mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
Finish decompiling union_room_chat.c
This commit is contained in:
parent
519426f4e6
commit
a978a6a624
File diff suppressed because it is too large
Load Diff
@ -4908,4 +4908,13 @@ extern const u16 gEasyChatRightWindow_Pal[];
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// Use Pokeblock
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extern const u32 gUsePokeblockCondition_Gfx[];
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// Union Room Chat
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extern const u16 gUnknown_08DD4BB0[];
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extern const u16 gUnknown_08DD4BD0[];
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extern const u32 gUnknown_08DD4BF0[];
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extern const u32 gUnknown_08DD4C4C[];
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extern const u16 gLinkMiscMenu_Pal[];
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extern const u32 gLinkMiscMenu_Gfx[];
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extern const u32 gLinkMiscMenu_Tilemap[];
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#endif //GUARD_GRAPHICS_H
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@ -99,5 +99,6 @@ void sub_8199CBC(u8 bgId, u16 *dest, u8 left, u8 top, u8 width, u8 height);
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u8 sub_81980F0(u8 bg, u8 xPos, u8 yPos, u8 palette, u16 baseTile);
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void sub_8198314(void);
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void sub_8198180(const u8 *string, u8 a2, bool8 copyToVram);
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void PrintTextArray(u8 windowId, u8 fontId, u8 left, u8 top, u8 lineHeight, u8 itemCount, const struct MenuAction *strs);
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#endif // GUARD_MENU_H
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@ -63,7 +63,6 @@ SECTIONS {
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asm/mevent_server_helpers.o(.text);
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asm/mevent_news.o(.text);
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src/union_room_chat.o(.text);
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asm/union_room_chat.o(.text);
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asm/berry_crush.o(.text);
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src/berry_powder.o(.text);
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asm/dodrio_berry_picking.o(.text);
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@ -1,7 +1,11 @@
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#include "global.h"
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#include "alloc.h"
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#include "bg.h"
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#include "decompress.h"
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#include "dma3.h"
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#include "dynamic_placeholder_text_util.h"
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#include "gpu_regs.h"
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#include "graphics.h"
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#include "link.h"
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#include "link_rfu.h"
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#include "load_save.h"
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@ -66,8 +70,24 @@ struct UnionRoomChat2
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u16 unk1A;
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u16 unk1C;
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u16 unk1E;
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u8 filler20[0x2];
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u8 unk22[0x2146];
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s16 unk20;
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u8 unk22[0x106];
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u8 unk128[BG_SCREEN_SIZE];
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u8 unk928[BG_SCREEN_SIZE];
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u8 unk1128[BG_SCREEN_SIZE];
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u8 unk1928[BG_SCREEN_SIZE];
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u8 unk2128[0x20];
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u8 unk2148[0x20];
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};
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struct UnionRoomChat3
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{
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struct Sprite *unk0;
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struct Sprite *unk4;
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struct Sprite *unk8;
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struct Sprite *unkC;
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struct Sprite *unk10;
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u16 unk14;
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};
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struct Unk82F2C98
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@ -113,14 +133,14 @@ static void sub_801EDE0(void);
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static void sub_801EE10(void);
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static void sub_801EE2C(void);
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static u8 *sub_801EE84(void);
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u8 *sub_801EEA8(void);
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static u8 *sub_801EEA8(void);
