From ac74d6f10048054642c35b65787346bade0b5829 Mon Sep 17 00:00:00 2001 From: ProjectRevoTPP Date: Sat, 23 Dec 2017 22:06:01 -0500 Subject: [PATCH] fifth wave of graphics.s dumps --- asm/contest.s | 2 +- data/battle_anim_8170478.s | 48 +- data/graphics.s | 558 ++++++++++++++++++-- graphics/battle_anims/backgrounds/00.bin | Bin 0 -> 2048 bytes graphics/battle_anims/backgrounds/00.png | Bin 0 -> 1021 bytes graphics/battle_anims/backgrounds/03.bin | Bin 0 -> 1280 bytes graphics/battle_anims/backgrounds/03.png | Bin 0 -> 418 bytes graphics/battle_anims/masks/metal_shine.bin | Bin 0 -> 2048 bytes graphics/battle_anims/masks/metal_shine.png | Bin 0 -> 183 bytes graphics/battle_anims/sprites/001.pal | 19 + graphics/battle_anims/sprites/001_0.png | Bin 0 -> 178 bytes graphics/battle_anims/sprites/001_1.png | Bin 0 -> 198 bytes graphics/battle_anims/sprites/074.pal | 19 + graphics/battle_anims/sprites/074_0.png | Bin 0 -> 153 bytes graphics/battle_anims/sprites/074_1.png | Bin 0 -> 172 bytes graphics/battle_anims/sprites/135.png | Bin 0 -> 243 bytes graphics/battle_anims/sprites/136.png | Bin 0 -> 150 bytes graphics/battle_anims/sprites/137.png | Bin 0 -> 377 bytes graphics/battle_anims/sprites/138.png | Bin 0 -> 234 bytes graphics/battle_anims/sprites/139.png | Bin 0 -> 299 bytes graphics/battle_anims/sprites/140.png | Bin 0 -> 224 bytes graphics/battle_anims/sprites/141.pal | 19 + graphics/battle_anims/sprites/141_0.png | Bin 0 -> 180 bytes graphics/battle_anims/sprites/141_1.png | Bin 0 -> 170 bytes graphics/battle_anims/sprites/141_2.png | Bin 0 -> 184 bytes graphics/battle_anims/sprites/141_3.png | Bin 0 -> 168 bytes graphics/battle_anims/sprites/141_4.png | Bin 0 -> 155 bytes graphics/battle_anims/sprites/142.png | Bin 0 -> 191 bytes graphics/battle_anims/sprites/144.png | Bin 0 -> 191 bytes graphics/battle_anims/sprites/145.png | Bin 0 -> 270 bytes graphics/battle_anims/sprites/147.png | Bin 0 -> 311 bytes graphics/battle_anims/sprites/148.png | Bin 0 -> 259 bytes graphics/battle_anims/sprites/149.png | Bin 0 -> 233 bytes graphics/battle_anims/sprites/150.png | Bin 0 -> 259 bytes graphics/battle_anims/sprites/151.png | Bin 0 -> 239 bytes graphics/battle_anims/sprites/153.png | Bin 0 -> 183 bytes graphics/battle_anims/sprites/154.png | Bin 0 -> 225 bytes graphics/battle_anims/sprites/155.png | Bin 0 -> 255 bytes graphics/battle_anims/sprites/156.png | Bin 0 -> 332 bytes graphics/battle_anims/sprites/157.png | Bin 0 -> 184 bytes graphics/battle_anims/sprites/158.png | Bin 0 -> 251 bytes graphics/battle_anims/sprites/159.pal | 19 + graphics/battle_anims/sprites/159_0.png | Bin 0 -> 200 bytes graphics/battle_anims/sprites/159_1.png | Bin 0 -> 147 bytes graphics/battle_anims/sprites/160.png | Bin 0 -> 219 bytes graphics/battle_anims/sprites/162.png | Bin 0 -> 179 bytes graphics/battle_anims/sprites/163.png | Bin 0 -> 188 bytes graphics/battle_anims/sprites/164.pal | 19 + graphics/battle_anims/sprites/165.pal | 19 + graphics/battle_anims/sprites/166.png | Bin 0 -> 401 bytes graphics/battle_anims/sprites/167.pal | 19 + graphics/battle_anims/sprites/168.pal | 19 + graphics/battle_anims/sprites/169.pal | 19 + graphics/battle_anims/sprites/170.pal | 19 + graphics/battle_anims/sprites/171.png | Bin 0 -> 184 bytes graphics/battle_anims/sprites/172.pal | 19 + graphics/battle_anims/sprites/173.png | Bin 0 -> 212 bytes graphics/battle_anims/sprites/174.png | Bin 0 -> 210 bytes graphics/battle_anims/sprites/175.png | Bin 0 -> 196 bytes graphics/battle_anims/sprites/176.png | Bin 0 -> 330 bytes graphics/battle_anims/sprites/177.png | Bin 0 -> 186 bytes graphics/battle_anims/sprites/178.png | Bin 0 -> 358 bytes graphics/battle_anims/sprites/179.png | Bin 0 -> 226 bytes graphics/battle_anims/sprites/180.png | Bin 0 -> 139 bytes graphics/battle_anims/sprites/181.png | Bin 0 -> 542 bytes graphics/battle_anims/sprites/182.png | Bin 0 -> 235 bytes graphics/battle_anims/sprites/183.png | Bin 0 -> 546 bytes graphics/battle_anims/sprites/184.png | Bin 0 -> 332 bytes graphics/battle_anims/sprites/185.png | Bin 0 -> 819 bytes graphics/battle_anims/sprites/186.png | Bin 0 -> 599 bytes