainerbattle @ 0x5c
|
||||
|
@ -71,7 +71,7 @@ EventScript_BattleKecleon::
|
||||
playmoncry SPECIES_KECLEON, CRY_MODE_ENCOUNTER
|
||||
delay 40
|
||||
waitmoncry
|
||||
setwildbattle SPECIES_KECLEON, 30, ITEM_NONE
|
||||
setwildbattle SPECIES_KECLEON, 30
|
||||
setflag FLAG_SYS_CTRL_OBJ_DELETE
|
||||
dowildbattle
|
||||
clearflag FLAG_SYS_CTRL_OBJ_DELETE
|
||||
|
@ -17,11 +17,11 @@ struct BikeHistoryInputInfo
|
||||
// Player speeds
|
||||
enum
|
||||
{
|
||||
BIKE_SPEED_STANDING,
|
||||
BIKE_SPEED_NORMAL,
|
||||
BIKE_SPEED_FAST,
|
||||
BIKE_SPEED_FASTER,
|
||||
BIKE_SPEED_FASTEST,
|
||||
PLAYER_SPEED_STANDING,
|
||||
PLAYER_SPEED_NORMAL,
|
||||
PLAYER_SPEED_FAST,
|
||||
PLAYER_SPEED_FASTER,
|
||||
PLAYER_SPEED_FASTEST,
|
||||
};
|
||||
|
||||
// mach bike transitions enum
|
||||
|
26
src/bike.c
26
src/bike.c
@ -108,7 +108,7 @@ static u8 (*const sAcroBikeInputHandlers[])(u8 *, u16, u16) =
|
||||
};
|
||||
|
||||
// used with bikeFrameCounter from mach bike
|
||||
static const u16 sMachBikeSpeeds[] = {BIKE_SPEED_NORMAL, BIKE_SPEED_FAST, BIKE_SPEED_FASTEST};
|
||||
static const u16 sMachBikeSpeeds[] = {PLAYER_SPEED_NORMAL, PLAYER_SPEED_FAST, PLAYER_SPEED_FASTEST};
|
||||
|
||||
// this is a list of timers to compare against later, terminated with 0. the only timer being compared against is 4 frames in this list.
|
||||
static const u8 sAcroBikeJumpTimerList[] = {4, 0};
|
||||
@ -147,7 +147,7 @@ static u8 GetMachBikeTransition(u8 *dirTraveling)
|
||||
if (*dirTraveling == 0)
|
||||
{
|
||||
*dirTraveling = direction; // update the direction, since below we either faced a direction or we started moving.
|
||||
if (gPlayerAvatar.bikeSpeed == BIKE_SPEED_STANDING)
|
||||
if (gPlayerAvatar.bikeSpeed == PLAYER_SPEED_STANDING)
|
||||
{
|
||||
gPlayerAvatar.runningState = NOT_MOVING;
|
||||
return MACH_TRANS_FACE_DIRECTION;
|
||||
@ -159,7 +159,7 @@ static u8 GetMachBikeTransition(u8 *dirTraveling)
|
||||
// we need to check if the last traveled direction changed from the new direction as well as ensuring that we dont update the state while the player is moving: see the else check.
