Clean up party_menu doc

This commit is contained in:
GriffinR 2019-10-31 14:11:55 -04:00
parent e01ec84837
commit aec7eb6089
11 changed files with 184 additions and 229 deletions

View File

@ -40,14 +40,14 @@ void Task_HandleChooseMonInput(u8 taskId);
u8* GetMonNickname(struct Pokemon *mon, u8 *dest);
u8 DisplayPartyMenuMessage(const u8* str, bool8 keepOpen);
bool8 IsPartyMenuTextPrinterActive(void);
void PartyMenuModifyHP(u8 taskId, u8 slot, s8 c, s16 HPDifference, TaskFunc func);
void PartyMenuModifyHP(u8 taskId, u8 slot, s8 hpIncrement, s16 HPDifference, TaskFunc task);
u8 GetAilmentFromStatus(u32 status);
u8 GetMonAilment(struct Pokemon *mon);
void DisplayPartyMenuStdMessage(u32 stringID);
void DisplayPartyMenuStdMessage(u32 stringId);
bool8 FieldCallback_PrepareFadeInFromMenu(void);
void CB2_ReturnToPartyMenuFromFlyMap(void);
void LoadHeldItemIcons(void);
void DrawHeldItemIconsForTrade(u8 *a, u8 *b, u8 c);
void DrawHeldItemIconsForTrade(u8 *partyCounts, u8 *partySpriteIds, u8 whichParty);
void CB2_ShowPartyMenuForItemUse(void);
void ItemUseCB_Medicine(u8 taskId, TaskFunc task);
void ItemUseCB_ReduceEV(u8 taskId, TaskFunc task);
@ -66,13 +66,13 @@ void CB2_ChooseMonToGiveItem(void);
void ChooseMonToGiveMailFromMailbox(void);
void InitChooseHalfPartyForBattle(u8 unused);
void ClearSelectedPartyOrder(void);
void ChooseMonForTradingBoard(u8 initArg, MainCallback callback);
void ChooseMonForTradingBoard(u8 menuType, MainCallback callback);
void ChooseMonForMoveTutor(void);
void ChooseMonForWirelessMinigame(void);
void OpenPartyMenuInBattle(u8 arg);
void OpenPartyMenuInBattle(u8 partyAction);
void ChooseMonForInBattleItem(void);
void sub_81B8C68(void);
void sub_81B8D64(u8 battlerId, u8 multiplayerFlag);
void BufferBattlePartyCurrentOrder(void);
void BufferBattlePartyCurrentOrderBySide(u8 battlerId, u8 flankId);
void SwitchPartyOrderLinkMulti(u8 battlerId, u8 slot, u8 arrayIndex);
void SwitchPartyMonSlots(u8 slot, u8 slot2);
u8 GetPartyIdFromBattlePartyId(u8 slot);

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@ -356,8 +356,8 @@ u16 SpeciesToCryId(u16 species);
void sub_806D544(u16 species, u32 personality, u8 *dest);
void DrawSpindaSpots(u16 species, u32 personality, u8 *dest, u8 a4);
void EvolutionRenameMon(struct Pokemon *mon, u16 oldSpecies, u16 newSpecies);
bool8 sub_806D7EC(void);
bool16 GetLinkTrainerFlankId(u8 id);
u8 GetPlayerFlankId(void);
u16 GetLinkTrainerFlankId(u8 id);
s32 GetBattlerMultiplayerId(u16 a1);
u8 GetTrainerEncounterMusicId(u16 trainerOpponentId);
u16 ModifyStatByNature(u8 nature, u16 n, u8 statIndex);

View File

@ -21,7 +21,7 @@ u8 CreateMonIcon(u16 species, void (*callback)(struct Sprite *), s16 x, s16 y, u
u8 UpdateMonIconFrame(struct Sprite *sprite);
void LoadMonIconPalette(u16 species);
void sub_80D328C(struct Sprite *sprite);
void MonIconSpriteCallback(struct Sprite *sprite);
void SpriteCB_MonIcon(struct Sprite *sprite);
void SetPartyHPBarSprite(struct Sprite *sprite, u8 animNum);
u8 GetMonIconPaletteIndexFromSpecies(u16 species);

View File

@ -95,7 +95,7 @@ void sub_8032768(void)
if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
for (i = 0; i < gBattlersCount; i++)
sub_81B8D64(i, 0);
BufferBattlePartyCurrentOrderBySide(i, 0);
}
for (i = 0; i < sizeof(gBattleStruct->tvMovePoints); i++)
@ -144,10 +144,10 @@ static void InitSinglePlayerBtlControllers(void)
gBattlersCount = MAX_BATTLERS_COUNT;
sub_81B8D64(0, 0);
sub_81B8D64(1, 0);
sub_81B8D64(2, 1);
sub_81B8D64(3, 1);
BufferBattlePartyCurrentOrderBySide(0, 0);
BufferBattlePartyCurrentOrderBySide(1, 0);
BufferBattlePartyCurrentOrderBySide(2, 1);
BufferBattlePartyCurrentOrderBySide(3, 1);
gBattlerPartyIndexes[0] = 0;
gBattlerPartyIndexes[1] = 0;
@ -247,10 +247,10 @@ static void InitSinglePlayerBtlControllers(void)
gBattlersCount = MAX_BATTLERS_COUNT;
sub_81B8D64(0, 0);
sub_81B8D64(1, 0);
sub_81B8D64(2, 1);
sub_81B8D64(3, 1);
BufferBattlePartyCurrentOrderBySide(0, 0);
BufferBattlePartyCurrentOrderBySide(1, 0);
BufferBattlePartyCurrentOrderBySide(2, 1);
BufferBattlePartyCurrentOrderBySide(3, 1);
gBattlerPartyIndexes[0] = 0;
gBattlerPartyIndexes[1] = 0;
@ -267,11 +267,11 @@ static void InitSinglePlayerBtlControllers(void)
{
case 0:
case 3:
sub_81B8D64(gLinkPlayers[i].id, 0);
BufferBattlePartyCurrentOrderBySide(gLinkPlayers[i].id, 0);
break;
case 1:
case 2:
sub_81B8D64(gLinkPlayers[i].id, 1);
BufferBattlePartyCurrentOrderBySide(gLinkPlayers[i].id, 1);
break;
}
@ -487,10 +487,10 @@ static void InitLinkBtlControllers(void)
gBattlersCount = MAX_BATTLERS_COUNT;
}
sub_81B8D64(0, 0);
sub_81B8D64(1, 0);
sub_81B8D64(2, 1);
sub_81B8D64(3, 1);
BufferBattlePartyCurrentOrderBySide(0, 0);
BufferBattlePartyCurrentOrderBySide(1, 0);
BufferBattlePartyCurrentOrderBySide(2, 1);
BufferBattlePartyCurrentOrderBySide(3, 1);
gBattlerPartyIndexes[0] = 0;
gBattlerPartyIndexes[1] = 0;
gBattlerPartyIndexes[2] = 3;
@ -509,11 +509,11 @@ static void InitLinkBtlControllers(void)
{
case 0:
case 3:
sub_81B8D64(gLinkPlayers[i].id, 0);
BufferBattlePartyCurrentOrderBySide(gLinkPlayers[i].id, 0);
break;
case 1:
case 2:
sub_81B8D64(gLinkPlayers[i].id, 1);
BufferBattlePartyCurrentOrderBySide(gLinkPlayers[i].id, 1);
break;
}

