From ab03b03c4bb872af131a9c52ef285c488b8e4865 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 9 Oct 2017 18:18:40 +0200 Subject: [PATCH] decompile reshow battle screen --- asm/battle_7.s | 80 +- asm/battle_anim.s | 4 +- asm/battle_anim_80FE840.s | 26 +- asm/battle_anim_815A0D4.s | 6 +- asm/battle_controller_linkopponent.s | 44 +- asm/battle_controller_linkpartner.s | 40 +- asm/battle_controller_opponent.s | 50 +- asm/battle_controller_player.s | 94 +- asm/battle_controller_player_partner.s | 54 +- asm/battle_controller_recorded_opponent.s | 46 +- asm/battle_controller_recorded_player.s | 48 +- asm/battle_controller_safari.s | 26 +- asm/battle_controller_wally.s | 32 +- asm/battle_interface.s | 68 +- asm/party_menu.s | 6 +- asm/pokeball.s | 8 +- asm/reshow_battle_screen.s | 1040 --------------------- asm/rom_80A5C6C.s | 8 +- data/data2b.s | 4 +- include/battle.h | 26 +- include/battle_controller_player.h | 7 + include/battle_controllers.h | 2 + include/battle_interface.h | 28 + include/reshow_battle_screen.h | 1 + ld_script.txt | 2 +- src/battle_2.c | 4 +- src/battle_dome_cards.c | 4 +- src/pokemon_2.c | 6 +- src/reshow_battle_screen.c | 365 ++++++++ 29 files changed, 756 insertions(+), 1373 deletions(-) delete mode 100644 asm/reshow_battle_screen.s create mode 100644 include/battle_controller_player.h create mode 100644 include/battle_interface.h create mode 100644 src/reshow_battle_screen.c diff --git a/asm/battle_7.s b/asm/battle_7.s index 7f82e790a..34c52e9a2 100644 --- a/asm/battle_7.s +++ b/asm/battle_7.s @@ -1323,8 +1323,8 @@ _0805DC02: .pool thumb_func_end mplay_80342A4 - thumb_func_start sub_805DC0C -sub_805DC0C: @ 805DC0C + thumb_func_start BattleLoadOpponentMonSpriteGfx +BattleLoadOpponentMonSpriteGfx: @ 805DC0C push {r4-r7,lr} mov r7, r10 mov r6, r9 @@ -1474,10 +1474,10 @@ _0805DD46: pop {r0} bx r0 .pool - thumb_func_end sub_805DC0C + thumb_func_end BattleLoadOpponentMonSpriteGfx - thumb_func_start sub_805DD7C -sub_805DD7C: @ 805DD7C + thumb_func_start BattleLoadPlayerMonSpriteGfx +BattleLoadPlayerMonSpriteGfx: @ 805DD7C push {r4-r7,lr} mov r7, r10 mov r6, r9 @@ -1658,7 +1658,7 @@ _0805DEFC: pop {r0} bx r0 .pool - thumb_func_end sub_805DD7C + thumb_func_end BattleLoadPlayerMonSpriteGfx thumb_func_start nullsub_23 nullsub_23: @ 805DF30 @@ -1703,8 +1703,8 @@ sub_805DF38: @ 805DF38 .pool thumb_func_end sub_805DF38 - thumb_func_start sub_805DF84 -sub_805DF84: @ 805DF84 + thumb_func_start LoadBackTrainerBankSpriteGfx +LoadBackTrainerBankSpriteGfx: @ 805DF84 push {r4,r5,lr} adds r5, r0, 0 adds r4, r1, 0 @@ -1742,7 +1742,7 @@ sub_805DF84: @ 805DF84 pop {r0} bx r0 .pool - thumb_func_end sub_805DF84 + thumb_func_end LoadBackTrainerBankSpriteGfx thumb_func_start nullsub_25 nullsub_25: @ 805DFE0 @@ -1772,7 +1772,7 @@ sub_805DFFC: @ 805DFFC adds r4, 0x8 adds r0, r4, 0 bl LoadSpritePalette - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 bne _0805E034 @@ -1821,8 +1821,8 @@ _0805E076: .pool thumb_func_end sub_805DFFC - thumb_func_start sub_805E08C -sub_805E08C: @ 805E08C + thumb_func_start BattleLoadAllHealthBoxesGfx +BattleLoadAllHealthBoxesGfx: @ 805E08C push {r4-r6,lr} lsls r0, 24 lsrs r4, r0, 24 @@ -1843,7 +1843,7 @@ _0805E09C: b _0805E1AE .pool _0805E0B8: - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 bne _0805E120 @@ -1953,7 +1953,7 @@ _0805E1AE: pop {r4-r6} pop {r1} bx r1 - thumb_func_end sub_805E08C + thumb_func_end BattleLoadAllHealthBoxesGfx thumb_func_start load_gfxc_health_bar load_gfxc_health_bar: @ 805E1B8 @@ -2002,7 +2002,7 @@ _0805E214: b _0805E324 _0805E21A: ldrb r0, [r4] - bl sub_805E08C + bl BattleLoadAllHealthBoxesGfx lsls r0, 24 cmp r0, 0 beq _0805E228 @@ -2022,12 +2022,12 @@ _0805E230: ldrb r0, [r4] cmp r0, 0 bne _0805E24C - bl battle_make_oam_safari_battle + bl CreateSafariPlayerHealthboxSprites b _0805E252 .pool _0805E24C: ldrb r0, [r4] - bl battle_make_oam_normal_battle + bl CreateBankHealthboxSprites _0805E252: ldr r2, =gHealthBoxesIds ldrb r1, [r4] @@ -2037,7 +2037,7 @@ _0805E252: .pool _0805E260: ldrb r0, [r4] - bl sub_8072B18 + bl SetBankHealthboxSpritePos ldr r0, =gBanksBySide ldrb r1, [r4] adds r0, r1, r0 @@ -2084,7 +2084,7 @@ _0805E29C: ldr r2, =gPlayerParty adds r1, r2 movs r2, 0 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute b _0805E302 .pool _0805E2E4: @@ -2101,13 +2101,13 @@ _0805E2E4: ldr r2, =gEnemyParty adds r1, r2 movs r2, 0 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute _0805E302: ldr r1, =gHealthBoxesIds ldrb r0, [r4] adds r0, r1 ldrb r0, [r0] - bl sub_8072984 + bl SetHealthboxSpriteInvisible _0805E30E: ldrb r0, [r4] adds r0, 0x1 @@ -2128,7 +2128,7 @@ _0805E324: b _0805E346 .pool _0805E33C: - bl sub_805EC84 + bl LoadAndCreateEnemyShadowSprites bl sub_81B8C68 movs r6, 0x1 _0805E346: @@ -2541,7 +2541,7 @@ _0805E662: ldr r1, =gSprites adds r1, 0x8 adds r0, r1 - ldr r1, =gUnknown_08309AAC + ldr r1, =gMonAnimationsSpriteAnimsPtrTable mov r3, r8 lsls r2, r3, 2 adds r1, r2 @@ -2630,8 +2630,8 @@ _0805E77A: .pool thumb_func_end sub_805E448 - thumb_func_start sub_805E7DC -sub_805E7DC: @ 805E7DC + thumb_func_start BattleLoadSubstituteSpriteGfx +BattleLoadSubstituteSpriteGfx: @ 805E7DC push {r4-r7,lr} lsls r0, 24 lsrs r4, r0, 24 @@ -2732,7 +2732,7 @@ _0805E898: ldr r1, =gEnemyParty adds r0, r1 adds r1, r4, 0 - bl sub_805DC0C + bl BattleLoadOpponentMonSpriteGfx b _0805E8E6 .pool _0805E8D0: @@ -2745,13 +2745,13 @@ _0805E8D0: ldr r1, =gPlayerParty adds r0, r1 adds r1, r5, 0 - bl sub_805DD7C + bl BattleLoadPlayerMonSpriteGfx _0805E8E6: pop {r4-r7} pop {r0} bx r0 .pool - thumb_func_end sub_805E7DC + thumb_func_end BattleLoadSubstituteSpriteGfx thumb_func_start refresh_graphics_maybe refresh_graphics_maybe: @ 805E8F4 @@ -2766,7 +2766,7 @@ refresh_graphics_maybe: @ 805E8F4 lsrs r4, 24 adds r0, r6, 0 adds r1, r5, 0 - bl sub_805E7DC + bl BattleLoadSubstituteSpriteGfx lsls r0, r4, 4 adds r0, r4 lsls r0, 2 @@ -2905,7 +2905,7 @@ _0805EA08: negs r0, r0 ands r0, r2 strb r0, [r1] - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 bne _0805EA34 @@ -2914,7 +2914,7 @@ _0805EA08: b _0805EA5A .pool _0805EA34: - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _0805EA5A @@ -2955,7 +2955,7 @@ BattleMusicStop: @ 805EA60 adds r0, r6, 0 ands r0, r2 strb r0, [r1] - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _0805EAA2 @@ -3059,7 +3059,7 @@ sub_805EAE8: @ 805EAE8 mov r1, r8 bl sub_805E990 _0805EB5A: - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _0805EB7E @@ -3195,8 +3195,8 @@ _0805EC6C: .pool thumb_func_end sub_805EB9C - thumb_func_start sub_805EC84 -sub_805EC84: @ 805EC84 + thumb_func_start LoadAndCreateEnemyShadowSprites +LoadAndCreateEnemyShadowSprites: @ 805EC84 push {r4-r7,lr} mov r7, r8 push {r7} @@ -3247,7 +3247,7 @@ sub_805EC84: @ 805EC84 lsls r0, 2 adds r0, r7 strh r5, [r0, 0x2E] - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _0805ED56 @@ -3299,7 +3299,7 @@ _0805ED56: pop {r0} bx r0 .pool - thumb_func_end sub_805EC84 + thumb_func_end LoadAndCreateEnemyShadowSprites thumb_func_start sub_805ED70 @ int sub_805ED70(obj *a1) @@ -3418,8 +3418,8 @@ sub_805EE48: @ 805EE48 bx lr thumb_func_end sub_805EE48 - thumb_func_start sub_805EE54 -sub_805EE54: @ 805EE54 + thumb_func_start SetBankEnemyShadowSpriteCallback +SetBankEnemyShadowSpriteCallback: @ 805EE54 push {r4-r6,lr} lsls r0, 24 lsrs r4, r0, 24 @@ -3482,7 +3482,7 @@ _0805EED0: pop {r0} bx r0 .pool - thumb_func_end sub_805EE54 + thumb_func_end SetBankEnemyShadowSpriteCallback thumb_func_start sub_805EEE0 sub_805EEE0: @ 805EEE0 diff --git a/asm/battle_anim.s b/asm/battle_anim.s index 645700d53..5ce9c4cf9 100644 --- a/asm/battle_anim.s +++ b/asm/battle_anim.s @@ -4047,7 +4047,7 @@ sub_80A5AFC: @ 80A5AFC lsls r0, 24 cmp r0, 0 bne _080A5BA6 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _080A5BA6 @@ -4129,7 +4129,7 @@ sub_80A5BAC: @ 80A5BAC lsls r0, 24 cmp r0, 0 bne _080A5C38 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _080A5C38 diff --git a/asm/battle_anim_80FE840.s b/asm/battle_anim_80FE840.s index 58eb2ebf0..4ecdcbf68 100644 --- a/asm/battle_anim_80FE840.s +++ b/asm/battle_anim_80FE840.s @@ -721,7 +721,7 @@ sub_80FEE1C: @ 80FEE1C lsls r0, 24 cmp r0, 0 bne _080FEE36 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 bne _080FEE3E @@ -1260,7 +1260,7 @@ _080FF260: sub_80FF268: @ 80FF268 push {r4,lr} adds r4, r0, 0 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -5433,7 +5433,7 @@ _08101378: ldr r0, =gAnimationBankTarget _0810137A: ldrb r6, [r0] - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _081013C4 @@ -7557,7 +7557,7 @@ _08102448: bne _08102464 adds r0, r4, r5 ldrb r0, [r0] - bl sub_8072984 + bl SetHealthboxSpriteInvisible _08102464: movs r1, 0x2 ldrsh r0, [r6, r1] @@ -7571,7 +7571,7 @@ _08102464: bne _08102482 adds r0, r4, r5 ldrb r0, [r0] - bl sub_8072984 + bl SetHealthboxSpriteInvisible _08102482: adds r0, r4, 0x1 lsls r0, 24 @@ -7600,7 +7600,7 @@ _081024B2: ldr r0, =gHealthBoxesIds adds r0, r4, r0 ldrb r0, [r0] - bl sub_80729D0 + bl SetHealthboxSpriteVisible adds r0, r4, 0x1 lsls r0, 24 lsrs r4, r0, 24 @@ -13205,7 +13205,7 @@ _081051F2: movs r0, 0x1 adds r4, r0, 0 eors r4, r1 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _0810526A @@ -26794,7 +26794,7 @@ _0810BF90: ldrsh r0, [r0, r1] cmp r0, 0 beq _0810BFA8 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 bne _0810BFB4 @@ -33105,7 +33105,7 @@ _0810F284: mov r0, r8 cmp r0, 0 bne _0810F2B8 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _0810F2B8 @@ -33501,7 +33501,7 @@ _0810F5A6: lsls r0, 24 cmp r0, 0 bne _0810F5EE - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _0810F5EE @@ -43194,7 +43194,7 @@ sub_81144F8: @ 81144F8 movs r2, 0x1 bl lcd_bg_operations _0811455C: - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _081145D6 @@ -47859,7 +47859,7 @@ sub_8116B14: @ 8116B14 movs r0, 0xA bl SetGpuReg _08116BA2: - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _08116C26 @@ -48295,7 +48295,7 @@ _08116F5C: movs r2, 0x1 bl lcd_bg_operations _08116FBA: - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _08117036 diff --git a/asm/battle_anim_815A0D4.s b/asm/battle_anim_815A0D4.s index 81e4f9163..fc21f001f 100755 --- a/asm/battle_anim_815A0D4.s +++ b/asm/battle_anim_815A0D4.s @@ -3256,7 +3256,7 @@ _0815BAB6: lsls r1, r0, 2 adds r1, r2 ldrh r1, [r1, 0x2] - bl sub_805EE54 + bl SetBankEnemyShadowSpriteCallback _0815BAF6: mov r0, r8 bl move_anim_task_del @@ -4001,7 +4001,7 @@ _0815C15C: bl GetBankIdentity lsls r0, 24 lsrs r4, r0, 24 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -9334,7 +9334,7 @@ sub_815EC48: @ 815EC48 lsls r0, 24 cmp r0, 0 bne _0815ECD0 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 lsrs r7, r0, 24 cmp r7, 0x1 diff --git a/asm/battle_controller_linkopponent.s b/asm/battle_controller_linkopponent.s index 58f3b95b7..7a90e4949 100644 --- a/asm/battle_controller_linkopponent.s +++ b/asm/battle_controller_linkopponent.s @@ -199,11 +199,11 @@ sub_8064520: @ 8064520 movs r0, 0 mov r8, r0 movs r4, 0 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _0806454C - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _08064584 @@ -531,7 +531,7 @@ _080647B4: ands r0, r1 cmp r0, 0 bne _0806487A - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _0806484A @@ -557,7 +557,7 @@ _080647B4: ldr