|
||||
if (*dirTraveling != direction && gPlayerAvatar.runningState != MOVING)
|
||||
{
|
||||
if (gPlayerAvatar.bikeSpeed != BIKE_SPEED_STANDING)
|
||||
if (gPlayerAvatar.bikeSpeed != PLAYER_SPEED_STANDING)
|
||||
{
|
||||
*dirTraveling = direction; // implement the new direction
|
||||
gPlayerAvatar.runningState = MOVING;
|
||||
@ -246,7 +246,7 @@ static void MachBikeTransition_TrySlowDown(u8 direction)
|
||||
{
|
||||
u8 collision;
|
||||
|
||||
if (gPlayerAvatar.bikeSpeed != BIKE_SPEED_STANDING)
|
||||
if (gPlayerAvatar.bikeSpeed != PLAYER_SPEED_STANDING)
|
||||
gPlayerAvatar.bikeFrameCounter = --gPlayerAvatar.bikeSpeed;
|
||||
|
||||
collision = GetBikeCollision(direction);
|
||||
@ -306,7 +306,7 @@ static u8 AcroBikeHandleInputNormal(u8 *newDirection, u16 newKeys, u16 heldKeys)
|
||||
return ACRO_TRANS_FACE_DIRECTION;
|
||||
}
|
||||
}
|
||||
if (*newDirection == direction && (heldKeys & B_BUTTON) && gPlayerAvatar.bikeSpeed == BIKE_SPEED_STANDING)
|
||||
if (*newDirection == direction && (heldKeys & B_BUTTON) && gPlayerAvatar.bikeSpeed == PLAYER_SPEED_STANDING)
|
||||
{
|
||||
gPlayerAvatar.bikeSpeed++;
|
||||
gPlayerAvatar.acroBikeState = ACRO_STATE_WHEELIE_MOVING;
|
||||
@ -342,7 +342,7 @@ static u8 AcroBikeHandleInputTurning(u8 *newDirection, u16 newKeys, u16 heldKeys
|
||||
if (*newDirection == AcroBike_GetJumpDirection())
|
||||
{
|
||||
Bike_SetBikeStill(); // Bike_SetBikeStill sets speed to standing, but the next line immediately overrides it. could have just reset acroBikeState to 0 here instead of wasting a jump.
|
||||
gPlayerAvatar.bikeSpeed = BIKE_SPEED_NORMAL;
|
||||
gPlayerAvatar.bikeSpeed = PLAYER_SPEED_NORMAL;
|
||||
if (*newDirection == GetOppositeDirection(direction))
|
||||
{
|
||||
// do a turn jump.
|
||||
@ -775,7 +775,7 @@ static void AcroBike_TryHistoryUpdate(u16 newKeys, u16 heldKeys) // newKeys is u
|
||||
else
|
||||
{
|
||||
Bike_UpdateDirTimerHistory(direction);
|
||||
gPlayerAvatar.bikeSpeed = BIKE_SPEED_STANDING;
|
||||
gPlayerAvatar.bikeSpeed = PLAYER_SPEED_STANDING;
|
||||
}
|
||||
|
||||
direction = heldKeys & (A_BUTTON | B_BUTTON | SELECT_BUTTON | START_BUTTON); // directions is reused for some reason.
|
||||
@ -787,7 +787,7 @@ static void AcroBike_TryHistoryUpdate(u16 newKeys, u16 heldKeys) // newKeys is u
|
||||
else
|
||||
{
|
||||
Bike_UpdateABStartSelectHistory(direction);
|
||||
gPlayerAvatar.bikeSpeed = BIKE_SPEED_STANDING;
|
||||
gPlayerAvatar.bikeSpeed = PLAYER_SPEED_STANDING;
|
||||
}
|
||||
}
|
||||
|
||||
@ -994,7 +994,7 @@ void BikeClearState(int newDirHistory, int newAbStartHistory)
|
||||
gPlayerAvatar.acroBikeState = ACRO_STATE_NORMAL;
|
||||
gPlayerAvatar.newDirBackup = DIR_NONE;
|
||||
gPlayerAvatar.bikeFrameCounter = 0;
|
||||
gPlayerAvatar.bikeSpeed = BIKE_SPEED_STANDING;
|
||||
gPlayerAvatar.bikeSpeed = PLAYER_SPEED_STANDING;
|
||||