View File

@ -811,7 +811,7 @@ bool8 BattleInitAllSprites(u8 *state1, u8 *battlerId)
break;
case 6:
LoadAndCreateEnemyShadowSprites();
sub_81B8C68();
BufferBattlePartyCurrentOrder();
retVal = TRUE;
break;
}

View File

@ -981,7 +981,7 @@ static void HandleMenuActionInput(u8 taskId)
sub_8199134(0, 1);
}
}
else if (gMain.newKeys & DPAD_LEFT || GetLRKeysPressed() == 1)
else if (gMain.newKeys & DPAD_LEFT || GetLRKeysPressed() == MENU_L_PRESSED)
{
if (id & 1 && IsValidMenuAction(id - 1))
{
@ -989,7 +989,7 @@ static void HandleMenuActionInput(u8 taskId)
sub_8199134(-1, 0);
}
}
else if (gMain.newKeys & DPAD_RIGHT || GetLRKeysPressed() == 2)
else if (gMain.newKeys & DPAD_RIGHT || GetLRKeysPressed() == MENU_R_PRESSED)
{
if (!(id & 1) && IsValidMenuAction(id + 1))
{

View File

@ -2802,7 +2802,7 @@ void sub_80DACBC(u8 contestType, u8 rank, bool32 isPostgame)
u8 GetContestEntryEligibility(struct Pokemon *pkmn)
{
u8 ribbon;
u8 contestViability;
u8 eligibility;
if (GetMonData(pkmn, MON_DATA_IS_EGG))
return CANT_ENTER_CONTEST_EGG;
@ -2833,12 +2833,12 @@ u8 GetContestEntryEligibility(struct Pokemon *pkmn)
// Returns 2, 1, or 0 respectively if ribbon's rank is above, equal, or below
// the current contest rank.
if (ribbon > gSpecialVar_ContestRank)
contestViability = CAN_ENTER_CONTEST_HIGH_RANK;
eligibility = CAN_ENTER_CONTEST_HIGH_RANK;
else if (ribbon >= gSpecialVar_ContestRank)
contestViability = CAN_ENTER_CONTEST_EQUAL_RANK;
eligibility = CAN_ENTER_CONTEST_EQUAL_RANK;
else
contestViability = CANT_ENTER_CONTEST;
return contestViability;
eligibility = CANT_ENTER_CONTEST;
return eligibility;
}
static void DrawContestantWindowText(void)

