diff --git a/src/event_object_movement.c b/src/event_object_movement.c index 1bb4991ab..593200893 100644 --- a/src/event_object_movement.c +++ b/src/event_object_movement.c @@ -5184,7 +5184,7 @@ static void InitMovementNormal(struct ObjectEvent *objectEvent, struct Sprite *s static void StartRunningAnim(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 direction) { - InitNpcForMovement(objectEvent, sprite, direction, 1); + InitNpcForMovement(objectEvent, sprite, direction, MOVE_SPEED_FAST_1); SetStepAnimHandleAlternation(objectEvent, sprite, GetRunningDirectionAnimNum(objectEvent->facingDirection)); } @@ -8349,15 +8349,19 @@ static const SpriteStepFunc sStep8Funcs[] = { }; static const SpriteStepFunc *const sNpcStepFuncTables[] = { - sStep1Funcs, - sStep2Funcs, - sStep3Funcs, - sStep4Funcs, - sStep8Funcs, + [MOVE_SPEED_NORMAL] = sStep1Funcs, + [MOVE_SPEED_FAST_1] = sStep2Funcs, + [MOVE_SPEED_FAST_2] = sStep3Funcs, + [MOVE_SPEED_FASTER] = sStep4Funcs, + [MOVE_SPEED_FASTEST] = sStep8Funcs, }; static const s16 sStepTimes[] = { - 16, 8, 6, 4, 2 + [MOVE_SPEED_NORMAL] = 16, + [MOVE_SPEED_FAST_1] = 8, + [MOVE_SPEED_FAST_2] = 6, + [MOVE_SPEED_FASTER] = 4, + [MOVE_SPEED_FASTEST] = 2, }; static bool8 NpcTakeStep(struct Sprite *sprite)