RandomUniformExcept and RNG_METRONOME

This commit is contained in:
Martin Griffin 2023-07-19 16:44:21 +01:00
parent b08c8f85fc
commit b406a9c1bd
7 changed files with 126 additions and 39 deletions

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@ -32,6 +32,10 @@ void SeedRng2(u16 seed);
* RandomUniform(tag, lo, hi) returns a number from lo to hi inclusive
* with uniform probability.
*
* RandomUniformExcept(tag, lo, hi, reject) returns a number from lo to
* hi inclusive with uniform probability, excluding those for which
* reject returns TRUE.
*
* RandomElement(tag, array) returns an element in array with uniform
* probability. The array must be known at compile-time (e.g. a global
* const array).
@ -58,6 +62,7 @@ enum RandomTag
RNG_FROZEN,
RNG_HOLD_EFFECT_FLINCH,
RNG_INFATUATION,
RNG_METRONOME,
RNG_PARALYSIS,
RNG_POISON_POINT,
RNG_RAMPAGE_TURNS,
@ -103,10 +108,12 @@ enum RandomTag
})
u32 RandomUniform(enum RandomTag, u32 lo, u32 hi);
u32 RandomUniformExcept(enum RandomTag, u32 lo, u32 hi, bool32 (*reject)(u32));
u32 RandomWeightedArray(enum RandomTag, u32 sum, u32 n, const u8 *weights);
const void *RandomElementArray(enum RandomTag, const void *array, size_t size, size_t count);
u32 RandomUniformDefault(enum RandomTag, u32 lo, u32 hi);
u32 RandomUniformExceptDefault(enum RandomTag, u32 lo, u32 hi, bool32 (*reject)(u32));
u32 RandomWeightedArrayDefault(enum RandomTag, u32 sum, u32 n, const u8 *weights);
const void *RandomElementArrayDefault(enum RandomTag, const void *array, size_t size, size_t count);

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@ -12977,41 +12977,37 @@ static void Cmd_mimicattackcopy(void)
}
}
static bool32 InvalidMetronomeMove(u32 move)
{
return gBattleMoves[move].effect == EFFECT_PLACEHOLDER
|| sForbiddenMoves[move] & FORBIDDEN_METRONOME;
}
static void Cmd_metronome(void)
{
CMD_ARGS();
#if B_METRONOME_MOVES >= GEN_9
u16 moveCount = MOVES_COUNT_GEN9;
u32 moveCount = MOVES_COUNT_GEN9;
#elif B_METRONOME_MOVES >= GEN_8
u16 moveCount = MOVES_COUNT_GEN8;
u32 moveCount = MOVES_COUNT_GEN8;
#elif B_METRONOME_MOVES >= GEN_7
u16 moveCount = MOVES_COUNT_GEN7;
u32 moveCount = MOVES_COUNT_GEN7;
#elif B_METRONOME_MOVES >= GEN_6
u16 moveCount = MOVES_COUNT_GEN6;
u32 moveCount = MOVES_COUNT_GEN6;
#elif B_METRONOME_MOVES >= GEN_5
u16 moveCount = MOVES_COUNT_GEN5;
u32 moveCount = MOVES_COUNT_GEN5;
#elif B_METRONOME_MOVES >= GEN_4
u16 moveCount = MOVES_COUNT_GEN4;
u32 moveCount = MOVES_COUNT_GEN4;
#elif B_METRONOME_MOVES >= GEN_3
u16 moveCount = MOVES_COUNT_GEN3;
u32 moveCount = MOVES_COUNT_GEN3;
#endif
while (TRUE)
{
gCurrentMove = (Random() % (moveCount - 1)) + 1;
if (gBattleMoves[gCurrentMove].effect == EFFECT_PLACEHOLDER)
continue;
if (!(sForbiddenMoves[gCurrentMove] & FORBIDDEN_METRONOME))
{
gCurrentMove = RandomUniformExcept(RNG_METRONOME, 1, moveCount - 1, InvalidMetronomeMove);
gHitMarker &= ~HITMARKER_ATTACKSTRING_PRINTED;
SetAtkCancellerForCalledMove();
gBattlescriptCurrInstr = gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect];
gBattlerTarget = GetMoveTarget(gCurrentMove, NO_TARGET_OVERRIDE);
return;
}
}
}
static void Cmd_dmgtolevel(void)