gPlayerAvatar.directionHistory = newDirHistory;
|
||||
gPlayerAvatar.abStartSelectHistory = newAbStartHistory;
|
||||
|
||||
@ -1014,7 +1014,7 @@ void Bike_UpdateBikeCounterSpeed(u8 counter)
|
||||
static void Bike_SetBikeStill(void)
|
||||
{
|
||||
gPlayerAvatar.bikeFrameCounter = 0;
|
||||
gPlayerAvatar.bikeSpeed = BIKE_SPEED_STANDING;
|
||||
gPlayerAvatar.bikeSpeed = PLAYER_SPEED_STANDING;
|
||||
}
|
||||
|
||||
s16 GetPlayerSpeed(void)
|
||||
@ -1027,11 +1027,11 @@ s16 GetPlayerSpeed(void)
|
||||
if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_MACH_BIKE)
|
||||
return machSpeeds[gPlayerAvatar.bikeFrameCounter];
|
||||
else if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_ACRO_BIKE)
|
||||
return BIKE_SPEED_FASTER;
|
||||
return PLAYER_SPEED_FASTER;
|
||||
else if (gPlayerAvatar.flags & (PLAYER_AVATAR_FLAG_SURFING | PLAYER_AVATAR_FLAG_DASH))
|
||||
return BIKE_SPEED_FAST;
|
||||
return PLAYER_SPEED_FAST;
|
||||
else
|
||||
return BIKE_SPEED_NORMAL;
|
||||
return PLAYER_SPEED_NORMAL;
|
||||
}
|
||||
|
||||
void Bike_HandleBumpySlopeJump(void)
|
||||
|
@ -94,7 +94,7 @@ void FieldGetPlayerInput(struct FieldInput *input, u16 newKeys, u16 heldKeys)
|
||||
|
||||
if ((tileTransitionState == T_TILE_CENTER && forcedMove == FALSE) || tileTransitionState == T_NOT_MOVING)
|
||||
{
|
||||
if (GetPlayerSpeed() != 4)
|
||||
if (GetPlayerSpeed() != PLAYER_SPEED_FASTEST)
|
||||
{
|
||||
if (newKeys & START_BUTTON)
|
||||
input->pressedStartButton = TRUE;
|
||||
|
@ -565,7 +565,7 @@ static bool8 ForcedMovement_MuddySlope(void)
|
||||
{
|
||||
struct ObjectEvent *playerObjEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
|
||||
|
||||
if (playerObjEvent->movementDirection != DIR_NORTH || GetPlayerSpeed() <= 3)
|
||||
if (playerObjEvent->movementDirection != DIR_NORTH || GetPlayerSpeed() < PLAYER_SPEED_FASTEST)
|
||||
{
|
||||
Bike_UpdateBikeCounterSpeed(0);
|
||||
playerObjEvent->facingDirectionLocked = TRUE;
|
||||
|
@ -820,7 +820,7 @@ static void CrackedFloorPerStepCallback(u8 taskId)
|
||||
tPrevY = y;
|
||||
if (MetatileBehavior_IsCrackedFloor(behavior))
|
||||
{
|
||||
if (GetPlayerSpeed() != BIKE_SPEED_FASTEST)
|
||||
if (GetPlayerSpeed() != PLAYER_SPEED_FASTEST)
|
||||
VarSet(VAR_ICE_STEP_COUNT, 0); // this var does double duty
|
||||
|
||||
if (tFloor1Delay == 0)
|
||||
|
@ -1516,28 +1516,26 @@ static void UnhideRegionMapPlayerIcon(void)
|
||||
}
|
||||
}
|
||||
|
||||
#define sY data[0]
|
||||
#define sX data[1]
|
||||
#define sVisible data[2]
|
||||
#define sTimer data[7]
|
||||
|
||||
static void SpriteCB_PlayerIconMapZoomed(struct Sprite *sprite)
|
||||
{
|
||||
sprite->x2 = -2 * gRegionMap->scrollX;
|
||||
sprite->y2 = -2 * gRegionMap->scrollY;
|
||||
sprite->data[0] = sprite->y + sprite->y2 + sprite->centerToCornerVecY;
|
||||
sprite->data[1] = sprite->x + sprite->x2 + sprite->centerToCornerVecX;
|
||||