View File

@ -148,7 +148,7 @@ static EWRAM_DATA struct PartyMenuBox *sPartyMenuBoxes = NULL;
static EWRAM_DATA u8 *sPartyBgGfxTilemap = NULL;
static EWRAM_DATA u8 *sPartyBgTilemapBuffer = NULL;
EWRAM_DATA bool8 gPartyMenuUseExitCallback = 0;
EWRAM_DATA u8 gSelectedMonPartyId = 0; // only used for switching mons, oddly
EWRAM_DATA u8 gSelectedMonPartyId = 0;
EWRAM_DATA MainCallback gPostMenuFieldCallback = NULL;
static EWRAM_DATA u16 *sSlot1TilemapBuffer = 0; // for switching party slots
static EWRAM_DATA u16 *sSlot2TilemapBuffer = 0; //
@ -367,8 +367,8 @@ static u8 GetBattleEntryLevelCap(void);
static u8 GetMaxBattleEntries(void);
static u8 GetMinBattleEntries(void);
static void Task_ContinueChoosingHalfParty(u8);
static void sub_81B8C88(u8*, bool8);
static void sub_81B8D88(u8*, u8, u8);
static void BufferBattlePartyOrder(u8*, bool8);
static void BufferBattlePartyOrderBySide(u8*, u8, u8);
static void Task_InitMultiPartnerPartySlideIn(u8);
static void Task_MultiPartnerPartySlideIn(u8);
static void SlideMultiPartyMenuBoxSpritesOneStep(u8);
@ -378,31 +378,31 @@ static void Task_PartyMenuWaitForFade(u8 taskId);
static void Task_ChooseContestMon(u8 taskId);
static void CB2_ChooseContestMon(void);
static void Task_ChoosePartyMon(u8 taskId);
static void Task_ChooseMonForMoveRelearner(u8 taskId);
static void Task_ChooseMonForMoveRelearner(u8);
static void CB2_ChooseMonForMoveRelearner(void);
static void Task_BattlePyramidChooseMonHeldItems(u8 taskId);
static void Task_BattlePyramidChooseMonHeldItems(u8);
static void ShiftMoveSlot(struct Pokemon*, u8, u8);
static void BlitBitmapToPartyWindow_LeftColumn(u8 windowId, u8 x, u8 y, u8 width, u8 height, u8 f);
static void BlitBitmapToPartyWindow_RightColumn(u8 windowId, u8 x, u8 y, u8 width, u8 height, u8 f);
static void CursorCb_Summary(u8 taskId);
static void CursorCb_Switch(u8 taskId);
static void CursorCb_Cancel1(u8 taskId);
static void CursorCb_Item(u8 taskId);
static void CursorCb_Give(u8 taskId);
static void CursorCb_TakeItem(u8 taskId);
static void CursorCb_Mail(u8 taskId);
static void CursorCb_Read(u8 taskId);
static void CursorCb_TakeMail(u8 taskId);
static void CursorCb_Cancel2(u8 taskId);
static void CursorCb_SendMon(u8 taskId);
static void CursorCb_Enter(u8 taskId);
static void CursorCb_NoEntry(u8 taskId);
static void CursorCb_Store(u8 taskId);
static void CursorCb_Register(u8 taskId);
static void CursorCb_Trade1(u8 taskId);
static void CursorCb_Trade2(u8 taskId);
static void CursorCb_Toss(u8 taskId);
static void CursorCb_FieldMove(u8 taskId);
static void BlitBitmapToPartyWindow_LeftColumn(u8, u8, u8, u8, u8, u8);
static void BlitBitmapToPartyWindow_RightColumn(u8, u8, u8, u8, u8, u8);
static void CursorCb_Summary(u8);
static void CursorCb_Switch(u8);
static void CursorCb_Cancel1(u8);
static void CursorCb_Item(u8);
static void CursorCb_Give(u8);
static void CursorCb_TakeItem(u8);
static void CursorCb_Mail(u8);
static void CursorCb_Read(u8);
static void CursorCb_TakeMail(u8);
static void CursorCb_Cancel2(u8);
static void CursorCb_SendMon(u8);
static void CursorCb_Enter(u8);
static void CursorCb_NoEntry(u8);
static void CursorCb_Store(u8);
static void CursorCb_Register(u8);
static void CursorCb_Trade1(u8);
static void CursorCb_Trade2(u8);
static void CursorCb_Toss(u8);
static void CursorCb_FieldMove(u8);
static bool8 SetUpFieldMove_Surf(void);
static bool8 SetUpFieldMove_Fly(void);
static bool8 SetUpFieldMove_Waterfall(void);
@ -1734,7 +1734,7 @@ static void CB2_InitPartyMenu(void)
{
while (TRUE)
{
if (sub_81221EC() == TRUE || ShowPartyMenu() == TRUE || sub_81221AC() == TRUE) //SKP
if (sub_81221EC() == TRUE || ShowPartyMenu() == TRUE || sub_81221AC() == TRUE)
break;
}
}
@ -1767,7 +1767,7 @@ static bool8 ShowPartyMenu(void)
gMain.state++;
break;
case 5:
if (!sub_81221AC()) //SKP
if (!sub_81221AC())
ResetTasks();
gMain.state++;
break;
@ -2213,7 +2213,7 @@ static void DisplayPartyPokemonDataForMultiBattle(u8 slot)
menuBox->infoRects->blitFunc(menuBox->windowId, 0, 0, 0, 0, FALSE);
StringCopy(gStringVar1, gMultiPartnerParty[actualSlot].nickname);
StringGetEnd10(gStringVar1);
sub_81DB52C(gStringVar1); //SKP
sub_81DB52C(gStringVar1);
DisplayPartyPokemonBarDetail(menuBox->windowId, gStringVar1, 0, menuBox->infoRects->dimensions);
DisplayPartyPokemonLevel(gMultiPartnerParty[actualSlot].level, menuBox);
DisplayPartyPokemonGender(gMultiPartnerParty[actualSlot].gender, gMultiPartnerParty[actualSlot].species, gMultiPartnerParty[actualSlot].nickname, menuBox);
@ -2440,7 +2440,7 @@ u8 GetPartyMenuType(void)
void Task_HandleChooseMonInput(u8 taskId)
{
if (!gPaletteFade.active && sub_81221EC() != TRUE) //SKP
if (!gPaletteFade.active && sub_81221EC() != TRUE)
{
s8 *slotPtr = GetCurrentPartySlotPtr();
@ -2577,7 +2577,7 @@ static void HandleChooseMonCancel(u8 taskId, s8 *slotPtr)
PlaySE(SE_SELECT);
if (DisplayCancelChooseMonYesNo(taskId) != TRUE)
{
if (!sub_81221AC()) //SKP
if (!sub_81221AC())
gSpecialVar_0x8004 = PARTY_SIZE + 1;
gPartyMenuUseExitCallback = FALSE;
*slotPtr = PARTY_SIZE + 1;
@ -2704,7 +2704,7 @@ static void UpdateCurrentPartySelection(s8 *slotPtr, s8 movementDir)
static void UpdatePartySelectionSingleLayout(s8 *slotPtr, s8 movementDir)
{
// PARTY_SIZE + 1 is Cancel, PARTY_SIZE is Confirm (when choosing half only)
// PARTY_SIZE + 1 is Cancel, PARTY_SIZE is Confirm
switch (movementDir)
{
