Merge with master

This commit is contained in:
DizzyEggg 2018-12-22 23:30:41 +01:00
commit adb4927504
105 changed files with 10712 additions and 22818 deletions

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@ -1657,7 +1657,7 @@ _080DC506:
lsls r0, r5, 3 lsls r0, r5, 3
ldr r1, =gUnknown_08587AE8 ldr r1, =gUnknown_08587AE8
adds r0, r1 adds r0, r1
bl LoadCompressedObjectPic bl LoadCompressedSpriteSheet
ldr r0, =gSpriteTemplate_8587B18 ldr r0, =gSpriteTemplate_8587B18
adds r0, r6, r0 adds r0, r6, r0
ldr r2, =gUnknown_08587A70 ldr r2, =gUnknown_08587A70
@ -1713,7 +1713,7 @@ _080DC506:
sub_80DC594: @ 80DC594 sub_80DC594: @ 80DC594
push {lr} push {lr}
ldr r0, =gUnknown_08587BB0 ldr r0, =gUnknown_08587BB0
bl LoadCompressedObjectPic bl LoadCompressedSpriteSheet
ldr r0, =gUnknown_08587BB8 ldr r0, =gUnknown_08587BB8
bl LoadSpritePalette bl LoadSpritePalette
ldr r0, =gSpriteTemplate_8587BC8 ldr r0, =gSpriteTemplate_8587BC8
@ -2286,7 +2286,7 @@ sub_80DC9EC: @ 80DC9EC
lsls r4, r1, 3 lsls r4, r1, 3
ldr r0, =gUnknown_08589904 ldr r0, =gUnknown_08589904
adds r0, r4, r0 adds r0, r4, r0
bl LoadCompressedObjectPic bl LoadCompressedSpriteSheet
ldr r0, =gUnknown_08589924 ldr r0, =gUnknown_08589924
adds r4, r0 adds r4, r0
adds r0, r4, 0 adds r0, r4, 0

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@ -1417,7 +1417,7 @@ _080F64F2:
adds r2, r4, 0 adds r2, r4, 0
bl GetMonSpritePalStructFromOtIdPersonality bl GetMonSpritePalStructFromOtIdPersonality
adds r4, r0, 0 adds r4, r0, 0
bl LoadCompressedObjectPalette bl LoadCompressedSpritePalette
adds r0, r6, 0 adds r0, r6, 0
movs r1, 0x1 movs r1, 0x1
bl SetMultiuseSpriteTemplateToPokemon bl SetMultiuseSpriteTemplateToPokemon
@ -1451,9 +1451,9 @@ _080F64F2:
ldr r1, [r1] ldr r1, [r1]
strb r0, [r1, 0x8] strb r0, [r1, 0x8]
ldr r0, =gUnknown_0858D878 ldr r0, =gUnknown_0858D878
bl LoadCompressedObjectPic bl LoadCompressedSpriteSheet
ldr r0, =gUnknown_0858D880 ldr r0, =gUnknown_0858D880
bl LoadCompressedObjectPalette bl LoadCompressedSpritePalette
ldr r0, =sub_80F7670 ldr r0, =sub_80F7670
movs r1, 0xA movs r1, 0xA
bl CreateTask bl CreateTask
@ -2093,7 +2093,7 @@ _080F6AA6:
adds r0, r1 adds r0, r1
ldrh r0, [r0] ldrh r0, [r0]
movs r1, 0 movs r1, 0
bl mon_icon_convert_unown_species_id bl GetIconSpecies
lsls r0, 16 lsls r0, 16
lsrs r0, 16 lsrs r0, 16
adds r0, r6 adds r0, r6

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@ -6455,7 +6455,7 @@ sub_811DE90: @ 811DE90
ldr r4, =gUnknown_08597CE8 ldr r4, =gUnknown_08597CE8
_0811DEA2: _0811DEA2:
adds r0, r4, 0 adds r0, r4, 0
bl LoadCompressedObjectPic bl LoadCompressedSpriteSheet
adds r4, 0x8 adds r4, 0x8
adds r5, 0x1 adds r5, 0x1
cmp r5, 0x3 cmp r5, 0x3

File diff suppressed because it is too large Load Diff

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@ -409,14 +409,14 @@ _081C73C2:
_081C73C6: _081C73C6:
adds r0, r4, 0 adds r0, r4, 0
adds r1, r5, 0 adds r1, r5, 0
bl sub_80D2270 bl CheckBoxMonSanityAt
cmp r0, 0 cmp r0, 0
beq _081C73EC beq _081C73EC
lsls r1, r5, 24 lsls r1, r5, 24
lsrs r1, 24 lsrs r1, 24
lsrs r0, r6, 24 lsrs r0, r6, 24
movs r2, 0x52 movs r2, 0x52
bl GetBoxMonDataFromAnyBox bl GetBoxMonDataAt
cmp r0, 0 cmp r0, 0
beq _081C73EC beq _081C73EC
_081C73E2: _081C73E2:
@ -1524,7 +1524,7 @@ sub_81C7C28: @ 81C7C28
ldr r4, =gUnknown_0861FA4C ldr r4, =gUnknown_0861FA4C
_081C7C36: _081C7C36:
adds r0, r4, 0 adds r0, r4, 0
bl LoadCompressedObjectPic bl LoadCompressedSpriteSheet
adds r4, 0x8 adds r4, 0x8
adds r5, 0x1 adds r5, 0x1
cmp r5, 0 cmp r5, 0
@ -1648,7 +1648,7 @@ sub_81C7D28: @ 81C7D28
bl sub_81C763C bl sub_81C763C
adds r6, r0, 0 adds r6, r0, 0
ldr r0, =gUnknown_0861FA64 ldr r0, =gUnknown_0861FA64
bl LoadCompressedObjectPic bl LoadCompressedSpriteSheet
movs r0, 0x1 movs r0, 0x1
bl AllocSpritePalette bl AllocSpritePalette
movs r0, 0x2 movs r0, 0x2
@ -3924,7 +3924,7 @@ sub_81C8ED0: @ 81C8ED0
ldr r4, =gUnknown_0861FBFC ldr r4, =gUnknown_0861FBFC
_081C8ED6: _081C8ED6:
adds r0, r4, 0 adds r0, r4, 0
bl LoadCompressedObjectPic bl LoadCompressedSpriteSheet
adds r4, 0x8 adds r4, 0x8
adds r5, 0x1 adds r5, 0x1
cmp r5, 0 cmp r5, 0
@ -6086,7 +6086,7 @@ sub_81C9FC4: @ 81C9FC4
ldr r4, =gUnknown_086201C4 ldr r4, =gUnknown_086201C4
_081C9FCA: _081C9FCA:
adds r0, r4, 0 adds r0, r4, 0
bl LoadCompressedObjectPic bl LoadCompressedSpriteSheet
adds r4, 0x8 adds r4, 0x8
adds r5, 0x1 adds r5, 0x1
cmp r5, 0x1 cmp r5, 0x1
@ -10537,7 +10537,7 @@ sub_81CC214: @ 81CC214
ldr r4, =gUnknown_08622810 ldr r4, =gUnknown_08622810
_081CC224: _081CC224:
adds r0, r4, 0 adds r0, r4, 0
bl LoadCompressedObjectPic bl LoadCompressedSpriteSheet
adds r4, 0x8 adds r4, 0x8
adds r5, 0x1 adds r5, 0x1
cmp r5, 0 cmp r5, 0
@ -11509,7 +11509,7 @@ sub_81CC9C0: @ 81CC9C0
ldr r4, =gUnknown_086230F8 ldr r4, =gUnknown_086230F8
_081CC9C6: _081CC9C6:
adds r0, r4, 0 adds r0, r4, 0
bl LoadCompressedObjectPic bl LoadCompressedSpriteSheet
adds r4, 0x8 adds r4, 0x8
adds r5, 0x1 adds r5, 0x1
cmp r5, 0 cmp r5, 0
@ -12444,7 +12444,7 @@ _081CD174:
adds r1, r3, 0 adds r1, r3, 0
movs r2, 0x8 movs r2, 0x8
mov r3, sp mov r3, sp
bl SetBoxMonDataFromAnyBox bl SetBoxMonDataAt
_081CD180: _081CD180:
ldr r0, =0x00006304 ldr r0, =0x00006304
adds r1, r6, r0 adds r1, r6, r0
@ -16376,7 +16376,7 @@ _081CF1F4:
_081CF1FC: _081CF1FC:
adds r0, r5, 0 adds r0, r5, 0
adds r1, r4, 0 adds r1, r4, 0
bl sub_80D2270 bl CheckBoxMonSanityAt
cmp r0, 0 cmp r0, 0
beq _081CF23A beq _081CF23A
ldr r1, =0xffffff00 ldr r1, =0xffffff00
@ -16392,7 +16392,7 @@ _081CF1FC:
str r0, [sp] str r0, [sp]
ldr r2, [r6, 0x14] ldr r2, [r6, 0x14]
adds r0, r7, 0 adds r0, r7, 0
bl GetBoxMonDataFromAnyBox bl GetBoxMonDataAt
lsls r0, 16 lsls r0, 16
ldr r2, =0x0000ffff ldr r2, =0x0000ffff
ldr r1, [sp] ldr r1, [sp]
@ -17735,7 +17735,7 @@ sub_81CFC40: @ 81CFC40
_081CFC60: _081CFC60:
adds r0, r7, 0 adds r0, r7, 0
adds r1, r6, 0 adds r1, r6, 0
bl sub_80D2270 bl CheckBoxMonSanityAt
cmp r0, 0 cmp r0, 0
beq _081CFCA6 beq _081CFCA6
lsls r0, r7, 24 lsls r0, r7, 24
@ -17745,7 +17745,7 @@ _081CFC60:
adds r0, r5, 0 adds r0, r5, 0
adds r1, r4, 0 adds r1, r4, 0
movs r2, 0x52 movs r2, 0x52
bl GetBoxMonDataFromAnyBox bl GetBoxMonDataAt
adds r3, r0, 0 adds r3, r0, 0
cmp r3, 0 cmp r3, 0
beq _081CFCA6 beq _081CFCA6
@ -17900,14 +17900,14 @@ _081CFD92:
_081CFD96: _081CFD96:
adds r0, r5, 0 adds r0, r5, 0
adds r1, r4, 0 adds r1, r4, 0
bl sub_80D2270 bl CheckBoxMonSanityAt
cmp r0, 0 cmp r0, 0
beq _081CFDBC beq _081CFDBC
lsls r1, r4, 24 lsls r1, r4, 24
lsrs r1, 24 lsrs r1, 24
lsrs r0, r6, 24 lsrs r0, r6, 24
movs r2, 0x53 movs r2, 0x53
bl GetBoxMonDataFromAnyBox bl GetBoxMonDataAt
cmp r0, 0 cmp r0, 0
beq _081CFDBC beq _081CFDBC
_081CFDB2: _081CFDB2:
@ -19257,7 +19257,7 @@ sub_81D07D8: @ 81D07D8
beq _081D07FA beq _081D07FA
ldrb r1, [r1, 0x1] ldrb r1, [r1, 0x1]
movs r2, 0x52 movs r2, 0x52
bl GetBoxMonDataFromAnyBox bl GetBoxMonDataAt
b _081D080A b _081D080A
_081D07FA: _081D07FA:
ldrb r1, [r1, 0x1] ldrb r1, [r1, 0x1]
@ -19302,7 +19302,7 @@ _081D0848:
ldrb r0, [r1] ldrb r0, [r1]
ldrb r1, [r1, 0x1] ldrb r1, [r1, 0x1]
movs r2, 0x53 movs r2, 0x53
bl GetBoxMonDataFromAnyBox bl GetBoxMonDataAt
_081D0852: _081D0852:
mov r12, r0 mov r12, r0
movs r0, 0 movs r0, 0
@ -20756,7 +20756,7 @@ sub_81D13FC: @ 81D13FC
push {r4,lr} push {r4,lr}
adds r4, r0, 0 adds r4, r0, 0
ldr r0, =gUnknown_08624C78 ldr r0, =gUnknown_08624C78
bl LoadCompressedObjectPic bl LoadCompressedSpriteSheet
ldr r0, =gUnknown_08624C80 ldr r0, =gUnknown_08624C80
bl sub_81C795C bl sub_81C795C
ldr r0, =gUnknown_08624D04 ldr r0, =gUnknown_08624D04
@ -23046,14 +23046,14 @@ _081D2CB0:
lsrs r0, 24 lsrs r0, 24
lsls r1, 24 lsls r1, 24
lsrs r1, 24 lsrs r1, 24
bl GetAndCopyBoxMonDataFromAnyBox bl GetAndCopyBoxMonDataAt
b _081D2CCA b _081D2CCA
_081D2CBE: _081D2CBE:
lsls r0, 24 lsls r0, 24
lsrs r0, 24 lsrs r0, 24
lsls r1, 24 lsls r1, 24
lsrs r1, 24 lsrs r1, 24
bl GetBoxMonDataFromAnyBox bl GetBoxMonDataAt
_081D2CCA: _081D2CCA:
pop {r1} pop {r1}
bx r1 bx r1

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@ -11006,7 +11006,7 @@ _0801C52C:
cmp r0, 0x1 cmp r0, 0x1
bne _0801C5EE bne _0801C5EE
ldr r0, =gUnknown_082F1D00 ldr r0, =gUnknown_082F1D00
bl LoadCompressedObjectPicUsingHeap bl LoadCompressedSpriteSheetUsingHeap
ldr r0, [r4] ldr r0, [r4]
movs r2, 0xB8 movs r2, 0xB8
lsls r2, 1 lsls r2, 1
@ -14596,7 +14596,7 @@ _0801E1B4:
movs r0, 0x5 movs r0, 0x5
bl PlaySE bl PlaySE
movs r0, 0x1 movs r0, 0x1
bl MoveMenuCursor bl Menu_MoveCursor
b _0801E23A b _0801E23A
.pool .pool
_0801E1D4: _0801E1D4:
@ -19425,7 +19425,7 @@ sub_8020890: @ 8020890
ldr r4, =gUnknown_082F3134 ldr r4, =gUnknown_082F3134
_08020896: _08020896:
adds r0, r4, 0 adds r0, r4, 0
bl LoadCompressedObjectPic bl LoadCompressedSpriteSheet
adds r4, 0x8 adds r4, 0x8
adds r5, 0x1 adds r5, 0x1
cmp r5, 0x4 cmp r5, 0x4
@ -23100,7 +23100,7 @@ sub_8022730: @ 8022730
_08022746: _08022746:
lsls r0, r5, 3 lsls r0, r5, 3
adds r0, r4 adds r0, r4
bl LoadCompressedObjectPic bl LoadCompressedSpriteSheet
adds r0, r5, 0x1 adds r0, r5, 0x1
lsls r0, 24 lsls r0, 24
lsrs r5, r0, 24 lsrs r5, r0, 24
@ -43324,7 +43324,7 @@ sub_802C974: @ 802C974
ldr r5, =gUnknown_082FBE08 ldr r5, =gUnknown_082FBE08
_0802C97C: _0802C97C:
adds r0, r5, 0 adds r0, r5, 0
bl LoadCompressedObjectPic bl LoadCompressedSpriteSheet
adds r5, 0x8 adds r5, 0x8
adds r4, 0x1 adds r4, 0x1
cmp r4, 0x4 cmp r4, 0x4
@ -43447,7 +43447,7 @@ _0802CA32:
ands r1, r5 ands r1, r5
orrs r1, r4 orrs r1, r4
str r1, [r0, 0x4] str r1, [r0, 0x4]
bl LoadCompressedObjectPalette bl LoadCompressedSpritePalette
mov r0, r8 mov r0, r8
bl Free bl Free
mov r0, r10 mov r0, r10
@ -47113,7 +47113,7 @@ sub_802E75C: @ 802E75C
lsls r0, 3 lsls r0, 3
ldr r1, =gUnknown_082FE6C8 ldr r1, =gUnknown_082FE6C8
adds r0, r1 adds r0, r1
bl LoadCompressedObjectPic bl LoadCompressedSpriteSheet
movs r2, 0x8 movs r2, 0x8
ldrsh r0, [r4, r2] ldrsh r0, [r4, r2]
lsls r0, 3 lsls r0, 3
@ -48126,7 +48126,7 @@ sub_802EF50: @ 802EF50
orrs r0, r1 orrs r0, r1
str r0, [r4, 0x4] str r0, [r4, 0x4]
mov r0, sp mov r0, sp
bl LoadCompressedObjectPic bl LoadCompressedSpriteSheet
adds r0, r4, 0 adds r0, r4, 0
bl LoadSpritePalette bl LoadSpritePalette
add sp, 0x10 add sp, 0x10

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@ -4865,11 +4865,11 @@ sub_8142C0C: @ 8142C0C
ldr r0, =gUnknown_085B7384 ldr r0, =gUnknown_085B7384
bl LoadSpritePalettes bl LoadSpritePalettes
ldr r0, =gUnknown_085B7864 ldr r0, =gUnknown_085B7864
bl LoadCompressedObjectPic bl LoadCompressedSpriteSheet
ldr r0, =gUnknown_085B7978 ldr r0, =gUnknown_085B7978
bl LoadCompressedObjectPic bl LoadCompressedSpriteSheet
ldr r0, =gUnknown_085B7A40 ldr r0, =gUnknown_085B7A40
bl LoadCompressedObjectPic bl LoadCompressedSpriteSheet
b _08142C5A b _08142C5A
.pool .pool
_08142C44: _08142C44:

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@ -7156,7 +7156,7 @@ _0807AD94:
_0807ADB2: _0807ADB2:
mov r0, r8 mov r0, r8
bl GetMonSpritePalStruct bl GetMonSpritePalStruct
bl LoadCompressedObjectPalette bl LoadCompressedSpritePalette
ldr r0, =gUnknown_020322A0 ldr r0, =gUnknown_020322A0
ldr r1, [r0] ldr r1, [r0]
adds r0, r1, 0 adds r0, r1, 0

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@ -6952,10 +6952,10 @@ sub_80C62DC: @ 80C62DC
bl LoadSpritePalettes bl LoadSpritePalettes
ldr r4, =gUnknown_085714BC ldr r4, =gUnknown_085714BC
adds r0, r4, 0 adds r0, r4, 0
bl LoadCompressedObjectPic bl LoadCompressedSpriteSheet
adds r4, 0x10 adds r4, 0x10
adds r0, r4, 0 adds r0, r4, 0
bl LoadCompressedObjectPic bl LoadCompressedSpriteSheet
ldr r0, =gUnknown_085715B4 ldr r0, =gUnknown_085715B4
ldr r1, =gUnknown_02039CEC ldr r1, =gUnknown_02039CEC
ldr r2, [r1] ldr r2, [r1]
@ -7706,7 +7706,7 @@ sub_80C6974: @ 80C6974
bl LoadSpritePalettes bl LoadSpritePalettes
ldr r6, =gUnknown_085714BC ldr r6, =gUnknown_085714BC
adds r0, r6, 0 adds r0, r6, 0
bl LoadCompressedObjectPic bl LoadCompressedSpriteSheet
ldr r0, =gUnknown_085715B4 ldr r0, =gUnknown_085715B4
mov r8, r0 mov r8, r0
ldr r4, =gUnknown_02039CF4 ldr r4, =gUnknown_02039CF4
@ -7747,7 +7747,7 @@ sub_80C6974: @ 80C6974
bl StartSpriteAnim bl StartSpriteAnim
adds r6, 0x8 adds r6, 0x8
adds r0, r6, 0 adds r0, r6, 0
bl LoadCompressedObjectPic bl LoadCompressedSpriteSheet
movs r3, 0x18 movs r3, 0x18
add r8, r3 add r8, r3
ldr r6, =gUnknown_08571650 ldr r6, =gUnknown_08571650
@ -7875,7 +7875,7 @@ _080C6AEE:
lsrs r4, r0, 16 lsrs r4, r0, 16
_080C6AF2: _080C6AF2:
ldr r0, =gUnknown_085714D4 ldr r0, =gUnknown_085714D4
bl LoadCompressedObjectPic bl LoadCompressedSpriteSheet
mov r1, sp mov r1, sp
ldr r0, =gUnknown_085715FC ldr r0, =gUnknown_085715FC
ldm r0!, {r2,r3,r6} ldm r0!, {r2,r3,r6}

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@ -3273,7 +3273,7 @@ sub_8168248: @ 8168248
orrs r0, r1 orrs r0, r1
str r0, [sp, 0x4] str r0, [sp, 0x4]
mov r0, sp mov r0, sp
bl LoadCompressedObjectPic bl LoadCompressedSpriteSheet
add r0, sp, 0x8 add r0, sp, 0x8
bl LoadSpritePalette bl LoadSpritePalette
add sp, 0x10 add sp, 0x10

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@ -1674,7 +1674,7 @@ EventScript_271E0E:: @ 8271E0E
checkflag FLAG_SYS_PC_LANETTE checkflag FLAG_SYS_PC_LANETTE
call_if 1, EventScript_271E3E call_if 1, EventScript_271E3E
msgbox gUnknown_082726A3, MSGBOX_DEFAULT msgbox gUnknown_082726A3, MSGBOX_DEFAULT
special ShowPokemonStorageSystem special ShowPokemonStorageSystemPC
waitstate waitstate
goto EventScript_271DAC goto EventScript_271DAC
end end

File diff suppressed because it is too large Load Diff

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@ -71,7 +71,7 @@ gSpecials:: @ 81DBA64
def_special ShouldTryRematchBattle def_special ShouldTryRematchBattle
def_special IsTrainerReadyForRematch def_special IsTrainerReadyForRematch
def_special BattleSetup_StartRematchBattle def_special BattleSetup_StartRematchBattle
def_special ShowPokemonStorageSystem def_special ShowPokemonStorageSystemPC
def_special HasEnoughMonsForDoubleBattle def_special HasEnoughMonsForDoubleBattle
def_special TurnOffTVScreen def_special TurnOffTVScreen
def_special DoTVShow def_special DoTVShow

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@ -56,11 +56,11 @@ void ShowBg(u8 bg);
void HideBg(u8 bg); void HideBg(u8 bg);
void SetBgAttribute(u8 bg, u8 attributeId, u8 value); void SetBgAttribute(u8 bg, u8 attributeId, u8 value);
u16 GetBgAttribute(u8 bg, u8 attributeId); u16 GetBgAttribute(u8 bg, u8 attributeId);
u32 ChangeBgX(u8 bg, u32 value, u8 op); s32 ChangeBgX(u8 bg, s32 value, u8 op);
u32 GetBgX(u8 bg); s32 GetBgX(u8 bg);
u32 ChangeBgY(u8 bg, u32 value, u8 op); s32 ChangeBgY(u8 bg, s32 value, u8 op);
u32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op); s32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op);
u32 GetBgY(u8 bg); s32 GetBgY(u8 bg);
void SetBgAffine(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle); void SetBgAffine(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle);
u8 Unused_AdjustBgMosaic(u8 a1, u8 a2); u8 Unused_AdjustBgMosaic(u8 a1, u8 a2);
void SetBgTilemapBuffer(u8 bg, void *tilemap); void SetBgTilemapBuffer(u8 bg, void *tilemap);

