diff --git a/asm/battle_2.s b/asm/battle_2.s index dd3e6d38c..502f2bab8 100644 --- a/asm/battle_2.s +++ b/asm/battle_2.s @@ -6434,7 +6434,7 @@ _08039FDC: strb r1, [r0] ldr r2, =gBattleWeather strh r1, [r2] - ldr r1, =gUnknown_020243D0 + ldr r1, =gWishFutureKnock movs r2, 0 movs r3, 0 _0803A004: @@ -7808,7 +7808,7 @@ _0803ABD4: movs r2, 0 bl dp01_build_cmdbuf_x00_a_b_0 ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldrb r0, [r5] adds r0, 0x1 strb r0, [r5] @@ -7857,7 +7857,7 @@ bc_load_battlefield: @ 803AC34 movs r0, 0 bl dp01_build_cmdbuf_x2E_a ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r1, =gBattleMainFunc ldr r0, =sub_803AC84 str r0, [r1] @@ -8040,7 +8040,7 @@ _0803ADCA: movs r0, 0 bl dp01_build_cmdbuf_x07_7_7_7 ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution _0803ADE4: ldr r5, =gBattleTypeFlags ldr r0, [r5] @@ -8057,7 +8057,7 @@ _0803ADE4: movs r0, 0 bl dp01_build_cmdbuf_x07_7_7_7 ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution _0803AE0A: ldrb r0, [r4] bl GetBankSide @@ -8114,7 +8114,7 @@ _0803AE96: movs r0, 0 bl dp01_build_cmdbuf_x04_4_4_4 ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r1, =gBattlePartyID ldrb r0, [r4] lsls r0, 1 @@ -8153,7 +8153,7 @@ _0803AEEA: movs r0, 0 bl dp01_build_cmdbuf_x07_7_7_7 ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution _0803AEF6: ldr r0, =gBattleTypeFlags ldr r0, [r0] @@ -8172,7 +8172,7 @@ _0803AEF6: movs r0, 0 bl dp01_build_cmdbuf_x07_7_7_7 ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution _0803AF20: ldr r0, =gBattleTypeFlags ldr r0, [r0] @@ -8282,7 +8282,7 @@ _0803AFFA: movs r2, 0x80 bl dp01_build_cmdbuf_x30_TODO ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution movs r7, 0 mov r6, r8 mov r5, sp @@ -8334,7 +8334,7 @@ _0803B072: movs r2, 0x80 bl dp01_build_cmdbuf_x30_TODO ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r1, =gBattleMainFunc ldr r0, =bc_battle_begin_message b _0803B10A @@ -8522,7 +8522,7 @@ _0803B20E: movs r0, 0 bl dp01_build_cmdbuf_x2F_2F_2F_2F ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution _0803B228: ldrb r0, [r4] adds r0, 0x1 @@ -8596,7 +8596,7 @@ _0803B2B2: movs r0, 0 bl dp01_build_cmdbuf_x2F_2F_2F_2F ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r0, =gBattleTypeFlags ldr r0, [r0] ldr r1, =0x00008040 @@ -8793,7 +8793,7 @@ _0803B45E: movs r0, 0 bl dp01_build_cmdbuf_x2F_2F_2F_2F ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution _0803B478: ldrb r0, [r4] adds r0, 0x1 @@ -8877,7 +8877,7 @@ _0803B51A: movs r0, 0 bl dp01_build_cmdbuf_x2F_2F_2F_2F ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r0, =gBattleTypeFlags ldr r0, [r0] movs r1, 0x40 @@ -8949,7 +8949,7 @@ _0803B5B2: movs r2, 0 bl dp01_build_cmdbuf_x05_a_b_c ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution _0803B5D4: ldrb r0, [r4] adds r0, 0x1 @@ -9177,7 +9177,7 @@ _0803B79A: ldrb r1, [r0] movs r0, 0 movs r2, 0 - bl berry_effects_maybe + bl ItemBattleEffects lsls r0, 24 cmp r0, 0 beq _0803B7BC @@ -9208,7 +9208,7 @@ _0803B7DA: mov r8, r1 movs r7, 0x6 ldr r6, =gUnknown_0202421C - ldr r2, =gUnknown_02024274 + ldr r2, =gChosenMovesByBanks movs r4, 0xFF movs r3, 0 _0803B7EA: @@ -9328,7 +9328,7 @@ bc_8013B1C: @ 803B904 cmp r0, 0 bne _0803B994 ldr r1, =gBattleMainFunc - ldr r0, =sub_803B9BC + ldr r0, =BattleTurnPassed str r0, [r1] ldr r3, =gNoOfAllBanks ldr r1, =gBattleCommunication @@ -9404,8 +9404,8 @@ _0803B994: .pool thumb_func_end bc_8013B1C - thumb_func_start sub_803B9BC -sub_803B9BC: @ 803B9BC + thumb_func_start BattleTurnPassed +BattleTurnPassed: @ 803B9BC push {r4-r7,lr} mov r7, r9 mov r6, r8 @@ -9416,13 +9416,13 @@ sub_803B9BC: @ 803B9BC ldrb r0, [r0] cmp r0, 0 bne _0803B9EA - bl sub_80401D0 + bl UpdateTurnCounters lsls r0, 24 cmp r0, 0 beq _0803B9DE b _0803BB78 _0803B9DE: - bl sub_8040924 + bl TurnBasedEffects lsls r0, 24 cmp r0, 0 beq _0803B9EA @@ -9514,7 +9514,7 @@ _0803BAB2: ldr r7, =gUnknown_0202421C movs r6, 0xFF movs r5, 0 - ldr r3, =gUnknown_02024274 + ldr r3, =gChosenMovesByBanks _0803BACC: adds r1, r2, r7 ldrb r0, [r1] @@ -9586,7 +9586,7 @@ _0803BB78: pop {r0} bx r0 .pool - thumb_func_end sub_803B9BC + thumb_func_end BattleTurnPassed thumb_func_start sub_803BB88 sub_803BB88: @ 803BB88 @@ -10178,7 +10178,7 @@ _0803C0A8: .4byte _0803C6C4 .4byte _0803C4B4 _0803C0DC: - bl sub_80400C8 + bl AreAllMovesUnusable lsls r0, 24 cmp r0, 0 beq _0803C134 @@ -10223,7 +10223,7 @@ _0803C134: ldrh r2, [r0, 0x6] cmp r2, 0 beq _0803C188 - ldr r1, =gUnknown_02024274 + ldr r1, =gChosenMovesByBanks lsls r0, r4, 1 adds r0, r1 strh r2, [r0] @@ -10552,7 +10552,7 @@ _0803C410: _0803C42E: ldr r0, =gActiveBank ldrb r0, [r0] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution b _0803C6C4 .pool _0803C440: @@ -10596,7 +10596,7 @@ _0803C48C: movs r0, 0 bl sub_8033E6C ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution b _0803C6C4 .pool _0803C4B4: @@ -10660,7 +10660,7 @@ _0803C532: movs r0, 0 bl dp01_build_cmdbuf_x32_32_32_32 ldrb r0, [r5] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution bl _0803CD70 .pool _0803C550: @@ -10813,7 +10813,7 @@ _0803C6AE: bl dp01_build_cmdbuf_x32_32_32_32 ldr r0, =gActiveBank ldrb r0, [r0] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution b _0803CD70 .pool _0803C6C4: @@ -11083,7 +11083,7 @@ _0803C942: adds r0, r5 ldrb r0, [r0] strb r0, [r1] - ldr r0, =gUnknown_02024274 + ldr r0, =gChosenMovesByBanks ldrb r2, [r6] lsls r5, r2, 1 adds r5, r0 @@ -11299,7 +11299,7 @@ _0803CB66: ldr r4, =gActiveBank _0803CB68: ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution _0803CB6E: ldr r0, =gBattleCommunication ldrb r1, [r4] @@ -12704,7 +12704,7 @@ _0803D71C: ldrb r0, [r1] adds r0, 0x1 strb r0, [r1] - ldr r1, =gUnknown_02024274 + ldr r1, =gChosenMovesByBanks ldrb r3, [r5] lsls r0, r3, 1 adds r0, r1 @@ -13861,7 +13861,7 @@ _0803E2DC: adds r0, r1 adds r3, 0xC adds r0, r3 - ldr r1, =gUnknown_02024274 + ldr r1, =gChosenMovesByBanks lsls r2, 1 adds r2, r1 ldrh r3, [r0] @@ -14400,7 +14400,7 @@ _0803E7EC: movs r0, 0x4 strb r0, [r1, 0x5] ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB6AD + ldr r0, =BattleScript_MoveUsedLoafingAround str r0, [r1] b _0803E824 .pool @@ -15661,7 +15661,7 @@ _0803F430: b _0803F47A .pool _0803F43C: - ldr r0, =gUnknown_0202420E + ldr r0, =gEffectBank ldrb r0, [r0] b _0803F47A .pool @@ -15674,7 +15674,7 @@ _0803F44C: b _0803F47A .pool _0803F458: - ldr r0, =gUnknown_0202420D + ldr r0, =gBank1 ldrb r0, [r0] b _0803F47A .pool @@ -15786,9 +15786,9 @@ _0803F4DE: movs r0, 0 movs r2, 0 movs r3, 0x1 - bl dp01_build_cmdbuf_x02_a_b_varargs + bl EmitSetAttributes ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution _0803F532: add sp, 0x4 pop {r4-r7} @@ -15933,9 +15933,9 @@ _0803F5F0: movs r0, 0 movs r2, 0 movs r3, 0x1 - bl dp01_build_cmdbuf_x02_a_b_varargs + bl EmitSetAttributes ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution _0803F658: add sp, 0x4 pop {r3-r5} @@ -16065,9 +16065,9 @@ _0803F6FE: movs r0, 0 movs r2, 0 movs r3, 0x1 - bl dp01_build_cmdbuf_x02_a_b_varargs + bl EmitSetAttributes ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution _0803F762: add sp, 0x4 pop {r3-r5} @@ -16132,8 +16132,8 @@ _0803F7EE: .pool thumb_func_end sub_803F790 - thumb_func_start dp01_battle_side_mark_buffer_for_execution -dp01_battle_side_mark_buffer_for_execution: @ 803F800 + thumb_func_start MarkBufferBankForExecution +MarkBufferBankForExecution: @ 803F800 push {lr} lsls r0, 24 lsrs r3, r0, 24 @@ -16167,7 +16167,7 @@ _0803F844: pop {r0} bx r0 .pool - thumb_func_end dp01_battle_side_mark_buffer_for_execution + thumb_func_end MarkBufferBankForExecution thumb_func_start sub_803F850 sub_803F850: @ 803F850 @@ -16312,7 +16312,7 @@ b_std_message: @ 803F964 adds r1, r2, 0 bl dp01_build_cmdbuf_x10_TODO ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution pop {r4} pop {r0} bx r0 diff --git a/asm/battle_3.s b/asm/battle_3.s index f2e384c86..56a77e658 100644 --- a/asm/battle_3.s +++ b/asm/battle_3.s @@ -5,4568 +5,6 @@ .text - thumb_func_start b_movescr_stack_push -b_movescr_stack_push: @ 803FAD8 - push {r4,lr} - ldr r1, =gBattleResources - ldr r1, [r1] - ldr r3, [r1, 0x8] - adds r4, r3, 0 - adds r4, 0x20 - ldrb r1, [r4] - adds r2, r1, 0x1 - strb r2, [r4] - lsls r1, 24 - lsrs r1, 22 - adds r3, r1 - str r0, [r3] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end b_movescr_stack_push - - thumb_func_start b_movescr_stack_push_cursor -b_movescr_stack_push_cursor: @ 803FAFC - ldr r0, =gBattleResources - ldr r0, [r0] - ldr r2, [r0, 0x8] - adds r3, r2, 0 - adds r3, 0x20 - ldrb r0, [r3] - adds r1, r0, 0x1 - strb r1, [r3] - lsls r0, 24 - lsrs r0, 22 - adds r2, r0 - ldr r0, =gBattlescriptCurrInstr - ldr r0, [r0] - str r0, [r2] - bx lr - .pool - thumb_func_end b_movescr_stack_push_cursor - - thumb_func_start b_movescr_stack_pop_cursor -b_movescr_stack_pop_cursor: @ 803FB24 - ldr r3, =gBattlescriptCurrInstr - ldr r0, =gBattleResources - ldr r0, [r0] - ldr r1, [r0, 0x8] - adds r2, r1, 0 - adds r2, 0x20 - ldrb r0, [r2] - subs r0, 0x1 - strb r0, [r2] - lsls r0, 24 - lsrs r0, 22 - adds r1, r0 - ldr r0, [r1] - str r0, [r3] - bx lr - .pool - thumb_func_end b_movescr_stack_pop_cursor - - thumb_func_start sub_803FB4C -sub_803FB4C: @ 803FB4C - push {r4-r7,lr} - mov r7, r8 - push {r7} - movs r6, 0 - ldr r2, =gBattleMons - ldr r1, =gBattleBufferB - ldr r3, =gActiveBank - ldrb r4, [r3] - lsls r0, r4, 9 - adds r1, 0x2 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 1 - movs r1, 0x58 - muls r1, r4 - adds r0, r1 - adds r2, 0xC - adds r0, r2 - ldrh r5, [r0] - ldr r1, =gBattleStruct - lsls r0, r4, 1 - adds r0, 0xC8 - ldr r1, [r1] - adds r1, r0 - mov r8, r1 - ldr r1, =gDisableStructs - lsls r0, r4, 3 - subs r0, r4 - lsls r0, 2 - adds r0, r1 - ldrh r0, [r0, 0x4] - adds r7, r3, 0 - adds r3, r1, 0 - cmp r0, r5 - bne _0803FC06 - cmp r5, 0 - beq _0803FC06 - ldr r0, =gBattleScripting - strb r4, [r0, 0x17] - ldr r0, =gCurrentMove - strh r5, [r0] - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 10 - ands r0, r1 - cmp r0, 0 - beq _0803FBF8 - ldr r1, =gUnknown_02024230 - ldrb r0, [r7] - lsls r0, 2 - adds r0, r1 - ldr r1, =gUnknown_082DAE2A - str r1, [r0] - ldr r0, =gProtectStructs - ldrb r1, [r7] - lsls r1, 4 - adds r1, r0 - ldrb r0, [r1, 0x2] - movs r2, 0x10 - orrs r0, r2 - strb r0, [r1, 0x2] - b _0803FC06 - .pool -_0803FBF8: - ldr r0, =gUnknown_02024220 - ldrb r1, [r7] - lsls r1, 2 - adds r1, r0 - ldr r0, =gUnknown_082DAE1F - str r0, [r1] - movs r6, 0x1 -_0803FC06: - ldr r1, =gLastUsedMovesByBanks - ldrb r2, [r7] - lsls r0, r2, 1 - adds r0, r1 - ldrh r0, [r0] - cmp r5, r0 - bne _0803FC90 - cmp r5, 0xA5 - beq _0803FC90 - ldr r1, =gBattleMons - movs r0, 0x58 - muls r0, r2 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - cmp r0, 0 - bge _0803FC90 - adds r0, r2, 0 - bl CancelMultiTurnMoves - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 10 - ands r0, r1 - cmp r0, 0 - beq _0803FC7C - ldr r1, =gUnknown_02024230 - ldrb r0, [r7] - lsls r0, 2 - adds r0, r1 - ldr r1, =gUnknown_082DB098 - str r1, [r0] - ldr r0, =gProtectStructs - ldrb r1, [r7] - lsls r1, 4 - adds r1, r0 - ldrb r0, [r1, 0x2] - movs r2, 0x10 - orrs r0, r2 - strb r0, [r1, 0x2] - b _0803FC8E - .pool -_0803FC7C: - ldr r1, =gUnknown_02024220 - ldrb r0, [r7] - lsls r0, 2 - adds r0, r1 - ldr r1, =gUnknown_082DB089 - str r1, [r0] - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 -_0803FC8E: - ldr r3, =gDisableStructs -_0803FC90: - ldrb r0, [r7] - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r3 - ldrb r0, [r1, 0x13] - lsls r0, 28 - cmp r0, 0 - beq _0803FD1A - ldr r0, =gBattleMoves - lsls r1, r5, 1 - adds r1, r5 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0x1] - cmp r0, 0 - bne _0803FD1A - ldr r0, =gCurrentMove - strh r5, [r0] - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 10 - ands r0, r1 - cmp r0, 0 - beq _0803FD08 - ldr r1, =gUnknown_02024230 - ldrb r0, [r7] - lsls r0, 2 - adds r0, r1 - ldr r1, =gUnknown_082DB0AF - str r1, [r0] - ldr r0, =gProtectStructs - ldrb r1, [r7] - lsls r1, 4 - adds r1, r0 - ldrb r0, [r1, 0x2] - movs r2, 0x10 - orrs r0, r2 - strb r0, [r1, 0x2] - b _0803FD1A - .pool -_0803FD08: - ldr r1, =gUnknown_02024220 - ldrb r0, [r7] - lsls r0, 2 - adds r0, r1 - ldr r1, =gUnknown_082DB0A0 - str r1, [r0] - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 -_0803FD1A: - ldr r4, =gActiveBank - ldrb r0, [r4] - adds r1, r5, 0 - bl sub_8040130 - lsls r0, 24 - cmp r0, 0 - beq _0803FD8E - ldr r0, =gCurrentMove - strh r5, [r0] - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 10 - ands r0, r1 - cmp r0, 0 - beq _0803FD7C - ldr r1, =gUnknown_02024230 - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, =gUnknown_082DB185 - str r1, [r0] - ldr r0, =gProtectStructs - ldrb r1, [r4] - lsls r1, 4 - adds r1, r0 - ldrb r0, [r1, 0x2] - movs r2, 0x10 - orrs r0, r2 - strb r0, [r1, 0x2] - b _0803FD8E - .pool -_0803FD7C: - ldr r1, =gUnknown_02024220 - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, =gUnknown_082DB181 - str r1, [r0] - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 -_0803FD8E: - ldr r1, =gBattleMons - ldr r0, =gActiveBank - ldrb r2, [r0] - movs r0, 0x58 - muls r0, r2 - adds r1, r0, r1 - ldrh r0, [r1, 0x2E] - cmp r0, 0xAF - bne _0803FDC4 - ldr r1, =gEnigmaBerries - lsls r0, r2, 3 - subs r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r4, [r0, 0x7] - b _0803FDCE - .pool -_0803FDC4: - ldrh r0, [r1, 0x2E] - bl ItemId_GetHoldEffect - lsls r0, 24 - lsrs r4, r0, 24 -_0803FDCE: - ldr r2, =gStringBank - ldr r1, =gActiveBank - ldrb r0, [r1] - strb r0, [r2] - ldr r0, =gBattleMons - mov r12, r0 - adds r7, r1, 0 - cmp r4, 0x1D - bne _0803FE58 - mov r0, r8 - ldrh r1, [r0] - adds r2, r1, 0 - cmp r2, 0 - beq _0803FE58 - ldr r0, =0x0000ffff - cmp r2, r0 - beq _0803FE58 - cmp r2, r5 - beq _0803FE58 - ldr r0, =gCurrentMove - strh r1, [r0] - ldr r2, =gLastUsedItem - ldrb r1, [r7] - movs r0, 0x58 - muls r0, r1 - add r0, r12 - ldrh r0, [r0, 0x2E] - strh r0, [r2] - ldr r0, =gBattleTypeFlags - ldr r1, [r0] - movs r0, 0x80 - lsls r0, 10 - ands r1, r0 - ldrb r2, [r7] - cmp r1, 0 - beq _0803FE48 - ldr r0, =gProtectStructs - lsls r1, r2, 4 - adds r1, r0 - ldrb r0, [r1, 0x2] - movs r2, 0x10 - orrs r0, r2 - strb r0, [r1, 0x2] - b _0803FE58 - .pool -_0803FE48: - ldr r1, =gUnknown_02024220 - lsls r0, r2, 2 - adds r0, r1 - ldr r1, =gUnknown_082DB812 - str r1, [r0] - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 -_0803FE58: - ldr r0, =gBattleBufferB - ldrb r3, [r7] - lsls r1, r3, 9 - adds r0, 0x2 - adds r1, r0 - movs r0, 0x58 - muls r0, r3 - ldrb r1, [r1] - adds r0, r1 - mov r1, r12 - adds r1, 0x24 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - bne _0803FEB8 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 10 - ands r0, r1 - cmp r0, 0 - beq _0803FEA8 - ldr r0, =gProtectStructs - lsls r1, r3, 4 - adds r1, r0 - ldrb r0, [r1, 0x2] - movs r2, 0x10 - orrs r0, r2 - strb r0, [r1, 0x2] - b _0803FEB8 - .pool -_0803FEA8: - ldr r1, =gUnknown_02024220 - lsls r0, r3, 2 - adds r0, r1 - ldr r1, =gUnknown_082DB076 - str r1, [r0] - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 -_0803FEB8: - adds r0, r6, 0 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_803FB4C - - thumb_func_start CheckMoveLimitations -CheckMoveLimitations: @ 803FECC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x1C - lsls r0, 24 - lsrs r7, r0, 24 - lsls r1, 24 - lsrs r4, r1, 24 - lsls r2, 24 - lsrs r3, r2, 24 - ldr r1, =gBattleStruct - lsls r0, r7, 1 - adds r0, 0xC8 - ldr r1, [r1] - adds r1, r0 - str r1, [sp, 0x4] - ldr r1, =gBattleMons - movs r0, 0x58 - muls r0, r7 - adds r1, r0, r1 - ldrh r0, [r1, 0x2E] - cmp r0, 0xAF - bne _0803FF1C - ldr r2, =gEnigmaBerries - lsls r1, r7, 3 - subs r0, r1, r7 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x7] - str r0, [sp] - b _0803FF2E - .pool -_0803FF1C: - ldrh r0, [r1, 0x2E] - str r3, [sp, 0x14] - bl ItemId_GetHoldEffect - lsls r0, 24 - lsrs r0, 24 - str r0, [sp] - lsls r1, r7, 3 - ldr r3, [sp, 0x14] -_0803FF2E: - ldr r0, =gStringBank - strb r7, [r0] - movs r0, 0 - mov r9, r0 - lsls r2, r7, 1 - str r2, [sp, 0xC] - ldr r5, =gDisableStructs - mov r12, r5 - ldr r0, =gBattleMons - movs r2, 0x58 - adds r6, r7, 0 - muls r6, r2 - str r6, [sp, 0x8] - ldr r2, =gBattleMons + 0xC - adds r5, r6, r2 - movs r6, 0 - str r6, [sp, 0x10] - mov r10, r0 - subs r0, r1, r7 - lsls r0, 2 - mov r8, r0 - ldr r6, =gBitTable -_0803FF5A: - ldrh r0, [r5] - cmp r0, 0 - bne _0803FF70 - movs r0, 0x1 - ands r0, r3 - cmp r0, 0 - beq _0803FF70 - ldr r0, [r6] - orrs r4, r0 - lsls r0, r4, 24 - lsrs r4, r0, 24 -_0803FF70: - ldr r0, [sp, 0x8] - add r0, r9 - mov r1, r10 - adds r1, 0x24 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - bne _0803FF90 - movs r0, 0x2 - ands r0, r3 - cmp r0, 0 - beq _0803FF90 - ldr r0, [r6] - orrs r4, r0 - lsls r0, r4, 24 - lsrs r4, r0, 24 -_0803FF90: - mov r1, r8 - add r1, r12 - ldrh r0, [r5] - ldrh r1, [r1, 0x4] - cmp r0, r1 - bne _0803FFAC - movs r0, 0x4 - ands r0, r3 - cmp r0, 0 - beq _0803FFAC - ldr r0, [r6] - orrs r4, r0 - lsls r0, r4, 24 - lsrs r4, r0, 24 -_0803FFAC: - movs r0, 0x58 - adds r2, r7, 0 - muls r2, r0 - ldr r1, [sp, 0x10] - adds r0, r1, r2 - ldr r1, =gBattleMons + 0xC - adds r0, r1 - mov r12, r0 - ldr r1, =gLastUsedMovesByBanks - ldr r0, [sp, 0xC] - adds r1, r0, r1 - str r1, [sp, 0x18] - mov r1, r12 - ldrh r1, [r1] - mov r12, r1 - ldr r0, [sp, 0x18] - ldrh r0, [r0] - cmp r12, r0 - bne _0803FFEE - movs r0, 0x8 - ands r0, r3 - cmp r0, 0 - beq _0803FFEE - mov r0, r10 - adds r0, 0x50 - adds r0, r2, r0 - ldr r0, [r0] - cmp r0, 0 - bge _0803FFEE - ldr r0, [r6] - orrs r4, r0 - lsls r0, r4, 24 - lsrs r4, r0, 24 -_0803FFEE: - ldr r0, =gDisableStructs - add r0, r8 - ldrb r0, [r0, 0x13] - lsls r0, 28 - cmp r0, 0 - beq _0804001C - movs r0, 0x10 - ands r0, r3 - cmp r0, 0 - beq _0804001C - ldr r2, =gBattleMoves - ldrh r1, [r5] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x1] - cmp r0, 0 - bne _0804001C - ldr r0, [r6] - orrs r4, r0 - lsls r0, r4, 24 - lsrs r4, r0, 24 -_0804001C: - ldrh r1, [r5] - adds r0, r7, 0 - str r3, [sp, 0x14] - bl sub_8040130 - lsls r0, 24 - ldr r3, [sp, 0x14] - cmp r0, 0 - beq _0804003E - movs r0, 0x20 - ands r0, r3 - cmp r0, 0 - beq _0804003E - ldr r0, [r6] - orrs r4, r0 - lsls r0, r4, 24 - lsrs r4, r0, 24 -_0804003E: - ldr r1, =gDisableStructs - mov r0, r8 - adds r2, r0, r1 - ldrb r0, [r2, 0xE] - lsls r0, 28 - mov r12, r1 - cmp r0, 0 - beq _0804005E - ldrh r0, [r2, 0x6] - ldrh r1, [r5] - cmp r0, r1 - beq _0804005E - ldr r0, [r6] - orrs r4, r0 - lsls r0, r4, 24 - lsrs r4, r0, 24 -_0804005E: - ldr r2, [sp] - cmp r2, 0x1D - bne _08040080 - ldr r0, [sp, 0x4] - ldrh r1, [r0] - cmp r1, 0 - beq _08040080 - ldr r0, =0x0000ffff - cmp r1, r0 - beq _08040080 - ldrh r2, [r5] - cmp r1, r2 - beq _08040080 - ldr r0, [r6] - orrs r4, r0 - lsls r0, r4, 24 - lsrs r4, r0, 24 -_08040080: - adds r6, 0x4 - adds r5, 0x2 - ldr r0, [sp, 0x10] - adds r0, 0x2 - str r0, [sp, 0x10] - movs r1, 0x1 - add r9, r1 - mov r2, r9 - cmp r2, 0x3 - bgt _08040096 - b _0803FF5A -_08040096: - adds r0, r4, 0 - add sp, 0x1C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end CheckMoveLimitations - - thumb_func_start sub_80400C8 -sub_80400C8: @ 80400C8 - push {r4,lr} - ldr r4, =gActiveBank - ldrb r0, [r4] - movs r1, 0 - movs r2, 0xFF - bl CheckMoveLimitations - lsls r0, 24 - lsrs r3, r0, 24 - cmp r3, 0xF - bne _0804010C - ldr r0, =gProtectStructs - ldrb r1, [r4] - lsls r1, 4 - adds r1, r0 - ldrb r0, [r1] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1] - ldr r1, =gUnknown_02024220 - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, =gUnknown_082DB072 - str r1, [r0] - b _0804011E - .pool -_0804010C: - ldr r0, =gProtectStructs - ldrb r1, [r4] - lsls r1, 4 - adds r1, r0 - ldrb r2, [r1] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - strb r0, [r1] -_0804011E: - movs r0, 0 - cmp r3, 0xF - bne _08040126 - movs r0, 0x1 -_08040126: - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end sub_80400C8 - - thumb_func_start sub_8040130 -sub_8040130: @ 8040130 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r0, 24 - lsls r1, 16 - lsrs r5, r1, 16 - movs r6, 0 - bl GetBankSide - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - movs r4, 0 - ldr r0, =gNoOfAllBanks - ldrb r0, [r0] - cmp r6, r0 - bge _080401B4 - ldr r7, =gBattleMons + 0xC - mov r8, r7 -_0804015A: - lsls r0, r4, 24 - lsrs r0, 24 - bl GetBankSide - lsls r0, 24 - lsrs r0, 24 - adds r3, r4, 0x1 - cmp r9, r0 - beq _080401AA - ldr r1, =gStatuses3 - lsls r0, r4, 2 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 6 - ands r0, r1 - cmp r0, 0 - beq _080401AA - movs r2, 0 - movs r0, 0x58 - adds r1, r4, 0 - muls r1, r0 - adds r0, r1, r7 - ldrh r0, [r0] - cmp r5, r0 - beq _080401A0 - mov r4, r8 - adds r0, r1, r4 -_08040192: - adds r0, 0x2 - adds r2, 0x1 - cmp r2, 0x3 - bgt _080401AA - ldrh r1, [r0] - cmp r5, r1 - bne _08040192 -_080401A0: - cmp r2, 0x3 - bgt _080401AA - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 -_080401AA: - adds r4, r3, 0 - ldr r0, =gNoOfAllBanks - ldrb r0, [r0] - cmp r4, r0 - blt _0804015A -_080401B4: - adds r0, r6, 0 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_8040130 - - thumb_func_start sub_80401D0 -sub_80401D0: @ 80401D0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - movs r0, 0 - mov r9, r0 - ldr r1, =gBankAttacker - mov r2, r9 - strb r2, [r1] - ldr r0, =gNoOfAllBanks - ldrb r4, [r0] - adds r6, r1, 0 - mov r10, r0 - ldr r7, =gBankTarget - ldr r3, =gBattleStruct - mov r12, r3 - cmp r9, r4 - bcs _08040224 - ldr r2, =gAbsentBankFlags - ldrb r1, [r2] - ldr r5, =gBitTable - ldr r0, [r5] - ands r1, r0 - cmp r1, 0 - beq _08040224 - adds r3, r6, 0 -_08040206: - ldrb r0, [r3] - adds r0, 0x1 - strb r0, [r3] - lsls r0, 24 - lsrs r0, 24 - cmp r0, r4 - bcs _08040224 - ldrb r0, [r2] - ldrb r1, [r6] - lsls r1, 2 - adds r1, r5 - ldr r1, [r1] - ands r0, r1 - cmp r0, 0 - bne _08040206 -_08040224: - movs r0, 0 - strb r0, [r7] - mov r0, r10 - ldrb r4, [r0] - cmp r4, 0 - beq _0804025E - ldr r2, =gAbsentBankFlags - ldrb r1, [r2] - ldr r5, =gBitTable - ldr r0, [r5] - ands r1, r0 - cmp r1, 0 - beq _0804025E - adds r3, r7, 0 -_08040240: - ldrb r0, [r3] - adds r0, 0x1 - strb r0, [r3] - lsls r0, 24 - lsrs r0, 24 - cmp r0, r4 - bcs _0804025E - ldrb r0, [r2] - ldrb r1, [r7] - lsls r1, 2 - adds r1, r5 - ldr r1, [r1] - ands r0, r1 - cmp r0, 0 - bne _08040240 -_0804025E: - mov r1, r12 - ldr r0, [r1] - ldrb r0, [r0, 0x3] - cmp r0, 0xA - bls _0804026A - b _080408F6 -_0804026A: - lsls r0, 2 - ldr r1, =_08040290 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08040290: - .4byte _080402BC - .4byte _08040342 - .4byte _08040408 - .4byte _080404D4 - .4byte _080405B0 - .4byte _08040668 - .4byte _0804071C - .4byte _080407A0 - .4byte _08040810 - .4byte _08040868 - .4byte _080408EC -_080402BC: - movs r5, 0 - ldr r1, =gNoOfAllBanks - mov r10, r1 - ldrb r2, [r1] - cmp r5, r2 - bge _080402D6 - ldr r2, =gTurnOrder -_080402CA: - adds r0, r5, r2 - strb r5, [r0] - adds r5, 0x1 - ldrb r3, [r1] - cmp r5, r3 - blt _080402CA -_080402D6: - movs r5, 0 - b _08040324 - .pool -_080402E4: - adds r4, r5, 0x1 - adds r6, r4, 0 - ldrb r1, [r1] - cmp r6, r1 - bge _08040322 - ldr r7, =gTurnOrder - ldr r0, =gNoOfAllBanks - mov r10, r0 - lsls r1, r5, 24 - mov r8, r1 -_080402F8: - adds r0, r5, r7 - ldrb r0, [r0] - adds r1, r4, r7 - ldrb r1, [r1] - movs r2, 0 - bl b_first_side - lsls r0, 24 - cmp r0, 0 - beq _08040318 - lsls r1, r4, 24 - lsrs r1, 24 - mov r2, r8 - lsrs r0, r2, 24 - bl sub_803CEDC -_08040318: - adds r4, 0x1 - ldr r0, =gNoOfAllBanks - ldrb r0, [r0] - cmp r4, r0 - blt _080402F8 -_08040322: - adds r5, r6, 0 -_08040324: - mov r1, r10 - ldrb r0, [r1] - subs r0, 0x1 - cmp r5, r0 - blt _080402E4 - ldr r2, =gBattleStruct - ldr r1, [r2] - ldrb r0, [r1, 0x3] - adds r0, 0x1 - strb r0, [r1, 0x3] - ldr r0, [r2] - adds r0, 0xDB - movs r1, 0 - strb r1, [r0] - mov r12, r2 -_08040342: - mov r1, r12 - ldr r0, [r1] - adds r0, 0xDB - ldrb r0, [r0] - cmp r0, 0x1 - bls _08040350 - b _0804062C -_08040350: - ldr r3, =gActiveBank - mov r8, r3 - movs r7, 0 - ldr r6, =gBankAttacker - ldr r5, =gBattleTextBuff1 -_0804035A: - ldr r0, [r1] - adds r0, 0xDB - ldrb r4, [r0] - ldr r2, =gSideTimers - lsls r1, r4, 1 - adds r0, r1, r4 - lsls r0, 2 - adds r2, r0, r2 - ldrb r0, [r2, 0x1] - strb r0, [r6] - mov r3, r8 - strb r0, [r3] - ldr r0, =gSideAffecting - adds r3, r1, r0 - ldrh r1, [r3] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080403BC - ldrb r0, [r2] - subs r0, 0x1 - strb r0, [r2] - movs r4, 0xFF - lsls r0, 24 - cmp r0, 0 - bne _080403BC - ldrh r0, [r3] - ldr r2, =0x0000fffe - adds r1, r2, 0 - ands r0, r1 - strh r0, [r3] - ldr r0, =gUnknown_082DACFA - bl b_call_bc_move_exec - movs r0, 0xFD - strb r0, [r5] - movs r0, 0x2 - strb r0, [r5, 0x1] - movs r0, 0x73 - strb r0, [r5, 0x2] - strb r7, [r5, 0x3] - ldrb r0, [r5, 0x4] - orrs r0, r4 - strb r0, [r5, 0x4] - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 -_080403BC: - ldr r2, =gBattleStruct - ldr r1, [r2] - adds r1, 0xDB - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - mov r12, r2 - mov r3, r9 - cmp r3, 0 - beq _080403D2 - b _080408FE -_080403D2: - mov r1, r12 - ldr r0, [r1] - adds r0, 0xDB - ldrb r0, [r0] - cmp r0, 0x1 - bls _0804035A - b _0804062C - .pool -_08040408: - mov r1, r12 - ldr r0, [r1] - adds r0, 0xDB - ldrb r0, [r0] - cmp r0, 0x1 - bls _08040416 - b _08040570 -_08040416: - movs r0, 0x2 - mov r10, r0 - movs r2, 0 - mov r8, r2 - ldr r7, =gBankAttacker - ldr r5, =gBattleTextBuff1 -_08040422: - ldr r0, [r1] - adds r0, 0xDB - ldrb r4, [r0] - ldr r2, =gSideTimers - lsls r1, r4, 1 - adds r0, r1, r4 - lsls r0, 2 - adds r2, r0, r2 - ldrb r0, [r2, 0x3] - strb r0, [r7] - ldr r3, =gActiveBank - strb r0, [r3] - ldr r0, =gSideAffecting - adds r3, r1, r0 - ldrh r1, [r3] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0804048A - ldrb r0, [r2, 0x2] - subs r0, 0x1 - strb r0, [r2, 0x2] - movs r6, 0xFF - lsls r0, 24 - cmp r0, 0 - bne _0804048A - ldrh r0, [r3] - ldr r2, =0x0000fffd - adds r1, r2, 0 - ands r0, r1 - strh r0, [r3] - ldr r0, =gUnknown_082DACFA - bl b_call_bc_move_exec - ldr r0, =gBattleCommunication - strb r4, [r0, 0x5] - movs r0, 0xFD - strb r0, [r5] - mov r3, r10 - strb r3, [r5, 0x1] - movs r0, 0x71 - strb r0, [r5, 0x2] - mov r0, r8 - strb r0, [r5, 0x3] - ldrb r0, [r5, 0x4] - orrs r0, r6 - strb r0, [r5, 0x4] - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 -_0804048A: - ldr r2, =gBattleStruct - ldr r1, [r2] - adds r1, 0xDB - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - mov r12, r2 - mov r1, r9 - cmp r1, 0 - beq _080404A0 - b _080408FE -_080404A0: - mov r1, r12 - ldr r0, [r1] - adds r0, 0xDB - ldrb r0, [r0] - cmp r0, 0x1 - bls _08040422 - b _08040570 - .pool -_080404D4: - mov r1, r12 - ldr r0, [r1] - adds r0, 0xDB - ldrb r0, [r0] - cmp r0, 0x1 - bhi _08040570 - ldr r0, =gActiveBank - mov r10, r0 - movs r2, 0 - mov r8, r2 - ldr r7, =gBankAttacker - ldr r5, =gBattleTextBuff1 -_080404EC: - ldr r0, [r1] - adds r0, 0xDB - ldrb r4, [r0] - ldr r1, =gSideTimers - lsls r3, r4, 1 - adds r0, r3, r4 - lsls r0, 2 - adds r1, r0, r1 - ldrb r0, [r1, 0x5] - strb r0, [r7] - mov r2, r10 - strb r0, [r2] - ldrb r0, [r1, 0x4] - cmp r0, 0 - beq _0804054E - subs r0, 0x1 - strb r0, [r1, 0x4] - movs r6, 0xFF - lsls r0, 24 - cmp r0, 0 - bne _0804054E - ldr r2, =gSideAffecting - adds r2, r3, r2 - ldrh r0, [r2] - ldr r3, =0x0000feff - adds r1, r3, 0 - ands r0, r1 - strh r0, [r2] - ldr r0, =gUnknown_082DACFA - bl b_call_bc_move_exec - ldr r0, =gBattleCommunication - strb r4, [r0, 0x5] - movs r0, 0xFD - strb r0, [r5] - movs r0, 0x2 - strb r0, [r5, 0x1] - movs r0, 0x36 - strb r0, [r5, 0x2] - mov r0, r8 - strb r0, [r5, 0x3] - ldrb r0, [r5, 0x4] - orrs r0, r6 - strb r0, [r5, 0x4] - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 -_0804054E: - ldr r2, =gBattleStruct - ldr r1, [r2] - adds r1, 0xDB - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - mov r12, r2 - mov r1, r9 - cmp r1, 0 - beq _08040564 - b _080408FE -_08040564: - mov r1, r12 - ldr r0, [r1] - adds r0, 0xDB - ldrb r0, [r0] - cmp r0, 0x1 - bls _080404EC -_08040570: - mov r2, r9 - cmp r2, 0 - beq _08040578 - b _080408FE -_08040578: - mov r3, r12 - ldr r0, [r3] - ldrb r1, [r0, 0x3] - adds r1, 0x1 - strb r1, [r0, 0x3] - ldr r0, [r3] - adds r0, 0xDB - strb r2, [r0] - b _080408F6 - .pool -_080405B0: - mov r1, r12 - ldr r0, [r1] - adds r0, 0xDB - ldrb r0, [r0] - cmp r0, 0x1 - bhi _0804062C - ldr r6, =gActiveBank - ldr r5, =gBankAttacker -_080405C0: - ldr r0, [r1] - adds r0, 0xDB - ldrb r4, [r0] - ldr r2, =gSideTimers - lsls r1, r4, 1 - adds r0, r1, r4 - lsls r0, 2 - adds r2, r0, r2 - ldrb r0, [r2, 0x7] - strb r0, [r5] - strb r0, [r6] - ldr r0, =gSideAffecting - adds r3, r1, r0 - ldrh r1, [r3] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _0804060A - ldrb r0, [r2, 0x6] - subs r0, 0x1 - strb r0, [r2, 0x6] - lsls r0, 24 - cmp r0, 0 - bne _0804060A - ldrh r0, [r3] - ldr r2, =0x0000ffdf - adds r1, r2, 0 - ands r0, r1 - strh r0, [r3] - ldr r0, =gUnknown_082DAD0B - bl b_call_bc_move_exec - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 -_0804060A: - ldr r2, =gBattleStruct - ldr r1, [r2] - adds r1, 0xDB - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - mov r12, r2 - mov r3, r9 - cmp r3, 0 - beq _08040620 - b _080408FE -_08040620: - mov r1, r12 - ldr r0, [r1] - adds r0, 0xDB - ldrb r0, [r0] - cmp r0, 0x1 - bls _080405C0 -_0804062C: - mov r0, r9 - cmp r0, 0 - beq _08040634 - b _080408FE -_08040634: - mov r1, r12 - ldr r0, [r1] - ldrb r1, [r0, 0x3] - adds r1, 0x1 - strb r1, [r0, 0x3] - mov r2, r12 - ldr r0, [r2] - adds r0, 0xDB - mov r3, r9 - strb r3, [r0] - b _080408F6 - .pool -_08040668: - mov r2, r12 - ldr r0, [r2] - adds r0, 0xDB - ldr r1, =gNoOfAllBanks - ldrb r0, [r0] - ldrb r1, [r1] - cmp r0, r1 - bcs _080406E8 - ldr r4, =gActiveBank - ldr r5, =gTurnOrder -_0804067C: - ldr r0, [r2] - adds r0, 0xDB - ldrb r0, [r0] - adds r0, r5 - ldrb r0, [r0] - strb r0, [r4] - ldr r0, =gUnknown_020243D0 - adds r0, 0x20 - ldrb r2, [r4] - adds r1, r0, r2 - ldrb r0, [r1] - cmp r0, 0 - beq _080406C4 - subs r0, 0x1 - strb r0, [r1] - lsls r0, 24 - cmp r0, 0 - bne _080406C4 - ldr r1, =gBattleMons - ldrb r2, [r4] - movs r0, 0x58 - muls r0, r2 - adds r0, r1 - ldrh r0, [r0, 0x28] - cmp r0, 0 - beq _080406C4 - ldr r0, =gBankTarget - strb r2, [r0] - ldr r0, =gUnknown_082DB0B7 - bl b_call_bc_move_exec - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 -_080406C4: - ldr r2, =gBattleStruct - ldr r1, [r2] - adds r1, 0xDB - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - mov r12, r2 - mov r3, r9 - cmp r3, 0 - beq _080406DA - b _080408FE -_080406DA: - ldr r0, [r2] - adds r0, 0xDB - ldr r1, =gNoOfAllBanks - ldrb r0, [r0] - ldrb r1, [r1] - cmp r0, r1 - bcc _0804067C -_080406E8: - mov r0, r9 - cmp r0, 0 - beq _080406F0 - b _080408FE -_080406F0: - mov r2, r12 - ldr r1, [r2] - ldrb r0, [r1, 0x3] - adds r0, 0x1 - strb r0, [r1, 0x3] - b _080408F6 - .pool -_0804071C: - ldr r3, =gBattleWeather - ldrh r2, [r3] - movs r0, 0x7 - ands r0, r2 - cmp r0, 0 - bne _0804072A - b _080408C8 -_0804072A: - movs r0, 0x4 - ands r0, r2 - cmp r0, 0 - bne _08040776 - ldr r1, =gUnknown_020243D0 - adds r1, 0x28 - ldrb r0, [r1] - subs r0, 0x1 - strb r0, [r1] - lsls r0, 24 - cmp r0, 0 - bne _08040768 - ldr r0, =0x0000fffe - ands r0, r2 - ldr r1, =0x0000fffd - ands r0, r1 - strh r0, [r3] - ldr r1, =gBattleCommunication - movs r0, 0x2 - strb r0, [r1, 0x5] - b _08040794 - .pool -_08040768: - movs r0, 0x2 - ands r0, r2 - lsls r0, 16 - lsrs r1, r0, 16 - cmp r1, 0 - bne _08040782 - b _08040790 -_08040776: - movs r0, 0x2 - ands r0, r2 - lsls r0, 16 - lsrs r1, r0, 16 - cmp r1, 0 - beq _08040790 -_08040782: - ldr r1, =gBattleCommunication - movs r0, 0x1 - strb r0, [r1, 0x5] - b _08040794 - .pool -_08040790: - ldr r0, =gBattleCommunication - strb r1, [r0, 0x5] -_08040794: - ldr r0, =gUnknown_082DAC2C - b _080408BA - .pool -_080407A0: - ldr r3, =gBattleWeather - ldrh r2, [r3] - movs r0, 0x18 - ands r0, r2 - cmp r0, 0 - bne _080407AE - b _080408C8 -_080407AE: - movs r0, 0x10 - ands r0, r2 - cmp r0, 0 - bne _080407E8 - ldr r1, =gUnknown_020243D0 - adds r1, 0x28 - ldrb r0, [r1] - subs r0, 0x1 - strb r0, [r1] - lsls r0, 24 - cmp r0, 0 - bne _080407E8 - ldr r0, =0x0000fff7 - ands r0, r2 - strh r0, [r3] - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DACC9 - b _080407EC - .pool -_080407E8: - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DAC47 -_080407EC: - str r0, [r1] - adds r3, r1, 0 - ldr r1, =gBattleScripting - movs r2, 0 - movs r0, 0xC - strb r0, [r1, 0x10] - ldr r0, =gBattleCommunication - strb r2, [r0, 0x5] - b _080408B8 - .pool -_08040810: - ldr r3, =gBattleWeather - ldrh r2, [r3] - movs r0, 0x60 - ands r0, r2 - cmp r0, 0 - beq _080408C8 - movs r0, 0x40 - ands r0, r2 - cmp r0, 0 - bne _08040854 - ldr r1, =gUnknown_020243D0 - adds r1, 0x28 - ldrb r0, [r1] - subs r0, 0x1 - strb r0, [r1] - lsls r0, 24 - cmp r0, 0 - bne _08040854 - ldr r0, =0x0000ffdf - ands r0, r2 - strh r0, [r3] - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DACE0 - b _08040858 - .pool -_08040854: - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DACD2 -_08040858: - str r0, [r1] - adds r3, r1, 0 - b _080408B8 - .pool -_08040868: - ldr r3, =gBattleWeather - ldrh r2, [r3] - movs r0, 0x80 - ands r0, r2 - cmp r0, 0 - beq _080408C8 - ldr r1, =gUnknown_020243D0 - adds r1, 0x28 - ldrb r0, [r1] - subs r0, 0x1 - strb r0, [r1] - lsls r0, 24 - cmp r0, 0 - bne _080408A4 - ldr r0, =0x0000ff7f - ands r0, r2 - strh r0, [r3] - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DACC9 - b _080408A8 - .pool -_080408A4: - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DAC47 -_080408A8: - str r0, [r1] - adds r3, r1, 0 - ldr r1, =gBattleScripting - movs r0, 0xD - strb r0, [r1, 0x10] - ldr r1, =gBattleCommunication - movs r0, 0x1 - strb r0, [r1, 0x5] -_080408B8: - ldr r0, [r3] -_080408BA: - bl b_call_bc_move_exec - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 -_080408C8: - ldr r2, =gBattleStruct - ldr r1, [r2] - ldrb r0, [r1, 0x3] - adds r0, 0x1 - strb r0, [r1, 0x3] - mov r12, r2 - b _080408F6 - .pool -_080408EC: - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 -_080408F6: - mov r3, r9 - cmp r3, 0 - bne _080408FE - b _0804025E -_080408FE: - ldr r0, =gBattleMainFunc - ldr r1, [r0] - ldr r0, =sub_803B9BC - eors r1, r0 - negs r0, r1 - orrs r0, r1 - lsrs r0, 31 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_80401D0 - - thumb_func_start sub_8040924 -sub_8040924: @ 8040924 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - movs r0, 0 - mov r9, r0 - ldr r2, =gHitMarker - ldr r0, [r2] - ldr r1, =0x01000020 - orrs r0, r1 - str r0, [r2] - ldr r5, =gBattleStruct - ldr r2, [r5] - ldr r0, =gNoOfAllBanks - ldrb r1, [r2, 0x1] - adds r7, r5, 0 - mov r8, r0 - ldrb r3, [r0] - cmp r1, r3 - bcc _08040954 - bl _08041338 -_08040954: - bl _0804132E - .pool -_08040968: - ldr r3, =gActiveBank - ldr r4, =gBankAttacker - ldr r1, =gTurnOrder - ldr r5, [r5] - ldrb r0, [r5, 0x1] - adds r0, r1 - ldrb r0, [r0] - strb r0, [r4] - strb r0, [r3] - ldr r0, =gAbsentBankFlags - ldrb r1, [r0] - ldr r2, =gBitTable - ldrb r0, [r3] - lsls r0, 2 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - adds r6, r3, 0 - cmp r1, 0 - beq _080409B0 - ldrb r0, [r5, 0x1] - adds r0, 0x1 - strb r0, [r5, 0x1] - bl _0804131C - .pool -_080409B0: - ldrb r0, [r5] - cmp r0, 0x13 - bls _080409BA - bl _08041312 -_080409BA: - lsls r0, 2 - ldr r1, =_080409C8 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_080409C8: - .4byte _08040A18 - .4byte _08040A78 - .4byte _08040A96 - .4byte _08040AC6 - .4byte _08040B44 - .4byte _08040B8C - .4byte _08040C0C - .4byte _08040C54 - .4byte _08040CB8 - .4byte _08040D00 - .4byte _08040E60 - .4byte _08040F7C - .4byte _08041024 - .4byte _080410E8 - .4byte _0804119C - .4byte _080411BC - .4byte _08041208 - .4byte _08041238 - .4byte _08040AAE - .4byte _08041304 -_08040A18: - ldr r1, =gStatuses3 - ldrb r3, [r6] - lsls r0, r3, 2 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 3 - ands r0, r1 - cmp r0, 0 - bne _08040A30 - bl _080412DE -_08040A30: - ldr r0, =gBattleMons - movs r1, 0x58 - muls r1, r3 - adds r0, r1, r0 - ldrh r2, [r0, 0x28] - ldrh r5, [r0, 0x2C] - cmp r2, r5 - bne _08040A44 - bl _080412DE -_08040A44: - cmp r2, 0 - bne _08040A4C - bl _080412DE -_08040A4C: - ldr r1, =gBattleMoveDamage - ldrh r0, [r0, 0x2C] - lsrs r0, 4 - str r0, [r1] - cmp r0, 0 - bne _08040A5C - movs r0, 0x1 - str r0, [r1] -_08040A5C: - ldr r0, [r1] - negs r0, r0 - str r0, [r1] - ldr r0, =gUnknown_082DB0EE - bl _080412D0 - .pool -_08040A78: - ldrb r1, [r6] - movs r0, 0 - str r0, [sp] - movs r0, 0x1 - movs r2, 0 - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - bne _08040A92 - bl _080412DE -_08040A92: - bl _080412D4 -_08040A96: - ldrb r1, [r6] - movs r0, 0x1 - movs r2, 0 - bl berry_effects_maybe - lsls r0, 24 - cmp r0, 0 - bne _08040AAA - bl _080412DE -_08040AAA: - bl _080412D4 -_08040AAE: - ldrb r1, [r6] - movs r0, 0x1 - movs r2, 0x1 - bl berry_effects_maybe - lsls r0, 24 - cmp r0, 0 - bne _08040AC2 - bl _080412DE -_08040AC2: - bl _080412D4 -_08040AC6: - ldr r0, =gStatuses3 - ldrb r2, [r6] - lsls r1, r2, 2 - adds r1, r0 - ldr r1, [r1] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - bne _08040ADC - bl _080412DE -_08040ADC: - ldr r3, =gBattleMons - movs r5, 0x3 - ands r5, r1 - movs r1, 0x58 - adds r0, r5, 0 - muls r0, r1 - adds r0, r3 - ldrh r0, [r0, 0x28] - cmp r0, 0 - bne _08040AF4 - bl _080412DE -_08040AF4: - adds r0, r2, 0 - muls r0, r1 - adds r0, r3 - ldrh r0, [r0, 0x28] - cmp r0, 0 - bne _08040B04 - bl _080412DE -_08040B04: - ldr r0, =gBankTarget - strb r5, [r0] - ldr r2, =gBattleMoveDamage - ldrb r0, [r6] - muls r0, r1 - adds r0, r3 - ldrh r0, [r0, 0x2C] - lsrs r0, 3 - str r0, [r2] - cmp r0, 0 - bne _08040B1E - movs r0, 0x1 - str r0, [r2] -_08040B1E: - ldr r1, =gBattleScripting - strb r5, [r1, 0x10] - ldrb r0, [r4] - strb r0, [r1, 0x11] - ldr r0, =gUnknown_082DAD15 - b _080412D0 - .pool -_08040B44: - ldr r2, =gBattleMons - ldrb r1, [r6] - movs r0, 0x58 - adds r3, r1, 0 - muls r3, r0 - adds r0, r2, 0 - adds r0, 0x4C - adds r0, r3, r0 - ldr r0, [r0] - movs r1, 0x8 - ands r0, r1 - cmp r0, 0 - bne _08040B60 - b _080412DE -_08040B60: - adds r1, r3, r2 - ldrh r0, [r1, 0x28] - cmp r0, 0 - bne _08040B6A - b _080412DE -_08040B6A: - ldr r2, =gBattleMoveDamage - ldrh r0, [r1, 0x2C] - lsrs r0, 3 - str r0, [r2] - cmp r0, 0 - bne _08040B7A - movs r0, 0x1 - str r0, [r2] -_08040B7A: - ldr r0, =gUnknown_082DB23D - b _080412D0 - .pool -_08040B8C: - ldr r4, =gBattleMons - ldrb r0, [r6] - movs r7, 0x58 - mov r8, r7 - mov r2, r8 - muls r2, r0 - adds r3, r4, 0 - adds r3, 0x4C - adds r0, r2, r3 - ldr r0, [r0] - movs r1, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08040BAA - b _080412DE -_08040BAA: - adds r1, r2, r4 - ldrh r0, [r1, 0x28] - cmp r0, 0 - bne _08040BB4 - b _080412DE -_08040BB4: - ldr r5, =gBattleMoveDamage - ldrh r0, [r1, 0x2C] - lsrs r0, 4 - str r0, [r5] - cmp r0, 0 - bne _08040BC4 - movs r0, 0x1 - str r0, [r5] -_08040BC4: - ldrb r0, [r6] - mov r1, r8 - muls r1, r0 - adds r0, r1, 0 - adds r2, r0, r3 - ldr r1, [r2] - movs r4, 0xF0 - lsls r4, 4 - adds r0, r1, 0 - ands r0, r4 - cmp r0, r4 - beq _08040BE4 - movs r7, 0x80 - lsls r7, 1 - adds r0, r1, r7 - str r0, [r2] -_08040BE4: - ldrb r0, [r6] - mov r1, r8 - muls r1, r0 - adds r0, r1, 0 - adds r0, r3 - ldr r0, [r0] - ands r0, r4 - lsrs r0, 8 - ldr r1, [r5] - muls r0, r1 - str r0, [r5] - ldr r0, =gUnknown_082DB23D - b _080412D0 - .pool -_08040C0C: - ldr r2, =gBattleMons - ldrb r1, [r6] - movs r0, 0x58 - adds r3, r1, 0 - muls r3, r0 - adds r0, r2, 0 - adds r0, 0x4C - adds r0, r3, r0 - ldr r0, [r0] - movs r1, 0x10 - ands r0, r1 - cmp r0, 0 - bne _08040C28 - b _080412DE -_08040C28: - adds r1, r3, r2 - ldrh r0, [r1, 0x28] - cmp r0, 0 - bne _08040C32 - b _080412DE -_08040C32: - ldr r2, =gBattleMoveDamage - ldrh r0, [r1, 0x2C] - lsrs r0, 3 - str r0, [r2] - cmp r0, 0 - bne _08040C42 - movs r0, 0x1 - str r0, [r2] -_08040C42: - ldr r0, =gUnknown_082DB25F - b _080412D0 - .pool -_08040C54: - ldr r4, =gBattleMons - ldrb r1, [r6] - movs r0, 0x58 - muls r1, r0 - adds r0, r4, 0 - adds r0, 0x50 - adds r5, r1, r0 - ldr r2, [r5] - movs r0, 0x80 - lsls r0, 20 - ands r0, r2 - cmp r0, 0 - bne _08040C70 - b _080412DE -_08040C70: - adds r3, r1, r4 - ldrh r0, [r3, 0x28] - cmp r0, 0 - bne _08040C7A - b _080412DE -_08040C7A: - adds r0, r4, 0 - adds r0, 0x4C - adds r0, r1, r0 - ldr r0, [r0] - movs r1, 0x7 - ands r0, r1 - cmp r0, 0 - beq _08040CAC - ldr r1, =gBattleMoveDamage - ldrh r0, [r3, 0x2C] - lsrs r0, 2 - str r0, [r1] - cmp r0, 0 - bne _08040C9A - movs r0, 0x1 - str r0, [r1] -_08040C9A: - ldr r0, =gUnknown_082DB33F - b _080412D0 - .pool -_08040CAC: - ldr r0, =0xf7ffffff - ands r2, r0 - str r2, [r5] - b _080412DE - .pool -_08040CB8: - ldr r2, =gBattleMons - ldrb r1, [r6] - movs r0, 0x58 - adds r3, r1, 0 - muls r3, r0 - adds r0, r2, 0 - adds r0, 0x50 - adds r0, r3, r0 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 21 - ands r0, r1 - cmp r0, 0 - bne _08040CD6 - b _080412DE -_08040CD6: - adds r1, r3, r2 - ldrh r0, [r1, 0x28] - cmp r0, 0 - bne _08040CE0 - b _080412DE -_08040CE0: - ldr r2, =gBattleMoveDamage - ldrh r0, [r1, 0x2C] - lsrs r0, 2 - str r0, [r2] - cmp r0, 0 - bne _08040CF0 - movs r0, 0x1 - str r0, [r2] -_08040CF0: - ldr r0, =gUnknown_082DB350 - b _080412D0 - .pool -_08040D00: - ldr r3, =gBattleMons - mov r8, r3 - ldrb r0, [r6] - movs r3, 0x58 - adds r1, r0, 0 - muls r1, r3 - movs r5, 0x50 - add r5, r8 - mov r10, r5 - adds r4, r1, r5 - ldr r2, [r4] - movs r5, 0xE0 - lsls r5, 8 - adds r0, r2, 0 - ands r0, r5 - cmp r0, 0 - bne _08040D24 - b _080412DE -_08040D24: - mov r7, r8 - adds r0, r1, r7 - ldrh r0, [r0, 0x28] - cmp r0, 0 - bne _08040D30 - b _080412DE -_08040D30: - ldr r1, =0xffffe000 - adds r0, r2, r1 - str r0, [r4] - ldrb r4, [r6] - adds r0, r4, 0 - muls r0, r3 - add r0, r10 - ldr r0, [r0] - ands r0, r5 - cmp r0, 0 - beq _08040DC0 - ldr r1, =gBattleScripting - ldr r0, =gBattleStruct - ldr r2, [r0] - lsls r0, r4, 1 - adds r0, r2 - ldrb r0, [r0, 0x4] - strb r0, [r1, 0x10] - ldrb r0, [r6] - lsls r0, 1 - adds r0, r2 - ldrb r0, [r0, 0x5] - strb r0, [r1, 0x11] - ldr r1, =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x2 - strb r0, [r1, 0x1] - ldrb r0, [r6] - lsls r0, 1 - adds r0, r2 - ldrb r0, [r0, 0x4] - strb r0, [r1, 0x2] - ldrb r0, [r6] - lsls r0, 1 - adds r0, r2 - ldrb r0, [r0, 0x5] - strb r0, [r1, 0x3] - movs r0, 0xFF - strb r0, [r1, 0x4] - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB30E - str r0, [r1] - ldr r2, =gBattleMoveDamage - ldrb r0, [r6] - muls r0, r3 - add r0, r8 - ldrh r0, [r0, 0x2C] - lsrs r0, 4 - str r0, [r2] - cmp r0, 0 - bne _08040DEC - movs r0, 0x1 - str r0, [r2] - b _08040DEC - .pool -_08040DC0: - ldr r2, =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r2] - movs r0, 0x2 - strb r0, [r2, 0x1] - ldrb r1, [r6] - ldr r0, =gBattleStruct - ldr r3, [r0] - lsls r1, 1 - adds r1, r3 - ldrb r0, [r1, 0x4] - strb r0, [r2, 0x2] - ldrb r0, [r6] - lsls r0, 1 - adds r0, r3 - ldrb r0, [r0, 0x5] - strb r0, [r2, 0x3] - movs r0, 0xFF - strb r0, [r2, 0x4] - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB320 - str r0, [r1] -_08040DEC: - ldr r0, [r1] - b _080412D0 - .pool -_08040E00: - movs r0, 0x8 - negs r0, r0 - ands r3, r0 - str r3, [r2] - ldrb r0, [r6] - mov r2, r8 - muls r2, r0 - mov r0, r10 - adds r0, 0x50 - adds