graphics/battle_anims/sprites/187.png | Bin 0 -> 336 bytes graphics/battle_anims/sprites/259.pal | 19 + graphics/battle_anims/sprites/288.pal | 19 + graphics/battle_anims/sprites/particles.png | Bin 0 -> 277 bytes graphics/contest/audience.png | Bin 0 -> 2086 bytes graphics/contest/faces.png | Bin 0 -> 1028 bytes graphics/contest/heart.png | Bin 0 -> 873 bytes graphics/contest/judge.png | Bin 0 -> 593 bytes graphics/contest/judge_symbols.png | Bin 0 -> 401 bytes graphics/contest/misc.png | Bin 0 -> 1680 bytes graphics/contest/misc_2.pal | 259 +++++++++ graphics/contest/misc_2.png | Bin 0 -> 1775 bytes graphics/contest/misc_2_tilemap_1.bin | Bin 0 -> 2048 bytes graphics/contest/misc_2_tilemap_2.bin | Bin 0 -> 2048 bytes graphics/contest/misc_2_tilemap_3.bin | 1 + graphics/unknown/unknown_C17170.bin | Bin 0 -> 4096 bytes graphics/unknown/unknown_C17410.bin | Bin 0 -> 2048 bytes graphics/unknown/unknown_C1751C.bin | Bin 0 -> 8192 bytes graphics/unknown/unknown_C17980.bin | Bin 0 -> 2048 bytes graphics/unknown/unknown_C19470.png | Bin 0 -> 255 bytes graphics/unknown/unknown_D1C060.bin | Bin 0 -> 2048 bytes graphics/unknown/unknown_D1C060.png | Bin 0 -> 159 bytes graphics/unused/goosuto.bin | Bin 0 -> 2048 bytes graphics/unused/goosuto.png | Bin 0 -> 290 bytes graphics/unused/old_beatup.png | Bin 0 -> 220 bytes graphics/unused/old_contest_2.bin | Bin 0 -> 2048 bytes graphics/unused/old_contest_2.pal | 259 +++++++++ graphics_file_rules.mk | 18 +- 98 files changed, 1309 insertions(+), 83 deletions(-) create mode 100755 graphics/battle_anims/backgrounds/00.bin create mode 100755 graphics/battle_anims/backgrounds/00.png create mode 100755 graphics/battle_anims/backgrounds/03.bin create mode 100755 graphics/battle_anims/backgrounds/03.png create mode 100755 graphics/battle_anims/masks/metal_shine.bin create mode 100755 graphics/battle_anims/masks/metal_shine.png create mode 100755 graphics/battle_anims/sprites/001.pal create mode 100755 graphics/battle_anims/sprites/001_0.png create mode 100755 graphics/battle_anims/sprites/001_1.png create mode 100755 graphics/battle_anims/sprites/074.pal create mode 100755 graphics/battle_anims/sprites/074_0.png create mode 100755 graphics/battle_anims/sprites/074_1.png create mode 100755 graphics/battle_anims/sprites/135.png create mode 100755 graphics/battle_anims/sprites/136.png create mode 100755 graphics/battle_anims/sprites/137.png create mode 100755 graphics/battle_anims/sprites/138.png create mode 100755 graphics/battle_anims/sprites/139.png create mode 100755 graphics/battle_anims/sprites/140.png create mode 100755 graphics/battle_anims/sprites/141.pal create mode 100755 graphics/battle_anims/sprites/141_0.png create mode 100755 graphics/battle_anims/sprites/141_1.png create mode 100755 graphics/battle_anims/sprites/141_2.png create mode 100755 graphics/battle_anims/sprites/141_3.png create mode 100755 graphics/battle_anims/sprites/141_4.png create mode 100755 graphics/battle_anims/sprites/142.png create mode 100755 graphics/battle_anims/sprites/144.png create mode 100755 graphics/battle_anims/sprites/145.png create mode 100755 graphics/battle_anims/sprites/147.png create mode 100755 graphics/battle_anims/sprites/148.png create mode 100755 graphics/battle_anims/sprites/149.png create mode 100755 graphics/battle_anims/sprites/150.png create mode 100755 graphics/battle_anims/sprites/151.png create mode 100755 graphics/battle_anims/sprites/153.png create mode 100755 graphics/battle_anims/sprites/154.png create mode 100755 graphics/battle_anims/sprites/155.png create mode 100755 graphics/battle_anims/sprites/156.png create mode 100755 graphics/battle_anims/sprites/157.png create mode 100755 graphics/battle_anims/sprites/158.png create mode 100755 graphics/battle_anims/sprites/159.pal create mode 100755 graphics/battle_anims/sprites/159_0.png create mode 100755 graphics/battle_anims/sprites/159_1.png create mode 100755 graphics/battle_anims/sprites/160.png create mode 100755 graphics/battle_anims/sprites/162.png create mode 100755 graphics/battle_anims/sprites/163.png create mode 100755 graphics/battle_anims/sprites/164.pal create mode 100755 