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Match mus_rg_seibetu.mid
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@ -1020,7 +1020,7 @@ SECTIONS {
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sound/songs/midi/mus_rg_get_yasei.o(.rodata);
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sound/songs/mus_rg_sousa.o(.rodata);
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sound/songs/mus_rg_sekaikan.o(.rodata);
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sound/songs/mus_rg_seibetu.o(.rodata);
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sound/songs/midi/mus_rg_seibetu.o(.rodata);
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sound/songs/midi/mus_rg_jump.o(.rodata);
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sound/songs/mus_rg_union.o(.rodata);
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sound/songs/midi/mus_rg_network.o(.rodata);
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3
songs.mk
3
songs.mk
@ -480,6 +480,9 @@ $(MID_SUBDIR)/mus_rg_rocket.s: %.s: %.mid
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$(MID_SUBDIR)/mus_rg_santoan.s: %.s: %.mid
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$(MID) $< $@ -E -R$(STD_REVERB) -G163 -V090
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$(MID_SUBDIR)/mus_rg_seibetu.s: %.s: %.mid
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$(MID) $< $@ -E -R$(STD_REVERB) -G182 -V088
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$(MID_SUBDIR)/mus_ropeway.s: %.s: %.mid
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$(MID) $< $@ -E -R$(STD_REVERB) -G071 -V078
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@ -541,7 +541,7 @@ gSongTable:: @ 86B49F0
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song mus_rg_get_yasei, 0, 0 @ Fanfare: Pokémon Caught (No Intro) (FRLG)
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song mus_rg_sousa, 0, 0 @ Starting Tutorial
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song mus_rg_sekaikan, 0, 0 @ Starting Tutorial 2
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song mus_rg_seibetu, 0, 0 @ Starting Tutorial 3
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song mus_rg_seibetu, 0, 0 @ Game Tutorial (3) (FRLG)
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song mus_rg_jump, 0, 0 @ Pokémon Jump (FRLG)
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song mus_rg_union, 0, 0 @ Union Room
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song mus_rg_network, 0, 0 @ Pokémon Net Center (FRLG)
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BIN
sound/songs/midi/mus_rg_seibetu.mid
Normal file
BIN
sound/songs/midi/mus_rg_seibetu.mid
Normal file
Binary file not shown.
@ -1,156 +0,0 @@
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.include "MPlayDef.s"
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.equ mus_rg_seibetu_grp, voicegroup182
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.equ mus_rg_seibetu_pri, 0
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.equ mus_rg_seibetu_rev, reverb_set+50
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.equ mus_rg_seibetu_mvl, 127
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.equ mus_rg_seibetu_key, 0
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.equ mus_rg_seibetu_tbs, 1
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.equ mus_rg_seibetu_exg, 0
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.equ mus_rg_seibetu_cmp, 1
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.section .rodata
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.global mus_rg_seibetu
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.align 2
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@********************** Track 1 **********************@
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mus_rg_seibetu_1:
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.byte KEYSH , mus_rg_seibetu_key+0
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.byte TEMPO , 120*mus_rg_seibetu_tbs/2
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.byte VOICE , 56
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.byte LFOS , 44
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.byte BENDR , 12
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.byte PAN , c_v+28
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.byte VOL , 67*mus_rg_seibetu_mvl/mxv
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.byte W24
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.byte N06 , Gn3 , v120
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.byte W24
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.byte W48
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.byte FINE
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@********************** Track 2 **********************@
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mus_rg_seibetu_2:
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.byte KEYSH , mus_rg_seibetu_key+0
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.byte VOICE , 60
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.byte LFOS , 44
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.byte BENDR , 12
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.byte PAN , c_v+0
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.byte VOL , 81*mus_rg_seibetu_mvl/mxv
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.byte W24
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.byte N06 , Bn3 , v120
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.byte W24
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.byte W48
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.byte FINE
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@********************** Track 3 **********************@
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mus_rg_seibetu_3:
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.byte KEYSH , mus_rg_seibetu_key+0
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.byte VOICE , 58
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.byte BENDR , 12
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.byte LFOS , 44
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.byte VOL , 88*mus_rg_seibetu_mvl/mxv
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.byte PAN , c_v+0
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.byte N24 , Fs1 , v120
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.byte W48
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.byte W48
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.byte FINE
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@********************** Track 4 **********************@
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mus_rg_seibetu_4:
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.byte KEYSH , mus_rg_seibetu_key+0
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.byte VOICE , 48
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.byte LFOS , 44
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.byte BENDR , 12
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.byte PAN , c_v-24
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.byte VOL , 67*mus_rg_seibetu_mvl/mxv
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.byte W24
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.byte N06 , Bn2 , v120
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.byte W24
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.byte W48
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.byte FINE
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@********************** Track 5 **********************@
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mus_rg_seibetu_5:
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.byte KEYSH , mus_rg_seibetu_key+0
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.byte VOICE , 47
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.byte LFOS , 44
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.byte BENDR , 12
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.byte VOL , 86*mus_rg_seibetu_mvl/mxv
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.byte PAN , c_v+2
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.byte W24
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.byte N15 , Gn2 , v120
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.byte W24
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.byte W48
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.byte FINE
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@********************** Track 6 **********************@
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mus_rg_seibetu_6:
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.byte KEYSH , mus_rg_seibetu_key+0
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.byte VOICE , 81
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.byte LFOS , 44
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.byte XCMD , xIECV , 18
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.byte xIECV , 16
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.byte BENDR , 12
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.byte VOL , 50*mus_rg_seibetu_mvl/mxv
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.byte PAN , c_v+0
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.byte N24 , Fs1 , v120
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.byte W24
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.byte N06 , Gn1
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.byte W24
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.byte W48
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.byte FINE
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@********************** Track 7 **********************@
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mus_rg_seibetu_7:
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.byte KEYSH , mus_rg_seibetu_key+0
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.byte VOICE , 0
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.byte VOL , 86*mus_rg_seibetu_mvl/mxv
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.byte N03 , En1 , v120
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.byte W03
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.byte En1 , v048
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.byte W03
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.byte N03
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.byte W03
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.byte N03
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.byte W03
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.byte N03
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.byte W03
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.byte N03
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.byte W03
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.byte N03
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.byte W03
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.byte N03
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.byte W03
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.byte N06 , En1 , v120
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.byte N48 , An2 , v096
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.byte W24
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.byte W48
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.byte FINE
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@******************************************************@
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.align 2
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mus_rg_seibetu:
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.byte 7 @ NumTrks
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.byte 0 @ NumBlks
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.byte mus_rg_seibetu_pri @ Priority
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.byte mus_rg_seibetu_rev @ Reverb.
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.word mus_rg_seibetu_grp
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.word mus_rg_seibetu_1
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.word mus_rg_seibetu_2
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.word mus_rg_seibetu_3
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.word mus_rg_seibetu_4
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.word mus_rg_seibetu_5
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.word mus_rg_seibetu_6
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.word mus_rg_seibetu_7
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.end
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