case MENU_DIR_UP:
@ -2769,7 +2769,7 @@ static void UpdatePartySelectionSingleLayout(s8 *slotPtr, s8 movementDir)
static void UpdatePartySelectionDoubleLayout(s8 *slotPtr, s8 movementDir)
{
// PARTY_SIZE + 1 is Cancel, PARTY_SIZE is Confirm (when choosing half only)
// PARTY_SIZE + 1 is Cancel, PARTY_SIZE is Confirm
// newSlot is used temporarily as a movement direction during its later assignment
s8 newSlot = movementDir;
@ -2917,7 +2917,7 @@ bool8 IsPartyMenuTextPrinterActive(void)
static void Task_WaitForLinkAndReturnToChooseMon(u8 taskId)
{
if (sub_81221EC() != TRUE) //SKP
if (sub_81221EC() != TRUE)
{
DisplayPartyMenuStdMessage(PARTY_MSG_CHOOSE_MON);
gTasks[taskId].func = Task_HandleChooseMonInput;
@ -2930,7 +2930,7 @@ static void Task_ReturnToChooseMonAfterText(u8 taskId)
{
ClearStdWindowAndFrameToTransparent(6, 0);
ClearWindowTilemap(6);
if (sub_81221AC() == TRUE) //SKP
if (sub_81221AC() == TRUE)
{
gTasks[taskId].func = Task_WaitForLinkAndReturnToChooseMon;
}
@ -3037,7 +3037,7 @@ static void Task_PartyMenuModifyHP(u8 taskId)
}
}
void PartyMenuModifyHP(u8 taskId, u8 slot, s8 hpIncrement, s16 hpDifference, TaskFunc followUpFunc)
void PartyMenuModifyHP(u8 taskId, u8 slot, s8 hpIncrement, s16 hpDifference, TaskFunc task)
{
struct Pokemon *mon = &gPlayerParty[slot];
s16 *data = gTasks[taskId].data;
@ -3048,7 +3048,7 @@ void PartyMenuModifyHP(u8 taskId, u8 slot, s8 hpIncrement, s16 hpDifference, Tas
tHPToAdd = hpDifference;
tPartyId = slot;
tStartHP = tHP;
SetTaskFuncWithFollowupFunc(taskId, Task_PartyMenuModifyHP, followUpFunc);
SetTaskFuncWithFollowupFunc(taskId, Task_PartyMenuModifyHP, task);
}
// The usage of hp in this function is mostly nonsense
@ -3379,7 +3379,6 @@ static void DrawEmptySlot(u8 windowId)
BlitBitmapToPartyWindow(windowId, sEmptySlotTileNums, 18, 0, 0, 18, 3);
}
// If LoadPartyBoxPalette is too dense, this macro could be used to replace the LoadPalette triplets
#define LOAD_PARTY_BOX_PAL(paletteIds, paletteOffsets) \
{ \
LoadPalette(GetPartyMenuPalBufferPtr(paletteIds[0]), paletteOffsets[0] + palNum, 2); \
@ -3393,120 +3392,74 @@ static void LoadPartyBoxPalette(struct PartyMenuBox *menuBox, u8 palFlags)
if (palFlags & PARTY_PAL_NO_MON)
{
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxNoMonPalIds[0]), sPartyBoxNoMonPalOffsets[0] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxNoMonPalIds[1]), sPartyBoxNoMonPalOffsets[1] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxNoMonPalIds[2]), sPartyBoxNoMonPalOffsets[2] + palNum, 2);
LOAD_PARTY_BOX_PAL(sPartyBoxNoMonPalIds, sPartyBoxNoMonPalOffsets);
}
else if (palFlags & PARTY_PAL_TO_SOFTBOIL)
{
if (palFlags & PARTY_PAL_SELECTED)
{
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds1[0]), sPartyBoxPalOffsets1[0] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds1[1]), sPartyBoxPalOffsets1[1] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds1[2]), sPartyBoxPalOffsets1[2] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionPalIds2[0]), sPartyBoxPalOffsets2[0] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionPalIds2[1]), sPartyBoxPalOffsets2[1] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionPalIds2[2]), sPartyBoxPalOffsets2[2] + palNum, 2);
LOAD_PARTY_BOX_PAL(sPartyBoxSelectedForActionPalIds1, sPartyBoxPalOffsets1);
LOAD_PARTY_BOX_PAL(sPartyBoxCurrSelectionPalIds2, sPartyBoxPalOffsets2);
}
else
{
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds1[0]), sPartyBoxPalOffsets1[0] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds1[1]), sPartyBoxPalOffsets1[1] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds1[2]), sPartyBoxPalOffsets1[2] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds2[0]), sPartyBoxPalOffsets2[0] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds2[1]), sPartyBoxPalOffsets2[1] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds2[2]), sPartyBoxPalOffsets2[2] + palNum, 2);
LOAD_PARTY_BOX_PAL(sPartyBoxSelectedForActionPalIds1, sPartyBoxPalOffsets1);
LOAD_PARTY_BOX_PAL(sPartyBoxSelectedForActionPalIds2, sPartyBoxPalOffsets2);
}
}
else if (palFlags & PARTY_PAL_SWITCHING)
{
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds1[0]), sPartyBoxPalOffsets1[0] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds1[1]), sPartyBoxPalOffsets1[1] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds1[2]), sPartyBoxPalOffsets1[2] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds2[0]), sPartyBoxPalOffsets2[0] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds2[1]), sPartyBoxPalOffsets2[1] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds2[2]), sPartyBoxPalOffsets2[2] + palNum, 2);
LOAD_PARTY_BOX_PAL(sPartyBoxSelectedForActionPalIds1, sPartyBoxPalOffsets1);
LOAD_PARTY_BOX_PAL(sPartyBoxSelectedForActionPalIds2, sPartyBoxPalOffsets2);
}
else if (palFlags & PARTY_PAL_TO_SWITCH)
{
if (palFlags & PARTY_PAL_SELECTED)
{
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds1[0]), sPartyBoxPalOffsets1[0] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds1[1]), sPartyBoxPalOffsets1[1] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds1[2]), sPartyBoxPalOffsets1[2] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionPalIds2[0]), sPartyBoxPalOffsets2[0] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionPalIds2[1]), sPartyBoxPalOffsets2[1] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionPalIds2[2]), sPartyBoxPalOffsets2[2] + palNum, 2);