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@ -3,15 +3,15 @@
struct Bitmap struct Bitmap
{ {
u8* pixels; u8 *pixels;
u32 width:16; u32 width:16;
u32 height:16; u32 height:16;
}; };
void BlitBitmapRect4BitWithoutColorKey(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height); void BlitBitmapRect4BitWithoutColorKey(const struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height);
void BlitBitmapRect4Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey); void BlitBitmapRect4Bit(const struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey);
void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue); void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue);
void BlitBitmapRect4BitTo8Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey, u8 paletteOffset); void BlitBitmapRect4BitTo8Bit(const struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey, u8 paletteOffset);
void FillBitmapRect8Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue); void FillBitmapRect8Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue);
#endif // GUARD_BLIT_H #endif // GUARD_BLIT_H

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@ -587,6 +587,7 @@
// Map Group 33 // Map Group 33
#define MAP_ROUTE124_DIVING_TREASURE_HUNTERS_HOUSE (0 | (33 << 8)) #define MAP_ROUTE124_DIVING_TREASURE_HUNTERS_HOUSE (0 | (33 << 8))
#define MAP_GROUPS_COUNT 34
#define MAP_NONE (0x7F | (0x7F << 8)) #define MAP_NONE (0x7F | (0x7F << 8))
#define MAP_UNDEFINED (0xFF | (0xFF << 8)) #define MAP_UNDEFINED (0xFF | (0xFF << 8))

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@ -8,13 +8,13 @@ extern u8 gDecompressionBuffer[0x4000];
void LZDecompressWram(const u32 *src, void *dest); void LZDecompressWram(const u32 *src, void *dest);
void LZDecompressVram(const u32 *src, void *dest); void LZDecompressVram(const u32 *src, void *dest);
u16 LoadCompressedObjectPic(const struct CompressedSpriteSheet *src); u16 LoadCompressedSpriteSheet(const struct CompressedSpriteSheet *src);
void LoadCompressedObjectPicOverrideBuffer(const struct CompressedSpriteSheet *src, void *buffer); void LoadCompressedSpriteSheetOverrideBuffer(const struct CompressedSpriteSheet *src, void *buffer);
bool8 LoadCompressedObjectPicUsingHeap(const struct CompressedSpriteSheet* src); bool8 LoadCompressedSpriteSheetUsingHeap(const struct CompressedSpriteSheet* src);
void LoadCompressedObjectPalette(const struct CompressedSpritePalette *src); void LoadCompressedSpritePalette(const struct CompressedSpritePalette *src);
void LoadCompressedObjectPaletteOverrideBuffer(const struct CompressedSpritePalette *a, void *buffer); void LoadCompressedSpritePaletteOverrideBuffer(const struct CompressedSpritePalette *a, void *buffer);
bool8 LoadCompressedObjectPaletteUsingHeap(const struct CompressedSpritePalette *src); bool8 LoadCompressedSpritePaletteUsingHeap(const struct CompressedSpritePalette *src);
void DecompressPicFromTable(const struct CompressedSpriteSheet *src, void* buffer, s32 species); void DecompressPicFromTable(const struct CompressedSpriteSheet *src, void* buffer, s32 species);
void DecompressPicFromTable_2(const struct CompressedSpriteSheet *src, void* buffer, s32 species); void DecompressPicFromTable_2(const struct CompressedSpriteSheet *src, void* buffer, s32 species);

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@ -1,6 +1,51 @@
#ifndef GUARD_DMA3_H #ifndef GUARD_DMA3_H
#define GUARD_DMA3_H #define GUARD_DMA3_H
// Maximum amount of data we will transfer in one operation
#define MAX_DMA_BLOCK_SIZE 0x1000
#define Dma3CopyLarge_(src, dest, size, bit) \
{ \
const void *_src = src; \
void *_dest = dest; \
u32 _size = size; \
while (1) \
{ \
if (_size <= MAX_DMA_BLOCK_SIZE) \
{ \
DmaCopy##bit(3, _src, _dest, _size); \
break; \
} \
DmaCopy##bit(3, _src, _dest, MAX_DMA_BLOCK_SIZE); \
_src += MAX_DMA_BLOCK_SIZE; \
_dest += MAX_DMA_BLOCK_SIZE; \
_size -= MAX_DMA_BLOCK_SIZE; \
} \
}
#define Dma3CopyLarge16_(src, dest, size) Dma3CopyLarge_(src, dest, size, 16)
#define Dma3CopyLarge32_(src, dest, size) Dma3CopyLarge_(src, dest, size, 32)
#define Dma3FillLarge_(value, dest, size, bit) \
{ \
void *_dest = dest; \
u32 _size = size; \
while (1) \
{ \
if (_size <= MAX_DMA_BLOCK_SIZE) \
{ \
DmaFill##bit(3, value, _dest, _size); \
break; \
} \
DmaFill##bit(3, value, _dest, MAX_DMA_BLOCK_SIZE); \
_dest += MAX_DMA_BLOCK_SIZE; \
_size -= MAX_DMA_BLOCK_SIZE; \
} \
}
#define Dma3FillLarge16_(value, dest, size) Dma3FillLarge_(value, dest, size, 16)
#define Dma3FillLarge32_(value, dest, size) Dma3FillLarge_(value, dest, size, 32)
void ClearDma3Requests(void); void ClearDma3Requests(void);
void ProcessDma3Requests(void); void ProcessDma3Requests(void);
s16 RequestDma3Copy(const void *src, void *dest, u16 size, u8 mode); s16 RequestDma3Copy(const void *src, void *dest, u16 size, u8 mode);

View File

@ -29,9 +29,9 @@ void DoWateringBerryTreeAnim(void);
u8 CreateRecordMixingSprite(void); u8 CreateRecordMixingSprite(void);
void DestroyRecordMixingSprite(void); void DestroyRecordMixingSprite(void);
const struct SpritePalette gFieldEffectObjectPaletteInfo7; extern const struct SpritePalette gFieldEffectObjectPaletteInfo7;
const struct SpritePalette gFieldEffectObjectPaletteInfo8; extern const struct SpritePalette gFieldEffectObjectPaletteInfo8;
const struct SpritePalette gFieldEffectObjectPaletteInfo9; extern const struct SpritePalette gFieldEffectObjectPaletteInfo9;
extern const u16 gTilesetPalettes_SecretBase[][16]; extern const u16 gTilesetPalettes_SecretBase[][16];
#endif //GUARD_FLDEFF_MISC_H #endif //GUARD_FLDEFF_MISC_H

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@ -872,15 +872,15 @@ typedef union // 3b58
struct WaldaPhrase struct WaldaPhrase
{ {
u16 field_0; u16 colors[2]; // Background, foreground.
u16 field_2;
u8 text[16]; u8 text[16];
u8 iconId; u8 iconId;
u8 patternId; u8 patternId;
bool8 patternUnlocked; bool8 patternUnlocked;
}; };
struct UnkSaveSubstruct_3b98 { struct UnkSaveSubstruct_3b98
{
u32 trainerId; u32 trainerId;
u8 trainerName[PLAYER_NAME_LENGTH + 1]; u8 trainerName[PLAYER_NAME_LENGTH + 1];
}; };

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@ -4771,6 +4771,20 @@ extern const u32 gUnknown_08D8D58C[];
extern const u32 gPokedexAreaScreenAreaUnknown_Gfx[]; extern const u32 gPokedexAreaScreenAreaUnknown_Gfx[];
extern const u16 gPokedexAreaScreenAreaUnknown_Pal[]; extern const u16 gPokedexAreaScreenAreaUnknown_Pal[];
// Pokemon Storage System
extern const u32 gPSSMenu_Gfx[];
extern const u16 gPSSMenu_Pal[];
extern const u32 gWallpaperIcon_Plusle[];
extern const u32 gWallpaperIcon_Cross[];
extern const u32 gWallpaperIcon_Bolt[];
extern const u32 gUnknown_08DD36C8[];
extern const u32 gWallpaperTiles_Ribbon[];
extern const u32 gWallpaperTilemap_Ribbon[];
extern const u16 gWallpaperPalettes_Ribbon[][16];
extern const u32 gWallpaperTiles_Horizontal[];
extern const u32 gWallpaperTilemap_Horizontal[];
extern const u16 gWallpaperPalettes_Horizontal[][16];
// Cable Car // Cable Car
extern const u32 gUnknown_08DBA5B8[]; extern const u32 gUnknown_08DBA5B8[];
extern const u16 gUnknown_08DBA518[]; extern const u16 gUnknown_08DBA518[];

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@ -44,16 +44,16 @@ void SetWindowBorderStyle(u8 windowId, bool8 copyToVram, u16 tileStart, u8 palet
void schedule_bg_copy_tilemap_to_vram(u8 bgNum); void schedule_bg_copy_tilemap_to_vram(u8 bgNum);
void PrintMenuTable(u8 windowId, u8 itemCount, const struct MenuAction *strs); void PrintMenuTable(u8 windowId, u8 itemCount, const struct MenuAction *strs);
u8 InitMenuInUpperLeftCornerPlaySoundWhenAPressed(u8 windowId, u8 numItems, u8 initialCursorPos); u8 InitMenuInUpperLeftCornerPlaySoundWhenAPressed(u8 windowId, u8 numItems, u8 initialCursorPos);
u8 GetMenuCursorPos(void); u8 Menu_GetCursorPos(void);
s8 Menu_ProcessInput(void); s8 Menu_ProcessInput(void);
s8 Menu_ProcessInputNoWrap(void); s8 Menu_ProcessInputNoWrap(void);
void blit_move_info_icon(u8 winId, u8 a2, u16 x, u16 y); void blit_move_info_icon(u8 winId, u8 a2, u16 x, u16 y);
void reset_temp_tile_data_buffers(void); void reset_temp_tile_data_buffers(void);
void *decompress_and_copy_tile_data_to_vram(u8 bgId, const void *src, int size, u16 offset, u8 mode); void *decompress_and_copy_tile_data_to_vram(u8 bgId, const void *src, u32 size, u16 offset, u8 mode);
bool8 free_temp_tile_data_buffers_if_possible(void); bool8 free_temp_tile_data_buffers_if_possible(void);
struct WindowTemplate CreateWindowTemplate(u8 bg, u8 left, u8 top, u8 width, u8 height, u8 paletteNum, u16 baseBlock); struct WindowTemplate CreateWindowTemplate(u8 bg, u8 left, u8 top, u8 width, u8 height, u8 paletteNum, u16 baseBlock);
void CreateYesNoMenu(const struct WindowTemplate *windowTemplate, u16 borderFirstTileNum, u8 borderPalette, u8 initialCursorPos); void CreateYesNoMenu(const struct WindowTemplate *windowTemplate, u16 borderFirstTileNum, u8 borderPalette, u8 initialCursorPos);
void DecompressAndLoadBgGfxUsingHeap(u8 bgId, const void *src, int size, u16 offset, u8 mode); void DecompressAndLoadBgGfxUsingHeap(u8 bgId, const void *src, u32 size, u16 offset, u8 mode);
s8 Menu_ProcessInputNoWrapClearOnChoose(void); s8 Menu_ProcessInputNoWrapClearOnChoose(void);
s8 ProcessMenuInput_other(void); s8 ProcessMenuInput_other(void);
void do_scheduled_bg_tilemap_copies_to_vram(void); void do_scheduled_bg_tilemap_copies_to_vram(void);
@ -63,7 +63,7 @@ void sub_8197B1C(u8 windowId, bool8 copyToVram, u16 a2, u8 a3);
void sub_81995E4(u8 windowId, u8 optionsNo, const struct MenuAction *actions, const u8 *actionIds); void sub_81995E4(u8 windowId, u8 optionsNo, const struct MenuAction *actions, const u8 *actionIds);
void sub_8197DF8(u8 windowId, bool8 copyToVram); void sub_8197DF8(u8 windowId, bool8 copyToVram);
u16 sub_8198AA4(u8, u8, u8, u8, u8, u8, u16); u16 sub_8198AA4(u8, u8, u8, u8, u8, u8, u16);
void *malloc_and_decompress(const void *src, int *sizeOut); void *malloc_and_decompress(const void *src, u32 *sizeOut);
u16 copy_decompressed_tile_data_to_vram(u8 bgId, const void *src, u16 size, u16 offset, u8 mode); u16 copy_decompressed_tile_data_to_vram(u8 bgId, const void *src, u16 size, u16 offset, u8 mode);
void AddTextPrinterForMessage(bool8 allowSkippingDelayWithButtonPress); void AddTextPrinterForMessage(bool8 allowSkippingDelayWithButtonPress);
void AddItemMenuActionTextPrinters(u8 windowId, u8 fontId, u8 left, u8 top, u8 letterSpacing, u8 lineHeight, u8 itemCount, const struct MenuAction *strs, const u8 *a8); void AddItemMenuActionTextPrinters(u8 windowId, u8 fontId, u8 left, u8 top, u8 letterSpacing, u8 lineHeight, u8 itemCount, const struct MenuAction *strs, const u8 *a8);
@ -72,7 +72,8 @@ u8 sub_8199944(u8 windowId, u8 optionWidth, u8 horizontalCount, u8 verticalCount
u8 sub_8199134(s8, s8); u8 sub_8199134(s8, s8);
u8 GetStartMenuWindowId(void); u8 GetStartMenuWindowId(void);
void sub_819A2BC(u8, u8); void sub_819A2BC(u8, u8);
u8 MoveMenuCursor(s8 cursorDelta); u8 Menu_MoveCursor(s8 cursorDelta);
u8 Menu_MoveCursorNoWrapAround(s8 cursorDelta);
void NewMenuHelpers_DrawStdWindowFrame(u8 windowId, bool8 CopyToVram); void NewMenuHelpers_DrawStdWindowFrame(u8 windowId, bool8 CopyToVram);
u8 sub_81979C4(u8 a1); u8 sub_81979C4(u8 a1);
u8 sub_81983AC(u8 windowId, u8 fontId, u8 left, u8 top, u8 cursorHeight, u8 numChoices, u8 initialCursorPos); u8 sub_81983AC(u8 windowId, u8 fontId, u8 left, u8 top, u8 cursorHeight, u8 numChoices, u8 initialCursorPos);

View File

@ -21,6 +21,15 @@ struct PokemonMarkMenu
/*0x10B4*/ u8 tileLoadState; /*0x10B4*/ u8 tileLoadState;
}; // 10b8 }; // 10b8
void sub_811F90C(struct PokemonMarkMenu *ptr);
void sub_811F918(void);
bool8 sub_811F960(void);
void sub_811FA90(void);
void sub_811FAA4(u8 markings, s16 x, s16 y);
void sub_811FAF8(void);
bool8 sub_811FBA4(void);
struct Sprite *sub_811FF94(u16 tileTag, u16 paletteTag, const u16 *palette); struct Sprite *sub_811FF94(u16 tileTag, u16 paletteTag, const u16 *palette);
struct Sprite *sub_811FFB4(u16 tileTag, u16 paletteTag, const u16 *palette);
void sub_8120084(u8 markings, void *dest);
#endif //POKEEMERALD_MON_MARKINGS_H #endif //POKEEMERALD_MON_MARKINGS_H

View File

@ -8,9 +8,9 @@
#define MON_DATA_OT_ID 1 #define MON_DATA_OT_ID 1
#define MON_DATA_NICKNAME 2 #define MON_DATA_NICKNAME 2
#define MON_DATA_LANGUAGE 3 #define MON_DATA_LANGUAGE 3
#define MON_DATA_SANITY_BIT1 4 #define MON_DATA_SANITY_IS_BAD_EGG 4
#define MON_DATA_SANITY_BIT2 5 #define MON_DATA_SANITY_HAS_SPECIES 5
#define MON_DATA_SANITY_BIT3 6 #define MON_DATA_SANITY_IS_EGG 6
#define MON_DATA_OT_NAME 7 #define MON_DATA_OT_NAME 7
#define MON_DATA_MARKINGS 8 #define MON_DATA_MARKINGS 8
#define MON_DATA_CHECKSUM 9 #define MON_DATA_CHECKSUM 9
@ -251,14 +251,6 @@ struct Pokemon
u16 spDefense; u16 spDefense;
}; };
struct PokemonStorage
{
/*0x0000*/ u8 currentBox;
/*0x0001*/ struct BoxPokemon boxes[14][30];
/*0x8344*/ u8 boxNames[14][9];
/*0x83C2*/ u8 boxWallpapers[14];
};
struct Unknown_806F160_Struct struct Unknown_806F160_Struct
{ {
u8 field_0_0:4; u8 field_0_0:4;
@ -430,7 +422,6 @@ extern struct Pokemon gPlayerParty[PARTY_SIZE];
extern u8 gEnemyPartyCount; extern u8 gEnemyPartyCount;
extern struct Pokemon gEnemyParty[PARTY_SIZE]; extern struct Pokemon gEnemyParty[PARTY_SIZE];
extern struct SpriteTemplate gMultiuseSpriteTemplate; extern struct SpriteTemplate gMultiuseSpriteTemplate;
extern struct PokemonStorage* gPokemonStoragePtr;
extern const struct BattleMove gBattleMoves[]; extern const struct BattleMove gBattleMoves[];
extern const u8 gFacilityClassToPicIndex[]; extern const u8 gFacilityClassToPicIndex[];

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@ -1,9 +1,14 @@
#ifndef GUARD_POKEMON_ICON_H #ifndef GUARD_POKEMON_ICON_H
#define GUARD_POKEMON_ICON_H #define GUARD_POKEMON_ICON_H
extern const u8 gMonIconPaletteIndices[];
const u8 *GetMonIconTiles(u16 species, bool32); const u8 *GetMonIconTiles(u16 species, bool32);
void sub_80D304C(u16 offset);
u8 GetValidMonIconPalIndex(u16 species);
const u8 *GetMonIconPtr(u16 speciesId, u32 personality, u32 frameNo); const u8 *GetMonIconPtr(u16 speciesId, u32 personality, u32 frameNo);
const u16 *GetValidMonIconPalettePtr(u16 speciesId); const u16 *GetValidMonIconPalettePtr(u16 speciesId);
u16 GetIconSpecies(u16 species, u32 personality);
u16 GetUnownLetterByPersonality(u32 personality); u16 GetUnownLetterByPersonality(u32 personality);
u16 sub_80D2E84(u16 speciesId); u16 sub_80D2E84(u16 speciesId);
void LoadMonIconPalettes(void); void LoadMonIconPalettes(void);

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@ -2,88 +2,73 @@
#define GUARD_POKEMON_STORAGE_SYSTEM_H #define GUARD_POKEMON_STORAGE_SYSTEM_H
#define TOTAL_BOXES_COUNT 14 #define TOTAL_BOXES_COUNT 14
#define IN_BOX_COUNT 30 #define IN_BOX_ROWS 6
#define IN_BOX_COLUMNS 5
#define IN_BOX_COUNT (IN_BOX_ROWS * IN_BOX_COLUMNS)
#include "pc_screen_effect.h" /*
#include "mon_markings.h" ROWS
COLUMNS 0 1 2 3 4 5
6 7 8 9 10 11
12 13 14 15 16 17
18 19 20 21 22 23
24 25 26 27 28 29
*/
struct PokemonStorageSystemFunc struct PokemonStorage
{ {
u8 (*func)(void); /*0x0000*/ u8 currentBox;
s8 unk4; /*0x0001*/ struct BoxPokemon boxes[TOTAL_BOXES_COUNT][IN_BOX_COUNT];
/*0x8344*/ u8 boxNames[TOTAL_BOXES_COUNT][9];
/*0x83C2*/ u8 boxWallpapers[TOTAL_BOXES_COUNT];
}; };
struct StorageAction extern struct PokemonStorage *gPokemonStoragePtr;
{
const u8 *text;
u8 format;
};
struct StorageText u8 CountMonsInBox(u8 boxId);
{ s16 GetFirstFreeBoxSpot(u8 boxId);
const u8 *text; u8 CountPartyAliveNonEggMonsExcept(u8 slotToIgnore);
int textId; u16 CountPartyAliveNonEggMons_IgnoreVar0x8004Slot(void);
}; u8 CountPartyMons(void);
u8 *StringCopyAndFillWithSpaces(u8 *dst, const u8 *src, u16 n);
struct PSS_MenuStringPtrs void ShowPokemonStorageSystemPC(void);
{ void ResetPokemonStorageSystem(void);
const u8 *text; s16 CompactPartySlots(void);
const u8 *desc;
};
struct UnkStruct_2000028
{
const u8 *unk_00;
u8 *unk_04;
u16 unk_08;
u16 unk_0a;
void (*unk_0c)(struct UnkStruct_2000028 *data);
};
struct UnkStruct_2000020
{
struct UnkStruct_2000028 *unk_00;
u8 unk_04;
u8 unk_05;
};
struct UnkPSSStruct_2002370
{
struct Sprite *unk_0000;
struct Sprite *unk_0004[4];
u32 unk_0014[3];
struct Sprite *unk_0020[2];
u8 filler_0028[0x214];
u32 unk_023c;
u16 unk_0240;
u16 unk_0242;
u8 curBox;
u8 unk_0245;
u8 unk_0246;
};
struct PokemonStorageSystemData
{
u8 state;
u8 boxOption;
u8 unk_0002;
u8 unk_0003;
u8 taskId;
u8 unk_0005[710];
u16 bg2_X;
};
extern struct UnkPSSStruct_2002370 *gUnknown_02039D04;
extern struct PokemonStorageSystemData *gUnknown_02039D08;
u8* GetBoxNamePtr(u8 boxNumber);
struct BoxPokemon *GetBoxedMonPtr(u8, u8);
void SetBoxMonNickFromAnyBox(u8, u8, u8 *);
void CompactPartySlots(void);
u32 GetBoxMonDataFromAnyBox(u8 boxId, u8 monPosition, u32 request);
bool8 CheckFreePokemonStorageSpace(void);
u8 StorageGetCurrentBox(void); u8 StorageGetCurrentBox(void);
u8 sub_80D214C(struct BoxPokemon *a, u8 b, u8 c, u8 d); u32 GetBoxMonDataAt(u8 boxId, u8 boxPosition, s32 request);
bool32 sub_80D23A8(u16 move); void SetBoxMonDataAt(u8 boxId, u8 boxPosition, s32 request, const void *value);
u32 GetCurrentBoxMonData(u8 boxPosition, s32 request);
void SetCurrentBoxMonData(u8 boxPosition, s32 request, const void *value);
void GetBoxMonNickAt(u8 boxId, u8 boxPosition, u8 *dst);
u32 GetBoxMonLevelAt(u8 boxId, u8 boxPosition);
void SetBoxMonNickAt(u8 boxId, u8 boxPosition, const u8 *nick);
u32 GetAndCopyBoxMonDataAt(u8 boxId, u8 boxPosition, s32 request, void *dst);
void SetBoxMonAt(u8 boxId, u8 boxPosition, struct BoxPokemon *src);
void CopyBoxMonAt(u8 boxId, u8 boxPosition, struct BoxPokemon *dst);
void CreateBoxMonAt(u8 boxId, u8 boxPosition, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 personality, u8 otIDType, u32 otID);
void ZeroBoxMonAt(u8 boxId, u8 boxPosition);
void BoxMonAtToMon(u8 boxId, u8 boxPosition, struct Pokemon *dst);
struct BoxPokemon *GetBoxedMonPtr(u8 boxId, u8 boxPosition);
u8 *GetBoxNamePtr(u8 boxId);
u8 GetBoxWallpaper(u8 boxId);
void SetBoxWallpaper(u8 boxId, u8 wallpaperId);
s16 sub_80D214C(struct BoxPokemon *boxMons, u8 currIndex, u8 maxIndex, u8 arg3);
bool8 CheckFreePokemonStorageSpace(void);
bool32 CheckBoxMonSanityAt(u32 boxId, u32 boxPosition);
u32 CountStorageNonEggMons(void);
u32 CountAllStorageMons(void);
bool32 AnyStorageMonWithMove(u16 moveId);
void ResetWaldaWallpaper(void);
void SetWaldaWallpaperLockedOrUnlocked(bool32 unlocked);
bool32 IsWaldaWallpaperUnlocked(void);
u32 GetWaldaWallpaperPatternId(void);
void SetWaldaWallpaperPatternId(u8 id);
u32 GetWaldaWallpaperIconId(void);
void SetWaldaWallpaperIconId(u8 id);
u16 *GetWaldaWallpaperColorsPtr(void);
void SetWaldaWallpaperColors(u16 color1, u16 color2);
u8 *GetWaldaPhrasePtr(void);
void SetWaldaPhrase(const u8 *src);
bool32 IsWaldaPhraseEmpty(void);
#endif // GUARD_POKEMON_STORAGE_SYSTEM_H #endif // GUARD_POKEMON_STORAGE_SYSTEM_H

