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https://github.com/Ninjdai1/pokeemerald.git
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clean up decompress header
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7a831c215e
commit
a91ffaaa41
@ -5,12 +5,24 @@
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void LZDecompressWram(const void *src, void *dest);
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void LZDecompressWram(const void *src, void *dest);
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void LZDecompressVram(const void *src, void *dest);
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void LZDecompressVram(const void *src, void *dest);
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u16 LoadCompressedObjectPic(const struct CompressedSpriteSheet *src);
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u16 LoadCompressedObjectPic(const struct CompressedSpriteSheet *src);
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void LoadCompressedObjectPicOverrideBuffer(const struct CompressedSpriteSheet *src, void *buffer);
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void LoadCompressedObjectPicOverrideBuffer(const struct CompressedSpriteSheet *src, void *buffer);
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bool8 LoadCompressedObjectPicUsingHeap(struct CompressedSpriteSheet* src);
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void LoadCompressedObjectPalette(const struct CompressedSpritePalette *src);
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void LoadCompressedObjectPalette(const struct CompressedSpritePalette *src);
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void LoadCompressedObjectPaletteOverrideBuffer(const struct CompressedSpritePalette *a, void *buffer);
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void LoadCompressedObjectPaletteOverrideBuffer(const struct CompressedSpritePalette *a, void *buffer);
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bool8 LoadCompressedObjectPaletteUsingHeap(const struct CompressedSpritePalette *src);
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void DecompressPicFromTable(const struct CompressedSpriteSheet *src, void* buffer, s32 species);
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void DecompressPicFromTable(const struct CompressedSpriteSheet *src, void* buffer, s32 species);
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void DecompressPicFromTable_2(const struct CompressedSpriteSheet *src, void* buffer, s32 species);
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void DecompressPicFromTable_DontHandleDeoxys(const struct CompressedSpriteSheet *src, void* buffer, s32 species);
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void HandleLoadSpecialPokePic(const struct CompressedSpriteSheet *src, void *dest, s32 species, u32 personality);
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void HandleLoadSpecialPokePic(const struct CompressedSpriteSheet *src, void *dest, s32 species, u32 personality);
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void HandleLoadSpecialPokePic_2(const struct CompressedSpriteSheet *src, void *dest, s32 species, u32 personality);
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void HandleLoadSpecialPokePic_DontHandleDeoxys(const struct CompressedSpriteSheet *src, void *dest, s32 species, u32 personality);
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void LoadSpecialPokePic(const struct CompressedSpriteSheet *src, void *dest, s32 species, u32 personality, bool8 isFrontPic);
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void LoadSpecialPokePic_2(const struct CompressedSpriteSheet *src, void *dest, s32 species, u32 personality, bool8 isFrontPic);
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void LoadSpecialPokePic_2(const struct CompressedSpriteSheet *src, void *dest, s32 species, u32 personality, bool8 isFrontPic);
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void LoadSpecialPokePic_DontHandleDeoxys(const struct CompressedSpriteSheet *src, void *dest, s32 species, u32 personality, bool8 isFrontPic);
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void LoadSpecialPokePic_DontHandleDeoxys(const struct CompressedSpriteSheet *src, void *dest, s32 species, u32 personality, bool8 isFrontPic);
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@ -545,7 +545,7 @@ void HandleLoadSpecialPokePic_2(const struct CompressedSpriteSheet *src, void *d
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LoadSpecialPokePic_2(src, dest, species, personality, isFrontPic);
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LoadSpecialPokePic_2(src, dest, species, personality, isFrontPic);
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}
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}
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void DecompressPicFromTable_DontHandleDeoxys(const struct CompressedSpriteSheet *src, void* buffer, s32 species) // a copy of DecompressPicFromTable
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void DecompressPicFromTable_DontHandleDeoxys(const struct CompressedSpriteSheet *src, void* buffer, s32 species)
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{
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{
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if (species > SPECIES_EGG)
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if (species > SPECIES_EGG)
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LZ77UnCompWram(gMonFrontPicTable[0].data, buffer);
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LZ77UnCompWram(gMonFrontPicTable[0].data, buffer);
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@ -553,7 +553,7 @@ void DecompressPicFromTable_DontHandleDeoxys(const struct CompressedSpriteSheet
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LZ77UnCompWram(src->data, buffer);
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LZ77UnCompWram(src->data, buffer);
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}
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}
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void HandleLoadSpecialPokePic_DontHandleDeoxys(const struct CompressedSpriteSheet *src, void *dest, s32 species, u32 personality) // a copy of HandleLoadSpecialPokePic
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void HandleLoadSpecialPokePic_DontHandleDeoxys(const struct CompressedSpriteSheet *src, void *dest, s32 species, u32 personality)
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{
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{
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bool8 isFrontPic;
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bool8 isFrontPic;
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@ -565,7 +565,7 @@ void HandleLoadSpecialPokePic_DontHandleDeoxys(const struct CompressedSpriteShee
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LoadSpecialPokePic_DontHandleDeoxys(src, dest, species, personality, isFrontPic);
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LoadSpecialPokePic_DontHandleDeoxys(src, dest, species, personality, isFrontPic);
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}
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}
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void LoadSpecialPokePic_DontHandleDeoxys(const struct CompressedSpriteSheet *src, void *dest, s32 species, u32 personality, bool8 isFrontPic) // a copy of LoadSpecialPokePic
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void LoadSpecialPokePic_DontHandleDeoxys(const struct CompressedSpriteSheet *src, void *dest, s32 species, u32 personality, bool8 isFrontPic)
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{
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{
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if (species == SPECIES_UNOWN)
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if (species == SPECIES_UNOWN)
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{
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{
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