LOAD_PARTY_BOX_PAL(sPartyBoxSelectedForActionPalIds1, sPartyBoxPalOffsets1);
LOAD_PARTY_BOX_PAL(sPartyBoxCurrSelectionPalIds2, sPartyBoxPalOffsets2);
}
else
{
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds1[0]), sPartyBoxPalOffsets1[0] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds1[1]), sPartyBoxPalOffsets1[1] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds1[2]), sPartyBoxPalOffsets1[2] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds2[0]), sPartyBoxPalOffsets2[0] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds2[1]), sPartyBoxPalOffsets2[1] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds2[2]), sPartyBoxPalOffsets2[2] + palNum, 2);
LOAD_PARTY_BOX_PAL(sPartyBoxSelectedForActionPalIds1, sPartyBoxPalOffsets1);
LOAD_PARTY_BOX_PAL(sPartyBoxSelectedForActionPalIds2, sPartyBoxPalOffsets2);
}
}
else if (palFlags & PARTY_PAL_FAINTED)
{
if (palFlags & PARTY_PAL_SELECTED)
{
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionFaintedPalIds[0]), sPartyBoxPalOffsets1[0] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionFaintedPalIds[1]), sPartyBoxPalOffsets1[1] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionFaintedPalIds[2]), sPartyBoxPalOffsets1[2] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionPalIds2[0]), sPartyBoxPalOffsets2[0] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionPalIds2[1]), sPartyBoxPalOffsets2[1] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionPalIds2[2]), sPartyBoxPalOffsets2[2] + palNum, 2);
LOAD_PARTY_BOX_PAL(sPartyBoxCurrSelectionFaintedPalIds, sPartyBoxPalOffsets1);
LOAD_PARTY_BOX_PAL(sPartyBoxCurrSelectionPalIds2, sPartyBoxPalOffsets2);
}
else
{
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxFaintedPalIds1[0]), sPartyBoxPalOffsets1[0] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxFaintedPalIds1[1]), sPartyBoxPalOffsets1[1] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxFaintedPalIds1[2]), sPartyBoxPalOffsets1[2] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxFaintedPalIds2[0]), sPartyBoxPalOffsets2[0] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxFaintedPalIds2[1]), sPartyBoxPalOffsets2[1] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxFaintedPalIds2[2]), sPartyBoxPalOffsets2[2] + palNum, 2);
LOAD_PARTY_BOX_PAL(sPartyBoxFaintedPalIds1, sPartyBoxPalOffsets1);
LOAD_PARTY_BOX_PAL(sPartyBoxFaintedPalIds2, sPartyBoxPalOffsets2);
}
}
else if (palFlags & PARTY_PAL_MULTI_ALT)
{
if (palFlags & PARTY_PAL_SELECTED)
{
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionMultiPalIds[0]), sPartyBoxPalOffsets1[0] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionMultiPalIds[1]), sPartyBoxPalOffsets1[1] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionMultiPalIds[2]), sPartyBoxPalOffsets1[2] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionPalIds2[0]), sPartyBoxPalOffsets2[0] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionPalIds2[1]), sPartyBoxPalOffsets2[1] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionPalIds2[2]), sPartyBoxPalOffsets2[2] + palNum, 2);
LOAD_PARTY_BOX_PAL(sPartyBoxCurrSelectionMultiPalIds, sPartyBoxPalOffsets1);
LOAD_PARTY_BOX_PAL(sPartyBoxCurrSelectionPalIds2, sPartyBoxPalOffsets2);
}
else
{
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxMultiPalIds1[0]), sPartyBoxPalOffsets1[0] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxMultiPalIds1[1]), sPartyBoxPalOffsets1[1] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxMultiPalIds1[2]), sPartyBoxPalOffsets1[2] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxMultiPalIds2[0]), sPartyBoxPalOffsets2[0] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxMultiPalIds2[1]), sPartyBoxPalOffsets2[1] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxMultiPalIds2[2]), sPartyBoxPalOffsets2[2] + palNum, 2);
LOAD_PARTY_BOX_PAL(sPartyBoxMultiPalIds1, sPartyBoxPalOffsets1);
LOAD_PARTY_BOX_PAL(sPartyBoxMultiPalIds2, sPartyBoxPalOffsets2);
}
}
else if (palFlags & PARTY_PAL_SELECTED)
{
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionPalIds1[0]), sPartyBoxPalOffsets1[0] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionPalIds1[1]), sPartyBoxPalOffsets1[1] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionPalIds1[2]), sPartyBoxPalOffsets1[2] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionPalIds2[0]), sPartyBoxPalOffsets2[0] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionPalIds2[1]), sPartyBoxPalOffsets2[1] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionPalIds2[2]), sPartyBoxPalOffsets2[2] + palNum, 2);
LOAD_PARTY_BOX_PAL(sPartyBoxCurrSelectionPalIds1, sPartyBoxPalOffsets1);
LOAD_PARTY_BOX_PAL(sPartyBoxCurrSelectionPalIds2, sPartyBoxPalOffsets2);
}
else
{
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxEmptySlotPalIds1[0]), sPartyBoxPalOffsets1[0] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxEmptySlotPalIds1[1]), sPartyBoxPalOffsets1[1] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxEmptySlotPalIds1[2]), sPartyBoxPalOffsets1[2] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxEmptySlotPalIds2[0]), sPartyBoxPalOffsets2[0] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxEmptySlotPalIds2[1]), sPartyBoxPalOffsets2[1] + palNum, 2);
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxEmptySlotPalIds2[2]), sPartyBoxPalOffsets2[2] + palNum, 2);