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@ -35,6 +35,9 @@ u16 Random2(void)
__attribute__((weak, alias("RandomUniformDefault")))
u32 RandomUniform(enum RandomTag tag, u32 lo, u32 hi);
__attribute__((weak, alias("RandomUniformExceptDefault")))
u32 RandomUniformExcept(enum RandomTag, u32 lo, u32 hi, bool32 (*reject)(u32));
__attribute__((weak, alias("RandomWeightedArrayDefault")))
u32 RandomWeightedArray(enum RandomTag tag, u32 sum, u32 n, const u8 *weights);
@ -46,6 +49,16 @@ u32 RandomUniformDefault(enum RandomTag tag, u32 lo, u32 hi)
return lo + (((hi - lo + 1) * Random()) >> 16);
}
u32 RandomUniformExceptDefault(enum RandomTag tag, u32 lo, u32 hi, bool32 (*reject)(u32))
{
while (TRUE)
{
u32 n = RandomUniformDefault(tag, lo, hi);
if (!reject(n))
return n;
}
}
u32 RandomWeightedArrayDefault(enum RandomTag tag, u32 sum, u32 n, const u8 *weights)
{
s32 i, targetSum;

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@ -6,19 +6,13 @@ ASSUMPTIONS
ASSUME(gBattleMoves[MOVE_METRONOME].effect == EFFECT_METRONOME);
}
// To do: Turn the seeds to work with WITH_RNG for Metronome.
#define RNG_METRONOME_SCRATCH 0x118
#define RNG_METRONOME_PSN_POWDER 0x119
#define RNG_METRONOME_ROCK_BLAST 0x1F5
SINGLE_BATTLE_TEST("Metronome picks a random move")
{
GIVEN {
RNGSeed(RNG_METRONOME_SCRATCH);
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_METRONOME); }
TURN { MOVE(player, MOVE_METRONOME, WITH_RNG(RNG_METRONOME, MOVE_SCRATCH)); }
} SCENE {
MESSAGE("Wobbuffet used Metronome!");
ANIMATION(ANIM_TYPE_MOVE, MOVE_METRONOME, player);
@ -34,11 +28,10 @@ SINGLE_BATTLE_TEST("Metronome's called powder move fails against Grass Types")
ASSUME(gBattleMoves[MOVE_POISON_POWDER].flags & FLAG_POWDER);
ASSUME(gSpeciesInfo[SPECIES_TANGELA].types[0] == TYPE_GRASS);
ASSUME(gBattleMoves[MOVE_POISON_POWDER].effect == EFFECT_POISON);
RNGSeed(RNG_METRONOME_PSN_POWDER);
PLAYER(SPECIES_WOBBUFFET) {Speed(5);}
OPPONENT(SPECIES_TANGELA) {Speed(2);}
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_TANGELA);
} WHEN {
TURN { MOVE(player, MOVE_METRONOME); }
TURN { MOVE(player, MOVE_METRONOME, WITH_RNG(RNG_METRONOME, MOVE_POISON_POWDER)); }
} SCENE {
MESSAGE("Wobbuffet used Metronome!");
ANIMATION(ANIM_TYPE_MOVE, MOVE_METRONOME, player);
@ -53,17 +46,16 @@ SINGLE_BATTLE_TEST("Metronome's called multi-hit move hits multiple times")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_ROCK_BLAST].effect == EFFECT_MULTI_HIT);
RNGSeed(RNG_METRONOME_ROCK_BLAST);
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_METRONOME); }
TURN { MOVE(player, MOVE_METRONOME, WITH_RNG(RNG_METRONOME, MOVE_ROCK_BLAST)); }
} SCENE {
MESSAGE("Wobbuffet used Metronome!");
ANIMATION(ANIM_TYPE_MOVE, MOVE_METRONOME, player);
MESSAGE("Wobbuffet used Rock Blast!");
ANIMATION(ANIM_TYPE_MOVE, MOVE_ROCK_BLAST, player);
HP_BAR(opponent);
MESSAGE("Hit 4 time(s)!");
MESSAGE("Hit 2 time(s)!");
}
}