r2, =gEnemyParty adds r1, r2 movs r2, 0 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute mov r1, r9 ldrb r0, [r1] eors r0, r7 @@ -567,7 +567,7 @@ _080647B4: eors r0, r7 adds r0, r4 ldrb r0, [r0] - bl sub_80729D0 + bl SetHealthboxSpriteVisible _0806484A: ldr r5, =gHealthBoxesIds ldr r4, =gActiveBank @@ -583,13 +583,13 @@ _0806484A: ldr r2, =gEnemyParty adds r1, r2 movs r2, 0 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute ldrb r0, [r4] bl sub_8076918 ldrb r0, [r4] adds r0, r5 ldrb r0, [r0] - bl sub_80729D0 + bl SetHealthboxSpriteVisible _0806487A: ldr r4, =gBattleSpritesDataPtr ldr r0, [r4] @@ -760,7 +760,7 @@ _08064998: movs r1, 0 strb r1, [r0, 0x9] _080649E2: - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _08064A3A @@ -799,7 +799,7 @@ _080649E2: lsls r1, 16 lsrs r1, 16 adds r0, r4, 0 - bl sub_805EE54 + bl SetBankEnemyShadowSpriteCallback _08064A3A: ldr r1, =gUnknown_03005D7C ldr r4, =gActiveBank @@ -827,7 +827,7 @@ _08064A3A: lsls r1, 16 lsrs r1, 16 adds r0, r5, 0 - bl sub_805EE54 + bl SetBankEnemyShadowSpriteCallback ldr r3, =gBattleSpritesDataPtr ldr r0, [r3] ldr r2, [r0, 0x8] @@ -974,7 +974,7 @@ sub_8064BC0: @ 8064BC0 ldrb r0, [r6] adds r0, r5 ldrb r0, [r0] - bl sub_80729D0 + bl SetHealthboxSpriteVisible lsls r4, 16 asrs r1, r4, 16 movs r0, 0x1 @@ -1017,7 +1017,7 @@ sub_8064C14: @ 8064C14 ldr r0, =gHealthBoxesIds adds r0, r3, r0 ldrb r0, [r0] - bl sub_8072984 + bl SetHealthboxSpriteInvisible bl LinkOpponentBufferExecCompleted _08064C42: pop {r0} @@ -1065,7 +1065,7 @@ sub_8064C58: @ 8064C58 ldrb r0, [r6] adds r0, r1 ldrb r0, [r0] - bl sub_8072984 + bl SetHealthboxSpriteInvisible bl LinkOpponentBufferExecCompleted _08064CB2: pop {r4-r6} @@ -1321,13 +1321,13 @@ sub_8064E50: @ 8064E50 ldr r2, =gEnemyParty adds r1, r2 movs r2, 0 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute ldrb r0, [r5] bl sub_8076918 ldrb r0, [r5] adds r0, r4 ldrb r0, [r0] - bl sub_80729D0 + bl SetHealthboxSpriteVisible ldrb r0, [r5] bl sub_805E408 ldr r1, =gBattleBankFunc @@ -1413,7 +1413,7 @@ _08064F72: lsls r1, 16 lsrs r1, 16 adds r0, r4, 0 - bl sub_805EE54 + bl SetBankEnemyShadowSpriteCallback ldr r1, =gBattleBankFunc ldrb r0, [r5] lsls r0, 2 @@ -3583,7 +3583,7 @@ sub_80662F8: @ 80662F8 muls r2, r0 adds r0, r2, 0 add r0, r9 - bl sub_805DC0C + bl BattleLoadOpponentMonSpriteGfx ldrb r0, [r6] bl GetBankIdentity adds r1, r0, 0 @@ -3673,7 +3673,7 @@ sub_80662F8: @ 80662F8 lsls r1, 16 lsrs r1, 16 adds r0, r4, 0 - bl sub_805EE54 + bl SetBankEnemyShadowSpriteCallback ldr r1, =gBattleBankFunc ldrb r0, [r6] lsls r0, 2 @@ -3772,7 +3772,7 @@ sub_8066494: @ 8066494 adds r0, r1, 0 adds r0, r5 adds r1, r6, 0 - bl sub_805DC0C + bl BattleLoadOpponentMonSpriteGfx adds r0, r6, 0 bl GetBankIdentity adds r1, r0, 0 @@ -3947,7 +3947,7 @@ _0806666C: ldrb r0, [r6] adds r0, r1 ldrb r0, [r0] - bl sub_8072984 + bl SetHealthboxSpriteInvisible bl LinkOpponentBufferExecCompleted _080666A8: pop {r4-r6} @@ -5242,7 +5242,7 @@ sub_806719C: @ 806719C ldr r2, =gEnemyParty adds r1, r2 movs r2, 0x9 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute ldrb r2, [r4] ldr r0, =gBattleSpritesDataPtr ldr r0, [r0] @@ -5779,7 +5779,7 @@ c3_08038DC4: @ 8067618 adds r0, r1 ldrh r0, [r0, 0x8] strb r0, [r7] - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _08067652 diff --git a/asm/battle_controller_linkpartner.s b/asm/battle_controller_linkpartner.s index 562b236d0..b26943cf5 100644 --- a/asm/battle_controller_linkpartner.s +++ b/asm/battle_controller_linkpartner.s @@ -168,11 +168,11 @@ _0814AFF4: sub_814B004: @ 814B004 push {r4-r6,lr} movs r6, 0 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _0814B028 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _0814B05C @@ -348,7 +348,7 @@ _0814B136: lsls r0, 2 adds r0, r2 strb r6, [r0, 0x9] - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _0814B1F0 @@ -383,7 +383,7 @@ _0814B136: ldr r2, =gPlayerParty adds r1, r2 movs r2, 0 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute ldrb r0, [r7] mov r1, r8 eors r0, r1 @@ -393,7 +393,7 @@ _0814B136: eors r0, r1 adds r0, r4 ldrb r0, [r0] - bl sub_80729D0 + bl SetHealthboxSpriteVisible _0814B1F0: ldr r1, =gUnknown_03005D7C ldr r4, =gActiveBank @@ -419,13 +419,13 @@ _0814B1F0: ldr r2, =gPlayerParty adds r1, r2 movs r2, 0 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute ldrb r0, [r4] bl sub_8076918 ldrb r0, [r4] adds r0, r5 ldrb r0, [r0] - bl sub_80729D0 + bl SetHealthboxSpriteVisible ldr r0, =gBattleSpritesDataPtr ldr r0, [r0] ldr r2, [r0, 0x8] @@ -498,7 +498,7 @@ bx_t4_healthbar_update: @ 814B2D0 ldrb r0, [r5] adds r0, r6 ldrb r0, [r0] - bl sub_80729D0 + bl SetHealthboxSpriteVisible lsls r4, 16 asrs r1, r4, 16 movs r0, 0x1 @@ -587,7 +587,7 @@ sub_814B340: @ 814B340 ldrb r0, [r4] adds r0, r1 ldrb r0, [r0] - bl sub_8072984 + bl SetHealthboxSpriteInvisible bl LinkPartnerBufferExecCompleted _0814B3BC: pop {r4-r6} @@ -634,7 +634,7 @@ sub_814B3DC: @ 814B3DC ldrb r0, [r6] adds r0, r1 ldrb r0, [r0] - bl sub_8072984 + bl SetHealthboxSpriteInvisible bl LinkPartnerBufferExecCompleted _0814B430: pop {r4-r6} @@ -878,13 +878,13 @@ sub_814B5A8: @ 814B5A8 muls r1, r6 adds r1, r5 movs r2, 0 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute ldrb r0, [r7] bl sub_8076918 ldrb r0, [r7] adds r0, r4 ldrb r0, [r0] - bl sub_80729D0 + bl SetHealthboxSpriteVisible ldr r1, =gBattleBankFunc ldrb r0, [r7] lsls r0, 2 @@ -3154,7 +3154,7 @@ sub_814CB0C: @ 814CB0C muls r0, r5 ldr r4, =gPlayerParty adds r0, r4 - bl sub_805DD7C + bl BattleLoadPlayerMonSpriteGfx ldrb r0, [r6] lsls r0, 1 add r0, r8 @@ -3283,7 +3283,7 @@ sub_814CC28: @ 814CC28 muls r0, r2 ldr r2, =gPlayerParty adds r0, r2 - bl sub_805DD7C + bl BattleLoadPlayerMonSpriteGfx ldrb r0, [r5] lsls r1, r0, 9 adds r1, r6 @@ -3514,7 +3514,7 @@ _0814CE5C: ldrb r0, [r6] adds r0, r1 ldrb r0, [r0] - bl sub_8072984 + bl SetHealthboxSpriteInvisible bl LinkPartnerBufferExecCompleted _0814CE92: pop {r4-r6} @@ -3696,7 +3696,7 @@ _0814D002: ldr r5, =gActiveBank ldrb r1, [r5] adds r0, r4, 0 - bl sub_805DF84 + bl LoadBackTrainerBankSpriteGfx ldrb r0, [r5] bl GetBankIdentity adds r1, r0, 0 @@ -3706,7 +3706,7 @@ _0814D002: bl sub_806A12C ldr r6, =gUnknown_0202499C mov r8, r7 - ldr r0, =gUnknown_08305D2C + ldr r0, =gTrainerBackPicCoords lsls r4, 2 adds r4, r0 ldrb r0, [r4] @@ -4551,7 +4551,7 @@ sub_814D738: @ 814D738 ldr r2, =gPlayerParty adds r1, r2 movs r2, 0x9 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute ldrb r2, [r4] ldr r0, =gBattleSpritesDataPtr ldr r0, [r0] @@ -5217,7 +5217,7 @@ _0814DCF8: mov r9, r0 ldrh r0, [r1, 0x8] strb r0, [r7] - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _0814DD18 @@ -5276,7 +5276,7 @@ _0814DD48: muls r0, r2 ldr r2, =gPlayerParty adds r0, r2 - bl sub_805DD7C + bl BattleLoadPlayerMonSpriteGfx ldrb r0, [r7] movs r1, 0 bl sub_814CC98 diff --git a/asm/battle_controller_opponent.s b/asm/battle_controller_opponent.s index 066a0ceab..6c553ad27 100644 --- a/asm/battle_controller_opponent.s +++ b/asm/battle_controller_opponent.s @@ -200,11 +200,11 @@ sub_805F2F0: @ 805F2F0 push {r5-r7} movs r0, 0 mov r10, r0 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _0805F32C - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _0805F31E @@ -520,7 +520,7 @@ _0805F5A6: ands r0, r1 cmp r0, 0 bne _0805F5EE - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _0805F5EE @@ -583,7 +583,7 @@ _0805F5EE: ands r0, r1 cmp r0, 0 bne _0805F6B4 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _0805F684 @@ -609,7 +609,7 @@ _0805F5EE: ldr r2, =gEnemyParty adds r1, r2 movs r2, 0 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute mov r1, r8 ldrb r0, [r1] eors r0, r7 @@ -619,7 +619,7 @@ _0805F5EE: eors r0, r7 adds r0, r4 ldrb r0, [r0] - bl sub_80729D0 + bl SetHealthboxSpriteVisible _0805F684: ldr r5, =gHealthBoxesIds ldr r4, =gActiveBank @@ -635,13 +635,13 @@ _0805F684: ldr r2, =gEnemyParty adds r1, r2 movs r2, 0 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute ldrb r0, [r4] bl sub_8076918 ldrb r0, [r4] adds r0, r5 ldrb r0, [r0] - bl sub_80729D0 + bl SetHealthboxSpriteVisible _0805F6B4: ldr r3, =gBattleSpritesDataPtr ldr r2, [r3] @@ -739,11 +739,11 @@ _0805F774: movs r0, 0x1 str r0, [sp] _0805F792: - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _0805F7B2 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _0805F810 @@ -838,7 +838,7 @@ _0805F86E: mov r0, r10 cmp r0, 0 beq _0805F958 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _0805F8D2 @@ -877,7 +877,7 @@ _0805F86E: lsls r1, 16 lsrs r1, 16 adds r0, r4, 0 - bl sub_805EE54 + bl SetBankEnemyShadowSpriteCallback _0805F8D2: ldr r1, =gUnknown_03005D7C ldr r4, =gActiveBank @@ -905,7 +905,7 @@ _0805F8D2: lsls r1, 16 lsrs r1, 16 adds r0, r5, 0 - bl sub_805EE54 + bl SetBankEnemyShadowSpriteCallback ldr r3, =gBattleSpritesDataPtr ldr r0, [r3] ldr r2, [r0, 0x8] @@ -1068,7 +1068,7 @@ sub_805FA70: @ 805FA70 ldrb r0, [r6] adds r0, r5 ldrb r0, [r0] - bl sub_80729D0 + bl SetHealthboxSpriteVisible lsls r4, 16 asrs r1, r4, 16 movs r0, 0x1 @@ -1111,7 +1111,7 @@ sub_805FAC4: @ 805FAC4 ldr r0, =gHealthBoxesIds adds r0, r3, r0 ldrb r0, [r0] - bl sub_8072984 + bl SetHealthboxSpriteInvisible bl OpponentBufferExecCompleted _0805FAF2: pop {r0} @@ -1159,7 +1159,7 @@ sub_805FB08: @ 805FB08 ldrb r0, [r6] adds r0, r1 ldrb r0, [r0] - bl sub_8072984 + bl SetHealthboxSpriteInvisible bl OpponentBufferExecCompleted _0805FB62: pop {r4-r6} @@ -1415,13 +1415,13 @@ sub_805FD00: @ 805FD00 ldr r2, =gEnemyParty adds r1, r2 movs r2, 0 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute ldrb r0, [r5] bl sub_8076918 ldrb r0, [r5] adds r0, r4 ldrb r0, [r0] - bl sub_80729D0 + bl SetHealthboxSpriteVisible ldrb r0, [r5] bl sub_805E408 ldr r1, =gBattleBankFunc @@ -1507,7 +1507,7 @@ _0805FE22: lsls r1, 16 lsrs r1, 16 adds r0, r4, 0 - bl sub_805EE54 + bl SetBankEnemyShadowSpriteCallback ldr r1, =gBattleBankFunc ldrb r0, [r5] lsls r0, 2 @@ -3730,7 +3730,7 @@ sub_8061224: @ 8061224 ldrh r0, [r0] muls r0, r7 add r0, r10 - bl sub_805DC0C + bl BattleLoadOpponentMonSpriteGfx ldrb r0, [r6] bl GetBankIdentity adds r1, r0, 0 @@ -3828,7 +3828,7 @@ sub_8061224: @ 8061224 lsls r1, 16 lsrs r1, 16 adds r0, r4, 0 - bl sub_805EE54 + bl SetBankEnemyShadowSpriteCallback ldr r1, =gBattleBankFunc ldrb r0, [r6] lsls r0, 2 @@ -3934,7 +3934,7 @@ sub_80613DC: @ 80613DC adds r0, r1, 0 adds r0, r5 adds r1, r6, 0 - bl sub_805DC0C + bl BattleLoadOpponentMonSpriteGfx adds r0, r6, 0 bl GetBankIdentity adds r1, r0, 0 @@ -4109,7 +4109,7 @@ _080615B4: ldrb r0, [r6] adds r0, r1 ldrb r0, [r0] - bl sub_8072984 + bl SetHealthboxSpriteInvisible bl OpponentBufferExecCompleted _080615F0: pop {r4-r6} @@ -5692,7 +5692,7 @@ sub_8062390: @ 8062390 ldr r2, =gEnemyParty adds r1, r2 movs r2, 0x9 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute ldrb r2, [r4] ldr r0, =gBattleSpritesDataPtr ldr r0, [r0] @@ -6244,7 +6244,7 @@ sub_8062828: @ 8062828 adds r0, r1 ldrh r0, [r0, 0x8] strb r0, [r7] - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _0806286C diff --git a/asm/battle_controller_player.s b/asm/battle_controller_player.s index 1ea1bb5f2..0859abc16 100644 --- a/asm/battle_controller_player.s +++ b/asm/battle_controller_player.s @@ -249,7 +249,7 @@ _08057674: ldrb r0, [r4] adds r0, r5 ldrb r0, [r0] - bl sub_8059CF8 + bl