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static void sub_801EF1C(u8 *);
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static void sub_801EF24(u8 *);
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static void sub_801EF4C(u8 *);
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static void sub_801EF7C(u8 *);
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static void sub_801EFA8(u8 *);
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static void sub_801EFD0(u8 *);
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u8 *sub_801F114(void);
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static u8 *sub_801F114(void);
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static void sub_801F2B4(u8 taskId);
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static bool8 sub_801F4D0(void);
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static bool32 sub_801F534(void);
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@ -129,33 +149,33 @@ static void sub_801F5B8(void);
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static void sub_801F5EC(u16, u8);
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static bool8 sub_801F644(u8);
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static s8 sub_801FF08(void);
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bool32 sub_8020890(void);
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void sub_8020770(void);
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static bool32 sub_8020890(void);
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static void sub_8020770(void);
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static void sub_801F574(struct UnionRoomChat2 *);
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static void sub_801F580(void);
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void sub_80208D0(void);
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static void sub_80208D0(void);
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static bool32 sub_801FDD8(u8 *);
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void sub_8020480(void);
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void sub_8020538(void);
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void sub_8020584(void);
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void sub_80205B4(void);
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void task_tutorial_story_unknown(void);
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void sub_8020680(void);
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void sub_80206A4(void);
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void sub_80206D0(void);
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void sub_8020740(void);
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void sub_80206E8(void);
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void sub_80208E8(void);
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void sub_8020A68(void);
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void sub_8020B20(void);
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void sub_80203B0(void);
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void sub_802040C(void);
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void sub_802091C(int);
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bool32 sub_8020320(void);
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void sub_80201A4(void);
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bool32 sub_8020368(void);
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void sub_802093C(void);
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void sub_8020B80(void);
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static void sub_8020480(void);
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static void sub_8020538(void);
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static void sub_8020584(void);
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static void sub_80205B4(void);
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static void sub_8020604(void);
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static void sub_8020680(void);
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static void sub_80206A4(void);
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static void sub_80206D0(void);
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static void sub_8020740(void);
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static void sub_80206E8(void);
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static void sub_80208E8(void);
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static void sub_8020A68(void);
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static void sub_8020B20(void);
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static void sub_80203B0(void);
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static void sub_802040C(void);
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static void sub_802091C(bool32);
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static bool32 sub_8020320(void);
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static void sub_80201A4(void);
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static bool32 sub_8020368(void);
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static void sub_802093C(void);
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static void sub_8020B80(void);
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static void sub_801FF18(int, u16);
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static void sub_801FDDC(u8, u8, u8);
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static void sub_8020094(void);
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@ -164,13 +184,16 @@ static void sub_80200C8(void);
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static void sub_801FEE4(void);
