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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
Move smokescreen data to src
This commit is contained in:
parent
d11cd5d217
commit
ac1738e11d
@ -1,64 +0,0 @@
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@ data used in battle_7.s and smokescreen.s, can't split because they're interleaved
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.section .rodata
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.align 2
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gUnknown_0831C604:: @ 831C604
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.byte 0x00, 0x00, 0x01, 0x00, 0x01, 0x01, 0x02, 0x00
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.byte 0x00, 0x00, 0x01, 0x01, 0x01, 0x00, 0x02, 0x01
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.byte 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x01, 0x01
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.byte 0x00, 0x00, 0x00, 0x00
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.align 2
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gSmokescreenImpactSpriteSheet:: @ 831C620
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obj_tiles gSmokescreenImpactTiles, 0x0180, 0xd6eb
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.align 2
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gSmokescreenlImpactSpritePalette:: @ 831C628
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obj_pal gSmokescreenImpactPalette, 0xd6eb
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.align 2
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gUnknown_0831C630:: @ 831C630
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.byte 0x00, 0x00, 0x00, 0x40, 0x00, 0x04, 0x00, 0x00
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.align 2
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gUnknown_0831C638:: @ 831C638
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.2byte 0x0000, 0x0004, 0x0004, 0x0004, 0x0008, 0x0004, 0xffff, 0x0000
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.align 2
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gUnknown_0831C648:: @ 831C648
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.2byte 0x0000, 0x0044, 0x0004, 0x0044, 0x0008, 0x0044, 0xffff, 0x0000
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.align 2
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gUnknown_0831C658:: @ 831C658
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.2byte 0x0000, 0x0084, 0x0004, 0x0084, 0x0008, 0x0084, 0xffff, 0x0000
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.align 2
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gUnknown_0831C668:: @ 831C668
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.2byte 0x0000, 0x00c4, 0x0004, 0x00c4, 0x0008, 0x00c4, 0xffff, 0x0000
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.align 2
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gUnknown_0831C678:: @ 831C678
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.4byte gUnknown_0831C638
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.4byte gUnknown_0831C648
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.4byte gUnknown_0831C658
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.4byte gUnknown_0831C668
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.align 2
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gSmokescreenImpactSpriteTemplate:: @ 831C688
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spr_template 0xd6eb, 0xd6eb, gUnknown_0831C630, gUnknown_0831C678, NULL, gDummySpriteAffineAnimTable, SpriteCB_DestroySprite
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.align 2
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gSpriteSheet_EnemyShadow:: @ 831C6A0
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obj_tiles gEnemyMonShadow_Gfx, 0x0080, 0xd759
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.align 2
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gUnknown_0831C6A8:: @ 831C6A8
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.byte 0x00, 0x40, 0x00, 0x40, 0x00, 0x0c, 0x00, 0x00
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.align 2
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gSpriteTemplate_EnemyShadow:: @ 831C6B0
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spr_template 0xd759, 0xd6ff, gUnknown_0831C6A8, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCB_SetInvisible
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@ -4142,6 +4142,9 @@ extern const u32 gBattleWindowTextPalette[];
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extern const u32 gContest2Pal[];
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extern const u32 gContest2Pal[];
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extern const u32 gSmokescreenImpactTiles[];
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extern const u32 gSmokescreenImpactPalette[];
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extern const u32 gBattleAnimSpriteGfx_Bone[];
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extern const u32 gBattleAnimSpriteGfx_Bone[];
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extern const u32 gBattleAnimSpriteGfx_Spark[];
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extern const u32 gBattleAnimSpriteGfx_Spark[];
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extern const u32 gBattleAnimSpriteGfx_Pencil[];
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extern const u32 gBattleAnimSpriteGfx_Pencil[];
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@ -4800,6 +4803,8 @@ extern const u32 gBattleAnimBgImage_Surf[];
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extern const u32 gBattleAnimBgPalette_Surf[];
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extern const u32 gBattleAnimBgPalette_Surf[];
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extern const u32 gBattleAnimBackgroundImageMuddyWater_Pal[];
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extern const u32 gBattleAnimBackgroundImageMuddyWater_Pal[];
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extern const u32 gEnemyMonShadow_Gfx[];
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extern const u32 gBattleAnimFogTilemap[];
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extern const u32 gBattleAnimFogTilemap[];
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extern const u32 gUsePokeblockGraph_Gfx[];
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extern const u32 gUsePokeblockGraph_Gfx[];
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@ -468,7 +468,7 @@ SECTIONS {
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src/battle_util.o(.rodata);
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src/battle_util.o(.rodata);