ActionSelectionDestroyCursorAt ldrb r1, [r4] adds r1, r5 ldrb r0, [r1] @@ -277,7 +277,7 @@ _080576B4: ldrb r0, [r4] adds r0, r5 ldrb r0, [r0] - bl sub_8059CF8 + bl ActionSelectionDestroyCursorAt ldrb r1, [r4] adds r1, r5 ldrb r0, [r1] @@ -321,7 +321,7 @@ _0805771A: ldrb r0, [r4] adds r0, r5 ldrb r0, [r0] - bl sub_8059CF8 + bl ActionSelectionDestroyCursorAt ldrb r1, [r4] adds r1, r5 ldrb r0, [r1] @@ -333,7 +333,7 @@ _08057732: adds r0, r5 ldrb r0, [r0] movs r1, 0 - bl sub_8059CB4 + bl ActionSelectionCreateCursorAt b _080577E8 .pool _0805774C: @@ -2385,11 +2385,11 @@ sub_805896C: @ 805896C mov r5, r8 push {r5-r7} movs r7, 0 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _08058998 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _080589D0 @@ -2541,7 +2541,7 @@ _08058A0E: ldr r4, =gPlayerParty adds r0, r4 bl sub_805E990 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _08058AE4 @@ -2672,7 +2672,7 @@ _08058BB2: ands r0, r1 cmp r0, 0 bne _08058C68 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _08058C38 @@ -2697,7 +2697,7 @@ _08058BB2: ldr r2, =gPlayerParty adds r1, r2 movs r2, 0 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute ldrb r0, [r7] eors r0, r6 bl sub_8076918 @@ -2705,7 +2705,7 @@ _08058BB2: eors r0, r6 adds r0, r4 ldrb r0, [r0] - bl sub_80729D0 + bl SetHealthboxSpriteVisible _08058C38: ldr r5, =gHealthBoxesIds ldr r4, =gActiveBank @@ -2721,13 +2721,13 @@ _08058C38: ldr r2, =gPlayerParty adds r1, r2 movs r2, 0 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute ldrb r0, [r4] bl sub_8076918 ldrb r0, [r4] adds r0, r5 ldrb r0, [r0] - bl sub_80729D0 + bl SetHealthboxSpriteVisible _08058C68: ldr r0, =gBattleSpritesDataPtr ldr r2, [r0] @@ -2817,11 +2817,11 @@ _08058D14: movs r0, 0x1 mov r9, r0 _08058D32: - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _08058D52 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _08058DAC @@ -2915,7 +2915,7 @@ _08058E0A: mov r0, r8 cmp r0, 0 beq _08058EAA - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _08058E48 @@ -3207,13 +3207,13 @@ _0805905E: ldr r2, =gPlayerParty adds r1, r2 movs r2, 0 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute ldrb r0, [r5] bl sub_8076918 ldrb r0, [r5] adds r0, r4 ldrb r0, [r0] - bl sub_80729D0 + bl SetHealthboxSpriteVisible ldr r1, =gBattleBankFunc ldrb r0, [r5] lsls r0, 2 @@ -3267,7 +3267,7 @@ bx_t1_healthbar_update: @ 8059130 ldrb r0, [r5] adds r0, r6 ldrb r0, [r0] - bl sub_80729D0 + bl SetHealthboxSpriteVisible lsls r4, 16 asrs r1, r4, 16 movs r0, 0x1 @@ -3338,7 +3338,7 @@ sub_80591B8: @ 80591B8 str r7, [sp, 0x8] ldrh r2, [r1, 0xA] str r2, [sp, 0xC] - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -3415,7 +3415,7 @@ _080591FE: movs r1, 0xB bl dp01_build_cmdbuf_x21_a_bb strb r5, [r4] - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -3616,7 +3616,7 @@ _08059430: lsls r4, 16 lsrs r4, 16 ldrb r0, [r5] - bl sub_80729D0 + bl SetHealthboxSpriteVisible lsls r4, 16 asrs r4, 16 movs r0, 0x1 @@ -3729,7 +3729,7 @@ sub_8059544: @ 8059544 adds r0, r1 ldrb r4, [r0, 0xC] ldrb r6, [r0, 0x8] - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -3795,7 +3795,7 @@ sub_80595A4: @ 80595A4 adds r0, r7, 0 movs r1, 0x38 bl GetMonData - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -3814,7 +3814,7 @@ sub_80595A4: @ 80595A4 ldrb r0, [r0] adds r1, r7, 0 movs r2, 0 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute b _08059638 .pool _08059624: @@ -3826,7 +3826,7 @@ _08059624: ldr r2, =gPlayerParty adds r1, r2 movs r2, 0 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute _08059638: ldr r0, =gTasks lsls r1, r6, 2 @@ -3930,7 +3930,7 @@ sub_80596A8: @ 80596A8 ldrb r0, [r4] adds r0, r1 ldrb r0, [r0] - bl sub_8072984 + bl SetHealthboxSpriteInvisible bl PlayerBufferExecCompleted _08059724: pop {r4-r6} @@ -3977,7 +3977,7 @@ sub_8059744: @ 8059744 ldrb r0, [r6] adds r0, r1 ldrb r0, [r0] - bl sub_8072984 + bl SetHealthboxSpriteInvisible bl PlayerBufferExecCompleted _08059798: pop {r4-r6} @@ -4561,8 +4561,8 @@ battle_menu_cursor_related: @ 8059C70 .pool thumb_func_end battle_menu_cursor_related - thumb_func_start sub_8059CB4 -sub_8059CB4: @ 8059CB4 + thumb_func_start ActionSelectionCreateCursorAt +ActionSelectionCreateCursorAt: @ 8059CB4 push {r4,lr} sub sp, 0x10 adds r3, r0, 0 @@ -4595,10 +4595,10 @@ sub_8059CB4: @ 8059CB4 pop {r4} pop {r0} bx r0 - thumb_func_end sub_8059CB4 + thumb_func_end ActionSelectionCreateCursorAt - thumb_func_start sub_8059CF8 -sub_8059CF8: @ 8059CF8 + thumb_func_start ActionSelectionDestroyCursorAt +ActionSelectionDestroyCursorAt: @ 8059CF8 push {lr} sub sp, 0x10 adds r3, r0, 0 @@ -4632,7 +4632,7 @@ sub_8059CF8: @ 8059CF8 pop {r0} bx r0 .pool - thumb_func_end sub_8059CF8 + thumb_func_end ActionSelectionDestroyCursorAt thumb_func_start sub_8059D40 sub_8059D40: @ 8059D40 @@ -6866,7 +6866,7 @@ sub_805B164: @ 805B164 muls r0, r2 ldr r2, =gPlayerParty adds r0, r2 - bl sub_805DD7C + bl BattleLoadPlayerMonSpriteGfx ldr r2, =gSprites ldr r0, =gBankSpriteIds ldrb r3, [r4] @@ -6923,7 +6923,7 @@ sub_805B1CC: @ 805B1CC muls r0, r2 ldr r2, =gPlayerParty adds r0, r2 - bl sub_805DD7C + bl BattleLoadPlayerMonSpriteGfx ldr r1, =gActionSelectionCursor ldrb r0, [r5] adds r0, r1 @@ -7162,7 +7162,7 @@ _0805B41C: ldrb r0, [r6] adds r0, r1 ldrb r0, [r0] - bl sub_8072984 + bl SetHealthboxSpriteInvisible bl PlayerBufferExecCompleted _0805B452: pop {r4-r6} @@ -7375,7 +7375,7 @@ _0805B5E0: b _0805B642 .pool _0805B618: - ldr r1, =gUnknown_08305D2C + ldr r1, =gTrainerBackPicCoords lsls r0, r4, 2 adds r0, r1 ldrb r1, [r0] @@ -7392,7 +7392,7 @@ _0805B618: _0805B63C: movs r0, 0x50 mov r9, r0 - ldr r1, =gUnknown_08305D2C + ldr r1, =gTrainerBackPicCoords _0805B642: lsls r0, r4, 2 adds r0, r1 @@ -7542,7 +7542,7 @@ _0805B794: ldr r5, =gActiveBank ldrb r1, [r5] adds r0, r4, 0 - bl sub_805DF84 + bl LoadBackTrainerBankSpriteGfx ldrb r0, [r5] bl GetBankIdentity adds r1, r0, 0 @@ -7724,7 +7724,7 @@ _0805B926: ldr r5, =gActiveBank ldrb r1, [r5] adds r0, r4, 0 - bl sub_805DF84 + bl LoadBackTrainerBankSpriteGfx ldrb r0, [r5] bl GetBankIdentity adds r1, r0, 0 @@ -7733,7 +7733,7 @@ _0805B926: adds r0, r4, 0 bl sub_806A12C ldr r0, =gUnknown_0202499C - ldr r1, =gUnknown_08305D2C + ldr r1, =gTrainerBackPicCoords lsls r4, 2 adds r4, r1 ldrb r1, [r4] @@ -8539,7 +8539,7 @@ dp01t_12_6_battle_menu: @ 805C044 _0805C062: lsls r0, r4, 24 lsrs r0, 24 - bl sub_8059CF8 + bl ActionSelectionDestroyCursorAt adds r4, 0x1 cmp r4, 0x3 ble _0805C062 @@ -8549,7 +8549,7 @@ _0805C062: adds r0, r1 ldrb r0, [r0] movs r1, 0 - bl sub_8059CB4 + bl ActionSelectionCreateCursorAt ldr r0, =gText_WhatWillPkmnDo bl BattleStringExpandPlaceholdersToDisplayedString ldr r0, =gDisplayedStringBattle @@ -9130,7 +9130,7 @@ sub_805C5C4: @ 805C5C4 ldr r2, =gPlayerParty adds r1, r2 movs r2, 0x9 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute ldrb r2, [r4] ldr r0, =gBattleSpritesDataPtr ldr r0, [r0] @@ -9860,7 +9860,7 @@ sub_805CC00: @ 805CC00 ldr r1, =gPlayerParty adds r0, r1 adds r1, r4, 0 - bl sub_805DD7C + bl BattleLoadPlayerMonSpriteGfx ldr r0, =gBankSpriteIds adds r4, r0 ldrb r1, [r4] @@ -9906,7 +9906,7 @@ _0805CC94: mov r9, r0 ldrh r0, [r1, 0x8] strb r0, [r7] - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _0805CCB4 @@ -9965,7 +9965,7 @@ _0805CCE4: muls r0, r2 ldr r2, =gPlayerParty adds r0, r2 - bl sub_805DD7C + bl BattleLoadPlayerMonSpriteGfx ldrb r0, [r7] movs r1, 0 bl sub_805B258 diff --git a/asm/battle_controller_player_partner.s b/asm/battle_controller_player_partner.s index c0ea9b87f..58463d4bd 100644 --- a/asm/battle_controller_player_partner.s +++ b/asm/battle_controller_player_partner.s @@ -169,11 +169,11 @@ _081BAF38: sub_81BAF48: @ 81BAF48 push {r4-r6,lr} movs r6, 0 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _081BAF6C - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _081BAFA0 @@ -349,7 +349,7 @@ _081BB07A: lsls r0, 2 adds r0, r2 strb r6, [r0, 0x9] - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _081BB134 @@ -384,7 +384,7 @@ _081BB07A: ldr r2, =gPlayerParty adds r1, r2 movs r2, 0 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute ldrb r0, [r7] mov r1, r8 eors r0, r1 @@ -394,7 +394,7 @@ _081BB07A: eors r0, r1 adds r0, r4 ldrb r0, [r0] - bl sub_80729D0 + bl SetHealthboxSpriteVisible _081BB134: ldr r1, =gUnknown_03005D7C ldr r4, =gActiveBank @@ -420,13 +420,13 @@ _081BB134: ldr r2, =gPlayerParty adds r1, r2 movs r2, 0 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute ldrb r0, [r4] bl sub_8076918 ldrb r0, [r4] adds r0, r5 ldrb r0, [r0] - bl sub_80729D0 + bl SetHealthboxSpriteVisible ldr r0, =gBattleSpritesDataPtr ldr r0, [r0] ldr r2, [r0, 0x8] @@ -499,7 +499,7 @@ bx_t3_healthbar_update: @ 81BB214 ldrb r0, [r5] adds r0, r6 ldrb r0, [r0] - bl sub_80729D0 + bl SetHealthboxSpriteVisible lsls r4, 16 asrs r1, r4, 16 movs r0, 0x1 @@ -570,7 +570,7 @@ sub_81BB29C: @ 81BB29C str r7, [sp, 0x8] ldrh r2, [r1, 0xA] str r2, [sp, 0xC] - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -647,7 +647,7 @@ _081BB2E2: movs r1, 0xB bl dp01_build_cmdbuf_x21_a_bb strb r5, [r4] - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -848,7 +848,7 @@ _081BB514: lsls r4, 16 lsrs r4, 16 ldrb r0, [r5] - bl sub_80729D0 + bl SetHealthboxSpriteVisible lsls r4, 16 asrs r4, 16 movs r0, 0x1 @@ -961,7 +961,7 @@ sub_81BB628: @ 81BB628 adds r0, r1 ldrb r4, [r0, 0xC] ldrb r6, [r0, 0x8] - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -1027,7 +1027,7 @@ sub_81BB688: @ 81BB688 adds r0, r7, 0 movs r1, 0x38 bl GetMonData - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -1046,7 +1046,7 @@ sub_81BB688: @ 81BB688 ldrb r0, [r0] adds r1, r7, 0 movs r2, 0 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute b _081BB71C .pool _081BB708: @@ -1058,7 +1058,7 @@ _081BB708: ldr r2, =gPlayerParty adds r1, r2 movs r2, 0 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute _081BB71C: ldr r0, =gTasks lsls r1, r6, 2 @@ -1162,7 +1162,7 @@ sub_81BB78C: @ 81BB78C ldrb r0, [r4] adds r0, r1 ldrb r0, [r0] - bl sub_8072984 + bl SetHealthboxSpriteInvisible bl PlayerPartnerBufferExecCompleted _081BB808: pop {r4-r6} @@ -1209,7 +1209,7 @@ sub_81BB828: @ 81BB828 ldrb r0, [r6] adds r0, r1 ldrb r0, [r0] - bl sub_8072984 + bl SetHealthboxSpriteInvisible bl PlayerPartnerBufferExecCompleted _081BB87C: pop {r4-r6} @@ -1453,13 +1453,13 @@ sub_81BB9F4: @ 81BB9F4 muls r1, r6 adds r1, r5 movs r2, 0 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute ldrb r0, [r7] bl sub_8076918 ldrb r0, [r7] adds r0, r4 ldrb r0, [r0] - bl sub_80729D0 + bl SetHealthboxSpriteVisible ldr r1, =gBattleBankFunc ldrb r0, [r7] lsls r0, 2 @@ -3729,7 +3729,7 @@ sub_81BCF58: @ 81BCF58 muls r0, r5 ldr r4, =gPlayerParty adds r0, r4 - bl sub_805DD7C + bl BattleLoadPlayerMonSpriteGfx ldrb r0, [r6] lsls r0, 1 add r0, r8 @@ -3858,7 +3858,7 @@ sub_81BD074: @ 81BD074 muls r0, r2 ldr r2, =gPlayerParty adds r0, r2 - bl sub_805DD7C + bl BattleLoadPlayerMonSpriteGfx ldrb r0, [r5] lsls r1, r0, 9 adds r1, r6 @@ -4089,7 +4089,7 @@ _081BD2A8: ldrb r0, [r6] adds r0, r1 ldrb r0, [r0] - bl sub_8072984 + bl SetHealthboxSpriteInvisible bl PlayerPartnerBufferExecCompleted _081BD2DE: pop {r4-r6} @@ -4182,7 +4182,7 @@ sub_81BD37C: @ 81BD37C movs r4, 0x7 movs r0, 0x5A mov r9, r0 - ldr r0, =gUnknown_08305D2C + ldr r0, =gTrainerBackPicCoords