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static void sub_80200EC(u16, u16, u8);
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static void sub_8020118(u16, u8 *, u8, u8, u8);
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void sub_80209AC(int);
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void sub_8020420(u16, u8 *, u8);
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void sub_80209E0(void);
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bool32 sub_8020A1C(void);
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static void sub_80209AC(int);
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static void sub_8020420(u16, u8 *, u8);
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static void sub_80209E0(void);
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static bool32 sub_8020A1C(void);
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static void sub_80207C0(s16);
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static void sub_8020818(s16);
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extern struct UnionRoomChat *gUnknown_02022C84;
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extern struct UnionRoomChat2 *gUnknown_02022C88;
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extern struct UnionRoomChat3 *gUnknown_02022C8C;
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extern const u8 *const gUnknown_082F2BA8[][10];
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extern const u8 gUnknown_082F2AA8[];
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@ -178,6 +201,18 @@ extern const struct BgTemplate gUnknown_082F2C60[4];
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extern const struct WindowTemplate gUnknown_082F2C70[];
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extern const struct Unk82F2C98 gUnknown_082F2C98[];
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extern const struct Unk82F2D40 gUnknown_082F2D40[];
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extern const u8 gText_Ellipsis[];
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extern const struct MenuAction gUnknown_082F2DC8[];
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extern const u16 gUnknown_082F2C20[];
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extern const u16 gUnknown_082F2C40[];
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extern const struct CompressedSpriteSheet gUnknown_082F3134[];
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extern const struct SpritePalette gUnknown_082F315C;
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extern const struct SpriteTemplate gUnknown_082F319C;
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extern const u16 gUnknown_082F2DF0[];
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extern const struct SpriteTemplate gUnknown_082F31BC;
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extern const struct SpriteTemplate gUnknown_082F31D4;
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extern const struct SpriteTemplate gUnknown_082F322C;
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extern const struct SpriteTemplate gUnknown_082F3244;
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void sub_801DD98(void)
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@ -1065,7 +1100,7 @@ static void sub_801EE2C(void)
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StringCopy(gSaveBlock1Ptr->unk3C88[i], gUnknown_02022C84->unkB9[i]);
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}
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u8 *sub_801EE6C(int arg0)
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static u8 *sub_801EE6C(int arg0)
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{
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return gUnknown_02022C84->unkB9[arg0];
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}
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@ -1079,7 +1114,7 @@ static u8 *sub_801EE84(void)
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return str;
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}
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u8 *sub_801EEA8(void)
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static u8 *sub_801EEA8(void)
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{
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u8 *str = gUnknown_02022C84->unk1A;
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u8 *str2 = str;
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@ -1094,7 +1129,7 @@ u8 *sub_801EEA8(void)
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return str2;
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}
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u16 sub_801EED8(void)
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static u16 sub_801EED8(void)
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{
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u8 *str;
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u32 i, numChars, strLength;
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@ -1159,7 +1194,7 @@ static void sub_801EFD0(u8 *arg0)
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arg0[1 + (PLAYER_NAME_LENGTH + 1)] = gUnknown_02022C84->unk13;
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}
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bool32 sub_801EFF8(u8 *arg0, u8 *arg1)
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static bool32 sub_801EFF8(u8 *arg0, u8 *arg1)
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{
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u8 *tempStr;
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u8 var0 = *arg1;
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@ -1203,12 +1238,12 @@ bool32 sub_801EFF8(u8 *arg0, u8 *arg1)