graphics/battle_anims/sprites/165.pal create mode 100755 graphics/battle_anims/sprites/166.png create mode 100755 graphics/battle_anims/sprites/167.pal create mode 100755 graphics/battle_anims/sprites/168.pal create mode 100755 graphics/battle_anims/sprites/169.pal create mode 100755 graphics/battle_anims/sprites/170.pal create mode 100755 graphics/battle_anims/sprites/171.png create mode 100755 graphics/battle_anims/sprites/172.pal create mode 100755 graphics/battle_anims/sprites/173.png create mode 100755 graphics/battle_anims/sprites/174.png create mode 100755 graphics/battle_anims/sprites/175.png create mode 100755 graphics/battle_anims/sprites/176.png create mode 100755 graphics/battle_anims/sprites/177.png create mode 100755 graphics/battle_anims/sprites/178.png create mode 100755 graphics/battle_anims/sprites/179.png create mode 100755 graphics/battle_anims/sprites/180.png create mode 100755 graphics/battle_anims/sprites/181.png create mode 100755 graphics/battle_anims/sprites/182.png create mode 100755 graphics/battle_anims/sprites/183.png create mode 100755 graphics/battle_anims/sprites/184.png create mode 100755 graphics/battle_anims/sprites/185.png create mode 100755 graphics/battle_anims/sprites/186.png create mode 100755 graphics/battle_anims/sprites/187.png create mode 100755 graphics/battle_anims/sprites/259.pal create mode 100755 graphics/battle_anims/sprites/288.pal create mode 100755 graphics/battle_anims/sprites/particles.png create mode 100755 graphics/contest/audience.png create mode 100755 graphics/contest/faces.png create mode 100755 graphics/contest/heart.png create mode 100755 graphics/contest/judge.png create mode 100755 graphics/contest/judge_symbols.png create mode 100755 graphics/contest/misc.png create mode 100755 graphics/contest/misc_2.pal create mode 100755 graphics/contest/misc_2.png create mode 100755 graphics/contest/misc_2_tilemap_1.bin create mode 100755 graphics/contest/misc_2_tilemap_2.bin create mode 100755 graphics/contest/misc_2_tilemap_3.bin create mode 100755 graphics/unknown/unknown_C17170.bin create mode 100755 graphics/unknown/unknown_C17410.bin create mode 100755 graphics/unknown/unknown_C1751C.bin create mode 100755 graphics/unknown/unknown_C17980.bin create mode 100755 graphics/unknown/unknown_C19470.png create mode 100755 graphics/unknown/unknown_D1C060.bin create mode 100755 graphics/unknown/unknown_D1C060.png create mode 100755 graphics/unused/goosuto.bin create mode 100755 graphics/unused/goosuto.png create mode 100755 graphics/unused/old_beatup.png create mode 100755 graphics/unused/old_contest_2.bin create mode 100755 graphics/unused/old_contest_2.pal diff --git a/asm/contest.s b/asm/contest.s index e3e4ccf86..1eb0834df 100644 --- a/asm/contest.s +++ b/asm/contest.s @@ -6652,7 +6652,7 @@ sub_80DB0C4: @ 80DB0C4 push {r4,r5,lr} ldr r0, =gUnknown_08587C00 bl LoadCompressedObjectPic - ldr r0, =gUnknown_08C1C6B8 + ldr r0, =gContest2Pal movs r1, 0x88 lsls r1, 1 movs r2, 0x20 diff --git a/data/battle_anim_8170478.s b/data/battle_anim_8170478.s index 0e0f749fe..d77be4d3b 100644 --- a/data/battle_anim_8170478.s +++ b/data/battle_anim_8170478.s @@ -10,33 +10,33 @@ gUnknown_085E5088:: @ 85E5088 .align 2 gUnknown_085E5094:: @ 85E5094 - .4byte gUnknown_08C1A490, 0xd6ec0100 - .4byte gUnknown_08C1A490, 0xd6ed0100 - .4byte gUnknown_08C1A490, 0xd6ee0100 - .4byte gUnknown_08C1A490, 0xd6ef0100 - .4byte gUnknown_08C1A490, 0xd6f00100 - .4byte gUnknown_08C1A490, 0xd6f10100 - .4byte gUnknown_08C1A490, 0xd6f20100 - .4byte gUnknown_08C1A490, 0xd6f30100 - .4byte gUnknown_08C1A490, 0xd6f40100 - .4byte gUnknown_08C1A490, 0xd6f50100 - .4byte gUnknown_08C1A490, 0xd6f60100 - .4byte gUnknown_08C1A490, 0xd6f70100 + .4byte gBattleAnimSpriteSheet_Particles, 0xd6ec0100 + .4byte gBattleAnimSpriteSheet_Particles, 0xd6ed0100 + .4byte gBattleAnimSpriteSheet_Particles, 0xd6ee0100 + .4byte gBattleAnimSpriteSheet_Particles, 0xd6ef0100 + .4byte gBattleAnimSpriteSheet_Particles, 0xd6f00100 + .4byte gBattleAnimSpriteSheet_Particles, 0xd6f10100 + .4byte gBattleAnimSpriteSheet_Particles, 0xd6f20100 + .4byte gBattleAnimSpriteSheet_Particles, 0xd6f30100 + .4byte