r2, r0 - ldr r0, [r2] - ldr r1, =0xf7ffffff - ands r0, r1 - str r0, [r2] - ldr r1, =gBattleCommunication - movs r0, 0x1 - strb r0, [r1, 0x5] - ldr r0, =gUnknown_082DB234 - bl b_call_bc_move_exec - ldr r4, =gActiveBank - ldrb r0, [r6] - strb r0, [r4] - ldrb r0, [r4] - mov r3, r8 - muls r3, r0 - adds r0, r3, 0 - add r0, r9 - str r0, [sp] - movs r0, 0 - movs r1, 0x28 - movs r2, 0 - movs r3, 0x4 - bl dp01_build_cmdbuf_x02_a_b_varargs - ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution - b _08040EC8 - .pool -_08040E60: - ldr r2, =gBattleMons - ldrb r1, [r6] - movs r0, 0x58 - muls r0, r1 - adds r1, r2, 0 - adds r1, 0x50 - adds r0, r1 - ldr r1, [r0] - movs r0, 0x70 - ands r1, r0 - adds r7, r2, 0 - cmp r1, 0 - beq _08040F6A - movs r0, 0 - strb r0, [r4] - mov r5, r8 - ldrb r0, [r5] - cmp r0, 0 - beq _08040EC8 - mov r10, r7 - adds r6, r4, 0 - movs r1, 0x58 - mov r8, r1 - movs r3, 0x4C - adds r3, r7 - mov r9, r3 - str r0, [sp, 0x4] - movs r5, 0x7 - mov r12, r5 -_08040E9A: - ldrb r4, [r6] - mov r1, r8 - muls r1, r4 - mov r0, r9 - adds r2, r1, r0 - ldr r3, [r2] - adds r0, r3, 0 - mov r5, r12 - ands r0, r5 - cmp r0, 0 - beq _08040EBA - adds r0, r1, r7 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x2B - bne _08040E00 -_08040EBA: - adds r0, r4, 0x1 - strb r0, [r6] - lsls r0, 24 - lsrs r0, 24 - ldr r1, [sp, 0x4] - cmp r0, r1 - bcc _08040E9A -_08040EC8: - ldr r2, =gBankAttacker - ldr r1, =gNoOfAllBanks - ldrb r0, [r2] - ldrb r1, [r1] - cmp r0, r1 - beq _08040EE8 - movs r3, 0x2 - mov r9, r3 - b _08041318 - .pool -_08040EE8: - ldr r5, =gActiveBank - ldrb r0, [r5] - strb r0, [r2] - ldr r2, =gBattleMons - ldrb r0, [r5] - movs r7, 0x58 - adds r1, r0, 0 - muls r1, r7 - adds r6, r2, 0 - adds r6, 0x50 - adds r1, r6 - ldr r0, [r1] - subs r0, 0x10 - str r0, [r1] - ldrb r0, [r5] - bl sub_803F90C - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0 - beq _08040F2C - ldrb r0, [r5] - bl CancelMultiTurnMoves - ldr r1, =gBattleCommunication - movs r0, 0x1 - strb r0, [r1, 0x5] - b _08040F60 - .pool -_08040F2C: - ldrb r3, [r5] - adds r0, r3, 0 - muls r0, r7 - adds r2, r0, r6 - ldr r0, [r2] - movs r1, 0x70 - ands r0, r1 - cmp r0, 0 - beq _08040F54 - ldr r0, =gBattleCommunication - strb r4, [r0, 0x5] - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 5 - orrs r0, r1 - str r0, [r2] - b _08040F60 - .pool -_08040F54: - ldr r1, =gBattleCommunication - movs r0, 0x1 - strb r0, [r1, 0x5] - adds r0, r3, 0 - bl CancelMultiTurnMoves -_08040F60: - ldr r0, =gUnknown_082DB2A6 - bl b_call_bc_move_exec - movs r5, 0x1 - mov r9, r5 -_08040F6A: - mov r7, r9 - cmp r7, 0x2 - bne _08040F72 - b _08041312 -_08040F72: - b _080412DE - .pool -_08040F7C: - ldr r1, =gBattleMons - ldrb r0, [r6] - movs r7, 0x58 - muls r0, r7 - adds r5, r1, 0 - adds r5, 0x50 - adds r2, r0, r5 - ldr r1, [r2] - movs r4, 0xC0 - lsls r4, 4 - adds r0, r1, 0 - ands r0, r4 - cmp r0, 0 - bne _08040F9A - b _080412DE -_08040F9A: - ldr r3, =0xfffffc00 - adds r0, r1, r3 - str r0, [r2] - ldrb r0, [r6] - bl sub_803F90C - lsls r0, 24 - cmp r0, 0 - beq _08040FBC - ldrb r0, [r6] - bl CancelMultiTurnMoves - b _080412DE - .pool -_08040FBC: - ldrb r0, [r6] - muls r0, r7 - adds r2, r0, r5 - ldr r1, [r2] - adds r0, r1, 0 - ands r0, r4 - cmp r0, 0 - beq _08040FCE - b _080412DE -_08040FCE: - movs r0, 0x80 - lsls r0, 5 - ands r0, r1 - cmp r0, 0 - bne _08040FDA - b _080412DE -_08040FDA: - ldr r0, =0xffffefff - ands r1, r0 - str r1, [r2] - ldrb r0, [r6] - muls r0, r7 - adds r0, r5 - ldr r0, [r0] - movs r4, 0x7 - ands r0, r4 - cmp r0, 0 - beq _08040FF2 - b _080412DE -_08040FF2: - ldr r1, =gBattleCommunication - movs r0, 0x47 - strb r0, [r1, 0x3] - movs r0, 0x1 - movs r1, 0 - bl sub_8048760 - ldrb r0, [r6] - muls r0, r7 - adds r0, r5 - ldr r0, [r0] - ands r0, r4 - cmp r0, 0 - bne _08041010 - b _080412D4 -_08041010: - ldr r0, =gUnknown_082DB2AF - bl b_call_bc_move_exec - b _080412D4 - .pool -_08041024: - ldr r0, =gDisableStructs - ldrb r3, [r6] - lsls r1, r3, 3 - subs r1, r3 - lsls r1, 2 - adds r5, r1, r0 - ldrb r1, [r5, 0xB] - lsls r1, 28 - adds r7, r0, 0 - cmp r1, 0 - bne _0804103C - b _080412DE -_0804103C: - movs r4, 0 - ldr r2, =gBattleMons - movs r0, 0x58 - adds r1, r3, 0 - muls r1, r0 - adds r2, 0xC - adds r1, r2 - ldrh r0, [r5, 0x4] - ldrh r1, [r1] - cmp r0, r1 - beq _0804107A - mov r12, r7 - mov r8, r2 - adds r5, r6, 0 - movs r3, 0x58 -_0804105A: - adds r4, 0x1 - cmp r4, 0x3 - bgt _0804107A - ldrb r2, [r5] - lsls r1, r2, 3 - subs r1, r2 - lsls r1, 2 - add r1, r12 - lsls r0, r4, 1 - muls r2, r3 - adds r0, r2 - add r0, r8 - ldrh r1, [r1, 0x4] - ldrh r0, [r0] - cmp r1, r0 - bne _0804105A -_0804107A: - cmp r4, 0x4 - bne _080410AC - ldrb r1, [r6] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r7 - movs r1, 0 - strh r1, [r0, 0x4] - ldrb r0, [r6] - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r7 - ldrb r2, [r1, 0xB] - movs r0, 0x10 - negs r0, r0 - ands r0, r2 - strb r0, [r1, 0xB] - b _080412DE - .pool -_080410AC: - ldrb r0, [r6] - lsls r2, r0, 3 - subs r2, r0 - lsls r2, 2 - adds r2, r7 - ldrb r3, [r2, 0xB] - lsls r1, r3, 28 - lsrs r1, 28 - subs r1, 0x1 - movs r0, 0xF - ands r1, r0 - movs r0, 0x10 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0xB] - adds r2, r1, 0 - cmp r2, 0 - beq _080410D4 - b _080412DE -_080410D4: - ldrb r1, [r6] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x4] - ldr r0, =gUnknown_082DAE23 - b _080412D0 - .pool -_080410E8: - ldr r3, =gDisableStructs - ldrb r1, [r6] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r2, r0, r3 - ldrb r5, [r2, 0xE] - lsls r4, r5, 28 - cmp r4, 0 - bne _080410FE - b _080412DE -_080410FE: - ldr r7, =gBattleMons - mov r8, r7 - ldrb r0, [r2, 0xC] - lsls r0, 1 - movs r7, 0x58 - muls r1, r7 - adds r0, r1 - mov r1, r8 - adds r1, 0xC - adds r0, r1 - ldrh r0, [r0] - ldrh r1, [r2, 0x6] - cmp r0, r1 - beq _0804113C - movs r0, 0 - strh r0, [r2, 0x6] - ldrb r0, [r6] - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r3 - ldrb r2, [r1, 0xE] - movs r0, 0x10 - negs r0, r0 - ands r0, r2 - strb r0, [r1, 0xE] - b _080412DE - .pool -_0804113C: - lsrs r1, r4, 28 - subs r1, 0x1 - movs r0, 0xF - ands r1, r0 - movs r4, 0x10 - negs r4, r4 - adds r0, r4, 0 - ands r0, r5 - orrs r0, r1 - strb r0, [r2, 0xE] - cmp r1, 0 - beq _08041172 - ldrb r1, [r6] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r3 - muls r1, r7 - ldrb r0, [r0, 0xC] - adds r1, r0 - mov r0, r8 - adds r0, 0x24 - adds r1, r0 - ldrb r0, [r1] - cmp r0, 0 - beq _08041172 - b _080412DE -_08041172: - ldrb r1, [r6] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r3 - movs r1, 0 - strh r1, [r0, 0x6] - ldrb r0, [r6] - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r3 - ldrb r2, [r1, 0xE] - adds r0, r4, 0 - ands r0, r2 - strb r0, [r1, 0xE] - ldr r0, =gUnknown_082DAE37 - b _080412D0 - .pool -_0804119C: - ldr r0, =gStatuses3 - ldrb r1, [r6] - lsls r1, 2 - adds r1, r0 - ldr r2, [r1] - movs r0, 0x18 - ands r0, r2 - cmp r0, 0 - beq _080411B4 - adds r0, r2, 0 - subs r0, 0x8 - str r0, [r1] -_080411B4: - ldr r1, [r7] - b _080412E2 - .pool -_080411BC: - ldr r2, =gDisableStructs - ldrb r1, [r6] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r3, r0, r2 - ldrb r2, [r3, 0x12] - lsls r1, r2, 28 - cmp r1, 0 - beq _080411F6 - lsrs r1, 28 - subs r1, 0x1 - movs r0, 0xF - ands r1, r0 - movs r0, 0x10 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3, 0x12] - cmp r1, 0 - bne _080411F6 - ldr r0, =gStatuses3 - ldrb r2, [r6] - lsls r2, 2 - adds r2, r0 - ldr r0, [r2] - ldr r1, =0xfffffdff - ands r0, r1 - str r0, [r2] -_080411F6: - ldr r1, [r7] - b _080412E2 - .pool -_08041208: - ldr r2, =gDisableStructs - ldrb r1, [r6] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r3, r0, r2 - ldrb r2, [r3, 0x13] - lsls r1, r2, 28 - cmp r1, 0 - beq _0804122E - lsrs r1, 28 - subs r1, 0x1 - movs r0, 0xF - ands r1, r0 - movs r0, 0x10 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3, 0x13] -_0804122E: - ldr r1, [r7] - b _080412E2 - .pool -_08041238: - ldr r4, =gStatuses3 - ldrb r0, [r6] - lsls r0, 2 - adds r2, r0, r4 - ldr r1, [r2] - movs r3, 0xC0 - lsls r3, 5 - adds r0, r1, 0 - ands r0, r3 - cmp r0, 0 - beq _080412DE - ldr r5, =0xfffff800 - adds r0, r1, r5 - str r0, [r2] - ldrb r2, [r6] - lsls r0, r2, 2 - adds r0, r4 - ldr r0, [r0] - ands r0, r3 - cmp r0, 0 - bne _080412DE - ldr r3, =gBattleMons - movs r5, 0x58 - adds r1, r2, 0 - muls r1, r5 - adds r4, r3, 0 - adds r4, 0x4C - adds r0, r1, r4 - ldrb r0, [r0] - cmp r0, 0 - bne _080412DE - adds r0, r1, r3 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x48 - beq _080412DE - cmp r0, 0xF - beq _080412DE - adds r0, r2, 0 - bl sub_8050650 - lsls r0, 24 - cmp r0, 0 - bne _080412DE - ldrb r0, [r6] - bl CancelMultiTurnMoves - bl Random - ldrb r1, [r6] - adds r2, r1, 0 - muls r2, r5 - adds r2, r4 - movs r1, 0x3 - ands r1, r0 - adds r1, 0x2 - ldr r0, [r2] - orrs r0, r1 - str r0, [r2] - ldrb r0, [r6] - muls r0, r5 - adds r0, r4 - str r0, [sp] - movs r0, 0 - movs r1, 0x28 - movs r2, 0 - movs r3, 0x4 - bl dp01_build_cmdbuf_x02_a_b_varargs - ldrb r0, [r6] - bl dp01_battle_side_mark_buffer_for_execution - ldr r1, =gUnknown_0202420E - ldrb r0, [r6] - strb r0, [r1] - ldr r0, =gUnknown_082DB378 -_080412D0: - bl b_call_bc_move_exec -_080412D4: - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 -_080412DE: - ldr r0, =gBattleStruct - ldr r1, [r0] -_080412E2: - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - b _08041312 - .pool -_08041304: - ldr r1, [r7] - movs r0, 0 - strb r0, [r1] - ldr r1, [r7] - ldrb r0, [r1, 0x1] - adds r0, 0x1 - strb r0, [r1, 0x1] -_08041312: - mov r7, r9 - cmp r7, 0 - beq _0804131C -_08041318: - mov r0, r9 - b _08041344 -_0804131C: - ldr r5, =gBattleStruct - ldr r2, [r5] - ldr r0, =gNoOfAllBanks - ldrb r1, [r2, 0x1] - adds r7, r5, 0 - mov r8, r0 - ldrb r0, [r0] - cmp r1, r0 - bcs _08041338 -_0804132E: - ldrb r0, [r2] - cmp r0, 0x13 - bhi _08041338 - bl _08040968 -_08041338: - ldr r0, =gHitMarker - ldr r1, [r0] - ldr r2, =0xfeffffdf - ands r1, r2 - str r1, [r0] - movs r0, 0 -_08041344: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_8040924 - - thumb_func_start sub_8041364 -sub_8041364: @ 8041364 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r2, =gHitMarker - ldr r0, [r2] - ldr r1, =0x01000020 - orrs r0, r1 - str r0, [r2] - ldr r1, =gBattleStruct - ldr r3, [r1] - movs r4, 0xD0 - lsls r4, 1 - adds r0, r3, r4 - ldrb r0, [r0] - mov r10, r2 - adds r6, r1, 0 - cmp r0, 0x1 - bne _0804138E - b _08041548 -_0804138E: - cmp r0, 0x1 - bgt _080413A4 - cmp r0, 0 - beq _080413AC - b _08041708 - .pool -_080413A4: - cmp r0, 0x2 - bne _080413AA - b _0804169A -_080413AA: - b _08041708 -_080413AC: - ldr r2, =0x000001a1 - adds r0, r3, r2 - ldr r1, =gNoOfAllBanks - ldrb r0, [r0] - mov r8, r1 - ldrb r7, [r1] - cmp r0, r7 - bcc _080413BE - b _08041532 -_080413BE: - ldr r4, =gActiveBank - ldr r5, =gBattleTextBuff1 - ldr r7, =gUnknown_020243D0 - movs r0, 0x18 - adds r0, r7 - mov r12, r0 -_080413CA: - ldr r0, [r6] - adds r3, r0, r2 - ldrb r0, [r3] - strb r0, [r4] - ldr r0, =gAbsentBankFlags - ldrb r1, [r0] - ldr r2, =gBitTable - ldrb r0, [r4] - lsls r0, 2 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - beq _0804140C - ldrb r0, [r3] - adds r0, 0x1 - strb r0, [r3] - b _08041520 - .pool -_0804140C: - ldrb r0, [r3] - adds r0, 0x1 - strb r0, [r3] - ldr r1, =gUnknown_020243D0 - ldrb r0, [r4] - adds r2, r0, r1 - ldrb r0, [r2] - mov r9, r1 - cmp r0, 0 - bne _08041422 - b _08041520 -_08041422: - subs r0, 0x1 - strb r0, [r2] - lsls r0, 24 - lsrs r3, r0, 24 - cmp r3, 0 - bne _08041520 - ldr r1, =gBattleMons - ldrb r2, [r4] - movs r0, 0x58 - muls r0, r2 - adds r0, r1 - ldrh r0, [r0, 0x28] - cmp r0, 0 - beq _08041520 - lsls r0, r2, 1 - add r0, r12 - ldrh r0, [r0] - cmp r0, 0xF8 - bne _0804145C - ldr r0, =gBattleCommunication - strb r3, [r0, 0x5] - b _08041462 - .pool -_0804145C: - ldr r1, =gBattleCommunication - movs r0, 0x1 - strb r0, [r1, 0x5] -_08041462: - movs r0, 0xFD - strb r0, [r5] - movs r6, 0x2 - movs r0, 0x2 - strb r0, [r5, 0x1] - ldrb r0, [r4] - lsls r0, 1 - add r0, r12 - ldrh r0, [r0] - strb r0, [r5, 0x2] - ldrb r0, [r4] - lsls r0, 1 - add r0, r12 - ldrh r0, [r0] - lsrs r0, 8 - strb r0, [r5, 0x3] - movs r0, 0xFF - strb r0, [r5, 0x4] - ldr r5, =gBankTarget - ldrb r0, [r4] - strb r0, [r5] - ldr r1, =gBankAttacker - adds r0, r7, 0x4 - ldrb r2, [r4] - adds r0, r2 - ldrb r0, [r0] - strb r0, [r1] - ldr r2, =gBattleMoveDamage - ldrb r0, [r4] - lsls r0, 2 - adds r1, r7, 0 - adds r1, 0x8 - adds r0, r1 - ldr r0, [r0] - str r0, [r2] - ldr r2, =gSpecialStatuses - ldrb r1, [r5] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r2, 0x4 - adds r0, r2 - ldr r1, =0x0000ffff - str r1, [r0] - ldr r0, =gUnknown_082DAFE4 - bl b_call_bc_move_exec - ldrb r1, [r4] - adds r0, r1, r7 - ldrb r0, [r0] - cmp r0, 0 - beq _080414CC - b _08041664 -_080414CC: - eors r1, r6 - mov r3, r9 - adds r0, r1, r3 - ldrb r0, [r0] - cmp r0, 0 - beq _080414DA - b _08041664 -_080414DA: - ldrb r0, [r5] - bl GetBankIdentity - ldr r2, =gSideAffecting - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x1 - ands r0, r1 - lsls r0, 1 - adds r0, r2 - ldrh r1, [r0] - ldr r4, =0x0000ffbf - adds r2, r4, 0 - ands r1, r2 - strh r1, [r0] - b _08041664 - .pool -_08041520: - ldr r0, [r6] - ldr r2, =0x000001a1 - adds r0, r2 - ldrb r0, [r0] - mov r1, r8 - ldrb r1, [r1] - cmp r0, r1 - bcs _08041532 - b _080413CA -_08041532: - ldr r0, [r6] - movs r2, 0xD0 - lsls r2, 1 - adds r0, r2 - movs r1, 0x1 - strb r1, [r0] - ldr r0, [r6] - ldr r3, =0x000001a1 - adds r1, r0, r3 - movs r0, 0 - strb r0, [r1] -_08041548: - adds r3, r6, 0 - ldr r0, [r6] - ldr r2, =0x000001a1 - adds r0, r2 - ldr r1, =gNoOfAllBanks - ldrb r0, [r0] - mov r8, r1 - ldrb r4, [r1] - cmp r0, r4 - bcc _0804155E - b _08041684 -_0804155E: - ldr r5, =gActiveBank - ldr r4, =gBattleTextBuff1 - ldr r7, =gDisableStructs - mov r12, r7 - ldr r0, =gBankAttacker - mov r9, r0 -_0804156A: - ldr r1, =gTurnOrder - ldr r0, [r3] - adds r3, r0, r2 - ldrb r0, [r3] - adds r0, r1 - ldrb r0, [r0] - mov r1, r9 - strb r0, [r1] - strb r0, [r5] - ldr r0, =gAbsentBankFlags - ldrb r1, [r0] - ldr r2, =gBitTable - ldrb r0, [r5] - lsls r0, 2 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - beq _080415BC - ldrb r0, [r3] - adds r0, 0x1 - strb r0, [r3] - b _08041670 - .pool -_080415BC: - ldrb r0, [r3] - adds r0, 0x1 - strb r0, [r3] - ldr r7, =gStatuses3 - ldrb r0, [r5] - lsls r0, 2 - adds r0, r7 - ldr r0, [r0] - movs r1, 0x20 - ands r0, r1 - cmp r0, 0 - beq _08041670 - movs r0, 0xFD - strb r0, [r4] - movs r0, 0x1 - strb r0, [r4, 0x1] - strb r0, [r4, 0x2] - strb r0, [r4, 0x3] - ldrb r1, [r5] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - add r0, r12 - ldrb r0, [r0, 0xF] - lsls r0, 28 - lsrs r0, 28 - strb r0, [r4, 0x4] - movs r0, 0xFF - strb r0, [r4, 0x5] - ldrb r2, [r5] - lsls r0, r2, 3 - subs r0, r2 - lsls r0, 2 - mov r3, r12 - adds r4, r0, r3 - ldrb r3, [r4, 0xF] - lsls r1, r3, 28 - cmp r1, 0 - bne _08041644 - lsls r2, 2 - adds r2, r7 - ldr r0, [r2] - movs r1, 0x21 - negs r1, r1 - ands r0, r1 - str r0, [r2] - ldr r3, =gBattleMoveDamage - ldr r2, =gBattleMons - ldrb r1, [r5] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - ldrh r0, [r0, 0x28] - str r0, [r3] - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DAF05 - b _0804165C - .pool -_08041644: - lsrs r1, 28 - subs r1, 0x1 - movs r0, 0xF - ands r1, r0 - movs r7, 0x10 - negs r7, r7 - adds r0, r7, 0 - ands r0, r3 - orrs r0, r1 - strb r0, [r4, 0xF] - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DAF20 -_0804165C: - str r0, [r1] - ldr r0, [r1] - bl b_call_bc_move_exec -_08041664: - movs r0, 0x1 - b _08041714 - .pool -_08041670: - adds r3, r6, 0 - ldr r0, [r6] - ldr r2, =0x000001a1 - adds r0, r2 - ldrb r0, [r0] - mov r1, r8 - ldrb r1, [r1] - cmp r0, r1 - bcs _08041684 - b _0804156A -_08041684: - ldr r0, [r6] - movs r2, 0xD0 - lsls r2, 1 - adds r0, r2 - movs r1, 0x2 - strb r1, [r0] - ldr r0, [r6] - ldr r3, =0x000001a1 - adds r1, r0, r3 - movs r0, 0 - strb r0, [r1] -_0804169A: - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 11 - ands r0, r1 - cmp r0, 0 - beq _08041708 - ldr r0, [r6] - adds r0, 0xDA - ldrb r0, [r0] - cmp r0, 0x2 - bne _08041708 - ldr r1, =gBattleMons - ldrh r0, [r1, 0x28] - cmp r0, 0 - beq _08041708 - adds r0, r1, 0 - adds r0, 0x80 - ldrh r0, [r0] - cmp r0, 0 - beq _08041708 - movs r4, 0 -_080416C6: - lsls r0, r4, 24 - lsrs r0, 24 - bl CancelMultiTurnMoves - adds r4, 0x1 - cmp r4, 0x1 - ble _080416C6 - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB8F3 - str r0, [r1] - bl b_call_bc_move_exec - ldr r0, =gBattleStruct - ldr r1, [r0] - movs r4, 0xD0 - lsls r4, 1 - adds r1, r4 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - b _08041664 - .pool -_08041708: - mov r7, r10 - ldr r0, [r7] - ldr r1, =0xfeffffdf - ands r0, r1 - str r0, [r7] - movs r0, 0 -_08041714: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_8041364 - - thumb_func_start sub_8041728 -sub_8041728: @ 8041728 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - ands r0, r1 - cmp r0, 0 - beq _08041770 - b _08041A0A - .pool -_08041744: - ldr r0, =gUnknown_082DA7C4 - bl b_call_bc_move_exec - ldr r0, [r5] - adds r0, 0x4D - movs r1, 0x2 - b _08041764 - .pool -_08041758: - ldr r0, =gUnknown_082DA7CD - bl b_call_bc_move_exec - ldr r0, [r5] - adds r0, 0x4D - movs r1, 0x5 -_08041764: - strb r1, [r0] -_08041766: - movs r0, 0x1 - b _08041A0C - .pool -_08041770: - ldr r0, =gBattleStruct - mov r8, r0 -_08041774: - mov r1, r8 - ldr r0, [r1] - adds r0, 0x4D - ldrb r0, [r0] - cmp r0, 0x7 - bls _08041782 - b _080419FC -_08041782: - lsls r0, 2 - ldr r1, =_08041794 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08041794: - .4byte _080417B4 - .4byte _08041806 - .4byte _080418A0 - .4byte _080418E2 - .4byte _080418F6 - .4byte _08041960 - .4byte _08041994 - .4byte _080419FC -_080417B4: - mov r4, r8 - ldr r0, [r4] - adds r0, 0x4E - movs r1, 0 - strb r1, [r0] - ldr r1, [r4] - adds r1, 0x4D - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - movs r5, 0 - ldr r0, =gNoOfAllBanks - ldrb r0, [r0] - cmp r5, r0 - bge _08041806 - ldr r6, =gAbsentBankFlags -_080417D4: - ldrb r0, [r6] - ldr r2, =gBitTable - lsls r1, r5, 2 - adds r1, r2 - ldr r4, [r1] - ands r0, r4 - cmp r0, 0 - beq _080417FC - lsls r0, r5, 24 - lsrs r0, 24 - movs r1, 0x6 - movs r2, 0x6 - bl sub_80423F4 - lsls r0, 24 - cmp r0, 0 - bne _080417FC - ldrb r0, [r6] - bics r0, r4 - strb r0, [r6] -_080417FC: - adds r5, 0x1 - ldr r0, =gNoOfAllBanks - ldrb r0, [r0] - cmp r5, r0 - blt _080417D4 -_08041806: - ldr r0, =gBattleStruct - mov r8, r0 - ldr r1, =gUnknown_0202420D - mov r12, r1 - ldr r2, =gBankTarget - mov r5, r8 - ldr r7, =gBattleMons - ldr r6, =gBattlePartyID -_08041816: - ldr r3, [r5] - adds r1, r3, 0 - adds r1, 0x4E - ldrb r0, [r1] - strb r0, [r2] - mov r4, r12 - strb r0, [r4] - ldrb r4, [r1] - movs r0, 0x58 - muls r0, r4 - adds r0, r7 - ldrh r0, [r0, 0x28] - cmp r0, 0 - bne _0804185E - adds r0, r3, 0 - adds r0, 0xDF - ldrb r1, [r0] - ldr r3, =gBitTable - lsls r0, r4, 1 - adds r0, r6 - ldrh r0, [r0] - lsls r0, 2 - adds r0, r3 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - bne _0804185E - ldr r0, =gAbsentBankFlags - ldrb r1, [r0] - lsls r0, r4, 2 - adds r0, r3 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - bne _0804185E - b _08041744 -_0804185E: - ldr r0, [r5] - adds r0, 0x4E - ldrb r1, [r0] - adds r1, 0x1 - strb r1, [r0] - ldr r0, =gNoOfAllBanks - lsls r1, 24 - lsrs r1, 24 - ldrb r0, [r0] - cmp r1, r0 - bne _08041816 - mov r1, r8 - ldr r0, [r1] - adds r0, 0x4D - movs r1, 0x3 - strb r1, [r0] - b _080419FC - .pool -_080418A0: - ldr r0, =gUnknown_0202420D - ldrb r0, [r0] - bl sub_803F9EC - ldr r2, =gBattleStruct - ldr r1, [r2] - adds r1, 0x4E - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - ldr r1, =gNoOfAllBanks - lsls r0, 24 - lsrs r0, 24 - ldrb r1, [r1] - cmp r0, r1 - bne _080418D8 - ldr r0, [r2] - adds r0, 0x4D - movs r1, 0x3 - strb r1, [r0] - b _080419FA - .pool -_080418D8: - ldr r0, [r2] - adds r0, 0x4D - movs r1, 0x1 - strb r1, [r0] - b _080419FA -_080418E2: - mov r4, r8 - ldr r0, [r4] - adds r0, 0x4E - movs r1, 0 - strb r1, [r0] - ldr r1, [r4] - adds r1, 0x4D - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] -_080418F6: - ldr r0, =gUnknown_0202420D - mov r12, r0 - ldr r7, =gBankTarget - ldr r5, =gBattleStruct - ldr r2, =gBattleMons - ldr r6, =gBitTable -_08041902: - ldr r0, [r5] - adds r4, r0, 0 - adds r4, 0x4E - ldrb r0, [r4] - strb r0, [r7] - mov r1, r12 - strb r0, [r1] - ldrb r3, [r4] - movs r0, 0x58 - muls r0, r3 - adds r0, r2 - ldrh r0, [r0, 0x28] - cmp r0, 0 - bne _08041930 - ldr r0, =gAbsentBankFlags - ldrb r1, [r0] - lsls r0, r3, 2 - adds r0, r6 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - bne _08041930 - b _08041758 -_08041930: - adds r0, r3, 0x1 - strb r0, [r4] - ldr r1, =gNoOfAllBanks - lsls r0, 24 - lsrs r0, 24 - ldrb r1, [r1] - cmp r0, r1 - bne _08041902 - b _08041978 - .pool -_08041960: - mov r1, r8 - ldr r0, [r1] - adds r0, 0x4E - ldrb r1, [r0] - adds r1, 0x1 - strb r1, [r0] - ldr r0, =gNoOfAllBanks - lsls r1, 24 - lsrs r1, 24 - ldrb r0, [r0] - cmp r1, r0 - bne _08041988 -_08041978: - mov r4, r8 - ldr r0, [r4] - adds r0, 0x4D - movs r1, 0x6 - strb r1, [r0] - b _080419FC - .pool -_08041988: - mov r1, r8 - ldr r0, [r1] - adds r0, 0x4D - movs r1, 0x4 - strb r1, [r0] - b _080419FC -_08041994: - movs r0, 0 - str r0, [sp] - movs r0, 0x9 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - beq _080419AE - b _08041766 -_080419AE: - str r0, [sp] - movs r0, 0xB - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - beq _080419C4 - b _08041766 -_080419C4: - movs r0, 0x1 - movs r1, 0 - movs r2, 0x1 - bl berry_effects_maybe - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - beq _080419D8 - b _08041766 -_080419D8: - str r0, [sp] - movs r0, 0x6 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - beq _080419EE - b _08041766 -_080419EE: - ldr r2, =gBattleStruct - ldr r1, [r2] - adds r1, 0x4D - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] -_080419FA: - mov r8, r2 -_080419FC: - mov r4, r8 - ldr r0, [r4] - adds r0, 0x4D - ldrb r0, [r0] - cmp r0, 0x7 - beq _08041A0A - b _08041774 -_08041A0A: - movs r0, 0 -_08041A0C: - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_8041728 - - thumb_func_start b_clear_atk_up_if_hit_flag_unless_enraged -b_clear_atk_up_if_hit_flag_unless_enraged: @ 8041A1C - push {r4-r6,lr} - movs r3, 0 - ldr r0, =gNoOfAllBanks - adds r5, r0, 0 - ldrb r0, [r5] - cmp r3, r0 - bge _08041A54 - ldr r4, =gUnknown_02024274 - movs r6, 0x80 - lsls r6, 16 - ldr r2, =gBattleMons + 0x50 -_08041A32: - ldr r1, [r2] - adds r0, r1, 0 - ands r0, r6 - cmp r0, 0 - beq _08041A48 - ldrh r0, [r4] - cmp r0, 0x63 - beq _08041A48 - ldr r0, =0xff7fffff - ands r1, r0 - str r1, [r2] -_08041A48: - adds r4, 0x2 - adds r2, 0x58 - adds r3, 0x1 - ldrb r0, [r5] - cmp r3, r0 - blt _08041A32 -_08041A54: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end b_clear_atk_up_if_hit_flag_unless_enraged - - thumb_func_start sub_8041A6C -sub_8041A6C: @ 8041A6C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x10 - movs r0, 0 - mov r9, r0 - ldr r1, =gBattleScripting + 4 - mov r10, r1 - ldr r2, =gBattleStruct - mov r8, r2 - b _08041A9A - .pool -_08041A90: - mov r3, r9 - cmp r3, 0 - beq _08041A9A - bl _08042388 -_08041A9A: - mov r4, r8 - ldr r0, [r4] - ldr r7, =0x000001a3 - adds r0, r7 - ldrb r0, [r0] - cmp r0, 0xE - bls _08041AAC - bl _08042376 -_08041AAC: - lsls r0, 2 - ldr r1, =_08041AC0 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08041AC0: - .4byte _08041AFC - .4byte _08041B48 - .4byte _08041C90 - .4byte _08041D50 - .4byte _08041DC4 - .4byte _08041E40 - .4byte _08041EB8 - .4byte _08041F38 - .4byte _08041FC0 - .4byte _08042028 - .4byte _08042114 - .4byte _08042194 - .4byte _08042234 - .4byte _0804231C - .4byte _08042376 -_08041AFC: - ldr r1, =gBattleMons - ldr r3, =gBankAttacker - ldrb r2, [r3] - movs r0, 0x58 - muls r2, r0 - adds r1, 0x50 - adds r2, r1 - ldr r0, [r2] - ldr r1, =0xfdffffff - ands r0, r1 - str r0, [r2] - ldr r0, =gStatuses3 - ldrb r2, [r3] - lsls r2, 2 - adds r2, r0 - ldr r0, [r2] - ldr r1, =0xffffbfff - ands r0, r1 - str r0, [r2] - mov r1, r8 - ldr r0, [r1] - ldr r2, =0x000001a3 - adds r1, r0, r2 - bl _08042370 - .pool -_08041B48: - ldr r7, =gBattleMons - ldr r4, =gBankAttacker - ldrb r1, [r4] - movs r5, 0x58 - adds r0, r1, 0 - muls r0, r5 - adds r6, r7, 0 - adds r6, 0x4C - adds r0, r6 - ldr r0, [r0] - movs r3, 0x7 - mov r8, r3 - ands r0, r3 - cmp r0, 0 - bne _08041B68 - b _08041C6E -_08041B68: - adds r0, r1, 0 - bl sub_8050650 - lsls r0, 24 - cmp r0, 0 - beq _08041BC8 - ldrb r0, [r4] - adds r2, r0, 0 - muls r2, r5 - adds r2, r6 - ldr r0, [r2] - movs r1, 0x8 - negs r1, r1 - ands r0, r1 - str r0, [r2] - ldrb r0, [r4] - adds r2, r0, 0 - muls r2, r5 - adds r0, r7, 0 - adds r0, 0x50 - adds r2, r0 - ldr r0, [r2] - ldr r1, =0xf7ffffff - ands r0, r1 - str r0, [r2] - bl b_movescr_stack_push_cursor - ldr r1, =gBattleCommunication - movs r0, 0x1 - strb r0, [r1, 0x5] - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB220 - str r0, [r1] - movs r4, 0x2 - mov r9, r4 - b _08041C6E - .pool -_08041BC8: - ldrb r0, [r4] - adds r1, r0, 0 - muls r1, r5 - adds r0, r1, r7 - adds r0, 0x20 - ldrb r0, [r0] - movs r3, 0x1 - cmp r0, 0x30 - bne _08041BDC - movs r3, 0x2 -_08041BDC: - adds r2, r1, r6 - ldr r1, [r2] - adds r0, r1, 0 - mov r7, r8 - ands r0, r7 - cmp r0, r3 - bcs _08041BF4 - movs r0, 0x8 - negs r0, r0 - ands r1, r0 - str r1, [r2] - b _08041BF8 -_08041BF4: - subs r0, r1, r3 - str r0, [r2] -_08041BF8: - ldr r2, =gBattleMons - ldr r0, =gBankAttacker - ldrb r1, [r0] - movs r0, 0x58 - muls r1, r0 - adds r0, r2, 0 - adds r0, 0x4C - adds r0, r1, r0 - ldr r4, [r0] - movs r0, 0x7 - ands r4, r0 - cmp r4, 0 - beq _08041C50 - ldr r0, =gCurrentMove - ldrh r0, [r0] - cmp r0, 0xAD - beq _08041C6E - cmp r0, 0xD6 - beq _08041C6E - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB213 - str r0, [r1] - ldr r2, =gHitMarker - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 12 - orrs r0, r1 - str r0, [r2] - movs r0, 0x2 - mov r9, r0 - b _08041C6E - .pool -_08041C50: - adds r2, 0x50 - adds r2, r1, r2 - ldr r0, [r2] - ldr r1, =0xf7ffffff - ands r0, r1 - str r0, [r2] - bl b_movescr_stack_push_cursor - ldr r0, =gBattleCommunication - strb r4, [r0, 0x5] - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB220 - str r0, [r1] - movs r1, 0x2 - mov r9, r1 -_08041C6E: - ldr r1, =gBattleStruct - ldr r0, [r1] - ldr r3, =0x000001a3 - adds r2, r0, r3 - b _0804216A - .pool -_08041C90: - ldr r1, =gBattleMons - ldr r7, =gBankAttacker - ldrb r0, [r7] - movs r6, 0x58 - muls r0, r6 - adds r5, r1, 0 - adds r5, 0x4C - adds r0, r5 - ldr r0, [r0] - movs r1, 0x20 - ands r0, r1 - cmp r0, 0 - beq _08041D30 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x5 - bl __umodsi3 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0 - beq _08041D08 - ldr r2, =gBattleMoves - ldr r0, =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0] - cmp r0, 0x7D - bne _08041CD6 - b _08042162 -_08041CD6: - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB26A - str r0, [r1] - ldr r2, =gHitMarker - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 2 - orrs r0, r1 - str r0, [r2] - b _08041D28 - .pool -_08041D08: - ldrb r0, [r7] - adds r2, r0, 0 - muls r2, r6 - adds r2, r5 - ldr r0, [r2] - movs r1, 0x21 - negs r1, r1 - ands r0, r1 - str r0, [r2] - bl b_movescr_stack_push_cursor - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB277 - str r0, [r1] - ldr r0, =gBattleCommunication - strb r4, [r0, 0x5] -_08041D28: - movs r7, 0x2 - mov r9, r7 - ldr r0, =gBattleStruct - mov r8, r0 -_08041D30: - mov r1, r8 - ldr r0, [r1] - ldr r2, =0x000001a3 - adds r1, r0, r2 - b _08042370 - .pool -_08041D50: - ldr r1, =gBattleMons - ldr r0, =gBankAttacker - ldrb r2, [r0] - movs r0, 0x58 - muls r0, r2 - adds r0, r1 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x36 - beq _08041D66 - b _08042162 -_08041D66: - ldr r0, =gDisableStructs - lsls r1, r2, 3 - subs r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0x18] - lsls r0, 31 - cmp r0, 0 - bne _08041D7A - b _08042162 -_08041D7A: - adds r0, r2, 0 - bl CancelMultiTurnMoves - ldr r2, =gHitMarker - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 12 - orrs r0, r1 - str r0, [r2] - ldr r1, =gBattleCommunication - movs r0, 0 - strb r0, [r1, 0x5] - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB6AD - str r0, [r1] - ldr r2, =gBattleMoveFlags - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] - b _0804215E - .pool -_08041DC4: - ldr r1, =gBattleMons - ldr r3, =gBankAttacker - ldrb r2, [r3] - movs r0, 0x58 - muls r0, r2 - adds r1, 0x50 - adds r2, r0, r1 - ldr r1, [r2] - movs r0, 0x80 - lsls r0, 15 - ands r0, r1 - cmp r0, 0 - beq _08041E10 - ldr r0, =0xffbfffff - ands r1, r0 - str r1, [r2] - ldr r2, =gDisableStructs - ldrb r1, [r3] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0 - strb r1, [r0, 0x19] - ldrb r0, [r3] - bl CancelMultiTurnMoves - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082D9462 - str r0, [r1] - ldr r2, =gHitMarker - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 12 - orrs r0, r1 - str r0, [r2] - movs r7, 0x1 - mov r9, r7 -_08041E10: - ldr r1, =gBattleStruct - ldr r0, [r1] - ldr r3, =0x000001a3 - adds r2, r0, r3 - b _0804216A - .pool -_08041E40: - ldr r1, =gBattleMons - ldr r3, =gBankAttacker - ldrb r2, [r3] - movs r0, 0x58 - muls r0, r2 - adds r1, 0x50 - adds r2, r0, r1 - ldr r1, [r2] - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - beq _08041E8C - movs r0, 0x9 - negs r0, r0 - ands r1, r0 - str r1, [r2] - ldr r0, =gProtectStructs - ldrb r2, [r3] - lsls r2, 4 - adds r2, r0 - ldrb r0, [r2, 0x2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2, 0x2] - ldrb r0, [r3] - bl CancelMultiTurnMoves - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB29B - str r0, [r1] - ldr r2, =gHitMarker - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 12 - orrs r0, r1 - str r0, [r2] - movs r4, 0x1 - mov r9, r4 -_08041E8C: - ldr r1, =gBattleStruct - ldr r0, [r1] - ldr r7, =0x000001a3 - adds r2, r0, r7 - b _0804216A - .pool -_08041EB8: - ldr r0, =gDisableStructs - ldr r3, =gBankAttacker - ldrb r2, [r3] - lsls r1, r2, 3 - subs r1, r2 - lsls r1, 2 - adds r1, r0 - ldr r0, =gCurrentMove - ldrh r1, [r1, 0x4] - ldrh r0, [r0] - cmp r1, r0 - bne _08041F04 - cmp r1, 0 - beq _08041F04 - ldr r0, =gProtectStructs - lsls r2, 4 - adds r2, r0 - ldrb r0, [r2, 0x1] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2, 0x1] - ldr r1, =gBattleScripting - ldrb r0, [r3] - strb r0, [r1, 0x17] - ldrb r0, [r3] - bl CancelMultiTurnMoves - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DAE14 - str r0, [r1] - ldr r2, =gHitMarker - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 12 - orrs r0, r1 - str r0, [r2] - movs r0, 0x1 - mov r9, r0 -_08041F04: - ldr r1, =gBattleStruct - ldr r0, [r1] - ldr r3, =0x000001a3 - adds r2, r0, r3 - b _0804216A - .pool -_08041F38: - ldr r0, =gDisableStructs - ldr r4, =gBankAttacker - ldrb r3, [r4] - lsls r1, r3, 3 - subs r1, r3 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0x13] - lsls r0, 28 - cmp r0, 0 - beq _08041F8C - ldr r2, =gBattleMoves - ldr r0, =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x1] - cmp r0, 0 - bne _08041F8C - ldr r0, =gProtectStructs - lsls r2, r3, 4 - adds r2, r0 - ldrb r0, [r2, 0x2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2, 0x2] - ldrb r0, [r4] - bl CancelMultiTurnMoves - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB0A4 - str r0, [r1] - ldr r2, =gHitMarker - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 12 - orrs r0, r1 - str r0, [r2] - movs r4, 0x1 - mov r9, r4 -_08041F8C: - ldr r1, =gBattleStruct - ldr r0, [r1] - ldr r7, =0x000001a3 - adds r2, r0, r7 - b _0804216A - .pool -_08041FC0: - ldr r4, =gBankAttacker - ldrb r0, [r4] - ldr r1, =gCurrentMove - ldrh r1, [r1] - bl sub_8040130 - lsls r0, 24 - cmp r0, 0 - beq _08041FFE - ldr r0, =gProtectStructs - ldrb r2, [r4] - lsls r2, 4 - adds r2, r0 - ldrb r0, [r2, 0x1] - movs r1, 0x20 - orrs r0, r1 - strb r0, [r2, 0x1] - ldrb r0, [r4] - bl CancelMultiTurnMoves - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB176 - str r0, [r1] - ldr r2, =gHitMarker - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 12 - orrs r0, r1 - str r0, [r2] - movs r0, 0x1 - mov r9, r0 -_08041FFE: - ldr r1, =gBattleStruct - ldr r0, [r1] - ldr r3, =0x000001a3 - adds r2, r0, r3 - b _0804216A - .pool -_08042028: - ldr r7, =gBattleMons - ldr r5, =gBankAttacker - ldrb r0, [r5] - movs r6, 0x58 - muls r0, r6 - adds r4, r7, 0 - adds r4, 0x50 - adds r2, r0, r4 - ldr r1, [r2] - movs r3, 0x7 - adds r0, r1, 0 - ands r0, r3 - cmp r0, 0 - beq _080420FA - subs r0, r1, 0x1 - str r0, [r2] - ldrb r0, [r5] - muls r0, r6 - adds r0, r4 - ldr r0, [r0] - ands r0, r3 - cmp r0, 0 - beq _080420E8 - bl Random - movs r1, 0x1 - movs r2, 0x1 - ands r2, r0 - cmp r2, 0 - beq _0804207C - ldr r1, =gBattleCommunication - movs r0, 0 - strb r0, [r1, 0x5] - bl b_movescr_stack_push_cursor - b _080420C6 - .pool -_0804207C: - ldr r0, =gBattleCommunication - movs r4, 0x1 - strb r1, [r0, 0x5] - ldr r1, =gBankTarget - ldrb r0, [r5] - strb r0, [r1] - ldrb r0, [r5] - adds r1, r0, 0 - muls r1, r6 - adds r1, r7 - movs r0, 0x28 - str r0, [sp] - str r2, [sp, 0x4] - ldrb r0, [r5] - str r0, [sp, 0x8] - ldrb r0, [r5] - str r0, [sp, 0xC] - adds r0, r1, 0 - movs r2, 0x1 - movs r3, 0 - bl CalculateBaseDamage - ldr r1, =gBattleMoveDamage - str r0, [r1] - ldr r0, =gProtectStructs - ldrb r1, [r5] - lsls r1, 4 - adds r1, r0 - ldrb r0, [r1, 0x1] - orrs r0, r4 - strb r0, [r1, 0x1] - ldr r2, =gHitMarker - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 12 - orrs r0, r1 - str r0, [r2] -_080420C6: - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB2BD - b _080420F0 - .pool -_080420E8: - bl b_movescr_stack_push_cursor - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB300 -_080420F0: - str r0, [r1] - movs r4, 0x1 - mov r9, r4 - ldr r7, =gBattleStruct - mov r8, r7 -_080420FA: - mov r1, r8 - ldr r0, [r1] - ldr r2, =0x000001a3 - adds r1, r0, r2 - b _08042370 - .pool -_08042114: - ldr r1, =gBattleMons - ldr r4, =gBankAttacker - ldrb r2, [r4] - movs r0, 0x58 - muls r0, r2 - adds r1, 0x4C - adds r0, r1 - ldr r0, [r0] - movs r1, 0x40 - ands r0, r1 - cmp r0, 0 - beq _08042162 - bl Random - lsls r0, 16 - movs r1, 0xC0 - lsls r1, 10 - ands r1, r0 - cmp r1, 0 - bne _08042162 - ldr r0, =gProtectStructs - ldrb r2, [r4] - lsls r2, 4 - adds r2, r0 - ldrb r0, [r2] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2] - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB28B - str r0, [r1] - ldr r2, =gHitMarker - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 12 - orrs r0, r1 - str r0, [r2] -_0804215E: - movs r3, 0x1 - mov r9, r3 -_08042162: - ldr r1, =gBattleStruct - ldr r0, [r1] - ldr r4, =0x000001a3 - adds r2, r0, r4 -_0804216A: - ldrb r0, [r2] - adds r0, 0x1 - strb r0, [r2] - mov r8, r1 - b _08042376 - .pool -_08042194: - ldr r1, =gBattleMons - ldr r4, =gBankAttacker - ldrb r2, [r4] - movs r0, 0x58 - muls r0, r2 - adds r1, 0x50 - adds r0, r1 - ldr r1, [r0] - movs r0, 0xF0 - lsls r0, 12 - ands r1, r0 - cmp r1, 0 - beq _0804220E - lsrs r0, r1, 16 - bl CountTrailingZeroBits - ldr r1, =gBattleScripting - strb r0, [r1, 0x17] - bl Random - movs r1, 0x1 - ands r1, r0 - cmp r1, 0 - beq _080421D8 - bl b_movescr_stack_push_cursor - b _08042200 - .pool -_080421D8: - ldr r0, =gUnknown_082DB334 - bl b_movescr_stack_push - ldr r2, =gHitMarker - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 12 - orrs r0, r1 - str r0, [r2] - ldr r0, =gProtectStructs - ldrb r2, [r4] - lsls r2, 4 - adds r2, r0 - ldrb r0, [r2, 0x1] - movs r1, 0x40 - orrs r0, r1 - strb r0, [r2, 0x1] - ldrb r0, [r4] - bl CancelMultiTurnMoves -_08042200: - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB327 - str r0, [r1] - movs r7, 0x1 - mov r9, r7 - ldr r0, =gBattleStruct - mov r8, r0 -_0804220E: - mov r1, r8 - ldr r0, [r1] - ldr r2, =0x000001a3 - adds r1, r0, r2 - b _08042370 - .pool -_08042234: - ldr r1, =gBattleMons - ldr r6, =gBankAttacker - ldrb r0, [r6] - movs r5, 0x58 - muls r0, r5 - adds r1, 0x50 - adds r3, r0, r1 - ldr r2, [r3] - movs r4, 0xC0 - lsls r4, 2 - adds r0, r2, 0 - ands r0, r4 - cmp r0, 0 - beq _08042306 - ldr r7, =0xffffff00 - adds r0, r2, r7 - str r0, [r3] - ldrb r2, [r6] - adds r0, r2, 0 - muls r0, r5 - adds r0, r1 - ldr r0, [r0] - ands r0, r4 - cmp r0, 0 - beq _08042280 - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DAD71 - b _08042300 - .pool -_08042280: - ldr r3, =gUnknown_020241F8 - lsls r0, r2, 2 - adds r0, r3 - ldr r0, [r0] - cmp r0, 0 - beq _080422FC - ldr r1, =gCurrentMove - movs r0, 0x75 - strh r0, [r1] - ldrb r0, [r6] - lsls r0, 2 - adds r0, r3 - ldr r0, [r0] - lsls r0, 1 - mov r1, r10 - str r0, [r1] - ldr r4, =gBankTarget - ldr r1, =gUnknown_02024288 - ldrb r0, [r6] - adds r0, r1 - ldrb r0, [r0] - strb r0, [r4] - ldr r0, =gAbsentBankFlags - ldrb r1, [r0] - ldr r2, =gBitTable - ldrb r0, [r4] - lsls r0, 2 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - beq _080422CA - movs r0, 0x75 - movs r1, 0x1 - bl GetMoveTarget - strb r0, [r4] -_080422CA: - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DAD7C - str r0, [r1] - ldr r2, =gBattleStruct - mov r8, r2 - b _08042302 - .pool -_080422FC: - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DADC4 -_08042300: - str r0, [r1] -_08042302: - movs r3, 0x1 - mov r9, r3 -_08042306: - mov r4, r8 - ldr r0, [r4] - ldr r7, =0x000001a3 - adds r1, r0, r7 - b _08042370 - .pool -_0804231C: - ldr r1, =gBattleMons - ldr r0, =gBankAttacker - ldrb r2, [r0] - movs r0, 0x58 - muls r0, r2 - adds r1, 0x4C - adds r4, r0, r1 - ldr r3, [r4] - movs r0, 0x20 - ands r0, r3 - cmp r0, 0 - beq _08042368 - ldr r2, =gBattleMoves - ldr r0, =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0] - cmp r0, 0x7D - bne _08042360 - movs r0, 0x21 - negs r0, r0 - ands r3, r0 - str r3, [r4] - bl b_movescr_stack_push_cursor - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB277 - str r0, [r1] - ldr r1, =gBattleCommunication - movs r0, 0x1 - strb r0, [r1, 0x5] -_08042360: - movs r0, 0x2 - mov r9, r0 - ldr r1, =gBattleStruct - mov r8, r1 -_08042368: - mov r2, r8 - ldr r0, [r2] - ldr r3, =0x000001a3 - adds r1, r0, r3 -_08042370: - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] -_08042376: - mov r4, r8 - ldr r0, [r4] - ldr r7, =0x000001a3 - adds r0, r7 - ldrb r0, [r0] - cmp r0, 0xE - beq _08042388 - bl _08041A90 -_08042388: - mov r0, r9 - cmp r0, 0x2 - bne _080423B4 - ldr r4, =gActiveBank - ldr r0, =gBankAttacker - ldrb r0, [r0] - strb r0, [r4] - ldrb r1, [r4] - movs r0, 0x58 - muls r0, r1 - ldr r1, =gBattleMons + 0x4C - adds r0, r1 - str r0, [sp] - movs r0, 0 - movs r1, 0x28 - movs r2, 0 - movs r3, 0x4 - bl dp01_build_cmdbuf_x02_a_b_varargs - ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution -_080423B4: - mov r0, r9 - add sp, 0x10 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_8041A6C thumb_func_start sub_80423F4 sub_80423F4: @ 80423F4 @@ -5779,9 +1217,9 @@ _08042E24: movs r1, 0x28 movs r2, 0 movs r3, 0x4 - bl dp01_build_cmdbuf_x02_a_b_varargs + bl EmitSetAttributes ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution bl _080443D0 .pool _08042E84: @@ -7173,9 +2611,9 @@ _08043BFC: movs r1, 0x28 movs r2, 0 movs r3, 0x4 - bl dp01_build_cmdbuf_x02_a_b_varargs + bl EmitSetAttributes ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution bl _0804443A .pool _08043C50: @@ -8179,8 +3617,8 @@ b_push_move_exec: @ 8044498 .pool thumb_func_end b_push_move_exec - thumb_func_start berry_effects_maybe -berry_effects_maybe: @ 80444DC + thumb_func_start ItemBattleEffects +ItemBattleEffects: @ 80444DC push {r4-r7,lr} mov r7, r10 mov r6, r9 @@ -8570,10 +4008,10 @@ _08044864: movs r0, 0 movs r2, 0 movs r3, 0x1 - bl dp01_build_cmdbuf_x02_a_b_varargs + bl EmitSetAttributes ldr r0, =gActiveBank ldrb r0, [r0] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution movs r0, 0x3 str r0, [sp, 0xC] bl _080451DE @@ -9044,7 +4482,7 @@ _08044C5C: strb r6, [r1, 0x3] subs r0, 0xD3 strb r0, [r1, 0x4] - ldr r0, =gUnknown_0202420E + ldr r0, =gEffectBank strb r7, [r0] ldr r1, =gBattleScripting movs r0, 0x11 @@ -9084,7 +4522,7 @@ _08044CC4: strb r0, [r1, 0x2] movs r0, 0xFF strb r0, [r1, 0x3] - ldr r0, =gUnknown_0202420E + ldr r0, =gEffectBank strb r7, [r0] ldr r1, =gBattleScripting movs r0, 0x12 @@ -9124,7 +4562,7 @@ _08044D18: strb r0, [r1, 0x2] movs r0, 0xFF strb r0, [r1, 0x3] - ldr r0, =gUnknown_0202420E + ldr r0, =gEffectBank strb r7, [r0] ldr r1, =gBattleScripting movs r0, 0x13 @@ -9164,7 +4602,7 @@ _08044D6C: strb r0, [r1, 0x2] movs r0, 0xFF strb r0, [r1, 0x3] - ldr r0, =gUnknown_0202420E + ldr r0, =gEffectBank strb r7, [r0] ldr r1, =gBattleScripting movs r0, 0x14 @@ -9210,7 +4648,7 @@ _08044DD4: strb r0, [r1, 0x2] movs r0, 0xFF strb r0, [r1, 0x3] - ldr r0, =gUnknown_0202420E + ldr r0, =gEffectBank strb r7, [r0] ldr r1, =gBattleScripting movs r0, 0x15 @@ -9355,7 +4793,7 @@ _08044EBC: strb r2, [r0, 0x6] subs r1, 0xD3 strb r1, [r0, 0x7] - ldr r0, =gUnknown_0202420E + ldr r0, =gEffectBank strb r7, [r0] ldr r1, =gBattleScripting mov r0, r10 @@ -10165,9 +5603,9 @@ _0804568C: movs r1, 0x28 movs r2, 0 movs r3, 0x4 - bl dp01_build_cmdbuf_x02_a_b_varargs + bl EmitSetAttributes ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution b _0804582A .pool _080456B8: @@ -10261,7 +5699,7 @@ _08045720: bl b_movescr_stack_push_cursor movs r0, 0 movs r1, 0 - bl sub_8048760 + bl SetMoveEffect bl b_movescr_stack_pop_cursor b _0804582A .pool @@ -10351,7 +5789,7 @@ _0804582A: pop {r1} bx r1 .pool - thumb_func_end berry_effects_maybe + thumb_func_end ItemBattleEffects thumb_func_start sub_8045868 sub_8045868: @ 8045868 @@ -11109,7 +6547,7 @@ _08045F6A: ands r1, r0 strb r1, [r2, 0x5] ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB6AD + ldr r0, =BattleScript_MoveUsedLoafingAround _08045F7A: str r0, [r1] movs r0, 0x1 diff --git a/asm/battle_4.s b/asm/battle_4.s index 8651b9724..38430bac1 100644 --- a/asm/battle_4.s +++ b/asm/battle_4.s @@ -48,7 +48,7 @@ _08046020: b _08046396 .pool _08046064: - bl sub_8041A6C + bl AtkCanceller_UnableToUseMove lsls r0, 24 lsrs r2, r0, 24 cmp r2, 0 @@ -1339,10 +1339,10 @@ _08046B72: movs r0, 0 movs r2, 0 movs r3, 0x1 - bl dp01_build_cmdbuf_x02_a_b_varargs + bl EmitSetAttributes mov r7, r9 ldrb r0, [r7] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution _08046BDC: ldr r2, =gHitMarker ldr r0, [r2] @@ -3431,7 +3431,7 @@ _08047D44: adds r0, 0x1 strb r0, [r5, 0x19] ldrb r0, [r7] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution _08047D88: ldr r1, =gBattlescriptCurrInstr ldr r0, [r1] @@ -3535,7 +3535,7 @@ _08047E76: bl dp01_build_cmdbuf_x18_0_aa_health_bar_update ldr r4, =gActiveBank ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldrb r0, [r4] bl GetBankSide lsls r0, 24 @@ -3763,7 +3763,7 @@ _0804807C: b _080480E0 .pool _08048098: - ldr r0, =gUnknown_020241F8 + ldr r0, =gTakenDmg ldr r2, =gActiveBank ldrb r1, [r2] lsls r1, 2 @@ -3777,14 +3777,14 @@ _08048098: adds r5, r2, 0 cmp r0, 0 bne _080480D4 - ldr r1, =gUnknown_02024288 + ldr r1, =gTakenDmgBanks ldrb r0, [r5] adds r0, r1 ldr r1, =gBankAttacker b _080480DC .pool _080480D4: - ldr r1, =gUnknown_02024288 + ldr r1, =gTakenDmgBanks ldrb r0, [r5] adds r0, r1 ldr r1, =gBankTarget @@ -3965,9 +3965,9 @@ _0804823A: movs r1, 0x2A movs r2, 0 movs r3, 0x2 - bl dp01_build_cmdbuf_x02_a_b_varargs + bl EmitSetAttributes ldrb r0, [r5] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution b _0804829A .pool _08048274: @@ -4090,7 +4090,7 @@ _08048372: _08048376: bl dp01_build_cmdbuf_x2B_aa_0 ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution b _080483C8 _08048382: ldrb r1, [r1] @@ -4112,7 +4112,7 @@ _0804839E: bl dp01_build_cmdbuf_x2B_aa_0 ldr r0, =gActiveBank ldrb r0, [r0] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution b _080483C8 .pool _080483B0: @@ -4125,7 +4125,7 @@ _080483B0: bl dp01_build_cmdbuf_x2B_aa_0 ldr r0, =gActiveBank ldrb r0, [r0] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution _080483C8: ldr r1, =gBattlescriptCurrInstr ldr r0, [r1] @@ -4384,7 +4384,7 @@ atk11_printstring_playeronly: @ 80485D0 movs r0, 0 bl dp01_build_cmdbuf_x11_TODO ldrb r0, [r5] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r0, [r4] adds r0, 0x3 str r0, [r4] @@ -4511,7 +4511,7 @@ atk14_printfromtable_playeronly: @ 80486C4 movs r0, 0 bl dp01_build_cmdbuf_x11_TODO ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r0, [r5] adds r0, 0x5 str r0, [r5] @@ -4555,8 +4555,8 @@ _0804874E: .pool thumb_func_end sub_8048728 - thumb_func_start sub_8048760 -sub_8048760: @ 8048760 + thumb_func_start SetMoveEffect +SetMoveEffect: @ 8048760 push {r4-r7,lr} mov r7, r10 mov r6, r9 @@ -4578,7 +4578,7 @@ sub_8048760: @ 8048760 ands r0, r3 cmp r0, 0 beq _080487B8 - ldr r2, =gUnknown_0202420E + ldr r2, =gEffectBank ldr r0, =gBankAttacker ldrb r0, [r0] strb r0, [r2] @@ -4592,7 +4592,7 @@ sub_8048760: @ 8048760 b _080487C4 .pool _080487B8: - ldr r2, =gUnknown_0202420E + ldr r2, =gEffectBank ldr r0, =gBankTarget ldrb r0, [r0] strb r0, [r2] @@ -4670,7 +4670,7 @@ _08048828: .pool _08048880: ldr r3, =gBattleMons - ldr r2, =gUnknown_0202420E + ldr r2, =gEffectBank ldrb r1, [r2] movs r0, 0x58 muls r0, r1 @@ -5123,7 +5123,7 @@ _08048BEA: str r2, [sp, 0x4] _08048C26: ldr r4, =gBattleMons - ldr r0, =gUnknown_0202420E + ldr r0, =gEffectBank ldrb r3, [r0] movs r0, 0x58 adds r2, r3, 0 @@ -5360,7 +5360,7 @@ _08048DFC: bne _08048E50 bl Random ldr r2, =gBattleMons - ldr r1, =gUnknown_0202420E + ldr r1, =gEffectBank ldrb r3, [r1] movs r1, 0x58 muls r3, r1 @@ -5376,7 +5376,7 @@ _08048DFC: .pool _08048E50: ldr r2, =gBattleMons - ldr r0, =gUnknown_0202420E + ldr r0, =gEffectBank ldrb r1, [r0] movs r0, 0x58 muls r1, r0 @@ -5395,7 +5395,7 @@ _08048E64: ldr r0, [r0] str r0, [r2] ldr r4, =gActiveBank - ldr r1, =gUnknown_0202420E + ldr r1, =gEffectBank ldrb r0, [r1] strb r0, [r4] ldrb r1, [r1] @@ -5408,9 +5408,9 @@ _08048E64: movs r1, 0x28 movs r2, 0 movs r3, 0x4 - bl dp01_build_cmdbuf_x02_a_b_varargs + bl EmitSetAttributes ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r2, =gHitMarker ldr r1, [r2] movs r0, 0x80 @@ -5777,7 +5777,7 @@ _0804925A: strb r0, [r4, 0x3] movs r0, 0 movs r1, 0 - bl sub_8048760 + bl SetMoveEffect b _080499B2 .pool _0804927C: @@ -6131,7 +6131,7 @@ _080495A8: ands r0, r1 cmp r0, 0 bne _080495D4 - ldr r0, =gUnknown_020243D0 + ldr r0, =gWishFutureKnock adds r0, 0x29 adds r0, r4, r0 ldrb r1, [r0] @@ -6242,10 +6242,10 @@ _0804967C: movs r1, 0x2 movs r2, 0 movs r3, 0x2 - bl dp01_build_cmdbuf_x02_a_b_varargs + bl EmitSetAttributes mov r2, r10 ldrb r0, [r2] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldrb r0, [r7] strb r0, [r4] ldrb r0, [r7] @@ -6260,9 +6260,9 @@ _0804967C: movs r1, 0x2 movs r2, 0 movs r3, 0x2 - bl dp01_build_cmdbuf_x02_a_b_varargs + bl EmitSetAttributes ldrb r0, [r7] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r4, =gBattlescriptCurrInstr ldr r0, [r4] adds r0, 0x1 @@ -6368,9 +6368,9 @@ _080497C2: movs r1, 0x28 movs r2, 0 movs r3, 0x4 - bl dp01_build_cmdbuf_x02_a_b_varargs + bl EmitSetAttributes ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r4, =gBattlescriptCurrInstr ldr r0, [r4] adds r0, 0x1 @@ -6500,7 +6500,7 @@ _08049900: movs r5, 0 movs r1, 0 strh r1, [r0, 0x2E] - ldr r2, =gUnknown_020243D0 + ldr r2, =gWishFutureKnock adds r2, 0x29 adds r2, r4, r2 ldr r3, =gBitTable @@ -6568,7 +6568,7 @@ _080499B8: pop {r0} bx r0 .pool - thumb_func_end sub_8048760 + thumb_func_end SetMoveEffect thumb_func_start atk15_seteffectwithchancetarget atk15_seteffectwithchancetarget: @ 80499D4 @@ -6646,13 +6646,13 @@ _08049A50: _08049A7E: movs r0, 0 movs r1, 0x80 - bl sub_8048760 + bl SetMoveEffect b _08049AA2 .pool _08049A90: movs r0, 0 movs r1, 0 - bl sub_8048760 + bl SetMoveEffect b _08049AA2 _08049A9A: ldr r1, =gBattlescriptCurrInstr @@ -6676,7 +6676,7 @@ atk16_seteffectprimary: @ 8049AC0 push {lr} movs r0, 0x1 movs r1, 0 - bl sub_8048760 + bl SetMoveEffect pop {r0} bx r0 thumb_func_end atk16_seteffectprimary @@ -6686,7 +6686,7 @@ atk17_seteffectsecondary: @ 8049AD0 push {lr} movs r0, 0 movs r1, 0 - bl sub_8048760 + bl SetMoveEffect pop {r0} bx r0 thumb_func_end atk17_seteffectsecondary @@ -7006,9 +7006,9 @@ _08049D34: movs r0, 0 movs r2, 0 movs r3, 0x1 - bl dp01_build_cmdbuf_x02_a_b_varargs + bl EmitSetAttributes ldrb r0, [r5] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r1, =gBattleTextBuff1 movs r0, 0xFD strb r0, [r1] @@ -7066,7 +7066,7 @@ atk1A_faint_animation: @ 8049E40 movs r0, 0 bl dp01_build_cmdbuf_x0A_A_A_A ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r0, [r5] adds r0, 0x2 str r0, [r5] @@ -7122,9 +7122,9 @@ _08049EB4: movs r1, 0x28 movs r2, 0 movs r3, 0x4 - bl dp01_build_cmdbuf_x02_a_b_varargs + bl EmitSetAttributes ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution _08049EDC: bl sub_803A75C ldr r1, =gBattlescriptCurrInstr @@ -7665,7 +7665,7 @@ atk23_getexp: @ 804A32C ldr r0, [r0] ldrb r0, [r0, 0x1] bl get_battle_side_of_something - ldr r1, =gUnknown_0202420D + ldr r1, =gBank1 strb r0, [r1] ldr r2, =gUnknown_020243FE movs r1, 0x2 @@ -7697,7 +7697,7 @@ _0804A38C: .4byte _0804AC40 .4byte _0804AC88 _0804A3A8: - ldr r4, =gUnknown_0202420D + ldr r4, =gBank1 ldrb r0, [r4] bl GetBankSide lsls r0, 24 @@ -7792,7 +7792,7 @@ _0804A486: ble _0804A418 ldr r3, =gBaseStats ldr r2, =gBattleMons - ldr r0, =gUnknown_0202420D + ldr r0, =gBank1 ldrb r1, [r0] movs r0, 0x58 muls r1, r0 @@ -8183,7 +8183,7 @@ _0804A78E: ldr r1, =gPlayerParty adds r0, r1 ldr r3, =gBattleMons - ldr r1, =gUnknown_0202420D + ldr r1, =gBank1 ldrb r2, [r1] movs r1, 0x58 muls r1, r2 @@ -8299,7 +8299,7 @@ _0804A85A: movs r0, 0 bl dp01_build_cmdbuf_x19_a_bb ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution _0804A92A: ldr r1, =gBattleScripting ldrb r0, [r1, 0x1C] @@ -8672,7 +8672,7 @@ _0804AC88: cmp r5, 0 bne _0804ACB2 ldr r4, =gBattleMons - ldr r2, =gUnknown_0202420D + ldr r2, =gBank1 ldrb r0, [r2] movs r1, 0x58 muls r0, r1 @@ -9941,7 +9941,7 @@ _0804B624: bl dp01_build_cmdbuf_x18_0_aa_health_bar_update ldr r0, =gActiveBank ldrb r0, [r0] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r1, =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x2 @@ -10192,7 +10192,7 @@ _0804B822: bl dp01_build_cmdbuf_x34_a_bb_aka_battle_anim ldr r0, =gActiveBank ldrb r0, [r0] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r0, [r4] adds r0, 0x7 str r0, [r4] @@ -10235,7 +10235,7 @@ _0804B894: movs r0, 0 bl dp01_build_cmdbuf_x34_a_bb_aka_battle_anim ldrb r0, [r6] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r0, [r5] adds r0, 0x7 _0804B8A8: @@ -10291,7 +10291,7 @@ _0804B8FA: bl dp01_build_cmdbuf_x34_a_bb_aka_battle_anim ldr r0, =gActiveBank ldrb r0, [r0] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r1, =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0xA @@ -10333,7 +10333,7 @@ _0804B960: movs r0, 0 bl dp01_build_cmdbuf_x34_a_bb_aka_battle_anim ldrb r0, [r7] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r0, [r6] _0804B972: adds r0, 0xA @@ -10613,7 +10613,7 @@ _0804BB6C: bl dp01_build_cmdbuf_x34_a_bb_aka_battle_anim ldr r0, =gActiveBank ldrb r0, [r0] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r0, =gBattlescriptCurrInstr ldr r0, [r0] ldrb r1, [r0, 0x3] @@ -10720,7 +10720,7 @@ _0804BC68: movs r1, 0x1 bl dp01_build_cmdbuf_x33_a_33_33 ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution b _0804C15A .pool _0804BC80: @@ -10730,7 +10730,7 @@ _0804BC80: movs r1, 0 bl dp01_build_cmdbuf_x33_a_33_33 ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldrb r1, [r6] lsls r1, 2 adds r1, r5 @@ -10986,9 +10986,9 @@ _0804BEBA: movs r1, 0x28 movs r2, 0 movs r3, 0x4 - bl dp01_build_cmdbuf_x02_a_b_varargs + bl EmitSetAttributes ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution bl b_movescr_stack_push_cursor ldr r1, =gBattlescriptCurrInstr ldr r0, =gUnknown_082DB282 @@ -11177,7 +11177,7 @@ _0804C088: movs r0, 0x3 movs r1, 0 movs r2, 0 - bl berry_effects_maybe + bl ItemBattleEffects lsls r0, 24 cmp r0, 0 beq _0804C184 @@ -11191,7 +11191,7 @@ _0804C0A8: movs r0, 0x4 movs r1, 0 movs r2, 0 - bl berry_effects_maybe + bl ItemBattleEffects _0804C0B2: lsls r0, 24 cmp r0, 0 @@ -11254,7 +11254,7 @@ _0804C120: movs r1, 0 bl dp01_build_cmdbuf_x33_a_33_33 ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r0, =gStatuses3 ldrb r2, [r5] lsls r2, 2 @@ -12061,7 +12061,7 @@ atk4B_return_atk_to_ball: @ 804C844 movs r1, 0 bl dp01_build_cmdbuf_x06_a ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution _0804C872: ldr r1, =gBattlescriptCurrInstr ldr r0, [r1] @@ -12108,7 +12108,7 @@ atk4C_copy_poke_data: @ 804C894 movs r1, 0 bl dp01_build_cmdbuf_x00_a_b_0 ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r0, [r5] adds r0, 0x2 str r0, [r5] @@ -12206,7 +12206,7 @@ _0804C93E: bl GetBankSide lsls r0, 24 lsrs r2, r0, 24 - ldr r0, =gUnknown_020243D0 + ldr r0, =gWishFutureKnock adds r0, 0x29 adds r0, r2, r0 ldrb r1, [r0] @@ -12401,7 +12401,7 @@ _0804CB3E: movs r0, 0 bl dp01_build_cmdbuf_x05_a_b_c ldrb r0, [r5] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r0, [r4] adds r0, 0x3 str r0, [r4] @@ -12864,7 +12864,7 @@ sub_804CF10: @ 804CF10 movs r3, 0 bl dp01_build_cmdbuf_x16_a_b_c_ptr_d_e_f ldrb r0, [r5] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution add sp, 0x4 pop {r4,r5} pop {r0} @@ -12959,7 +12959,7 @@ _0804CFE2: movs r2, 0 bl sub_8034464 ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution b _0804D098 .pool _0804D054: @@ -12992,7 +12992,7 @@ _0804D088: movs r2, 0 bl sub_8034464 ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution _0804D098: ldrb r0, [r4] adds r0, 0x1 @@ -13049,7 +13049,7 @@ _0804D0B8: movs r0, 0 bl dp01_build_cmdbuf_x2A_2A_2A_2A ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution b _0804D170 .pool _0804D120: @@ -13085,7 +13085,7 @@ _0804D15C: movs r2, 0 bl sub_8034464 ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution movs r0, 0x1 mov r9, r0 _0804D170: @@ -13128,7 +13128,7 @@ _0804D170: movs r0, 0 bl dp01_build_cmdbuf_x2A_2A_2A_2A ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution b _0804D22E .pool _0804D1D8: @@ -13169,7 +13169,7 @@ _0804D214: movs r2, 0 bl sub_8034464 ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution _0804D22E: ldr r6, =gBitTable ldr r0, [r6, 0x4] @@ -13206,7 +13206,7 @@ _0804D22E: movs r0, 0 bl dp01_build_cmdbuf_x2A_2A_2A_2A ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution b _0804D2E4 .pool _0804D290: @@ -13242,7 +13242,7 @@ _0804D2CC: movs r2, 0 bl sub_8034464 ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution movs r0, 0x2 mov r2, r9 orrs r2, r0 @@ -13287,7 +13287,7 @@ _0804D2E4: movs r0, 0 bl dp01_build_cmdbuf_x2A_2A_2A_2A ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution b _0804D3A2 .pool _0804D34C: @@ -13328,7 +13328,7 @@ _0804D388: movs r2, 0 bl sub_8034464 ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution _0804D3A2: ldr r1, =gSpecialStatuses ldrb r0, [r1] @@ -13365,7 +13365,7 @@ _0804D3E8: bl sub_8034464 ldr r0, =gActiveBank ldrb r0, [r0] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution _0804D3FA: ldr r1, =gSpecialStatuses ldrb r0, [r1, 0x14] @@ -13402,7 +13402,7 @@ _0804D43C: bl sub_8034464 ldr r0, =gActiveBank ldrb r0, [r0] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution _0804D450: ldr r1, =gBattlescriptCurrInstr ldr r0, [r1] @@ -13471,7 +13471,7 @@ _0804D482: movs r0, 0 bl dp01_build_cmdbuf_x2A_2A_2A_2A ldrb r0, [r6] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution b _0804D52A .pool _0804D4F8: @@ -13542,7 +13542,7 @@ _0804D52A: movs r0, 0 bl dp01_build_cmdbuf_x2A_2A_2A_2A ldrb r0, [r5] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution b _0804D5DA .pool _0804D5A8: @@ -13585,7 +13585,7 @@ _0804D5F8: ldr r0, =gHitMarker ldr r0, [r0] lsrs r5, r0, 28 - ldr r1, =gUnknown_0202420D + ldr r1, =gBank1 movs r0, 0 strb r0, [r1] ldr r4, =gBitTable @@ -13731,7 +13731,7 @@ _0804D6E0: movs r3, 0 bl dp01_build_cmdbuf_x16_a_b_c_ptr_d_e_f ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r0, [r6] adds r0, 0x6 str r0, [r6] @@ -13770,7 +13770,7 @@ _0804D77C: movs r2, 0 bl sub_8034464 ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution _0804D792: ldrb r0, [r4] adds r0, 0x1 @@ -13812,7 +13812,7 @@ _0804D7F4: movs r2, 0 bl sub_8034464 ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution _0804D804: add sp, 0x4 pop {r3,r4} @@ -14340,7 +14340,7 @@ _0804DC88: ldrb r1, [r5] movs r0, 0 movs r2, 0 - bl berry_effects_maybe + bl ItemBattleEffects lsls r0, 24 cmp r0, 0 bne _0804DD8E @@ -14414,7 +14414,7 @@ _0804DD0C: ldr r0, =gHitMarker ldr r0, [r0] lsrs r4, r0, 28 - ldr r1, =gUnknown_0202420D + ldr r1, =gBank1 ldrb r0, [r1] adds r0, 0x1 strb r0, [r1] @@ -14471,7 +14471,7 @@ atk53_trainer_slide: @ 804DDA8 movs r0, 0 bl dp01_build_cmdbuf_x08_8_8_8 ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r0, [r5] adds r0, 0x2 str r0, [r5] @@ -14497,7 +14497,7 @@ atk54_effectiveness_sound: @ 804DDD8 movs r0, 0 bl dp01_build_cmdbuf_x2B_aa_0 ldrb r0, [r5] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r0, [r4] adds r0, 0x3 str r0, [r4] @@ -14524,7 +14524,7 @@ atk55_play_sound: @ 804DE14 movs r2, 0 bl sub_8034300 ldrb r0, [r5] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r0, [r4] adds r0, 0x3 str r0, [r4] @@ -14546,7 +14546,7 @@ atk56_fainting_cry: @ 804DE50 movs r0, 0 bl dp01_build_cmdbuf_x2D_2D_2D_2D ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r0, [r5] adds r0, 0x2 str r0, [r5] @@ -14568,7 +14568,7 @@ atk57: @ 804DE80 movs r0, 0 bl dp01_build_cmdbuf_x37_a ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r1, =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 @@ -14592,7 +14592,7 @@ atk58_return_to_ball: @ 804DEB8 movs r1, 0x1 bl dp01_build_cmdbuf_x06_a ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r0, [r5] adds r0, 0x2 str r0, [r5] @@ -15327,7 +15327,7 @@ _0804E55A: bl dp01_build_cmdbuf_x29_29_29_29 ldr r0, =gActiveBank ldrb r0, [r0] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r1, =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x2 @@ -15596,7 +15596,7 @@ _0804E794: movs r2, 0 bl dp01_build_cmdbuf_x00_a_b_0 ldrb r0, [r6] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldrb r0, [r5] adds r0, 0x1 strb r0, [r5] @@ -15786,7 +15786,7 @@ _0804E926: bl dp01_build_cmdbuf_x30_TODO ldr r0, =gActiveBank ldrb r0, [r0] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r1, =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x2 @@ -15813,7 +15813,7 @@ atk62_08025C6C: @ 804E960 movs r0, 0 bl dp01_build_cmdbuf_x31_31_31_31 ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r0, [r5] adds r0, 0x2 str r0, [r5] @@ -15911,7 +15911,7 @@ atk64_statusanimation: @ 804E9F4 movs r1, 0 bl dp01_build_cmdbuf_x1B_aaaa_b ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution _0804EA54: ldr r1, =gBattlescriptCurrInstr ldr r0, [r1] @@ -15982,7 +15982,7 @@ atk65_status2animation: @ 804EA84 movs r1, 0x1 bl dp01_build_cmdbuf_x1B_aaaa_b ldrb r0, [r5] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution _0804EAFC: ldr r1, =gBattlescriptCurrInstr ldr r0, [r1] @@ -16046,7 +16046,7 @@ atk66_chosenstatusanimation: @ 804EB2C movs r0, 0 bl dp01_build_cmdbuf_x1B_aaaa_b ldrb r0, [r5] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution _0804EB96: ldr r1, =gBattlescriptCurrInstr ldr r0, [r1] @@ -16392,9 +16392,9 @@ atk6A_removeitem: @ 804EE58 movs r1, 0x2 movs r2, 0 movs r3, 0x2 - bl dp01_build_cmdbuf_x02_a_b_varargs + bl EmitSetAttributes ldrb r0, [r5] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r0, [r6] adds r0, 0x2 str r0, [r6] @@ -17139,7 +17139,7 @@ atk6F_set_visible: @ 804F50C movs r1, 0 bl dp01_build_cmdbuf_x33_a_33_33 ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r0, [r5] adds r0, 0x2 str r0, [r5] @@ -17208,7 +17208,7 @@ atk71_buffer_move_to_learn: @ 804F59C thumb_func_start atk72_jump_if_can_run_frombattle atk72_jump_if_can_run_frombattle: @ 804F5B4 push {lr} - ldr r0, =gUnknown_0202420D + ldr r0, =gBank1 ldrb r0, [r0] bl sub_803EC20 lsls r0, 24 @@ -17905,7 +17905,7 @@ _0804FC18: bl sub_8033E10 ldr r0, =gActiveBank ldrb r0, [r0] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution b _0804FD70 .pool _0804FC2C: @@ -17969,7 +17969,7 @@ _0804FCA2: movs r1, 0 bl dp01_build_cmdbuf_x06_a ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution b _0804FD70 .pool _0804FCC4: @@ -18038,7 +18038,7 @@ _0804FD5C: bl sub_8034300 ldr r0, =gActiveBank ldrb r0, [r0] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution _0804FD70: ldr r1, =gBattlescriptCurrInstr ldr r0, [r1] @@ -18253,7 +18253,7 @@ _0804FF14: movs r0, 0 bl dp01_build_cmdbuf_x18_0_aa_health_bar_update ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r1, =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 @@ -18340,9 +18340,9 @@ atk79_setatkhptozero: @ 804FFE4 movs r1, 0x2A movs r2, 0 movs r3, 0x2 - bl dp01_build_cmdbuf_x02_a_b_varargs + bl EmitSetAttributes ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r1, =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 @@ -18672,7 +18672,7 @@ _080502F4: strh r0, [r2] ldr r0, =gBattleCommunication strb r1, [r0, 0x5] - ldr r0, =gUnknown_020243D0 + ldr r0, =gWishFutureKnock adds r0, 0x28 movs r1, 0x5 strb r1, [r0] @@ -19010,9 +19010,9 @@ _080505B8: movs r1, 0x28 movs r2, 0 movs r3, 0x4 - bl dp01_build_cmdbuf_x02_a_b_varargs + bl EmitSetAttributes ldrb r0, [r7] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r1, =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 @@ -19072,8 +19072,8 @@ atk83_nop: @ 8050640 .pool thumb_func_end atk83_nop - thumb_func_start sub_8050650 -sub_8050650: @ 8050650 + thumb_func_start UproarWakeUpCheck +UproarWakeUpCheck: @ 8050650 push {r4-r7,lr} mov r7, r8 push {r7} @@ -19148,7 +19148,7 @@ _080506E2: pop {r4-r7} pop {r1} bx r1 - thumb_func_end sub_8050650 + thumb_func_end UproarWakeUpCheck thumb_func_start atk84_jump_if_cant_sleep atk84_jump_if_cant_sleep: @ 80506EC @@ -19167,7 +19167,7 @@ atk84_jump_if_cant_sleep: @ 80506EC orrs r4, r0 ldr r6, =gBankTarget ldrb r0, [r6] - bl sub_8050650 + bl UproarWakeUpCheck lsls r0, 24 cmp r0, 0 beq _08050720 @@ -20133,7 +20133,7 @@ atk8B_setbide: @ 8050F40 ldrh r1, [r1] movs r2, 0 strh r1, [r0] - ldr r1, =gUnknown_020241F8 + ldr r1, =gTakenDmg ldrb r0, [r3] lsls r0, 2 adds r0, r1 @@ -21477,7 +21477,7 @@ _08051AEC: ldr r1, =gBattleCommunication movs r0, 0x3 strb r0, [r1, 0x5] - ldr r0, =gUnknown_020243D0 + ldr r0, =gWishFutureKnock adds r0, 0x28 movs r1, 0x5 strb r1, [r0] @@ -21878,7 +21878,7 @@ atk98_status_icon_update: @ 8051E48 movs r0, 0 bl dp01_build_cmdbuf_x1A_aaaa_bbbb ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r0, [r5] adds r0, 0x2 str r0, [r5] @@ -21912,7 +21912,7 @@ _08051EA0: movs r0, 0 bl dp01_build_cmdbuf_x1A_aaaa_bbbb ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution _08051EDC: ldr r0, =gBattleTypeFlags ldr r0, [r0] @@ -21949,7 +21949,7 @@ _08051EDC: movs r0, 0 bl dp01_build_cmdbuf_x1A_aaaa_bbbb ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution _08051F2C: ldr r1, =gBattlescriptCurrInstr ldr r0, [r1] @@ -22251,7 +22251,7 @@ _080521CA: bl dp01_build_cmdbuf_x38_a mov r2, r8 ldrb r0, [r2] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r1, =gBattleCommunication movs r0, 0 _080521EC: @@ -23769,10 +23769,10 @@ _08052E7A: movs r1, 0x3 movs r2, 0 movs r3, 0x10 - bl dp01_build_cmdbuf_x02_a_b_varargs + bl EmitSetAttributes ldr r0, =gActiveBank ldrb r0, [r0] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r1, =gBattleTextBuff1 movs r0, 0xFD strb r0, [r1] @@ -24378,9 +24378,9 @@ _08053304: movs r0, 0 movs r2, 0 movs r3, 0x1 - bl dp01_build_cmdbuf_x02_a_b_varargs + bl EmitSetAttributes ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution _080533B8: ldr r1, =gBattlescriptCurrInstr ldr r0, [r1] @@ -24723,9 +24723,9 @@ _080536BC: movs r0, 0 movs r1, 0x28 movs r3, 0x4 - bl dp01_build_cmdbuf_x02_a_b_varargs + bl EmitSetAttributes ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution _080536DE: ldr r1, =gBattlescriptCurrInstr ldr r0, [r1] @@ -25708,7 +25708,7 @@ _08053F2A: lsls r0, 31 cmp r0, 0 bne _08054030 - ldr r0, =gUnknown_02024274 + ldr r0, =gChosenMovesByBanks lsls r1, r3, 1 adds r1, r0 ldrh r0, [r1] @@ -25824,7 +25824,7 @@ _08054088: ldr r1, =gBattleCommunication movs r0, 0x4 strb r0, [r1, 0x5] - ldr r0, =gUnknown_020243D0 + ldr r0, =gWishFutureKnock adds r0, 0x28 movs r1, 0x5 strb r1, [r0] @@ -26413,7 +26413,7 @@ atkC3_setfutureattack: @ 8054598 mov r5, r8 push {r5-r7} sub sp, 0x14 - ldr r0, =gUnknown_020243D0 + ldr r0, =gWishFutureKnock mov r8, r0 ldr r6, =gBankTarget ldrb r1, [r6] @@ -26965,7 +26965,7 @@ _08054A78: ldr r0, =gBattleCommunication movs r1, 0x5 strb r1, [r0, 0x5] - ldr r0, =gUnknown_020243D0 + ldr r0, =gWishFutureKnock adds r0, 0x28 strb r1, [r0] _08054A86: @@ -27031,7 +27031,7 @@ _08054AF4: movs r0, 0 bl dp01_build_cmdbuf_x18_0_aa_health_bar_update ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r1, =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 @@ -27202,9 +27202,9 @@ atkCD_cureifburnedparalysedorpoisoned: @ 8054C60 movs r1, 0x28 movs r2, 0 movs r3, 0x4 - bl dp01_build_cmdbuf_x02_a_b_varargs + bl EmitSetAttributes ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution b _08054CD6 .pool _08054CBC: @@ -27492,7 +27492,7 @@ _08054EE8: ands r0, r1 cmp r0, 0 bne _08054F46 - ldr r0, =gUnknown_020243D0 + ldr r0, =gWishFutureKnock adds r2, r0, 0 adds r2, 0x29 adds r0, r4, r2 @@ -27633,10 +27633,10 @@ _08055010: movs r1, 0x2 movs r2, 0 movs r3, 0x2 - bl dp01_build_cmdbuf_x02_a_b_varargs + bl EmitSetAttributes ldr r1, =gBankAttacker ldrb r0, [r1] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldrb r0, [r7] strb r0, [r4] ldrb r0, [r7] @@ -27649,9 +27649,9 @@ _08055010: movs r1, 0x2 movs r2, 0 movs r3, 0x2 - bl dp01_build_cmdbuf_x02_a_b_varargs + bl EmitSetAttributes ldrb r0, [r7] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldrb r0, [r7] mov r2, r10 ldr r1, [r2] @@ -27813,7 +27813,7 @@ atkD4_wish_effect: @ 80551C0 b _0805528C .pool _080551D8: - ldr r1, =gUnknown_020243D0 + ldr r1, =gWishFutureKnock ldr r4, =gBankAttacker adds r0, r1, 0 adds r0, 0x20 @@ -27845,7 +27845,7 @@ _08055210: ldr r4, =gBankTarget ldrb r0, [r4] strb r0, [r1, 0x2] - ldr r0, =gUnknown_020243D0 + ldr r0, =gWishFutureKnock adds r0, 0x24 ldrb r5, [r4] adds r0, r5 @@ -28875,9 +28875,9 @@ atkE2_switchout_abilities: @ 8055A78 movs r0, 0 movs r1, 0x28 movs r3, 0x4 - bl dp01_build_cmdbuf_x02_a_b_varargs + bl EmitSetAttributes ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution _08055AD2: ldr r0, [r5] adds r0, 0x2 @@ -29276,7 +29276,7 @@ _08055E2C: movs r1, 0 bl dp01_build_cmdbuf_x34_a_bb_aka_battle_anim ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r1, =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 @@ -29529,9 +29529,9 @@ atkEA_recycleitem: @ 8056014 movs r1, 0x2 movs r2, 0 movs r3, 0x2 - bl dp01_build_cmdbuf_x02_a_b_varargs + bl EmitSetAttributes ldrb r0, [r7] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r1, =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 @@ -29676,7 +29676,7 @@ atkEC_pursuit_sth: @ 805616C ldrb r0, [r0] cmp r0, 0 bne _0805620C - ldr r1, =gUnknown_02024274 + ldr r1, =gChosenMovesByBanks lsls r0, r3, 1 adds r0, r1 ldrh r2, [r0] @@ -29725,7 +29725,7 @@ _08056226: thumb_func_start atkED_802B4B4 atkED_802B4B4: @ 8056230 push {r4,lr} - ldr r1, =gUnknown_0202420E + ldr r1, =gEffectBank ldr r3, =gBankAttacker ldrb r0, [r3] strb r0, [r1] @@ -29841,7 +29841,7 @@ _0805630E: movs r1, 0x5 bl dp01_build_cmdbuf_x0D_a ldrb r0, [r5] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r1, =gBattlescriptCurrInstr ldr r0, =gUnknown_082DBE02 b _08056694 @@ -29856,7 +29856,7 @@ _0805635C: movs r1, 0x4 bl dp01_build_cmdbuf_x0D_a ldrb r0, [r5] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r1, =gBattlescriptCurrInstr ldr r0, =gUnknown_082DBDCA b _08056694 @@ -30082,7 +30082,7 @@ _08056564: bl dp01_build_cmdbuf_x0D_a ldr r0, =gActiveBank ldrb r0, [r0] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r1, =gBattlescriptCurrInstr ldr r0, =gUnknown_082DBD84 str r0, [r1] @@ -30148,7 +30148,7 @@ _08056614: bl dp01_build_cmdbuf_x0D_a ldr r0, =gActiveBank ldrb r0, [r0] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution cmp r4, 0x4 bne _0805668C ldr r1, =gBattlescriptCurrInstr @@ -31146,7 +31146,7 @@ sub_8056EF8: @ 8056EF8 movs r0, 0 bl dp01_build_cmdbuf_x09_9_9_9 ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution ldr r0, [r5] adds r0, 0x2 str r0, [r5] diff --git a/asm/battle_5.s b/asm/battle_5.s index 064171dd8..3db603531 100644 --- a/asm/battle_5.s +++ b/asm/battle_5.s @@ -398,7 +398,7 @@ _0805729A: cmp r0, 0 beq _08057372 mov r0, r9 - bl sub_8050650 + bl UproarWakeUpCheck lsls r0, 24 cmp r0, 0 beq _080572FC @@ -419,7 +419,7 @@ _0805729A: mov r2, r10 strb r0, [r2, 0x5] ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB220 + ldr r0, =BattleScript_MoveUsedWokeUp str r0, [r1] movs r0, 0x2 mov r8, r0 @@ -461,7 +461,7 @@ _08057322: cmp r4, 0 beq _08057354 ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB213 + ldr r0, =BattleScript_MoveUsedIsAsleep str r0, [r1] movs r1, 0x2 mov r8, r1 @@ -478,7 +478,7 @@ _08057354: ldr r0, =gBattleCommunication strb r4, [r0, 0x5] ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB220 + ldr r0, =BattleScript_MoveUsedWokeUp str r0, [r1] movs r2, 0x2 mov r8, r2 @@ -513,7 +513,7 @@ _08057390: cmp r5, 0 beq _080573D4 ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB26A + ldr r0, =BattleScript_MoveUsedIsFrozen str r0, [r1] b _080573EC .pool @@ -525,7 +525,7 @@ _080573D4: str r0, [r4] bl b_movescr_stack_push_cursor ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB277 + ldr r0, =BattleScript_MoveUsedUnfroze str r0, [r1] mov r0, r10 strb r5, [r0, 0x5] @@ -562,9 +562,9 @@ _08057406: movs r1, 0x28 movs r2, 0 movs r3, 0x4 - bl dp01_build_cmdbuf_x02_a_b_varargs + bl EmitSetAttributes ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution _08057430: mov r0, r8 add sp, 0x4 diff --git a/asm/battle_anim_80FE840.s b/asm/battle_anim_80FE840.s index fc2c36fc8..f35b2f7da 100644 --- a/asm/battle_anim_80FE840.s +++ b/asm/battle_anim_80FE840.s @@ -50069,7 +50069,7 @@ sub_8117E94: @ 8117E94 ldrb r1, [r1] strb r1, [r2] ldr r2, =gAnimationBankTarget - ldr r1, =gUnknown_0202420E + ldr r1, =gEffectBank ldrb r1, [r1] strb r1, [r2] bl move_anim_task_del @@ -50136,7 +50136,7 @@ sub_8117F30: @ 8117F30 ldrb r1, [r1] strb r1, [r2] ldr r2, =gAnimationBankTarget - ldr r1, =gUnknown_0202420E + ldr r1, =gEffectBank ldrb r1, [r1] strb r1, [r2] bl move_anim_task_del diff --git a/asm/battle_anim_8170478.s b/asm/battle_anim_8170478.s index c64dd69e5..abbca8ff7 100644 --- a/asm/battle_anim_8170478.s +++ b/asm/battle_anim_8170478.s @@ -5069,7 +5069,7 @@ sub_8172ED0: @ 8172ED0 lsls r0, 24 lsrs r0, 24 ldr r2, =gAnimationBankTarget - ldr r1, =gUnknown_0202420E + ldr r1, =gEffectBank ldrb r1, [r1] strb r1, [r2] bl move_anim_task_del diff --git a/asm/battle_message.s b/asm/battle_message.s index dec210b25..4688a5add 100644 --- a/asm/battle_message.s +++ b/asm/battle_message.s @@ -1349,7 +1349,7 @@ _0814ED5E: bl _0814F5BE .pool _0814ED70: - ldr r5, =gUnknown_0202420E + ldr r5, =gEffectBank ldrb r0, [r5] bl GetBankSide lsls r0, 24 @@ -1695,7 +1695,7 @@ _0814F0A8: .pool _0814F0B8: ldr r1, =gAbilitiesPerBank - ldr r0, =gUnknown_0202420E + ldr r0, =gEffectBank _0814F0BC: ldrb r0, [r0] _0814F0BE: diff --git a/asm/pokemon_item_effect.s b/asm/pokemon_item_effect.s index 137f7a5c0..c798d7753 100644 --- a/asm/pokemon_item_effect.s +++ b/asm/pokemon_item_effect.s @@ -1157,7 +1157,7 @@ _0806C6AE: movs r2, 0 bl dp01_build_cmdbuf_x00_a_b_0 ldrb r0, [r4] - bl dp01_battle_side_mark_buffer_for_execution + bl MarkBufferBankForExecution strb r5, [r4] b _0806C6EC .pool diff --git a/asm/recorded_battle.s b/asm/recorded_battle.s index 53824dfea..94d96b2f8 100644 --- a/asm/recorded_battle.s +++ b/asm/recorded_battle.s @@ -2599,7 +2599,7 @@ _081863A2: ldr r2, [sp, 0x40] bl SetMonData _081863CA: - ldr r2, =gUnknown_02024274 + ldr r2, =gChosenMovesByBanks ldr r3, [sp, 0x44] adds r2, r3, r2 ldr r0, =gBattleStruct diff --git a/asm/rom3.s b/asm/rom3.s index e2f268f43..c3a730836 100644 --- a/asm/rom3.s +++ b/asm/rom3.s @@ -1573,7 +1573,7 @@ _08033346: ldrsh r1, [r0, r2] ldr r0, [r4] adds r1, r0 - ldr r0, =gUnknown_0202420E + ldr r0, =gEffectBank ldrb r0, [r0] strb r0, [r1, 0x7] movs r2, 0 @@ -2084,7 +2084,7 @@ _080337D2: adds r0, r1 ldrb r0, [r0, 0x6] strb r0, [r2] - ldr r2, =gUnknown_0202420E + ldr r2, =gEffectBank movs r4, 0x26 ldrsh r0, [r5, r4] adds r0, r1 @@ -2175,8 +2175,8 @@ dp01_build_cmdbuf_x01_a_b_0: @ 80338D8 .pool thumb_func_end dp01_build_cmdbuf_x01_a_b_0 - thumb_func_start dp01_build_cmdbuf_x02_a_b_varargs -dp01_build_cmdbuf_x02_a_b_varargs: @ 8033900 + thumb_func_start EmitSetAttributes +EmitSetAttributes: @ 8033900 push {r4-r6,lr} ldr r4, [sp, 0x10] lsls r0, 24 @@ -2209,7 +2209,7 @@ _0803392E: pop {r0} bx r0 .pool - thumb_func_end dp01_build_cmdbuf_x02_a_b_varargs + thumb_func_end EmitSetAttributes thumb_func_start sub_8033940 sub_8033940: @ 8033940 diff --git a/asm/rom_817C95C.s b/asm/rom_817C95C.s index a08d34cad..94ae7ad7f 100644 --- a/asm/rom_817C95C.s +++ b/asm/rom_817C95C.s @@ -44,7 +44,7 @@ _0817C988: bl GetBankSide lsls r0, 24 lsrs r6, r0, 24 - ldr r0, =gUnknown_0202420E + ldr r0, =gEffectBank ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -145,7 +145,7 @@ _0817CA9C: bl GetBankIdentity lsls r0, 24 lsrs r5, r0, 25 - ldr r0, =gUnknown_0202420E + ldr r0, =gEffectBank ldrb r0, [r0] bl GetBankIdentity lsls r0, 24 @@ -1302,7 +1302,7 @@ _0817D6F2: bl _0817E0A6 _0817D704: ldr r5, =gBattlePartyID - ldr r6, =gUnknown_0202420E + ldr r6, =gEffectBank ldrb r0, [r6] lsls r0, 1 adds r0, r5 @@ -1396,7 +1396,7 @@ _0817D7B2: .pool _0817D7D8: ldr r5, =gBattlePartyID - ldr r6, =gUnknown_0202420E + ldr r6, =gEffectBank ldrb r0, [r6] lsls r0, 1 adds r0, r5 @@ -1440,7 +1440,7 @@ _0817D7D8: .pool _0817D838: ldr r5, =gBattlePartyID - ldr r6, =gUnknown_0202420E + ldr r6, =gEffectBank ldrb r0, [r6] lsls r0, 1 adds r0, r5 @@ -1628,7 +1628,7 @@ _0817D9AE: b _0817E086 _0817D9C2: ldr r5, =gBattlePartyID - ldr r6, =gUnknown_0202420E + ldr r6, =gEffectBank ldrb r0, [r6] lsls r0, 1 adds r0, r5 @@ -1703,7 +1703,7 @@ _0817DA48: .pool _0817DA68: ldr r5, =gBattlePartyID - ldr r6, =gUnknown_0202420E + ldr r6, =gEffectBank ldrb r0, [r6] lsls r0, 1 adds r0, r5 @@ -1791,7 +1791,7 @@ _0817DB10: .pool _0817DB24: ldr r5, =gBattlePartyID - ldr r6, =gUnknown_0202420E + ldr r6, =gEffectBank ldrb r0, [r6] lsls r0, 1 adds r0, r5 diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index da05b9367..48669befb 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -21,7 +21,7 @@ gUnknown_082D8CD4:: @ 82D8CD4 gUnknown_082D8D65:: @ 82D8D65 .incbin "baserom.gba", 0x2d8d65, 0x6fd -gUnknown_082D9462:: @ 82D9462 +BattleScript_MoveUsedMustRecharge:: @ 82D9462 .incbin "baserom.gba", 0x2d9462, 0xa7f gUnknown_082D9EE1:: @ 82D9EE1 @@ -120,16 +120,16 @@ gUnknown_082DACFA:: @ 82DACFA gUnknown_082DAD0B:: @ 82DAD0B .incbin "baserom.gba", 0x2dad0b, 0xa -gUnknown_082DAD15:: @ 82DAD15 +BattleScript_LeechSeedTurnDrain:: @ 82DAD15 .incbin "baserom.gba", 0x2dad15, 0x5c -gUnknown_082DAD71:: @ 82DAD71 +BattleScript_BideStoringEnergy:: @ 82DAD71 .incbin "baserom.gba", 0x2dad71, 0xb -gUnknown_082DAD7C:: @ 82DAD7C +BattleScript_BideAttack:: @ 82DAD7C .incbin "baserom.gba", 0x2dad7c, 0x48 -gUnknown_082DADC4:: @ 82DADC4 +BattleScript_BideNoEnergyToAttack:: @ 82DADC4 .incbin "baserom.gba", 0x2dadc4, 0x14 gUnknown_082DADD8:: @ 82DADD8 @@ -141,19 +141,19 @@ gUnknown_082DAE03:: @ 82DAE03 gUnknown_082DAE0D:: @ 82DAE0D .incbin "baserom.gba", 0x2dae0d, 0x7 -gUnknown_082DAE14:: @ 82DAE14 +BattleScript_MoveUsedIsDisabled:: @ 82DAE14 .incbin "baserom.gba", 0x2dae14, 0xb gUnknown_082DAE1F:: @ 82DAE1F .incbin "baserom.gba", 0x2dae1f, 0x4 -gUnknown_082DAE23:: @ 82DAE23 +BattleScript_DisabledNoMore:: @ 82DAE23 .incbin "baserom.gba", 0x2dae23, 0x7 gUnknown_082DAE2A:: @ 82DAE2A .incbin "baserom.gba", 0x2dae2a, 0xd -gUnknown_082DAE37:: @ 82DAE37 +BattleScript_EncoredNoMore:: @ 82DAE37 .incbin "baserom.gba", 0x2dae37, 0x7 gUnknown_082DAE3E:: @ 82DAE3E @@ -192,7 +192,7 @@ gUnknown_082DAFDD:: @ 82DAFDD gUnknown_082DAFE4:: @ 82DAFE4 .incbin "baserom.gba", 0x2dafe4, 0x8e -gUnknown_082DB072:: @ 82DB072 +BattleScript_NoMovesLeft:: @ 82DB072 .incbin "baserom.gba", 0x2db072, 0x4 gUnknown_082DB076:: @ 82DB076 @@ -210,16 +210,16 @@ gUnknown_082DB098:: @ 82DB098 gUnknown_082DB0A0:: @ 82DB0A0 .incbin "baserom.gba", 0x2db0a0, 0x4 -gUnknown_082DB0A4:: @ 82DB0A4 +BattleScript_MoveUsedIsTaunted:: @ 82DB0A4 .incbin "baserom.gba", 0x2db0a4, 0xb gUnknown_082DB0AF:: @ 82DB0AF .incbin "baserom.gba", 0x2db0af, 0x8 -gUnknown_082DB0B7:: @ 82DB0B7 +BattleScript_WishComesTrue:: @ 82DB0B7 .incbin "baserom.gba", 0x2db0b7, 0x37 -gUnknown_082DB0EE:: @ 82DB0EE +BattleScript_IngrainTurnHeal:: @ 82DB0EE .incbin "baserom.gba", 0x2db0ee, 0x29 gUnknown_082DB117:: @ 82DB117 @@ -228,7 +228,7 @@ gUnknown_082DB117:: @ 82DB117 gUnknown_082DB168:: @ 82DB168 .incbin "baserom.gba", 0x2db168, 0xe -gUnknown_082DB176:: @ 82DB176 +BattleScript_MoveUsedIsImprisoned:: @ 82DB176 .incbin "baserom.gba", 0x2db176, 0xb gUnknown_082DB181:: @ 82DB181 @@ -258,73 +258,73 @@ gUnknown_082DB1D5:: @ 82DB1D5 gUnknown_082DB1FF:: @ 82DB1FF .incbin "baserom.gba", 0x2db1ff, 0x14 -gUnknown_082DB213:: @ 82DB213 +BattleScript_MoveUsedIsAsleep:: @ 82DB213 .incbin "baserom.gba", 0x2db213, 0xd -gUnknown_082DB220:: @ 82DB220 +BattleScript_MoveUsedWokeUp:: @ 82DB220 .incbin "baserom.gba", 0x2db220, 0x14 gUnknown_082DB234:: @ 82DB234 .incbin "baserom.gba", 0x2db234, 0x9 -gUnknown_082DB23D:: @ 82DB23D +BattleScript_PoisonTurnDmg:: @ 82DB23D .incbin "baserom.gba", 0x2db23d, 0x22 -gUnknown_082DB25F:: @ 82DB25F +BattleScript_BurnTurnDmg:: @ 82DB25F .incbin "baserom.gba", 0x2db25f, 0xb -gUnknown_082DB26A:: @ 82DB26A +BattleScript_MoveUsedIsFrozen:: @ 82DB26A .incbin "baserom.gba", 0x2db26a, 0xd -gUnknown_082DB277:: @ 82DB277 +BattleScript_MoveUsedUnfroze:: @ 82DB277 .incbin "baserom.gba", 0x2db277, 0xb gUnknown_082DB282:: @ 82DB282 .incbin "baserom.gba", 0x2db282, 0x9 -gUnknown_082DB28B:: @ 82DB28B +BattleScript_MoveUsedIsParalyzed:: @ 82DB28B .incbin "baserom.gba", 0x2db28b, 0x10 -gUnknown_082DB29B:: @ 82DB29B +BattleScript_MoveUsedFlinched:: @ 82DB29B .incbin "baserom.gba", 0x2db29b, 0xb gUnknown_082DB2A6:: @ 82DB2A6 .incbin "baserom.gba", 0x2db2a6, 0x9 -gUnknown_082DB2AF:: @ 82DB2AF +BattleScript_ThrashConfuses:: @ 82DB2AF .incbin "baserom.gba", 0x2db2af, 0xe -gUnknown_082DB2BD:: @ 82DB2BD +BattleScript_MoveUsedIsConfused:: @ 82DB2BD .incbin "baserom.gba", 0x2db2bd, 0x43 -gUnknown_082DB300:: @ 82DB300 +BattleScript_MoveUsedIsConfusedNoMore:: @ 82DB300 .incbin "baserom.gba", 0x2db300, 0x7 gUnknown_082DB307:: @ 82DB307 .incbin "baserom.gba", 0x2db307, 0x7 -gUnknown_082DB30E:: @ 82DB30E +BattleScript_WrapTurnDmg:: @ 82DB30E .incbin "baserom.gba", 0x2db30e, 0x12 -gUnknown_082DB320:: @ 82DB320 +BattleScript_WrapEnds:: @ 82DB320 .incbin "baserom.gba", 0x2db320, 0x7 -gUnknown_082DB327:: @ 82DB327 +BattleScript_MoveUsedIsInLove:: @ 82DB327 .incbin "baserom.gba", 0x2db327, 0xd -gUnknown_082DB334:: @ 82DB334 +BattleScript_MoveUsedIsParalyzedCantAttack:: @ 82DB334 .incbin "baserom.gba", 0x2db334, 0xb -gUnknown_082DB33F:: @ 82DB33F +BattleScript_NightmareTurnDmg:: @ 82DB33F .incbin "baserom.gba", 0x2db33f, 0x11 -gUnknown_082DB350:: @ 82DB350 +BattleScript_CurseTurnDmg:: @ 82DB350 .incbin "baserom.gba", 0x2db350, 0x11 gUnknown_082DB361:: @ 82DB361 .incbin "baserom.gba", 0x2db361, 0x17 -gUnknown_082DB378:: @ 82DB378 +BattleScript_YawnMakesAsleep:: @ 82DB378 .incbin "baserom.gba", 0x2db378, 0xaa gUnknown_082DB422:: @ 82DB422 @@ -441,7 +441,7 @@ gUnknown_082DB695:: @ 82DB695 gUnknown_082DB6A5:: @ 82DB6A5 .incbin "baserom.gba", 0x2db6a5, 0x8 -gUnknown_082DB6AD:: @ 82DB6AD +BattleScript_MoveUsedLoafingAround:: @ 82DB6AD .incbin "baserom.gba", 0x2db6ad, 0x2c gUnknown_082DB6D9:: @ 82DB6D9 diff --git a/include/battle.h b/include/battle.h index 51f9298cc..4def33967 100644 --- a/include/battle.h +++ b/include/battle.h @@ -1,6 +1,8 @@ #ifndef GUARD_BATTLE_H #define GUARD_BATTLE_H +#define BATTLE_BANKS_COUNT 4 + #define BATTLE_TYPE_DOUBLE 0x0001 #define BATTLE_TYPE_LINK 0x0002 #define BATTLE_TYPE_WILD 0x0004 @@ -171,7 +173,6 @@ #define MAX_TRAINER_ITEMS 4 #define MAX_MON_MOVES 4 -#define MAX_BANKS_BATTLE 4 #define WEATHER_RAIN_TEMPORARY (1 << 0) #define WEATHER_RAIN_DOWNPOUR (1 << 1) @@ -186,8 +187,26 @@ #define WEATHER_HAIL (1 << 7) #define WEATHER_HAIL_ANY ((WEATHER_HAIL)) -u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg); -u8 GetBankSide(u8 bank); +#define REQUEST_ALL_BATTLE 0x0 +#define REQUEST_SPECIES_BATTLE 0x1 +#define REQUEST_HELDITEM_BATTLE 0x2 +#define REQUEST_MOVES_PP_BATTLE 0x3 +#define REQUEST_PPMOVE1_BATTLE 0x9 +#define REQUEST_PPMOVE2_BATTLE 0xA +#define REQUEST_PPMOVE3_BATTLE 0xB +#define REQUEST_PPMOVE4_BATTLE 0xC +#define REQUEST_STATUS_BATTLE 0x28 +#define REQUEST_HP_BATTLE 0x2A + +// array entries for battle communication +#define MOVE_EFFECT_BYTE 0x3 +#define MULTISTRING_CHOOSER 0x5 +#define MSG_DISPLAY 0x7 + +// functions + +extern u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg); +extern u8 GetBankSide(u8 bank); struct Trainer { @@ -248,9 +267,102 @@ struct DisableStruct /*0x1A*/ u8 unk1A[2]; }; -extern struct DisableStruct gDisableStructs[]; +extern struct DisableStruct gDisableStructs[BATTLE_BANKS_COUNT]; + +struct ProtectStruct +{ + /* field_0 */ + u32 protected:1; + u32 endured:1; + u32 onlyStruggle:1; + u32 helpingHand:1; + u32 bounceMove:1; + u32 stealMove:1; + u32 flag0Unknown:1; + u32 prlzImmobility:1; + /* field_1 */ + u32 confusionSelfDmg:1; + u32 notEffective:1; + u32 chargingTurn:1; + u32 fleeFlag:2; // for RunAway and Smoke Ball + u32 usedImprisionedMove:1; + u32 loveImmobility:1; + u32 usedDisabledMove:1; + /* field_2 */ + u32 usedTauntedMove:1; // 0x1 + u32 flag2Unknown:1; // 0x2 + u32 flinchImmobility:1; // 0x4 + u32 notFirstStrike:1; // 0x8 + u32 flag_x10 : 1; // 0x10 + u32 flag_x20 : 1; // 0x20 + u32 flag_x40 : 1; // 0x40 + u32 flag_x80 : 1; // 0x80 + /* field_3 */ + u32 field3 : 8; + + /* field_4 */ u32 physicalDmg; + /* field_8 */ u32 specialDmg; + /* field_C */ u8 physicalBank; + /* field_D */ u8 specialBank; + /* field_E */ u16 fieldE; +}; + +extern struct ProtectStruct gProtectStructs[BATTLE_BANKS_COUNT]; + +struct SpecialStatus +{ + u8 statLowered : 1; + u8 lightningRodRedirected : 1; + u8 restoredBankSprite: 1; + u8 intimidatedPoke : 1; + u8 traced : 1; + u8 flag20 : 1; + u8 flag40 : 1; + u8 focusBanded : 1; + u8 field1[3]; + s32 moveturnLostHP; + s32 moveturnLostHP_physical; + s32 moveturnLostHP_special; + u8 moveturnPhysicalBank; + u8 moveturnSpecialBank; + u8 field12; + u8 field13; +}; + +extern struct SpecialStatus gSpecialStatuses[BATTLE_BANKS_COUNT]; + +struct SideTimer +{ + /*0x00*/ u8 reflectTimer; + /*0x01*/ u8 reflectBank; + /*0x02*/ u8 lightscreenTimer; + /*0x03*/ u8 lightscreenBank; + /*0x04*/ u8 mistTimer; + /*0x05*/ u8 mistBank; + /*0x06*/ u8 safeguardTimer; + /*0x07*/ u8 safeguardBank; + /*0x08*/ u8 followmeTimer; + /*0x09*/ u8 followmeTarget; + /*0x0A*/ u8 spikesAmount; + /*0x0B*/ u8 fieldB; +}; + +extern struct SideTimer gSideTimers[]; + +struct WishFutureKnock +{ + u8 futureSightCounter[BATTLE_BANKS_COUNT]; + u8 futureSightAttacker[BATTLE_BANKS_COUNT]; + s32 futureSightDmg[BATTLE_BANKS_COUNT]; + u16 futureSightMove[BATTLE_BANKS_COUNT]; + u8 wishCounter[BATTLE_BANKS_COUNT]; + u8 wishUserID[BATTLE_BANKS_COUNT]; + u8 weatherDuration; + u16 knockedOffPokes; +}; + +extern struct WishFutureKnock gWishFutureKnock; -//size should be 0x1C struct AI_ThinkingStruct { u8 aiState; @@ -267,23 +379,22 @@ struct AI_ThinkingStruct struct UsedMoves { - u16 moves[4]; - u16 unknown[4]; + u16 moves[BATTLE_BANKS_COUNT]; + u16 unknown[BATTLE_BANKS_COUNT]; }; -//size should be 0x54 struct BattleHistory { - struct UsedMoves usedMoves[4]; - u8 abilities[4]; - u8 itemEffects[4]; - u16 TrainerItems[4]; + struct UsedMoves usedMoves[BATTLE_BANKS_COUNT]; + u8 abilities[BATTLE_BANKS_COUNT]; + u8 itemEffects[BATTLE_BANKS_COUNT]; + u16 TrainerItems[BATTLE_BANKS_COUNT]; u8 itemsNo; }; struct BattleScriptsStack { - u8 *ptr[8]; + const u8 *ptr[8]; u8 size; }; @@ -301,6 +412,8 @@ struct BattleResources extern struct BattleResources* gBattleResources; +#define BATTLESCRIPTS_STACK (gBattleResources->battleScriptsStack) + struct BattleResults { u8 playerFaintCounter; // 0x0 @@ -331,12 +444,11 @@ extern struct BattleResults gBattleResults; struct BattleStruct { - u8 field_1; - u8 field_2; - u8 field_3; - u8 field_4; - u8 wrappedMove1[4]; - u8 wrappedMove2[4]; + u8 turnEffectsTracker; + u8 turnEffectsBank; + u8 filler2; + u8 turncountersTracker; + u8 wrappedMove[8]; // ask gamefreak why they declared it that way u8 moveTarget[4]; u8 expGetterId; u8 field_11; @@ -494,6 +606,20 @@ struct BattleStruct u8 field_B6; u8 field_B7; u16 usedHeldItems[4]; + u8 field_C0[8]; + u16 choicedMove[4]; + u8 field_D0[8]; + u8 intimidateBank; + u8 fillerD9[0xDA-0xD9]; + u8 unkDA; + u8 turnSideTracker; + u8 fillerDC[0xDF-0xDC]; + u8 unkDF; + u8 fillerE0[0x1A0-0xE0]; + u8 unk1A0; + u8 unk1A1; + u8 filler1A2; + u8 atkCancellerTracker; }; extern struct BattleStruct* gBattleStruct; @@ -513,6 +639,14 @@ struct BattleScripting u8 field_D; u8 dmgMultiplier; u8 field_F; + u8 animArg1; + u8 animArg2; + u8 field_12; + u8 field_13; + u8 atk49_state; + u8 field_15; + u8 field_16; + u8 bank; }; extern struct BattleScripting gBattleScripting; diff --git a/include/hall_of_fame.h b/include/hall_of_fame.h new file mode 100644 index 000000000..62e84c39e --- /dev/null +++ b/include/hall_of_fame.h @@ -0,0 +1,9 @@ +#ifndef GUARD_HALL_OF_FAME_H +#define GUARD_HALL_OF_FAME_H + +void sub_8141F90(void); +void sub_8143648(u16 paletteTag, u8 arg1); +void sub_81428CC(void); +void sub_8143680(int, u8); + +#endif // GUARD_HALL_OF_FAME_H diff --git a/ld_script.txt b/ld_script.txt index 940616eeb..05fb41f21 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -58,6 +58,7 @@ SECTIONS { src/decompress.o(.text); asm/rom_8034C54.o(.text); asm/battle_2.o(.text); + src/battle_3.o(.text); asm/battle_3.o(.text); src/battle_4.o(.text); asm/battle_4.o(.text); diff --git a/src/battle_3.c b/src/battle_3.c new file mode 100644 index 000000000..34e45ca74 --- /dev/null +++ b/src/battle_3.c @@ -0,0 +1,1387 @@ +#include "global.h" +#include "battle.h" +#include "abilities.h" +#include "moves.h" +#include "hold_effects.h" +#include "pokemon.h" +#include "species.h" +#include "item.h" +#include "items.h" +#include "util.h" +#include "battle_move_effects.h" +#include "rng.h" +#include "text.h" +#include "string_util.h" +#include "battle_message.h" + +extern const u8* gBattlescriptCurrInstr; +extern const u8* gUnknown_02024220[BATTLE_BANKS_COUNT]; +extern const u8* gUnknown_02024230[BATTLE_BANKS_COUNT]; +extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT]; +extern u8 gActiveBank; +extern u8 gStringBank; +extern u16 gCurrentMove; +extern u16 gLastUsedItem; +extern u8 gNoOfAllBanks; +extern u32 gStatuses3[BATTLE_BANKS_COUNT]; +extern u8 gBankAttacker; +extern u8 gBankTarget; +extern u8 gAbsentBankFlags; +extern u16 gBattleWeather; +extern u8 gTurnOrder[BATTLE_BANKS_COUNT]; +extern u16 gSideAffecting[]; +extern u8 gBattleCommunication[]; +extern void (*gBattleMainFunc)(void); +extern s32 gBattleMoveDamage; +extern struct BattleEnigmaBerry gEnigmaBerries[BATTLE_BANKS_COUNT]; +extern u8 gBattleBufferB[BATTLE_BANKS_COUNT][0x200]; +extern u32 gBattleTypeFlags; +extern u16 gLastUsedMovesByBanks[BATTLE_BANKS_COUNT]; +extern u32 gHitMarker; +extern u8 gEffectBank; +extern u16 gBattlePartyID[BATTLE_BANKS_COUNT]; +extern u8 gBank1; +extern u16 gChosenMovesByBanks[]; +extern u8 gBattleMoveFlags; +extern s32 gTakenDmg[BATTLE_BANKS_COUNT]; +extern u8 gTakenDmgBanks[BATTLE_BANKS_COUNT]; + +extern const struct BattleMove gBattleMoves[]; + +// scripts +extern const u8 gUnknown_082DAE2A[]; +extern const u8 gUnknown_082DAE1F[]; +extern const u8 gUnknown_082DB089[]; +extern const u8 gUnknown_082DB098[]; +extern const u8 gUnknown_082DB0AF[]; +extern const u8 gUnknown_082DB0A0[]; +extern const u8 gUnknown_082DB185[]; +extern const u8 gUnknown_082DB181[]; +extern const u8 gUnknown_082DB812[]; +extern const u8 gUnknown_082DB076[]; +extern const u8 BattleScript_NoMovesLeft[]; +extern const u8 gUnknown_082DACFA[]; +extern const u8 gUnknown_082DAD0B[]; +extern const u8 gUnknown_082DACC9[]; +extern const u8 gUnknown_082DAC47[]; +extern const u8 gUnknown_082DACE0[]; +extern const u8 gUnknown_082DACD2[]; +extern const u8 BattleScript_WishComesTrue[]; +extern const u8 gUnknown_082DACC9[]; +extern const u8 gUnknown_082DAC2C[]; +extern const u8 BattleScript_IngrainTurnHeal[]; +extern const u8 BattleScript_LeechSeedTurnDrain[]; +extern const u8 BattleScript_PoisonTurnDmg[]; +extern const u8 BattleScript_BurnTurnDmg[]; +extern const u8 BattleScript_NightmareTurnDmg[]; +extern const u8 BattleScript_CurseTurnDmg[]; +extern const u8 BattleScript_WrapTurnDmg[]; +extern const u8 BattleScript_WrapEnds[]; +extern const u8 gUnknown_082DB234[]; +extern const u8 gUnknown_082DB2A6[]; +extern const u8 BattleScript_ThrashConfuses[]; +extern const u8 BattleScript_DisabledNoMore[]; +extern const u8 BattleScript_EncoredNoMore[]; +extern const u8 BattleScript_YawnMakesAsleep[]; +extern const u8 gUnknown_082DAFE4[]; +extern const u8 gUnknown_082DB8F3[]; +extern const u8 gUnknown_082DAF05[]; +extern const u8 gUnknown_082DAF20[]; +extern const u8 gUnknown_082DA7C4[]; +extern const u8 gUnknown_082DA7CD[]; +extern const u8 BattleScript_MoveUsedWokeUp[]; +extern const u8 BattleScript_MoveUsedIsAsleep[]; +extern const u8 BattleScript_MoveUsedIsFrozen[]; +extern const u8 BattleScript_MoveUsedUnfroze[]; +extern const u8 BattleScript_MoveUsedLoafingAround[]; +extern const u8 BattleScript_MoveUsedMustRecharge[]; +extern const u8 BattleScript_MoveUsedFlinched[]; +extern const u8 BattleScript_MoveUsedIsDisabled[]; +extern const u8 BattleScript_MoveUsedIsTaunted[]; +extern const u8 BattleScript_MoveUsedIsImprisoned[]; +extern const u8 BattleScript_MoveUsedIsConfused[]; +extern const u8 BattleScript_MoveUsedIsConfusedNoMore[]; +extern const u8 BattleScript_MoveUsedIsParalyzed[]; +extern const u8 BattleScript_MoveUsedIsParalyzedCantAttack[]; +extern const u8 BattleScript_MoveUsedIsInLove[]; +extern const u8 BattleScript_BideStoringEnergy[]; +extern const u8 BattleScript_BideAttack[]; +extern const u8 BattleScript_BideNoEnergyToAttack[]; + +extern void CancelMultiTurnMoves(u8 bank); +extern u8 b_first_side(u8, u8, u8); +extern void sub_803CEDC(u8, u8); +extern void b_call_bc_move_exec(const u8 *); +extern void BattleTurnPassed(void); +extern void EmitSetAttributes(u8 a, u8 request, u8 c, u8 bytes, void *data); +extern void SetMoveEffect(bool8 primary, u8 certainArg); +extern bool8 UproarWakeUpCheck(u8 bank); +extern void MarkBufferBankForExecution(u8 bank); +extern u8 sub_803F90C(u8 bank); +extern u8 GetBankIdentity(u8); +extern void sub_803F9EC(); +extern bool8 sub_80423F4(u8 bank, u8, u8); +extern s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 sideFlags, u16 powerOverride, u8 typeOverride, u8 bankAtk, u8 bankDef); + +u8 IsImprisoned(u8 bank, u16 move); +u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn); +u8 GetMoveTarget(u16 move, u8 useMoveTarget); + +void b_movescr_stack_push(const u8* bsPtr) +{ + BATTLESCRIPTS_STACK->ptr[BATTLESCRIPTS_STACK->size++] = bsPtr; +} + +void b_movescr_stack_push_cursor(void) +{ + BATTLESCRIPTS_STACK->ptr[BATTLESCRIPTS_STACK->size++] = gBattlescriptCurrInstr; +} + +void b_movescr_stack_pop_cursor(void) +{ + gBattlescriptCurrInstr = BATTLESCRIPTS_STACK->ptr[--BATTLESCRIPTS_STACK->size]; +} + +u8 sub_803FB4C(void) // msg, can't select a move +{ + u8 limitations = 0; + u16 move = gBattleMons[gActiveBank].moves[gBattleBufferB[gActiveBank][2]]; + u8 holdEffect; + u16* choicedMove = &gBattleStruct->choicedMove[gActiveBank]; + + if (gDisableStructs[gActiveBank].disabledMove == move && move != 0) + { + gBattleScripting.bank = gActiveBank; + gCurrentMove = move; + if (gBattleTypeFlags & BATTLE_TYPE_PALACE) + { + gUnknown_02024230[gActiveBank] = gUnknown_082DAE2A; + gProtectStructs[gActiveBank].flag_x10 = 1; + } + else + { + gUnknown_02024220[gActiveBank] = gUnknown_082DAE1F; + limitations = 1; + } + } + + if (move == gLastUsedMovesByBanks[gActiveBank] && move != MOVE_STRUGGLE && (gBattleMons[gActiveBank].status2 & STATUS2_TORMENT)) + { + CancelMultiTurnMoves(gActiveBank); + if (gBattleTypeFlags & BATTLE_TYPE_PALACE) + { + gUnknown_02024230[gActiveBank] = gUnknown_082DB098; + gProtectStructs[gActiveBank].flag_x10 = 1; + } + else + { + gUnknown_02024220[gActiveBank] = gUnknown_082DB089; + limitations++; + } + } + + if (gDisableStructs[gActiveBank].tauntTimer1 != 0 && gBattleMoves[move].power == 0) + { + gCurrentMove = move; + if (gBattleTypeFlags & BATTLE_TYPE_PALACE) + { + gUnknown_02024230[gActiveBank] = gUnknown_082DB0AF; + gProtectStructs[gActiveBank].flag_x10 = 1; + } + else + { + gUnknown_02024220[gActiveBank] = gUnknown_082DB0A0; + limitations++; + } + } + + if (IsImprisoned(gActiveBank, move)) + { + gCurrentMove = move; + if (gBattleTypeFlags & BATTLE_TYPE_PALACE) + { + gUnknown_02024230[gActiveBank] = gUnknown_082DB185; + gProtectStructs[gActiveBank].flag_x10 = 1; + } + else + { + gUnknown_02024220[gActiveBank] = gUnknown_082DB181; + limitations++; + } + } + + if (gBattleMons[gActiveBank].item == ITEM_ENIGMA_BERRY) + holdEffect = gEnigmaBerries[gActiveBank].holdEffect; + else + holdEffect = ItemId_GetHoldEffect(gBattleMons[gActiveBank].item); + + gStringBank = gActiveBank; + + if (holdEffect == HOLD_EFFECT_CHOICE_BAND && *choicedMove != 0 && *choicedMove != 0xFFFF && *choicedMove != move) + { + gCurrentMove = *choicedMove; + gLastUsedItem = gBattleMons[gActiveBank].item; + if (gBattleTypeFlags & BATTLE_TYPE_PALACE) + { + gProtectStructs[gActiveBank].flag_x10 = 1; + } + else + { + gUnknown_02024220[gActiveBank] = gUnknown_082DB812; + limitations++; + } + } + + if (gBattleMons[gActiveBank].pp[gBattleBufferB[gActiveBank][2]] == 0) + { + if (gBattleTypeFlags & BATTLE_TYPE_PALACE) + { + gProtectStructs[gActiveBank].flag_x10 = 1; + } + else + { + gUnknown_02024220[gActiveBank] = gUnknown_082DB076; + limitations++; + } + } + + return limitations; +} + +#define MOVE_LIMITATION_ZEROMOVE (1 << 0) +#define MOVE_LIMITATION_PP (1 << 1) +#define MOVE_LIMITATION_DISABLED (1 << 2) +#define MOVE_LIMITATION_TORMENTED (1 << 3) +#define MOVE_LIMITATION_TAUNT (1 << 4) +#define MOVE_LIMITATION_IMPRISION (1 << 5) + +u8 CheckMoveLimitations(u8 bank, u8 unusableMoves, u8 check) +{ + u8 holdEffect; + u16* choicedMove = &gBattleStruct->choicedMove[bank]; + s32 i; + + if (gBattleMons[bank].item == ITEM_ENIGMA_BERRY) + holdEffect = gEnigmaBerries[bank].holdEffect; + else + holdEffect = ItemId_GetHoldEffect(gBattleMons[bank].item); + + gStringBank = bank; + + for (i = 0; i < BATTLE_BANKS_COUNT; i++) + { + if (gBattleMons[bank].moves[i] == 0 && check & MOVE_LIMITATION_ZEROMOVE) + unusableMoves |= gBitTable[i]; + if (gBattleMons[bank].pp[i] == 0 && check & MOVE_LIMITATION_PP) + unusableMoves |= gBitTable[i]; + if (gBattleMons[bank].moves[i] == gDisableStructs[bank].disabledMove && check & MOVE_LIMITATION_DISABLED) + unusableMoves |= gBitTable[i]; + if (gBattleMons[bank].moves[i] == gLastUsedMovesByBanks[bank] && check & MOVE_LIMITATION_TORMENTED && gBattleMons[bank].status2 & STATUS2_TORMENT) + unusableMoves |= gBitTable[i]; + if (gDisableStructs[bank].tauntTimer1 && check & MOVE_LIMITATION_TAUNT && gBattleMoves[gBattleMons[bank].moves[i]].power == 0) + unusableMoves |= gBitTable[i]; + if (IsImprisoned(bank, gBattleMons[bank].moves[i]) && check & MOVE_LIMITATION_IMPRISION) + unusableMoves |= gBitTable[i]; + if (gDisableStructs[bank].encoreTimer1 && gDisableStructs[bank].encoredMove != gBattleMons[bank].moves[i]) + unusableMoves |= gBitTable[i]; + if (holdEffect == HOLD_EFFECT_CHOICE_BAND && *choicedMove != 0 && *choicedMove != 0xFFFF && *choicedMove != gBattleMons[bank].moves[i]) + unusableMoves |= gBitTable[i]; + } + return unusableMoves; +} + +bool8 AreAllMovesUnusable(void) +{ + u8 unusable; + unusable = CheckMoveLimitations(gActiveBank, 0, 0xFF); + + if (unusable == 0xF) // all moves are unusable + { + gProtectStructs[gActiveBank].onlyStruggle = 1; + gUnknown_02024220[gActiveBank] = BattleScript_NoMovesLeft; + } + else + { + gProtectStructs[gActiveBank].onlyStruggle = 0; + } + + return (unusable == 0xF); +} + +u8 IsImprisoned(u8 bank, u16 move) +{ + s32 i; + u8 imprisionedMoves = 0; + u8 bankSide = GetBankSide(bank); + + for (i = 0; i < gNoOfAllBanks; i++) + { + if (bankSide != GetBankSide(i) && gStatuses3[i] & STATUS3_IMPRISIONED) + { + s32 j; + for (j = 0; j < 4; j++) + { + if (move == gBattleMons[i].moves[j]) + break; + } + if (j < 4) + imprisionedMoves++; + } + } + + return imprisionedMoves; +} + +u8 UpdateTurnCounters(void) +{ + u8 effect = 0; + s32 i; + + for (gBankAttacker = 0; gBankAttacker < gNoOfAllBanks && gAbsentBankFlags & gBitTable[gBankAttacker]; gBankAttacker++) + { + } + for (gBankTarget = 0; gBankTarget < gNoOfAllBanks && gAbsentBankFlags & gBitTable[gBankTarget]; gBankTarget++) + { + } + + do + { + u8 sideBank; + + switch (gBattleStruct->turncountersTracker) + { + case 0: + for (i = 0; i < gNoOfAllBanks; i++) + { + gTurnOrder[i] = i; + } + for (i = 0; i < gNoOfAllBanks - 1; i++) + { + s32 j; + for (j = i + 1; j < gNoOfAllBanks; j++) + { + if (b_first_side(gTurnOrder[i], gTurnOrder[j], 0)) + sub_803CEDC(i, j); + } + } + + // It's stupid, but won't match without it + { + u8* var = &gBattleStruct->turncountersTracker; + (*var)++; + gBattleStruct->turnSideTracker = 0; + } + // fall through + case 1: + while (gBattleStruct->turnSideTracker < 2) + { + sideBank = gBattleStruct->turnSideTracker; + gActiveBank = gBankAttacker = gSideTimers[sideBank].reflectBank; + if (gSideAffecting[sideBank] & SIDE_STATUS_REFLECT) + { + if (--gSideTimers[sideBank].reflectTimer == 0) + { + gSideAffecting[sideBank] &= ~SIDE_STATUS_REFLECT; + b_call_bc_move_exec(gUnknown_082DACFA); + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 2; + gBattleTextBuff1[2] = MOVE_REFLECT; + gBattleTextBuff1[3] = MOVE_REFLECT >> 8; + gBattleTextBuff1[4] = EOS; + effect++; + } + } + gBattleStruct->turnSideTracker++; + if (effect) + break; + } + if (!effect) + { + gBattleStruct->turncountersTracker++; + gBattleStruct->turnSideTracker = 0; + } + break; + case 2: + while (gBattleStruct->turnSideTracker < 2) + { + sideBank = gBattleStruct->turnSideTracker; + gActiveBank = gBankAttacker = gSideTimers[sideBank].lightscreenBank; + if (gSideAffecting[sideBank] & SIDE_STATUS_LIGHTSCREEN) + { + if (--gSideTimers[sideBank].lightscreenTimer == 0) + { + gSideAffecting[sideBank] &= ~SIDE_STATUS_LIGHTSCREEN; + b_call_bc_move_exec(gUnknown_082DACFA); + gBattleCommunication[MULTISTRING_CHOOSER] = sideBank; + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 2; + gBattleTextBuff1[2] = MOVE_LIGHT_SCREEN; + gBattleTextBuff1[3] = MOVE_LIGHT_SCREEN >> 8; + gBattleTextBuff1[4] = EOS; + effect++; + } + } + gBattleStruct->turnSideTracker++; + if (effect) + break; + } + if (!effect) + { + gBattleStruct->turncountersTracker++; + gBattleStruct->turnSideTracker = 0; + } + break; + case 3: + while (gBattleStruct->turnSideTracker < 2) + { + sideBank = gBattleStruct->turnSideTracker; + gActiveBank = gBankAttacker = gSideTimers[sideBank].mistBank; + if (gSideTimers[sideBank].mistTimer != 0 + && --gSideTimers[sideBank].mistTimer == 0) + { + gSideAffecting[sideBank] &= ~SIDE_STATUS_MIST; + b_call_bc_move_exec(gUnknown_082DACFA); + gBattleCommunication[MULTISTRING_CHOOSER] = sideBank; + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 2; + gBattleTextBuff1[2] = MOVE_MIST; + gBattleTextBuff1[3] = MOVE_MIST >> 8; + gBattleTextBuff1[4] = EOS; + effect++; + } + gBattleStruct->turnSideTracker++; + if (effect) + break; + } + if (!effect) + { + gBattleStruct->turncountersTracker++; + gBattleStruct->turnSideTracker = 0; + } + break; + case 4: + while (gBattleStruct->turnSideTracker < 2) + { + sideBank = gBattleStruct->turnSideTracker; + gActiveBank = gBankAttacker = gSideTimers[sideBank].safeguardBank; + if (gSideAffecting[sideBank] & SIDE_STATUS_SAFEGUARD) + { + if (--gSideTimers[sideBank].safeguardTimer == 0) + { + gSideAffecting[sideBank] &= ~SIDE_STATUS_SAFEGUARD; + b_call_bc_move_exec(gUnknown_082DAD0B); + effect++; + } + } + gBattleStruct->turnSideTracker++; + if (effect) + break; + } + if (!effect) + { + gBattleStruct->turncountersTracker++; + gBattleStruct->turnSideTracker = 0; + } + break; + case 5: + while (gBattleStruct->turnSideTracker < gNoOfAllBanks) + { + gActiveBank = gTurnOrder[gBattleStruct->turnSideTracker]; + if (gWishFutureKnock.wishCounter[gActiveBank] != 0 + && --gWishFutureKnock.wishCounter[gActiveBank] == 0 + && gBattleMons[gActiveBank].hp != 0) + { + gBankTarget = gActiveBank; + b_call_bc_move_exec(BattleScript_WishComesTrue); + effect++; + } + gBattleStruct->turnSideTracker++; + if (effect) + break; + } + if (!effect) + { + gBattleStruct->turncountersTracker++; + } + break; + case 6: + if (gBattleWeather & WEATHER_RAIN_ANY) + { + if (!(gBattleWeather & WEATHER_RAIN_PERMANENT)) + { + if (--gWishFutureKnock.weatherDuration == 0) + { + gBattleWeather &= ~WEATHER_RAIN_TEMPORARY; + gBattleWeather &= ~WEATHER_RAIN_DOWNPOUR; + gBattleCommunication[MULTISTRING_CHOOSER] = 2; + } + else if (gBattleWeather & WEATHER_RAIN_DOWNPOUR) + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + else + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + } + else if (gBattleWeather & WEATHER_RAIN_DOWNPOUR) + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + else + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + b_call_bc_move_exec(gUnknown_082DAC2C); + effect++; + } + gBattleStruct->turncountersTracker++; + break; + case 7: + if (gBattleWeather & WEATHER_SANDSTORM_ANY) + { + if (!(gBattleWeather & WEATHER_SANDSTORM_PERMANENT) && --gWishFutureKnock.weatherDuration == 0) + { + gBattleWeather &= ~WEATHER_SANDSTORM_TEMPORARY; + gBattlescriptCurrInstr = gUnknown_082DACC9; + } + else + gBattlescriptCurrInstr = gUnknown_082DAC47; + + gBattleScripting.animArg1 = 0xC; + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + b_call_bc_move_exec(gBattlescriptCurrInstr); + effect++; + } + gBattleStruct->turncountersTracker++; + break; + case 8: + if (gBattleWeather & WEATHER_SUN_ANY) + { + if (!(gBattleWeather & WEATHER_SUN_PERMANENT) && --gWishFutureKnock.weatherDuration == 0) + { + gBattleWeather &= ~WEATHER_SUN_TEMPORARY; + gBattlescriptCurrInstr = gUnknown_082DACE0; + } + else + gBattlescriptCurrInstr = gUnknown_082DACD2; + + b_call_bc_move_exec(gBattlescriptCurrInstr); + effect++; + } + gBattleStruct->turncountersTracker++; + break; + case 9: + if (gBattleWeather & WEATHER_HAIL) + { + if (--gWishFutureKnock.weatherDuration == 0) + { + gBattleWeather &= ~WEATHER_HAIL; + gBattlescriptCurrInstr = gUnknown_082DACC9; + } + else + gBattlescriptCurrInstr = gUnknown_082DAC47; + + gBattleScripting.animArg1 = 0xD; + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + b_call_bc_move_exec(gBattlescriptCurrInstr); + effect++; + } + gBattleStruct->turncountersTracker++; + break; + case 10: + effect++; + break; + } + } while (effect == 0); + return (gBattleMainFunc != BattleTurnPassed); +} + +#define TURNBASED_MAX_CASE 19 + +u8 TurnBasedEffects(void) +{ + u8 effect = 0; + + gHitMarker |= (HITMARKER_GRUDGE | HITMARKER_x20); + while (gBattleStruct->turnEffectsBank < gNoOfAllBanks && gBattleStruct->turnEffectsTracker <= TURNBASED_MAX_CASE) + { + gActiveBank = gBankAttacker = gTurnOrder[gBattleStruct->turnEffectsBank]; + if (gAbsentBankFlags & gBitTable[gActiveBank]) + { + gBattleStruct->turnEffectsBank++; + } + else + { + switch (gBattleStruct->turnEffectsTracker) + { + case 0: // ingrain + if ((gStatuses3[gActiveBank] & STATUS3_ROOTED) + && gBattleMons[gActiveBank].hp != gBattleMons[gActiveBank].maxHP + && gBattleMons[gActiveBank].hp != 0) + { + gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 16; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + gBattleMoveDamage *= -1; + b_call_bc_move_exec(BattleScript_IngrainTurnHeal); + effect++; + } + gBattleStruct->turnEffectsTracker++; + break; + case 1: // end turn abilities + if (AbilityBattleEffects(ABILITYEFFECT_ENDTURN, gActiveBank, 0, 0, 0)) + effect++; + gBattleStruct->turnEffectsTracker++; + break; + case 2: // item effects + if (ItemBattleEffects(1, gActiveBank, 0)) + effect++; + gBattleStruct->turnEffectsTracker++; + break; + case 18: // item effects again + if (ItemBattleEffects(1, gActiveBank, 1)) + effect++; + gBattleStruct->turnEffectsTracker++; + break; + case 3: // leech seed + if ((gStatuses3[gActiveBank] & STATUS3_LEECHSEED) + && gBattleMons[gStatuses3[gActiveBank] & STATUS3_LEECHSEED_BANK].hp != 0 + && gBattleMons[gActiveBank].hp != 0) + { + gBankTarget = gStatuses3[gActiveBank] & STATUS3_LEECHSEED_BANK; //funny how the 'target' is actually the bank that receives HP + gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 8; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + gBattleScripting.animArg1 = gBankTarget; + gBattleScripting.animArg2 = gBankAttacker; + b_call_bc_move_exec(BattleScript_LeechSeedTurnDrain); + effect++; + } + gBattleStruct->turnEffectsTracker++; + break; + case 4: // poison + if ((gBattleMons[gActiveBank].status1 & STATUS_POISON) && gBattleMons[gActiveBank].hp != 0) + { + gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 8; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + b_call_bc_move_exec(BattleScript_PoisonTurnDmg); + effect++; + } + gBattleStruct->turnEffectsTracker++; + break; + case 5: // toxic poison + if ((gBattleMons[gActiveBank].status1 & STATUS_TOXIC_POISON) && gBattleMons[gActiveBank].hp != 0) + { + gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 16; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + if ((gBattleMons[gActiveBank].status1 & 0xF00) != 0xF00) //not 16 turns + gBattleMons[gActiveBank].status1 += 0x100; + gBattleMoveDamage *= (gBattleMons[gActiveBank].status1 & 0xF00) >> 8; + b_call_bc_move_exec(BattleScript_PoisonTurnDmg); + effect++; + } + gBattleStruct->turnEffectsTracker++; + break; + case 6: // burn + if ((gBattleMons[gActiveBank].status1 & STATUS_BURN) && gBattleMons[gActiveBank].hp != 0) + { + gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 8; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + b_call_bc_move_exec(BattleScript_BurnTurnDmg); + effect++; + } + gBattleStruct->turnEffectsTracker++; + break; + case 7: // spooky nightmares + if ((gBattleMons[gActiveBank].status2 & STATUS2_NIGHTMARE) && gBattleMons[gActiveBank].hp != 0) + { + // R/S does not perform this sleep check, which causes the nighmare effect to + // persist even after the affected Pokemon has been awakened by Shed Skin + if (gBattleMons[gActiveBank].status1 & STATUS_SLEEP) + { + gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 4; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + b_call_bc_move_exec(BattleScript_NightmareTurnDmg); + effect++; + } + else + { + gBattleMons[gActiveBank].status2 &= ~STATUS2_NIGHTMARE; + } + } + gBattleStruct->turnEffectsTracker++; + break; + case 8: // curse + if ((gBattleMons[gActiveBank].status2 & STATUS2_CURSED) && gBattleMons[gActiveBank].hp != 0) + { + gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 4; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + b_call_bc_move_exec(BattleScript_CurseTurnDmg); + effect++; + } + gBattleStruct->turnEffectsTracker++; + break; + case 9: // wrap + if ((gBattleMons[gActiveBank].status2 & STATUS2_WRAPPED) && gBattleMons[gActiveBank].hp != 0) + { + gBattleMons[gActiveBank].status2 -= 0x2000; + if (gBattleMons[gActiveBank].status2 & STATUS2_WRAPPED) // damaged by wrap + { + // This is the only way I could get this array access to match. + gBattleScripting.animArg1 = *(gBattleStruct->wrappedMove + gActiveBank * 2 + 0); + gBattleScripting.animArg2 = *(gBattleStruct->wrappedMove + gActiveBank * 2 + 1); + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 2; + gBattleTextBuff1[2] = *(gBattleStruct->wrappedMove + gActiveBank * 2 + 0); + gBattleTextBuff1[3] = *(gBattleStruct->wrappedMove + gActiveBank * 2 + 1); + gBattleTextBuff1[4] = EOS; + gBattlescriptCurrInstr = BattleScript_WrapTurnDmg; + gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 16; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + } + else // broke free + { + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 2; + gBattleTextBuff1[2] = *(gBattleStruct->wrappedMove + gActiveBank * 2 + 0); + gBattleTextBuff1[3] = *(gBattleStruct->wrappedMove + gActiveBank * 2 + 1); + gBattleTextBuff1[4] = EOS; + gBattlescriptCurrInstr = BattleScript_WrapEnds; + } + b_call_bc_move_exec(gBattlescriptCurrInstr); + effect++; + } + gBattleStruct->turnEffectsTracker++; + break; + case 10: // uproar + if (gBattleMons[gActiveBank].status2 & STATUS2_UPROAR) + { + for (gBankAttacker = 0; gBankAttacker < gNoOfAllBanks; gBankAttacker++) + { + if ((gBattleMons[gBankAttacker].status1 & STATUS_SLEEP) + && gBattleMons[gBankAttacker].ability != ABILITY_SOUNDPROOF) + { + gBattleMons[gBankAttacker].status1 &= ~(STATUS_SLEEP); + gBattleMons[gBankAttacker].status2 &= ~(STATUS2_NIGHTMARE); + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + b_call_bc_move_exec(gUnknown_082DB234); + gActiveBank = gBankAttacker; + EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1); + MarkBufferBankForExecution(gActiveBank); + break; + } + } + if (gBankAttacker != gNoOfAllBanks) + { + effect = 2; // a pokemon was awaken + break; + } + else + { + gBankAttacker = gActiveBank; + gBattleMons[gActiveBank].status2 -= 0x10; // uproar timer goes down + if (sub_803F90C(gActiveBank)) + { + CancelMultiTurnMoves(gActiveBank); + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + } + else if (gBattleMons[gActiveBank].status2 & STATUS2_UPROAR) + { + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattleMons[gActiveBank].status2 |= STATUS2_MULTIPLETURNS; + } + else + { + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + CancelMultiTurnMoves(gActiveBank); + } + b_call_bc_move_exec(gUnknown_082DB2A6); + effect = 1; + } + } + if (effect != 2) + gBattleStruct->turnEffectsTracker++; + break; + case 11: // thrash + if (gBattleMons[gActiveBank].status2 & STATUS2_LOCK_CONFUSE) + { + gBattleMons[gActiveBank].status2 -= 0x400; + if (sub_803F90C(gActiveBank)) + CancelMultiTurnMoves(gActiveBank); + else if (!