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src/battle_script_commands.o(.rodata);
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src/battle_script_commands.o(.rodata);
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src/battle_controller_player.o(.rodata);
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src/battle_controller_player.o(.rodata);
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data/smokescreen.o(.rodata);
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src/smokescreen.o(.rodata);
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src/battle_controller_opponent.o(.rodata);
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src/battle_controller_opponent.o(.rodata);
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src/battle_ai_switch_items.o(.rodata);
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src/battle_ai_switch_items.o(.rodata);
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src/battle_controller_link_opponent.o(.rodata);
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src/battle_controller_link_opponent.o(.rodata);
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@ -1,14 +1,156 @@
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#include "global.h"
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#include "global.h"
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#include "battle_gfx_sfx_util.h"
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#include "data.h"
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#include "data.h"
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#include "decompress.h"
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#include "decompress.h"
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#include "graphics.h"
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#include "sprite.h"
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#include "sprite.h"
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#include "util.h"
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#include "util.h"
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#include "constants/pokemon.h"
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static void SmokescreenImpact_Callback(struct Sprite *);
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static void SmokescreenImpact_Callback(struct Sprite *);
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static void SpriteCB_DestroySprite(struct Sprite *sprite);
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extern const struct CompressedSpriteSheet gSmokescreenImpactSpriteSheet;
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// The below data for smokescreen starts and ends with some data that belongs to battle_gfx_sfx_util.c
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extern const struct CompressedSpritePalette gSmokescreenlImpactSpritePalette;
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extern const struct SpriteTemplate gSmokescreenImpactSpriteTemplate;
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const u8 gUnknown_0831C604[] =
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{
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[NATURE_HARDY] = 0,
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[NATURE_LONELY] = 0,
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[NATURE_BRAVE] = 1,
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[NATURE_ADAMANT] = 0,
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[NATURE_NAUGHTY] = 1,
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[NATURE_BOLD] = 1,
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[NATURE_DOCILE] = 2,
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[NATURE_RELAXED] = 0,
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[NATURE_IMPISH] = 0,
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[NATURE_LAX] = 0,
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[NATURE_TIMID] = 1,
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[NATURE_HASTY] = 1,
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[NATURE_SERIOUS] = 1,
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[NATURE_JOLLY] = 0,
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[NATURE_NAIVE] = 2,
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[NATURE_MODEST] = 1,
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[NATURE_MILD] = 0,
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[NATURE_QUIET] = 1,
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[NATURE_BASHFUL] = 1,
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[NATURE_RASH] = 0,
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[NATURE_CALM] = 0,
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[NATURE_GENTLE] = 0,
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[NATURE_SASSY] = 1,
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[NATURE_CAREFUL] = 1,
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[NATURE_QUIRKY] = 0,
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};
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static const struct CompressedSpriteSheet gSmokescreenImpactSpriteSheet =
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{
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.data = gSmokescreenImpactTiles, .size = 0x180, .tag = 55019
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};
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static const struct CompressedSpritePalette gSmokescreenlImpactSpritePalette =
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{
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.data = gSmokescreenImpactPalette, .tag = 55019
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};
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static const struct OamData gUnknown_0831C630 =
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{
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.y = 0,
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.affineMode = ST_OAM_AFFINE_OFF,
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.objMode = ST_OAM_OBJ_NORMAL,
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.mosaic = 0,
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.bpp = ST_OAM_4BPP,
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.shape = SPRITE_SHAPE(16x16),
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.x = 0,
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.matrixNum = 0,
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.size = SPRITE_SIZE(16x16),
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.tileNum = 0,
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.priority = 1,