if (sprite->data[0] < -8 || sprite->data[0] > 0xa8 || sprite->data[1] < -8 || sprite->data[1] > 0xf8)
|
||||
{
|
||||
sprite->data[2] = FALSE;
|
||||
}
|
||||
sprite->sY = sprite->y + sprite->y2 + sprite->centerToCornerVecY;
|
||||
sprite->sX = sprite->x + sprite->x2 + sprite->centerToCornerVecX;
|
||||
if (sprite->sY < -8 || sprite->sY > DISPLAY_HEIGHT + 8 || sprite->sX < -8 || sprite->sX > DISPLAY_WIDTH + 8)
|
||||
sprite->sVisible = FALSE;
|
||||
else
|
||||
{
|
||||
sprite->data[2] = TRUE;
|
||||
}
|
||||
if (sprite->data[2] == TRUE)
|
||||
{
|
||||
sprite->sVisible = TRUE;
|
||||
|
||||
if (sprite->sVisible == TRUE)
|
||||
SpriteCB_PlayerIcon(sprite);
|
||||
}
|
||||
else
|
||||
{
|
||||
sprite->invisible = TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
static void SpriteCB_PlayerIconMapFull(struct Sprite *sprite)
|
||||
@ -1549,9 +1547,9 @@ static void SpriteCB_PlayerIcon(struct Sprite *sprite)
|
||||
{
|
||||
if (gRegionMap->blinkPlayerIcon)
|
||||
{
|
||||
if (++sprite->data[7] > 16)
|
||||
if (++sprite->sTimer > 16)
|
||||
{
|
||||
sprite->data[7] = 0;
|
||||
sprite->sTimer = 0;
|
||||
sprite->invisible = sprite->invisible ? FALSE : TRUE;
|
||||
}
|
||||
}
|
||||
@ -1567,6 +1565,11 @@ void TrySetPlayerIconBlink(void)
|
||||
gRegionMap->blinkPlayerIcon = TRUE;
|
||||
}
|
||||
|
||||
#undef sY
|
||||
#undef sX
|
||||
#undef sVisible
|
||||
#undef sTimer
|
||||
|
||||
u8 *GetMapName(u8 *dest, u16 regionMapId, u16 padLength)
|
||||
{
|
||||
u8 *str;
|
||||
@ -1709,7 +1712,7 @@ void CB2_OpenFlyMap(void)
|
||||
gMain.state++;
|
||||
break;
|
||||
case 7:
|
||||
LoadPalette(sRegionMapFramePal, 0x10, 0x20);
|
||||
LoadPalette(sRegionMapFramePal, 0x10, sizeof(sRegionMapFramePal));
|
||||
PutWindowTilemap(2);
|
||||
FillWindowPixelBuffer(2, PIXEL_FILL(0));
|
||||
AddTextPrinterParameterized(2, FONT_NORMAL, gText_FlyToWhere, 0, 1, 0, NULL);
|
||||
|
@ -684,13 +684,11 @@ static void RotatingGate_LoadPuzzleConfig(void)
|
||||
{
|
||||
case PUZZLE_FORTREE_CITY_GYM:
|
||||
gRotatingGate_PuzzleConfig = sRotatingGate_FortreePuzzleConfig;
|
||||
gRotatingGate_PuzzleCount =
|
||||
sizeof(sRotatingGate_FortreePuzzleConfig) / sizeof(struct RotatingGatePuzzle);
|
||||
gRotatingGate_PuzzleCount = ARRAY_COUNT(sRotatingGate_FortreePuzzleConfig);
|
||||
break;
|
||||
case PUZZLE_ROUTE110_TRICK_HOUSE_PUZZLE6:
|
||||
gRotatingGate_PuzzleConfig = sRotatingGate_TrickHousePuzzleConfig;
|
||||
gRotatingGate_PuzzleCount =
|
||||
sizeof(sRotatingGate_TrickHousePuzzleConfig) / sizeof(struct RotatingGatePuzzle);
|
||||
gRotatingGate_PuzzleCount = ARRAY_COUNT(sRotatingGate_TrickHousePuzzleConfig);
|
||||
break;
|
||||
case PUZZLE_NONE:
|
||||
default:
|
||||
@ -698,9 +696,7 @@ static void RotatingGate_LoadPuzzleConfig(void)
|
||||
}
|
||||
|
||||
for (i = 0; i < ROTATING_GATE_PUZZLE_MAX - 1; i++)
|
||||
{
|
||||
