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Moved ITEM_EXPANSION define to global.h to fix reading from other branches like Battle Engine
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@ -1,9 +1,6 @@
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#ifndef GUARD_CONSTANTS_ITEM_CONFIG_H
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#define GUARD_CONSTANTS_ITEM_CONFIG_H
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// Used by other branches to communicate with each other.
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#define ITEM_EXPANSION
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#ifndef GEN_3
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#define GEN_3 0
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#define GEN_4 1
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@ -117,6 +117,10 @@
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#define DEX_FLAGS_NO (ROUND_BITS_TO_BYTES(NUM_SPECIES))
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#define NUM_FLAG_BYTES (ROUND_BITS_TO_BYTES(FLAGS_COUNT))
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// Branch defines:
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// Used by other branches to detect each other.
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#define ITEM_EXPANSION
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struct Coords8
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{
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s8 x;
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