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return FALSE;
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}
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u8 sub_801F0B0(void)
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static u8 sub_801F0B0(void)
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{
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return gUnknown_02022C84->unk10;
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}
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void sub_801F0BC(u8 *arg0, u8 *arg1)
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static void sub_801F0BC(u8 *arg0, u8 *arg1)
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{
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*arg0 = gUnknown_02022C84->unk11;
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*arg1 = gUnknown_02022C84->unk12;
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@ -1219,13 +1254,13 @@ static u8 *sub_801F0D0(void)
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return gUnknown_02022C84->unk1A;
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}
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int sub_801F0DC(void)
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static int sub_801F0DC(void)
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{
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u8 *str = sub_801F0D0();
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return StringLength_Multibyte(str);
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}
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void sub_801F0EC(u32 *arg0, u32 *arg1)
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static void sub_801F0EC(u32 *arg0, u32 *arg1)
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{
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int diff = gUnknown_02022C84->unk15 - gUnknown_02022C84->unk14;
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if (diff < 0)
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@ -1241,7 +1276,7 @@ void sub_801F0EC(u32 *arg0, u32 *arg1)
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*arg1 = diff;
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}
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u8 *sub_801F114(void)
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static u8 *sub_801F114(void)
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{
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int i;
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u16 numChars = sub_801EED8();
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@ -1257,7 +1292,7 @@ u8 *sub_801F114(void)
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return str;
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}
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u16 sub_801F144(void)
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static u16 sub_801F144(void)
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{
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u16 count;
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u32 i;
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@ -1274,22 +1309,22 @@ u16 sub_801F144(void)
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return count;
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}
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u8 *sub_801F180(void)
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static u8 *sub_801F180(void)
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{
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return gUnknown_02022C84->unk39;
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}
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u8 sub_801F18C(void)
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static u8 sub_801F18C(void)
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{
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return gUnknown_02022C84->unk16;
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}
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int sub_801F198(void)
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static int sub_801F198(void)
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{
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return gUnknown_02022C84->unk15;
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}
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int sub_801F1A4(void)
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static int sub_801F1A4(void)
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{
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u8 *str = sub_801EEA8();
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u32 character = *str;
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@ -1299,7 +1334,7 @@ int sub_801F1A4(void)
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return 0;
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}
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u8 *sub_801F1D0(void)
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static u8 *sub_801F1D0(void)
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{
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return gUnknown_02022C84->unk79;
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}
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@ -1540,7 +1575,7 @@ bool32 sub_801F658(u8 *state)
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sub_80205B4();
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break;
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case 3:
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task_tutorial_story_unknown();
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sub_8020604();