LOAD_PARTY_BOX_PAL(sPartyBoxEmptySlotPalIds1, sPartyBoxPalOffsets1);
LOAD_PARTY_BOX_PAL(sPartyBoxEmptySlotPalIds2, sPartyBoxPalOffsets2);
}
}
@ -3687,16 +3640,16 @@ static void PartyMenuRemoveWindow(u8 *ptr)
}
}
void DisplayPartyMenuStdMessage(u32 stringID)
void DisplayPartyMenuStdMessage(u32 stringId)
{
u8 *windowPtr = &sPartyMenuInternal->windowId[1];
if (*windowPtr != 0xFF)
PartyMenuRemoveWindow(windowPtr);
if (stringID != PARTY_MSG_NONE)
if (stringId != PARTY_MSG_NONE)
{
switch (stringID)
switch (stringId)
{
case PARTY_MSG_DO_WHAT_WITH_MON:
*windowPtr = AddWindow(&sDoWhatWithMonMsgWindowTemplate);
@ -3719,15 +3672,15 @@ void DisplayPartyMenuStdMessage(u32 stringID)
break;
}
if (stringID == PARTY_MSG_CHOOSE_MON)
if (stringId == PARTY_MSG_CHOOSE_MON)
{
if (sPartyMenuInternal->chooseHalf)
stringID = PARTY_MSG_CHOOSE_MON_AND_CONFIRM;
stringId = PARTY_MSG_CHOOSE_MON_AND_CONFIRM;
else if (!ShouldUseChooseMonText())
stringID = PARTY_MSG_CHOOSE_MON_OR_CANCEL;
stringId = PARTY_MSG_CHOOSE_MON_OR_CANCEL;
}
DrawStdFrameWithCustomTileAndPalette(*windowPtr, FALSE, 0x4F, 0xD);
StringExpandPlaceholders(gStringVar4, sActionStringTable[stringID]);
StringExpandPlaceholders(gStringVar4, sActionStringTable[stringId]);
AddTextPrinterParameterized(*windowPtr, 1, gStringVar4, 0, 1, 0, 0);
schedule_bg_copy_tilemap_to_vram(2);
}
@ -3970,7 +3923,7 @@ static void Task_TryCreateSelectionWindow(u8 taskId)
static void Task_HandleSelectionMenuInput(u8 taskId)
{
if (!gPaletteFade.active && sub_81221EC() != TRUE) //SKP
if (!gPaletteFade.active && sub_81221EC() != TRUE)
{
s8 input;
s16 *data = gTasks[taskId].data;
@ -4097,41 +4050,42 @@ static void SwitchSelectedMons(u8 taskId)
}
// returns FALSE if the slot has slid fully offscreen / back onscreen
static bool8 TryMovePartySlot(s16 a, s16 srcWidth, u8 *srcX, u8 *srcHeight, u8 *destY)
static bool8 TryMovePartySlot(s16 x, s16 width, u8 *leftMove, u8 *newX, u8 *newWidth)
{
if ((a + srcWidth) < 0)
if ((x + width) < 0)
return FALSE;
if (a > 31)
if (x > 31)
return FALSE;
if (a < 0)
if (x < 0)
{
*srcX = a * -1;
*srcHeight = 0;
*destY = srcWidth + a;
*leftMove = x * -1;
*newX = 0;
*newWidth = width + x;
}
else
{
*srcX = 0;
*srcHeight = a;
if ((a + srcWidth) > 31)
*destY = 32 - a;
*leftMove = 0;
*newX = x;
if ((x + width) > 31)
*newWidth = 32 - x;
else
*destY = srcWidth;
*newWidth = width;
}
return TRUE;
}
static void MoveAndBufferPartySlot(const void *rectSrc, s16 a, s16 destX, s16 srcWidth, s16 rectWidth, s16 offset)
static void MoveAndBufferPartySlot(const void *rectSrc, s16 x, s16 y, s16 width, s16 height, s16 dir)
{
u8 srcX, srcHeight, destY;
// The use of the dimension parameters here is a mess
u8 leftMove, newX, newWidth; // leftMove is used as a srcX, newX is used as both x and srcHeight, newWidth is used as both width and destY
if (TryMovePartySlot(a, srcWidth, &srcX, &srcHeight, &destY))
if (TryMovePartySlot(x, width, &leftMove, &newX, &newWidth))
{
FillBgTilemapBufferRect_Palette0(0, 0, srcHeight, destX, destY, rectWidth);
if (TryMovePartySlot(a + offset, srcWidth, &srcX, &srcHeight, &destY))
CopyRectToBgTilemapBufferRect(0, rectSrc, srcX, 0, srcWidth, rectWidth, srcHeight, destX, destY, rectWidth, 17, 0, 0);
FillBgTilemapBufferRect_Palette0(0, 0, newX, y, newWidth, height);
if (TryMovePartySlot(x + dir, width, &leftMove, &newX, &newWidth))
CopyRectToBgTilemapBufferRect(0, rectSrc, leftMove, 0, width, height, newX, y, newWidth, height, 17, 0, 0);
}
}
@ -4913,7 +4867,7 @@ static void Task_SpinTradeYesNo(u8 taskId)
}
}
// See comment on CursorCb_Trade2. Selecting YES (0) to spin trade just closes the party menu
// See comment on CursorCb_Trade2. Because no callback is set, selecting YES (0) to spin trade just closes the party menu
static void Task_HandleSpinTradeYesNoInput(u8 taskId)
{
switch (Menu_ProcessInputNoWrapClearOnChoose())
@ -4941,7 +4895,7 @@ static void CursorCb_FieldMove(u8 taskId)
PartyMenuRemoveWindow(&sPartyMenuInternal->windowId[0]);
PartyMenuRemoveWindow(&sPartyMenuInternal->windowId[1]);
if (sub_81221AC() == TRUE || InUnionRoom() == TRUE) //SKP
if (sub_81221AC() == TRUE || InUnionRoom() == TRUE)
{
if (fieldMove == FIELD_MOVE_MILK_DRINK || fieldMove == FIELD_MOVE_SOFT_BOILED)
DisplayPartyMenuStdMessage(PARTY_MSG_CANT_USE_HERE);
@ -5174,7 +5128,7 @@ static void CreatePartyMonIconSpriteParameterized(u16 species, u32 pid, struct P
{
if (species != SPECIES_NONE)
{
menuBox->monSpriteId = CreateMonIcon(species, MonIconSpriteCallback, menuBox->spriteCoords[0], menuBox->spriteCoords[1], 4, pid, handleDeoxys);
menuBox->monSpriteId = CreateMonIcon(species, SpriteCB_MonIcon, menuBox->spriteCoords[0], menuBox->spriteCoords[1], 4, pid, handleDeoxys);
gSprites[menuBox->monSpriteId].oam.priority = priority;
}
}
@ -6973,9 +6927,9 @@ static const u8* GetFacilityCancelString(void)
return gText_CancelChallenge;
}
void ChooseMonForTradingBoard(u8 initArg, MainCallback callback)
void ChooseMonForTradingBoard(u8 menuType, MainCallback callback)
{
InitPartyMenu(initArg, PARTY_LAYOUT_SINGLE, PARTY_ACTION_CHOOSE_MON, FALSE, PARTY_MSG_CHOOSE_MON, Task_HandleChooseMonInput, callback);
InitPartyMenu(menuType, PARTY_LAYOUT_SINGLE, PARTY_ACTION_CHOOSE_MON, FALSE, PARTY_MSG_CHOOSE_MON, Task_HandleChooseMonInput, callback);
}
void ChooseMonForMoveTutor(void)