gRotatingGate_GateSpriteIds[i] = MAX_SPRITES;
|
||||
}
|
||||
}
|
||||
|
||||
static void RotatingGate_CreateGatesWithinViewport(s16 deltaX, s16 deltaY)
|
||||
@ -773,7 +769,7 @@ static void SpriteCallback_RotatingGate(struct Sprite *sprite)
|
||||
{
|
||||
affineAnimation = orientation + 4;
|
||||
|
||||
if (GetPlayerSpeed() != 1)
|
||||
if (GetPlayerSpeed() != PLAYER_SPEED_NORMAL)
|
||||
affineAnimation += 8;
|
||||
|
||||
PlaySE(SE_ROTATING_GATE);
|
||||
@ -783,7 +779,7 @@ static void SpriteCallback_RotatingGate(struct Sprite *sprite)
|
||||
{
|
||||
affineAnimation = orientation + 8;
|
||||
|
||||
if (GetPlayerSpeed() != 1)
|
||||
if (GetPlayerSpeed() != PLAYER_SPEED_NORMAL)
|
||||
affineAnimation += 8;
|
||||
|
||||
PlaySE(SE_ROTATING_GATE);
|
||||
|
12
src/scrcmd.c
12
src/scrcmd.c
@ -999,7 +999,7 @@ bool8 ScrCmd_applymovement(struct ScriptContext *ctx)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 ScrCmd_applymovement_at(struct ScriptContext *ctx)
|
||||
bool8 ScrCmd_applymovementat(struct ScriptContext *ctx)
|
||||
{
|
||||
u16 localId = VarGet(ScriptReadHalfword(ctx));
|
||||
const void *movementScript = (const void *)ScriptReadWord(ctx);
|
||||
@ -1028,7 +1028,7 @@ bool8 ScrCmd_waitmovement(struct ScriptContext *ctx)
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
bool8 ScrCmd_waitmovement_at(struct ScriptContext *ctx)
|
||||
bool8 ScrCmd_waitmovementat(struct ScriptContext *ctx)
|
||||
{
|
||||
u16 localId = VarGet(ScriptReadHalfword(ctx));
|
||||
u8 mapGroup;
|
||||
@ -1052,7 +1052,7 @@ bool8 ScrCmd_removeobject(struct ScriptContext *ctx)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 ScrCmd_removeobject_at(struct ScriptContext *ctx)
|
||||
bool8 ScrCmd_removeobjectat(struct ScriptContext *ctx)
|
||||
{
|
||||
u16 objectId = VarGet(ScriptReadHalfword(ctx));
|
||||
u8 mapGroup = ScriptReadByte(ctx);
|
||||
@ -1070,7 +1070,7 @@ bool8 ScrCmd_addobject(struct ScriptContext *ctx)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 ScrCmd_addobject_at(struct ScriptContext *ctx)
|
||||
bool8 ScrCmd_addobjectat(struct ScriptContext *ctx)
|
||||
{
|
||||
u16 objectId = VarGet(ScriptReadHalfword(ctx));
|
||||
u8 mapGroup = ScriptReadByte(ctx);
|
||||
@ -1108,7 +1108,7 @@ bool8 ScrCmd_copyobjectxytoperm(struct ScriptContext *ctx)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 ScrCmd_showobject_at(struct ScriptContext *ctx)
|
||||
bool8 ScrCmd_showobjectat(struct ScriptContext *ctx)
|
||||
{
|
||||
u16 localId = VarGet(ScriptReadHalfword(ctx));
|
||||
u8 mapGroup = ScriptReadByte(ctx);
|
||||
@ -1118,7 +1118,7 @@ bool8 ScrCmd_showobject_at(struct ScriptContext *ctx)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 ScrCmd_hideobject_at(struct ScriptContext *ctx)
|
||||
bool8 ScrCmd_hideobjectat(struct ScriptContext *ctx)
|
||||
{
|
||||
u16 localId = VarGet(ScriptReadHalfword(ctx));
|
||||