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break;
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case 4:
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sub_8020680();
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@ -1604,7 +1639,7 @@ bool32 sub_801F768(u8 *state)
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switch (*state)
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{
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case 0:
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sub_802091C(1);
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sub_802091C(TRUE);
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if (sub_8020320())
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return TRUE;
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@ -1620,7 +1655,7 @@ bool32 sub_801F768(u8 *state)
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return TRUE;
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sub_802093C();
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sub_802091C(0);
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sub_802091C(FALSE);
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sub_8020B80();
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return FALSE;
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}
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@ -2177,3 +2212,419 @@ static void sub_8020118(u16 x, u8 *str, u8 fillValue, u8 arg3, u8 arg4)
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StringCopy(&str2[3], str);
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AddTextPrinterParameterized3(1, 2, x * 8, 1, sp, TEXT_SPEED_FF, str2);
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}
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static void sub_80201A4(void)
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{
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u8 var0;
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int i;
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int var1;
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u16 left;
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u16 top;
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u8 sp[52];
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u8 *str;
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u8 *str2;
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FillWindowPixelBuffer(2, PIXEL_FILL(15));
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var0 = sub_801F0B0();
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sp[0] = 0;
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sp[1] = 14;
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sp[2] = 13;
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if (var0 != 3)
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{
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str = &sp[4];
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str[0] = EXT_CTRL_CODE_BEGIN;
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str[1] = EXT_CTRL_CODE_MIN_LETTER_SPACING;
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var1 = 8;
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str[2] = var1;
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left = var1;
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if (var0 == 2)
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left = 6;
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for (i = 0, top = 0; i < 10; i++, top += 12)
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{
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if (!gUnknown_082F2BA8[var0][i])
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return;
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StringCopy(&sp[7], gUnknown_082F2BA8[var0][i]);
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AddTextPrinterParameterized3(2, 0, left, top, sp, TEXT_SPEED_FF, &sp[4]);
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}
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}
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else
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{
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left = 4;
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for (i = 0, top = 0; i < 10; i++, top += 12)
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{
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str2 = sub_801EE6C(i);
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if (GetStringWidth(0, str2, 0) <= 40)
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{
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AddTextPrinterParameterized3(2, 0, left, top, sp, TEXT_SPEED_FF, str2);
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}
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else
|
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{
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int length = StringLength_Multibyte(str2);
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do
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{
|
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length--;
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StringCopyN_Multibyte(&sp[4], str2, length);
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} while (GetStringWidth(0, &sp[4], 0) > 35);
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AddTextPrinterParameterized3(2, 0, left, top, sp, TEXT_SPEED_FF, &sp[4]);
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AddTextPrinterParameterized3(2, 0, left + 35, top, sp, TEXT_SPEED_FF, gText_Ellipsis);
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}
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}
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}
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}