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@ -6,6 +6,7 @@ extern u8 gUnknown_0203CF20;
void ShowPokemonSummaryScreen(u8 mode, void *mons, u8 monIndex, u8 maxMonIndex, void (*callback)(void)); void ShowPokemonSummaryScreen(u8 mode, void *mons, u8 monIndex, u8 maxMonIndex, void (*callback)(void));
void sub_81C4F98(u8, void(*)(void)); void sub_81C4F98(u8, void(*)(void));
void ShowSelectMovePokemonSummaryScreen(struct Pokemon *, u8, u8, MainCallback, u16); void ShowSelectMovePokemonSummaryScreen(struct Pokemon *, u8, u8, MainCallback, u16);
void ShowPokemonSummaryScreenSet40EF(u8 mode, struct BoxPokemon *mons, u8 monIndex, u8 maxMonIndex, void (*callback)(void));
u8 sub_81C1B94(void); u8 sub_81C1B94(void);
// The Pokemon Summary Screen can operate in different modes. Certain features, // The Pokemon Summary Screen can operate in different modes. Certain features,
@ -14,7 +15,7 @@ enum PokemonSummaryScreenMode
{ {
PSS_MODE_NORMAL, PSS_MODE_NORMAL,
PSS_MODE_UNK1, PSS_MODE_UNK1,
PSS_MODE_UNK2, PSS_MODE_BOX,
PSS_MODE_SELECT_MOVE, PSS_MODE_SELECT_MOVE,
}; };

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@ -1801,4 +1801,78 @@ extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254F47[];
extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254F0E[]; extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254F0E[];
extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254ED3[]; extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254ED3[];
// PC strings
extern const u8 gText_ExitFromBox[];
extern const u8 gText_WhatDoYouWantToDo[];
extern const u8 gText_PleasePickATheme[];
extern const u8 gText_PickTheWallpaper[];
extern const u8 gText_PkmnIsSelected[];
extern const u8 gText_JumpToWhichBox[];
extern const u8 gText_DepositInWhichBox[];
extern const u8 gText_PkmnWasDeposited[];
extern const u8 gText_BoxIsFull2[];
extern const u8 gText_ReleaseThisPokemon[];
extern const u8 gText_PkmnWasReleased[];
extern const u8 gText_ByeByePkmn[];
extern const u8 gText_MarkYourPkmn[];
extern const u8 gText_ThatsYourLastPkmn[];
extern const u8 gText_YourPartysFull[];
extern const u8 gText_YoureHoldingAPkmn[];
extern const u8 gText_WhichOneWillYouTake[];
extern const u8 gText_YouCantReleaseAnEgg[];
extern const u8 gText_ContinueBoxOperations[];
extern const u8 gText_PkmnCameBack[];
extern const u8 gText_WasItWorriedAboutYou[];
extern const u8 gText_FourEllipsesExclamation[];
extern const u8 gText_PleaseRemoveTheMail[];
extern const u8 gText_GiveToAPkmn[];
extern const u8 gText_PlacedItemInBag[];
extern const u8 gText_BagIsFull2[];
extern const u8 gText_PutItemInBag[];
extern const u8 gText_ItemIsNowHeld[];
extern const u8 gText_ChangedToNewItem[];
extern const u8 gText_MailCantBeStored[];
extern const u8 gPCText_Cancel[];
extern const u8 gPCText_Store[];
extern const u8 gPCText_Withdraw[];
extern const u8 gPCText_Move[];
extern const u8 gPCText_Shift[];
extern const u8 gPCText_Place[];
extern const u8 gPCText_Summary[];
extern const u8 gPCText_Release[];
extern const u8 gPCText_Mark[];
extern const u8 gPCText_Jump[];
extern const u8 gPCText_Wallpaper[];
extern const u8 gPCText_Name[];
extern const u8 gPCText_Take[];
extern const u8 gPCText_Give[];
extern const u8 gPCText_Give[];
extern const u8 gPCText_Switch[];
extern const u8 gPCText_Bag[];
extern const u8 gPCText_Info[];
extern const u8 gPCText_Scenery1[];
extern const u8 gPCText_Scenery2[];
extern const u8 gPCText_Scenery3[];
extern const u8 gPCText_Etcetera[];
extern const u8 gPCText_Friends[];
extern const u8 gPCText_Forest[];
extern const u8 gPCText_City[];
extern const u8 gPCText_Desert[];
extern const u8 gPCText_Savanna[];
extern const u8 gPCText_Crag[];
extern const u8 gPCText_Volcano[];
extern const u8 gPCText_Snow[];
extern const u8 gPCText_Cave[];
extern const u8 gPCText_Beach[];
extern const u8 gPCText_Seafloor[];
extern const u8 gPCText_River[];
extern const u8 gPCText_Sky[];
extern const u8 gPCText_PolkaDot[];
extern const u8 gPCText_Pokecenter[];
extern const u8 gPCText_Machine[];
extern const u8 gPCText_Simple[];
extern const u8 gText_PartyFull[];
extern const u8 gText_Box[];
extern const u8 gText_JustOnePkmn[];
#endif //GUARD_STRINGS_H #endif //GUARD_STRINGS_H

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@ -258,7 +258,7 @@ void DrawDownArrow(u8 windowId, u16 x, u16 y, u8 bgColor, bool8 drawArrow, u8 *c
u16 RenderText(struct TextPrinter *textPrinter); u16 RenderText(struct TextPrinter *textPrinter);
u32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpacing); u32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpacing);
u32 (*GetFontWidthFunc(u8 glyphId))(u16, bool32); u32 (*GetFontWidthFunc(u8 glyphId))(u16, bool32);
u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing); s32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing);
u8 RenderTextFont9(u8 *pixels, u8 fontId, u8 *str); u8 RenderTextFont9(u8 *pixels, u8 fontId, u8 *str);
u8 DrawKeypadIcon(u8 windowId, u8 keypadIconId, u16 x, u16 y); u8 DrawKeypadIcon(u8 windowId, u8 keypadIconId, u16 x, u16 y);
u8 GetKeypadIconTileOffset(u8 keypadIconId); u8 GetKeypadIconTileOffset(u8 keypadIconId);

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@ -61,10 +61,10 @@ void ScrollWindow(u8 windowId, u8 direction, u8 distance, u8 fillValue);
void CallWindowFunction(u8 windowId, void ( *func)(u8, u8, u8, u8, u8, u8)); void CallWindowFunction(u8 windowId, void ( *func)(u8, u8, u8, u8, u8, u8));
bool8 SetWindowAttribute(u8 windowId, u8 attributeId, u32 value); bool8 SetWindowAttribute(u8 windowId, u8 attributeId, u32 value);
u32 GetWindowAttribute(u8 windowId, u8 attributeId); u32 GetWindowAttribute(u8 windowId, u8 attributeId);
u16 AddWindow8Bit(struct WindowTemplate *template); u16 AddWindow8Bit(const struct WindowTemplate *template);
u16 AddWindow8Bit(struct WindowTemplate *template); void FillWindowPixelBuffer8Bit(u8 windowId, u8 fillValue);
void FillWindowPixelRect8Bit(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width, u16 height); void FillWindowPixelRect8Bit(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width, u16 height);
void BlitBitmapRectToWindow4BitTo8Bit(u8 windowId, u8 *pixels, u16 srcX, u16 srcY, u16 srcWidth, int srcHeight, u16 destX, u16 destY, u16 rectWidth, u16 rectHeight, u8 paletteNum); void BlitBitmapRectToWindow4BitTo8Bit(u8 windowId, const u8 *pixels, u16 srcX, u16 srcY, u16 srcWidth, int srcHeight, u16 destX, u16 destY, u16 rectWidth, u16 rectHeight, u8 paletteNum);
void CopyWindowToVram8Bit(u8 windowId, u8 mode); void CopyWindowToVram8Bit(u8 windowId, u8 mode);
extern struct Window gWindows[]; extern struct Window gWindows[];

View File

@ -126,7 +126,6 @@ SECTIONS {
src/pokedex.o(.text); src/pokedex.o(.text);
asm/trainer_card.o(.text); asm/trainer_card.o(.text);
src/pokemon_storage_system.o(.text); src/pokemon_storage_system.o(.text);
asm/pokemon_storage_system.o(.text);
src/pokemon_icon.o(.text); src/pokemon_icon.o(.text);
src/script_movement.o(.text); src/script_movement.o(.text);
src/fldeff_cut.o(.text); src/fldeff_cut.o(.text);
@ -459,7 +458,6 @@ SECTIONS {
src/pokedex.o(.rodata); src/pokedex.o(.rodata);
data/trainer_card.o(.rodata); data/trainer_card.o(.rodata);
src/pokemon_storage_system.o(.rodata); src/pokemon_storage_system.o(.rodata);
data/pokemon_storage_system.o(.rodata);
src/pokemon_icon.o(.rodata); src/pokemon_icon.o(.rodata);
src/fldeff_cut.o(.rodata); src/fldeff_cut.o(.rodata);
src/map_name_popup.o(.rodata); src/map_name_popup.o(.rodata);

View File

@ -1605,8 +1605,8 @@ static void ScriptCmd_loadspritegfx(void)
sBattleAnimScriptPtr++; sBattleAnimScriptPtr++;
index = T1_READ_16(sBattleAnimScriptPtr); index = T1_READ_16(sBattleAnimScriptPtr);
LoadCompressedObjectPicUsingHeap(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(index)]); LoadCompressedSpriteSheetUsingHeap(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(index)]);
LoadCompressedObjectPaletteUsingHeap(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(index)]); LoadCompressedSpritePaletteUsingHeap(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(index)]);
sBattleAnimScriptPtr += 2; sBattleAnimScriptPtr += 2;
AddSpriteIndex(GET_TRUE_SPRITE_INDEX(index)); AddSpriteIndex(GET_TRUE_SPRITE_INDEX(index));
gAnimFramesToWait = 1; gAnimFramesToWait = 1;

View File

@ -71,8 +71,8 @@ u8 sub_80A9C70(u8 battlerId, bool8 b)
u8 spriteId2; u8 spriteId2;
u8 i; u8 i;
LoadCompressedObjectPicUsingHeap(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_CIRCLE_IMPACT)]); LoadCompressedSpriteSheetUsingHeap(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_CIRCLE_IMPACT)]);
LoadCompressedObjectPaletteUsingHeap(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_CIRCLE_IMPACT)]); LoadCompressedSpritePaletteUsingHeap(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_CIRCLE_IMPACT)]);
gTasks[taskId].data[0] = battlerId; gTasks[taskId].data[0] = battlerId;
if (b) if (b)
{ {

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@ -1376,8 +1376,8 @@ static void sub_8171D60(u8 ballId)
if (GetSpriteTileStartByTag(gBallOpenParticleSpritesheets[ballId].tag) == 0xFFFF) if (GetSpriteTileStartByTag(gBallOpenParticleSpritesheets[ballId].tag) == 0xFFFF)
{ {
LoadCompressedObjectPicUsingHeap(&gBallOpenParticleSpritesheets[ballId]); LoadCompressedSpriteSheetUsingHeap(&gBallOpenParticleSpritesheets[ballId]);
LoadCompressedObjectPaletteUsingHeap(&gBallOpenParticlePalettes[ballId]); LoadCompressedSpritePaletteUsingHeap(&gBallOpenParticlePalettes[ballId]);
} }
} }
@ -2032,8 +2032,8 @@ void sub_8172EF0(u8 battler, struct Pokemon *mon)
{ {
if (GetSpriteTileStartByTag(0x27F9) == 0xFFFF) if (GetSpriteTileStartByTag(0x27F9) == 0xFFFF)
{ {
LoadCompressedObjectPicUsingHeap(&gBattleAnimPicTable[233]); LoadCompressedSpriteSheetUsingHeap(&gBattleAnimPicTable[233]);
LoadCompressedObjectPaletteUsingHeap(&gBattleAnimPaletteTable[233]); LoadCompressedSpritePaletteUsingHeap(&gBattleAnimPaletteTable[233]);
} }
taskId1 = CreateTask(sub_8172FEC, 10); taskId1 = CreateTask(sub_8172FEC, 10);
@ -2173,8 +2173,8 @@ void sub_81732B0(u8 taskId)
{ {
u8 paletteIndex; u8 paletteIndex;
LoadCompressedObjectPicUsingHeap(&gBattleAnimPicTable[269]); LoadCompressedSpriteSheetUsingHeap(&gBattleAnimPicTable[269]);
LoadCompressedObjectPaletteUsingHeap(&gBattleAnimPaletteTable[269]); LoadCompressedSpritePaletteUsingHeap(&gBattleAnimPaletteTable[269]);
paletteIndex = IndexOfSpritePaletteTag(0x281D); // unused paletteIndex = IndexOfSpritePaletteTag(0x281D); // unused
DestroyAnimVisualTask(taskId); DestroyAnimVisualTask(taskId);
} }

View File

@ -499,7 +499,7 @@ u8 BattleArena_ShowJudgmentWindow(u8 *state)
case 0: case 0:
BeginNormalPaletteFade(0x7FFFFF1C, 4, 0, 8, 0); BeginNormalPaletteFade(0x7FFFFF1C, 4, 0, 8, 0);
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR); SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR);
LoadCompressedObjectPic(gUnknown_08611F74); LoadCompressedSpriteSheet(gUnknown_08611F74);
LoadCompressedPalette(gUnknown_08D855E8, 0x1F0, 0x20); LoadCompressedPalette(gUnknown_08D855E8, 0x1F0, 0x20);
gBattle_WIN0H = 0xFF; gBattle_WIN0H = 0xFF;
gBattle_WIN0V = 0x70; gBattle_WIN0V = 0x70;

View File

@ -1103,7 +1103,7 @@ void DrawBattleEntryBackground(void)
SetGpuReg(REG_OFFSET_WINOUT, 0x36); SetGpuReg(REG_OFFSET_WINOUT, 0x36);
gBattle_BG1_Y = 0xFF5C; gBattle_BG1_Y = 0xFF5C;
gBattle_BG2_Y = 0xFF5C; gBattle_BG2_Y = 0xFF5C;
LoadCompressedObjectPicUsingHeap(&gUnknown_0831AA00); LoadCompressedSpriteSheetUsingHeap(&gUnknown_0831AA00);
} }
else if (gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 | BATTLE_TYPE_EREADER_TRAINER)) else if (gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 | BATTLE_TYPE_EREADER_TRAINER))
{ {

View File

@ -3536,7 +3536,7 @@ static void sub_8190400(u8 taskId)
DecompressAndLoadBgGfxUsingHeap(2, gUnknown_08D83D50, 0x2000, 0, 0); DecompressAndLoadBgGfxUsingHeap(2, gUnknown_08D83D50, 0x2000, 0, 0);
DecompressAndLoadBgGfxUsingHeap(2, gUnknown_08D84970, 0x2000, 0, 1); DecompressAndLoadBgGfxUsingHeap(2, gUnknown_08D84970, 0x2000, 0, 1);
DecompressAndLoadBgGfxUsingHeap(3, gUnknown_08D84F00, 0x800, 0, 1); DecompressAndLoadBgGfxUsingHeap(3, gUnknown_08D84F00, 0x800, 0, 1);
LoadCompressedObjectPic(gUnknown_0860CF50); LoadCompressedSpriteSheet(gUnknown_0860CF50);
LoadCompressedPalette(gUnknown_08D85358, 0, 0x200); LoadCompressedPalette(gUnknown_08D85358, 0, 0x200);
LoadCompressedPalette(gUnknown_08D85444, 0x100, 0x200); LoadCompressedPalette(gUnknown_08D85444, 0x100, 0x200);
LoadCompressedPalette(gUnknown_08D85600, 0xF0, 0x20); LoadCompressedPalette(gUnknown_08D85600, 0xF0, 0x20);
@ -5707,7 +5707,7 @@ static void sub_8194220(u8 taskId)
gTasks[taskId].data[0]++; gTasks[taskId].data[0]++;
break; break;
case 3: case 3:
LoadCompressedObjectPic(gUnknown_0860CF50); LoadCompressedSpriteSheet(gUnknown_0860CF50);
if (r10 == 0) if (r10 == 0)
{ {
for (i = 0; i < (unsigned) 31; i++) for (i = 0; i < (unsigned) 31; i++)

View File

@ -131,8 +131,6 @@ struct FactorySwapMonsStruct
bool8 unk30; bool8 unk30;
}; };
extern u8 gUnknown_0203CF20;
extern const u16 gBattleFrontierHeldItems[]; extern const u16 gBattleFrontierHeldItems[];
extern const struct FacilityMon gBattleFrontierMons[]; extern const struct FacilityMon gBattleFrontierMons[];
extern const struct FacilityMon gSlateportBattleTentMons[]; extern const struct FacilityMon gSlateportBattleTentMons[];
@ -1167,7 +1165,7 @@ static void CB2_InitSelectScreen(void)
case 4: case 4:
LoadSpritePalettes(gUnknown_086103F4); LoadSpritePalettes(gUnknown_086103F4);
LoadSpriteSheets(gUnknown_086103BC); LoadSpriteSheets(gUnknown_086103BC);
LoadCompressedObjectPic(gUnknown_086103E4); LoadCompressedSpriteSheet(gUnknown_086103E4);
ShowBg(0); ShowBg(0);
ShowBg(1); ShowBg(1);
SetVBlankCallback(Select_VblankCb); SetVBlankCallback(Select_VblankCb);
@ -3171,7 +3169,7 @@ static void CB2_InitSwapScreen(void)
case 4: case 4:
LoadSpritePalettes(gUnknown_086106B0); LoadSpritePalettes(gUnknown_086106B0);
LoadSpriteSheets(gUnknown_08610650); LoadSpriteSheets(gUnknown_08610650);
LoadCompressedObjectPic(gUnknown_086106A0); LoadCompressedSpriteSheet(gUnknown_086106A0);
SetVBlankCallback(Swap_VblankCb); SetVBlankCallback(Swap_VblankCb);
gMain.state++; gMain.state++;
break; break;