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.paletteNum = 0,
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.affineParam = 0
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};
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static const union AnimCmd gUnknown_0831C638[] =
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{
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ANIMCMD_FRAME(0, 4),
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ANIMCMD_FRAME(4, 4),
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ANIMCMD_FRAME(8, 4),
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ANIMCMD_END
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};
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static const union AnimCmd gUnknown_0831C648[] =
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{
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ANIMCMD_FRAME(0, 4, .hFlip = TRUE),
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ANIMCMD_FRAME(4, 4, .hFlip = TRUE),
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ANIMCMD_FRAME(8, 4, .hFlip = TRUE),
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ANIMCMD_END
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};
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static const union AnimCmd gUnknown_0831C658[] =
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{
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ANIMCMD_FRAME(0, 4, .vFlip = TRUE),
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ANIMCMD_FRAME(4, 4, .vFlip = TRUE),
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ANIMCMD_FRAME(8, 4, .vFlip = TRUE),
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ANIMCMD_END
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};
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static const union AnimCmd gUnknown_0831C668[] =
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{
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ANIMCMD_FRAME(0, 4, .hFlip = TRUE, .vFlip = TRUE),
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ANIMCMD_FRAME(4, 4, .hFlip = TRUE, .vFlip = TRUE),
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ANIMCMD_FRAME(8, 4, .hFlip = TRUE, .vFlip = TRUE),
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ANIMCMD_END
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};
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static const union AnimCmd *const gUnknown_0831C678[] =
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{
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gUnknown_0831C638,
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gUnknown_0831C648,
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gUnknown_0831C658,
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gUnknown_0831C668,
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};
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static const struct SpriteTemplate gSmokescreenImpactSpriteTemplate =
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{
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.tileTag = 55019,
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.paletteTag = 55019,
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.oam = &gUnknown_0831C630,
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.anims = gUnknown_0831C678,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCB_DestroySprite
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};
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const struct CompressedSpriteSheet gSpriteSheet_EnemyShadow =
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{
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.data = gEnemyMonShadow_Gfx, .size = 0x80, .tag = 55129
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};
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static const struct OamData gUnknown_0831C6A8 =
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{
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.y = 0,
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.affineMode = ST_OAM_AFFINE_OFF,
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.objMode = ST_OAM_OBJ_NORMAL,
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.mosaic = 0,
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.bpp = ST_OAM_4BPP,
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.shape = SPRITE_SHAPE(32x8),
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.x = 0,
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.matrixNum = 0,
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.size = SPRITE_SIZE(32x8),
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.tileNum = 0,
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.priority = 3,
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.paletteNum = 0,
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.affineParam = 0
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};
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const struct SpriteTemplate gSpriteTemplate_EnemyShadow =
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{
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.tileTag = 55129,
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.paletteTag = 55039,
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.oam = &gUnknown_0831C6A8,
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCB_SetInvisible
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};
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u8 SmokescreenImpact(s16 x, s16 y, u8 a3)
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u8 SmokescreenImpact(s16 x, s16 y, u8 a3)
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{
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{
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@ -65,7 +207,7 @@ static void SmokescreenImpact_Callback(struct Sprite *sprite)
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}
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}
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}
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}
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void SpriteCB_DestroySprite(struct Sprite *sprite)
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static void SpriteCB_DestroySprite(struct Sprite *sprite)
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{
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{
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if (sprite->animEnded)
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if (sprite->animEnded)
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{
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{
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