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static bool32 sub_8020320(void)
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{
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if (gUnknown_02022C88->unk20 < 56)
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{
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gUnknown_02022C88->unk20 += 12;
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if (gUnknown_02022C88->unk20 >= 56)
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gUnknown_02022C88->unk20 = 56;
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if (gUnknown_02022C88->unk20 < 56)
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{
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sub_80207C0(gUnknown_02022C88->unk20);
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return TRUE;
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}
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}
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||||
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sub_8020818(gUnknown_02022C88->unk20);
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return FALSE;
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}
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static bool32 sub_8020368(void)
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{
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if (gUnknown_02022C88->unk20 > 0)
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{
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gUnknown_02022C88->unk20 -= 12;
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if (gUnknown_02022C88->unk20 <= 0)
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gUnknown_02022C88->unk20 = 0;
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if (gUnknown_02022C88->unk20 > 0)
|
||||
{
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||||
sub_80207C0(gUnknown_02022C88->unk20);
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return TRUE;
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||||
}
|
||||
}
|
||||
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||||
sub_8020818(gUnknown_02022C88->unk20);
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return FALSE;
|
||||
}
|
||||
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static void sub_80203B0(void)
|
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{
|
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FillWindowPixelBuffer(3, PIXEL_FILL(1));
|
||||
sub_8098858(3, 1, 13);
|
||||
PrintTextArray(3, 2, 8, 1, 14, 5, gUnknown_082F2DC8);
|
||||
sub_81983AC(3, 2, 0, 1, 14, 5, sub_801F0B0());
|
||||
PutWindowTilemap(3);
|
||||
}
|
||||
|
||||
static void sub_802040C(void)
|
||||
{
|
||||
ClearStdWindowAndFrameToTransparent(3, FALSE);
|
||||
ClearWindowTilemap(3);
|
||||
}
|
||||
|
||||
static void sub_8020420(u16 row, u8 *str, u8 arg2)
|
||||
{
|
||||
u8 color[3];
|
||||
color[0] = 1;
|
||||
color[1] = arg2 * 2 + 2;
|
||||
color[2] = arg2 * 2 + 3;
|
||||
FillWindowPixelRect(0, PIXEL_FILL(1), 0, row * 15, 168, 15);
|
||||
AddTextPrinterParameterized3(0, 2, 0, row * 15 + 1, color, TEXT_SPEED_FF, str);
|
||||
}
|
||||
|
||||
static void sub_8020480(void)
|
||||
{
|
||||
ChangeBgX(0, 0, 0);
|
||||
ChangeBgY(0, 0, 0);
|
||||
ChangeBgX(1, 0, 0);
|
||||
ChangeBgY(1, 0, 0);
|
||||
ChangeBgX(2, 0, 0);
|
||||
ChangeBgY(2, 0, 0);
|
||||
ChangeBgX(3, 0, 0);
|
||||
ChangeBgY(3, 0, 0);
|
||||
ShowBg(0);
|
||||
ShowBg(1);
|
||||
ShowBg(2);
|
||||
ShowBg(3);
|
||||
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
|
||||
SetGpuReg(REG_OFFSET_BLDCNT, 0);
|
||||
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON | DISPCNT_WIN1_ON | DISPCNT_OBJWIN_ON);
|
||||
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
|
||||
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(64, 240));
|
||||
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(0, 144));
|
||||
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG0 | WININ_WIN0_BG2 | WININ_WIN0_BG3
|
||||
| WININ_WIN0_OBJ | WININ_WIN0_CLR);
|
||||
SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG_ALL | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR);
|
||||
}
|
||||
|
||||
static void sub_8020538(void)
|
||||
{
|
||||
SetBgTilemapBuffer(0, gUnknown_02022C88->unk128);
|
||||
SetBgTilemapBuffer(1, gUnknown_02022C88->unk928);
|
||||
SetBgTilemapBuffer(3, gUnknown_02022C88->unk1128);
|
||||
SetBgTilemapBuffer(2, gUnknown_02022C88->unk1928);
|
||||
}
|
||||
|
||||
static void sub_8020584(void)
|
||||
{
|
||||
RequestDma3Fill(0, (void *)BG_CHAR_ADDR(0), 0x20, 1);
|
||||
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32);
|
||||
CopyBgTilemapBufferToVram(0);
|
||||
}
|
||||
|
||||
static void sub_80205B4(void)
|
||||
{
|
||||
LoadPalette(gUnknown_08DD4BD0, 0x70, 0x20);
|
||||
LoadPalette(gUnknown_08DD4BB0, 0xC0, 0x20);
|
||||
decompress_and_copy_tile_data_to_vram(1, gUnknown_08DD4BF0, 0, 0, 0);
|
||||
CopyToBgTilemapBuffer(1, gUnknown_08DD4C4C, 0, 0);
|
||||
CopyBgTilemapBufferToVram(1);
|
||||
}
|
||||
|
||||
static void sub_8020604(void)
|
||||
{
|
||||
u8 *ptr;
|
||||
|
||||
LoadPalette(gLinkMiscMenu_Pal, 0, 0x20);
|
||||
ptr = decompress_and_copy_tile_data_to_vram(2, gLinkMiscMenu_Gfx, 0, 0, 0);
|
||||
if (ptr)
|
||||
{
|
||||
CpuFastCopy(&ptr[0x220], gUnknown_02022C88->unk2128, 0x20);
|
||||
CpuFastCopy(&ptr[0x420], gUnknown_02022C88->unk2148, 0x20);
|
||||
}
|
||||
|
||||
CopyToBgTilemapBuffer(2, gLinkMiscMenu_Tilemap, 0, 0);
|
||||
CopyBgTilemapBufferToVram(2);
|
||||
}
|
||||
|
||||
static void sub_8020680(void)
|
||||
{
|
||||
LoadPalette(gUnknown_082F2C20, 0x80, 0x20);
|
||||
RequestDma3Fill(0, (void *)BG_CHAR_ADDR(1) + 0x20, 0x20, 1);
|
||||
}
|
||||
|
||||
static void sub_80206A4(void)
|
||||
{
|
||||
LoadPalette(gUnknown_082F2C40, 0xF0, 0x20);