ldrb r1, [r0, 0x1C] b _081BD3BE .pool @@ -4213,7 +4213,7 @@ _081BD3BE: ldr r5, =gActiveBank ldrb r1, [r5] adds r0, r4, 0 - bl sub_805DF84 + bl LoadBackTrainerBankSpriteGfx ldrb r0, [r5] bl GetBankIdentity adds r1, r0, 0 @@ -5338,7 +5338,7 @@ sub_81BDD9C: @ 81BDD9C ldr r2, =gPlayerParty adds r1, r2 movs r2, 0x9 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute ldrb r2, [r4] ldr r0, =gBattleSpritesDataPtr ldr r0, [r0] @@ -5950,7 +5950,7 @@ _081BE2F4: mov r9, r0 ldrh r0, [r1, 0x8] strb r0, [r7] - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _081BE314 @@ -6009,7 +6009,7 @@ _081BE344: muls r0, r2 ldr r2, =gPlayerParty adds r0, r2 - bl sub_805DD7C + bl BattleLoadPlayerMonSpriteGfx ldrb r0, [r7] movs r1, 0 bl sub_81BD0E4 diff --git a/asm/battle_controller_recorded_opponent.s b/asm/battle_controller_recorded_opponent.s index 0d9bb2331..361da7670 100644 --- a/asm/battle_controller_recorded_opponent.s +++ b/asm/battle_controller_recorded_opponent.s @@ -198,11 +198,11 @@ sub_8186678: @ 8186678 push {r6,r7} movs r0, 0 mov r9, r0 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _081866A4 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _081866F8 @@ -504,7 +504,7 @@ _081868DE: ands r0, r1 cmp r0, 0 bne _08186994 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _08186964 @@ -529,7 +529,7 @@ _081868DE: ldr r2, =gEnemyParty adds r1, r2 movs r2, 0 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute ldrb r0, [r7] eors r0, r6 bl sub_8076918 @@ -537,7 +537,7 @@ _081868DE: eors r0, r6 adds r0, r4 ldrb r0, [r0] - bl sub_80729D0 + bl SetHealthboxSpriteVisible _08186964: ldr r5, =gHealthBoxesIds ldr r4, =gActiveBank @@ -553,13 +553,13 @@ _08186964: ldr r2, =gEnemyParty adds r1, r2 movs r2, 0 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute ldrb r0, [r4] bl sub_8076918 ldrb r0, [r4] adds r0, r5 ldrb r0, [r0] - bl sub_80729D0 + bl SetHealthboxSpriteVisible _08186994: ldr r0, =gBattleSpritesDataPtr ldr r2, [r0] @@ -655,7 +655,7 @@ _08186A4C: movs r0, 0x1 mov r9, r0 _08186A6A: - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 bne _08186AC8 @@ -742,7 +742,7 @@ _08186B26: mov r0, r8 cmp r0, 0 beq _08186C10 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _08186B8A @@ -781,7 +781,7 @@ _08186B26: lsls r1, 16 lsrs r1, 16 adds r0, r4, 0 - bl sub_805EE54 + bl SetBankEnemyShadowSpriteCallback _08186B8A: ldr r1, =gUnknown_03005D7C ldr r4, =gActiveBank @@ -809,7 +809,7 @@ _08186B8A: lsls r1, 16 lsrs r1, 16 adds r0, r5, 0 - bl sub_805EE54 + bl SetBankEnemyShadowSpriteCallback ldr r3, =gBattleSpritesDataPtr ldr r0, [r3] ldr r2, [r0, 0x8] @@ -955,7 +955,7 @@ sub_8186D04: @ 8186D04 ldrb r0, [r6] adds r0, r5 ldrb r0, [r0] - bl sub_80729D0 + bl SetHealthboxSpriteVisible lsls r4, 16 asrs r1, r4, 16 movs r0, 0x1 @@ -998,7 +998,7 @@ sub_8186D58: @ 8186D58 ldr r0, =gHealthBoxesIds adds r0, r3, r0 ldrb r0, [r0] - bl sub_8072984 + bl SetHealthboxSpriteInvisible bl RecordedOpponentBufferExecCompleted _08186D86: pop {r0} @@ -1046,7 +1046,7 @@ sub_8186D9C: @ 8186D9C ldrb r0, [r6] adds r0, r1 ldrb r0, [r0] - bl sub_8072984 + bl SetHealthboxSpriteInvisible bl RecordedOpponentBufferExecCompleted _08186DF6: pop {r4-r6} @@ -1302,13 +1302,13 @@ sub_8186F94: @ 8186F94 ldr r2, =gEnemyParty adds r1, r2 movs r2, 0 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute ldrb r0, [r5] bl sub_8076918 ldrb r0, [r5] adds r0, r4 ldrb r0, [r0] - bl sub_80729D0 + bl SetHealthboxSpriteVisible ldrb r0, [r5] bl sub_805E408 ldr r1, =gBattleBankFunc @@ -1394,7 +1394,7 @@ _081870B6: lsls r1, 16 lsrs r1, 16 adds r0, r4, 0 - bl sub_805EE54 + bl SetBankEnemyShadowSpriteCallback ldr r1, =gBattleBankFunc ldrb r0, [r5] lsls r0, 2 @@ -3564,7 +3564,7 @@ sub_818843C: @ 818843C muls r2, r0 adds r0, r2, 0 add r0, r9 - bl sub_805DC0C + bl BattleLoadOpponentMonSpriteGfx ldrb r0, [r6] bl GetBankIdentity adds r1, r0, 0 @@ -3654,7 +3654,7 @@ sub_818843C: @ 818843C lsls r1, 16 lsrs r1, 16 adds r0, r4, 0 - bl sub_805EE54 + bl SetBankEnemyShadowSpriteCallback ldr r1, =gBattleBankFunc ldrb r0, [r6] lsls r0, 2 @@ -3753,7 +3753,7 @@ sub_81885D8: @ 81885D8 adds r0, r1, 0 adds r0, r5 adds r1, r6, 0 - bl sub_805DC0C + bl BattleLoadOpponentMonSpriteGfx adds r0, r6, 0 bl GetBankIdentity adds r1, r0, 0 @@ -3928,7 +3928,7 @@ _081887B0: ldrb r0, [r6] adds r0, r1 ldrb r0, [r0] - bl sub_8072984 + bl SetHealthboxSpriteInvisible bl RecordedOpponentBufferExecCompleted _081887EC: pop {r4-r6} @@ -4981,7 +4981,7 @@ sub_81890CC: @ 81890CC ldr r2, =gEnemyParty adds r1, r2 movs r2, 0x9 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute ldrb r2, [r4] ldr r0, =gBattleSpritesDataPtr ldr r0, [r0] @@ -5518,7 +5518,7 @@ c3_0803D564: @ 8189548 adds r0, r1 ldrh r0, [r0, 0x8] strb r0, [r7] - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _08189582 diff --git a/asm/battle_controller_recorded_player.s b/asm/battle_controller_recorded_player.s index 1b0cd52e3..7a232b7d8 100644 --- a/asm/battle_controller_recorded_player.s +++ b/asm/battle_controller_recorded_player.s @@ -180,11 +180,11 @@ sub_8189AA0: @ 8189AA0 beq _08189ABA b _08189C60 _08189ABA: - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _08189ADA - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _08189B0C @@ -337,7 +337,7 @@ _08189B86: ldr r4, =gPlayerParty adds r0, r4 bl sub_805E990 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _08189C22 @@ -366,11 +366,11 @@ _08189C22: b _08189D10 .pool _08189C60: - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _08189C80 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _08189CB0 @@ -561,7 +561,7 @@ _08189DBE: ands r0, r1 cmp r0, 0 bne _08189E84 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _08189E54 @@ -587,7 +587,7 @@ _08189DBE: ldr r2, =gPlayerParty adds r1, r2 movs r2, 0 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute mov r1, r9 ldrb r0, [r1] eors r0, r7 @@ -597,7 +597,7 @@ _08189DBE: eors r0, r7 adds r0, r4 ldrb r0, [r0] - bl sub_80729D0 + bl SetHealthboxSpriteVisible _08189E54: ldr r5, =gHealthBoxesIds ldr r4, =gActiveBank @@ -613,13 +613,13 @@ _08189E54: ldr r2, =gPlayerParty adds r1, r2 movs r2, 0 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute ldrb r0, [r4] bl sub_8076918 ldrb r0, [r4] adds r0, r5 ldrb r0, [r0] - bl sub_80729D0 + bl SetHealthboxSpriteVisible _08189E84: ldr r4, =gBattleSpritesDataPtr ldr r0, [r4] @@ -747,7 +747,7 @@ _08189F62: ldr r0, [r0] cmp r0, r2 bne _0818A02A - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _08189FC8 @@ -874,7 +874,7 @@ sub_818A0A4: @ 818A0A4 ldrb r0, [r5] adds r0, r6 ldrb r0, [r0] - bl sub_80729D0 + bl SetHealthboxSpriteVisible lsls r4, 16 asrs r1, r4, 16 movs r0, 0x1 @@ -963,7 +963,7 @@ sub_818A114: @ 818A114 ldrb r0, [r4] adds r0, r1 ldrb r0, [r0] - bl sub_8072984 + bl SetHealthboxSpriteInvisible bl RecordedPlayerBufferExecCompleted _0818A190: pop {r4-r6} @@ -1010,7 +1010,7 @@ sub_818A1B0: @ 818A1B0 ldrb r0, [r6] adds r0, r1 ldrb r0, [r0] - bl sub_8072984 + bl SetHealthboxSpriteInvisible bl RecordedPlayerBufferExecCompleted _0818A204: pop {r4-r6} @@ -1254,13 +1254,13 @@ sub_818A37C: @ 818A37C muls r1, r6 adds r1, r5 movs r2, 0 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute ldrb r0, [r7] bl sub_8076918 ldrb r0, [r7] adds r0, r4 ldrb r0, [r0] - bl sub_80729D0 + bl SetHealthboxSpriteVisible ldr r1, =gBattleBankFunc ldrb r0, [r7] lsls r0, 2 @@ -3530,7 +3530,7 @@ sub_818B8E0: @ 818B8E0 muls r0, r5 ldr r4, =gPlayerParty adds r0, r4 - bl sub_805DD7C + bl BattleLoadPlayerMonSpriteGfx ldrb r0, [r6] lsls r0, 1 add r0, r8 @@ -3659,7 +3659,7 @@ sub_818B9FC: @ 818B9FC muls r0, r2 ldr r2, =gPlayerParty adds r0, r2 - bl sub_805DD7C + bl BattleLoadPlayerMonSpriteGfx ldrb r0, [r5] lsls r1, r0, 9 adds r1, r6 @@ -3890,7 +3890,7 @@ _0818BC30: ldrb r0, [r6] adds r0, r1 ldrb r0, [r0] - bl sub_8072984 + bl SetHealthboxSpriteInvisible bl RecordedPlayerBufferExecCompleted _0818BC66: pop {r4-r6} @@ -4040,7 +4040,7 @@ _0818BD98: movs r0, 0x50 mov r9, r0 _0818BD9C: - ldr r1, =gUnknown_08305D2C + ldr r1, =gTrainerBackPicCoords _0818BD9E: lsls r0, r4, 2 adds r0, r1 @@ -4182,7 +4182,7 @@ _0818BEDC: ldr r5, =gActiveBank ldrb r1, [r5] adds r0, r4, 0 - bl sub_805DF84 + bl LoadBackTrainerBankSpriteGfx ldrb r0, [r5] bl GetBankIdentity adds r1, r0, 0 @@ -5132,7 +5132,7 @@ sub_818C6F4: @ 818C6F4 ldr r2, =gPlayerParty adds r1, r2 movs r2, 0x9 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute ldrb r2, [r4] ldr r0, =gBattleSpritesDataPtr ldr r0, [r0] @@ -5746,7 +5746,7 @@ _0818CC50: mov r9, r0 ldrh r0, [r1, 0x8] strb r0, [r7] - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _0818CC70 @@ -5805,7 +5805,7 @@ _0818CCA0: muls r0, r2 ldr r2, =gPlayerParty adds r0, r2 - bl sub_805DD7C + bl BattleLoadPlayerMonSpriteGfx ldrb r0, [r7] movs r1, 0 bl sub_818BA6C diff --git a/asm/battle_controller_safari.s b/asm/battle_controller_safari.s index 26f7ad8f7..0783d2c6d 100644 --- a/asm/battle_controller_safari.s +++ b/asm/battle_controller_safari.s @@ -132,7 +132,7 @@ _08159446: ldrb r0, [r4] adds r0, r5 ldrb r0, [r0] - bl sub_8059CF8 + bl ActionSelectionDestroyCursorAt ldrb r1, [r4] adds r1, r5 ldrb r0, [r1] @@ -158,7 +158,7 @@ _08159484: ldrb r0, [r4] adds r0, r5 ldrb r0, [r0] - bl sub_8059CF8 + bl ActionSelectionDestroyCursorAt ldrb r1, [r4] adds r1, r5 ldrb r0, [r1] @@ -184,7 +184,7 @@ _081594C0: ldrb r0, [r4] adds r0, r5 ldrb r0, [r0] - bl sub_8059CF8 + bl ActionSelectionDestroyCursorAt ldrb r1, [r4] adds r1, r5 ldrb r0, [r1] @@ -196,7 +196,7 @@ _081594F2: adds r0, r5 ldrb r0, [r0] movs r1, 0 - bl sub_8059CB4 + bl ActionSelectionCreateCursorAt b _0815954E .pool _0815950C: @@ -218,7 +218,7 @@ _0815950C: ldrb r0, [r4] adds r0, r5 ldrb r0, [r0] - bl sub_8059CF8 + bl ActionSelectionDestroyCursorAt ldrb r1, [r4] adds r1, r5 ldrb r0, [r1] @@ -229,7 +229,7 @@ _0815950C: adds r0, r5 ldrb r0, [r0] movs r1, 0 - bl sub_8059CB4 + bl ActionSelectionCreateCursorAt _0815954E: pop {r4,r5} pop {r0} @@ -569,7 +569,7 @@ sub_8159800: @ 8159800 ldrb r0, [r0, 0x8] ldr r5, =gActiveBank ldrb r1, [r5] - bl sub_805DF84 + bl LoadBackTrainerBankSpriteGfx ldr r0, [r4] ldrb r6, [r0, 0x8] ldrb r0, [r5] @@ -580,7 +580,7 @@ sub_8159800: @ 8159800 adds r0, r6, 0 bl sub_806A12C ldr r0, =gUnknown_0202499C - ldr r2, =gUnknown_08305D2C + ldr r2, =gTrainerBackPicCoords ldr r1, [r4] ldrb r1, [r1, 0x8] lsls r1, 2 @@ -867,7 +867,7 @@ sub_8159A94: @ 8159A94 _08159AAE: lsls r0, r4, 24 lsrs r0, 24 - bl sub_8059CF8 + bl ActionSelectionDestroyCursorAt adds r4, 0x1 cmp r4, 0x3 ble _08159AAE @@ -877,7 +877,7 @@ _08159AAE: adds r0, r1 ldrb r0, [r0] movs r1, 0 - bl sub_8059CB4 + bl ActionSelectionCreateCursorAt ldr r0, =gText_WhatWillPkmnDo2 bl BattleStringExpandPlaceholdersToDisplayedString ldr r0, =gDisplayedStringBattle @@ -981,7 +981,7 @@ sub_8159B84: @ 8159B84 ldr r2, =gPlayerParty adds r1, r2 movs r2, 0xB - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute bl SafariBufferExecCompleted pop {r0} bx r0 @@ -1256,13 +1256,13 @@ sub_8159D90: @ 8159D90 ldr r2, =gPlayerParty adds r1, r2 movs r2, 0xA - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute ldrb r0, [r4] bl sub_8076918 ldrb r0, [r4] adds r0, r5 ldrb r0, [r0] - bl sub_80729D0 + bl SetHealthboxSpriteVisible ldr r1, =gBattleBankFunc ldrb r0, [r4] lsls r0, 2 diff --git a/asm/battle_controller_wally.s