@ -7082,20 +7036,21 @@ static bool8 TrySwitchInPokemon(void)
return TRUE;
}
//TODO
void sub_81B8C68(void)
void BufferBattlePartyCurrentOrder(void)
{
sub_81B8C88(gBattlePartyCurrentOrder, sub_806D7EC());
BufferBattlePartyOrder(gBattlePartyCurrentOrder, GetPlayerFlankId());
}
static void sub_81B8C88(u8 *partyBattleOrder, bool8 multiplayerFlag)
static void BufferBattlePartyOrder(u8 *partyBattleOrder, u8 flankId)
{
u8 partyIndexes[PARTY_SIZE];
u8 partyIds[PARTY_SIZE];
int i, j;
if (IsMultiBattle() == TRUE)
{
if (multiplayerFlag)
// Party ids are packed in 4 bits at a time
// i.e. the party id order below would be 0, 3, 5, 4, 2, 1, and the two parties would be 0,5,4 and 3,2,1
if (flankId != 0)
{
partyBattleOrder[0] = 0 | (3 << 4);
partyBattleOrder[1] = 5 | (4 << 4);
@ -7112,12 +7067,12 @@ static void sub_81B8C88(u8 *partyBattleOrder, bool8 multiplayerFlag)
else if (IsDoubleBattle() == FALSE)
{
j = 1;
partyIndexes[0] = gBattlerPartyIndexes[GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)];
partyIds[0] = gBattlerPartyIndexes[GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)];
for (i = 0; i < PARTY_SIZE; i++)
{
if (i != partyIndexes[0])
if (i != partyIds[0])
{
partyIndexes[j] = i;
partyIds[j] = i;
j++;
}
}
@ -7125,28 +7080,28 @@ static void sub_81B8C88(u8 *partyBattleOrder, bool8 multiplayerFlag)
else
{
j = 2;
partyIndexes[0] = gBattlerPartyIndexes[GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)];
partyIndexes[1] = gBattlerPartyIndexes[GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT)];
partyIds[0] = gBattlerPartyIndexes[GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)];
partyIds[1] = gBattlerPartyIndexes[GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT)];
for (i = 0; i < PARTY_SIZE; i++)
{
if (i != partyIndexes[0] && i != partyIndexes[1])
if (i != partyIds[0] && i != partyIds[1])
{
partyIndexes[j] = i;
partyIds[j] = i;
j++;
}
}
}
for (i = 0; i < (int)ARRAY_COUNT(gBattlePartyCurrentOrder); i++)
partyBattleOrder[i] = (partyIndexes[0 + (i * 2)] << 4) | partyIndexes[1 + (i * 2)];
partyBattleOrder[i] = (partyIds[0 + (i * 2)] << 4) | partyIds[1 + (i * 2)];
}
//TODO
void sub_81B8D64(u8 battlerId, u8 multiplayerFlag)
void BufferBattlePartyCurrentOrderBySide(u8 battlerId, u8 flankId)
{
sub_81B8D88(gBattleStruct->field_60[battlerId], multiplayerFlag, battlerId);
BufferBattlePartyOrderBySide(gBattleStruct->field_60[battlerId], flankId, battlerId);
}
static void sub_81B8D88(u8 *ptr, bool8 multiplayerFlag, u8 battlerId)
// when GetBattlerSide(battlerId) == B_SIDE_PLAYER, this function is identical the one above
static void BufferBattlePartyOrderBySide(u8 *partyBattleOrder, u8 flankId, u8 battlerId)
{
u8 partyIndexes[PARTY_SIZE];
int i, j;
@ -7166,17 +7121,17 @@ static void sub_81B8D88(u8 *ptr, bool8 multiplayerFlag, u8 battlerId)
if (IsMultiBattle() == TRUE)
{
if (multiplayerFlag)
if (flankId != 0)
{
ptr[0] = 0 | (3 << 4);
ptr[1] = 5 | (4 << 4);
ptr[2] = 2 | (1 << 4);
partyBattleOrder[0] = 0 | (3 << 4);
partyBattleOrder[1] = 5 | (4 << 4);
partyBattleOrder[2] = 2 | (1 << 4);
}
else
{
ptr[0] = 3 | (0 << 4);
ptr[1] = 2 | (1 << 4);
ptr[2] = 5 | (4 << 4);
partyBattleOrder[0] = 3 | (0 << 4);
partyBattleOrder[1] = 2 | (1 << 4);
partyBattleOrder[2] = 5 | (4 << 4);
}
return;
}
@ -7209,43 +7164,42 @@ static void sub_81B8D88(u8 *ptr, bool8 multiplayerFlag, u8 battlerId)
}
for (i = 0; i < 3; i++)
ptr[i] = (partyIndexes[0 + (i * 2)] << 4) | partyIndexes[1 + (i * 2)];
partyBattleOrder[i] = (partyIndexes[0 + (i * 2)] << 4) | partyIndexes[1 + (i * 2)];
}
//TODO clean up
void SwitchPartyOrderLinkMulti(u8 battlerId, u8 slot, u8 arrayIndex)
void SwitchPartyOrderLinkMulti(u8 battlerId, u8 slot, u8 slot2)
{
u8 possiblePartyIndexes[PARTY_SIZE];
u8 slot2 = 0;
u8 partyIds[PARTY_SIZE];
u8 tempSlot = 0;
int i, j;
u8 *battleStructRelated;
u8 possiblePartyIndexBuffer;
u8 *partyBattleOrder;
u8 partyIdBuffer;
if (IsMultiBattle())
{
battleStructRelated = gBattleStruct->field_60[battlerId];
partyBattleOrder = gBattleStruct->field_60[battlerId];
for (i = j = 0; i < 3; j++, i++)
{
possiblePartyIndexes[j] = battleStructRelated[i] >> 4;
partyIds[j] = partyBattleOrder[i] >> 4;
j++;
possiblePartyIndexes[j] = battleStructRelated[i] & 0xF;
partyIds[j] = partyBattleOrder[i] & 0xF;
}
possiblePartyIndexBuffer = possiblePartyIndexes[arrayIndex];
partyIdBuffer = partyIds[slot2];
for (i = 0; i < PARTY_SIZE; i++)
{
if (possiblePartyIndexes[i] == slot)
if (partyIds[i] == slot)
{
slot2 = possiblePartyIndexes[i];
possiblePartyIndexes[i] = possiblePartyIndexBuffer;
tempSlot = partyIds[i];
partyIds[i] = partyIdBuffer;
break;
}
}
if (i != PARTY_SIZE)
{
possiblePartyIndexes[arrayIndex] = slot2;
battleStructRelated[0] = (possiblePartyIndexes[0] << 4) | possiblePartyIndexes[1];
battleStructRelated[1] = (possiblePartyIndexes[2] << 4) | possiblePartyIndexes[3];
battleStructRelated[2] = (possiblePartyIndexes[4] << 4) | possiblePartyIndexes[5];
partyIds[slot2] = tempSlot;
partyBattleOrder[0] = (partyIds[0] << 4) | partyIds[1];
partyBattleOrder[1] = (partyIds[2] << 4) | partyIds[3];
partyBattleOrder[2] = (partyIds[4] << 4) | partyIds[5];
}
}
}
@ -7355,7 +7309,6 @@ void ShowPartyMenuToShowcaseMultiBattleParty(void)
#define tXPos data[0]
// set up multi party partner slide
static void Task_InitMultiPartnerPartySlideIn(u8 taskId)
{
// The first slide step also sets the sprites offscreen