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@ -16,6 +16,25 @@ TEST("RandomUniform generates lo..hi")
}
}
static bool32 InvalidEven(u32 n)
{
return n % 2 == 0;
}
TEST("RandomUniformExcept generates lo..hi")
{
u32 lo, hi, i;
PARAMETRIZE { lo = 0; hi = 1; }
PARAMETRIZE { lo = 0; hi = 2; }
PARAMETRIZE { lo = 0; hi = 3; }
PARAMETRIZE { lo = 2; hi = 4; }
for (i = 0; i < 1024; i++)
{
u32 r = RandomUniformExceptDefault(RNG_NONE, lo, hi, InvalidEven);
EXPECT(lo <= r && r <= hi && r % 2 != 0);
}
}
TEST("RandomWeighted generates 0..n-1")
{
u32 n, sum, i;
@ -65,6 +84,29 @@ TEST("RandomUniform generates uniform distribution")
EXPECT_LT(error, UQ_4_12(0.025));
}
TEST("RandomUniformExcept generates uniform distribution")
{
u32 i, error;
u16 distribution[4];
memset(distribution, 0, sizeof(distribution));
for (i = 0; i < 4096; i++)
{
u32 r = RandomUniformExceptDefault(RNG_NONE, 0, ARRAY_COUNT(distribution) - 1, InvalidEven);
EXPECT(0 <= r && r < ARRAY_COUNT(distribution));
distribution[r]++;
}
error = 0;
for (i = 0; i < ARRAY_COUNT(distribution); i++)
{
if (i % 2 != 0)
error += abs(UQ_4_12(0.5) - distribution[i]);
}
EXPECT_LT(error, UQ_4_12(0.05));
}
TEST("RandomWeighted generates distribution in proportion to the weights")
{
u32 i, sum, error;

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@ -603,8 +603,9 @@ struct BattleTestRunnerState
u8 parameters;
u8 runParameter;
u16 rngTag;
u8 trials;
u8 runTrial;
u16 rngTrialOffset;
u16 trials;
u16 runTrial;
u16 expectedRatio;
u16 observedRatio;
u16 trialRatio;

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@ -332,7 +332,42 @@ u32 RandomUniform(enum RandomTag tag, u32 lo, u32 hi)
{
Test_ExitWithResult(TEST_RESULT_ERROR, "RandomUniform called with inconsistent trials %d and %d", STATE->trials, n);
}
STATE->trialRatio = Q_4_12(1) / n;
STATE->trialRatio = Q_4_12(1) / STATE->trials;
return STATE->runTrial + lo;
}
return hi;
}
u32 RandomUniformExcept(enum RandomTag tag, u32 lo, u32 hi, bool32 (*reject)(u32))
{
const struct BattlerTurn *turn = NULL;
u32 default_;
if (gCurrentTurnActionNumber < gBattlersCount)
{
u32 battlerId = gBattlerByTurnOrder[gCurrentTurnActionNumber];
turn = &DATA.battleRecordTurns[gBattleResults.battleTurnCounter][battlerId];
if (turn && turn->rng.tag == tag)
{
if (reject(turn->rng.value))
Test_ExitWithResult(TEST_RESULT_INVALID, "WITH_RNG specified a rejected value (%d)", turn->rng.value);
return turn->rng.value;
}
}
if (tag == STATE->rngTag)
{
if (STATE->trials == 1)
{
u32 n = 0, i;
for (i = lo; i < hi; i++)
if (!reject(i))
n++;
STATE->trials = n;
PrintTestName();
}
STATE->trialRatio = Q_4_12(1) / STATE->trials;
return STATE->runTrial + lo;
}
@ -962,6 +997,7 @@ void Randomly(u32 sourceLine, u32 passes, u32 trials, struct RandomlyContext ctx
INVALID_IF(test->resultsSize > 0, "PASSES_RANDOMLY is incompatible with results");
INVALID_IF(passes > trials, "%d passes specified, but only %d trials", passes, trials);
STATE->rngTag = ctx.tag;
STATE->rngTrialOffset = 0;
STATE->runTrial = 0;
STATE->expectedRatio = Q_4_12(passes) / trials;
STATE->observedRatio = 0;