From 5ce047c26cc37f10efa9a04c89855778f3c7f3da Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 1 Jul 2019 15:06:58 +0200 Subject: [PATCH] Match unref_sub_8119094 Gotta match these unused functions, am I right? --- src/battle_intro.c | 127 +++------------------------------------------ 1 file changed, 8 insertions(+), 119 deletions(-) diff --git a/src/battle_intro.c b/src/battle_intro.c index 043cf855a..6964428a3 100644 --- a/src/battle_intro.c +++ b/src/battle_intro.c @@ -205,7 +205,7 @@ static void BattleIntroSlide1(u8 taskId) if (gBattle_WIN0V & 0xFF00) gBattle_WIN0V -= 0x3FC; - + if (gTasks[taskId].data[2]) gTasks[taskId].data[2] -= 2; @@ -314,7 +314,7 @@ static void BattleIntroSlide2(u8 taskId) if (gBattle_WIN0V & 0xFF00) gBattle_WIN0V -= 0x3FC; - + if (gTasks[taskId].data[2]) gTasks[taskId].data[2] -= 2; @@ -402,7 +402,7 @@ static void BattleIntroSlide3(u8 taskId) if (gBattle_WIN0V & 0xFF00) gBattle_WIN0V -= 0x3FC; - + if (gTasks[taskId].data[2]) gTasks[taskId].data[2] -= 2; @@ -484,7 +484,7 @@ static void BattleIntroSlideLink(u8 taskId) case 3: if (gBattle_WIN0V & 0xFF00) gBattle_WIN0V -= 0x3FC; - + if (gTasks[taskId].data[2]) gTasks[taskId].data[2] -= 2; @@ -537,7 +537,7 @@ static void BattleIntroSlidePartner(u8 taskId) gBattle_WIN0V += 0x100; if ((gBattle_WIN0V & 0xFF00) != 0x100) gBattle_WIN0V--; - + if ((gBattle_WIN0V & 0xFF00) == 0x2000) { gTasks[taskId].data[0]++; @@ -600,129 +600,18 @@ void sub_8118FBC(int bgId, u8 arg1, u8 arg2, u8 battlerPosition, u8 arg4, u8 *ar LoadBgTilemap(bgId, arg6, BG_SCREEN_SIZE, 0); } -#ifdef NONMATCHING void unref_sub_8119094(u8 arg0, u8 arg1, u8 battlerPosition, u8 arg3, u8 arg4, u16 arg5, u8 arg6, u8 arg7) { - int i, j; - int offset; + int i, j, offset; + DmaCopy16(3, gMonSpritesGfxPtr->sprites[battlerPosition] + BG_SCREEN_SIZE * arg3, (void *)BG_SCREEN_ADDR(0) + arg5, BG_SCREEN_SIZE); offset = (arg5 >> 5) - (arg7 << 9); for (i = arg1; i < arg1 + 8; i++) { for (j = arg0; j < arg0 + 8; j++) { - ((u16 *)BG_VRAM)[i * 32 + j + (arg6 * 0x400) + arg0] = offset | (arg4 << 12); + *((u16 *)(BG_VRAM) + (i * 32) + (j + (arg6 << 10))) = offset | (arg4 << 12); offset++; } } } -#else -NAKED -void unref_sub_8119094(u8 arg0, u8 arg1, u8 battlerPosition, u8 arg3, u8 arg4, u16 arg5, u8 arg6, u8 arg7) -{ - asm_unified("\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0x4\n\ - ldr r4, [sp, 0x24]\n\ - ldr r5, [sp, 0x28]\n\ - mov r8, r5\n\ - ldr r5, [sp, 0x2C]\n\ - ldr r6, [sp, 0x30]\n\ - mov r9, r6\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - mov r12, r0\n\ - lsls r1, 24\n\ - lsls r2, 24\n\ - lsls r3, 24\n\ - lsls r4, 24\n\ - lsrs r4, 24\n\ - mov r10, r4\n\ - mov r7, r8\n\ - lsls r7, 16\n\ - lsrs r6, r7, 16\n\ - lsls r5, 24\n\ - lsrs r5, 24\n\ - mov r0, r9\n\ - lsls r0, 24\n\ - mov r9, r0\n\ - ldr r4, =0x040000d4\n\ - ldr r0, =gMonSpritesGfxPtr\n\ - ldr r0, [r0]\n\ - lsrs r2, 22\n\ - adds r0, 0x4\n\ - adds r0, r2\n\ - lsrs r3, 13\n\ - ldr r0, [r0]\n\ - adds r0, r3\n\ - str r0, [r4]\n\ - movs r0, 0xC0\n\ - lsls r0, 19\n\ - adds r6, r0\n\ - str r6, [r4, 0x4]\n\ - ldr r0, =0x80000400\n\ - str r0, [r4, 0x8]\n\ - ldr r0, [r4, 0x8]\n\ - adds r2, r7, 0\n\ - lsrs r2, 21\n\ - mov r6, r9\n\ - lsrs r6, 15\n\ - subs r4, r2, r6\n\ - lsrs r0, r1, 24\n\ - adds r1, r0, 0\n\ - adds r1, 0x8\n\ - cmp r0, r1\n\ - bge _08119148\n\ - mov r9, r1\n\ - mov r7, r12\n\ - lsls r7, 1\n\ - mov r8, r7\n\ - lsls r5, 11\n\ - str r5, [sp]\n\ -_08119110:\n\ - mov r2, r12\n\ - adds r3, r2, 0\n\ - adds r3, 0x8\n\ - adds r5, r0, 0x1\n\ - cmp r2, r3\n\ - bge _08119142\n\ - mov r1, r10\n\ - lsls r6, r1, 12\n\ - lsls r0, 6\n\ - movs r7, 0xC0\n\ - lsls r7, 19\n\ - adds r0, r7\n\ - ldr r1, [sp]\n\ - adds r0, r1, r0\n\ - mov r7, r8\n\ - adds r1, r7, r0\n\ - subs r2, r3, r2\n\ -_08119132:\n\ - adds r0, r4, 0\n\ - orrs r0, r6\n\ - strh r0, [r1]\n\ - adds r4, 0x1\n\ - adds r1, 0x2\n\ - subs r2, 0x1\n\ - cmp r2, 0\n\ - bne _08119132\n\ -_08119142:\n\ - adds r0, r5, 0\n\ - cmp r0, r9\n\ - blt _08119110\n\ -_08119148:\n\ - add sp, 0x4\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .pool"); -} -#endif