gBattleAnimSpriteSheet_Particles, 0xd6f40100 + .4byte gBattleAnimSpriteSheet_Particles, 0xd6f50100 + .4byte gBattleAnimSpriteSheet_Particles, 0xd6f60100 + .4byte gBattleAnimSpriteSheet_Particles, 0xd6f70100 .align 2 gUnknown_085E50F4:: @ 85E50F4 - .4byte gUnknown_08C1A564, 0x0000d6ec - .4byte gUnknown_08C1A564, 0x0000d6ed - .4byte gUnknown_08C1A564, 0x0000d6ee - .4byte gUnknown_08C1A564, 0x0000d6ef - .4byte gUnknown_08C1A564, 0x0000d6f0 - .4byte gUnknown_08C1A564, 0x0000d6f1 - .4byte gUnknown_08C1A564, 0x0000d6f2 - .4byte gUnknown_08C1A564, 0x0000d6f3 - .4byte gUnknown_08C1A564, 0x0000d6f4 - .4byte gUnknown_08C1A564, 0x0000d6f5 - .4byte gUnknown_08C1A564, 0x0000d6f6 - .4byte gUnknown_08C1A564, 0x0000d6f7 + .4byte gBattleAnimSpritePalette_136, 0x0000d6ec + .4byte gBattleAnimSpritePalette_136, 0x0000d6ed + .4byte gBattleAnimSpritePalette_136, 0x0000d6ee + .4byte gBattleAnimSpritePalette_136, 0x0000d6ef + .4byte gBattleAnimSpritePalette_136, 0x0000d6f0 + .4byte gBattleAnimSpritePalette_136, 0x0000d6f1 + .4byte gBattleAnimSpritePalette_136, 0x0000d6f2 + .4byte gBattleAnimSpritePalette_136, 0x0000d6f3 + .4byte gBattleAnimSpritePalette_136, 0x0000d6f4 + .4byte gBattleAnimSpritePalette_136, 0x0000d6f5 + .4byte gBattleAnimSpritePalette_136, 0x0000d6f6 + .4byte gBattleAnimSpritePalette_136, 0x0000d6f7 .align 2 gUnknown_085E5154:: @ 85E5154 diff --git a/data/graphics.s b/data/graphics.s index 7b8b2488d..44a587447 100644 --- a/data/graphics.s +++ b/data/graphics.s @@ -1053,151 +1053,151 @@ gUnknown_08C1249C:: @ 8C1249C .incbin "graphics/battle_interface/unused_window4.4bpp.lz" .align 2 -gBattleAnimSpriteSheet_116:: @ 8D1302C +gBattleAnimSpriteSheet_116:: .incbin "graphics/battle_anims/sprites/116.4bpp.lz" .align 2 -gBattleAnimSpritePalette_116:: @ 8D132D8 +gBattleAnimSpritePalette_116:: .incbin "graphics/battle_anims/sprites/116.gbapal.lz" .align 2 -gBattleAnimSpriteSheet_117:: @ 8D13300 +gBattleAnimSpriteSheet_117:: .incbin "graphics/battle_anims/sprites/117.4bpp.lz" .align 2 -gBattleAnimSpritePalette_117:: @ 8D1353C +gBattleAnimSpritePalette_117:: .incbin "graphics/battle_anims/sprites/117.gbapal.lz" .align 2 -gBattleAnimSpriteSheet_118:: @ 8D13558 +gBattleAnimSpriteSheet_118:: .incbin "graphics/battle_anims/sprites/118.4bpp.lz" .align 2 -gBattleAnimSpritePalette_118:: @ 8D136F0 +gBattleAnimSpritePalette_118:: .incbin "graphics/battle_anims/sprites/118.gbapal.lz" .align 2 -gBattleAnimSpriteSheet_119:: @ 8D1370C +gBattleAnimSpriteSheet_119:: .incbin "graphics/battle_anims/sprites/119.4bpp.lz" .align 2 -gBattleAnimSpritePalette_119:: @ 8D1399C +gBattleAnimSpritePalette_119:: .incbin "graphics/battle_anims/sprites/119.gbapal.lz" .align 2 -gBattleAnimSpriteSheet_120:: @ 8D139C4 +gBattleAnimSpriteSheet_120:: .incbin "graphics/battle_anims/sprites/120.4bpp.lz" .align 2 -gBattleAnimSpritePalette_120:: @ 8D13AB8 +gBattleAnimSpritePalette_120:: .incbin "graphics/battle_anims/sprites/120.gbapal.lz" .align 2 -gBattleAnimSpriteSheet_121:: @ 8D13AE0 +gBattleAnimSpriteSheet_121:: .incbin "graphics/battle_anims/sprites/121.4bpp.lz" .align 2 -gBattleAnimSpritePalette_121:: @ 8D13B0C +gBattleAnimSpritePalette_121:: .incbin "graphics/battle_anims/sprites/121.gbapal.lz" .align 2 -gBattleAnimSpriteSheet_122:: @ 8D13B30 +gBattleAnimSpriteSheet_122:: .incbin "graphics/battle_anims/sprites/122.4bpp.lz" .align 2 -gBattleAnimSpritePalette_122:: @ 8D13C2C +gBattleAnimSpritePalette_122:: .incbin "graphics/battle_anims/sprites/122.gbapal.lz" .align 2 -gBattleAnimSpriteSheet_123:: @ 8D13C48 +gBattleAnimSpriteSheet_123:: .incbin "graphics/battle_anims/sprites/123.4bpp.lz" .align 2 -gBattleAnimSpriteSheet_124:: @ 8D13D84 +gBattleAnimSpriteSheet_124:: .incbin "graphics/battle_anims/sprites/124.4bpp.lz" .align 2 -gBattleAnimSpritePalette_124:: @ 8D1401C +gBattleAnimSpritePalette_124:: .incbin "graphics/battle_anims/sprites/124.gbapal.lz" .align 2 -gBattleAnimSpriteSheet_125:: @ 8D14044 +gBattleAnimSpriteSheet_125:: .incbin "graphics/battle_anims/sprites/125.4bpp.lz" .align 2 -gBattleAnimSpritePalette_125:: @ 8D14130 +gBattleAnimSpritePalette_125:: .incbin "graphics/battle_anims/sprites/125.gbapal.lz" .align 