(gBattleMons[gActiveBank].status2 & STATUS2_LOCK_CONFUSE) + && (gBattleMons[gActiveBank].status2 & STATUS2_MULTIPLETURNS)) + { + gBattleMons[gActiveBank].status2 &= ~(STATUS2_MULTIPLETURNS); + if (!(gBattleMons[gActiveBank].status2 & STATUS2_CONFUSION)) + { + gBattleCommunication[MOVE_EFFECT_BYTE] = 0x47; + SetMoveEffect(1, 0); + if (gBattleMons[gActiveBank].status2 & STATUS2_CONFUSION) + b_call_bc_move_exec(BattleScript_ThrashConfuses); + effect++; + } + } + } + gBattleStruct->turnEffectsTracker++; + break; + case 12: // disable + if (gDisableStructs[gActiveBank].disableTimer1 != 0) + { + int i; + for (i = 0; i < 4; i++) + { + if (gDisableStructs[gActiveBank].disabledMove == gBattleMons[gActiveBank].moves[i]) + break; + } + if (i == 4) // pokemon does not have the disabled move anymore + { + gDisableStructs[gActiveBank].disabledMove = 0; + gDisableStructs[gActiveBank].disableTimer1 = 0; + } + else if (--gDisableStructs[gActiveBank].disableTimer1 == 0) // disable ends + { + gDisableStructs[gActiveBank].disabledMove = 0; + b_call_bc_move_exec(BattleScript_DisabledNoMore); + effect++; + } + } + gBattleStruct->turnEffectsTracker++; + break; + case 13: // encore + if (gDisableStructs[gActiveBank].encoreTimer1 != 0) + { + if (gBattleMons[gActiveBank].moves[gDisableStructs[gActiveBank].encoredMovePos] != gDisableStructs[gActiveBank].encoredMove) // pokemon does not have the encored move anymore + { + gDisableStructs[gActiveBank].encoredMove = 0; + gDisableStructs[gActiveBank].encoreTimer1 = 0; + } + else if (--gDisableStructs[gActiveBank].encoreTimer1 == 0 + || gBattleMons[gActiveBank].pp[gDisableStructs[gActiveBank].encoredMovePos] == 0) + { + gDisableStructs[gActiveBank].encoredMove = 0; + gDisableStructs[gActiveBank].encoreTimer1 = 0; + b_call_bc_move_exec(BattleScript_EncoredNoMore); + effect++; + } + } + gBattleStruct->turnEffectsTracker++; + break; + case 14: // lock-on decrement + if (gStatuses3[gActiveBank] & STATUS3_ALWAYS_HITS) + gStatuses3[gActiveBank] -= 0x8; + gBattleStruct->turnEffectsTracker++; + break; + case 15: // charge + if (gDisableStructs[gActiveBank].chargeTimer1 && --gDisableStructs[gActiveBank].chargeTimer1 == 0) + gStatuses3[gActiveBank] &= ~STATUS3_CHARGED_UP; + gBattleStruct->turnEffectsTracker++; + break; + case 16: // taunt + if (gDisableStructs[gActiveBank].tauntTimer1) + gDisableStructs[gActiveBank].tauntTimer1--; + gBattleStruct->turnEffectsTracker++; + break; + case 17: // yawn + if (gStatuses3[gActiveBank] & STATUS3_YAWN) + { + gStatuses3[gActiveBank] -= 0x800; + if (!(gStatuses3[gActiveBank] & STATUS3_YAWN) && !(gBattleMons[gActiveBank].status1 & STATUS_ANY) + && gBattleMons[gActiveBank].ability != ABILITY_VITAL_SPIRIT + && gBattleMons[gActiveBank].ability != ABILITY_INSOMNIA && !UproarWakeUpCheck(gActiveBank)) + { + CancelMultiTurnMoves(gActiveBank); + gBattleMons[gActiveBank].status1 |= (Random() & 3) + 2; + EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1); + MarkBufferBankForExecution(gActiveBank); + gEffectBank = gActiveBank; + b_call_bc_move_exec(BattleScript_YawnMakesAsleep); + effect++; + } + } + gBattleStruct->turnEffectsTracker++; + break; + case 19: // done + gBattleStruct->turnEffectsTracker = 0; + gBattleStruct->turnEffectsBank++; + break; + } + if (effect != 0) + return effect; + } + } + gHitMarker &= ~(HITMARKER_GRUDGE | HITMARKER_x20); + return 0; +} + +bool8 sub_8041364(void) +{ + gHitMarker |= (HITMARKER_GRUDGE | HITMARKER_x20); + + switch (gBattleStruct->unk1A0) + { + case 0: + while (gBattleStruct->unk1A1 < gNoOfAllBanks) + { + gActiveBank = gBattleStruct->unk1A1; + if (gAbsentBankFlags & gBitTable[gActiveBank]) + { + gBattleStruct->unk1A1++; + continue; + } + + gBattleStruct->unk1A1++; + if (gWishFutureKnock.futureSightCounter[gActiveBank] != 0 + && --gWishFutureKnock.futureSightCounter[gActiveBank] == 0 + && gBattleMons[gActiveBank].hp != 0) + { + if (gWishFutureKnock.futureSightMove[gActiveBank] == MOVE_FUTURE_SIGHT) + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + else + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 2; + gBattleTextBuff1[2] = gWishFutureKnock.futureSightMove[gActiveBank]; + gBattleTextBuff1[3] = gWishFutureKnock.futureSightMove[gActiveBank] >> 8; + gBattleTextBuff1[4] = EOS; + gBankTarget = gActiveBank; + gBankAttacker = gWishFutureKnock.futureSightAttacker[gActiveBank]; + gBattleMoveDamage = gWishFutureKnock.futureSightDmg[gActiveBank]; + gSpecialStatuses[gBankTarget].moveturnLostHP = 0xFFFF; + b_call_bc_move_exec(gUnknown_082DAFE4); + + if (gWishFutureKnock.futureSightCounter[gActiveBank] == 0 + && gWishFutureKnock.futureSightCounter[gActiveBank ^ 2] == 0) + { + gSideAffecting[GetBankIdentity(gBankTarget) & 1] &= ~SIDE_STATUS_FUTUREATTACK; + } + return 1; + } + } + // Why do I have to keep doing this to match? + { + u8* var = &gBattleStruct->unk1A0; + *var = 1; + gBattleStruct->unk1A1 = 0; + } + // fall through + case 1: + while (gBattleStruct->unk1A1 < gNoOfAllBanks) + { + gActiveBank = gBankAttacker = gTurnOrder[gBattleStruct->unk1A1]; + if (gAbsentBankFlags & gBitTable[gActiveBank]) + { + gBattleStruct->unk1A1++; + continue; + } + gBattleStruct->unk1A1++; + if (gStatuses3[gActiveBank] & STATUS3_PERISH_SONG) + { + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 1; + gBattleTextBuff1[2] = 1; + gBattleTextBuff1[3] = 1; + gBattleTextBuff1[4] = gDisableStructs[gActiveBank].perishSong1; + gBattleTextBuff1[5] = EOS; + if (gDisableStructs[gActiveBank].perishSong1 == 0) + { + gStatuses3[gActiveBank] &= ~STATUS3_PERISH_SONG; + gBattleMoveDamage = gBattleMons[gActiveBank].hp; + gBattlescriptCurrInstr = gUnknown_082DAF05; + } + else + { + gDisableStructs[gActiveBank].perishSong1--; + gBattlescriptCurrInstr = gUnknown_082DAF20; + } + b_call_bc_move_exec(gBattlescriptCurrInstr); + return 1; + } + } + // Hm... + { + u8* var = &gBattleStruct->unk1A0; + *var = 2; + gBattleStruct->unk1A1 = 0; + } + // fall through + case 2: + if ((gBattleTypeFlags & BATTLE_TYPE_ARENA) + && gBattleStruct->unkDA == 2 + && gBattleMons[0].hp != 0 && gBattleMons[1].hp != 0) + { + s32 i; + + for (i = 0; i < 2; i++) + CancelMultiTurnMoves(i); + + gBattlescriptCurrInstr = gUnknown_082DB8F3; + b_call_bc_move_exec(gUnknown_082DB8F3); + gBattleStruct->unk1A0++; + return 1; + } + break; + } + + gHitMarker &= ~(HITMARKER_GRUDGE | HITMARKER_x20); + + return 0; +} + +#define sub_8041728_MAX_CASE 7 + +bool8 sub_8041728(void) +{ + if (gBattleTypeFlags & BATTLE_TYPE_SAFARI) + return FALSE; + do + { + int i; + switch (gBattleStruct->field_4D) + { + case 0: + gBattleStruct->field_4E = 0; + gBattleStruct->field_4D++; + for (i = 0; i < gNoOfAllBanks; i++) + { + if (gAbsentBankFlags & gBitTable[i] && !sub_80423F4(i, 6, 6)) + gAbsentBankFlags &= ~(gBitTable[i]); + } + // fall through + case 1: + do + { + gBank1 = gBankTarget = gBattleStruct->field_4E; + if (gBattleMons[gBattleStruct->field_4E].hp == 0 + && !(gBattleStruct->unkDF & gBitTable[gBattlePartyID[gBattleStruct->field_4E]]) + && !(gAbsentBankFlags & gBitTable[gBattleStruct->field_4E])) + { + b_call_bc_move_exec(gUnknown_082DA7C4); + gBattleStruct->field_4D = 2; + return TRUE; + } + } while (++gBattleStruct->field_4E != gNoOfAllBanks); + gBattleStruct->field_4D = 3; + break; + case 2: + sub_803F9EC(gBank1); + if (++gBattleStruct->field_4E == gNoOfAllBanks) + gBattleStruct->field_4D = 3; + else + gBattleStruct->field_4D = 1; + break; + case 3: + gBattleStruct->field_4E = 0; + gBattleStruct->field_4D++; + // fall through + case 4: + do + { + gBank1 = gBankTarget = gBattleStruct->field_4E; //or should banks be switched? + if (gBattleMons[gBattleStruct->field_4E].hp == 0 + && !(gAbsentBankFlags & gBitTable[gBattleStruct->field_4E])) + { + b_call_bc_move_exec(gUnknown_082DA7CD); + gBattleStruct->field_4D = 5; + return TRUE; + } + } while (++gBattleStruct->field_4E != gNoOfAllBanks); + gBattleStruct->field_4D = 6; + break; + case 5: + if (++gBattleStruct->field_4E == gNoOfAllBanks) + gBattleStruct->field_4D = 6; + else + gBattleStruct->field_4D = 4; + break; + case 6: + if (AbilityBattleEffects(9, 0, 0, 0, 0) || AbilityBattleEffects(0xB, 0, 0, 0, 0) || ItemBattleEffects(1, 0, 1) || AbilityBattleEffects(6, 0, 0, 0, 0)) + return TRUE; + gBattleStruct->field_4D++; + break; + case 7: + break; + } + } while (gBattleStruct->field_4D != sub_8041728_MAX_CASE); + return FALSE; +} + +void b_clear_atk_up_if_hit_flag_unless_enraged(void) +{ + int i; + for (i = 0; i < gNoOfAllBanks; i++) + { + if ((gBattleMons[i].status2 & STATUS2_RAGE) && gChosenMovesByBanks[i] != MOVE_RAGE) + gBattleMons[i].status2 &= ~(STATUS2_RAGE); + } +} + +#define ATKCANCELLER_MAX_CASE 14 + +u8 AtkCanceller_UnableToUseMove(void) +{ + u8 effect = 0; + s32* bideDmg = &gBattleScripting.bideDmg; + do + { + switch (gBattleStruct->atkCancellerTracker) + { + case 0: // flags clear + gBattleMons[gBankAttacker].status2 &= ~(STATUS2_DESTINY_BOND); + gStatuses3[gBankAttacker] &= ~(STATUS3_GRUDGE); + gBattleStruct->atkCancellerTracker++; + break; + case 1: // check being asleep + if (gBattleMons[gBankAttacker].status1 & STATUS_SLEEP) + { + if (UproarWakeUpCheck(gBankAttacker)) + { + gBattleMons[gBankAttacker].status1 &= ~(STATUS_SLEEP); + gBattleMons[gBankAttacker].status2 &= ~(STATUS2_NIGHTMARE); + b_movescr_stack_push_cursor(); + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + gBattlescriptCurrInstr = BattleScript_MoveUsedWokeUp; + effect = 2; + } + else + { + u8 toSub; + if (gBattleMons[gBankAttacker].ability == ABILITY_EARLY_BIRD) + toSub = 2; + else + toSub = 1; + if ((gBattleMons[gBankAttacker].status1 & STATUS_SLEEP) < toSub) + gBattleMons[gBankAttacker].status1 &= ~(STATUS_SLEEP); + else + gBattleMons[gBankAttacker].status1 -= toSub; + if (gBattleMons[gBankAttacker].status1 & STATUS_SLEEP) + { + if (gCurrentMove != MOVE_SNORE && gCurrentMove != MOVE_SLEEP_TALK) + { + gBattlescriptCurrInstr = BattleScript_MoveUsedIsAsleep; + gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; + effect = 2; + } + } + else + { + gBattleMons[gBankAttacker].status2 &= ~(STATUS2_NIGHTMARE); + b_movescr_stack_push_cursor(); + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattlescriptCurrInstr = BattleScript_MoveUsedWokeUp; + effect = 2; + } + } + } + gBattleStruct->atkCancellerTracker++; + break; + case 2: // check being frozen + if (gBattleMons[gBankAttacker].status1 & STATUS_FREEZE) + { + if (Random() % 5) + { + if (gBattleMoves[gCurrentMove].effect != EFFECT_THAW_HIT) // unfreezing via a move effect happens in case 13 + { + gBattlescriptCurrInstr = BattleScript_MoveUsedIsFrozen; + gHitMarker |= HITMARKER_NO_ATTACKSTRING; + } + else + { + gBattleStruct->atkCancellerTracker++; + break; + } + } + else // unfreeze + { + gBattleMons[gBankAttacker].status1 &= ~(STATUS_FREEZE); + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_MoveUsedUnfroze; + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + } + effect = 2; + } + gBattleStruct->atkCancellerTracker++; + break; + case 3: // truant + if (gBattleMons[gBankAttacker].ability == ABILITY_TRUANT && gDisableStructs[gBankAttacker].truantCounter) + { + CancelMultiTurnMoves(gBankAttacker); + gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattlescriptCurrInstr = BattleScript_MoveUsedLoafingAround; + gBattleMoveFlags |= MOVESTATUS_MISSED; + effect = 1; + } + gBattleStruct->atkCancellerTracker++; + break; + case 4: // recharge + if (gBattleMons[gBankAttacker].status2 & STATUS2_RECHARGE) + { + gBattleMons[gBankAttacker].status2 &= ~(STATUS2_RECHARGE); + gDisableStructs[gBankAttacker].rechargeCounter = 0; + CancelMultiTurnMoves(gBankAttacker); + gBattlescriptCurrInstr = BattleScript_MoveUsedMustRecharge; + gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; + effect = 1; + } + gBattleStruct->atkCancellerTracker++; + break; + case 5: // flinch + if (gBattleMons[gBankAttacker].status2 & STATUS2_FLINCHED) + { + gBattleMons[gBankAttacker].status2 &= ~(STATUS2_FLINCHED); + gProtectStructs[gBankAttacker].flinchImmobility = 1; + CancelMultiTurnMoves(gBankAttacker); + gBattlescriptCurrInstr = BattleScript_MoveUsedFlinched; + gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; + effect = 1; + } + gBattleStruct->atkCancellerTracker++; + break; + case 6: // disabled move + if (gDisableStructs[gBankAttacker].disabledMove == gCurrentMove && gDisableStructs[gBankAttacker].disabledMove != 0) + { + gProtectStructs[gBankAttacker].usedDisabledMove = 1; + gBattleScripting.bank = gBankAttacker; + CancelMultiTurnMoves(gBankAttacker); + gBattlescriptCurrInstr = BattleScript_MoveUsedIsDisabled; + gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; + effect = 1; + } + gBattleStruct->atkCancellerTracker++; + break; + case 7: // taunt + if (gDisableStructs[gBankAttacker].tauntTimer1 && gBattleMoves[gCurrentMove].power == 0) + { + gProtectStructs[gBankAttacker].usedTauntedMove = 1; + CancelMultiTurnMoves(gBankAttacker); + gBattlescriptCurrInstr = BattleScript_MoveUsedIsTaunted; + gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; + effect = 1; + } + gBattleStruct->atkCancellerTracker++; + break; + case 8: // imprisoned + if (IsImprisoned(gBankAttacker, gCurrentMove)) + { + gProtectStructs[gBankAttacker].usedImprisionedMove = 1; + CancelMultiTurnMoves(gBankAttacker); + gBattlescriptCurrInstr = BattleScript_MoveUsedIsImprisoned; + gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; + effect = 1; + } + gBattleStruct->atkCancellerTracker++; + break; + case 9: // confusion + if (gBattleMons[gBankAttacker].status2 & STATUS2_CONFUSION) + { + gBattleMons[gBankAttacker].status2--; + if (gBattleMons[gBankAttacker].status2 & STATUS2_CONFUSION) + { + if (Random() & 1) + { + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + b_movescr_stack_push_cursor(); + } + else // confusion dmg + { + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + gBankTarget = gBankAttacker; + gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBankAttacker], &gBattleMons[gBankAttacker], MOVE_POUND, 0, 40, 0, gBankAttacker, gBankAttacker); + gProtectStructs[gBankAttacker].confusionSelfDmg = 1; + gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; + } + gBattlescriptCurrInstr = BattleScript_MoveUsedIsConfused; + } + else // snapped out of confusion + { + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_MoveUsedIsConfusedNoMore; + } + effect = 1; + } + gBattleStruct->atkCancellerTracker++; + break; + case 10: // paralysis + if ((gBattleMons[gBankAttacker].status1 & STATUS_PARALYSIS) && (Random() % 4) == 0) + { + gProtectStructs[gBankAttacker].prlzImmobility = 1; + // This is removed in Emerald for some reason + //CancelMultiTurnMoves(gBankAttacker); + gBattlescriptCurrInstr = BattleScript_MoveUsedIsParalyzed; + gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; + effect = 1; + } + gBattleStruct->atkCancellerTracker++; + break; + case 11: // infatuation + if (gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION) + { + gBattleScripting.bank = CountTrailingZeroBits((gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION) >> 0x10); + if (Random() & 1) + b_movescr_stack_push_cursor(); + else + { + b_movescr_stack_push(BattleScript_MoveUsedIsParalyzedCantAttack); + gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; + gProtectStructs[gBankAttacker].loveImmobility = 1; + CancelMultiTurnMoves(gBankAttacker); + } + gBattlescriptCurrInstr = BattleScript_MoveUsedIsInLove; + effect = 1; + } + gBattleStruct->atkCancellerTracker++; + break; + case 12: // bide + if (gBattleMons[gBankAttacker].status2 & STATUS2_BIDE) + { + gBattleMons[gBankAttacker].status2 -= 0x100; + if (gBattleMons[gBankAttacker].status2 & STATUS2_BIDE) + gBattlescriptCurrInstr = BattleScript_BideStoringEnergy; + else + { + // This is removed in Emerald for some reason + //gBattleMons[gBankAttacker].status2 &= ~(STATUS2_MULTIPLETURNS); + if (gTakenDmg[gBankAttacker]) + { + gCurrentMove = MOVE_BIDE; + *bideDmg = gTakenDmg[gBankAttacker] * 2; + gBankTarget = gTakenDmgBanks[gBankAttacker]; + if (gAbsentBankFlags & gBitTable[gBankTarget]) + gBankTarget = GetMoveTarget(MOVE_BIDE, 1); + gBattlescriptCurrInstr = BattleScript_BideAttack; + } + else + gBattlescriptCurrInstr = BattleScript_BideNoEnergyToAttack; + } + effect = 1; + } + gBattleStruct->atkCancellerTracker++; + break; + case 13: // move thawing + if (gBattleMons[gBankAttacker].status1 & STATUS_FREEZE) + { + if (gBattleMoves[gCurrentMove].effect == EFFECT_THAW_HIT) + { + gBattleMons[gBankAttacker].status1 &= ~(STATUS_FREEZE); + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_MoveUsedUnfroze; + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + } + effect = 2; + } + gBattleStruct->atkCancellerTracker++; + break; + case 14: // last case + break; + } + + } while (gBattleStruct->atkCancellerTracker != ATKCANCELLER_MAX_CASE && effect == 0); + + if (effect == 2) + { + gActiveBank = gBankAttacker; + EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1); + MarkBufferBankForExecution(gActiveBank); + } + return effect; +} diff --git a/src/battle_ai.c b/src/battle_ai.c index 76bf4156d..3b696b84e 100644 --- a/src/battle_ai.c +++ b/src/battle_ai.c @@ -87,7 +87,7 @@ static u8 BattleAI_ChooseMoveOrAction_Singles(void); static u8 BattleAI_ChooseMoveOrAction_Doubles(void); static void RecordLastUsedMoveByTarget(void); static void BattleAI_DoAIProcessing(void); -static void AIStackPushVar(u8 *); +static void AIStackPushVar(const u8 *); static bool8 AIStackPop(void); static void BattleAICmd_if_random_less_than(void); @@ -192,7 +192,7 @@ static void BattleAICmd_if_holds_item(void); // ewram -EWRAM_DATA u8 *gAIScriptPtr = NULL; +EWRAM_DATA const u8 *gAIScriptPtr = NULL; EWRAM_DATA static u8 sBank_AI = 0; // const rom data @@ -2902,7 +2902,7 @@ static void BattleAICmd_if_flash_fired(void) gAIScriptPtr += 6; } -static void AIStackPushVar(u8 *var) +static void AIStackPushVar(const u8 *var) { gBattleResources->AI_ScriptsStack->ptr[gBattleResources->AI_ScriptsStack->size++] = var; } diff --git a/src/hall_of_fame.c b/src/hall_of_fame.c new file mode 100644 index 000000000..d9fd40b84 --- /dev/null +++ b/src/hall_of_fame.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "hall_of_fame.h" + + diff --git a/sym_ewram.txt b/sym_ewram.txt index 5c48c224d..a675fa4e2 100644 --- a/sym_ewram.txt +++ b/sym_ewram.txt @@ -346,7 +346,7 @@ gBattleMoveDamage: @ 20241F0 gUnknown_020241F4: @ 20241F4 .space 0x4 -gUnknown_020241F8: @ 20241F8 +gTakenDmg: @ 20241F8 .space 0x10 gLastUsedItem: @ 2024208 @@ -361,10 +361,10 @@ gBankAttacker: @ 202420B gBankTarget: @ 202420C .space 0x1 -gUnknown_0202420D: @ 202420D +gBank1: @ 202420D .space 0x1 -gUnknown_0202420E: @ 202420E +gEffectBank: @ 202420E .space 0x1 gStringBank: @ 202420F @@ -412,7 +412,7 @@ gUnknown_02024268: @ 2024268 gUnknown_02024270: @ 2024270 .space 0x4 -gUnknown_02024274: @ 2024274 +gChosenMovesByBanks: @ 2024274 .space 0x8 gBattleMoveFlags: @ 202427C @@ -424,7 +424,7 @@ gHitMarker: @ 2024280 gUnknown_02024284: @ 2024284 .space 0x4 -gUnknown_02024288: @ 2024288 +gTakenDmgBanks: @ 2024288 .space 0x4 gUnknown_0202428C: @ 202428C @@ -469,7 +469,7 @@ gSpecialStatuses: @ 202437C gBattleWeather: @ 20243CC .space 0x4 -gUnknown_020243D0: @ 20243D0 +gWishFutureKnock: @ 20243D0 .space 0x2C gUnknown_020243FC: @ 20243FC