View File

@ -5658,21 +5658,23 @@ void EvolutionRenameMon(struct Pokemon *mon, u16 oldSpecies, u16 newSpecies)
SetMonData(mon, MON_DATA_NICKNAME, gSpeciesNames[newSpecies]);
}
bool8 sub_806D7EC(void)
// The below two functions determine which side of a multi battle the trainer battles on
// 0 is the left (top in party menu), 1 is right (bottom in party menu)
u8 GetPlayerFlankId(void)
{
bool8 retVal = FALSE;
u8 flankId = 0;
switch (gLinkPlayers[GetMultiplayerId()].id)
{
case 0:
case 3:
retVal = FALSE;
flankId = 0;
break;
case 1:
case 2:
retVal = TRUE;
flankId = 1;
break;
}
return retVal;
return flankId;
}
u16 GetLinkTrainerFlankId(u8 linkPlayerId)

View File

@ -1184,7 +1184,7 @@ void FreeMonIconPalette(u16 species)
FreeSpritePaletteByTag(gMonIconPaletteTable[palIndex].tag);
}
void MonIconSpriteCallback(struct Sprite *sprite)
void SpriteCB_MonIcon(struct Sprite *sprite)
{
UpdateMonIconFrame(sprite);
}

View File

@ -481,7 +481,7 @@ static void CB2_CreateTradeMenu(void)
{
struct Pokemon *mon = &gPlayerParty[i];
sTradeMenuData->partySpriteIds[TRADE_PLAYER][i] = CreateMonIcon(GetMonData(mon, MON_DATA_SPECIES2),
MonIconSpriteCallback,
SpriteCB_MonIcon,
(sTradeMonSpriteCoords[i][0] * 8) + 14,
(sTradeMonSpriteCoords[i][1] * 8) - 12,
1,
@ -493,7 +493,7 @@ static void CB2_CreateTradeMenu(void)
{
struct Pokemon *mon = &gEnemyParty[i];
sTradeMenuData->partySpriteIds[TRADE_PARTNER][i] = CreateMonIcon(GetMonData(mon, MON_DATA_SPECIES2, NULL),
MonIconSpriteCallback,
SpriteCB_MonIcon,
(sTradeMonSpriteCoords[i + PARTY_SIZE][0] * 8) + 14,
(sTradeMonSpriteCoords[i + PARTY_SIZE][1] * 8) - 12,
1,
@ -668,7 +668,7 @@ static void CB2_ReturnToTradeMenu(void)
{
struct Pokemon *mon = &gPlayerParty[i];
sTradeMenuData->partySpriteIds[TRADE_PLAYER][i] = CreateMonIcon(GetMonData(mon, MON_DATA_SPECIES2, NULL),
MonIconSpriteCallback,
SpriteCB_MonIcon,
(sTradeMonSpriteCoords[i][0] * 8) + 14,
(sTradeMonSpriteCoords[i][1] * 8) - 12,
1,
@ -680,7 +680,7 @@ static void CB2_ReturnToTradeMenu(void)
{
struct Pokemon *mon = &gEnemyParty[i];
sTradeMenuData->partySpriteIds[TRADE_PARTNER][i] = CreateMonIcon(GetMonData(mon, MON_DATA_SPECIES2, NULL),
MonIconSpriteCallback,
SpriteCB_MonIcon,
(sTradeMonSpriteCoords[i + PARTY_SIZE][0] * 8) + 14,
(sTradeMonSpriteCoords[i + PARTY_SIZE][1] * 8) - 12,
1,
@ -1809,7 +1809,7 @@ static void DrawTradeMenuParty(u8 whichParty)
gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]].data[0] = 20;
gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]].data[2] = (sTradeMonSpriteCoords[selectedMonParty * PARTY_SIZE][0] + sTradeMonSpriteCoords[selectedMonParty * PARTY_SIZE + 1][0]) / 2 * 8 + 14;
gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]].data[4] = (sTradeMonSpriteCoords[selectedMonParty * PARTY_SIZE][1] * 8) - 12;
StoreSpriteCallbackInData6(&gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]], MonIconSpriteCallback);
StoreSpriteCallbackInData6(&gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]], SpriteCB_MonIcon);
sTradeMenuData->drawPartyState[whichParty]++;
TradeMenuBouncePartySprites(&gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]]);
CopyToBgTilemapBufferRect_ChangePalette(1, sTradePartyBoxTilemap, whichParty * 15, 0, 15, 17, 0);
@ -1820,7 +1820,7 @@ static void DrawTradeMenuParty(u8 whichParty)
PrintNicknamesForTradeMenu();
break;
case 2:
if (gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]].callback == MonIconSpriteCallback)
if (gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]].callback == SpriteCB_MonIcon)
sTradeMenuData->drawPartyState[whichParty] = 3;
break;
case 3: