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https://github.com/Ninjdai1/pokeemerald.git
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player partner controller is done
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21f4995922
commit
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@ -4047,7 +4047,7 @@ _08066794:
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ldr r0, =gTrainerBattleOpponent_B
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_08066796:
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ldrh r0, [r0]
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bl sub_8162AA0
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bl GetFrontierTrainerFrontSpriteId
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lsls r0, 24
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lsrs r0, 24
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b _0806694C
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@ -4379,7 +4379,7 @@ _08066A74:
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ldr r0, =gTrainerBattleOpponent_B
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_08066A76:
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ldrh r0, [r0]
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bl sub_8162AA0
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bl GetFrontierTrainerFrontSpriteId
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lsls r0, 24
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lsrs r0, 24
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mov r8, r0
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@ -4238,18 +4238,18 @@ _08061708:
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cmp r0, 0x1
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bne _08061734
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ldrh r0, [r3]
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bl sub_8162AA0
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bl GetFrontierTrainerFrontSpriteId
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b _0806175A
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.pool
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_08061734:
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ldr r0, =gTrainerBattleOpponent_B
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ldrh r0, [r0]
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bl sub_8162AA0
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bl GetFrontierTrainerFrontSpriteId
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b _0806175A
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.pool
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_08061744:
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ldrh r0, [r3]
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bl sub_8162AA0
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bl GetFrontierTrainerFrontSpriteId
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b _0806175A
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_0806174C:
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movs r0, 0x80
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@ -4485,18 +4485,18 @@ _08061950:
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cmp r0, 0x1
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bne _0806197C
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ldrh r0, [r3]
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bl sub_8162AA0
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bl GetFrontierTrainerFrontSpriteId
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b _080619A2
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.pool
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_0806197C:
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ldr r0, =gTrainerBattleOpponent_B
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ldrh r0, [r0]
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bl sub_8162AA0
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bl GetFrontierTrainerFrontSpriteId
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b _080619A2
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.pool
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_0806198C:
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ldrh r0, [r3]
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bl sub_8162AA0
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bl GetFrontierTrainerFrontSpriteId
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b _080619A2
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_08061994:
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movs r0, 0x80
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@ -4045,7 +4045,7 @@ _081888D8:
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ldr r0, =gTrainerBattleOpponent_B
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_081888DA:
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ldrh r0, [r0]
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bl sub_8162AA0
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bl GetFrontierTrainerFrontSpriteId
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lsls r0, 24
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lsrs r0, 24
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b _0818892C
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@ -6971,7 +6971,7 @@ _08192598:
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.pool
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_081925AC:
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ldr r0, [sp, 0x24]
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bl sub_8162AA0
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bl GetFrontierTrainerFrontSpriteId
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_081925B2:
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lsls r0, 24
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lsrs r0, 24
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@ -8554,7 +8554,7 @@ _081932D4:
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_081932E4:
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lsls r0, r1, 16
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lsrs r0, 16
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bl sub_8162AA0
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bl GetFrontierTrainerFrontSpriteId
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_081932EC:
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lsls r0, 24
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lsrs r0, 24
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@ -8642,7 +8642,7 @@ _08193388:
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_081933A4:
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lsls r0, r1, 16
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lsrs r0, 16
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bl sub_8162AA0
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bl GetFrontierTrainerFrontSpriteId
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lsls r0, 24
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lsrs r0, 24
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_081933B0:
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@ -1329,8 +1329,8 @@ _08162A8A:
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.pool
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thumb_func_end sub_81628A0
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thumb_func_start sub_8162AA0
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sub_8162AA0: @ 8162AA0
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thumb_func_start GetFrontierTrainerFrontSpriteId
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GetFrontierTrainerFrontSpriteId: @ 8162AA0
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push {r4,r5,lr}
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lsls r0, 16
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lsrs r4, r0, 16
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@ -1454,7 +1454,7 @@ _08162BCA:
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pop {r1}
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bx r1
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.pool
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thumb_func_end sub_8162AA0
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thumb_func_end GetFrontierTrainerFrontSpriteId
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thumb_func_start GetFrontierOpponentClass
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GetFrontierOpponentClass: @ 8162BD8
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@ -254,7 +254,6 @@ SECTIONS {
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src/multiboot.o(.text);
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asm/unk_81BAD84.o(.text);
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src/battle_controller_player_partner.o(.text);
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asm/battle_controller_player_partner.o(.text);
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asm/fldeff_groundshake.o(.text);
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asm/fossil_specials.o(.text);
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src/berry_fix_program.o(.text);
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