u8 mapGroup = ScriptReadByte(ctx);
|
||||
|
@ -41,6 +41,8 @@ static void SpriteCB_HourHand(struct Sprite *sprite);
|
||||
static void SpriteCB_PMIndicator(struct Sprite *sprite);
|
||||
static void SpriteCB_AMIndicator(struct Sprite *sprite);
|
||||
|
||||
#define sTaskId data[0]
|
||||
|
||||
#define tMinuteHandAngle data[0]
|
||||
#define tHourHandAngle data[1]
|
||||
#define tHours data[2]
|
||||
@ -696,21 +698,21 @@ void CB2_StartWallClock(void)
|
||||
gTasks[taskId].tHourHandAngle = 300;
|
||||
|
||||
spriteId = CreateSprite(&sSpriteTemplate_MinuteHand, 120, 80, 1);
|
||||
gSprites[spriteId].data[0] = taskId;
|
||||
gSprites[spriteId].sTaskId = taskId;
|
||||
gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
|
||||
gSprites[spriteId].oam.matrixNum = 0;
|
||||
|
||||
spriteId = CreateSprite(&sSpriteTemplate_HourHand, 120, 80, 0);
|
||||
gSprites[spriteId].data[0] = taskId;
|
||||
gSprites[spriteId].sTaskId = taskId;
|
||||
gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
|
||||
gSprites[spriteId].oam.matrixNum = 1;
|
||||
|
||||
spriteId = CreateSprite(&sSpriteTemplate_PM, 120, 80, 2);
|
||||
gSprites[spriteId].data[0] = taskId;
|
||||
gSprites[spriteId].sTaskId = taskId;
|
||||
gSprites[spriteId].data[1] = 45;
|
||||
|
||||
spriteId = CreateSprite(&sSpriteTemplate_AM, 120, 80, 2);
|
||||
gSprites[spriteId].data[0] = taskId;
|
||||
gSprites[spriteId].sTaskId = taskId;
|
||||
gSprites[spriteId].data[1] = 90;
|
||||
|
||||
WallClockInit();
|
||||
@ -744,21 +746,21 @@ void CB2_ViewWallClock(void)
|
||||
}
|
||||
|
||||
spriteId = CreateSprite(&sSpriteTemplate_MinuteHand, 120, 80, 1);
|
||||
gSprites[spriteId].data[0] = taskId;
|
||||
gSprites[spriteId].sTaskId = taskId;
|
||||
gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
|
||||
gSprites[spriteId].oam.matrixNum = 0;
|
||||
|
||||
spriteId = CreateSprite(&sSpriteTemplate_HourHand, 120, 80, 0);
|
||||
gSprites[spriteId].data[0] = taskId;
|
||||
gSprites[spriteId].sTaskId = taskId;
|
||||
gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
|
||||
gSprites[spriteId].oam.matrixNum = 1;
|
||||
|
||||
spriteId = CreateSprite(&sSpriteTemplate_PM, 120, 80, 2);
|
||||
gSprites[spriteId].data[0] = taskId;
|
||||
gSprites[spriteId].sTaskId = taskId;
|
||||
gSprites[spriteId].data[1] = angle1;
|
||||
|
||||
spriteId = CreateSprite(&sSpriteTemplate_AM, 120, 80, 2);
|
||||
gSprites[spriteId].data[0] = taskId;
|
||||
gSprites[spriteId].sTaskId = taskId;
|
||||
gSprites[spriteId].data[1] = angle2;
|
||||
|
||||
WallClockInit();
|
||||
@ -1015,7 +1017,7 @@ static void InitClockWithRtc(u8 taskId)
|
||||
|
||||
static void SpriteCB_MinuteHand(struct Sprite *sprite)
|
||||
{
|
||||
u16 angle = gTasks[sprite->data[0]].tMinuteHandAngle;
|
||||
u16 angle = gTasks[sprite->sTaskId].tMinuteHandAngle;
|
||||
s16 sin = Sin2(angle) / 16;
|
||||
s16 cos = Cos2(angle) / 16;