View File

@ -643,7 +643,7 @@ void DecompressTrainerFrontPic(u16 frontPicId, u8 battlerId)
DecompressPicFromTable_2(&gTrainerFrontPicTable[frontPicId], DecompressPicFromTable_2(&gTrainerFrontPicTable[frontPicId],
gMonSpritesGfxPtr->sprites[position], gMonSpritesGfxPtr->sprites[position],
SPECIES_NONE); SPECIES_NONE);
LoadCompressedObjectPalette(&gTrainerFrontPicPaletteTable[frontPicId]); LoadCompressedSpritePalette(&gTrainerFrontPicPaletteTable[frontPicId]);
} }
void DecompressTrainerBackPic(u16 backPicId, u8 battlerId) void DecompressTrainerBackPic(u16 backPicId, u8 battlerId)
@ -675,20 +675,20 @@ void BattleLoadAllHealthBoxesGfxAtOnce(void)
LoadSpritePalette(&sSpritePalettes_HealthBoxHealthBar[1]); LoadSpritePalette(&sSpritePalettes_HealthBoxHealthBar[1]);
if (!IsDoubleBattle()) if (!IsDoubleBattle())
{ {
LoadCompressedObjectPic(&sSpriteSheet_SinglesPlayerHealthbox); LoadCompressedSpriteSheet(&sSpriteSheet_SinglesPlayerHealthbox);
LoadCompressedObjectPic(&sSpriteSheet_SinglesOpponentHealthbox); LoadCompressedSpriteSheet(&sSpriteSheet_SinglesOpponentHealthbox);
numberOfBattlers = 2; numberOfBattlers = 2;
} }
else else
{ {
LoadCompressedObjectPic(&sSpriteSheets_DoublesPlayerHealthbox[0]); LoadCompressedSpriteSheet(&sSpriteSheets_DoublesPlayerHealthbox[0]);
LoadCompressedObjectPic(&sSpriteSheets_DoublesPlayerHealthbox[1]); LoadCompressedSpriteSheet(&sSpriteSheets_DoublesPlayerHealthbox[1]);
LoadCompressedObjectPic(&sSpriteSheets_DoublesOpponentHealthbox[0]); LoadCompressedSpriteSheet(&sSpriteSheets_DoublesOpponentHealthbox[0]);
LoadCompressedObjectPic(&sSpriteSheets_DoublesOpponentHealthbox[1]); LoadCompressedSpriteSheet(&sSpriteSheets_DoublesOpponentHealthbox[1]);
numberOfBattlers = 4; numberOfBattlers = 4;
} }
for (i = 0; i < numberOfBattlers; i++) for (i = 0; i < numberOfBattlers; i++)
LoadCompressedObjectPic(&sSpriteSheets_HealthBar[gBattlerPositions[i]]); LoadCompressedSpriteSheet(&sSpriteSheets_HealthBar[gBattlerPositions[i]]);
} }
bool8 BattleLoadAllHealthBoxesGfx(u8 state) bool8 BattleLoadAllHealthBoxesGfx(u8 state)
@ -707,37 +707,37 @@ bool8 BattleLoadAllHealthBoxesGfx(u8 state)
if (state == 2) if (state == 2)
{ {
if (gBattleTypeFlags & BATTLE_TYPE_SAFARI) if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
LoadCompressedObjectPic(&sSpriteSheet_SafariHealthbox); LoadCompressedSpriteSheet(&sSpriteSheet_SafariHealthbox);
else else
LoadCompressedObjectPic(&sSpriteSheet_SinglesPlayerHealthbox); LoadCompressedSpriteSheet(&sSpriteSheet_SinglesPlayerHealthbox);
} }
else if (state == 3) else if (state == 3)
LoadCompressedObjectPic(&sSpriteSheet_SinglesOpponentHealthbox); LoadCompressedSpriteSheet(&sSpriteSheet_SinglesOpponentHealthbox);
else if (state == 4) else if (state == 4)
LoadCompressedObjectPic(&sSpriteSheets_HealthBar[gBattlerPositions[0]]); LoadCompressedSpriteSheet(&sSpriteSheets_HealthBar[gBattlerPositions[0]]);
else if (state == 5) else if (state == 5)
LoadCompressedObjectPic(&sSpriteSheets_HealthBar[gBattlerPositions[1]]); LoadCompressedSpriteSheet(&sSpriteSheets_HealthBar[gBattlerPositions[1]]);
else else
retVal = TRUE; retVal = TRUE;
} }
else else
{ {
if (state == 2) if (state == 2)
LoadCompressedObjectPic(&sSpriteSheets_DoublesPlayerHealthbox[0]); LoadCompressedSpriteSheet(&sSpriteSheets_DoublesPlayerHealthbox[0]);
else if (state == 3) else if (state == 3)
LoadCompressedObjectPic(&sSpriteSheets_DoublesPlayerHealthbox[1]); LoadCompressedSpriteSheet(&sSpriteSheets_DoublesPlayerHealthbox[1]);
else if (state == 4) else if (state == 4)
LoadCompressedObjectPic(&sSpriteSheets_DoublesOpponentHealthbox[0]); LoadCompressedSpriteSheet(&sSpriteSheets_DoublesOpponentHealthbox[0]);
else if (state == 5) else if (state == 5)
LoadCompressedObjectPic(&sSpriteSheets_DoublesOpponentHealthbox[1]); LoadCompressedSpriteSheet(&sSpriteSheets_DoublesOpponentHealthbox[1]);
else if (state == 6) else if (state == 6)
LoadCompressedObjectPic(&sSpriteSheets_HealthBar[gBattlerPositions[0]]); LoadCompressedSpriteSheet(&sSpriteSheets_HealthBar[gBattlerPositions[0]]);
else if (state == 7) else if (state == 7)
LoadCompressedObjectPic(&sSpriteSheets_HealthBar[gBattlerPositions[1]]); LoadCompressedSpriteSheet(&sSpriteSheets_HealthBar[gBattlerPositions[1]]);
else if (state == 8) else if (state == 8)
LoadCompressedObjectPic(&sSpriteSheets_HealthBar[gBattlerPositions[2]]); LoadCompressedSpriteSheet(&sSpriteSheets_HealthBar[gBattlerPositions[2]]);
else if (state == 9) else if (state == 9)
LoadCompressedObjectPic(&sSpriteSheets_HealthBar[gBattlerPositions[3]]); LoadCompressedSpriteSheet(&sSpriteSheets_HealthBar[gBattlerPositions[3]]);
else else
retVal = TRUE; retVal = TRUE;
} }
@ -1116,7 +1116,7 @@ void LoadAndCreateEnemyShadowSprites(void)
{ {
u8 battlerId; u8 battlerId;
LoadCompressedObjectPic(&gSpriteSheet_EnemyShadow); LoadCompressedSpriteSheet(&gSpriteSheet_EnemyShadow);
battlerId = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); battlerId = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
gBattleSpritesDataPtr->healthBoxesData[battlerId].shadowSpriteId = CreateSprite(&gSpriteTemplate_EnemyShadow, GetBattlerSpriteCoord(battlerId, 0), GetBattlerSpriteCoord(battlerId, 1) + 29, 0xC8); gBattleSpritesDataPtr->healthBoxesData[battlerId].shadowSpriteId = CreateSprite(&gSpriteTemplate_EnemyShadow, GetBattlerSpriteCoord(battlerId, 0), GetBattlerSpriteCoord(battlerId, 1) + 29, 0xC8);

View File

@ -1523,7 +1523,7 @@ u8 CreatePartyStatusSummarySprites(u8 battlerId, struct HpAndStatus *partyInfo,
bar_data0 = 5; bar_data0 = 5;
} }
LoadCompressedObjectPicUsingHeap(&sStatusSummaryBarSpriteSheet); LoadCompressedSpriteSheetUsingHeap(&sStatusSummaryBarSpriteSheet);
LoadSpriteSheet(&sStatusSummaryBallsSpriteSheet); LoadSpriteSheet(&sStatusSummaryBallsSpriteSheet);
LoadSpritePalette(&sStatusSummaryBarSpritePal); LoadSpritePalette(&sStatusSummaryBarSpritePal);
LoadSpritePalette(&sStatusSummaryBallsSpritePal); LoadSpritePalette(&sStatusSummaryBallsSpritePal);

View File

@ -1611,7 +1611,7 @@ static void sub_81A8830(void)
static bool8 CanEncounterWildMon(u8 enemyMonLevel) static bool8 CanEncounterWildMon(u8 enemyMonLevel)
{ {
if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_BIT3)) if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_IS_EGG))
{ {
u8 monAbility = GetMonAbility(&gPlayerParty[0]); u8 monAbility = GetMonAbility(&gPlayerParty[0]);
if (monAbility == ABILITY_KEEN_EYE || monAbility == ABILITY_INTIMIDATE) if (monAbility == ABILITY_KEEN_EYE || monAbility == ABILITY_INTIMIDATE)

View File

@ -547,7 +547,7 @@ static bool8 sub_81C5238(void)
gPyramidBagResources->state++; gPyramidBagResources->state++;
break; break;
case 3: case 3:
LoadCompressedObjectPic(&gUnknown_0861F3CC); LoadCompressedSpriteSheet(&gUnknown_0861F3CC);
gPyramidBagResources->state++; gPyramidBagResources->state++;
break; break;
case 4: case 4:
@ -964,7 +964,7 @@ static void HandleMenuActionInput(u8 taskId)
{ {
if (sub_81221EC() != TRUE) if (sub_81221EC() != TRUE)
{ {
s8 id = GetMenuCursorPos(); s8 id = Menu_GetCursorPos();
if (gMain.newKeys & DPAD_UP) if (gMain.newKeys & DPAD_UP)
{ {
if (id > 0 && IsValidMenuAction(id - 2)) if (id > 0 && IsValidMenuAction(id - 2))

View File

@ -2147,7 +2147,7 @@ static void FillFactoryTentTrainerParty(u16 trainerId, u8 firstMonId)
void FrontierSpeechToString(const u16 *words) void FrontierSpeechToString(const u16 *words)
{ {
ConvertEasyChatWordsToString(gStringVar4, words, 3, 2); ConvertEasyChatWordsToString(gStringVar4, words, 3, 2);
if (GetStringWidth(1, gStringVar4, -1) > 204) if (GetStringWidth(1, gStringVar4, -1) > 204u)
{ {
s32 i = 0; s32 i = 0;

View File

@ -349,11 +349,11 @@ static bool8 LoadBerryTagGfx(void)
sBerryTag->gfxState++; sBerryTag->gfxState++;
break; break;
case 5: case 5:
LoadCompressedObjectPic(&gUnknown_0857FDEC); LoadCompressedSpriteSheet(&gUnknown_0857FDEC);
sBerryTag->gfxState++; sBerryTag->gfxState++;
break; break;
default: default:
LoadCompressedObjectPalette(&gUnknown_0857FDF4); LoadCompressedSpritePalette(&gUnknown_0857FDF4);
return TRUE; // done return TRUE; // done
} }

View File

@ -33,8 +33,8 @@ struct BgConfig2
u32 unk_3:18; u32 unk_3:18;
void* tilemap; void* tilemap;
u32 bg_x; s32 bg_x;
u32 bg_y; s32 bg_y;
}; };
static IWRAM_DATA struct BgControl sGpuBgConfigs; static IWRAM_DATA struct BgControl sGpuBgConfigs;
@ -524,12 +524,12 @@ u16 GetBgAttribute(u8 bg, u8 attributeId)
case 8: case 8:
switch (GetBgType(bg)) switch (GetBgType(bg))
{ {
case 0: case 0:
return GetBgMetricTextMode(bg, 0) * 0x800; return GetBgMetricTextMode(bg, 0) * 0x800;
case 1: case 1:
return GetBgMetricAffineMode(bg, 0) * 0x100; return GetBgMetricAffineMode(bg, 0) * 0x100;
default: default:
return 0; return 0;
} }
case 9: case 9:
return GetBgType(bg); return GetBgType(bg);
@ -540,7 +540,7 @@ u16 GetBgAttribute(u8 bg, u8 attributeId)
} }
} }
u32 ChangeBgX(u8 bg, u32 value, u8 op) s32 ChangeBgX(u8 bg, s32 value, u8 op)
{ {
u8 mode; u8 mode;
u16 temp1; u16 temp1;
@ -610,7 +610,7 @@ u32 ChangeBgX(u8 bg, u32 value, u8 op)
return sGpuBgConfigs2[bg].bg_x; return sGpuBgConfigs2[bg].bg_x;
} }
u32 GetBgX(u8 bg) s32 GetBgX(u8 bg)
{ {
if (IsInvalidBg32(bg) != FALSE) if (IsInvalidBg32(bg) != FALSE)
return -1; return -1;
@ -620,7 +620,7 @@ u32 GetBgX(u8 bg)
return sGpuBgConfigs2[bg].bg_x; return sGpuBgConfigs2[bg].bg_x;
} }
u32 ChangeBgY(u8 bg, u32 value, u8 op) s32 ChangeBgY(u8 bg, s32 value, u8 op)
{ {
u8 mode; u8 mode;
u16 temp1; u16 temp1;
@ -690,7 +690,7 @@ u32 ChangeBgY(u8 bg, u32 value, u8 op)
return sGpuBgConfigs2[bg].bg_y; return sGpuBgConfigs2[bg].bg_y;
} }
u32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op) s32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op)
{ {
u8 mode; u8 mode;
u16 temp1; u16 temp1;
@ -761,7 +761,7 @@ u32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op)
return sGpuBgConfigs2[bg].bg_y; return sGpuBgConfigs2[bg].bg_y;
} }
u32 GetBgY(u8 bg) s32 GetBgY(u8 bg)
{ {
if (IsInvalidBg32(bg) != FALSE) if (IsInvalidBg32(bg) != FALSE)
return -1; return -1;
@ -778,14 +778,10 @@ void SetBgAffine(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX, s16 dis
u8 Unused_AdjustBgMosaic(u8 a1, u8 a2) u8 Unused_AdjustBgMosaic(u8 a1, u8 a2)
{ {
u16 result; u16 result = GetGpuReg(REG_OFFSET_MOSAIC);
s16 test1; s16 test1 = result & 0xF;
s16 test2; s16 test2 = (result >> 4) & 0xF;
result = GetGpuReg(REG_OFFSET_MOSAIC);
test1 = result & 0xF;
test2 = (result >> 4) & 0xF;
result &= 0xFF00; result &= 0xFF00;
switch (a2) switch (a2)
@ -1039,47 +1035,43 @@ void WriteSequenceToBgTilemapBuffer(u8 bg, u16 firstTileNum, u8 x, u8 y, u8 widt
u16 mode2; u16 mode2;
u16 attribute; u16 attribute;
u16 mode3; u16 mode3;
u16 x16, y16;
u16 x16; if (!IsInvalidBg32(bg) && !IsTileMapOutsideWram(bg))
u16 y16;
if (IsInvalidBg32(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE)
{ {
attribute = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE); attribute = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE);
mode = GetBgMetricTextMode(bg, 0x1) * 0x20; mode = GetBgMetricTextMode(bg, 0x1) * 0x20;
mode2 = GetBgMetricTextMode(bg, 0x2) * 0x20; mode2 = GetBgMetricTextMode(bg, 0x2) * 0x20;
switch (GetBgType(bg)) switch (GetBgType(bg))
{ {
case 0: case 0:
for (y16 = y; y16 < (y + height); y16++) for (y16 = y; y16 < (y + height); y16++)
{
for (x16 = x; x16 < (x + width); x16++)
{ {
for (x16 = x; x16 < (x + width); x16++) CopyTileMapEntry(&firstTileNum, &((u16*)sGpuBgConfigs2[bg].tilemap)[(u16)GetTileMapIndexFromCoords(x16, y16, attribute, mode, mode2)], paletteSlot, 0, 0);
{ firstTileNum = (firstTileNum & 0xFC00) + ((firstTileNum + tileNumDelta) & 0x3FF);
CopyTileMapEntry(&firstTileNum, &((u16*)sGpuBgConfigs2[bg].tilemap)[(u16)GetTileMapIndexFromCoords(x16, y16, attribute, mode, mode2)], paletteSlot, 0, 0);
firstTileNum = (firstTileNum & 0xFC00) + ((firstTileNum + tileNumDelta) & 0x3FF);
}
} }
break; }
case 1: break;
mode3 = GetBgMetricAffineMode(bg, 0x1); case 1:
for (y16 = y; y16 < (y + height); y16++) mode3 = GetBgMetricAffineMode(bg, 0x1);
for (y16 = y; y16 < (y + height); y16++)
{
for (x16 = x; x16 < (x + width); x16++)
{ {
for (x16 = x; x16 < (x + width); x16++) ((u8*)sGpuBgConfigs2[bg].tilemap)[(y16 * mode3) + x16] = firstTileNum;
{ firstTileNum = (firstTileNum & 0xFC00) + ((firstTileNum + tileNumDelta) & 0x3FF);
((u8*)sGpuBgConfigs2[bg].tilemap)[(y16 * mode3) + x16] = firstTileNum;
firstTileNum = (firstTileNum & 0xFC00) + ((firstTileNum + tileNumDelta) & 0x3FF);
}
} }
break; }
break;
} }
} }
} }
u16 GetBgMetricTextMode(u8 bg, u8 whichMetric) u16 GetBgMetricTextMode(u8 bg, u8 whichMetric)
{ {
u8 attribute; u8 attribute = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE);
attribute = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE);
switch (whichMetric) switch (whichMetric)
{ {
@ -1125,9 +1117,7 @@ u16 GetBgMetricTextMode(u8 bg, u8 whichMetric)
u32 GetBgMetricAffineMode(u8 bg, u8 whichMetric) u32 GetBgMetricAffineMode(u8 bg, u8 whichMetric)
{ {
u8 attribute; u8 attribute = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE);
attribute = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE);
switch (whichMetric) switch (whichMetric)
{ {

View File

@ -1,12 +1,12 @@
#include "global.h" #include "global.h"
#include "blit.h" #include "blit.h"
void BlitBitmapRect4BitWithoutColorKey(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height) void BlitBitmapRect4BitWithoutColorKey(const struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height)
{ {
BlitBitmapRect4Bit(src, dst, srcX, srcY, dstX, dstY, width, height, 0xFF); BlitBitmapRect4Bit(src, dst, srcX, srcY, dstX, dstY, width, height, 0xFF);
} }
void BlitBitmapRect4Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey) void BlitBitmapRect4Bit(const struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey)
{ {
s32 xEnd; s32 xEnd;
s32 yEnd; s32 yEnd;
@ -14,7 +14,7 @@ void BlitBitmapRect4Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 sr
s32 multiplierDstY; s32 multiplierDstY;
s32 loopSrcY, loopDstY; s32 loopSrcY, loopDstY;
s32 loopSrcX, loopDstX; s32 loopSrcX, loopDstX;
u8 *pixelsSrc; const u8 *pixelsSrc;
u8 *pixelsDst; u8 *pixelsDst;
s32 toOrr; s32 toOrr;
s32 toAnd; s32 toAnd;
@ -103,7 +103,7 @@ void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 hei
} }
} }
void BlitBitmapRect4BitTo8Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey, u8 paletteOffset) void BlitBitmapRect4BitTo8Bit(const struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey, u8 paletteOffset)
{ {
s32 palOffsetBits; s32 palOffsetBits;
s32 xEnd; s32 xEnd;
@ -112,7 +112,7 @@ void BlitBitmapRect4BitTo8Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX,
s32 multiplierDstY; s32 multiplierDstY;
s32 loopSrcY, loopDstY; s32 loopSrcY, loopDstY;
s32 loopSrcX, loopDstX; s32 loopSrcX, loopDstX;
u8 *pixelsSrc; const u8 *pixelsSrc;
u8 *pixelsDst; u8 *pixelsDst;
s32 colorKeyBits; s32 colorKeyBits;

View File

@ -259,7 +259,7 @@ static void CableCarMainCallback_Setup(void)
break; break;
case 2: case 2:
for (i = 0; i < 3; i++) for (i = 0; i < 3; i++)
LoadCompressedObjectPic(&gUnknown_085CDB54[i]); LoadCompressedSpriteSheet(&gUnknown_085CDB54[i]);
LoadSpritePalettes(gUnknown_085CDB74); LoadSpritePalettes(gUnknown_085CDB74);
sCableCar->mtChimneyTilemap = malloc_and_decompress(gCableCarMtChimneyTilemap, &sizeOut); sCableCar->mtChimneyTilemap = malloc_and_decompress(gCableCarMtChimneyTilemap, &sizeOut);
@ -351,7 +351,7 @@ static void CableCarMainCallback_Run(void)
static void CleanupCableCar(void) static void CleanupCableCar(void)
{ {
u8 i = 0; u8 i = 0;
HideBg(0); HideBg(0);
HideBg(1); HideBg(1);
HideBg(2); HideBg(2);
@ -361,7 +361,7 @@ static void CleanupCableCar(void)
sub_80AB130(WEATHER_NONE); sub_80AB130(WEATHER_NONE);
for (i = 0; i < 20; i++) for (i = 0; i < 20; i++)
gWeatherPtr->sprites.s2.ashSprites[i] = NULL; gWeatherPtr->sprites.s2.ashSprites[i] = NULL;
ResetTasks(); ResetTasks();
ResetSpriteData(); ResetSpriteData();
ResetPaletteFade(); ResetPaletteFade();

View File

@ -2484,7 +2484,7 @@ u8 sub_80DB0C4(void)
{ {
u8 spriteId; u8 spriteId;
LoadCompressedObjectPic(&gUnknown_08587C00); LoadCompressedSpriteSheet(&gUnknown_08587C00);
LoadCompressedPalette(gContest2Pal, 0x110, 32); LoadCompressedPalette(gContest2Pal, 0x110, 32);
spriteId = CreateSprite(&gSpriteTemplate_8587BE8, 112, 36, 30); spriteId = CreateSprite(&gSpriteTemplate_8587BE8, 112, 36, 30);
gSprites[spriteId].oam.paletteNum = 1; gSprites[spriteId].oam.paletteNum = 1;
@ -2496,8 +2496,8 @@ u8 sub_80DB120(void)
{ {
u8 spriteId; u8 spriteId;
LoadCompressedObjectPic(&gUnknown_08587C08); LoadCompressedSpriteSheet(&gUnknown_08587C08);
LoadCompressedObjectPalette(&gUnknown_08587C10); LoadCompressedSpritePalette(&gUnknown_08587C10);
spriteId = CreateSprite(&gSpriteTemplate_8587C18, 96, 10, 29); spriteId = CreateSprite(&gSpriteTemplate_8587C18, 96, 10, 29);
gSprites[spriteId].invisible = TRUE; gSprites[spriteId].invisible = TRUE;
gSprites[spriteId].data[0] = gSprites[spriteId].oam.tileNum; gSprites[spriteId].data[0] = gSprites[spriteId].oam.tileNum;

View File

@ -1964,9 +1964,9 @@ static bool8 sub_8176AB0(u8 data, u8 taskIdA)
case 2: case 2:
if (gSaveBlock2Ptr->playerGender == MALE) if (gSaveBlock2Ptr->playerGender == MALE)
{ {
LoadCompressedObjectPic(gUnknown_085F5334); LoadCompressedSpriteSheet(gUnknown_085F5334);
LoadCompressedObjectPic(gUnknown_085F53BC); LoadCompressedSpriteSheet(gUnknown_085F53BC);
LoadCompressedObjectPic(gUnknown_085F5354); LoadCompressedSpriteSheet(gUnknown_085F5354);
LoadSpritePalettes(gUnknown_085F5384); LoadSpritePalettes(gUnknown_085F5384);
spriteId = intro_create_brendan_sprite(120, 46); spriteId = intro_create_brendan_sprite(120, 46);
@ -1981,9 +1981,9 @@ static bool8 sub_8176AB0(u8 data, u8 taskIdA)
} }
else else
{ {
LoadCompressedObjectPic(gUnknown_085F5344); LoadCompressedSpriteSheet(gUnknown_085F5344);
LoadCompressedObjectPic(gUnknown_085F53AC); LoadCompressedSpriteSheet(gUnknown_085F53AC);
LoadCompressedObjectPic(gUnknown_085F5354); LoadCompressedSpriteSheet(gUnknown_085F5354);
LoadSpritePalettes(gUnknown_085F5384); LoadSpritePalettes(gUnknown_085F5384);
spriteId = intro_create_may_sprite(120, 46); spriteId = intro_create_may_sprite(120, 46);