2 -gBattleAnimSpriteSheet_126:: @ 8D14158 +gBattleAnimSpriteSheet_126:: .incbin "graphics/battle_anims/sprites/126.4bpp.lz" .align 2 -gBattleAnimSpritePalette_126:: @ 8D141C0 +gBattleAnimSpritePalette_126:: .incbin "graphics/battle_anims/sprites/126.gbapal.lz" .align 2 -gBattleAnimSpriteSheet_127:: @ 8D141E0 +gBattleAnimSpriteSheet_127:: .incbin "graphics/battle_anims/sprites/127.4bpp.lz" .align 2 -gBattleAnimSpritePalette_127:: @ 8D14380 +gBattleAnimSpritePalette_127:: .incbin "graphics/battle_anims/sprites/127.gbapal.lz" .align 2 -gBattleAnimSpriteSheet_128:: @ 8D143A4 +gBattleAnimSpriteSheet_128:: .incbin "graphics/battle_anims/sprites/128.4bpp.lz" .align 2 -gBattleAnimSpritePalette_128:: @ 8D14610 +gBattleAnimSpritePalette_128:: .incbin "graphics/battle_anims/sprites/128.gbapal.lz" .align 2 -gBattleAnimSpriteSheet_129:: @ 8D14630 +gBattleAnimSpriteSheet_129:: .incbin "graphics/battle_anims/sprites/129.4bpp.lz" .align 2 -gBattleAnimSpriteSheet_130:: @ 8D14694 +gBattleAnimSpriteSheet_130:: .incbin "graphics/battle_anims/sprites/130.4bpp.lz" .align 2 -gBattleAnimSpritePalette_130:: @ 8D14A64 +gBattleAnimSpritePalette_130:: .incbin "graphics/battle_anims/sprites/130.gbapal.lz" .align 2 -gBattleAnimSpriteSheet_131:: @ 8D14A8C +gBattleAnimSpriteSheet_131:: .incbin "graphics/battle_anims/sprites/131.4bpp.lz" .align 2 -gBattleAnimSpriteSheet_132:: @ 8D14BFC +gBattleAnimSpriteSheet_132:: .incbin "graphics/battle_anims/sprites/132.4bpp.lz" .align 2 -gBattleAnimSpritePalette_132:: @ 8D14CFC +gBattleAnimSpritePalette_132:: .incbin "graphics/battle_anims/sprites/132.gbapal.lz" .align 2 -gBattleAnimSpriteSheet_133:: @ 8D14D1C +gBattleAnimSpriteSheet_133:: .incbin "graphics/battle_anims/sprites/133.4bpp.lz" .align 2 -gBattleAnimSpritePalette_133:: @ 8D14D98 +gBattleAnimSpritePalette_133:: .incbin "graphics/battle_anims/sprites/133.gbapal.lz" .align 2 -gBattleAnimSpriteSheet_134:: @ 8D14DC0 +gBattleAnimSpriteSheet_134:: .incbin "graphics/battle_anims/sprites/134.4bpp.lz" .align 2 -gBattleAnimSpriteSheet_076:: @ 8D14E90 +gBattleAnimSpriteSheet_076:: .incbin "graphics/battle_anims/sprites/076.4bpp.lz" .align 2 -gBattleAnimSpritePalette_076:: @ 8D150CC +gBattleAnimSpritePalette_076:: .incbin "graphics/battle_anims/sprites/076.gbapal.lz" .align 2 -gBattleAnimSpriteSheet_077:: @ 8D150F4 +gBattleAnimSpriteSheet_077:: .incbin "graphics/battle_anims/sprites/077.4bpp.lz" .align 2 @@ -1215,56 +1215,500 @@ gBattleAnimSpriteSheet_077:: @ 8D150F4 .align 2 .incbin "graphics/unused/old_contest_2.4bpp.lz" + .align 2 gUnknown_08C16E90:: @ 8C16E90 - .incbin "baserom.gba", 0xc16e90, 0x118 + .incbin "graphics/unused/old_contest_2.gbapal.lz" + .align 2 gUnknown_08C16FA8:: @ 8C16FA8 - .incbin "baserom.gba", 0xc16fa8, 0x1c8 + .incbin "graphics/unused/old_contest_2.bin.lz" + .align 2 gUnknown_08C17170:: @ 8C17170 - .incbin "baserom.gba", 0xc17170, 0x810 + .incbin "graphics/unknown/unknown_C17170.bin.lz" + .align 2 + .incbin "graphics/unknown/unknown_C17410.bin.lz" + + .align 2 + .incbin "graphics/unknown/unknown_C1751C.bin.lz" + + .align 2 gUnknown_08C17980:: @ 8C17980 - .incbin "baserom.gba", 0xc17980, 0x130 + .incbin "graphics/unknown/unknown_C17980.bin.lz" + .align 2 gUnknown_08C17AB0:: @ 8C17AB0 - .incbin "baserom.gba", 0xc17ab0, 0xa5c + .incbin "graphics/contest/misc.4bpp.lz" + .align 2 gUnknown_08C1850C:: @ 8C1850C - .incbin "baserom.gba", 0xc1850c, 0x107c + .incbin "graphics/contest/audience.4bpp.lz" + .align 2 + .incbin "graphics/contest/faces.4bpp.lz" + + .align 2 +gContestJudgeSymbolsGfx:: + .incbin "graphics/contest/judge_symbols.4bpp.lz" + + .align 2 +gContest3Pal:: + .incbin "graphics/contest/judge_symbols.gbapal.lz" + + .align 2 +gTiles_8C19450:: + .incbin "graphics/contest/heart.4bpp" + + .align 2 + .incbin "graphics/unknown/unknown_C19470.4bpp.lz" + + .align 2 + .incbin "graphics/unknown/unknown_C19470.gbapal.lz" + + .align 2 gUnknown_08C19588:: @ 8C19588 - .incbin "baserom.gba", 0xc19588, 0x964 + .incbin "graphics/contest/misc_2.4bpp.lz" + .align 2 gUnknown_08C19EEC:: @ 8C19EEC - .incbin "baserom.gba", 0xc19eec, 0x114 + .incbin "graphics/contest/misc_2_tilemap_1.bin.lz" + .align 2 gUnknown_08C1A000:: @ 8C1A000 - .incbin "baserom.gba", 0xc1a000, 0x12c + .incbin "graphics/contest/misc_2_tilemap_2.bin.lz" + .align 2 gUnknown_08C1A12C:: @ 8C1A12C - .incbin "baserom.gba", 0xc1a12c, 0x188 + .incbin "graphics/contest/misc_2_tilemap_3.bin.lz" + .align 2 gUnknown_08C1A2B4:: @ 8C1A2B4 - .incbin "baserom.gba", 0xc1a2b4, 0x1DC + .incbin "graphics/contest/misc_2.gbapal.lz" -gUnknown_08C1A490:: @ 8C1A490 - .incbin "baserom.gba", 0xc1a490, 0xD4 + .align 2 +gBattleAnimSpriteSheet_135:: + .incbin "graphics/battle_anims/sprites/135.4bpp.lz" -gUnknown_08C1A564:: @ 8C1A564 - .incbin "baserom.gba", 0xc1a564, 0x2154 + .align 2 +gBattleAnimSpritePalette_135:: + .incbin "graphics/battle_anims/sprites/135.gbapal.lz" -gUnknown_08C1C6B8:: @ 8C1C6B8 - .incbin "baserom.gba", 0xc1c6b8, 0x9f4 + .align 2 +gBattleAnimSpriteSheet_Particles:: + .incbin "graphics/battle_anims/sprites/particles.4bpp.lz" + .align 2 +gBattleAnimSpriteSheet_136:: + .incbin "graphics/battle_anims/sprites/136.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_136:: + .incbin "graphics/battle_anims/sprites/136.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_137:: + .incbin "graphics/battle_anims/sprites/137.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_139:: + .incbin "graphics/battle_anims/sprites/139.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_139:: + .incbin "graphics/battle_anims/sprites/139.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_145:: + .incbin "graphics/battle_anims/sprites/145.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_138:: + .incbin "graphics/battle_anims/sprites/138.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_140:: + .incbin "graphics/battle_anims/sprites/140.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_140:: + .incbin "graphics/battle_anims/sprites/140.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_141:: + .incbin "graphics/battle_anims/sprites/141.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_141:: + .incbin "graphics/battle_anims/sprites/141.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_142:: + .incbin "graphics/battle_anims/sprites/142.4bpp.lz" + + .align 2 + .incbin "graphics/unused/old_beatup.4bpp.lz" + + .align 2 + .incbin "graphics/unused/old_beatup.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_147:: + .incbin "graphics/battle_anims/sprites/147.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_147:: + .incbin "graphics/battle_anims/sprites/147.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_149:: + .incbin "graphics/battle_anims/sprites/149.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_148:: + .incbin "graphics/battle_anims/sprites/148.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_148:: + .incbin "graphics/battle_anims/sprites/148.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_259:: + .incbin "graphics/battle_anims/sprites/259.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_074:: + .incbin "graphics/battle_anims/sprites/074.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_074:: + .incbin "graphics/battle_anims/sprites/074.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_150:: + .incbin "graphics/battle_anims/sprites/150.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_150:: + .incbin "graphics/battle_anims/sprites/150.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_151:: + .incbin "graphics/battle_anims/sprites/151.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_153:: + .incbin "graphics/battle_anims/sprites/153.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_153:: + .incbin "graphics/battle_anims/sprites/153.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_154:: + .incbin "graphics/battle_anims/sprites/154.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_154:: + .incbin "graphics/battle_anims/sprites/154.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_155:: + .incbin "graphics/battle_anims/sprites/155.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_155:: + .incbin "graphics/battle_anims/sprites/155.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_156:: + .incbin "graphics/battle_anims/sprites/156.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_156:: + .incbin "graphics/battle_anims/sprites/156.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_157:: + .incbin "graphics/battle_anims/sprites/157.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_157:: + .incbin "graphics/battle_anims/sprites/157.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_158:: + .incbin "graphics/battle_anims/sprites/158.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_158:: + .incbin "graphics/battle_anims/sprites/158.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_159:: + .incbin "graphics/battle_anims/sprites/159.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_159:: + .incbin "graphics/battle_anims/sprites/159.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_160:: + .incbin "graphics/battle_anims/sprites/160.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_160:: + .incbin "graphics/battle_anims/sprites/160.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_144:: + .incbin "graphics/battle_anims/sprites/144.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_144:: + .incbin "graphics/battle_anims/sprites/144.gbapal.lz" + + .align 2 + .incbin "graphics/unknown/unknown_D1C060.4bpp.lz" + + .align 2 + .incbin "graphics/unknown/unknown_D1C060.gbapal.lz" + + .align 2 + .incbin "graphics/unknown/unknown_D1C060.bin.lz" + + .align 2 +gBattleAnimSpriteSheet_162:: + .incbin "graphics/battle_anims/sprites/162.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_162:: + .incbin "graphics/battle_anims/sprites/162.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_163:: + .incbin "graphics/battle_anims/sprites/163.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_163:: + .incbin "graphics/battle_anims/sprites/163.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_288:: + .incbin "graphics/battle_anims/sprites/288.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_164:: + .incbin "graphics/battle_anims/sprites/164.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_165:: + .incbin "graphics/battle_anims/sprites/165.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_166:: + .incbin "graphics/battle_anims/sprites/166.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_166:: + .incbin "graphics/battle_anims/sprites/166.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_167:: + .incbin "graphics/battle_anims/sprites/167.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_168:: + .incbin "graphics/battle_anims/sprites/168.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_169:: + .incbin "graphics/battle_anims/sprites/169.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_170:: + .incbin "graphics/battle_anims/sprites/170.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_171:: + .incbin "graphics/battle_anims/sprites/171.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_171:: + .incbin "graphics/battle_anims/sprites/171.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_172:: + .incbin "graphics/battle_anims/sprites/172.gbapal.lz" + + .align 2 +gContestJudgeGfx:: + .incbin "graphics/contest/judge.4bpp.lz" + + .align 2 +gContest2Pal:: @ 8C1C6B8 + .incbin "graphics/contest/judge.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_001:: + .incbin "graphics/battle_anims/sprites/001.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_001:: + .incbin "graphics/battle_anims/sprites/001.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_173:: + .incbin "graphics/battle_anims/sprites/173.4bpp.lz" + + .align 2 +gBattleAnimBackgroundImage_00:: + .incbin "graphics/battle_anims/backgrounds/00.4bpp.lz" + + .align 2 +gBattleAnimBackgroundPalette_00:: + .incbin "graphics/battle_anims/backgrounds/00.gbapal.lz" + + .align 2 +gBattleAnimBackgroundTilemap_00:: + .incbin "graphics/battle_anims/backgrounds/00.bin.lz" + + .align 2 gUnknown_08C1D0AC:: @ 8C1D0AC - .incbin "baserom.gba", 0xc1d0ac, 0x13c + .incbin "graphics/battle_anims/masks/metal_shine.4bpp.lz" + .align 2 gUnknown_08C1D1E8:: @ 8C1D1E8 - .incbin "baserom.gba", 0xc1d1e8, 0x28 + .incbin "graphics/battle_anims/masks/metal_shine.gbapal.lz" + .align 2 gUnknown_08C1D210:: @ 8C1D210 - .incbin "baserom.gba", 0xc1d210, 0x1fb8 + .incbin "graphics/battle_anims/masks/metal_shine.bin.lz" + + .align 2 + .incbin "graphics/unused/goosuto.4bpp.lz" @ ghost + + .align 2 + .incbin "graphics/unused/goosuto.gbapal.lz" + + .align 2 + .incbin "graphics/unused/goosuto.bin.lz" + + .align 2 +gBattleAnimSpriteSheet_174:: + .incbin "graphics/battle_anims/sprites/174.