|
||||
u16 x, y;
|
||||
@ -1035,7 +1037,7 @@ static void SpriteCB_MinuteHand(struct Sprite *sprite)
|
||||
|
||||
static void SpriteCB_HourHand(struct Sprite *sprite)
|
||||
{
|
||||
u16 angle = gTasks[sprite->data[0]].tHourHandAngle;
|
||||
u16 angle = gTasks[sprite->sTaskId].tHourHandAngle;
|
||||
s16 sin = Sin2(angle) / 16;
|
||||
s16 cos = Cos2(angle) / 16;
|
||||
u16 x, y;
|
||||
@ -1053,58 +1055,44 @@ static void SpriteCB_HourHand(struct Sprite *sprite)
|
||||
sprite->y2 = y;
|
||||
}
|
||||
|
||||
#define sAngle data[1]
|
||||
|
||||
static void SpriteCB_PMIndicator(struct Sprite *sprite)
|
||||
{
|
||||
if (gTasks[sprite->data[0]].tPeriod != PERIOD_AM)
|
||||
if (gTasks[sprite->sTaskId].tPeriod != PERIOD_AM)
|
||||
{
|
||||
if (sprite->data[1] >= 60 && sprite->data[1] < 90)
|
||||
{
|
||||
sprite->data[1] += 5;
|
||||
}
|
||||
if (sprite->data[1] < 60)
|
||||
{
|
||||
sprite->data[1]++;
|
||||
}
|
||||
if (sprite->sAngle >= 60 && sprite->sAngle < 90)
|
||||
sprite->sAngle += 5;
|
||||
if (sprite->sAngle < 60)
|
||||
sprite->sAngle++;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (sprite->data[1] >= 46 && sprite->data[1] < 76)
|
||||
{
|
||||
sprite->data[1] -= 5;
|
||||
}
|
||||
if (sprite->data[1] > 75)
|
||||
{
|
||||
sprite->data[1]--;
|
||||
}
|
||||
if (sprite->sAngle >= 46 && sprite->sAngle < 76)
|
||||
sprite->sAngle -= 5;
|
||||
if (sprite->sAngle > 75)
|
||||
sprite->sAngle--;
|
||||
}
|
||||
sprite->x2 = Cos2(sprite->data[1]) * 30 / 0x1000;
|
||||
sprite->y2 = Sin2(sprite->data[1]) * 30 / 0x1000;
|
||||
sprite->x2 = Cos2(sprite->sAngle) * 30 / 0x1000;
|
||||
sprite->y2 = Sin2(sprite->sAngle) * 30 / 0x1000;
|
||||
}
|
||||
|
||||
static void SpriteCB_AMIndicator(struct Sprite *sprite)
|
||||
{
|
||||
if (gTasks[sprite->data[0]].tPeriod != PERIOD_AM)
|
||||
if (gTasks[sprite->sTaskId].tPeriod != PERIOD_AM)
|
||||
{
|
||||
if (sprite->data[1] >= 105 && sprite->data[1] < 135)
|
||||
{
|
||||
sprite->data[1] += 5;
|
||||
}
|
||||
if (sprite->data[1] < 105)
|
||||
{
|
||||
sprite->data[1]++;
|
||||
}
|
||||
if (sprite->sAngle >= 105 && sprite->sAngle < 135)
|
||||
sprite->sAngle += 5;
|
||||
if (sprite->sAngle < 105)
|
||||
sprite->sAngle++;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (sprite->data[1] >= 91 && sprite->data[1] < 121)
|
||||
{
|
||||
sprite->data[1] -= 5;
|
||||
}
|
||||
if (sprite->data[1] > 120)
|
||||
{
|
||||
sprite->data[1]--;
|
||||
}
|
||||
if (sprite->sAngle >= 91 && sprite->sAngle < 121)
|
||||
sprite->sAngle -= 5;
|
||||
if (sprite->sAngle > 120)
|
||||
sprite->sAngle--;
|
||||
}
|
||||
sprite->x2 = Cos2(sprite->data[1]) * 30 / 0x1000;
|
||||
sprite->y2 = Sin2(sprite->data[1]) * 30 / 0x1000;
|
||||
sprite->x2 = Cos2(sprite->sAngle) * 30 / 0x1000;
|
||||
sprite->y2 = Sin2(sprite->sAngle) * 30 / 0x1000;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user