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https://github.com/Ninjdai1/pokeemerald.git
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Update battle_anim_scripts.s
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dcefd3c593
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@ -2086,7 +2086,7 @@ Move_MEAN_LOOK:
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createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 16, RGB_BLACK
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loopsewithpan SE_W109, SOUND_PAN_TARGET, 15, 4
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waitplaysewithpan SE_W043, SOUND_PAN_TARGET, 0x55
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createsprite gUnknown_085CE104, ANIM_ATTACKER, 2
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createsprite gMeanLookEyeSpriteTemplate, ANIM_ATTACKER, 2
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delay 120
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createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, RGB_BLACK
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delay 30
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@ -2264,23 +2264,23 @@ Move_SMOKESCREEN:
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loadspritegfx ANIM_TAG_BLACK_SMOKE
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loadspritegfx ANIM_TAG_BLACK_BALL
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playsewithpan SE_W104, SOUND_PAN_ATTACKER
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createsprite gUnknown_085CE050, ANIM_TARGET, 2, 20, 0, 0, 0, 35, -25
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createsprite gBlackBallSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 0, 35, -25
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waitforvisualfinish
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createvisualtask sub_815A160, 2
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delay 2
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playsewithpan SE_W028, SOUND_PAN_TARGET
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createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -12, 104, 0, 75
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createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -12, 72, 1, 75
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createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -6, 56, 1, 75
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createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -6, 88, 0, 75
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createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 0, 56, 0, 75
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createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 0, 88, 1, 75
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createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 6, 72, 0, 75
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createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 6, 104, 1, 75
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createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 12, 72, 0, 75
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createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 12, 56, 1, 75
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createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 18, 80, 0, 75
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createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 18, 72, 1, 75
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createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, -12, 104, 0, 75
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createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, -12, 72, 1, 75
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createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, -6, 56, 1, 75
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createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, -6, 88, 0, 75
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createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 0, 56, 0, 75
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createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 0, 88, 1, 75
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createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 6, 72, 0, 75
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createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 6, 104, 1, 75
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createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 12, 72, 0, 75
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createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 12, 56, 1, 75
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createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 18, 80, 0, 75
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createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 18, 72, 1, 75
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waitforvisualfinish
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end
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@ -4623,8 +4623,8 @@ Move_MIND_READER:
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loadspritegfx ANIM_TAG_ROUND_WHITE_HALO
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monbg ANIM_DEF_PARTNER
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playsewithpan SE_W109, SOUND_PAN_TARGET
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createsprite gUnknown_085CE07C, ANIM_ATTACKER, 5, 0, 0, 1, 0
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createsprite gUnknown_085CE094, ANIM_ATTACKER, 5
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createsprite gOpeningEyeSpriteTemplate, ANIM_ATTACKER, 5, 0, 0, 1, 0
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createsprite gWhiteHaloSpriteTemplate, ANIM_ATTACKER, 5
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delay 40
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playsewithpan SE_W043, SOUND_PAN_TARGET
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createvisualtask sub_8115A04, 2, 1, 1, 2, 0, 10, RGB_BLACK
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@ -4634,26 +4634,26 @@ Move_MIND_READER:
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end
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MindReaderEffect:
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createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 70, 0, 6
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createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 40, 40, 6
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createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 10, -60, 6
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createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -50, -40, 6
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createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -40, 40, 6
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createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 50, -50, 6
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createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 70, 0, 6
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createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 40, 40, 6
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createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 10, -60, 6
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createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -50, -40, 6
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createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -40, 40, 6
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createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 50, -50, 6
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delay 2
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createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 50, -30, 6
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createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 60, 10, 6
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createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 0, 60, 6
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createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 0, -40, 6
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createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -60, 20, 6
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createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -60, -30, 6
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createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 50, -30, 6
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createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 60, 10, 6
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createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 0, 60, 6
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createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 0, -40, 6
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createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -60, 20, 6
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createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -60, -30, 6
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delay 2
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createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -50, 50, 6
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createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -60, 20, 6
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createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -40, -40, 6
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createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 20, -60, 6
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createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 50, -50, 6
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createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 35, 40, 6
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createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -50, 50, 6
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createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -60, 20, 6
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createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -40, -40, 6
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createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 20, -60, 6
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createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 50, -50, 6
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createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 35, 40, 6
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delay 2
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return
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@ -4912,7 +4912,7 @@ Move_SCRATCH:
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monbg ANIM_TARGET
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setalpha 12, 8
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playsewithpan SE_W010, SOUND_PAN_TARGET
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createsprite gUnknown_085CE020, ANIM_ATTACKER, 2, 0, 0, 1, 0
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createsprite gScratchSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0
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createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
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waitforvisualfinish
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clearmonbg ANIM_TARGET
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