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Removed Redundant Key Stone item
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@ -868,68 +868,67 @@
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#define ITEM_REINS_OF_UNITY 702
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#define ITEM_REINS_OF_UNITY 702
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// Battle Mechanic Key Items
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// Battle Mechanic Key Items
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#define ITEM_KEY_STONE 703
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#define ITEM_MEGA_RING 703
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#define ITEM_MEGA_RING 704
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#define ITEM_Z_POWER_RING 704
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#define ITEM_Z_POWER_RING 705
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#define ITEM_DYNAMAX_BAND 705
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#define ITEM_DYNAMAX_BAND 706
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// Misc. Key Items
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// Misc. Key Items
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#define ITEM_BICYCLE 707
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#define ITEM_BICYCLE 706
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#define ITEM_MACH_BIKE 708
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#define ITEM_MACH_BIKE 707
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#define ITEM_ACRO_BIKE 709
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#define ITEM_ACRO_BIKE 708
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#define ITEM_OLD_ROD 710
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#define ITEM_OLD_ROD 709
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#define ITEM_GOOD_ROD 711
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#define ITEM_GOOD_ROD 710
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#define ITEM_SUPER_ROD 712
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#define ITEM_SUPER_ROD 711
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#define ITEM_DOWSING_MACHINE 713
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#define ITEM_DOWSING_MACHINE 712
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#define ITEM_TOWN_MAP 714
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#define ITEM_TOWN_MAP 713
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#define ITEM_VS_SEEKER 715
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#define ITEM_VS_SEEKER 714
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#define ITEM_TM_CASE 716
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#define ITEM_TM_CASE 715
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#define ITEM_BERRY_POUCH 717
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#define ITEM_BERRY_POUCH 716
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#define ITEM_POKEMON_BOX_LINK 718
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#define ITEM_POKEMON_BOX_LINK 717
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#define ITEM_COIN_CASE 719
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#define ITEM_COIN_CASE 718
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#define ITEM_POWDER_JAR 720
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#define ITEM_POWDER_JAR 719
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#define ITEM_WAILMER_PAIL 721
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#define ITEM_WAILMER_PAIL 720
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#define ITEM_POKE_RADAR 722
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#define ITEM_POKE_RADAR 721
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#define ITEM_POKEBLOCK_CASE 723
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#define ITEM_POKEBLOCK_CASE 722
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#define ITEM_SOOT_SACK 724
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#define ITEM_SOOT_SACK 723
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#define ITEM_POKE_FLUTE 725
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#define ITEM_POKE_FLUTE 724
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#define ITEM_FAME_CHECKER 726
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#define ITEM_FAME_CHECKER 725
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#define ITEM_TEACHY_TV 727
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#define ITEM_TEACHY_TV 726
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// Story Key Items
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// Story Key Items
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#define ITEM_SS_TICKET 728
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#define ITEM_SS_TICKET 727
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#define ITEM_EON_TICKET 729
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#define ITEM_EON_TICKET 728
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#define ITEM_MYSTIC_TICKET 730
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#define ITEM_MYSTIC_TICKET 729
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#define ITEM_AURORA_TICKET 731
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#define ITEM_AURORA_TICKET 730
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#define ITEM_OLD_SEA_MAP 732
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#define ITEM_OLD_SEA_MAP 731
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#define ITEM_LETTER 733
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#define ITEM_LETTER 732
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#define ITEM_DEVON_PARTS 734
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#define ITEM_DEVON_PARTS 733
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#define ITEM_GO_GOGGLES 735
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#define ITEM_GO_GOGGLES 734
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#define ITEM_DEVON_SCOPE 736
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#define ITEM_DEVON_SCOPE 735
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#define ITEM_BASEMENT_KEY 737
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#define ITEM_BASEMENT_KEY 736
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#define ITEM_SCANNER 738
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#define ITEM_SCANNER 737
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#define ITEM_STORAGE_KEY 739
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#define ITEM_STORAGE_KEY 738
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#define ITEM_KEY_TO_ROOM_1 740
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#define ITEM_KEY_TO_ROOM_1 739
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#define ITEM_KEY_TO_ROOM_2 741
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#define ITEM_KEY_TO_ROOM_2 740
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#define ITEM_KEY_TO_ROOM_4 742
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#define ITEM_KEY_TO_ROOM_4 741
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#define ITEM_KEY_TO_ROOM_6 743
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#define ITEM_KEY_TO_ROOM_6 742
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#define ITEM_METEORITE 744
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#define ITEM_METEORITE 743
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#define ITEM_MAGMA_EMBLEM 745
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#define ITEM_MAGMA_EMBLEM 744
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#define ITEM_CONTEST_PASS 746
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#define ITEM_CONTEST_PASS 745
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#define ITEM_OAKS_PARCEL 747
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#define ITEM_OAKS_PARCEL 746
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#define ITEM_SECRET_KEY 748
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#define ITEM_SECRET_KEY 747
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#define ITEM_BIKE_VOUCHER 749
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#define ITEM_BIKE_VOUCHER 748
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#define ITEM_GOLD_TEETH 750
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#define ITEM_GOLD_TEETH 749
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#define ITEM_CARD_KEY 751