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_174:: + .incbin "graphics/battle_anims/sprites/174.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_175:: + .incbin "graphics/battle_anims/sprites/175.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_175:: + .incbin "graphics/battle_anims/sprites/175.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_176:: + .incbin "graphics/battle_anims/sprites/176.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_176:: + .incbin "graphics/battle_anims/sprites/176.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_177:: + .incbin "graphics/battle_anims/sprites/177.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_177:: + .incbin "graphics/battle_anims/sprites/177.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_178:: + .incbin "graphics/battle_anims/sprites/178.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_178:: + .incbin "graphics/battle_anims/sprites/178.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_179:: + .incbin "graphics/battle_anims/sprites/179.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_179:: + .incbin "graphics/battle_anims/sprites/179.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_180:: + .incbin "graphics/battle_anims/sprites/180.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_181:: + .incbin "graphics/battle_anims/sprites/181.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_182:: + .incbin "graphics/battle_anims/sprites/182.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_182:: + .incbin "graphics/battle_anims/sprites/182.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_183:: + .incbin "graphics/battle_anims/sprites/183.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_183:: + .incbin "graphics/battle_anims/sprites/183.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_184:: + .incbin "graphics/battle_anims/sprites/184.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_184:: + .incbin "graphics/battle_anims/sprites/184.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_185:: + .incbin "graphics/battle_anims/sprites/185.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_185:: + .incbin "graphics/battle_anims/sprites/185.gbapal.lz" + + .align 2 +gBattleAnimBackgroundImage_03:: + .incbin "graphics/battle_anims/backgrounds/03.4bpp.lz" + + .align 2 +gBattleAnimBackgroundPalette_03:: + .incbin "graphics/battle_anims/backgrounds/03.gbapal.lz" + + .align 2 +gBattleAnimBackgroundTilemap_03:: + .incbin "graphics/battle_anims/backgrounds/03.bin.lz" + + .align 2 +gBattleAnimSpriteSheet_187:: + .incbin "graphics/battle_anims/sprites/187.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_187:: + .incbin "graphics/battle_anims/sprites/187.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_186:: + .incbin "graphics/battle_anims/sprites/186.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_186:: + .incbin "graphics/battle_anims/sprites/186.gbapal.lz" gUnknown_08C1F1C8:: @ 8C1F1C8 .incbin "baserom.gba", 0xc1f1c8, 0x2a4 diff --git a/graphics/battle_anims/backgrounds/00.bin b/graphics/battle_anims/backgrounds/00.bin new file mode 100755 index 0000000000000000000000000000000000000000..dc70b2cf88113b71c9a1169637b5dad149a1a462 GIT binary patch literal 2048 zcmeIuHE$eI6b0ZEk?kU!Ht>a+nVFfHnVA{ghTVqKhSP@KhW&RUW#&G~BdxYfvwG4> zr?~U&In6ZJLQ6gM(pw*W_0!*gl<#}sp+`2_WV0={+Ge{QDYw&J2OW(x%4lPZHO_bw zQhx4*mtHyOki(8R>X_qBq#SNIk3I3!Gm*oklg_&6s+;b5h#YP>uf6fsJCVa3Xpq5% z7;2c|Mu=Q=iv7ZwX_ndMm}{Q-7KmJQiv2RD+Dfaew#HiPthXWMa{a=o(fIAP&wdBe zj?t&sFWko0HO@NcybEc^aEkrH*=d*E_J};yG}FyUJBCy27tTqioOUL;OD(h9inL?= zzxaMDt+mlsI1^1W*_4#4Ty@R$v}4?dS1o(tEVRgCOGK`6$6fc*s^P|6xZ%{g=#tB> zl27R3*Z54#0?l)49~o51HTp#CGE)UR8BxzGVSiH);L 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