From a8c93dcf352cb7b9c5873f328c3c5fc572c9e58f Mon Sep 17 00:00:00 2001 From: GriffinR Date: Mon, 18 Jul 2022 02:36:25 -0400 Subject: [PATCH] Add missing font constants after EXT_CTRL_CODE_FONT --- gflib/string_util.c | 2 +- src/battle_controller_player.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/gflib/string_util.c b/gflib/string_util.c index bc6f976c7..4bf8d946d 100644 --- a/gflib/string_util.c +++ b/gflib/string_util.c @@ -387,7 +387,7 @@ u8 *StringBraille(u8 *dest, const u8 *src) const u8 setBrailleFont[] = { EXT_CTRL_CODE_BEGIN, EXT_CTRL_CODE_FONT, - 6, + FONT_BRAILLE, EOS }; const u8 gotoLine2[] = { diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 954192f0a..91546655b 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -1501,7 +1501,7 @@ static void MoveSelectionDisplayMoveType(void) txtPtr = StringCopy(gDisplayedStringBattle, gText_MoveInterfaceType); *(txtPtr)++ = EXT_CTRL_CODE_BEGIN; *(txtPtr)++ = EXT_CTRL_CODE_FONT; - *(txtPtr)++ = 1; + *(txtPtr)++ = FONT_NORMAL; StringCopy(txtPtr, gTypeNames[gBattleMoves[moveInfo->moves[gMoveSelectionCursor[gActiveBattler]]].type]); BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MOVE_TYPE);