|
||||
PutWindowTilemap(0);
|
||||
FillWindowPixelBuffer(0, PIXEL_FILL(1));
|
||||
CopyWindowToVram(0, 3);
|
||||
}
|
||||
|
||||
static void sub_80206D0(void)
|
||||
{
|
||||
PutWindowTilemap(2);
|
||||
sub_80201A4();
|
||||
CopyWindowToVram(2, 3);
|
||||
}
|
||||
|
||||
static void sub_80206E8(void)
|
||||
{
|
||||
int i;
|
||||
u8 var0[2];
|
||||
var0[0] = 0;
|
||||
var0[1] = 0xFF;
|
||||
|
||||
for (i = 0; i < 15; i++)
|
||||
BlitBitmapToWindow(1, gUnknown_02022C88->unk2128, i * 8, 0, 8, 16);
|
||||
|
||||
FillWindowPixelBuffer(1, PIXEL_FILL(0));
|
||||
PutWindowTilemap(1);
|
||||
CopyWindowToVram(1, 3);
|
||||
}
|
||||
|
||||
static void sub_8020740(void)
|
||||
{
|
||||
FillWindowPixelBuffer(3, PIXEL_FILL(1));
|
||||
LoadUserWindowBorderGfx(3, 1, 0xD0);
|
||||
LoadUserWindowBorderGfx_(3, 0xA, 0x20);
|
||||
LoadPalette(gUnknown_0860F074, 0xE0, 0x20);
|
||||
}
|
||||
|
||||
static void sub_8020770(void)
|
||||
{
|
||||
struct ScanlineEffectParams params;
|
||||
params.dmaControl = SCANLINE_EFFECT_DMACNT_16BIT;
|
||||
params.dmaDest = ®_BG1HOFS;
|
||||
params.initState = 1;
|
||||
params.unused9 = 0;
|
||||
gUnknown_02022C88->unk20 = 0;
|
||||
CpuFastFill(0, gScanlineEffectRegBuffers, sizeof(gScanlineEffectRegBuffers));
|
||||
ScanlineEffect_SetParams(params);
|
||||
}
|
||||
|
||||
static void sub_80207C0(s16 arg0)
|
||||
{
|
||||
CpuFill16(arg0, gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer], 0x120);
|
||||
CpuFill16(0, gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer] + 0x90, 0x20);
|
||||
}
|
||||
|
||||
static void sub_8020818(s16 arg0)
|
||||
{
|
||||
CpuFill16(arg0, gScanlineEffectRegBuffers[0], 0x120);
|
||||
CpuFill16(0, gScanlineEffectRegBuffers[0] + 0x90, 0x20);
|
||||
CpuFill16(arg0, gScanlineEffectRegBuffers[0] + 0x3C0, 0x120);
|
||||
CpuFill16(0, gScanlineEffectRegBuffers[0] + 0x450, 0x20);
|
||||
}
|
||||
|
||||
static bool32 sub_8020890(void)
|
||||
{
|
||||
u32 i;
|
||||
for (i = 0; i < 5; i++)
|
||||
LoadCompressedSpriteSheet(&gUnknown_082F3134[i]);
|
||||
|
||||
LoadSpritePalette(&gUnknown_082F315C);
|
||||
gUnknown_02022C8C = Alloc(0x18);
|
||||
if (!gUnknown_02022C8C)
|
||||
return FALSE;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void sub_80208D0(void)
|
||||
{
|
||||
if (gUnknown_02022C8C)
|
||||
Free(gUnknown_02022C8C);
|
||||
}
|
||||
|
||||
static void sub_80208E8(void)
|
||||
{
|
||||
u8 spriteId = CreateSprite(&gUnknown_082F319C, 10, 24, 0);
|
||||
gUnknown_02022C8C->unk0 = &gSprites[spriteId];
|
||||
}
|
||||
|
||||
static void sub_802091C(bool32 invisible)
|
||||
{
|
||||
gUnknown_02022C8C->unk0->invisible = invisible;
|
||||
}
|
||||
|
||||
static void sub_802093C(void)
|
||||
{
|
||||
u8 x, y;
|
||||
u8 var2 = sub_801F0B0();
|
||||
sub_801F0BC(&x, &y);
|
||||
if (var2 != 3)
|
||||
{
|
||||
StartSpriteAnim(gUnknown_02022C8C->unk0, 0);
|
||||
gUnknown_02022C8C->unk0->pos1.x = x * 8 + 10;
|
||||
gUnknown_02022C8C->unk0->pos1.y = y * 12 + 24;
|
||||
}
|
||||
else
|
||||
{
|
||||
StartSpriteAnim(gUnknown_02022C8C->unk0, 2);
|
||||
gUnknown_02022C8C->unk0->pos1.x = 24;
|
||||
gUnknown_02022C8C->unk0->pos1.y = y * 12 + 24;
|
||||
}
|
||||
}
|
||||
|
||||
static void sub_80209AC(int arg0)
|
||||
{
|
||||
const u16 *palette = &gUnknown_082F2DF0[arg0 * 2 + 1];
|
||||
u8 index = IndexOfSpritePaletteTag(0);
|
||||
LoadPalette(palette, index * 16 + 0x101, 4);
|
||||
}
|
||||
|
||||
static void sub_80209E0(void)
|
||||
{
|
||||
if (sub_801F0B0() != 3)
|
||||
StartSpriteAnim(gUnknown_02022C8C->unk0, 1);
|
||||
else
|
||||
StartSpriteAnim(gUnknown_02022C8C->unk0, 3);
|
||||
|
||||
gUnknown_02022C8C->unk14 = 0;
|
||||
}
|
||||
|
||||
static bool32 sub_8020A1C(void)
|
||||
{
|
||||
if (gUnknown_02022C8C->unk14 > 3)
|
||||
return FALSE;
|
||||
|
||||
if (++gUnknown_02022C8C->unk14 > 3)
|
||||
{
|
||||
if (sub_801F0B0() != 3)
|
||||
StartSpriteAnim(gUnknown_02022C8C->unk0, 0);
|
||||
else
|
||||
StartSpriteAnim(gUnknown_02022C8C->unk0, 2);
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void sub_8020A68(void)
|
||||
{
|
||||
u8 spriteId = CreateSprite(&gUnknown_082F31BC, 76, 152, 2);
|
||||
gUnknown_02022C8C->unk8 = &gSprites[spriteId];
|
||||
spriteId = CreateSprite(&gUnknown_082F31D4, 64, 152, 1);
|
||||
gUnknown_02022C8C->unk4 = &gSprites[spriteId];
|
||||
}
|
||||
|
||||
void sub_8020ABC(struct Sprite *sprite)
|
||||
{
|
||||
int var0 = sub_801F198();
|
||||
if (var0 == 15)
|
||||
{
|
||||
sprite->invisible = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
sprite->invisible = 0;
|
||||
sprite->pos1.x = var0 * 8 + 76;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_8020AF4(struct Sprite *sprite)
|
||||
{
|
||||
if (++sprite->data[0] > 4)
|
||||
{
|
||||
sprite->data[0] = 0;
|
||||
if (++sprite->pos2.x > 4)
|
||||
sprite->pos2.x = 0;
|
||||
}
|
||||
}
|
||||
|
||||
static void sub_8020B20(void)
|
||||
{
|
||||
u8 spriteId = CreateSprite(&gUnknown_082F322C, 8, 152, 3);
|
||||
gUnknown_02022C8C->unkC = &gSprites[spriteId];
|
||||
spriteId = CreateSprite(&gUnknown_082F3244, 32, 152, 4);
|
||||
gUnknown_02022C8C->unk10 = &gSprites[spriteId];
|
||||
gUnknown_02022C8C->unk10->invisible = 1;
|
||||
}
|
||||
|
||||
static void sub_8020B80(void)
|
||||
{
|
||||
if (sub_801F0B0() == 3)
|
||||
{
|
||||
if (sub_801F0DC() != 0)
|
||||
{
|
||||
gUnknown_02022C8C->unk10->invisible = 0;
|
||||
StartSpriteAnim(gUnknown_02022C8C->unk10, 3);
|
||||
}
|
||||
else
|
||||
{
|
||||
gUnknown_02022C8C->unk10->invisible = 1;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
int anim = sub_801F1A4();
|
||||
if (anim == 3)
|
||||
{
|
||||
gUnknown_02022C8C->unk10->invisible = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
gUnknown_02022C8C->unk10->invisible = 0;
|
||||
StartSpriteAnim(gUnknown_02022C8C->unk10, anim);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user