View File

@ -901,7 +901,7 @@ static bool8 _DoEggActions_CheckHatch(struct DayCare *daycare)
for (i = 0; i < DAYCARE_MON_COUNT; i++) for (i = 0; i < DAYCARE_MON_COUNT; i++)
{ {
if (GetBoxMonData(&daycare->mons[i].mon, MON_DATA_SANITY_BIT2)) if (GetBoxMonData(&daycare->mons[i].mon, MON_DATA_SANITY_HAS_SPECIES))
daycare->mons[i].steps++, validEggs++; daycare->mons[i].steps++, validEggs++;
} }
@ -922,7 +922,7 @@ static bool8 _DoEggActions_CheckHatch(struct DayCare *daycare)
{ {
if (!GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG)) if (!GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG))
continue; continue;
if (GetMonData(&gPlayerParty[i], MON_DATA_SANITY_BIT1)) if (GetMonData(&gPlayerParty[i], MON_DATA_SANITY_IS_BAD_EGG))
continue; continue;
steps = GetMonData(&gPlayerParty[i], MON_DATA_FRIENDSHIP); steps = GetMonData(&gPlayerParty[i], MON_DATA_FRIENDSHIP);

View File

@ -22,7 +22,7 @@ void LZDecompressVram(const u32 *src, void *dest)
LZ77UnCompVram(src, dest); LZ77UnCompVram(src, dest);
} }
u16 LoadCompressedObjectPic(const struct CompressedSpriteSheet *src) u16 LoadCompressedSpriteSheet(const struct CompressedSpriteSheet *src)
{ {
struct SpriteSheet dest; struct SpriteSheet dest;
@ -33,7 +33,7 @@ u16 LoadCompressedObjectPic(const struct CompressedSpriteSheet *src)
return LoadSpriteSheet(&dest); return LoadSpriteSheet(&dest);
} }
void LoadCompressedObjectPicOverrideBuffer(const struct CompressedSpriteSheet *src, void *buffer) void LoadCompressedSpriteSheetOverrideBuffer(const struct CompressedSpriteSheet *src, void *buffer)
{ {
struct SpriteSheet dest; struct SpriteSheet dest;
@ -44,7 +44,7 @@ void LoadCompressedObjectPicOverrideBuffer(const struct CompressedSpriteSheet *s
LoadSpriteSheet(&dest); LoadSpriteSheet(&dest);
} }
void LoadCompressedObjectPalette(const struct CompressedSpritePalette *src) void LoadCompressedSpritePalette(const struct CompressedSpritePalette *src)
{ {
struct SpritePalette dest; struct SpritePalette dest;
@ -54,7 +54,7 @@ void LoadCompressedObjectPalette(const struct CompressedSpritePalette *src)
LoadSpritePalette(&dest); LoadSpritePalette(&dest);
} }
void LoadCompressedObjectPaletteOverrideBuffer(const struct CompressedSpritePalette *a, void *buffer) void LoadCompressedSpritePaletteOverrideBuffer(const struct CompressedSpritePalette *a, void *buffer)
{ {
struct SpritePalette dest; struct SpritePalette dest;
@ -465,7 +465,7 @@ u32 GetDecompressedDataSize(const u32 *ptr)
return (ptr8[3] << 16) | (ptr8[2] << 8) | (ptr8[1]); return (ptr8[3] << 16) | (ptr8[2] << 8) | (ptr8[1]);
} }
bool8 LoadCompressedObjectPicUsingHeap(const struct CompressedSpriteSheet* src) bool8 LoadCompressedSpriteSheetUsingHeap(const struct CompressedSpriteSheet* src)
{ {
struct SpriteSheet dest; struct SpriteSheet dest;
void* buffer; void* buffer;
@ -482,7 +482,7 @@ bool8 LoadCompressedObjectPicUsingHeap(const struct CompressedSpriteSheet* src)
return FALSE; return FALSE;
} }
bool8 LoadCompressedObjectPaletteUsingHeap(const struct CompressedSpritePalette *src) bool8 LoadCompressedSpritePaletteUsingHeap(const struct CompressedSpritePalette *src)
{ {
struct SpritePalette dest; struct SpritePalette dest;
void* buffer; void* buffer;

View File

@ -519,7 +519,7 @@ void sub_8126B80(u8 taskId)
if (!gPaletteFade.active) if (!gPaletteFade.active)
{ {
menuPos = GetMenuCursorPos(); menuPos = Menu_GetCursorPos();
switch (Menu_ProcessInput()) switch (Menu_ProcessInput())
{ {
default: default:
@ -527,7 +527,7 @@ void sub_8126B80(u8 taskId)
sSecretBasePCMenuActions[sSecretBasePCMenuCursorPos].func.void_u8(taskId); sSecretBasePCMenuActions[sSecretBasePCMenuCursorPos].func.void_u8(taskId);
break; break;
case -2: case -2:
sSecretBasePCMenuCursorPos = GetMenuCursorPos(); sSecretBasePCMenuCursorPos = Menu_GetCursorPos();
if ((s8)menuPos != sSecretBasePCMenuCursorPos) if ((s8)menuPos != sSecretBasePCMenuCursorPos)
{ {
sub_8126C08(); sub_8126C08();
@ -2065,7 +2065,7 @@ u8 AddDecorationIconObjectFromIconTable(u16 tilesTag, u16 paletteTag, u8 decor)
LoadSpriteSheet(&sheet); LoadSpriteSheet(&sheet);
palette.data = GetDecorationIconPicOrPalette(decor, 1); palette.data = GetDecorationIconPicOrPalette(decor, 1);
palette.tag = paletteTag; palette.tag = paletteTag;
LoadCompressedObjectPalette(&palette); LoadCompressedSpritePalette(&palette);
template = malloc(sizeof(struct SpriteTemplate)); template = malloc(sizeof(struct SpriteTemplate));
*template = gItemIconSpriteTemplate; *template = gItemIconSpriteTemplate;
template->tileTag = tilesTag; template->tileTag = tilesTag;

View File

@ -1,9 +1,6 @@
#include "global.h" #include "global.h"
#include "dma3.h" #include "dma3.h"
// Maximum amount of data we will transfer in one operation
#define MAX_DMA_BLOCK_SIZE 0x1000
#define MAX_DMA_REQUESTS 128 #define MAX_DMA_REQUESTS 128
#define DMA_REQUEST_COPY32 1 #define DMA_REQUEST_COPY32 1
@ -40,49 +37,6 @@ void ClearDma3Requests(void)
gDma3ManagerLocked = FALSE; gDma3ManagerLocked = FALSE;
} }
#define Dma3CopyLarge_(src, dest, size, bit) \
{ \
const void *_src = src; \
void *_dest = dest; \
u32 _size = size; \
while (1) \
{ \
if (_size <= MAX_DMA_BLOCK_SIZE) \
{ \
DmaCopy##bit(3, _src, _dest, _size); \
break; \
} \
DmaCopy##bit(3, _src, _dest, MAX_DMA_BLOCK_SIZE); \
_src += MAX_DMA_BLOCK_SIZE; \
_dest += MAX_DMA_BLOCK_SIZE; \
_size -= MAX_DMA_BLOCK_SIZE; \
} \
}
#define Dma3CopyLarge16_(src, dest, size) Dma3CopyLarge_(src, dest, size, 16)
#define Dma3CopyLarge32_(src, dest, size) Dma3CopyLarge_(src, dest, size, 32)
#define Dma3FillLarge_(value, dest, size, bit) \
{ \
void *_dest = dest; \
u32 _size = size; \
while (1) \
{ \
if (_size <= MAX_DMA_BLOCK_SIZE) \
{ \
DmaFill##bit(3, value, _dest, _size); \
break; \
} \
DmaFill##bit(3, value, _dest, MAX_DMA_BLOCK_SIZE); \
_dest += MAX_DMA_BLOCK_SIZE; \
_size -= MAX_DMA_BLOCK_SIZE; \
} \
}
#define Dma3FillLarge16_(value, dest, size) Dma3FillLarge_(value, dest, size, 16)
#define Dma3FillLarge32_(value, dest, size) Dma3FillLarge_(value, dest, size, 32)
void ProcessDma3Requests(void) void ProcessDma3Requests(void)
{ {
u16 bytesTransferred; u16 bytesTransferred;

View File

@ -30,6 +30,7 @@
#include "field_weather.h" #include "field_weather.h"
#include "international_string_util.h" #include "international_string_util.h"
#include "naming_screen.h" #include "naming_screen.h"
#include "pokemon_storage_system.h"
#include "field_screen_effect.h" #include "field_screen_effect.h"
#include "battle.h" // to get rid of later #include "battle.h" // to get rid of later
@ -60,10 +61,6 @@ extern const u32 gUnknown_08331F60[]; // tilemap gameboy circle
extern const u8 gText_HatchedFromEgg[]; extern const u8 gText_HatchedFromEgg[];
extern const u8 gText_NickHatchPrompt[]; extern const u8 gText_NickHatchPrompt[];
extern void PlayRainSoundEffect(void);
extern u16 sub_80D22D0(void);
extern u8 CountPartyAliveNonEggMonsExcept(u8);
static void Task_EggHatch(u8 taskID); static void Task_EggHatch(u8 taskID);
static void CB2_EggHatch_0(void); static void CB2_EggHatch_0(void);
static void CB2_EggHatch_1(void); static void CB2_EggHatch_1(void);
@ -442,7 +439,7 @@ static u8 EggHatchCreateMonSprite(u8 a0, u8 switchID, u8 pokeID, u16* speciesLoc
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species], HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species],
gMonSpritesGfxPtr->sprites[(a0 * 2) + 1], gMonSpritesGfxPtr->sprites[(a0 * 2) + 1],
species, pid); species, pid);
LoadCompressedObjectPalette(GetMonSpritePalStruct(mon)); LoadCompressedSpritePalette(GetMonSpritePalStruct(mon));
*speciesLoc = species; *speciesLoc = species;
} }
break; break;
@ -876,7 +873,7 @@ u8 GetEggStepsToSubtract(void)
u8 count, i; u8 count, i;
for (count = CalculatePlayerPartyCount(), i = 0; i < count; i++) for (count = CalculatePlayerPartyCount(), i = 0; i < count; i++)
{ {
if (!GetMonData(&gPlayerParty[i], MON_DATA_SANITY_BIT3)) if (!GetMonData(&gPlayerParty[i], MON_DATA_SANITY_IS_EGG))
{ {
u8 ability = GetMonAbility(&gPlayerParty[i]); u8 ability = GetMonAbility(&gPlayerParty[i]);
if (ability == ABILITY_MAGMA_ARMOR || ability == ABILITY_FLAME_BODY) if (ability == ABILITY_MAGMA_ARMOR || ability == ABILITY_FLAME_BODY)
@ -888,7 +885,7 @@ u8 GetEggStepsToSubtract(void)
u16 sub_80722E0(void) u16 sub_80722E0(void)
{ {
u16 value = sub_80D22D0(); u16 aliveNonEggMonsCount = CountStorageNonEggMons();
value += CountPartyAliveNonEggMonsExcept(6); aliveNonEggMonsCount += CountPartyAliveNonEggMonsExcept(6);
return value; return aliveNonEggMonsCount;
} }

View File

@ -251,7 +251,7 @@ static void CreatePostEvoSparkleSet2(u8 arg0)
void LoadEvoSparkleSpriteAndPal(void) void LoadEvoSparkleSpriteAndPal(void)
{ {
LoadCompressedObjectPicUsingHeap(&sEvoSparkleSpriteSheets[0]); LoadCompressedSpriteSheetUsingHeap(&sEvoSparkleSpriteSheets[0]);
LoadSpritePalettes(sEvoSparkleSpritePals); LoadSpritePalettes(sEvoSparkleSpritePals);
} }

View File

@ -733,8 +733,8 @@ bool8 FieldEffectActiveListContains(u8 id)
u8 CreateTrainerSprite(u8 trainerSpriteID, s16 x, s16 y, u8 subpriority, u8 *buffer) u8 CreateTrainerSprite(u8 trainerSpriteID, s16 x, s16 y, u8 subpriority, u8 *buffer)
{ {
struct SpriteTemplate spriteTemplate; struct SpriteTemplate spriteTemplate;
LoadCompressedObjectPaletteOverrideBuffer(&gTrainerFrontPicPaletteTable[trainerSpriteID], buffer); LoadCompressedSpritePaletteOverrideBuffer(&gTrainerFrontPicPaletteTable[trainerSpriteID], buffer);
LoadCompressedObjectPicOverrideBuffer(&gTrainerFrontPicTable[trainerSpriteID], buffer); LoadCompressedSpriteSheetOverrideBuffer(&gTrainerFrontPicTable[trainerSpriteID], buffer);
spriteTemplate.tileTag = gTrainerFrontPicTable[trainerSpriteID].tag; spriteTemplate.tileTag = gTrainerFrontPicTable[trainerSpriteID].tag;
spriteTemplate.paletteTag = gTrainerFrontPicPaletteTable[trainerSpriteID].tag; spriteTemplate.paletteTag = gTrainerFrontPicPaletteTable[trainerSpriteID].tag;
spriteTemplate.oam = &gNewGameBirchOamAttributes; spriteTemplate.oam = &gNewGameBirchOamAttributes;

View File

@ -1845,7 +1845,7 @@ static bool8 Fishing6(struct Task *task)
} }
else else
{ {
if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_BIT3)) if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_IS_EGG))
{ {
u8 ability = GetMonAbility(&gPlayerParty[0]); u8 ability = GetMonAbility(&gPlayerParty[0]);
if (ability == ABILITY_SUCTION_CUPS || ability == ABILITY_STICKY_HOLD) if (ability == ABILITY_SUCTION_CUPS || ability == ABILITY_STICKY_HOLD)

View File

@ -122,7 +122,7 @@ s32 DoPoisonFieldEffect(void)
u32 numFainted = 0; u32 numFainted = 0;
for (i = 0; i < PARTY_SIZE; i++) for (i = 0; i < PARTY_SIZE; i++)
{ {
if (GetMonData(pokemon, MON_DATA_SANITY_BIT2) && pokemon_ailments_get_primary(GetMonData(pokemon, MON_DATA_STATUS)) == AILMENT_PSN) if (GetMonData(pokemon, MON_DATA_SANITY_HAS_SPECIES) && pokemon_ailments_get_primary(GetMonData(pokemon, MON_DATA_STATUS)) == AILMENT_PSN)
{ {
hp = GetMonData(pokemon, MON_DATA_HP); hp = GetMonData(pokemon, MON_DATA_HP);
if (hp == 0 || --hp == 0) if (hp == 0 || --hp == 0)

View File

@ -1266,7 +1266,7 @@ void IsGrassTypeInParty(void)
for (i = 0; i < PARTY_SIZE; i++) for (i = 0; i < PARTY_SIZE; i++)
{ {
pokemon = &gPlayerParty[i]; pokemon = &gPlayerParty[i];
if (GetMonData(pokemon, MON_DATA_SANITY_BIT2) && !GetMonData(pokemon, MON_DATA_IS_EGG)) if (GetMonData(pokemon, MON_DATA_SANITY_HAS_SPECIES) && !GetMonData(pokemon, MON_DATA_IS_EGG))
{ {
species = GetMonData(pokemon, MON_DATA_SPECIES); species = GetMonData(pokemon, MON_DATA_SPECIES);
if (gBaseStats[species].type1 == TYPE_GRASS || gBaseStats[species].type2 == TYPE_GRASS) if (gBaseStats[species].type1 == TYPE_GRASS || gBaseStats[species].type2 == TYPE_GRASS)
@ -1658,7 +1658,7 @@ bool8 sub_813990C(void)
for (i = 0; i < partyCount; i++) for (i = 0; i < partyCount; i++)
{ {
if (GetMonData(&gPlayerParty[i], MON_DATA_SANITY_BIT1) == 1) if (GetMonData(&gPlayerParty[i], MON_DATA_SANITY_IS_BAD_EGG) == 1)
return TRUE; return TRUE;
} }

View File

@ -1283,8 +1283,8 @@ static void sub_8174F70(void)
ResetAllPicSprites(); ResetAllPicSprites();
FreeAllSpritePalettes(); FreeAllSpritePalettes();
gReservedSpritePaletteCount = 8; gReservedSpritePaletteCount = 8;
LoadCompressedObjectPic(sHallOfFame_ConfettiSpriteSheet); LoadCompressedSpriteSheet(sHallOfFame_ConfettiSpriteSheet);
LoadCompressedObjectPalette(sHallOfFame_ConfettiSpritePalette); LoadCompressedSpritePalette(sHallOfFame_ConfettiSpritePalette);
} }
static void sub_8174FAC(void) static void sub_8174FAC(void)
@ -1475,8 +1475,8 @@ static void sub_8175364(u8 taskId)
gSpecialVar_0x8004 = var; gSpecialVar_0x8004 = var;
gSpecialVar_0x8005 = 0xFFFF; gSpecialVar_0x8005 = 0xFFFF;
} }
LoadCompressedObjectPic(sHallOfFame_ConfettiSpriteSheet); LoadCompressedSpriteSheet(sHallOfFame_ConfettiSpriteSheet);
LoadCompressedObjectPalette(sHallOfFame_ConfettiSpritePalette); LoadCompressedSpritePalette(sHallOfFame_ConfettiSpritePalette);
data[0]++; data[0]++;
break; break;
case 1: case 1:

View File

@ -1044,10 +1044,10 @@ static void Task_IntroLoadPart1Graphics(u8 taskId)
SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(2) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(20) | BGCNT_16COLOR | BGCNT_TXT256x512); SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(2) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(20) | BGCNT_16COLOR | BGCNT_TXT256x512);
SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(1) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(18) | BGCNT_16COLOR | BGCNT_TXT256x512); SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(1) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(18) | BGCNT_16COLOR | BGCNT_TXT256x512);
SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(16) | BGCNT_16COLOR | BGCNT_TXT256x512); SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(16) | BGCNT_16COLOR | BGCNT_TXT256x512);
LoadCompressedObjectPic(gUnknown_085E4FDC); LoadCompressedSpriteSheet(gUnknown_085E4FDC);
LoadCompressedObjectPic(gUnknown_085E4FEC); LoadCompressedSpriteSheet(gUnknown_085E4FEC);
LoadSpritePalettes(gUnknown_085E4FFC); LoadSpritePalettes(gUnknown_085E4FFC);
LoadCompressedObjectPic(gUnknown_085E4A74); LoadCompressedSpriteSheet(gUnknown_085E4A74);
LoadSpritePalettes(gUnknown_085E4A84); LoadSpritePalettes(gUnknown_085E4A84);
CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x1F0, 0x20); CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x1F0, 0x20);
CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x1E1, 0x1E); CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x1E1, 0x1E);
@ -1204,16 +1204,16 @@ static void Task_IntroStartBikeRide(u8 taskId)
u8 spriteId; u8 spriteId;
if (gUnknown_0203BCC8 == 0) if (gUnknown_0203BCC8 == 0)
LoadCompressedObjectPic(gIntro2BrendanSpriteSheet); LoadCompressedSpriteSheet(gIntro2BrendanSpriteSheet);
else else
LoadCompressedObjectPic(gIntro2MaySpriteSheet); LoadCompressedSpriteSheet(gIntro2MaySpriteSheet);
LoadCompressedObjectPic(gIntro2BicycleSpriteSheet); LoadCompressedSpriteSheet(gIntro2BicycleSpriteSheet);
LoadCompressedObjectPic(gIntro2FlygonSpriteSheet); LoadCompressedSpriteSheet(gIntro2FlygonSpriteSheet);
for (spriteId = 0; spriteId < 3; spriteId++) for (spriteId = 0; spriteId < 3; spriteId++)
{ {
LoadCompressedObjectPic(&gUnknown_085E4AE8[spriteId]); LoadCompressedSpriteSheet(&gUnknown_085E4AE8[spriteId]);
} }
LoadSpritePalettes(gUnknown_085F530C); LoadSpritePalettes(gUnknown_085F530C);
@ -1542,8 +1542,8 @@ static void Task_IntroLoadPart1Graphics3(u8 taskId)
LZDecompressVram(gIntro3GroudonTilemap, (void *)(VRAM + 0xC000)); LZDecompressVram(gIntro3GroudonTilemap, (void *)(VRAM + 0xC000));
LZDecompressVram(gIntro3LegendBgGfx, (void *)(VRAM + 0x4000)); LZDecompressVram(gIntro3LegendBgGfx, (void *)(VRAM + 0x4000));
LZDecompressVram(gIntro3GroudonBgTilemap, (void *)(VRAM + 0xE000)); LZDecompressVram(gIntro3GroudonBgTilemap, (void *)(VRAM + 0xE000));
LoadCompressedObjectPicUsingHeap(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_ROCKS)]); LoadCompressedSpriteSheetUsingHeap(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_ROCKS)]);
LoadCompressedObjectPaletteUsingHeap(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_ROCKS)]); LoadCompressedSpritePaletteUsingHeap(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_ROCKS)]);
CpuCopy16(gIntro3BgPal, gPlttBufferUnfaded, sizeof(gIntro3BgPal)); CpuCopy16(gIntro3BgPal, gPlttBufferUnfaded, sizeof(gIntro3BgPal));
gTasks[taskId].func = Task_IntroLoadPart1Graphics4; gTasks[taskId].func = Task_IntroLoadPart1Graphics4;
} }
@ -1764,7 +1764,7 @@ static void Task_IntroLoadPart1Graphics9(u8 taskId)
LZDecompressVram(gIntro3KyogreGfx, (void *)VRAM); LZDecompressVram(gIntro3KyogreGfx, (void *)VRAM);
LZDecompressVram(gIntro3KyogreTilemap, (void *)(VRAM + 0xC000)); LZDecompressVram(gIntro3KyogreTilemap, (void *)(VRAM + 0xC000));
LZDecompressVram(gIntro3KyogreBgTilemap, (void *)(VRAM + 0xE000)); LZDecompressVram(gIntro3KyogreBgTilemap, (void *)(VRAM + 0xE000));
LoadCompressedObjectPic(gUnknown_085E4C88); LoadCompressedSpriteSheet(gUnknown_085E4C88);
LoadSpritePalette(gUnknown_085E4C98); LoadSpritePalette(gUnknown_085E4C98);
BeginNormalPaletteFade(0xFFFFFFFE, 0, 0x10, 0, RGB_WHITEALPHA); BeginNormalPaletteFade(0xFFFFFFFE, 0, 0x10, 0, RGB_WHITEALPHA);
gTasks[taskId].func = Task_IntroFadeIn0; gTasks[taskId].func = Task_IntroFadeIn0;
@ -2092,7 +2092,7 @@ static void Task_IntroFadeIn5(u8 taskId)
gTasks[taskId].data[0] = 0; gTasks[taskId].data[0] = 0;
gTasks[taskId].data[6] = 1; gTasks[taskId].data[6] = 1;
gTasks[taskId].data[7] = 0; gTasks[taskId].data[7] = 0;
LoadCompressedObjectPicUsingHeap(gUnknown_085E4BF4); LoadCompressedSpriteSheetUsingHeap(gUnknown_085E4BF4);
LoadSpritePalettes(gUnknown_085E4C04); LoadSpritePalettes(gUnknown_085E4C04);
} }
@ -2169,7 +2169,7 @@ static void Task_IntroFadeIn7(u8 taskId)
{ {
u8 newTaskId; u8 newTaskId;
LoadCompressedObjectPic(gUnknown_085E5048); LoadCompressedSpriteSheet(gUnknown_085E5048);
LoadSpritePalettes(gUnknown_085E5058); LoadSpritePalettes(gUnknown_085E5058);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0
| DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_1D_MAP