b/asm/battle_controller_wally.s index 629fa308d..548414222 100644 --- a/asm/battle_controller_wally.s +++ b/asm/battle_controller_wally.s @@ -180,10 +180,10 @@ _08168508: movs r0, 0x5 bl PlaySE movs r0, 0 - bl sub_8059CF8 + bl ActionSelectionDestroyCursorAt movs r0, 0x1 movs r1, 0 - bl sub_8059CB4 + bl ActionSelectionCreateCursorAt ldr r0, [r4] adds r0, 0x96 movs r1, 0x40 @@ -425,7 +425,7 @@ _081686D2: ldr r0, [r0] cmp r0, r3 bne _081687DC - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _0816877A @@ -459,7 +459,7 @@ _081686D2: ldr r2, =gPlayerParty adds r1, r2 movs r2, 0 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute ldrb r0, [r5] eors r0, r6 bl sub_8076918 @@ -467,7 +467,7 @@ _081686D2: eors r0, r6 adds r0, r4 ldrb r0, [r0] - bl sub_80729D0 + bl SetHealthboxSpriteVisible _0816877A: ldr r1, =gUnknown_03005D7C ldr r4, =gActiveBank @@ -493,13 +493,13 @@ _0816877A: ldr r2, =gPlayerParty adds r1, r2 movs r2, 0 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute ldrb r0, [r4] bl sub_8076918 ldrb r0, [r4] adds r0, r5 ldrb r0, [r0] - bl sub_80729D0 + bl SetHealthboxSpriteVisible ldr r0, =gBattleSpritesDataPtr ldr r0, [r0] ldr r2, [r0, 0x8] @@ -665,7 +665,7 @@ sub_8168934: @ 8168934 ldrb r0, [r5] adds r0, r6 ldrb r0, [r0] - bl sub_80729D0 + bl SetHealthboxSpriteVisible lsls r4, 16 asrs r1, r4, 16 movs r0, 0x1 @@ -796,7 +796,7 @@ sub_8168A20: @ 8168A20 ldrb r0, [r6] adds r0, r1 ldrb r0, [r0] - bl sub_8072984 + bl SetHealthboxSpriteInvisible bl WallyBufferExecCompleted _08168A74: pop {r4-r6} @@ -3015,7 +3015,7 @@ _08169E80: ldrb r0, [r6] adds r0, r1 ldrb r0, [r0] - bl sub_8072984 + bl SetHealthboxSpriteInvisible bl WallyBufferExecCompleted _08169EB6: pop {r4-r6} @@ -3030,7 +3030,7 @@ sub_8169EC8: @ 8169EC8 ldr r4, =gActiveBank ldrb r1, [r4] movs r0, 0x6 - bl sub_805DF84 + bl LoadBackTrainerBankSpriteGfx ldrb r0, [r4] bl GetBankIdentity adds r1, r0, 0 @@ -3039,7 +3039,7 @@ sub_8169EC8: @ 8169EC8 movs r0, 0x6 bl sub_806A12C ldr r0, =gUnknown_0202499C - ldr r1, =gUnknown_08305D2C + ldr r1, =gTrainerBackPicCoords ldrb r1, [r1, 0x18] movs r2, 0x8 subs r2, r1 @@ -3115,7 +3115,7 @@ dp01t_07_6_: @ 8169F94 ldr r4, =gActiveBank ldrb r1, [r4] movs r0, 0x6 - bl sub_805DF84 + bl LoadBackTrainerBankSpriteGfx ldrb r0, [r4] bl GetBankIdentity adds r1, r0, 0 @@ -3124,7 +3124,7 @@ dp01t_07_6_: @ 8169F94 movs r0, 0x6 bl sub_806A12C ldr r0, =gUnknown_0202499C - ldr r1, =gUnknown_08305D2C + ldr r1, =gTrainerBackPicCoords ldrb r1, [r1, 0x18] movs r2, 0x8 subs r2, r1 @@ -3681,7 +3681,7 @@ dp01t_12_1_battle_menu: @ 816A470 _0816A48A: lsls r0, r4, 24 lsrs r0, 24 - bl sub_8059CF8 + bl ActionSelectionDestroyCursorAt adds r4, 0x1 cmp r4, 0x3 ble _0816A48A @@ -3691,7 +3691,7 @@ _0816A48A: adds r0, r1 ldrb r0, [r0] movs r1, 0 - bl sub_8059CB4 + bl ActionSelectionCreateCursorAt ldr r0, =gText_WhatWillWallyDo bl BattleStringExpandPlaceholdersToDisplayedString ldr r0, =gDisplayedStringBattle diff --git a/asm/battle_interface.s b/asm/battle_interface.s index d9bb3d8cc..1f1185032 100755 --- a/asm/battle_interface.s +++ b/asm/battle_interface.s @@ -261,8 +261,8 @@ sub_80724A8: @ 80724A8 bx r0 thumb_func_end sub_80724A8 - thumb_func_start battle_make_oam_normal_battle -battle_make_oam_normal_battle: @ 80724DC + thumb_func_start CreateBankHealthboxSprites +CreateBankHealthboxSprites: @ 80724DC push {r4-r7,lr} mov r7, r10 mov r6, r9 @@ -274,7 +274,7 @@ battle_make_oam_normal_battle: @ 80724DC mov r10, r0 movs r0, 0 str r0, [sp] - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 bne _080725F0 @@ -608,10 +608,10 @@ _08072718: pop {r1} bx r1 .pool - thumb_func_end battle_make_oam_normal_battle + thumb_func_end CreateBankHealthboxSprites - thumb_func_start battle_make_oam_safari_battle -battle_make_oam_safari_battle: @ 8072804 + thumb_func_start CreateSafariPlayerHealthboxSprites +CreateSafariPlayerHealthboxSprites: @ 8072804 push {r4-r7,lr} mov r7, r9 mov r6, r8 @@ -680,7 +680,7 @@ battle_make_oam_safari_battle: @ 8072804 pop {r1} bx r1 .pool - thumb_func_end battle_make_oam_safari_battle + thumb_func_end CreateSafariPlayerHealthboxSprites thumb_func_start sub_80728A4 sub_80728A4: @ 80728A4 @@ -802,8 +802,8 @@ sub_807294C: @ 807294C .pool thumb_func_end sub_807294C - thumb_func_start sub_8072984 -sub_8072984: @ 8072984 + thumb_func_start SetHealthboxSpriteInvisible +SetHealthboxSpriteInvisible: @ 8072984 push {r4,lr} lsls r0, 24 lsrs r0, 24 @@ -841,10 +841,10 @@ sub_8072984: @ 8072984 pop {r0} bx r0 .pool - thumb_func_end sub_8072984 + thumb_func_end SetHealthboxSpriteInvisible - thumb_func_start sub_80729D0 -sub_80729D0: @ 80729D0 + thumb_func_start SetHealthboxSpriteVisible +SetHealthboxSpriteVisible: @ 80729D0 push {r4,r5,lr} lsls r0, 24 lsrs r0, 24 @@ -885,7 +885,7 @@ sub_80729D0: @ 80729D0 pop {r0} bx r0 .pool - thumb_func_end sub_80729D0 + thumb_func_end SetHealthboxSpriteVisible thumb_func_start sub_8072A24 sub_8072A24: @ 8072A24 @@ -1014,14 +1014,14 @@ _08072B00: .pool thumb_func_end sub_8072A88 - thumb_func_start sub_8072B18 -sub_8072B18: @ 8072B18 + thumb_func_start SetBankHealthboxSpritePos +SetBankHealthboxSpritePos: @ 8072B18 push {r4-r6,lr} lsls r0, 24 lsrs r6, r0, 24 movs r5, 0 movs r4, 0 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 bne _08072B44 @@ -1081,7 +1081,7 @@ _08072B7C: pop {r0} bx r0 .pool - thumb_func_end sub_8072B18 + thumb_func_end SetBankHealthboxSpritePos thumb_func_start healthbar_draw_level healthbar_draw_level: @ 8072B94 @@ -1132,7 +1132,7 @@ healthbar_draw_level: @ 8072B94 lsls r0, 24 cmp r0, 0 bne _08072C18 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 ldr r2, =0x06010420 adds r1, r4, r2 @@ -1187,7 +1187,7 @@ heathbar_draw_hp: @ 8072C38 lsls r0, 24 cmp r0, 0 bne _08072D10 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 bne _08072D10 @@ -1267,7 +1267,7 @@ _08072D10: ldrh r0, [r6, 0x3A] lsls r0, 24 lsrs r5, r0, 24 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 lsrs r0, 24 mov r10, r4 @@ -1993,7 +1993,7 @@ _08073354: bne _0807336A b _080735A8 _0807336A: - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 bne _08073382 @@ -2036,7 +2036,7 @@ _08073382: lsls r0, 24 cmp r0, 0 bne _080734B0 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 bne _080733D0 @@ -2107,7 +2107,7 @@ _08073468: ldr r2, =gPlayerParty adds r1, r2 movs r2, 0x5 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute movs r0, 0x75 bl sub_80728A4 ldrb r2, [r6] @@ -2209,7 +2209,7 @@ _0807355C: ldr r4, =gEnemyParty adds r1, r4 movs r2, 0x5 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute ldr r0, =gBattleTypeFlags ldr r0, [r0] movs r1, 0x80 @@ -2222,7 +2222,7 @@ _0807355C: muls r1, r5 adds r1, r4 movs r2, 0x4 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute _08073592: ldr r0, =gHealthBoxesIds add r0, r9 @@ -2303,7 +2303,7 @@ _08073630: mov r9, r3 cmp r4, 0 beq _08073642 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 bne _08073648 @@ -3842,7 +3842,7 @@ _08074272: adds r1, r6, 0 movs r2, 0x6 bl sub_8075198 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 ldr r1, =0x06010400 adds r5, r4, r1 @@ -4013,7 +4013,7 @@ draw_status_ailment_maybe: @ 80743F8 movs r1, 0x37 bl GetMonData adds r4, r0, 0 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 movs r3, 0x12 mov r8, r3 @@ -4210,7 +4210,7 @@ _080745B8: ldr r2, =0x04000018 adds r0, r6, 0 bl CpuSet - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -4468,8 +4468,8 @@ sub_80747D8: @ 80747D8 .pool thumb_func_end sub_80747D8 - thumb_func_start healthbar_draw_field_maybe -healthbar_draw_field_maybe: @ 8074860 + thumb_func_start UpdateHealthboxAttribute +UpdateHealthboxAttribute: @ 8074860 push {r4-r7,lr} mov r7, r10 mov r6, r9 @@ -4492,7 +4492,7 @@ healthbar_draw_field_maybe: @ 8074860 mov r9, r0 cmp r7, 0 bne _0807489C - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 bne _0807489C @@ -4581,7 +4581,7 @@ _08074914: movs r3, 0 bl sub_8074AA0 _08074948: - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 lsrs r0, 24 mov r10, r0 @@ -4742,7 +4742,7 @@ _08074A8E: pop {r4-r7} pop {r0} bx r0 - thumb_func_end healthbar_draw_field_maybe + thumb_func_end UpdateHealthboxAttribute thumb_func_start sub_8074AA0 sub_8074AA0: @ 8074AA0 diff --git a/asm/party_menu.s b/asm/party_menu.s index a881d4589..334c96985 100755 --- a/asm/party_menu.s +++ b/asm/party_menu.s @@ -15872,7 +15872,7 @@ sub_81B8958: @ 81B8958 thumb_func_start sub_81B8984 sub_81B8984: @ 81B8984 push {lr} - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 bne _081B8994 @@ -16222,7 +16222,7 @@ _081B8CB0: strb r0, [r6, 0x2] b _081B8D58 _081B8CBE: - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 bne _081B8CFC @@ -16382,7 +16382,7 @@ _081B8DE2: strb r0, [r5, 0x2] b _081B8E72 _081B8DF0: - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 bne _081B8E28 diff --git a/asm/pokeball.s b/asm/pokeball.s index 4e637fb9d..fed227c80 100755 --- a/asm/pokeball.s +++ b/asm/pokeball.s @@ -1211,7 +1211,7 @@ _08075DD4: cmp r5, r0 bne _08075E56 _08075E00: - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _08075E56 @@ -1243,7 +1243,7 @@ _08075E4C: movs r2, 0x80 bl m4aMPlayVolumeControl _08075E56: - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _08075E70 @@ -1815,7 +1815,7 @@ _080762F8: ldrb r0, [r5, 0x6] strh r0, [r5, 0x3A] strh r1, [r5, 0x2E] - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _08076358 @@ -1888,7 +1888,7 @@ sub_8076398: @ 8076398 ble _080763EC movs r0, 0 strh r0, [r5, 0x2E] - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _080763E8 diff --git a/asm/reshow_battle_screen.s b/asm/reshow_battle_screen.s deleted file mode 100644 index d9b679750..000000000 --- a/asm/reshow_battle_screen.s +++ /dev/null @@ -1,1040 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start nullsub_35 -nullsub_35: @ 80A92F4 - bx lr - thumb_func_end nullsub_35 - - thumb_func_start ReshowBattleScreenAfterMenu -ReshowBattleScreenAfterMenu: @ 80A92F8 - push {lr} - ldr r2, =gPaletteFade - ldrb r0, [r2, 0x8] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2, 0x8] - movs r0, 0 - bl SetHBlankCallback - movs r0, 0 - bl SetVBlankCallback - movs r0, 0x4C - movs r1, 0 - bl SetGpuReg - ldr r0, =gBattleScripting - adds r2, r0, 0 - adds r2, 0x21 - movs r1, 0 - strb r1, [r2] - adds r0, 0x22 - strb r1, [r0] - ldr r0, =c2_80777E8 - bl SetMainCallback2 - pop {r0} - bx r0 - .pool - thumb_func_end ReshowBattleScreenAfterMenu - - thumb_func_start c2_80777E8 -c2_80777E8: @ 80A933C - push {r4-r7,lr} - sub sp, 0x8 - ldr r0, =gBattleScripting - adds r0, 0x21 - ldrb r0, [r0] - cmp r0, 0x13 - bls _080A934C - b _080A95A4 -_080A934C: - lsls r0, 2 - ldr r1, =_080A9360 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_080A9360: - .4byte _080A93B0 - .4byte _080A942C - .4byte _080A9444 - .4byte _080A944A - .4byte _080A9450 - .4byte _080A9460 - .4byte _080A9466 - .4byte _080A948E - .4byte _080A9492 - .4byte _080A9496 - .4byte _080A949A - .4byte _080A94B8 - .4byte _080A94C0 - .4byte _080A94C8 - .4byte _080A94D0 - .4byte _080A94D8 - .4byte _080A94E0 - .4byte _080A94E8 - .4byte _080A94F0 - .4byte _080A94F8 -_080A93B0: - bl dp12_8087EA4 - bl trs_config - movs r0, 0x1 - movs r1, 0x1 - movs r2, 0 - bl SetBgAttribute - movs r0, 0x2 - movs r1, 0x1 - movs r2, 0 - bl SetBgAttribute - movs r0, 0 - bl ShowBg - movs r0, 0x1 - bl ShowBg - movs r0, 0x2 - bl