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#define ITEM_CARD_KEY 750
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#define ITEM_LIFT_KEY 752
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#define ITEM_LIFT_KEY 751
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#define ITEM_SILPH_SCOPE 753
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#define ITEM_SILPH_SCOPE 752
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#define ITEM_TRI_PASS 754
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#define ITEM_TRI_PASS 753
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#define ITEM_RAINBOW_PASS 755
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#define ITEM_RAINBOW_PASS 754
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#define ITEM_TEA 756
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#define ITEM_TEA 755
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#define ITEM_RUBY 757
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#define ITEM_RUBY 756
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#define ITEM_SAPPHIRE 758
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#define ITEM_SAPPHIRE 757
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#define ITEMS_COUNT 759
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#define ITEMS_COUNT 758
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#define ITEM_FIELD_ARROW ITEMS_COUNT
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#define ITEM_FIELD_ARROW ITEMS_COUNT
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// Range of berries given out by various NPCS
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// Range of berries given out by various NPCS
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@ -4600,8 +4600,6 @@ extern const u32 gItemIconPalette_Gracidea[];
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//extern const u32 gItemIcon_ReinsOfUnity[];
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//extern const u32 gItemIcon_ReinsOfUnity[];
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//extern const u32 gItemIconPalette_ReinsOfUnity[];
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//extern const u32 gItemIconPalette_ReinsOfUnity[];
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// Battle Mechanic Key Items
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// Battle Mechanic Key Items
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//extern const u32 gItemIcon_KeyStone[];
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//extern const u32 gItemIconPalette_KeyStone[];
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//extern const u32 gItemIcon_MegaRing[];
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//extern const u32 gItemIcon_MegaRing[];
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//extern const u32 gItemIconPalette_MegaRing[];
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//extern const u32 gItemIconPalette_MegaRing[];
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//extern const u32 gItemIcon_ZPowerRing[];
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//extern const u32 gItemIcon_ZPowerRing[];
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@ -1870,9 +1870,6 @@ const u32 gItemIconPalette_Gracidea[] = INCBIN_U32("graphics/items/icon_palettes
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// Battle Mechanic Key Items
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// Battle Mechanic Key Items
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//const u32 gItemIcon_KeyStone[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz");
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//const u32 gItemIconPalette_KeyStone[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz");
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//const u32 gItemIcon_MegaRing[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz");
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//const u32 gItemIcon_MegaRing[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz");
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//const u32 gItemIconPalette_MegaRing[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz");
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//const u32 gItemIconPalette_MegaRing[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz");
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@ -746,7 +746,6 @@ const u32 *const gItemIconTable[][2] =
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[ITEM_N_LUNARIZER] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo
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[ITEM_N_LUNARIZER] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo
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[ITEM_REINS_OF_UNITY] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo
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[ITEM_REINS_OF_UNITY] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo
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// Battle Mechanic Key Items
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// Battle Mechanic Key Items
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[ITEM_KEY_STONE] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo
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[ITEM_MEGA_RING] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo
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[ITEM_MEGA_RING] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo
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//[ITEM_MEGA_BRACELET] = {gItemIcon_MegaBracelet, gItemIconPalette_MegaBracelet}, // Remove
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//[ITEM_MEGA_BRACELET] = {gItemIcon_MegaBracelet, gItemIconPalette_MegaBracelet}, // Remove
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[ITEM_Z_POWER_RING] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo
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[ITEM_Z_POWER_RING] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo
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@ -8655,17 +8655,6 @@ const struct Item gItems[] =
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// Battle Mechanic Key Items
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// Battle Mechanic Key Items
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[ITEM_KEY_STONE] = // Todo
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{
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.name = _("????????"),
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.itemId = ITEM_NONE,
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.price = 0,
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.description = sDummyDesc,
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.pocket = POCKET_ITEMS,
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.type = ITEM_USE_BAG_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
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},
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[ITEM_MEGA_RING] = // Todo (Replaces ITEM_MEGA_BRACELET)
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[ITEM_MEGA_RING] = // Todo (Replaces ITEM_MEGA_BRACELET)
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{
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{
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.name = _("Mega Bracelet"),
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.name = _("Mega Bracelet"),
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@ -3315,9 +3315,6 @@ static const u8 sReinsOfUnityDesc[] = _( // Todo
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"?????");
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"?????");
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// Battle Mechanic Key Items
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// Battle Mechanic Key Items
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static const u8 sKeyStoneDesc[] = _( // Todo
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"?????");
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static const u8 sMegaRingDesc[] = _(
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static const u8 sMegaRingDesc[] = _(
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"Enables {PKMN} holding\n"
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"Enables {PKMN} holding\n"
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"their Mega Stone to\n"
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"their Mega Stone to\n"
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