View File

@ -341,7 +341,7 @@ void load_intro_part2_graphics(u8 a)
LZ77UnCompVram(gUnknown_085F0DBC, (void *)(VRAM)); LZ77UnCompVram(gUnknown_085F0DBC, (void *)(VRAM));
LZ77UnCompVram(gUnknown_085F1398, (void *)(VRAM + 0x3000)); LZ77UnCompVram(gUnknown_085F1398, (void *)(VRAM + 0x3000));
LoadPalette(&gUnknown_085F0CFC, 0, 96); LoadPalette(&gUnknown_085F0CFC, 0, 96);
LoadCompressedObjectPic(gUnknown_085F5064); LoadCompressedSpriteSheet(gUnknown_085F5064);
LoadPalette(&gUnknown_085F1668, 256, 32); LoadPalette(&gUnknown_085F1668, 256, 32);
sub_817B76C(); sub_817B76C();
break; break;
@ -349,7 +349,7 @@ void load_intro_part2_graphics(u8 a)
LZ77UnCompVram(gUnknown_085F1824, (void *)(VRAM)); LZ77UnCompVram(gUnknown_085F1824, (void *)(VRAM));
LZ77UnCompVram(gUnknown_085F1EAC, (void *)(VRAM + 0x3000)); LZ77UnCompVram(gUnknown_085F1EAC, (void *)(VRAM + 0x3000));
LoadPalette(&gUnknown_085F17E4, 0, 32); LoadPalette(&gUnknown_085F17E4, 0, 32);
LoadCompressedObjectPic(gUnknown_085F50EC); LoadCompressedSpriteSheet(gUnknown_085F50EC);
LoadPalette(&gUnknown_085F21B0, 256, 32); LoadPalette(&gUnknown_085F21B0, 256, 32);
sub_817B788(); sub_817B788();
break; break;
@ -447,7 +447,7 @@ void sub_817B1C8(u8 a)
LZ77UnCompVram(gUnknown_085F0DBC, (void *)(VRAM)); LZ77UnCompVram(gUnknown_085F0DBC, (void *)(VRAM));
LZ77UnCompVram(gUnknown_085F1398, (void *)(VRAM + 0x3000)); LZ77UnCompVram(gUnknown_085F1398, (void *)(VRAM + 0x3000));
LoadPalette(&gUnknown_085F0CFC, 0, 96); LoadPalette(&gUnknown_085F0CFC, 0, 96);
LoadCompressedObjectPic(gUnknown_085F5064); LoadCompressedSpriteSheet(gUnknown_085F5064);
LZ77UnCompVram(gUnknown_085F16A8, (void *)(VRAM + 0x10000)); LZ77UnCompVram(gUnknown_085F16A8, (void *)(VRAM + 0x10000));
LoadPalette(&gUnknown_085F1668, 256, 32); LoadPalette(&gUnknown_085F1668, 256, 32);
sub_817B76C(); sub_817B76C();
@ -457,7 +457,7 @@ void sub_817B1C8(u8 a)
LZ77UnCompVram(gUnknown_085F0DBC, (void *)(VRAM)); LZ77UnCompVram(gUnknown_085F0DBC, (void *)(VRAM));
LZ77UnCompVram(gUnknown_085F1398, (void *)(VRAM + 0x3000)); LZ77UnCompVram(gUnknown_085F1398, (void *)(VRAM + 0x3000));
LoadPalette(&gUnknown_085F0D5C, 0, 96); LoadPalette(&gUnknown_085F0D5C, 0, 96);
LoadCompressedObjectPic(gUnknown_085F5064); LoadCompressedSpriteSheet(gUnknown_085F5064);
LZ77UnCompVram(gUnknown_085F16A8, (void *)(VRAM + 0x10000)); LZ77UnCompVram(gUnknown_085F16A8, (void *)(VRAM + 0x10000));
LoadPalette(&gUnknown_085F1688, 256, 32); LoadPalette(&gUnknown_085F1688, 256, 32);
sub_817B76C(); sub_817B76C();
@ -468,7 +468,7 @@ void sub_817B1C8(u8 a)
LZ77UnCompVram(gUnknown_085F1824, (void *)(VRAM)); LZ77UnCompVram(gUnknown_085F1824, (void *)(VRAM));
LZ77UnCompVram(gUnknown_085F1EAC, (void *)(VRAM + 0x3000)); LZ77UnCompVram(gUnknown_085F1EAC, (void *)(VRAM + 0x3000));
LoadPalette(&gUnknown_085F1804, 0, 32); LoadPalette(&gUnknown_085F1804, 0, 32);
LoadCompressedObjectPic(gUnknown_085F50EC); LoadCompressedSpriteSheet(gUnknown_085F50EC);
LoadPalette(&gUnknown_085F1804, 256, 32); LoadPalette(&gUnknown_085F1804, 256, 32);
sub_817B788(); sub_817B788();
break; break;
@ -477,7 +477,7 @@ void sub_817B1C8(u8 a)
LZ77UnCompVram(gUnknown_085F235C, (void *)(VRAM)); LZ77UnCompVram(gUnknown_085F235C, (void *)(VRAM));
LZ77UnCompVram(gUnknown_085F2568, (void *)(VRAM + 0x3000)); LZ77UnCompVram(gUnknown_085F2568, (void *)(VRAM + 0x3000));
LoadPalette(&gUnknown_085F231C, 0, 64); LoadPalette(&gUnknown_085F231C, 0, 64);
LoadCompressedObjectPic(gUnknown_085F5180); LoadCompressedSpriteSheet(gUnknown_085F5180);
LoadPalette(&gUnknown_085F2548, 256, 32); LoadPalette(&gUnknown_085F2548, 256, 32);
sub_817B7A4(); sub_817B7A4();
break; break;

View File

@ -107,7 +107,7 @@ u8 AddItemIconSprite(u16 tilesTag, u16 paletteTag, u16 itemId)
spritePalette.data = GetItemIconPicOrPalette(itemId, 1); spritePalette.data = GetItemIconPicOrPalette(itemId, 1);
spritePalette.tag = paletteTag; spritePalette.tag = paletteTag;
LoadCompressedObjectPalette(&spritePalette); LoadCompressedSpritePalette(&spritePalette);
spriteTemplate = Alloc(sizeof(*spriteTemplate)); spriteTemplate = Alloc(sizeof(*spriteTemplate));
CpuCopy16(&gItemIconSpriteTemplate, spriteTemplate, sizeof(*spriteTemplate)); CpuCopy16(&gItemIconSpriteTemplate, spriteTemplate, sizeof(*spriteTemplate));
@ -144,7 +144,7 @@ u8 AddCustomItemIconSprite(struct SpriteTemplate *customSpriteTemplate, u16 tile
spritePalette.data = GetItemIconPicOrPalette(itemId, 1); spritePalette.data = GetItemIconPicOrPalette(itemId, 1);
spritePalette.tag = paletteTag; spritePalette.tag = paletteTag;
LoadCompressedObjectPalette(&spritePalette); LoadCompressedSpritePalette(&spritePalette);
spriteTemplate = Alloc(sizeof(*spriteTemplate)); spriteTemplate = Alloc(sizeof(*spriteTemplate));
CpuCopy16(customSpriteTemplate, spriteTemplate, sizeof(*spriteTemplate)); CpuCopy16(customSpriteTemplate, spriteTemplate, sizeof(*spriteTemplate));

View File

@ -713,13 +713,13 @@ bool8 load_bag_menu_graphics(void)
break; break;
case 3: case 3:
if (IsWallysBag() == TRUE || gSaveBlock2Ptr->playerGender == MALE) if (IsWallysBag() == TRUE || gSaveBlock2Ptr->playerGender == MALE)
LoadCompressedObjectPic(&gUnknown_0857FB34); LoadCompressedSpriteSheet(&gUnknown_0857FB34);
else else
LoadCompressedObjectPic(&gUnknown_0857FB3C); LoadCompressedSpriteSheet(&gUnknown_0857FB3C);
gUnknown_0203CE54->unk834++; gUnknown_0203CE54->unk834++;
break; break;
case 4: case 4:
LoadCompressedObjectPalette(&gUnknown_0857FB44); LoadCompressedSpritePalette(&gUnknown_0857FB44);
gUnknown_0203CE54->unk834++; gUnknown_0203CE54->unk834++;
break; break;
default: default:
@ -1564,7 +1564,7 @@ void Task_HandleOutOfBattleItemMenuInput(u8 taskId)
{ {
if (sub_81221EC() != TRUE) if (sub_81221EC() != TRUE)
{ {
s8 cursorPos = GetMenuCursorPos(); s8 cursorPos = Menu_GetCursorPos();
if (gMain.newKeys & DPAD_UP) if (gMain.newKeys & DPAD_UP)
{ {
if (cursorPos > 0 && sub_81ACDFC(cursorPos - 2)) if (cursorPos > 0 && sub_81ACDFC(cursorPos - 2))

View File

@ -583,7 +583,7 @@ static void sub_80D5070(u8 berryId)
pal.data = gBerryPicTable[berryId].pal; pal.data = gBerryPicTable[berryId].pal;
pal.tag = 0x7544; pal.tag = 0x7544;
LoadCompressedObjectPalette(&pal); LoadCompressedSpritePalette(&pal);
LZDecompressWram(gBerryPicTable[berryId].tiles, &gDecompressionBuffer[0x1000]); LZDecompressWram(gBerryPicTable[berryId].tiles, &gDecompressionBuffer[0x1000]);
sub_80D5018(&gDecompressionBuffer[0x1000], &gDecompressionBuffer[0]); sub_80D5018(&gDecompressionBuffer[0x1000], &gDecompressionBuffer[0]);
} }

View File

@ -2244,7 +2244,7 @@ void sub_800E0E8(void)
{ {
if (GetSpriteTileStartByTag(sWirelessStatusIndicatorSpriteSheet.tag) == 0xFFFF) if (GetSpriteTileStartByTag(sWirelessStatusIndicatorSpriteSheet.tag) == 0xFFFF)
{ {
LoadCompressedObjectPic(&sWirelessStatusIndicatorSpriteSheet); LoadCompressedSpriteSheet(&sWirelessStatusIndicatorSpriteSheet);
} }
LoadSpritePalette(&sWirelessStatusIndicatorSpritePalette); LoadSpritePalette(&sWirelessStatusIndicatorSpritePalette);
gWirelessStatusIndicatorSpriteId = 0xFF; gWirelessStatusIndicatorSpriteId = 0xFF;

View File

@ -1074,7 +1074,7 @@ u8 AddScrollIndicatorArrowPair(const struct ScrollArrowsTemplate *arrowInfo, u16
spriteSheet.data = sRedArrowOtherGfx; spriteSheet.data = sRedArrowOtherGfx;
spriteSheet.size = 0x100; spriteSheet.size = 0x100;
spriteSheet.tag = arrowInfo->tileTag; spriteSheet.tag = arrowInfo->tileTag;
LoadCompressedObjectPic(&spriteSheet); LoadCompressedSpriteSheet(&spriteSheet);
if (arrowInfo->palTag == SPRITE_INVALID_TAG) if (arrowInfo->palTag == SPRITE_INVALID_TAG)
{ {
@ -1320,7 +1320,7 @@ static u8 ListMenuAddRedOutlineCursorObject(struct CursorStruct *cursor)
spriteSheet.data = sSelectorOutlineGfx; spriteSheet.data = sSelectorOutlineGfx;
spriteSheet.size = 0x100; spriteSheet.size = 0x100;
spriteSheet.tag = cursor->tileTag; spriteSheet.tag = cursor->tileTag;
LoadCompressedObjectPic(&spriteSheet); LoadCompressedSpriteSheet(&spriteSheet);
if (cursor->palTag == SPRITE_INVALID_TAG) if (cursor->palTag == SPRITE_INVALID_TAG)
{ {
@ -1405,7 +1405,7 @@ static u8 ListMenuAddRedArrowCursorObject(struct CursorStruct *cursor)
spriteSheet.data = sRedArrowGfx; spriteSheet.data = sRedArrowGfx;
spriteSheet.size = 0x80; spriteSheet.size = 0x80;
spriteSheet.tag = cursor->tileTag; spriteSheet.tag = cursor->tileTag;
LoadCompressedObjectPic(&spriteSheet); LoadCompressedSpriteSheet(&spriteSheet);
if (cursor->palTag == SPRITE_INVALID_TAG) if (cursor->palTag == SPRITE_INVALID_TAG)
{ {

View File

@ -3,6 +3,7 @@
#include "load_save.h" #include "load_save.h"
#include "main.h" #include "main.h"
#include "pokemon.h" #include "pokemon.h"
#include "pokemon_storage_system.h"
#include "random.h" #include "random.h"
#include "alloc.h" #include "alloc.h"
#include "item.h" #include "item.h"

View File

@ -1394,7 +1394,7 @@ static void Task_NewGameBirchSpeech_ChooseGender(u8 taskId)
gTasks[taskId].func = Task_NewGameBirchSpeech_WhatsYourName; gTasks[taskId].func = Task_NewGameBirchSpeech_WhatsYourName;
break; break;
} }
gender2 = GetMenuCursorPos(); gender2 = Menu_GetCursorPos();
if (gender2 != gTasks[taskId].tPlayerGender) if (gender2 != gTasks[taskId].tPlayerGender)
{ {
gTasks[taskId].tPlayerGender = gender2; gTasks[taskId].tPlayerGender = gender2;

View File

@ -132,7 +132,7 @@ extern void sub_8197BB4(u8, u8, u8, u8, u8, u8);
extern void sub_8197E30(u8, u8, u8, u8, u8, u8); extern void sub_8197E30(u8, u8, u8, u8, u8, u8);
extern void DrawWindowBorder(u8, u8, u8, u8, u8, u8); extern void DrawWindowBorder(u8, u8, u8, u8, u8, u8);
extern void sub_81980A8(u8, u8, u8, u8, u8, u8); extern void sub_81980A8(u8, u8, u8, u8, u8, u8);
extern u8 MoveMenuCursor(s8); extern u8 Menu_MoveCursor(s8);
extern u8 sub_8199134(s8, s8); extern u8 sub_8199134(s8, s8);
extern void sub_8198C78(void); extern void sub_8198C78(void);
extern void task_free_buf_after_copying_tile_data_to_vram(u8 taskId); extern void task_free_buf_after_copying_tile_data_to_vram(u8 taskId);
@ -910,7 +910,7 @@ u8 sub_8198348(u8 windowId, u8 fontId, u8 left, u8 top, u8 cursorHeight, u8 numC
else else
gUnknown_0203CD90.cursorPos = pos; gUnknown_0203CD90.cursorPos = pos;
MoveMenuCursor(0); Menu_MoveCursor(0);
return gUnknown_0203CD90.cursorPos; return gUnknown_0203CD90.cursorPos;
} }
@ -935,7 +935,7 @@ void RedrawMenuCursor(u8 oldPos, u8 newPos)
AddTextPrinterParameterized(gUnknown_0203CD90.windowId, gUnknown_0203CD90.fontId, gText_SelectorArrow3, gUnknown_0203CD90.left, gUnknown_0203CD90.optionHeight * newPos + gUnknown_0203CD90.top, 0, 0); AddTextPrinterParameterized(gUnknown_0203CD90.windowId, gUnknown_0203CD90.fontId, gText_SelectorArrow3, gUnknown_0203CD90.left, gUnknown_0203CD90.optionHeight * newPos + gUnknown_0203CD90.top, 0, 0);
} }
u8 MoveMenuCursor(s8 cursorDelta) u8 Menu_MoveCursor(s8 cursorDelta)
{ {
u8 oldPos = gUnknown_0203CD90.cursorPos; u8 oldPos = gUnknown_0203CD90.cursorPos;
int newPos = gUnknown_0203CD90.cursorPos + cursorDelta; int newPos = gUnknown_0203CD90.cursorPos + cursorDelta;
@ -951,7 +951,7 @@ u8 MoveMenuCursor(s8 cursorDelta)
return gUnknown_0203CD90.cursorPos; return gUnknown_0203CD90.cursorPos;
} }
u8 MoveMenuCursorNoWrapAround(s8 cursorDelta) u8 Menu_MoveCursorNoWrapAround(s8 cursorDelta)
{ {
u8 oldPos = gUnknown_0203CD90.cursorPos; u8 oldPos = gUnknown_0203CD90.cursorPos;
int newPos = gUnknown_0203CD90.cursorPos + cursorDelta; int newPos = gUnknown_0203CD90.cursorPos + cursorDelta;
@ -967,7 +967,7 @@ u8 MoveMenuCursorNoWrapAround(s8 cursorDelta)
return gUnknown_0203CD90.cursorPos; return gUnknown_0203CD90.cursorPos;
} }
u8 GetMenuCursorPos(void) u8 Menu_GetCursorPos(void)
{ {
return gUnknown_0203CD90.cursorPos; return gUnknown_0203CD90.cursorPos;
} }
@ -987,13 +987,13 @@ s8 Menu_ProcessInput(void)
else if (gMain.newKeys & DPAD_UP) else if (gMain.newKeys & DPAD_UP)
{ {
PlaySE(SE_SELECT); PlaySE(SE_SELECT);
MoveMenuCursor(-1); Menu_MoveCursor(-1);
return MENU_NOTHING_CHOSEN; return MENU_NOTHING_CHOSEN;
} }
else if (gMain.newKeys & DPAD_DOWN) else if (gMain.newKeys & DPAD_DOWN)
{ {
PlaySE(SE_SELECT); PlaySE(SE_SELECT);
MoveMenuCursor(1); Menu_MoveCursor(1);
return MENU_NOTHING_CHOSEN; return MENU_NOTHING_CHOSEN;
} }
@ -1016,13 +1016,13 @@ s8 Menu_ProcessInputNoWrap(void)
} }
else if (gMain.newKeys & DPAD_UP) else if (gMain.newKeys & DPAD_UP)
{ {
if (oldPos != MoveMenuCursorNoWrapAround(-1)) if (oldPos != Menu_MoveCursorNoWrapAround(-1))
PlaySE(SE_SELECT); PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN; return MENU_NOTHING_CHOSEN;
} }
else if (gMain.newKeys & DPAD_DOWN) else if (gMain.newKeys & DPAD_DOWN)
{ {
if (oldPos != MoveMenuCursorNoWrapAround(1)) if (oldPos != Menu_MoveCursorNoWrapAround(1))
PlaySE(SE_SELECT); PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN; return MENU_NOTHING_CHOSEN;
} }
@ -1045,13 +1045,13 @@ s8 ProcessMenuInput_other(void)
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP) else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP)
{ {
PlaySE(SE_SELECT); PlaySE(SE_SELECT);
MoveMenuCursor(-1); Menu_MoveCursor(-1);
return MENU_NOTHING_CHOSEN; return MENU_NOTHING_CHOSEN;
} }
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN) else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN)
{ {
PlaySE(SE_SELECT); PlaySE(SE_SELECT);
MoveMenuCursor(1); Menu_MoveCursor(1);
return MENU_NOTHING_CHOSEN; return MENU_NOTHING_CHOSEN;
} }
@ -1074,13 +1074,13 @@ s8 Menu_ProcessInputNoWrapAround_other(void)
} }
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP) else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP)
{ {
if (oldPos != MoveMenuCursorNoWrapAround(-1)) if (oldPos != Menu_MoveCursorNoWrapAround(-1))
PlaySE(SE_SELECT); PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN; return MENU_NOTHING_CHOSEN;
} }
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN) else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN)
{ {
if (oldPos != MoveMenuCursorNoWrapAround(1)) if (oldPos != Menu_MoveCursorNoWrapAround(1))
PlaySE(SE_SELECT); PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN; return MENU_NOTHING_CHOSEN;
} }
@ -1588,7 +1588,7 @@ u8 InitMenuInUpperLeftCorner(u8 windowId, u8 itemCount, u8 initialCursorPos, boo
else else
gUnknown_0203CD90.cursorPos = pos; gUnknown_0203CD90.cursorPos = pos;
return MoveMenuCursor(0); return Menu_MoveCursor(0);
} }
u8 InitMenuInUpperLeftCornerPlaySoundWhenAPressed(u8 windowId, u8 itemCount, u8 initialCursorPos) u8 InitMenuInUpperLeftCornerPlaySoundWhenAPressed(u8 windowId, u8 itemCount, u8 initialCursorPos)
@ -1797,9 +1797,9 @@ bool8 free_temp_tile_data_buffers_if_possible(void)
} }
} }
void *decompress_and_copy_tile_data_to_vram(u8 bgId, const void *src, int size, u16 offset, u8 mode) void *decompress_and_copy_tile_data_to_vram(u8 bgId, const void *src, u32 size, u16 offset, u8 mode)
{ {
int sizeOut; u32 sizeOut;
if (gUnknown_0203CDA8 < ARRAY_COUNT(gUnknown_0203CDAC)) if (gUnknown_0203CDA8 < ARRAY_COUNT(gUnknown_0203CDAC))
{ {
void *ptr = malloc_and_decompress(src, &sizeOut); void *ptr = malloc_and_decompress(src, &sizeOut);
@ -1815,9 +1815,9 @@ void *decompress_and_copy_tile_data_to_vram(u8 bgId, const void *src, int size,
return NULL; return NULL;
} }
void DecompressAndLoadBgGfxUsingHeap(u8 bgId, const void *src, int size, u16 offset, u8 mode) void DecompressAndLoadBgGfxUsingHeap(u8 bgId, const void *src, u32 size, u16 offset, u8 mode)
{ {
int sizeOut; u32 sizeOut;
void *ptr = malloc_and_decompress(src, &sizeOut); void *ptr = malloc_and_decompress(src, &sizeOut);
if (!size) if (!size)
size = sizeOut; size = sizeOut;
@ -1838,7 +1838,7 @@ void task_free_buf_after_copying_tile_data_to_vram(u8 taskId)
} }
} }
void *malloc_and_decompress(const void *src, int *size) void *malloc_and_decompress(const void *src, u32 *size)
{ {
void *ptr; void *ptr;
u8 *sizeAsBytes = (u8 *)size; u8 *sizeAsBytes = (u8 *)size;