ShowBg - movs r0, 0x3 - bl ShowBg - bl ResetPaletteFade - ldr r0, =gBattle_BG0_X - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_BG0_Y - strh r1, [r0] - ldr r0, =gBattle_BG1_X - strh r1, [r0] - ldr r0, =gBattle_BG1_Y - strh r1, [r0] - ldr r0, =gBattle_BG2_X - strh r1, [r0] - ldr r0, =gBattle_BG2_Y - strh r1, [r0] - ldr r0, =gBattle_BG3_X - strh r1, [r0] - ldr r0, =gBattle_BG3_Y - strh r1, [r0] - b _080A95D2 - .pool -_080A942C: - movs r0, 0 - str r0, [sp, 0x4] - movs r1, 0xC0 - lsls r1, 19 - ldr r2, =0x01006000 - add r0, sp, 0x4 - bl CpuFastSet - b _080A95D2 - .pool -_080A9444: - bl LoadBattleTextboxAndBackground - b _080A95D2 -_080A944A: - bl ResetSpriteData - b _080A95D2 -_080A9450: - bl FreeAllSpritePalettes - ldr r1, =gReservedSpritePaletteCount - movs r0, 0x4 - strb r0, [r1] - b _080A95D2 - .pool -_080A9460: - bl sub_805E350 - b _080A95D2 -_080A9466: - ldr r5, =gBattleScripting - adds r4, r5, 0 - adds r4, 0x22 - ldrb r0, [r4] - bl sub_805E08C - lsls r0, 24 - cmp r0, 0 - beq _080A9484 - movs r0, 0 - strb r0, [r4] - b _080A95D2 - .pool -_080A9484: - ldrb r0, [r4] - adds r0, 0x1 - strb r0, [r4] - adds r1, r5, 0 - b _080A94AA -_080A948E: - movs r0, 0 - b _080A949C -_080A9492: - movs r0, 0x1 - b _080A949C -_080A9496: - movs r0, 0x2 - b _080A949C -_080A949A: - movs r0, 0x3 -_080A949C: - bl sub_80A9614 - lsls r0, 24 - cmp r0, 0 - beq _080A94A8 - b _080A95D2 -_080A94A8: - ldr r1, =gBattleScripting -_080A94AA: - adds r1, 0x21 - ldrb r0, [r1] - subs r0, 0x1 - strb r0, [r1] - b _080A95D2 - .pool -_080A94B8: - movs r0, 0 - bl sub_80A9708 - b _080A95D2 -_080A94C0: - movs r0, 0x1 - bl sub_80A9708 - b _080A95D2 -_080A94C8: - movs r0, 0x2 - bl sub_80A9708 - b _080A95D2 -_080A94D0: - movs r0, 0x3 - bl sub_80A9708 - b _080A95D2 -_080A94D8: - movs r0, 0 - bl sub_80A9ADC - b _080A95D2 -_080A94E0: - movs r0, 0x1 - bl sub_80A9ADC - b _080A95D2 -_080A94E8: - movs r0, 0x2 - bl sub_80A9ADC - b _080A95D2 -_080A94F0: - movs r0, 0x3 - bl sub_80A9ADC - b _080A95D2 -_080A94F8: - bl sub_805EC84 - movs r0, 0x1 - bl GetBankByIdentity - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r7, =gBattlePartyID - lsls r0, r4, 1 - adds r0, r7 - ldrh r0, [r0] - movs r6, 0x64 - muls r0, r6 - ldr r5, =gEnemyParty - adds r0, r5 - movs r1, 0xB - bl GetMonData - adds r1, r0, 0 - lsls r1, 16 - lsrs r1, 16 - adds r0, r4, 0 - bl sub_805EE54 - bl battle_type_is_double - lsls r0, 24 - cmp r0, 0 - beq _080A955C - movs r0, 0x3 - bl GetBankByIdentity - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - lsls r0, r4, 1 - adds r0, r7 - ldrh r0, [r0] - muls r0, r6 - adds r0, r5 - movs r1, 0xB - bl GetMonData - adds r1, r0, 0 - lsls r1, 16 - lsrs r1, 16 - adds r0, r4, 0 - bl sub_805EE54 -_080A955C: - ldr r1, =gActionSelectionCursor - ldr r0, =gBankInMenu - ldrb r0, [r0] - adds r0, r1 - ldrb r0, [r0] - movs r1, 0 - bl sub_8059CB4 - ldr r0, =gLinkVSyncDisabled - ldrb r0, [r0] - cmp r0, 0 - beq _080A95D2 - ldr r0, =gReceivedRemoteLinkPlayers - ldrb r0, [r0] - cmp r0, 0 - beq _080A95D2 - bl sub_800E0E8 - movs r0, 0 - movs r1, 0 - bl sub_800DFB4 - b _080A95D2 - .pool -_080A95A4: - ldr r0, =VBlankCB_Battle - bl SetVBlankCallback - bl sub_80A95F4 - movs r0, 0x1 - str r0, [sp] - movs r0, 0xFF - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl BeginHardwarePaletteFade - ldr r2, =gPaletteFade - ldrb r1, [r2, 0x8] - movs r0, 0x7F - ands r0, r1 - strb r0, [r2, 0x8] - ldr r0, =BattleMainCB2 - bl SetMainCallback2 - bl sub_805EF14 -_080A95D2: - ldr r1, =gBattleScripting - adds r1, 0x21 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - add sp, 0x8 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end c2_80777E8 - - thumb_func_start sub_80A95F4 -sub_80A95F4: @ 80A95F4 - ldr r3, =0x0400000a - ldrb r2, [r3] - movs r1, 0xD - negs r1, r1 - adds r0, r1, 0 - ands r0, r2 - strb r0, [r3] - ldr r2, =0x0400000c - ldrb r0, [r2] - ands r1, r0 - strb r1, [r2] - bx lr - .pool - thumb_func_end sub_80A95F4 - - thumb_func_start sub_80A9614 -sub_80A9614: @ 80A9614 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gNoOfAllBanks - ldrb r0, [r0] - cmp r4, r0 - bcs _080A96FC - adds r0, r4, 0 - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - beq _080A9676 - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r1, [r0] - lsls r0, r4, 2 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - bne _080A966C - ldr r1, =gBattlePartyID - lsls r0, r4, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gEnemyParty - adds r0, r1 - adds r1, r4, 0 - bl sub_805DC0C - b _080A96F4 - .pool -_080A966C: - adds r0, r4, 0 - movs r1, 0 - bl sub_805E7DC - b _080A96F4 -_080A9676: - ldr r0, =gBattleTypeFlags - ldr r1, [r0] - movs r2, 0x80 - ands r1, r2 - cmp r1, 0 - beq _080A9698 - cmp r4, 0 - bne _080A9698 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldrb r0, [r0, 0x8] - b _080A96AA - .pool -_080A9698: - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 2 - ands r0, r1 - cmp r0, 0 - beq _080A96B2 - cmp r4, 0 - bne _080A96B2 - movs r0, 0x6 -_080A96AA: - movs r1, 0 - bl sub_805DF84 - b _080A96F4 -_080A96B2: - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r1, [r0] - lsls r0, r4, 2 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - bne _080A96EC - ldr r1, =gBattlePartyID - lsls r0, r4, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - adds r1, r4, 0 - bl sub_805DD7C - b _080A96F4 - .pool -_080A96EC: - adds r0, r4, 0 - movs r1, 0 - bl sub_805E7DC -_080A96F4: - ldr r0, =gBattleScripting - adds r0, 0x22 - movs r1, 0 - strb r1, [r0] -_080A96FC: - movs r0, 0x1 - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end sub_80A9614 - - thumb_func_start sub_80A9708 -sub_80A9708: @ 80A9708 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - lsls r0, 24 - lsrs r7, r0, 24 - ldr r0, =gNoOfAllBanks - ldrb r0, [r0] - cmp r7, r0 - bcc _080A9722 - b _080A9AA0 -_080A9722: - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r0, [r0] - lsls r2, r7, 2 - adds r0, r2, r0 - ldrb r1, [r0] - movs r0, 0x4 - ands r0, r1 - str r2, [sp] - cmp r0, 0 - beq _080A9748 - adds r0, r7, 0 - bl sub_80A614C - b _080A974E - .pool -_080A9748: - adds r0, r7, 0 - bl sub_80A6138 -_080A974E: - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - adds r0, r7, 0 - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - bne _080A9762 - b _080A986C -_080A9762: - ldr r1, =gBattlePartyID - lsls r0, r7, 1 - adds r6, r0, r1 - ldrh r0, [r6] - movs r1, 0x64 - mov r10, r1 - mov r2, r10 - muls r2, r0 - adds r0, r2, 0 - ldr r1, =gEnemyParty - mov r9, r1 - add r0, r9 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - bne _080A9786 - b _080A9AA0 -_080A9786: - ldrh r0, [r6] - mov r2, r10 - muls r2, r0 - adds r0, r2, 0 - add r0, r9 - movs r1, 0xB - bl GetMonData - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - adds r0, r7, 0 - bl GetBankIdentity - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl sub_806A068 - ldr r5, =gUnknown_0202499C - adds r0, r7, 0 - movs r1, 0x2 - bl sub_80A5C6C - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r7, 0 - bl sub_80A82E4 - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - adds r0, r5, 0 - adds r1, r4, 0 - mov r2, r8 - bl CreateSprite - ldr r1, =gBankSpriteIds - adds r4, r7, r1 - strb r0, [r4] - ldr r5, =gSprites - ldrb r0, [r4] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - lsls r3, r7, 4 - ldrb r2, [r1, 0x5] - movs r0, 0xF - ands r0, r2 - orrs r0, r3 - strb r0, [r1, 0x5] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r5, 0 - adds r1, 0x1C - adds r0, r1 - ldr r1, =SpriteCallbackDummy - str r1, [r0] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - strh r7, [r0, 0x2E] - ldrh r0, [r6] - mov r1, r10 - muls r1, r0 - adds r0, r1, 0 - add r0, r9 - movs r1, 0xB - bl GetMonData - ldrb r2, [r4] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r5 - strh r0, [r1, 0x32] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldr r1, =gBattleMonForms - adds r1, r7, r1 - ldrb r1, [r1] - bl StartSpriteAnim - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r0, [r0] - ldr r2, [sp] - adds r0, r2, r0 - b _080A9A50 - .pool -_080A986C: - ldr r0, =gBattleTypeFlags - ldr r1, [r0] - movs r2, 0x80 - ands r1, r2 - cmp r1, 0 - beq _080A98D0 - cmp r7, 0 - bne _080A98D0 - ldr r5, =gSaveBlock2Ptr - ldr r0, [r5] - ldrb r4, [r0, 0x8] - movs r0, 0 - bl GetBankIdentity - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl sub_806A12C - ldr r6, =gUnknown_0202499C - ldr r1, =gUnknown_08305D2C - ldr r0, [r5] - ldrb r0, [r0, 0x8] - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0] - movs r4, 0x8 - subs r4, r0 - lsls r4, 18 - movs r0, 0xA0 - lsls r0, 15 - adds r4, r0 - asrs r4, 16 - movs r0, 0 - bl sub_80A82E4 - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - adds r0, r6, 0 - b _080A9914 - .pool -_080A98D0: - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 2 - ands r0, r1 - cmp r0, 0 - beq _080A9968 - cmp r7, 0 - bne _080A9968 - movs r0, 0 - bl GetBankIdentity - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - movs r0, 0x6 - bl sub_806A12C - ldr r5, =gUnknown_0202499C - ldr r0, =gUnknown_08305D2C - ldrb r0, [r0, 0x18] - movs r4, 0x8 - subs r4, r0 - lsls r4, 18 - movs r1, 0xA0 - lsls r1, 15 - adds r4, r1 - asrs r4, 16 - movs r0, 0 - bl sub_80A82E4 - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - adds r0, r5, 0 -_080A9914: - movs r1, 0x50 - adds r2, r4, 0 - bl CreateSprite - ldr r3, =gBankSpriteIds - strb r0, [r3] - ldr r4, =gSprites - ldrb r0, [r3] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrb r2, [r1, 0x5] - movs r0, 0xF - ands r0, r2 - strb r0, [r1, 0x5] - ldrb r1, [r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r4, 0 - adds r1, 0x1C - adds r0, r1 - ldr r1, =SpriteCallbackDummy - str r1, [r0] - ldrb r1, [r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - strh r7, [r0, 0x2E] - b _080A9A70 - .pool -_080A9968: - ldr r1, =gBattlePartyID - lsls r0, r7, 1 - adds r6, r0, r1 - ldrh r0, [r6] - movs r2, 0x64 - mov r10, r2 - mov r1, r10 - muls r1, r0 - adds r0, r1, 0 - ldr r2, =gPlayerParty - mov r9, r2 - add r0, r9 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - bne _080A998C - b _080A9AA0 -_080A998C: - ldrh r0, [r6] - mov r1, r10 - muls r1, r0 - adds r0, r1, 0 - add r0, r9 - movs r1, 0xB - bl GetMonData - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - adds r0, r7, 0 - bl GetBankIdentity - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl sub_806A068 - ldr r5, =gUnknown_0202499C - adds r0, r7, 0 - movs r1, 0x2 - bl sub_80A5C6C - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r7, 0 - bl sub_80A82E4 - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - adds r0, r5, 0 - adds r1, r4, 0 - mov r2, r8 - bl CreateSprite - ldr r1, =gBankSpriteIds - adds r4, r7, r1 - strb r0, [r4] - ldr r5, =gSprites - ldrb r0, [r4] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - lsls r3, r7, 4 - ldrb r2, [r1, 0x5] - movs r0, 0xF - ands r0, r2 - orrs r0, r3 - strb r0, [r1, 0x5] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r5, 0 - adds r1, 0x1C - adds r0, r1 - ldr r1, =SpriteCallbackDummy - str r1, [r0] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - strh r7, [r0, 0x2E] - ldrh r0, [r6] - mov r2, r10 - muls r2, r0 - adds r0, r2, 0 - add r0, r9 - movs r1, 0xB - bl GetMonData - ldrb r2, [r4] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r5 - strh r0, [r1, 0x32] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldr r1, =gBattleMonForms - adds r1, r7, r1 - ldrb r1, [r1] - bl StartSpriteAnim - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r0, [r0] - ldr r1, [sp] - adds r0, r1, r0 -_080A9A50: - ldrh r1, [r0, 0x2] - ldr r0, =0x00000181 - cmp r1, r0 - bne _080A9A70 - ldrb r0, [r4] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r0, r5, 0 - adds r0, 0x8 - adds r1, r0 - ldr r0, =gUnknown_08309AAC - ldr r2, =0x00000604 - adds r0, r2 - ldr r0, [r0] - str r0, [r1] -_080A9A70: - ldr r1, =gSprites - ldr r0, =gBankSpriteIds - adds r0, r7, r0 - ldrb r0, [r0] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r1 - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r0, [r0] - ldr r1, [sp] - adds r0, r1, r0 - ldr r1, [r0] - lsls r1, 31 - adds r2, 0x3E - lsrs r1, 31 - lsls r1, 2 - ldrb r3, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2] -_080A9AA0: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80A9708 - - thumb_func_start sub_80A9ADC -sub_80A9ADC: @ 80A9ADC - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gNoOfAllBanks - ldrb r0, [r0] - cmp r5, r0 - bcc _080A9AEC - b _080A9C5E -_080A9AEC: - ldr r0, =gBattleTypeFlags - ldr r1, [r0] - movs r2, 0x80 - ands r1, r2 - cmp r1, 0 - beq _080A9B0C - cmp r5, 0 - bne _080A9B0C - bl battle_make_oam_safari_battle - b _080A9B24 - .pool -_080A9B0C: - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 2 - ands r0, r1 - cmp r0, 0 - beq _080A9B1E - cmp r5, 0 - bne _080A9B1E - b _080A9C5E -_080A9B1E: - adds r0, r5, 0 - bl battle_make_oam_normal_battle -_080A9B24: - lsls r0, 24 - lsrs r6, r0, 24 - ldr r0, =gHealthBoxesIds - adds r4, r5, r0 - strb r6, [r4] - adds r0, r5, 0 - bl sub_8072B18 - adds r0, r6, 0 - bl sub_80729D0 - adds r0, r5, 0 - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - beq _080A9B6C - ldrb r0, [r4] - ldr r1, =gBattlePartyID - lsls r4, r5, 1 - adds r1, r4, r1 - ldrh r2, [r1] - movs r1, 0x64 - muls r1, r2 - ldr r2, =gEnemyParty - adds r1, r2 - movs r2, 0 - bl healthbar_draw_field_maybe - b _080A9BB8 - .pool -_080A9B6C: - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - ands r0, r1 - cmp r0, 0 - beq _080A9BA0 - ldrb r0, [r4] - ldr r1, =gBattlePartyID - lsls r4, r5, 1 - adds r1, r4, r1 - ldrh r2, [r1] - movs r1, 0x64 - muls r1, r2 - ldr r2, =gPlayerParty - adds r1, r2 - movs r2, 0xA - bl healthbar_draw_field_maybe - b _080A9BB8 - .pool -_080A9BA0: - ldrb r0, [r4] - ldr r1, =gBattlePartyID - lsls r4, r5, 1 - adds r1, r4, r1 - ldrh r2, [r1] - movs r1, 0x64 - muls r1, r2 - ldr r2, =gPlayerParty - adds r1, r2 - movs r2, 0 - bl healthbar_draw_field_maybe -_080A9BB8: - adds r0, r5, 0 - bl GetBankIdentity - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - beq _080A9BD4 - adds r0, r5, 0 - bl GetBankIdentity - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x2 - bne _080A9BF0 -_080A9BD4: - ldr r0, =gHealthBoxesIds - adds r0, r5, r0 - ldrb r0, [r0] - movs r1, 0x1 - bl nullsub_30 - b _080A9BFC - .pool -_080A9BF0: - ldr r0, =gHealthBoxesIds - adds r0, r5, r0 - ldrb r0, [r0] - movs r1, 0 - bl nullsub_30 -_080A9BFC: - adds r0, r5, 0 - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - beq _080A9C34 - ldr r0, =gBattlePartyID - adds r0, r4, r0 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - bne _080A9C5E - adds r0, r6, 0 - bl sub_8072984 - b _080A9C5E - .pool -_080A9C34: - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - ands r0, r1 - cmp r0, 0 - bne _080A9C5E - ldr r0, =gBattlePartyID - adds r0, r4, r0 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - bne _080A9C5E - adds r0, r6, 0 - bl sub_8072984 -_080A9C5E: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80A9ADC - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/rom_80A5C6C.s b/asm/rom_80A5C6C.s index bb74b3713..a5791c706 100644 --- a/asm/rom_80A5C6C.s +++ b/asm/rom_80A5C6C.s @@ -1928,15 +1928,15 @@ _080A6B1A: bx r1 thumb_func_end sub_80A6A90 - thumb_func_start battle_type_is_double -battle_type_is_double: @ 80A6B20 + thumb_func_start IsDoubleBattle +IsDoubleBattle: @ 80A6B20 ldr r0, =gBattleTypeFlags ldr r0, [r0] movs r1, 0x1 ands r0, r1 bx lr .pool - thumb_func_end battle_type_is_double + thumb_func_end IsDoubleBattle thumb_func_start sub_80A6B30 sub_80A6B30: @ 80A6B30 @@ -5807,7 +5807,7 @@ _080A8946: bl sub_80A5C6C lsls r0, 24 lsrs r7, r0, 24 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _080A8998 diff --git a/data/data2b.s b/data/data2b.s index 802399fca..87c5e6905 100644 --- a/data/data2b.s +++ b/data/data2b.s @@ -134,7 +134,7 @@ gUnknown_083054E0:: @ 83054E0 gUnknown_08305D0C:: @ 8305D0C .incbin "baserom.gba", 0x305d0c, 0x20 -gUnknown_08305D2C:: @ 8305D2C +gTrainerBackPicCoords:: @ 8305D2C .incbin "baserom.gba", 0x305d2c, 0x20 @ 8305D4C @@ -146,7 +146,7 @@ gUnknown_08305D2C:: @ 8305D2C gUnknown_08305DCC:: @ 8305DCC .incbin "baserom.gba", 0x305dcc, 0x3ce0 -gUnknown_08309AAC:: @ 8309AAC +gMonAnimationsSpriteAnimsPtrTable:: @ 8309AAC .incbin "baserom.gba", 0x309aac, 0x6e0 @ 830A18C diff --git a/include/battle.h b/include/battle.h index d41702396..eff1c27f1 100644 --- a/include/battle.h +++ b/include/battle.h @@ -808,8 +808,8 @@ struct BattleScripting u8 atk6C_state; u8 learnMoveState; u8 field_20; - u8 field_21; - u8 field_22; + u8 reshowMainState; + u8 reshowHelperState; u8 field_23; u8 field_24; u8 multiplayerId; @@ -839,9 +839,29 @@ void FreeBattleSpritesData(void); void AllocateMonSpritesGfx(void); void FreeMonSpritesGfx(void); void BattleMusicStop(void); -void sub_805E990(struct Pokemon* mon, u8 bank); +void sub_805E990(struct Pokemon *mon, u8 bank); void sub_805EF14(void); bool8 BattleInitAllSprites(u8 *state1, u8 *state2); +void sub_805E350(void); +bool8 BattleLoadAllHealthBoxesGfx(u8 state); +void LoadAndCreateEnemyShadowSprites(void); +void SetBankEnemyShadowSpriteCallback(u8 bank, u16 species); +void BattleLoadPlayerMonSpriteGfx(struct Pokemon *mon, u8 bank); +void BattleLoadOpponentMonSpriteGfx(struct Pokemon *mon, u8 bank); +void BattleLoadSubstituteSpriteGfx(u8 bank, bool8 arg1); + +enum +{ + BACK_PIC_BRENDAN, + BACK_PIC_MAY, + BACK_PIC_RED, + BACK_PIC_LEAF, + BACK_PIC_RS_BRENDAN, + BACK_PIC_RS_MAY, + BACK_PIC_WALLY, + BACK_PIC_STEVEN +}; +void LoadBackTrainerBankSpriteGfx(u8 backPicId, u8 bank); // rom_80A5C6C u8 GetBankSide(u8 bank); diff --git a/include/battle_controller_player.h b/include/battle_controller_player.h new file mode 100644 index 000000000..6d095efe7 --- /dev/null +++ b/include/battle_controller_player.h @@ -0,0 +1,7 @@ +#ifndef GUARD_BATTLE_CONTROLLER_PLAYER_H +#define GUARD_BATTLE_CONTROLLER_PLAYER_H + +void ActionSelectionCreateCursorAt(u8 cursorPos, u8 unused); +void ActionSelectionDestroyCursorAt(u8 cursorPos); + +#endif // GUARD_BATTLE_CONTROLLER_PLAYER_H diff --git a/include/battle_controllers.h b/include/battle_controllers.h index 2281fdaff..ea614a6b2 100644 --- a/include/battle_controllers.h +++ b/include/battle_controllers.h @@ -1,6 +1,8 @@ #ifndef GUARD_BATTLE_CONTROLLERS_H #define GUARD_BATTLE_CONTROLLERS_H +#include "battle_controller_player.h" + #define REQUEST_ALL_BATTLE 0x0 #define REQUEST_SPECIES_BATTLE 0x1 #define REQUEST_HELDITEM_BATTLE 0x2 diff --git a/include/battle_interface.h b/include/battle_interface.h new file mode 100644 index 000000000..cecc7bd1f --- /dev/null +++ b/include/battle_interface.h @@ -0,0 +1,28 @@ +#ifndef GUARD_BATTLE_INTERFACE_H +#define GUARD_BATTLE_INTERFACE_H + +enum +{ + HEALTHBOX_ALL, + HEALTHBOX_CURRENT_HP, + HEALTHBOX_MAX_HP, + HEALTHBOX_LEVEL, + HEALTHBOX_NICK, + HEALTHBOX_HEALTH_BAR, + HEALTHBOX_EXP_BAR, + HEALTHBOX_7, + HEALTHBOX_8, + HEALTHBOX_STATUS_ICON, + HEALTHBOX_SAFARI_ALL_TEXT, + HEALTHBOX_SAFARI_BALLS_TEXT +}; + +u8 CreateBankHealthboxSprites(u8 bank); +u8 CreateSafariPlayerHealthboxSprites(void); +void SetBankHealthboxSpritePos(u8 bank); +void SetHealthboxSpriteVisible(u8 healthboxSpriteId); +void SetHealthboxSpriteInvisible(u8 healthboxSpriteId); +void UpdateHealthboxAttribute(u8 healthboxSpriteId, struct Pokemon *mon, u8 elementId); +void nullsub_30(u8 healthboxSpriteId, bool8 isDoubleBattleBankOnly); + +#endif // GUARD_BATTLE_INTERFACE_H diff --git a/include/reshow_battle_screen.h b/include/reshow_battle_screen.h index 62773b48b..c22135280 100644 --- a/include/reshow_battle_screen.h +++ b/include/reshow_battle_screen.h @@ -1,6 +1,7 @@ #ifndef GUARD_RESHOW_BATTLE_SCREEN_H #define GUARD_RESHOW_BATTLE_SCREEN_H +void nullsub_35(void); void ReshowBattleScreenAfterMenu(void); #endif // GUARD_RESHOW_BATTLE_SCREEN_H diff --git a/ld_script.txt b/ld_script.txt index 82588be3a..f8d38e96f 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -116,7 +116,7 @@ SECTIONS { asm/battle_anim.o(.text); asm/rom_80A5C6C.o(.text); src/task.o(.text); - asm/reshow_battle_screen.o(.text); + src/reshow_battle_screen.o(.text); asm/battle_anim_80A9C70.o(.text); asm/title_screen.o(.text); asm/field_screen.o(.text); diff --git a/src/battle_2.c b/src/battle_2.c index fd7cf6863..13b483ba0 100644 --- a/src/battle_2.c +++ b/src/battle_2.c @@ -219,7 +219,7 @@ extern void sub_81B9150(void); extern void sub_800AC34(void); extern void sub_80B3AF8(u8 taskId); // cable club extern void sub_8076918(u8 bank); -extern void sub_80729D0(u8 healthoxSpriteId); +extern void SetHealthboxSpriteVisible(u8 healthoxSpriteId); extern void sub_81A56B4(void); // battle frontier 2 extern u8 sub_81A9E28(void); // battle frontier 2 extern void sub_81A56E8(u8 bank); // battle frontier 2 @@ -2441,7 +2441,7 @@ static void sub_8039838(struct Sprite *sprite) if (sprite->animEnded) { sub_8076918(sprite->tBank); - sub_80729D0(gHealthBoxesIds[sprite->tBank]); + SetHealthboxSpriteVisible(gHealthBoxesIds[sprite->tBank]); sprite->callback = sub_8039894; StartSpriteAnimIfDifferent(sprite, 0); BeginNormalPaletteFade(0x20000, 0, 10, 0, 0x2108); diff --git a/src/battle_dome_cards.c b/src/battle_dome_cards.c index c0557ac70..5251ee06a 100644 --- a/src/battle_dome_cards.c +++ b/src/battle_dome_cards.c @@ -17,7 +17,7 @@ extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; extern const union AffineAnimCmd *const gUnknown_082FF618[]; extern const union AffineAnimCmd *const gUnknown_082FF694[]; extern const union AnimCmd *const gUnknown_082FF70C[]; -extern const union AnimCmd *const *const gUnknown_08309AAC[NUM_SPECIES]; +extern const union AnimCmd *const *const gMonAnimationsSpriteAnimsPtrTable[NUM_SPECIES]; extern const union AnimCmd *const *const gUnknown_0830536C[]; extern const u8 gUnknown_0831F578[]; @@ -282,7 +282,7 @@ u16 sub_818D3E4(u16 species, u32 otId, u32 personality, u8 flags, s16 x, s16 y, images[j].size = 0x800; } gUnknown_0203CCEC.tileTag = 0xFFFF; - gUnknown_0203CCEC.anims = gUnknown_08309AAC[species]; + gUnknown_0203CCEC.anims = gMonAnimationsSpriteAnimsPtrTable[species]; gUnknown_0203CCEC.images = images; if (flags2 == 0x01) { diff --git a/src/pokemon_2.c b/src/pokemon_2.c index 8a16954a7..ee54f0e4d 100644 --- a/src/pokemon_2.c +++ b/src/pokemon_2.c @@ -28,7 +28,7 @@ extern const u32 gBitTable[]; extern const struct SpriteTemplate gUnknown_08329D98[]; extern const struct SpriteTemplate gUnknown_08329DF8[]; extern const union AnimCmd* gUnknown_082FF70C[]; -extern const union AnimCmd* const * const gUnknown_08309AAC[]; +extern const union AnimCmd* const * const gMonAnimationsSpriteAnimsPtrTable[]; extern