View File

@ -394,8 +394,8 @@ void sub_8122298(u16 *arg0, u16 *arg1, u8 arg2, u8 arg3, u8 arg4)
void LoadListMenuArrowsGfx(void) void LoadListMenuArrowsGfx(void)
{ {
LoadCompressedObjectPic(&gUnknown_0859F514); LoadCompressedSpriteSheet(&gUnknown_0859F514);
LoadCompressedObjectPalette(&gUnknown_0859F51C); LoadCompressedSpritePalette(&gUnknown_0859F51C);
} }
void sub_8122344(u8 *spriteIds, u8 count) void sub_8122344(u8 *spriteIds, u8 count)

View File

@ -390,7 +390,6 @@ void sub_811FAF8(void)
} }
} }
bool8 sub_811FBA4(void) bool8 sub_811FBA4(void)
{ {
u16 i; u16 i;

View File

@ -186,8 +186,8 @@ void HideMoneyBox(void)
void AddMoneyLabelObject(u16 x, u16 y) void AddMoneyLabelObject(u16 x, u16 y)
{ {
LoadCompressedObjectPic(&sSpriteSheet_MoneyLabel); LoadCompressedSpriteSheet(&sSpriteSheet_MoneyLabel);
LoadCompressedObjectPalette(&sSpritePalette_MoneyLabel); LoadCompressedSpritePalette(&sSpritePalette_MoneyLabel);
sMoneyLabelSpriteId = CreateSprite(&sSpriteTemplate_MoneyLabel, x, y, 0); sMoneyLabelSpriteId = CreateSprite(&sSpriteTemplate_MoneyLabel, x, y, 0);
} }

View File

@ -1340,7 +1340,7 @@ void UpdateAmbientCry(s16 *state, u16 *delayCounter)
monsCount = CalculatePlayerPartyCount(); monsCount = CalculatePlayerPartyCount();
for (i = 0; i < monsCount; i++) for (i = 0; i < monsCount; i++)
{ {
if (!GetMonData(&gPlayerParty[i], MON_DATA_SANITY_BIT3) if (!GetMonData(&gPlayerParty[i], MON_DATA_SANITY_IS_EGG)
&& GetMonAbility(&gPlayerParty[0]) == ABILITY_SWARM) && GetMonAbility(&gPlayerParty[0]) == ABILITY_SWARM)
{ {
divBy = 2; divBy = 2;

View File

@ -2706,7 +2706,7 @@ void sub_81B3730(u8 taskId)
input = Menu_ProcessInputNoWrapAround_other(); input = Menu_ProcessInputNoWrapAround_other();
else else
input = ProcessMenuInput_other(); input = ProcessMenuInput_other();
data[0] = GetMenuCursorPos(); data[0] = Menu_GetCursorPos();
if (input != MENU_NOTHING_CHOSEN) if (input != MENU_NOTHING_CHOSEN)
{ {
if (input == MENU_B_PRESSED) if (input == MENU_B_PRESSED)
@ -3599,7 +3599,7 @@ void sub_81B5430(u8 taskId)
void sub_81B5470(u8 taskId) void sub_81B5470(u8 taskId)
{ {
u8 fieldMove = gUnknown_0203CEC4->unkF[GetMenuCursorPos()] - 19; u8 fieldMove = gUnknown_0203CEC4->unkF[Menu_GetCursorPos()] - 19;
const struct MapHeader *mapHeader; const struct MapHeader *mapHeader;
PlaySE(SE_SELECT); PlaySE(SE_SELECT);
@ -4063,9 +4063,9 @@ void sub_81B5FBC(u8 spriteId, u8 spriteId2, u8 a)
void LoadPartyMenuPokeballGfx(void) void LoadPartyMenuPokeballGfx(void)
{ {
LoadCompressedObjectPic(&gUnknown_08615EF8); LoadCompressedSpriteSheet(&gUnknown_08615EF8);
LoadCompressedObjectPic(&gUnknown_08615F70); LoadCompressedSpriteSheet(&gUnknown_08615F70);
LoadCompressedObjectPalette(&gUnknown_08615F00); LoadCompressedSpritePalette(&gUnknown_08615F00);
} }
void party_menu_status_condition_object(struct Pokemon *mon, struct Struct203CEDC *ptr) void party_menu_status_condition_object(struct Pokemon *mon, struct Struct203CEDC *ptr)
@ -4109,8 +4109,8 @@ void party_menu_update_status_condition_object(u8 status, struct Struct203CEDC *
void LoadPartyMenuAilmentGfx(void) void LoadPartyMenuAilmentGfx(void)
{ {
LoadCompressedObjectPic(&gUnknown_08615FF8); LoadCompressedSpriteSheet(&gUnknown_08615FF8);
LoadCompressedObjectPalette(&gUnknown_08616000); LoadCompressedSpritePalette(&gUnknown_08616000);
} }
void sub_81B617C(void) void sub_81B617C(void)
@ -4509,7 +4509,7 @@ void dp05_ether(u8 taskId, TaskFunc unused)
void ether_effect_related_2(u8 taskId) void ether_effect_related_2(u8 taskId)
{ {
sub_81B302C(&gUnknown_0203CEC4->unkC[0]); sub_81B302C(&gUnknown_0203CEC4->unkC[0]);
gUnknown_0203CEC8.unkE = GetMenuCursorPos(); gUnknown_0203CEC8.unkE = Menu_GetCursorPos();
ether_effect_related(taskId); ether_effect_related(taskId);
} }
@ -6341,7 +6341,7 @@ void sub_81B9918(void)
} }
} }
} }
if (sub_80D23A8(move) != TRUE) if (AnyStorageMonWithMove(move) != TRUE)
gSpecialVar_Result = TRUE; gSpecialVar_Result = TRUE;
} }
} }

View File

@ -461,9 +461,9 @@ static void ItemStorageMenuProcessInput(u8 taskId)
s8 r2; s8 r2;
s8 inputOptionId; s8 inputOptionId;
r5 = GetMenuCursorPos(); r5 = Menu_GetCursorPos();
inputOptionId = Menu_ProcessInput(); inputOptionId = Menu_ProcessInput();
r2 = GetMenuCursorPos(); r2 = Menu_GetCursorPos();
switch(inputOptionId) switch(inputOptionId)
{ {
case -2: case -2:

View File

@ -999,8 +999,8 @@ void CreatePokeballSpriteToReleaseMon(u8 monSpriteId, u8 battlerId, u8 x, u8 y,
{ {
u8 spriteId; u8 spriteId;
LoadCompressedObjectPicUsingHeap(&gBallSpriteSheets[0]); LoadCompressedSpriteSheetUsingHeap(&gBallSpriteSheets[0]);
LoadCompressedObjectPaletteUsingHeap(&gBallSpritePalettes[0]); LoadCompressedSpritePaletteUsingHeap(&gBallSpritePalettes[0]);
spriteId = CreateSprite(&gBallSpriteTemplates[0], x, y, subpriortiy); spriteId = CreateSprite(&gBallSpriteTemplates[0], x, y, subpriortiy);
gSprites[spriteId].data[0] = monSpriteId; gSprites[spriteId].data[0] = monSpriteId;
@ -1101,8 +1101,8 @@ u8 sub_807671C(u8 a, u8 b, u8 x, u8 y, u8 oamPriority, u8 subPriority, u8 g, u32
{ {
u8 spriteId; u8 spriteId;
LoadCompressedObjectPicUsingHeap(&gBallSpriteSheets[0]); LoadCompressedSpriteSheetUsingHeap(&gBallSpriteSheets[0]);
LoadCompressedObjectPaletteUsingHeap(&gBallSpritePalettes[0]); LoadCompressedSpritePaletteUsingHeap(&gBallSpritePalettes[0]);
spriteId = CreateSprite(&gBallSpriteTemplates[0], x, y, subPriority); spriteId = CreateSprite(&gBallSpriteTemplates[0], x, y, subPriority);
gSprites[spriteId].data[0] = a; gSprites[spriteId].data[0] = a;
gSprites[spriteId].data[1] = g; gSprites[spriteId].data[1] = g;
@ -1245,8 +1245,8 @@ void LoadBallGfx(u8 ballId)
if (GetSpriteTileStartByTag(gBallSpriteSheets[ballId].tag) == 0xFFFF) if (GetSpriteTileStartByTag(gBallSpriteSheets[ballId].tag) == 0xFFFF)
{ {
LoadCompressedObjectPicUsingHeap(&gBallSpriteSheets[ballId]); LoadCompressedSpriteSheetUsingHeap(&gBallSpriteSheets[ballId]);
LoadCompressedObjectPaletteUsingHeap(&gBallSpritePalettes[ballId]); LoadCompressedSpritePaletteUsingHeap(&gBallSpritePalettes[ballId]);
} }
switch (ballId) switch (ballId)
{ {

View File

@ -640,11 +640,11 @@ static bool8 LoadPokeblockMenuGfx(void)
sPokeblockMenu->gfxState++; sPokeblockMenu->gfxState++;
break; break;
case 3: case 3:
LoadCompressedObjectPic(&gPokeblockCase_SpriteSheet); LoadCompressedSpriteSheet(&gPokeblockCase_SpriteSheet);
sPokeblockMenu->gfxState++; sPokeblockMenu->gfxState++;
break; break;
case 4: case 4:
LoadCompressedObjectPalette(&gPokeblockCase_SpritePal); LoadCompressedSpritePalette(&gPokeblockCase_SpritePal);
sPokeblockMenu->gfxState++; sPokeblockMenu->gfxState++;
break; break;
case 5: case 5:

View File

@ -656,25 +656,25 @@ static bool8 LoadMonAndSceneGfx(struct Pokemon *mon)
trainerId = GetMonData(mon, MON_DATA_OT_ID); trainerId = GetMonData(mon, MON_DATA_OT_ID);
palette = GetMonSpritePalStructFromOtIdPersonality(species, trainerId, personality); palette = GetMonSpritePalStructFromOtIdPersonality(species, trainerId, personality);
LoadCompressedObjectPalette(palette); LoadCompressedSpritePalette(palette);
SetMultiuseSpriteTemplateToPokemon(palette->tag, 1); SetMultiuseSpriteTemplateToPokemon(palette->tag, 1);
sPokeblockFeed->loadGfxState++; sPokeblockFeed->loadGfxState++;
break; break;
case 2: case 2:
LoadCompressedObjectPic(&gPokeblockCase_SpriteSheet); LoadCompressedSpriteSheet(&gPokeblockCase_SpriteSheet);
sPokeblockFeed->loadGfxState++; sPokeblockFeed->loadGfxState++;
break; break;
case 3: case 3:
LoadCompressedObjectPalette(&gPokeblockCase_SpritePal); LoadCompressedSpritePalette(&gPokeblockCase_SpritePal);
sPokeblockFeed->loadGfxState++; sPokeblockFeed->loadGfxState++;
break; break;
case 4: case 4:
LoadCompressedObjectPic(&sPokeblock_SpriteSheet); LoadCompressedSpriteSheet(&sPokeblock_SpriteSheet);
sPokeblockFeed->loadGfxState++; sPokeblockFeed->loadGfxState++;
break; break;
case 5: case 5:
SetPokeblockSpritePal(gSpecialVar_ItemId); SetPokeblockSpritePal(gSpecialVar_ItemId);
LoadCompressedObjectPalette(&sPokeblockSpritePal); LoadCompressedSpritePalette(&sPokeblockSpritePal);
sPokeblockFeed->loadGfxState++; sPokeblockFeed->loadGfxState++;
break; break;
case 6: case 6:

View File

@ -1803,7 +1803,7 @@ bool8 sub_80BC514(u8 a)
ResetSpriteData(); ResetSpriteData();
FreeAllSpritePalettes(); FreeAllSpritePalettes();
gReservedSpritePaletteCount = 8; gReservedSpritePaletteCount = 8;
LoadCompressedObjectPic(&sInterfaceSpriteSheet[0]); LoadCompressedSpriteSheet(&sInterfaceSpriteSheet[0]);
LoadSpritePalettes(sInterfaceSpritePalette); LoadSpritePalettes(sInterfaceSpritePalette);
CreateInterfaceSprites(a); CreateInterfaceSprites(a);
gMain.state++; gMain.state++;
@ -4815,7 +4815,7 @@ void sub_80C12E0(u8 taskId)
} }
break; break;
case 1: case 1:
LoadCompressedObjectPic(sInterfaceSpriteSheet); LoadCompressedSpriteSheet(sInterfaceSpriteSheet);
LoadSpritePalettes(sInterfaceSpritePalette); LoadSpritePalettes(sInterfaceSpritePalette);
sub_80C2594(taskId); sub_80C2594(taskId);
for (i = 0; i < 16; i++) for (i = 0; i < 16; i++)

View File

@ -4091,13 +4091,13 @@ u32 GetBoxMonData(struct BoxPokemon *boxMon, s32 field, u8 *data)
case MON_DATA_LANGUAGE: case MON_DATA_LANGUAGE:
retVal = boxMon->language; retVal = boxMon->language;
break; break;
case MON_DATA_SANITY_BIT1: case MON_DATA_SANITY_IS_BAD_EGG:
retVal = boxMon->isBadEgg; retVal = boxMon->isBadEgg;
break; break;
case MON_DATA_SANITY_BIT2: case MON_DATA_SANITY_HAS_SPECIES:
retVal = boxMon->hasSpecies; retVal = boxMon->hasSpecies;
break; break;
case MON_DATA_SANITY_BIT3: case MON_DATA_SANITY_IS_EGG:
retVal = boxMon->isEgg; retVal = boxMon->isEgg;
break; break;
case MON_DATA_OT_NAME: case MON_DATA_OT_NAME:
@ -4298,7 +4298,7 @@ u32 GetBoxMonData(struct BoxPokemon *boxMon, s32 field, u8 *data)
u16 *moves = (u16 *)data; u16 *moves = (u16 *)data;
s32 i = 0; s32 i = 0;
while (moves[i] != 355) while (moves[i] != MOVES_COUNT)
{ {
u16 move = moves[i]; u16 move = moves[i];
if (substruct1->moves[0] == move if (substruct1->moves[0] == move
@ -4460,13 +4460,13 @@ void SetBoxMonData(struct BoxPokemon *boxMon, s32 field, const void *dataArg)
case MON_DATA_LANGUAGE: case MON_DATA_LANGUAGE:
SET8(boxMon->language); SET8(boxMon->language);
break; break;
case MON_DATA_SANITY_BIT1: case MON_DATA_SANITY_IS_BAD_EGG:
SET8(boxMon->isBadEgg); SET8(boxMon->isBadEgg);
break; break;
case MON_DATA_SANITY_BIT2: case MON_DATA_SANITY_HAS_SPECIES:
SET8(boxMon->hasSpecies); SET8(boxMon->hasSpecies);
break; break;
case MON_DATA_SANITY_BIT3: case MON_DATA_SANITY_IS_EGG:
SET8(boxMon->isEgg); SET8(boxMon->isEgg);
break; break;
case MON_DATA_OT_NAME: case MON_DATA_OT_NAME:
@ -4722,7 +4722,7 @@ u8 SendMonToPC(struct Pokemon* mon)
do do
{ {
for (boxPos = 0; boxPos < 30; boxPos++) for (boxPos = 0; boxPos < IN_BOX_COUNT; boxPos++)
{ {
struct BoxPokemon* checkingMon = GetBoxedMonPtr(boxNo, boxPos); struct BoxPokemon* checkingMon = GetBoxedMonPtr(boxNo, boxPos);
if (GetBoxMonData(checkingMon, MON_DATA_SPECIES, NULL) == SPECIES_NONE) if (GetBoxMonData(checkingMon, MON_DATA_SPECIES, NULL) == SPECIES_NONE)
@ -4739,7 +4739,7 @@ u8 SendMonToPC(struct Pokemon* mon)
} }
boxNo++; boxNo++;
if (boxNo == 14) if (boxNo == TOTAL_BOXES_COUNT)
boxNo = 0; boxNo = 0;
} while (boxNo != StorageGetCurrentBox()); } while (boxNo != StorageGetCurrentBox());
@ -4889,9 +4889,9 @@ bool8 IsPokemonStorageFull(void)
{ {
s32 i, j; s32 i, j;
for (i = 0; i < 14; i++) for (i = 0; i < TOTAL_BOXES_COUNT; i++)
for (j = 0; j < 30; j++) for (j = 0; j < IN_BOX_COUNT; j++)
if (GetBoxMonDataFromAnyBox(i, j, MON_DATA_SPECIES) == SPECIES_NONE) if (GetBoxMonDataAt(i, j, MON_DATA_SPECIES) == SPECIES_NONE)
return FALSE; return FALSE;
return TRUE; return TRUE;
@ -6847,7 +6847,7 @@ void SetWildMonHeldItem(void)
u16 species = GetMonData(&gEnemyParty[0], MON_DATA_SPECIES, 0); u16 species = GetMonData(&gEnemyParty[0], MON_DATA_SPECIES, 0);
u16 var1 = 45; u16 var1 = 45;
u16 var2 = 95; u16 var2 = 95;
if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_BIT3, 0) if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_IS_EGG, 0)
&& GetMonAbility(&gPlayerParty[0]) == ABILITY_COMPOUND_EYES) && GetMonAbility(&gPlayerParty[0]) == ABILITY_COMPOUND_EYES)
{ {
var1 = 20; var1 = 20;

View File

@ -1076,7 +1076,7 @@ u8 sub_80D2D78(u16 species, void (*callback)(struct Sprite *), s16 x, s16 y, u8
return spriteId; return spriteId;
} }
u16 mon_icon_convert_unown_species_id(u16 species, u32 personality) u16 GetIconSpecies(u16 species, u32 personality)
{ {
u16 result; u16 result;
@ -1104,7 +1104,8 @@ u16 GetUnownLetterByPersonality(u32 personality)
{ {
if (!personality) if (!personality)
return 0; return 0;
return (((personality & 0x3000000) >> 18) | ((personality & 0x30000) >> 12) | ((personality & 0x300) >> 6) | (personality & 0x3)) % 0x1C; else
return (((personality & 0x3000000) >> 18) | ((personality & 0x30000) >> 12) | ((personality & 0x300) >> 6) | (personality & 0x3)) % 0x1C;
} }
u16 sub_80D2E84(u16 species) u16 sub_80D2E84(u16 species)
@ -1121,19 +1122,17 @@ u16 sub_80D2E84(u16 species)
} }
else else
{ {
if(species > (SPECIES_UNOWN_B - 1)) if (species > (SPECIES_UNOWN_B - 1))
species = 260; species = SPECIES_OLD_UNOWN_J; // That's an oddly specific species.
return mon_icon_convert_unown_species_id(species, 0); return GetIconSpecies(species, 0);
} }
} }
const u8 *GetMonIconPtr(u16 species, u32 personality, bool32 extra) const u8 *GetMonIconPtr(u16 species, u32 personality, bool32 extra)
{ {
return GetMonIconTiles(mon_icon_convert_unown_species_id(species, personality), extra); return GetMonIconTiles(GetIconSpecies(species, personality), extra);
} }
void sub_80D2EF8(struct Sprite *sprite) void sub_80D2EF8(struct Sprite *sprite)
{ {
sub_80D328C(sprite); sub_80D328C(sprite);
@ -1220,7 +1219,7 @@ void sub_80D304C(u16 offset)
} }
} }
u8 sub_80D3080(u16 species) u8 GetValidMonIconPalIndex(u16 species)
{ {
if (species > SPECIES_EGG) if (species > SPECIES_EGG)
species = 260; species = 260;

View File

@ -210,7 +210,7 @@ void GiveGiftRibbonToParty(u8 index, u8 ribbonId)
{ {
struct Pokemon *mon = &gPlayerParty[i]; struct Pokemon *mon = &gPlayerParty[i];
if (GetMonData(mon, MON_DATA_SPECIES) != 0 && GetMonData(mon, MON_DATA_SANITY_BIT3) == 0) if (GetMonData(mon, MON_DATA_SPECIES) != 0 && GetMonData(mon, MON_DATA_SANITY_IS_EGG) == 0)
{ {
SetMonData(mon, array[index], &data); SetMonData(mon, array[index], &data);
gotRibbon = TRUE; gotRibbon = TRUE;