const union AnimCmd* const * const gUnknown_08305D0C[]; extern const union AnimCmd* const * const gUnknown_0830536C[]; extern const u8 gText_BadEgg[]; @@ -165,9 +165,9 @@ void sub_806A068(u16 species, u8 bankIdentity) if (bankIdentity == 0 || bankIdentity == 2) gUnknown_0202499C.anims = gUnknown_082FF70C; else if (species > 500) - gUnknown_0202499C.anims = gUnknown_08309AAC[species - 500]; + gUnknown_0202499C.anims = gMonAnimationsSpriteAnimsPtrTable[species - 500]; else - gUnknown_0202499C.anims = gUnknown_08309AAC[species]; + gUnknown_0202499C.anims = gMonAnimationsSpriteAnimsPtrTable[species]; } void sub_806A12C(u16 trainerSpriteId, u8 bankIdentity) diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c new file mode 100644 index 000000000..1c13448d4 --- /dev/null +++ b/src/reshow_battle_screen.c @@ -0,0 +1,365 @@ +#include "global.h" +#include "reshow_battle_screen.h" +#include "battle.h" +#include "palette.h" +#include "main.h" +#include "unknown_task.h" +#include "text.h" +#include "gpu_regs.h" +#include "bg.h" +#include "battle_controllers.h" +#include "link.h" +#include "sprite.h" +#include "species.h" +#include "battle_interface.h" + +extern u16 gBattle_BG0_X; +extern u16 gBattle_BG0_Y; +extern u16 gBattle_BG1_X; +extern u16 gBattle_BG1_Y; +extern u16 gBattle_BG2_X; +extern u16 gBattle_BG2_Y; +extern u16 gBattle_BG3_X; +extern u16 gBattle_BG3_Y; +extern u8 gReservedSpritePaletteCount; +extern u8 gActionSelectionCursor[BATTLE_BANKS_COUNT]; +extern u8 gBankInMenu; +extern u16 gBattlePartyID[BATTLE_BANKS_COUNT]; +extern u8 gNoOfAllBanks; +extern u32 gBattleTypeFlags; +extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT]; +extern u8 gBattleMonForms[BATTLE_BANKS_COUNT]; +extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT]; +extern struct SpriteTemplate gUnknown_0202499C; + +extern const union AnimCmd * const * const gMonAnimationsSpriteAnimsPtrTable[]; + +extern void dp12_8087EA4(void); +extern void trs_config(void); +extern bool8 IsDoubleBattle(void); +extern u8 sub_80A614C(u8 bank); +extern u8 sub_80A6138(u8 bank); +extern u8 sub_80A82E4(u8 bank); +extern void sub_806A068(u16 species, u8 bankIdentity); +extern void sub_806A12C(u16 backPicId, u8 bankIdentity); +extern u8 sub_80A5C6C(u8 bank, u8 caseId); + +// this file's functions +static void CB2_ReshowBattleScreenAfterMenu(void); +static bool8 LoadBankSpriteGfx(u8 bank); +static void CreateBankSprite(u8 bank); +static void CreateHealthboxSprite(u8 bank); +static void sub_80A95F4(void); + +void nullsub_35(void) +{ + +} + +void ReshowBattleScreenAfterMenu(void) +{ + gPaletteFade.bufferTransferDisabled = 1; + SetHBlankCallback(NULL); + SetVBlankCallback(NULL); + SetGpuReg(REG_OFFSET_MOSAIC, 0); + gBattleScripting.reshowMainState = 0; + gBattleScripting.reshowHelperState = 0; + SetMainCallback2(CB2_ReshowBattleScreenAfterMenu); +} + +static void CB2_ReshowBattleScreenAfterMenu(void) +{ + switch (gBattleScripting.reshowMainState) + { + case 0: + dp12_8087EA4(); + trs_config(); + SetBgAttribute(1, BG_CTRL_ATTR_VISIBLE, 0); + SetBgAttribute(2, BG_CTRL_ATTR_VISIBLE, 0); + ShowBg(0); + ShowBg(1); + ShowBg(2); + ShowBg(3); + ResetPaletteFade(); + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + gBattle_BG2_X = 0; + gBattle_BG2_Y = 0; + gBattle_BG3_X = 0; + gBattle_BG3_Y = 0; + break; + case 1: + CpuFastFill(0, (void*)(VRAM), VRAM_SIZE); + break; + case 2: + LoadBattleTextboxAndBackground(); + break; + case 3: + ResetSpriteData(); + break; + case 4: + FreeAllSpritePalettes(); + gReservedSpritePaletteCount = 4; + break; + case 5: + sub_805E350(); + break; + case 6: + if (BattleLoadAllHealthBoxesGfx(gBattleScripting.reshowHelperState)) + { + gBattleScripting.reshowHelperState = 0; + } + else + { + gBattleScripting.reshowHelperState++; + gBattleScripting.reshowMainState--; + } + break; + case 7: + if (!LoadBankSpriteGfx(0)) + gBattleScripting.reshowMainState--; + break; + case 8: + if (!LoadBankSpriteGfx(1)) + gBattleScripting.reshowMainState--; + break; + case 9: + if (!LoadBankSpriteGfx(2)) + gBattleScripting.reshowMainState--; + break; + case 10: + if (!LoadBankSpriteGfx(3)) + gBattleScripting.reshowMainState--; + break; + case 11: + CreateBankSprite(0); + break; + case 12: + CreateBankSprite(1); + break; + case 13: + CreateBankSprite(2); + break; + case 14: + CreateBankSprite(3); + break; + case 15: + CreateHealthboxSprite(0); + break; + case 16: + CreateHealthboxSprite(1); + break; + case 17: + CreateHealthboxSprite(2); + break; + case 18: + CreateHealthboxSprite(3); + break; + case 19: + { + u8 opponentBank; + u16 species; + + LoadAndCreateEnemyShadowSprites(); + + opponentBank = GetBankByIdentity(IDENTITY_OPPONENT_MON1); + species = GetMonData(&gEnemyParty[gBattlePartyID[opponentBank]], MON_DATA_SPECIES); + SetBankEnemyShadowSpriteCallback(opponentBank, species); + + if (IsDoubleBattle()) + { + opponentBank = GetBankByIdentity(IDENTITY_OPPONENT_MON2); + species = GetMonData(&gEnemyParty[gBattlePartyID[opponentBank]], MON_DATA_SPECIES); + SetBankEnemyShadowSpriteCallback(opponentBank, species); + } + + ActionSelectionCreateCursorAt(gActionSelectionCursor[gBankInMenu], 0); + + if (gLinkVSyncDisabled != 0 && gReceivedRemoteLinkPlayers != 0) + { + sub_800E0E8(); + sub_800DFB4(0, 0); + } + } + break; + default: + SetVBlankCallback(VBlankCB_Battle); + sub_80A95F4(); + BeginHardwarePaletteFade(0xFF, 0, 0x10, 0, 1); + gPaletteFade.bufferTransferDisabled = 0; + SetMainCallback2(BattleMainCB2); + sub_805EF14(); + break; + } + + gBattleScripting.reshowMainState++; +} + +// todo: find a better place for the struct declaration +struct BGCntrlBitfield +{ + volatile u16 priority:2; + volatile u16 charBaseBlock:2; + volatile u16 field_0_2:4; + volatile u16 field_1_0:5; + volatile u16 areaOverflowMode:1; + volatile u16 screenSize:2; +}; + +static void sub_80A95F4(void) +{ + struct BGCntrlBitfield *regBgcnt1, *regBgcnt2; + + regBgcnt1 = (struct BGCntrlBitfield *)(®_BG1CNT); + regBgcnt1->charBaseBlock = 0; + + regBgcnt2 = (struct BGCntrlBitfield *)(®_BG2CNT); + regBgcnt2->charBaseBlock = 0; +} + +static bool8 LoadBankSpriteGfx(u8 bank) +{ + if (bank < gNoOfAllBanks) + { + if (GetBankSide(bank) != SIDE_PLAYER) + { + if (!gBattleSpritesDataPtr->bankData[bank].behindSubstitute) + BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlePartyID[bank]], bank); + else + BattleLoadSubstituteSpriteGfx(bank, FALSE); + } + else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0) + LoadBackTrainerBankSpriteGfx(gSaveBlock2Ptr->playerGender, bank); + else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0) + LoadBackTrainerBankSpriteGfx(BACK_PIC_WALLY, bank); + else if (!gBattleSpritesDataPtr->bankData[bank].behindSubstitute) + BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[bank]], bank); + else + BattleLoadSubstituteSpriteGfx(bank, FALSE); + + gBattleScripting.reshowHelperState = 0; + } + return TRUE; +} + +// todo: get rid of it once the struct is declared in a header +struct MonCoords +{ + // This would use a bitfield, but sub_8079F44 + // uses it as a u8 and casting won't match. + u8 coords; // u8 x:4, y:4; + u8 y_offset; +}; +extern const struct MonCoords gTrainerBackPicCoords[]; + +static void CreateBankSprite(u8 bank) +{ + if (bank < gNoOfAllBanks) + { + u8 posY; + + if (gBattleSpritesDataPtr->bankData[bank].behindSubstitute) + posY = sub_80A614C(bank); + else + posY = sub_80A6138(bank); + + if (GetBankSide(bank) != SIDE_PLAYER) + { + if (GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_HP) == 0) + return; + + sub_806A068(GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankIdentity(bank)); + gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, sub_80A5C6C(bank, 2), posY, sub_80A82E4(bank)); + gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBankSpriteIds[bank]].data0 = bank; + gSprites[gBankSpriteIds[bank]].data2 = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES); + + StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]); + if (gBattleSpritesDataPtr->bankData[bank].transformSpecies == SPECIES_CASTFORM) + gSprites[gBankSpriteIds[bank]].anims = gMonAnimationsSpriteAnimsPtrTable[SPECIES_CASTFORM]; + } + else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0) + { + sub_806A12C(gSaveBlock2Ptr->playerGender, GetBankIdentity(IDENTITY_PLAYER_MON1)); + gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, 0x50, + (8 - gTrainerBackPicCoords[gSaveBlock2Ptr->playerGender].coords) * 4 + 80, + sub_80A82E4(0)); + gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBankSpriteIds[bank]].data0 = bank; + } + else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0) + { + sub_806A12C(BACK_PIC_WALLY, GetBankIdentity(0)); + gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, 0x50, + (8 - gTrainerBackPicCoords[BACK_PIC_WALLY].coords) * 4 + 80, + sub_80A82E4(0)); + gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBankSpriteIds[bank]].data0 = bank; + } + else + { + if (GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_HP) == 0) + return; + + sub_806A068(GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankIdentity(bank)); + gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, sub_80A5C6C(bank, 2), posY, sub_80A82E4(bank)); + gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBankSpriteIds[bank]].data0 = bank; + gSprites[gBankSpriteIds[bank]].data2 = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES); + + StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]); + if (gBattleSpritesDataPtr->bankData[bank].transformSpecies == SPECIES_CASTFORM) + gSprites[gBankSpriteIds[bank]].anims = gMonAnimationsSpriteAnimsPtrTable[SPECIES_CASTFORM]; + } + + gSprites[gBankSpriteIds[bank]].invisible = gBattleSpritesDataPtr->bankData[bank].invisible; + } +} + +static void CreateHealthboxSprite(u8 bank) +{ + if (bank < gNoOfAllBanks) + { + u8 healthboxSpriteId; + + if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0) + healthboxSpriteId = CreateSafariPlayerHealthboxSprites(); + else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0) + return; + else + healthboxSpriteId = CreateBankHealthboxSprites(bank); + + gHealthBoxesIds[bank] = healthboxSpriteId; + SetBankHealthboxSpritePos(bank); + SetHealthboxSpriteVisible(healthboxSpriteId); + + if (GetBankSide(bank) != SIDE_PLAYER) + UpdateHealthboxAttribute(gHealthBoxesIds[bank], &gEnemyParty[gBattlePartyID[bank]], HEALTHBOX_ALL); + else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI) + UpdateHealthboxAttribute(gHealthBoxesIds[bank], &gPlayerParty[gBattlePartyID[bank]], HEALTHBOX_SAFARI_ALL_TEXT); + else + UpdateHealthboxAttribute(gHealthBoxesIds[bank], &gPlayerParty[gBattlePartyID[bank]], HEALTHBOX_ALL); + + if (GetBankIdentity(bank) == IDENTITY_OPPONENT_MON2 || GetBankIdentity(bank) == IDENTITY_PLAYER_MON2) + nullsub_30(gHealthBoxesIds[bank], TRUE); + else + nullsub_30(gHealthBoxesIds[bank], FALSE); + + if (GetBankSide(bank) != SIDE_PLAYER) + { + if (GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_HP) == 0) + SetHealthboxSpriteInvisible(healthboxSpriteId); + } + else if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI)) + { + if (GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_HP) == 0) + SetHealthboxSpriteInvisible(healthboxSpriteId); + } + } +}