File diff suppressed because it is too large Load Diff

View File

@ -1005,7 +1005,7 @@ void ShowPokemonSummaryScreen(u8 mode, void *mons, u8 monIndex, u8 maxMonIndex,
pssData->maxMonIndex = maxMonIndex; pssData->maxMonIndex = maxMonIndex;
pssData->callback = callback; pssData->callback = callback;
if (mode == PSS_MODE_UNK2) if (mode == PSS_MODE_BOX)
pssData->isBoxMon = TRUE; pssData->isBoxMon = TRUE;
else else
pssData->isBoxMon = FALSE; pssData->isBoxMon = FALSE;
@ -1013,7 +1013,7 @@ void ShowPokemonSummaryScreen(u8 mode, void *mons, u8 monIndex, u8 maxMonIndex,
switch (mode) switch (mode)
{ {
case PSS_MODE_NORMAL: case PSS_MODE_NORMAL:
case PSS_MODE_UNK2: case PSS_MODE_BOX:
pssData->minPageIndex = 0; pssData->minPageIndex = 0;
pssData->maxPageIndex = 3; pssData->maxPageIndex = 3;
break; break;
@ -1255,23 +1255,23 @@ static bool8 SummaryScreen_DecompressGraphics(void)
pssData->unk40F0++; pssData->unk40F0++;
break; break;
case 7: case 7:
LoadCompressedObjectPic(&sSpriteSheet_MoveTypes); LoadCompressedSpriteSheet(&sSpriteSheet_MoveTypes);
pssData->unk40F0++; pssData->unk40F0++;
break; break;
case 8: case 8:
LoadCompressedObjectPic(&gUnknown_0861D074); LoadCompressedSpriteSheet(&gUnknown_0861D074);
pssData->unk40F0++; pssData->unk40F0++;
break; break;
case 9: case 9:
LoadCompressedObjectPic(&gUnknown_0861D0F8); LoadCompressedSpriteSheet(&gUnknown_0861D0F8);
pssData->unk40F0++; pssData->unk40F0++;
break; break;
case 10: case 10:
LoadCompressedObjectPalette(&gUnknown_0861D100); LoadCompressedSpritePalette(&gUnknown_0861D100);
pssData->unk40F0++; pssData->unk40F0++;
break; break;
case 11: case 11:
LoadCompressedObjectPalette(&gUnknown_0861D07C); LoadCompressedSpritePalette(&gUnknown_0861D07C);
pssData->unk40F0++; pssData->unk40F0++;
break; break;
case 12: case 12:
@ -1310,7 +1310,7 @@ static bool8 ExtractMonDataToSummaryStruct(struct Pokemon *a)
sum->altAbility = GetMonData(a, MON_DATA_ALT_ABILITY); sum->altAbility = GetMonData(a, MON_DATA_ALT_ABILITY);
sum->item = GetMonData(a, MON_DATA_HELD_ITEM); sum->item = GetMonData(a, MON_DATA_HELD_ITEM);
sum->pid = GetMonData(a, MON_DATA_PERSONALITY); sum->pid = GetMonData(a, MON_DATA_PERSONALITY);
sum->sanity = GetMonData(a, MON_DATA_SANITY_BIT1); sum->sanity = GetMonData(a, MON_DATA_SANITY_IS_BAD_EGG);
if (sum->sanity) if (sum->sanity)
sum->isEgg = TRUE; sum->isEgg = TRUE;
@ -1327,7 +1327,7 @@ static bool8 ExtractMonDataToSummaryStruct(struct Pokemon *a)
sum->ppBonuses = GetMonData(a, MON_DATA_PP_BONUSES); sum->ppBonuses = GetMonData(a, MON_DATA_PP_BONUSES);
break; break;
case 2: case 2:
if (pssData->monList.mons == gPlayerParty || pssData->mode == PSS_MODE_UNK2 || pssData->unk40EF == TRUE) if (pssData->monList.mons == gPlayerParty || pssData->mode == PSS_MODE_BOX || pssData->unk40EF == TRUE)
{ {
sum->nature = GetNature(a); sum->nature = GetNature(a);
sum->currentHP = GetMonData(a, MON_DATA_HP); sum->currentHP = GetMonData(a, MON_DATA_HP);
@ -3829,7 +3829,7 @@ static u8 sub_81C45F4(struct Pokemon *mon, s16 *a1)
{ {
if (gMonSpritesGfxPtr != NULL) if (gMonSpritesGfxPtr != NULL)
{ {
if (pssData->monList.mons == gPlayerParty || pssData->mode == PSS_MODE_UNK2 || pssData->unk40EF == TRUE) if (pssData->monList.mons == gPlayerParty || pssData->mode == PSS_MODE_BOX || pssData->unk40EF == TRUE)
{ {
HandleLoadSpecialPokePic_2(&gMonFrontPicTable[summary->species2], gMonSpritesGfxPtr->sprites[1], summary->species2, summary->pid); HandleLoadSpecialPokePic_2(&gMonFrontPicTable[summary->species2], gMonSpritesGfxPtr->sprites[1], summary->species2, summary->pid);
} }
@ -3840,7 +3840,7 @@ static u8 sub_81C45F4(struct Pokemon *mon, s16 *a1)
} }
else else
{ {
if (pssData->monList.mons == gPlayerParty || pssData->mode == PSS_MODE_UNK2 || pssData->unk40EF == TRUE) if (pssData->monList.mons == gPlayerParty || pssData->mode == PSS_MODE_BOX || pssData->unk40EF == TRUE)
{ {
HandleLoadSpecialPokePic_2(&gMonFrontPicTable[summary->species2], sub_806F4F8(0, 1), summary->species2, summary->pid); HandleLoadSpecialPokePic_2(&gMonFrontPicTable[summary->species2], sub_806F4F8(0, 1), summary->species2, summary->pid);
} }
@ -3854,7 +3854,7 @@ static u8 sub_81C45F4(struct Pokemon *mon, s16 *a1)
return -1; return -1;
case 1: case 1:
pal = GetMonSpritePalStructFromOtIdPersonality(summary->species2, summary->OTID, summary->pid); pal = GetMonSpritePalStructFromOtIdPersonality(summary->species2, summary->OTID, summary->pid);
LoadCompressedObjectPalette(pal); LoadCompressedSpritePalette(pal);
SetMultiuseSpriteTemplateToPokemon(pal->tag, 1); SetMultiuseSpriteTemplateToPokemon(pal->tag, 1);
(*a1)++; (*a1)++;
return -1; return -1;

View File

@ -50,8 +50,8 @@ int GameClear(void)
ribbonCounts[i].partyIndex = i; ribbonCounts[i].partyIndex = i;
ribbonCounts[i].count = 0; ribbonCounts[i].count = 0;
if (GetMonData(mon, MON_DATA_SANITY_BIT2) if (GetMonData(mon, MON_DATA_SANITY_HAS_SPECIES)
&& !GetMonData(mon, MON_DATA_SANITY_BIT3) && !GetMonData(mon, MON_DATA_SANITY_IS_EGG)
&& !GetMonData(mon, MON_DATA_CHAMPION_RIBBON)) && !GetMonData(mon, MON_DATA_CHAMPION_RIBBON))
{ {
u8 val[1] = {TRUE}; u8 val[1] = {TRUE};

View File

@ -1528,14 +1528,14 @@ static void sub_81D706C(void)
LZDecompressWram(gRaySceneClouds1_Tilemap, sRayScene->tilemapBuffers[1]); LZDecompressWram(gRaySceneClouds1_Tilemap, sRayScene->tilemapBuffers[1]);
LZDecompressWram(gRaySceneClouds3_Tilemap, sRayScene->tilemapBuffers[2]); LZDecompressWram(gRaySceneClouds3_Tilemap, sRayScene->tilemapBuffers[2]);
LoadCompressedPalette(gRaySceneClouds_Pal, 0, 0x40); LoadCompressedPalette(gRaySceneClouds_Pal, 0, 0x40);
LoadCompressedObjectPic(&sUnknown_0862A8C4); LoadCompressedSpriteSheet(&sUnknown_0862A8C4);
LoadCompressedObjectPic(&sUnknown_0862A8F8); LoadCompressedSpriteSheet(&sUnknown_0862A8F8);
LoadCompressedObjectPic(&sUnknown_0862A924); LoadCompressedSpriteSheet(&sUnknown_0862A924);
LoadCompressedObjectPic(&sUnknown_0862A9D4); LoadCompressedSpriteSheet(&sUnknown_0862A9D4);
LoadCompressedObjectPic(&sUnknown_0862AA14); LoadCompressedSpriteSheet(&sUnknown_0862AA14);
LoadCompressedObjectPic(&sUnknown_0862AA34); LoadCompressedSpriteSheet(&sUnknown_0862AA34);
LoadCompressedObjectPalette(&sUnknown_0862A8CC); LoadCompressedSpritePalette(&sUnknown_0862A8CC);
LoadCompressedObjectPalette(&sUnknown_0862A9DC); LoadCompressedSpritePalette(&sUnknown_0862A9DC);
} }
static void Task_DuoFightAnim(u8 taskId) static void Task_DuoFightAnim(u8 taskId)
@ -1943,8 +1943,8 @@ static void sub_81D7E9C(void)
LZDecompressWram(gRaySceneOvercast_Tilemap, sRayScene->tilemapBuffers[1]); LZDecompressWram(gRaySceneOvercast_Tilemap, sRayScene->tilemapBuffers[1]);
LZDecompressWram(gRaySceneRayquaza_Tilemap, sRayScene->tilemapBuffers[2]); LZDecompressWram(gRaySceneRayquaza_Tilemap, sRayScene->tilemapBuffers[2]);
LoadCompressedPalette(gRaySceneRayquaza_Pal, 0, 0x40); LoadCompressedPalette(gRaySceneRayquaza_Pal, 0, 0x40);
LoadCompressedObjectPic(&sUnknown_0862AA90); LoadCompressedSpriteSheet(&sUnknown_0862AA90);
LoadCompressedObjectPalette(&sUnknown_0862AA98); LoadCompressedSpritePalette(&sUnknown_0862AA98);
} }
static void Task_RayTakesFlightAnim(u8 taskId) static void Task_RayTakesFlightAnim(u8 taskId)
@ -2118,9 +2118,9 @@ static void sub_81D8358(void)
LoadCompressedPalette(gRaySceneOvercast2_Pal, 0, 0x40); LoadCompressedPalette(gRaySceneOvercast2_Pal, 0, 0x40);
gPlttBufferUnfaded[0] = RGB_WHITE; gPlttBufferUnfaded[0] = RGB_WHITE;
gPlttBufferFaded[0] = RGB_WHITE; gPlttBufferFaded[0] = RGB_WHITE;
LoadCompressedObjectPic(&sUnknown_0862AAFC); LoadCompressedSpriteSheet(&sUnknown_0862AAFC);
LoadCompressedObjectPic(&sUnknown_0862AB04); LoadCompressedSpriteSheet(&sUnknown_0862AB04);
LoadCompressedObjectPalette(&sUnknown_0862AB0C); LoadCompressedSpritePalette(&sUnknown_0862AB0C);
} }
static void sub_81D844C(void) static void sub_81D844C(void)
@ -2489,16 +2489,16 @@ static void sub_81D8CC4(void)
LZDecompressWram(gRaySceneHushBg_Tilemap, sRayScene->tilemapBuffers[0]); LZDecompressWram(gRaySceneHushBg_Tilemap, sRayScene->tilemapBuffers[0]);
LZDecompressWram(gRaySceneHushRing_Map, sRayScene->tilemapBuffers[2]); LZDecompressWram(gRaySceneHushRing_Map, sRayScene->tilemapBuffers[2]);
LoadCompressedPalette(gRaySceneHushBg_Pal, 0, 0x60); LoadCompressedPalette(gRaySceneHushBg_Pal, 0, 0x60);
LoadCompressedObjectPic(&sUnknown_0862AC28); LoadCompressedSpriteSheet(&sUnknown_0862AC28);
LoadCompressedObjectPic(&sUnknown_0862AC30); LoadCompressedSpriteSheet(&sUnknown_0862AC30);
LoadCompressedObjectPic(&sUnknown_0862AC38); LoadCompressedSpriteSheet(&sUnknown_0862AC38);
LoadCompressedObjectPic(&sUnknown_0862AC40); LoadCompressedSpriteSheet(&sUnknown_0862AC40);
LoadCompressedObjectPic(&sUnknown_0862AC48); LoadCompressedSpriteSheet(&sUnknown_0862AC48);
LoadCompressedObjectPic(&sUnknown_0862AC50); LoadCompressedSpriteSheet(&sUnknown_0862AC50);
LoadCompressedObjectPalette(&sUnknown_0862AC58); LoadCompressedSpritePalette(&sUnknown_0862AC58);
LoadCompressedObjectPalette(&sUnknown_0862AC60); LoadCompressedSpritePalette(&sUnknown_0862AC60);
LoadCompressedObjectPalette(&sUnknown_0862AC68); LoadCompressedSpritePalette(&sUnknown_0862AC68);
LoadCompressedObjectPalette(&sUnknown_0862AC70); LoadCompressedSpritePalette(&sUnknown_0862AC70);
} }
static void Task_RayChasesAwayAnim(u8 taskId) static void Task_RayChasesAwayAnim(u8 taskId)

View File

@ -133,7 +133,7 @@ bool32 sub_8034D14(u32 id, s32 arg1, const struct UnkStruct3 *arg2)
compSpriteSheet = *(struct CompressedSpriteSheet*)(arg2->spriteSheet); compSpriteSheet = *(struct CompressedSpriteSheet*)(arg2->spriteSheet);
compSpriteSheet.size = GetDecompressedDataSize(arg2->spriteSheet->data); compSpriteSheet.size = GetDecompressedDataSize(arg2->spriteSheet->data);
gUnknown_02022E10->array[id].tileStart = LoadCompressedObjectPic(&compSpriteSheet); gUnknown_02022E10->array[id].tileStart = LoadCompressedSpriteSheet(&compSpriteSheet);
} }
if (gUnknown_02022E10->array[id].tileStart == 0xFFFF) if (gUnknown_02022E10->array[id].tileStart == 0xFFFF)

View File

@ -5,6 +5,7 @@
#include "decompress.h" #include "decompress.h"
#include "load_save.h" #include "load_save.h"
#include "overworld.h" #include "overworld.h"
#include "pokemon_storage_system.h"
#include "main.h" #include "main.h"
#include "constants/game_stat.h" #include "constants/game_stat.h"

View File

@ -1485,7 +1485,7 @@ bool8 ScrCmd_braillemessage(struct ScriptContext *ctx)
StringExpandPlaceholders(gStringVar4, ptr + 6); StringExpandPlaceholders(gStringVar4, ptr + 6);
width = GetStringWidth(6, gStringVar4, -1) / 8; width = GetStringWidth(6, gStringVar4, -1) / 8u;
if (width > 0x1C) if (width > 0x1C)
width = 0x1C; width = 0x1C;

View File

@ -1640,27 +1640,27 @@ static void sub_80E2A94(u8 multichoiceId)
{ {
case 77: case 77:
FillWindowPixelBuffer(0, 0x11); FillWindowPixelBuffer(0, 0x11);
AddTextPrinterParameterized2(0, 1, gUnknown_0858BBAC[GetMenuCursorPos()], 0, NULL, 2, 1, 3); AddTextPrinterParameterized2(0, 1, gUnknown_0858BBAC[Menu_GetCursorPos()], 0, NULL, 2, 1, 3);
break; break;
case 76: case 76:
FillWindowPixelBuffer(0, 0x11); FillWindowPixelBuffer(0, 0x11);
AddTextPrinterParameterized2(0, 1, gUnknown_0858BB9C[GetMenuCursorPos()], 0, NULL, 2, 1, 3); AddTextPrinterParameterized2(0, 1, gUnknown_0858BB9C[Menu_GetCursorPos()], 0, NULL, 2, 1, 3);
break; break;
case 78: case 78:
FillWindowPixelBuffer(0, 0x11); FillWindowPixelBuffer(0, 0x11);
AddTextPrinterParameterized2(0, 1, gUnknown_0858BBBC[GetMenuCursorPos()], 0, NULL, 2, 1, 3); AddTextPrinterParameterized2(0, 1, gUnknown_0858BBBC[Menu_GetCursorPos()], 0, NULL, 2, 1, 3);
break; break;
case 79: case 79:
FillWindowPixelBuffer(0, 0x11); FillWindowPixelBuffer(0, 0x11);
AddTextPrinterParameterized2(0, 1, gUnknown_0858BBCC[GetMenuCursorPos()], 0, NULL, 2, 1, 3); AddTextPrinterParameterized2(0, 1, gUnknown_0858BBCC[Menu_GetCursorPos()], 0, NULL, 2, 1, 3);
break; break;
case 75: case 75:
FillWindowPixelBuffer(0, 0x11); FillWindowPixelBuffer(0, 0x11);
AddTextPrinterParameterized2(0, 1, gUnknown_0858BBEC[GetMenuCursorPos()], 0, NULL, 2, 1, 3); AddTextPrinterParameterized2(0, 1, gUnknown_0858BBEC[Menu_GetCursorPos()], 0, NULL, 2, 1, 3);
break; break;
case 74: case 74:
FillWindowPixelBuffer(0, 0x11); FillWindowPixelBuffer(0, 0x11);
AddTextPrinterParameterized2(0, 1, gUnknown_0858BBE0[GetMenuCursorPos()], 0, NULL, 2, 1, 3); AddTextPrinterParameterized2(0, 1, gUnknown_0858BBE0[Menu_GetCursorPos()], 0, NULL, 2, 1, 3);
break; break;
} }
} }

View File

@ -335,7 +335,7 @@ void ShowContestEntryMonPic(void)
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites[1], species, personality); HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites[1], species, personality);
palette = GetMonSpritePalStructFromOtIdPersonality(species, otId, personality); palette = GetMonSpritePalStructFromOtIdPersonality(species, otId, personality);
LoadCompressedObjectPalette(palette); LoadCompressedSpritePalette(palette);
SetMultiuseSpriteTemplateToPokemon(species, 1); SetMultiuseSpriteTemplateToPokemon(species, 1);
gMultiuseSpriteTemplate.paletteTag = palette->tag; gMultiuseSpriteTemplate.paletteTag = palette->tag;
spriteId = CreateSprite(&gMultiuseSpriteTemplate, (left + 1) * 8 + 32, (top * 8) + 40, 0); spriteId = CreateSprite(&gMultiuseSpriteTemplate, (left + 1) * 8 + 32, (top * 8) + 40, 0);

View File

@ -14,8 +14,8 @@ u8 sub_807521C(s16 x, s16 y, u8 a3)
if (GetSpriteTileStartByTag(gUnknown_0831C620.tag) == 0xFFFF) if (GetSpriteTileStartByTag(gUnknown_0831C620.tag) == 0xFFFF)
{ {
LoadCompressedObjectPicUsingHeap(&gUnknown_0831C620); LoadCompressedSpriteSheetUsingHeap(&gUnknown_0831C620);
LoadCompressedObjectPaletteUsingHeap(&gUnknown_0831C628); LoadCompressedSpritePaletteUsingHeap(&gUnknown_0831C628);
} }
mainSpriteId = CreateInvisibleSpriteWithCallback(sub_8075370); mainSpriteId = CreateInvisibleSpriteWithCallback(sub_8075370);

View File

@ -574,13 +574,13 @@ static bool8 HandleStartMenuInput(void)
if (gMain.newKeys & DPAD_UP) if (gMain.newKeys & DPAD_UP)
{ {
PlaySE(SE_SELECT); PlaySE(SE_SELECT);
sStartMenuCursorPos = MoveMenuCursor(-1); sStartMenuCursorPos = Menu_MoveCursor(-1);
} }
if (gMain.newKeys & DPAD_DOWN) if (gMain.newKeys & DPAD_DOWN)
{ {
PlaySE(SE_SELECT); PlaySE(SE_SELECT);
sStartMenuCursorPos = MoveMenuCursor(1); sStartMenuCursorPos = Menu_MoveCursor(1);
} }
if (gMain.newKeys & A_BUTTON) if (gMain.newKeys & A_BUTTON)

View File

@ -412,8 +412,8 @@ void CB2_ChooseStarter(void)
LoadPalette(GetOverworldTextboxPalettePtr(), 0xE0, 0x20); LoadPalette(GetOverworldTextboxPalettePtr(), 0xE0, 0x20);
LoadPalette(gBirchBagGrassPal, 0, 0x40); LoadPalette(gBirchBagGrassPal, 0, 0x40);
LoadCompressedObjectPic(&gUnknown_085B1ED8[0]); LoadCompressedSpriteSheet(&gUnknown_085B1ED8[0]);
LoadCompressedObjectPic(&gUnknown_085B1EE8[0]); LoadCompressedSpriteSheet(&gUnknown_085B1EE8[0]);
LoadSpritePalettes(gUnknown_085B1EF8); LoadSpritePalettes(gUnknown_085B1EF8);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0); BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);

View File

@ -1858,7 +1858,7 @@ u32 (*GetFontWidthFunc(u8 glyphId))(u16, bool32)
return NULL; return NULL;
} }
u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing) s32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing)
{ {
bool8 isJapanese; bool8 isJapanese;
int minGlyphWidth; int minGlyphWidth;
@ -1868,7 +1868,7 @@ u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing)
u32 lineWidth; u32 lineWidth;
const u8 *bufferPointer; const u8 *bufferPointer;
int glyphWidth; int glyphWidth;
u32 width; s32 width;
isJapanese = 0; isJapanese = 0;
minGlyphWidth = 0; minGlyphWidth = 0;
@ -2028,7 +2028,8 @@ u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing)
if (lineWidth > width) if (lineWidth > width)
return lineWidth; return lineWidth;
return width; else
return width;
} }
u8 RenderTextFont9(u8 *pixels, u8 fontId, u8 *str) u8 RenderTextFont9(u8 *pixels, u8 fontId, u8 *str)

View File

@ -518,9 +518,9 @@ void CB2_InitTitleScreen(void)
ResetSpriteData(); ResetSpriteData();
FreeAllSpritePalettes(); FreeAllSpritePalettes();
gReservedSpritePaletteCount = 9; gReservedSpritePaletteCount = 9;
LoadCompressedObjectPic(&sSpriteSheet_EmeraldVersion[0]); LoadCompressedSpriteSheet(&sSpriteSheet_EmeraldVersion[0]);
LoadCompressedObjectPic(&sSpriteSheet_PressStart[0]); LoadCompressedSpriteSheet(&sSpriteSheet_PressStart[0]);
LoadCompressedObjectPic(&sPokemonLogoShineSpriteSheet[0]); LoadCompressedSpriteSheet(&sPokemonLogoShineSpriteSheet[0]);
LoadPalette(gTitleScreenEmeraldVersionPal, 0x100, 0x20); LoadPalette(gTitleScreenEmeraldVersionPal, 0x100, 0x20);
LoadSpritePalette(&sSpritePalette_PressStart[0]); LoadSpritePalette(&sSpritePalette_PressStart[0]);
gMain.state = 2; gMain.state = 2;

View File

@ -115,7 +115,7 @@ static void LoadPicPaletteByTagOrSlot(u16 species, u32 otId, u32 personality, u8
else else
{ {
sCreatingSpriteTemplate.paletteTag = paletteTag; sCreatingSpriteTemplate.paletteTag = paletteTag;
LoadCompressedObjectPalette(GetMonSpritePalStructFromOtIdPersonality(species, otId, personality)); LoadCompressedSpritePalette(GetMonSpritePalStructFromOtIdPersonality(species, otId, personality));
} }
} }
else else
@ -128,7 +128,7 @@ static void LoadPicPaletteByTagOrSlot(u16 species, u32 otId, u32 personality, u8
else else
{ {
sCreatingSpriteTemplate.paletteTag = paletteTag; sCreatingSpriteTemplate.paletteTag = paletteTag;
LoadCompressedObjectPalette(&gTrainerFrontPicPaletteTable[species]); LoadCompressedSpritePalette(&gTrainerFrontPicPaletteTable[species]);
} }
} }
} }

View File

@ -3469,7 +3469,7 @@ void ChangeBoxPokemonNickname(void)
void ChangeBoxPokemonNickname_CB(void) void ChangeBoxPokemonNickname_CB(void)
{ {
SetBoxMonNickFromAnyBox(gSpecialVar_MonBoxId, gSpecialVar_MonBoxPos, gStringVar2); SetBoxMonNickAt(gSpecialVar_MonBoxId, gSpecialVar_MonBoxPos, gStringVar2);
CB2_ReturnToFieldContinueScriptPlayMapMusic(); CB2_ReturnToFieldContinueScriptPlayMapMusic();
} }

View File

@ -185,7 +185,7 @@ static void sub_81DA700(void)
LZ77UnCompVram(gUnknown_0862AD54, dst2); LZ77UnCompVram(gUnknown_0862AD54, dst2);
LZ77UnCompVram(gUnknown_0862AF30, dst1); LZ77UnCompVram(gUnknown_0862AF30, dst1);
LoadPalette(gUnknown_0862B53C, 0xF0, 0x20); LoadPalette(gUnknown_0862B53C, 0xF0, 0x20);
LoadCompressedObjectPic(&sUnknown_0862B724); LoadCompressedSpriteSheet(&sUnknown_0862B724);
LoadSpritePalette(&sUnknown_0862B72C); LoadSpritePalette(&sUnknown_0862B72C);
} }

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